diff options
Diffstat (limited to 'src/mame/drivers/wiping.c')
-rw-r--r-- | src/mame/drivers/wiping.c | 412 |
1 files changed, 412 insertions, 0 deletions
diff --git a/src/mame/drivers/wiping.c b/src/mame/drivers/wiping.c new file mode 100644 index 00000000000..25b575f6feb --- /dev/null +++ b/src/mame/drivers/wiping.c @@ -0,0 +1,412 @@ +/*************************************************************************** + Wiping + (C) 1982 Nichibutsu + + driver by + + Allard van der Bas (allard@mindless.com) + +1 x Z80 CPU main game, 1 x Z80 with ???? sound hardware. +---------------------------------------------------------------------------- +Main processor : + +0xA800 - 0xA807 : 64 bits of input and dipswitches. + +dip: 0.7 1.7 2.7 + 0 0 0 coin 1: 1 coin 0 credit. + + 1 1 1 coin 1: 1 coin 7 credit. + +dip: 3.7 4.7 5.7 + 0 0 0 coin 2: 0 coin 1 credit. + + 1 1 1 coin 2: 7 coin 1 credit. + +dip: 7.6 + 0 bonus at 30K and 70K + 1 bonus at 50K and 150K + +dip: 6.7 7.7 + 0 0 2 lives + 0 1 3 lives + 1 0 4 lives + 1 1 5 lives + +***************************************************************************/ +#include "driver.h" +#include "cpu/z80/z80.h" +#include "sound/custom.h" + + +WRITE8_HANDLER( wiping_flipscreen_w ); +PALETTE_INIT( wiping ); +VIDEO_UPDATE( wiping ); + +extern UINT8 *wiping_soundregs; +void *wiping_sh_start(int clock, const struct CustomSound_interface *config); +WRITE8_HANDLER( wiping_sound_w ); + + +static UINT8 *sharedram1,*sharedram2; + +static READ8_HANDLER( shared1_r ) +{ + return sharedram1[offset]; +} + +static READ8_HANDLER( shared2_r ) +{ + return sharedram2[offset]; +} + +static WRITE8_HANDLER( shared1_w ) +{ + sharedram1[offset] = data; +} + +static WRITE8_HANDLER( shared2_w ) +{ + sharedram2[offset] = data; +} + + +/* input ports are rotated 90 degrees */ +static READ8_HANDLER( ports_r ) +{ + int i,res; + + + res = 0; + for (i = 0;i < 8;i++) + res |= ((readinputport(i) >> offset) & 1) << i; + + return res; +} + +static WRITE8_HANDLER( subcpu_reset_w ) +{ + if (data & 1) + cpunum_set_input_line(1, INPUT_LINE_RESET, CLEAR_LINE); + else + cpunum_set_input_line(1, INPUT_LINE_RESET, ASSERT_LINE); +} + + + +static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x5fff) AM_READ(MRA8_ROM) + AM_RANGE(0x8000, 0x8bff) AM_READ(MRA8_RAM) + AM_RANGE(0x9000, 0x93ff) AM_READ(shared1_r) + AM_RANGE(0x9800, 0x9bff) AM_READ(shared2_r) + AM_RANGE(0xa800, 0xa807) AM_READ(ports_r) + AM_RANGE(0xb000, 0xb7ff) AM_READ(MRA8_RAM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x5fff) AM_WRITE(MWA8_ROM) + AM_RANGE(0x8000, 0x83ff) AM_WRITE(videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size) + AM_RANGE(0x8400, 0x87ff) AM_WRITE(colorram_w) AM_BASE(&colorram) + AM_RANGE(0x8800, 0x88ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) + AM_RANGE(0x8900, 0x8bff) AM_WRITE(MWA8_RAM) + AM_RANGE(0x9000, 0x93ff) AM_WRITE(shared1_w) AM_BASE(&sharedram1) + AM_RANGE(0x9800, 0x9bff) AM_WRITE(shared2_w) AM_BASE(&sharedram2) + AM_RANGE(0xa000, 0xa000) AM_WRITE(interrupt_enable_w) + AM_RANGE(0xa002, 0xa002) AM_WRITE(wiping_flipscreen_w) + AM_RANGE(0xa003, 0xa003) AM_WRITE(subcpu_reset_w) + AM_RANGE(0xb000, 