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Diffstat (limited to 'src/mame/drivers/wiping.c')
-rw-r--r--src/mame/drivers/wiping.c412
1 files changed, 412 insertions, 0 deletions
diff --git a/src/mame/drivers/wiping.c b/src/mame/drivers/wiping.c
new file mode 100644
index 00000000000..25b575f6feb
--- /dev/null
+++ b/src/mame/drivers/wiping.c
@@ -0,0 +1,412 @@
+/***************************************************************************
+ Wiping
+ (C) 1982 Nichibutsu
+
+ driver by
+
+ Allard van der Bas (allard@mindless.com)
+
+1 x Z80 CPU main game, 1 x Z80 with ???? sound hardware.
+----------------------------------------------------------------------------
+Main processor :
+
+0xA800 - 0xA807 : 64 bits of input and dipswitches.
+
+dip: 0.7 1.7 2.7
+ 0 0 0 coin 1: 1 coin 0 credit.
+
+ 1 1 1 coin 1: 1 coin 7 credit.
+
+dip: 3.7 4.7 5.7
+ 0 0 0 coin 2: 0 coin 1 credit.
+
+ 1 1 1 coin 2: 7 coin 1 credit.
+
+dip: 7.6
+ 0 bonus at 30K and 70K
+ 1 bonus at 50K and 150K
+
+dip: 6.7 7.7
+ 0 0 2 lives
+ 0 1 3 lives
+ 1 0 4 lives
+ 1 1 5 lives
+
+***************************************************************************/
+#include "driver.h"
+#include "cpu/z80/z80.h"
+#include "sound/custom.h"
+
+
+WRITE8_HANDLER( wiping_flipscreen_w );
+PALETTE_INIT( wiping );
+VIDEO_UPDATE( wiping );
+
+extern UINT8 *wiping_soundregs;
+void *wiping_sh_start(int clock, const struct CustomSound_interface *config);
+WRITE8_HANDLER( wiping_sound_w );
+
+
+static UINT8 *sharedram1,*sharedram2;
+
+static READ8_HANDLER( shared1_r )
+{
+ return sharedram1[offset];
+}
+
+static READ8_HANDLER( shared2_r )
+{
+ return sharedram2[offset];
+}
+
+static WRITE8_HANDLER( shared1_w )
+{
+ sharedram1[offset] = data;
+}
+
+static WRITE8_HANDLER( shared2_w )
+{
+ sharedram2[offset] = data;
+}
+
+
+/* input ports are rotated 90 degrees */
+static READ8_HANDLER( ports_r )
+{
+ int i,res;
+
+
+ res = 0;
+ for (i = 0;i < 8;i++)
+ res |= ((readinputport(i) >> offset) & 1) << i;
+
+ return res;
+}
+
+static WRITE8_HANDLER( subcpu_reset_w )
+{
+ if (data & 1)
+ cpunum_set_input_line(1, INPUT_LINE_RESET, CLEAR_LINE);
+ else
+ cpunum_set_input_line(1, INPUT_LINE_RESET, ASSERT_LINE);
+}
+
+
+
+static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x5fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0x8000, 0x8bff) AM_READ(MRA8_RAM)
+ AM_RANGE(0x9000, 0x93ff) AM_READ(shared1_r)
+ AM_RANGE(0x9800, 0x9bff) AM_READ(shared2_r)
+ AM_RANGE(0xa800, 0xa807) AM_READ(ports_r)
+ AM_RANGE(0xb000, 0xb7ff) AM_READ(MRA8_RAM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x5fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0x8000, 0x83ff) AM_WRITE(videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size)
+ AM_RANGE(0x8400, 0x87ff) AM_WRITE(colorram_w) AM_BASE(&colorram)
+ AM_RANGE(0x8800, 0x88ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
+ AM_RANGE(0x8900, 0x8bff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0x9000, 0x93ff) AM_WRITE(shared1_w) AM_BASE(&sharedram1)
+ AM_RANGE(0x9800, 0x9bff) AM_WRITE(shared2_w) AM_BASE(&sharedram2)
+ AM_RANGE(0xa000, 0xa000) AM_WRITE(interrupt_enable_w)
+ AM_RANGE(0xa002, 0xa002) AM_WRITE(wiping_flipscreen_w)
