diff options
Diffstat (limited to 'src/mame/drivers/wink.cpp')
-rw-r--r-- | src/mame/drivers/wink.cpp | 451 |
1 files changed, 451 insertions, 0 deletions
diff --git a/src/mame/drivers/wink.cpp b/src/mame/drivers/wink.cpp new file mode 100644 index 00000000000..2de3c9ed844 --- /dev/null +++ b/src/mame/drivers/wink.cpp @@ -0,0 +1,451 @@ +// license:??? +// copyright-holders:HIGHWAYMAN, Nicola Salmoria, Pierpaolo Prazzoli +/* + Wink - (c) 1985 Midcoin + + driver by HIGHWAYMAN, Nicola Salmoria, Pierpaolo Prazzoli + + TODO: + - better interrupts? + - finish sound + - fix protection properly + - better handling of nvram? it loses the default values + - I need a better comparison screenshot to be sure about the colors. +*/ + +#include "emu.h" +#include "cpu/z80/z80.h" +#include "sound/ay8910.h" +#include "machine/nvram.h" + + +class wink_state : public driver_device +{ +public: + wink_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu"), + m_audiocpu(*this, "audiocpu"), + m_gfxdecode(*this, "gfxdecode"), + m_videoram(*this, "videoram") { } + + required_device<cpu_device> m_maincpu; + required_device<cpu_device> m_audiocpu; + required_device<gfxdecode_device> m_gfxdecode; + + required_shared_ptr<UINT8> m_videoram; + + tilemap_t *m_bg_tilemap; + UINT8 m_sound_flag; + UINT8 m_tile_bank; + + DECLARE_WRITE8_MEMBER(bgram_w); + DECLARE_WRITE8_MEMBER(player_mux_w); + DECLARE_WRITE8_MEMBER(tile_banking_w); + DECLARE_WRITE8_MEMBER(wink_coin_counter_w); + DECLARE_READ8_MEMBER(analog_port_r); + DECLARE_READ8_MEMBER(player_inputs_r); + DECLARE_WRITE8_MEMBER(sound_irq_w); + DECLARE_READ8_MEMBER(prot_r); + DECLARE_WRITE8_MEMBER(prot_w); + DECLARE_READ8_MEMBER(sound_r); + + TILE_GET_INFO_MEMBER(get_bg_tile_info); + + DECLARE_DRIVER_INIT(wink); + virtual void machine_start(); + virtual void machine_reset(); + virtual void video_start(); + + UINT32 screen_update_wink(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + + INTERRUPT_GEN_MEMBER(wink_sound); +}; + + +TILE_GET_INFO_MEMBER(wink_state::get_bg_tile_info) +{ + UINT8 *videoram = m_videoram; + int code = videoram[tile_index]; + code |= 0x200 * m_tile_bank; + + // the 2 parts of the screen use different tile banking + if(tile_index < 0x360) + { + code |= 0x100; + } + + SET_TILE_INFO_MEMBER(0, code, 0, 0); +} + +void wink_state::video_start() +{ + m_bg_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(wink_state::get_bg_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 32, 32); +} + +UINT32 wink_state::screen_update_wink(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0); + return 0; +} + +WRITE8_MEMBER(wink_state::bgram_w) +{ + UINT8 *videoram = m_videoram; + videoram[offset] = data; + m_bg_tilemap->mark_tile_dirty(offset); +} + +WRITE8_MEMBER(wink_state::player_mux_w) +{ + //player_mux = data & 1; + //no mux / cocktail mode in the real pcb? strange... +} + +WRITE8_MEMBER(wink_state::tile_banking_w) +{ + m_tile_bank = data & 