0xb7ff) AM_WRITE(MWA8_RAM) + AM_RANGE(0xb800, 0xb800) AM_WRITE(watchdog_reset_w) +ADDRESS_MAP_END + + +/* Sound cpu data */ +static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x1fff) AM_READ(MRA8_ROM) + AM_RANGE(0x9000, 0x93ff) AM_READ(shared1_r) + AM_RANGE(0x9800, 0x9bff) AM_READ(shared2_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x1fff) AM_WRITE(MWA8_ROM) + AM_RANGE(0x4000, 0x7fff) AM_WRITE(wiping_sound_w) AM_BASE(&wiping_soundregs) + AM_RANGE(0x9000, 0x93ff) AM_WRITE(shared1_w) + AM_RANGE(0x9800, 0x9bff) AM_WRITE(shared2_w) + AM_RANGE(0xa001, 0xa001) AM_WRITE(interrupt_enable_w) +ADDRESS_MAP_END + + + +static INPUT_PORTS_START( wiping ) + PORT_START /* 0 */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START /* 1 */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL + PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START /* 2 */ + + PORT_START /* 3 */ + + PORT_START /* 4 */ + + PORT_START /* 5 */ + + PORT_START /* 6 */ + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x05, IP_ACTIVE_LOW, IPT_COIN2 ) /* note that this changes two bits */ + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) + PORT_SERVICE( 0x40, IP_ACTIVE_HIGH ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x00, "30000 70000" ) + PORT_DIPSETTING( 0x80, "50000 150000" ) + + PORT_START /* 7 */ + PORT_DIPNAME( 0x07, 0x01, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 1C_7C ) ) +// PORT_DIPSETTING( 0x00, "Disable" ) + PORT_DIPNAME( 0x38, 0x08, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x38, DEF_STR( 7C_1C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 6C_1C ) ) + PORT_DIPSETTING( 0x28, DEF_STR( 5C_1C ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x18, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0xc0, 0x40, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x00, "2" ) + PORT_DIPSETTING( 0x40, "3" ) + PORT_DIPSETTING( 0x80, "4" ) + PORT_DIPSETTING( 0xc0, "5" ) +INPUT_PORTS_END + +/* identical apart from bonus life */ +static INPUT_PORTS_START( rugrats ) + PORT_START /* 0 */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START /* 1 */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL + PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START /* 2 */ + + PORT_START /* 3 */ + + PORT_START /* 4 */ + + PORT_START /* 5 */ + + PORT_START /* 6 */ + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x05, IP_ACTIVE_LOW, IPT_COIN2 ) /* note that this changes two bits */ + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) + PORT_SERVICE( 0x40, IP_ACTIVE_HIGH ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x00, "100000 200000" ) + PORT_DIPSETTING( 0x80, "150000 300000" ) + + PORT_START /* 7 */ + PORT_DIPNAME( 0x07, 0x01, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 1C_7C ) ) +// PORT_DIPSETTING( 0x00, "Disable" ) + PORT_DIPNAME( 0x38, 0x08, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x38, DEF_STR( 7C_1C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 6C_1C ) ) + PORT_DIPSETTING( 0x28, DEF_STR( 5C_1C ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x18, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0xc0, 