+ AM_RANGE(0xa003, 0xa003) AM_WRITE(subcpu_reset_w)
+ AM_RANGE(0xb000, 0xb7ff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0xb800, 0xb800) AM_WRITE(watchdog_reset_w)
+ADDRESS_MAP_END
+
+
+/* Sound cpu data */
+static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x1fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0x9000, 0x93ff) AM_READ(shared1_r)
+ AM_RANGE(0x9800, 0x9bff) AM_READ(shared2_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x1fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0x4000, 0x7fff) AM_WRITE(wiping_sound_w) AM_BASE(&wiping_soundregs)
+ AM_RANGE(0x9000, 0x93ff) AM_WRITE(shared1_w)
+ AM_RANGE(0x9800, 0x9bff) AM_WRITE(shared2_w)
+ AM_RANGE(0xa001, 0xa001) AM_WRITE(interrupt_enable_w)
+ADDRESS_MAP_END
+
+
+
+static INPUT_PORTS_START( wiping )
+ PORT_START /* 0 */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START /* 1 */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START /* 2 */
+
+ PORT_START /* 3 */
+
+ PORT_START /* 4 */
+
+ PORT_START /* 5 */
+
+ PORT_START /* 6 */
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x05, IP_ACTIVE_LOW, IPT_COIN2 ) /* note that this changes two bits */
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
+ PORT_SERVICE( 0x40, IP_ACTIVE_HIGH )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x00, "30000 70000" )
+ PORT_DIPSETTING( 0x80, "50000 150000" )
+
+ PORT_START /* 7 */
+ PORT_DIPNAME( 0x07, 0x01, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 1C_7C ) )
+// PORT_DIPSETTING( 0x00, "Disable" )
+ PORT_DIPNAME( 0x38, 0x08, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x38, DEF_STR( 7C_1C ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( 6C_1C ) )
+ PORT_DIPSETTING( 0x28, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x18, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
+ PORT_DIPNAME( 0xc0, 0x40, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "2" )
+ PORT_DIPSETTING( 0x40, "3" )
+ PORT_DIPSETTING( 0x80, "4" )
+ PORT_DIPSETTING( 0xc0, "5" )
+INPUT_PORTS_END
+
+/* identical apart from bonus life */
+static INPUT_PORTS_START( rugrats )
+ PORT_START /* 0 */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START /* 1 */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED )
+
+ PORT_START /* 2 */
+
+ PORT_START /* 3 */
+
+ PORT_START /* 4 */
+
+ PORT_START /* 5 */
+
+ PORT_START /* 6 */
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x05, IP_ACTIVE_LOW, IPT_COIN2 ) /* note that this changes two bits */
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
+ PORT_SERVICE( 0x40, IP_ACTIVE_HIGH )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x00, "100000 200000" )
+ PORT_DIPSETTING( 0x80, "150000 300000" )
+
+ PORT_START /* 7 */
+ PORT_DIPNAME( 0x07, 0x01, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 1C_7C ) )
+// PORT_DIPSETTING( 0x00, "Disable" )
+ PORT_DIPNAME( 0x38, 0x08, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x38, DEF_STR( 7C_1C ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( 6C_1C ) )
+ PORT_DIPSETTING( 0x28, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x18, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