1; + m_bg_tilemap->mark_all_dirty(); +} + +WRITE8_MEMBER(wink_state::wink_coin_counter_w) +{ + coin_counter_w(machine(), offset,data & 1); +} + +READ8_MEMBER(wink_state::analog_port_r) +{ + return ioport(/* player_mux ? "DIAL2" : */ "DIAL1")->read(); +} + +READ8_MEMBER(wink_state::player_inputs_r) +{ + return ioport(/* player_mux ? "INPUTS2" : */ "INPUTS1")->read(); +} + +WRITE8_MEMBER(wink_state::sound_irq_w) +{ + m_audiocpu->set_input_line(0, HOLD_LINE); + //sync with sound cpu (but it still loses some soundlatches...) + //machine().scheduler().synchronize(); +} + +static ADDRESS_MAP_START( wink_map, AS_PROGRAM, 8, wink_state ) + AM_RANGE(0x0000, 0x7fff) AM_ROM + AM_RANGE(0x8000, 0x87ff) AM_RAM + AM_RANGE(0x9000, 0x97ff) AM_RAM AM_SHARE("nvram") + AM_RANGE(0xa000, 0xa3ff) AM_RAM_WRITE(bgram_w) AM_SHARE("videoram") +ADDRESS_MAP_END + + +READ8_MEMBER(wink_state::prot_r) +{ + //take a0-a7 and do some math using the variable created from the upper address-lines, + //put the result onto the databus. + +/* +math + +take 2 bytes: + +byte1 = a8,a9,a10,a11,a12,a13,a14,a15 +byte2 = a0,a2,a4,a6,a1,a3,a5,a7 + +add the 2 bytes together so that if the final value overflows past 255 it wraps to 0 +the 8bit result is placed on the databus. + +*/ + return 0x20; //hack to pass the jump calculated using this value +} + +WRITE8_MEMBER(wink_state::prot_w) +{ + //take a9-a15 and stuff them in a variable for later use. +} + +static ADDRESS_MAP_START( wink_io, AS_IO, 8, wink_state ) + ADDRESS_MAP_GLOBAL_MASK(0xff) + AM_RANGE(0x00, 0x1f) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") //0x10-0x1f is likely to be something else +// AM_RANGE(0x20, 0x20) AM_WRITENOP //??? seems unused.. + AM_RANGE(0x21, 0x21) AM_WRITE(player_mux_w) //??? no mux on the pcb. + AM_RANGE(0x22, 0x22) AM_WRITE(tile_banking_w) +// AM_RANGE(0x23, 0x23) AM_WRITENOP //? +// AM_RANGE(0x24, 0x24) AM_WRITENOP //cab Knocker like in q-bert! + AM_RANGE(0x25, 0x27) AM_WRITE(wink_coin_counter_w) + AM_RANGE(0x40, 0x40) AM_WRITE(soundlatch_byte_w) + AM_RANGE(0x60, 0x60) AM_WRITE(sound_irq_w) + AM_RANGE(0x80, 0x80) AM_READ(analog_port_r) + AM_RANGE(0xa0, 0xa0) AM_READ(player_inputs_r) + AM_RANGE(0xa4, 0xa4) AM_READ_PORT("DSW1") //dipswitch bank2 + AM_RANGE(0xa8, 0xa8) AM_READ_PORT("DSW2") //dipswitch bank1 +// AM_RANGE(0xac, 0xac) AM_WRITENOP //protection - loads video xor unit (written only once at startup) + AM_RANGE(0xb0, 0xb0) AM_READ_PORT("DSW3") //unused inputs + AM_RANGE(0xb4, 0xb4) AM_READ_PORT("DSW4") //dipswitch bank3 + AM_RANGE(0xc0, 0xdf) AM_WRITE(prot_w) //load load protection-buffer from upper address bus + AM_RANGE(0xc3, 0xc3) AM_READNOP //watchdog? + AM_RANGE(0xe0, 0xff) AM_READ(prot_r) //load math unit from buffer & lower address-bus +ADDRESS_MAP_END + +static ADDRESS_MAP_START( wink_sound_map, AS_PROGRAM, 8, wink_state ) + AM_RANGE(0x0000, 0x1fff) AM_ROM + AM_RANGE(0x4000, 0x43ff) AM_RAM + AM_RANGE(0x8000, 