0x40, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x00, "2" ) + PORT_DIPSETTING( 0x40, "3" ) + PORT_DIPSETTING( 0x80, "4" ) + PORT_DIPSETTING( 0xc0, "5" ) +INPUT_PORTS_END + + + +static const gfx_layout charlayout = +{ + 8,8, /* 8*8 characters */ + 256, /* 256 characters */ + 2, /* 2 bits per pixel */ + { 0, 4 }, /* the two bitplanes are packed in one byte */ + { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3 }, + { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, + 16*8 /* every char takes 16 consecutive bytes */ +}; + +static const gfx_layout spritelayout = +{ + 16,16, /* 16*16 sprites */ + 128, /* 128 sprites */ + 2, /* 2 bits per pixel */ + { 0, 4 }, /* the two bitplanes are packed in one byte */ + { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3, + 16*8+0, 16*8+1, 16*8+2, 16*8+3, 17*8+0, 17*8+1, 17*8+2, 17*8+3 }, + { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, + 16*16, 17*16, 18*16, 19*16, 20*16, 21*16, 22*16, 23*16 }, + 64*8 /* every sprite takes 64 consecutive bytes */ +}; + +static GFXDECODE_START( wiping ) + GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 64 ) + GFXDECODE_ENTRY( REGION_GFX2, 0, spritelayout, 64*4, 64 ) +GFXDECODE_END + + + +static struct CustomSound_interface custom_interface = +{ + wiping_sh_start +}; + + + +static MACHINE_DRIVER_START( wiping ) + + /* basic machine hardware */ + MDRV_CPU_ADD(Z80,18432000/6) /* 3.072 MHz */ + MDRV_CPU_PROGRAM_MAP(readmem,writemem) + MDRV_CPU_VBLANK_INT(irq0_line_hold,1) + + MDRV_CPU_ADD(Z80,18432000/6) + /* audio CPU */ /* 3.072 MHz */ + MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) + MDRV_CPU_PERIODIC_INT(irq0_line_hold,120) /* periodic interrupt, don't know about the frequency */ + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(36*8, 28*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 36*8-1, 0*8, 28*8-1) + MDRV_GFXDECODE(wiping) + MDRV_PALETTE_LENGTH(32) + MDRV_COLORTABLE_LENGTH(64*4+64*4) + + MDRV_PALETTE_INIT(wiping) + MDRV_VIDEO_START(generic) + MDRV_VIDEO_UPDATE(wiping) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(CUSTOM, 0) + MDRV_SOUND_CONFIG(custom_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_DRIVER_END + + + +/*************************************************************************** + + Game driver(s) + +***************************************************************************/ + +ROM_START( wiping ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* main cpu code */ + ROM_LOAD( "1", 0x0000, 0x2000, CRC(b55d0d19) SHA1(dac6096d3ee9dd8b1b6da5c2c613b54ce303cb7b) ) + ROM_LOAD( "2", 0x2000, 0x2000, CRC(b1f96e47) SHA1(8f3f882a3c366e6a2d2682603d425eb0491b5487) ) + ROM_LOAD( "3", 0x4000, 0x2000, CRC(c67bab5a) SHA1(3d74ed4be5a6bdc02cf1feb3ce3f4b1607ec6b80) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound cpu */ + ROM_LOAD( "4", 0x0000, 0x1000, CRC(a1547e18) SHA1(1f86d770e42ff1d94bf1f8b12f9b74accc3bb193) ) + + ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "8", 0x0000, 0x1000, CRC(601160f6) SHA1(2465a1319d442a96d3b1b5e3ad544b0a0126762c) ) /* chars */ + + ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "7", 0x0000, 