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Diffstat (limited to 'src/mame/drivers/wc90.c')
-rw-r--r--src/mame/drivers/wc90.c493
1 files changed, 493 insertions, 0 deletions
diff --git a/src/mame/drivers/wc90.c b/src/mame/drivers/wc90.c
new file mode 100644
index 00000000000..100e30d40b6
--- /dev/null
+++ b/src/mame/drivers/wc90.c
@@ -0,0 +1,493 @@
+/*
+World Cup 90 ( Tecmo ) driver
+-----------------------------
+
+Ernesto Corvi
+(ernesto@imagina.com)
+
+TODO:
+- Dip switches mapping is not complete. ( Anyone has the manual handy? )
+- Missing drums, they might be internal to the YM2608.
+- Hook up trackball controls in wc90t.
+
+CPU #1 : Handles background & foreground tiles, controllers, dipswitches.
+CPU #2 : Handles sprites and palette
+CPU #3 : Audio.
+
+Memory Layout:
+
+CPU #1
+0000-8000 ROM
+8000-9000 RAM
+a000-a800 Color Ram for background #1 tiles
+a800-b000 Video Ram for background #1 tiles
+c000-c800 Color Ram for background #2 tiles
+c800-d000 Video Ram for background #2 tiles
+e000-e800 Color Ram for foreground tiles
+e800-f000 Video Ram for foreground tiles
+f800-fc00 Common Ram with CPU #2
+fc00-fc00 Stick 1 input port
+fc02-fc02 Stick 2 input port
+fc05-fc05 Start buttons and Coins input port
+fc06-fc06 Dip Switch A
+fc07-fc07 Dip Switch B
+
+CPU #2
+0000-c000 ROM
+c000-d000 RAM
+d000-d800 RAM Sprite Ram
+e000-e800 RAM Palette Ram
+f800-fc00 Common Ram with CPU #1
+
+CPU #3
+0000-0xc000 ROM
+???????????
+
+
+To enter into input test mode:
+-keep pressed one of the start buttons during P.O.S.T.(in wc90 & wc90a).
+-keep pressed both start buttons during P.O.S.T. until the cross hatch test fade out(in wc90t).
+Press one of the start buttons to exit.
+
+*/
+
+#include "driver.h"
+#include "cpu/z80/z80.h"
+#include "sound/2608intf.h"
+
+
+extern UINT8 *wc90_fgvideoram,*wc90_bgvideoram,*wc90_txvideoram;
+
+
+extern UINT8 *wc90_scroll0xlo, *wc90_scroll0xhi;
+extern UINT8 *wc90_scroll1xlo, *wc90_scroll1xhi;
+extern UINT8 *wc90_scroll2xlo, *wc90_scroll2xhi;
+
+extern UINT8 *wc90_scroll0ylo, *wc90_scroll0yhi;
+extern UINT8 *wc90_scroll1ylo, *wc90_scroll1yhi;
+extern UINT8 *wc90_scroll2ylo, *wc90_scroll2yhi;
+
+VIDEO_START( wc90 );
+VIDEO_START( wc90t );
+WRITE8_HANDLER( wc90_fgvideoram_w );
+WRITE8_HANDLER( wc90_bgvideoram_w );
+WRITE8_HANDLER( wc90_txvideoram_w );
+VIDEO_UPDATE( wc90 );
+
+
+static UINT8 *wc90_shared;
+
+static READ8_HANDLER( wc90_shared_r )
+{
+ return wc90_shared[offset];
+}
+
+static WRITE8_HANDLER( wc90_shared_w )
+{
+ wc90_shared[offset] = data;
+}
+
+static WRITE8_HANDLER( wc90_bankswitch_w )
+{
+ int bankaddress;
+ UINT8 *RAM = memory_region(REGION_CPU1);
+
+
+ bankaddress = 0x10000 + ( ( data & 0xf8 ) << 8 );
+ memory_set_bankptr( 1,&RAM[bankaddress] );
+}
+
+static WRITE8_HANDLER( wc90_bankswitch1_w )