0x8000) AM_READ(soundlatch_byte_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( wink_sound_io, AS_IO, 8, wink_state ) + ADDRESS_MAP_GLOBAL_MASK(0xff) + AM_RANGE(0x00, 0x00) AM_DEVREADWRITE("aysnd", ay8910_device, data_r, data_w) + AM_RANGE(0x80, 0x80) AM_DEVWRITE("aysnd", ay8910_device, address_w) +ADDRESS_MAP_END + +static INPUT_PORTS_START( wink ) + PORT_START("DIAL1") + PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(3) PORT_REVERSE + + PORT_START("INPUTS1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 ) // right curve + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) // left curve + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN3 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON3 ) // slam + + PORT_START("DSW1") + PORT_DIPNAME( 0x01, 0x01, "1" ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("DSW2") + PORT_DIPNAME( 0x01, 0x01, "2" ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("DSW3") + PORT_DIPNAME( 0x01, 0x01, "3" ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("DSW4") + PORT_DIPNAME( 0x01, 0x01, "Summary" ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, "4" ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_SERVICE( 0x10, IP_ACTIVE_LOW ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + +static const gfx_layout charlayout = +{ + 8,8, /* 8*8 characters */ + RGN_FRAC(1,3), + 3, + { RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) }, + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 8*8 /* every char takes 8 consecutive bytes */ +}; + +static GFXDECODE_START( wink ) + GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 4 ) +GFXDECODE_END + +READ8_MEMBER(wink_state::sound_r) +{ + return m_sound_flag; +} + +//AY portA is fed by an input clock at 15625 Hz +INTERRUPT_GEN_MEMBER(wink_state::wink_sound) +{ + m_sound_flag ^= 0x80; +} + +void wink_state::machine_start() +{ + save_item(NAME(m_sound_flag)); + save_item(NAME(m_tile_bank)); +} + +void wink_state::machine_reset() +{ + m_sound_flag = 0; +} + +static MACHINE_CONFIG_START( wink, wink_state ) + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", Z80, 12000000 / 4) + MCFG_CPU_PROGRAM_MAP(wink_map) + MCFG_CPU_IO_MAP(wink_io) + MCFG_CPU_VBLANK_INT_DRIVER("screen", wink_state, nmi_line_pulse) + + MCFG_CPU_ADD("audiocpu", Z80, 12000000 / 8) + MCFG_CPU_PROGRAM_MAP(wink_sound_map) + MCFG_CPU_IO_MAP(wink_sound_io) + MCFG_CPU_PERIODIC_INT_DRIVER(wink_state, wink_sound, 15625) + + MCFG_NVRAM_ADD_1FILL("nvram") + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_SIZE(32*8, 32*8) + MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 32*8-1) + MCFG_SCREEN_UPDATE_DRIVER(wink_state, screen_update_wink) + MCFG_SCREEN_PALETTE("palette") + + MCFG_GFXDECODE_ADD("gfxdecode", "palette", wink) + MCFG_PALETTE_ADD("palette", 16) + MCFG_PALETTE_FORMAT(xxxxBBBBRRRRGGGG) + + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + MCFG_SOUND_ADD("aysnd", AY8912, 12000000 / 