0x2000, CRC(2c2cc054) SHA1(31851983de61bb8616856b0067c4e237819df5fb) ) /* sprites */ + + ROM_REGION( 0x0220, REGION_PROMS, 0 ) + ROM_LOAD( "wip-g13.bin", 0x0000, 0x0020, CRC(b858b897) SHA1(5fc87e210bdaa675fdf8c6762526c345bd451eab) ) /* palette */ + ROM_LOAD( "wip-f4.bin", 0x0020, 0x0100, CRC(3f56c8d5) SHA1(7d279b2f29911c44b4136068770accf7196057d7) ) /* char lookup table */ + ROM_LOAD( "wip-e11.bin", 0x0120, 0x0100, CRC(e7400715) SHA1(c67193e5f0a43942ddf03058a0bb8b3275308459) ) /* sprite lookup table */ + + ROM_REGION( 0x4000, REGION_SOUND1, 0 ) /* samples */ + ROM_LOAD( "rugr5c8", 0x0000, 0x2000, CRC(67bafbbf) SHA1(2085492b58ce44f61a42320c54595b79fdf7a91c) ) + ROM_LOAD( "rugr6c9", 0x2000, 0x2000, CRC(cac84a87) SHA1(90f6c514d0cdbeb4c8c979597db79ebcdf443df4) ) + + ROM_REGION( 0x0200, REGION_SOUND2, 0 ) /* 4bit->8bit sample expansion PROMs */ + ROM_LOAD( "wip-e8.bin", 0x0000, 0x0100, CRC(bd2c080b) SHA1(9782bb5001e96db56bc29df398187f700bce4f8e) ) /* low 4 bits */ + ROM_LOAD( "wip-e9.bin", 0x0100, 0x0100, CRC(4017a2a6) SHA1(dadef2de7a1119758c8e6d397aa42815b0218889) ) /* high 4 bits */ +ROM_END + +ROM_START( rugrats ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* main cpu code */ + ROM_LOAD( "rugr1d1", 0x0000, 0x2000, CRC(e7e1bd6d) SHA1(985799b1bfd001c6304e6166180745cb019f834e) ) + ROM_LOAD( "rugr2d2", 0x2000, 0x2000, CRC(5f47b9ad) SHA1(2d3eb737ea8e86691293e432e866d2623d6b6b1b) ) + ROM_LOAD( "rugr3d3", 0x4000, 0x2000, CRC(3d748d1a) SHA1(2b301119b6eb3f0f9bb2ad734cff1d25365dfe99) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound cpu */ + ROM_LOAD( "rugr4c4", 0x0000, 0x2000, CRC(d4a92c38) SHA1(4a31cfef9f084b4d2934595155bf0f3dd589efb3) ) + + ROM_REGION( 0x1000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "rugr8d2", 0x0000, 0x1000, CRC(a3dcaca5) SHA1(d71f9090bf95dfd035ee0e0619a1cce575033cf3) ) /* chars */ + + ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "rugr7c13", 0x0000, 0x2000, CRC(fe1191dd) SHA1(80ebf093f7a32f4cc9dc89dcc44cab6e3db4fca1) ) /* sprites */ + + ROM_REGION( 0x0220, REGION_PROMS, 0 ) + ROM_LOAD( "prom.13g", 0x0000, 0x0020, CRC(f21238f0) SHA1(944627d1551453c7f828d96b83fd4eeb038b20ad) ) /* palette */ + ROM_LOAD( "prom.4f", 0x0020, 0x0100, CRC(cfc90f3d) SHA1(99f7dc0d14c62d4c676c96310c219c696c9a7897) ) /* char lookup table */ + ROM_LOAD( "prom.11e", 0x0120, 0x0100, CRC(cfc90f3d) SHA1(99f7dc0d14c62d4c676c96310c219c696c9a7897) ) /* sprite lookup table */ + + ROM_REGION( 0x4000, REGION_SOUND1, 0 ) /* samples */ + ROM_LOAD( "rugr5c8", 0x0000, 0x2000, CRC(67bafbbf) SHA1(2085492b58ce44f61a42320c54595b79fdf7a91c) ) + ROM_LOAD( "rugr6c9", 0x2000, 0x2000, CRC(cac84a87) SHA1(90f6c514d0cdbeb4c8c979597db79ebcdf443df4) ) + + ROM_REGION( 0x0200, REGION_SOUND2, 0 ) /* 4bit->8bit sample expansion PROMs */ + ROM_LOAD( "wip-e8.bin", 0x0000, 0x0100, CRC(bd2c080b) SHA1(9782bb5001e96db56bc29df398187f700bce4f8e) ) /* low 4 bits */ + ROM_LOAD( "wip-e9.bin", 0x0100, 0x0100, CRC(4017a2a6) SHA1(dadef2de7a1119758c8e6d397aa42815b0218889) ) /* high 4 bits */ +ROM_END + + + +GAME( 1982, wiping, 0, wiping, wiping, 0, ROT90, "Nichibutsu", "Wiping", 0 ) +GAME( 1983, rugrats, wiping, wiping, rugrats, 0, ROT90, "Nichibutsu", "Rug Rats", 0 ) |