+ PORT_DIPNAME( 0xc0, 0x40, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "2" )
+ PORT_DIPSETTING( 0x40, "3" )
+ PORT_DIPSETTING( 0x80, "4" )
+ PORT_DIPSETTING( 0xc0, "5" )
+INPUT_PORTS_END
+
+
+
+static const gfx_layout charlayout =
+{
+ 8,8, /* 8*8 characters */
+ 256, /* 256 characters */
+ 2, /* 2 bits per pixel */
+ { 0, 4 }, /* the two bitplanes are packed in one byte */
+ { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3 },
+ { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
+ 16*8 /* every char takes 16 consecutive bytes */
+};
+
+static const gfx_layout spritelayout =
+{
+ 16,16, /* 16*16 sprites */
+ 128, /* 128 sprites */
+ 2, /* 2 bits per pixel */
+ { 0, 4 }, /* the two bitplanes are packed in one byte */
+ { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3,
+ 16*8+0, 16*8+1, 16*8+2, 16*8+3, 17*8+0, 17*8+1, 17*8+2, 17*8+3 },
+ { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
+ 16*16, 17*16, 18*16, 19*16, 20*16, 21*16, 22*16, 23*16 },
+ 64*8 /* every sprite takes 64 consecutive bytes */
+};
+
+static GFXDECODE_START( wiping )
+ GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 64 )
+ GFXDECODE_ENTRY( REGION_GFX2, 0, spritelayout, 64*4, 64 )
+GFXDECODE_END
+
+
+
+static struct CustomSound_interface custom_interface =
+{
+ wiping_sh_start
+};
+
+
+
+static MACHINE_DRIVER_START( wiping )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(Z80,18432000/6) /* 3.072 MHz */
+ MDRV_CPU_PROGRAM_MAP(readmem,writemem)
+ MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
+
+ MDRV_CPU_ADD(Z80,18432000/6)
+ /* audio CPU */ /* 3.072 MHz */
+ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
+ MDRV_CPU_PERIODIC_INT(irq0_line_hold,120) /* periodic interrupt, don't know about the frequency */
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(36*8, 28*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 36*8-1, 0*8, 28*8-1)
+ MDRV_GFXDECODE(wiping)
+ MDRV_PALETTE_LENGTH(32)
+ MDRV_COLORTABLE_LENGTH(64*4+64*4)
+
+ MDRV_PALETTE_INIT(wiping)
+ MDRV_VIDEO_START(generic)
+ MDRV_VIDEO_UPDATE(wiping)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(CUSTOM, 0)
+ MDRV_SOUND_CONFIG(custom_interface)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_DRIVER_END
+
+
+
+/***************************************************************************
+
+ Game driver(s)
+
+***************************************************************************/
+
+ROM_START( wiping )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* main cpu code */
+ ROM_LOAD( "1", 0x0000, 0x2000, CRC(b55d0d19) SHA1(dac6096d3ee9dd8b1b6da5c2c613b54ce303cb7b) )
+ ROM_LOAD( "2", 0x2000, 0x2000, CRC(b1f96e47) SHA1(8f3f882a3c366e6a2d2682603d425eb0491b5487) )
+ ROM_LOAD( "3", 0x4000, 0x2000, CRC(c67bab5a) SHA1(3d74ed4be5a6bdc02cf1feb3ce3f4b1607ec6b80) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound cpu */
+ ROM_LOAD( "4", 0x0000, 0x1000, CRC(a1547e18) SHA1(1f86d770e42ff1d94bf1f8b12f9b74accc3bb193) )
+
+ ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "8", 0x0000, 0x1000, CRC(601160f6) SHA1(2465a1319d442a96d3b1b5e3ad544b0a0126762c) ) /* chars */
+
+ ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "7", 0x0000, 0x2000, CRC(2c2cc054) SHA1(31851983de61bb8616856b0067c4e237819df5fb) ) /* sprites */
+
+ ROM_REGION( 0x0220, REGION_PROMS, 0 )
+ ROM_LOAD( "wip-g13.bin", 0x0000, 0x0020, CRC(b858b897) SHA1(5fc87e210bdaa675fdf8c6762526c345bd451eab) ) /* palette */
+ ROM_LOAD( "wip-f4.bin", 0x0020, 0x0100, CRC(3f56c8d5) SHA1(7d279b2f29911c44b4136068770accf7196057d7) ) /* char lookup table */
+ ROM_LOAD( "wip-e11.bin", 0x0120, 0x0100, CRC(e7400715) SHA1(c67193e5f0a43942ddf03058a0bb8b3275308459) ) /* sprite lookup table */
+
+ ROM_REGION( 0x4000, REGION_SOUND1, 0 ) /* samples */
+ ROM_LOAD( "rugr5c8", 0x0000, 0x2000, CRC(67bafbbf) SHA1(2085492b58ce44f61a42320c54595b79fdf7a91c) )
+ ROM_LOAD( "rugr6c9", 0x2000, 0x2000, CRC(cac84a87) SHA1(90f6c514d0cdbeb4c8c979597db79ebcdf443df4) )
+
+ ROM_REGION( 0x0200, REGION_SOUND2, 0 ) /* 4bit->8bit sample expansion PROMs */
+ ROM_LOAD( "wip-e8.bin", 0x0000, 0x0100, CRC(bd2c080b) SHA1(9782bb5001e96db56bc29df398187f700bce4f8e) ) /* low 4 bits */
+ ROM_LOAD( "wip-e9.bin", 0x0100, 0x0100, CRC(4017a2a6) SHA1(dadef2de7a1119758c8e6d397aa42815b0218889) ) /* high 4 bits */
+ROM_END
+
+ROM_START( rugrats )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* main cpu code */
+ ROM_LOAD( "rugr1d1", 0x0000, 0x2000, CRC(e7e1bd6d) SHA1(985799b1bfd001c6304e6166180745cb019f834e) )
+ ROM_LOAD( "rugr2d2", 0x2000, 0x2000, CRC(5f47b9ad) SHA1(2d3eb737ea8e86691293e432e866d2623d6b6b1b) )
+ ROM_LOAD( "rugr3d3", 0x4000, 0x2000, CRC(3d748d1a) SHA1(2b301119b6eb3f0f9bb2ad734cff1d25365dfe99) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound cpu */
+ ROM_LOAD( "rugr4c4", 0x0000, 0x2000, CRC(d4a92c38) SHA1(4a31cfef9f084b4d2934595155bf0f3dd589efb3) )
+
+ ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "rugr8d2", 0x0000, 0x1000, CRC(a3dcaca5) SHA1(d71f9090bf95dfd035ee0e0619a1cce575033cf3) ) /* chars */
+
+ ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "rugr7c13", 0x0000, 0x2000, CRC(fe1191dd) SHA1(80ebf093f7a32f4cc9dc89dcc44cab6e3db4fca1) ) /* sprites */
+
+ ROM_REGION( 0x0220, REGION_PROMS, 0 )
+ ROM_LOAD( "prom.13g", 0x0000, 0x0020, CRC(f21238f0) SHA1(944627d1551453c7f828d96b83fd4eeb038b20ad) ) /* palette */
+ ROM_LOAD( "prom.4f", 0x0020, 0x0100, CRC(cfc90f3d) SHA1(99f7dc0d14c62d4c676c96310c219c696c9a7897) ) /* char lookup table */
+ ROM_LOAD( "prom.11e", 0x0120, 0x0100, CRC(cfc90f3d) SHA1(99f7dc0d14c62d4c676c96310c219c696c9a7897) ) /* sprite lookup table */
+
+ ROM_REGION( 0x4000, REGION_SOUND1, 0 ) /* samples */
+ ROM_LOAD( "rugr5c8", 0x0000, 0x2000, CRC(67bafbbf) SHA1(2085492b58ce44f61a42320c54595b79fdf7a91c) )
+ ROM_LOAD( "rugr6c9", 0x2000, 0x2000, CRC(cac84a87) SHA1(90f6c514d0cdbeb4c8c979597db79ebcdf443df4) )
+
+ ROM_REGION( 0x0200, REGION_SOUND2, 0 ) /* 4bit->8bit sample expansion PROMs */
+ ROM_LOAD( "wip-e8.bin", 0x0000, 0x0100, CRC(bd2c080b) SHA1(9782bb5001e96db56bc29df398187f700bce4f8e) ) /* low 4 bits */
+ ROM_LOAD( "wip-e9.bin", 0x0100, 0x0100, CRC(4017a2a6) SHA1(dadef2de7a1119758c8e6d397aa42815b0218889) ) /* high 4 bits */
+ROM_END
+
+
+
+GAME( 1982, wiping, 0, wiping, wiping, 0, ROT90, "Nichibutsu", "Wiping", 0 )
+GAME( 1983, rugrats, wiping, wiping, rugrats, 0, ROT90, "Nichibutsu", "Rug Rats", 0 )