8) + MCFG_AY8910_PORT_A_READ_CB(READ8(wink_state, sound_r)) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_CONFIG_END + +/*************************************************************************** + + Game driver(s) + +***************************************************************************/ + +ROM_START( wink ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "midcoin-wink00.rom", 0x0000, 0x4000, CRC(044f82d6) SHA1(4269333578c4fb14891b937c683aa5b105a193e7) ) + ROM_LOAD( "midcoin-wink01.rom", 0x4000, 0x4000, CRC(acb0a392) SHA1(428c24845a27b8021823a4a930071b3b47108f01) ) + + ROM_REGION( 0x10000, "audiocpu", 0 ) + ROM_LOAD( "midcoin-wink05.rom", 0x0000, 0x2000, CRC(c6c9d9cf) SHA1(99984905282c2310058d1ce93aec68d8a920b2c0) ) + + ROM_REGION( 0x6000, "gfx1", 0 ) + ROM_LOAD( "midcoin-wink02.rom", 0x0000, 0x2000, CRC(d1cd9d06) SHA1(3b3ce61a0516cc94663f6d3aff3fea46aceb771f) ) + ROM_LOAD( "midcoin-wink03.rom", 0x2000, 0x2000, CRC(2346f50c) SHA1(a8535fcde0e9782ea61ad18443186fd5a6ebdc7d) ) + ROM_LOAD( "midcoin-wink04.rom", 0x4000, 0x2000, CRC(06dd229b) SHA1(9057cf10e9ec4119297c2d40b26f0ce0c1d7b86a) ) +ROM_END + +ROM_START( winka ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "wink0.bin", 0x0000, 0x4000, CRC(554d86e5) SHA1(bf2de874a62d9137f79063d6ca1906b1ed0c87e6) ) + ROM_LOAD( "wink1.bin", 0x4000, 0x4000, CRC(9d8ad539) SHA1(77246df8195f7e3f3b06edc08d344801bf62e1ba) ) + + ROM_REGION( 0x10000, "audiocpu", 0 ) + ROM_LOAD( "wink5.bin", 0x0000, 0x2000, CRC(c6c9d9cf) SHA1(99984905282c2310058d1ce93aec68d8a920b2c0) ) + + ROM_REGION( 0x6000, "gfx1", 0 ) + ROM_LOAD( "wink2.bin", 0x0000, 0x2000, CRC(d1cd9d06) SHA1(3b3ce61a0516cc94663f6d3aff3fea46aceb771f) ) + ROM_LOAD( "wink3.bin", 0x2000, 0x2000, CRC(2346f50c) SHA1(a8535fcde0e9782ea61ad18443186fd5a6ebdc7d) ) + ROM_LOAD( "wink4.bin", 0x4000, 0x2000, CRC(06dd229b) SHA1(9057cf10e9ec4119297c2d40b26f0ce0c1d7b86a) ) +ROM_END + +DRIVER_INIT_MEMBER(wink_state,wink) +{ + UINT32 i; + UINT8 *ROM = memregion("maincpu")->base(); + dynamic_buffer buffer(0x8000); + + // protection module reverse engineered by HIGHWAYMAN + + memcpy(&buffer[0],ROM,0x8000); + + for (i = 0x0000; i <= 0x1fff; i++) + ROM[i] = buffer[BITSWAP16(i,15,14,13, 11,12, 7, 9, 8,10, 6, 4, 5, 1, 2, 3, 0)]; + + for (i = 0x2000; i <= 0x3fff; i++) + ROM[i] = buffer[BITSWAP16(i,15,14,13, 10, 7,12, 9, 8,11, 6, 3, 1, 5, 2, 4, 0)]; + + for (i = 0x4000; i <= 0x5fff; i++) + ROM[i] = buffer[BITSWAP16(i,15,14,13, 7,10,11, 9, 8,12, 6, 1, 3, 4, 2, 5, 0)]; + + for (i = 0x6000; i <= 0x7fff; i++) + ROM[i] = buffer[BITSWAP16(i,15,14,13, 11,12, 7, 9, 8,10, 6, 4, 5, 1, 2, 3, 0)]; + + for (i = 0; i < 0x8000; i++) + ROM[i] += BITSWAP8(i & 0xff, 7,5,3,1,6,4,2,0); +} + +GAME( 1985, wink, 0, wink, wink, wink_state, wink, ROT0, "Midcoin", "Wink (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE ) +GAME( 1985, winka, wink, wink, wink, wink_state, wink, ROT0, "Midcoin", "Wink (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE ) |