+{
+ int bankaddress;
+ UINT8 *RAM = memory_region(REGION_CPU2);
+
+
+ bankaddress = 0x10000 + ( ( data & 0xf8 ) << 8 );
+ memory_set_bankptr( 2,&RAM[bankaddress] );
+}
+
+static WRITE8_HANDLER( wc90_sound_command_w )
+{
+ soundlatch_w(offset,data);
+ cpunum_set_input_line(2,INPUT_LINE_NMI,PULSE_LINE);
+}
+
+
+
+static ADDRESS_MAP_START( wc90_readmem1, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0x8000, 0x9fff) AM_READ(MRA8_RAM) /* Main RAM */
+ AM_RANGE(0xa000, 0xafff) AM_READ(MRA8_RAM) /* fg video ram */
+ AM_RANGE(0xb000, 0xbfff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xc000, 0xcfff) AM_READ(MRA8_RAM) /* bg video ram */
+ AM_RANGE(0xd000, 0xdfff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xe000, 0xefff) AM_READ(MRA8_RAM) /* tx video ram */
+ AM_RANGE(0xf000, 0xf7ff) AM_READ(MRA8_BANK1)
+ AM_RANGE(0xf800, 0xfbff) AM_READ(wc90_shared_r)
+ AM_RANGE(0xfc00, 0xfc00) AM_READ(input_port_0_r) /* Stick 1 */
+ AM_RANGE(0xfc02, 0xfc02) AM_READ(input_port_1_r) /* Stick 2 */
+ AM_RANGE(0xfc05, 0xfc05) AM_READ(input_port_4_r) /* Start & Coin */
+ AM_RANGE(0xfc06, 0xfc06) AM_READ(input_port_2_r) /* DIP Switch A */
+ AM_RANGE(0xfc07, 0xfc07) AM_READ(input_port_3_r) /* DIP Switch B */
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( wc90_readmem2, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0xbfff) AM_READ(MRA8_ROM)
+ AM_RANGE(0xc000, 0xcfff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xd000, 0xd7ff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xd800, 0xdfff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xe000, 0xe7ff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xf000, 0xf7ff) AM_READ(MRA8_BANK2)
+ AM_RANGE(0xf800, 0xfbff) AM_READ(wc90_shared_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( wc90_writemem1, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0x8000, 0x9fff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0xa000, 0xafff) AM_WRITE(wc90_fgvideoram_w) AM_BASE(&wc90_fgvideoram)
+ AM_RANGE(0xb000, 0xbfff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0xc000, 0xcfff) AM_WRITE(wc90_bgvideoram_w) AM_BASE(&wc90_bgvideoram)
+ AM_RANGE(0xd000, 0xdfff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0xe000, 0xefff) AM_WRITE(wc90_txvideoram_w) AM_BASE(&wc90_txvideoram)
+ AM_RANGE(0xf000, 0xf7ff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0xf800, 0xfbff) AM_WRITE(wc90_shared_w) AM_BASE(&wc90_shared)
+ AM_RANGE(0xfc02, 0xfc02) AM_WRITE(MWA8_RAM) AM_BASE(&wc90_scroll0ylo)
+ AM_RANGE(0xfc03, 0xfc03) AM_WRITE(MWA8_RAM) AM_BASE(&wc90_scroll0yhi)
+ AM_RANGE(0xfc06, 0xfc06) AM_WRITE(MWA8_RAM) AM_BASE(&wc90_scroll0xlo)
+ AM_RANGE(0xfc07, 0xfc07) AM_WRITE(MWA8_RAM) AM_BASE(&wc90_scroll0xhi)
+ AM_RANGE(0xfc22, 0xfc22) AM_WRITE(MWA8_RAM) AM_BASE(&wc90_scroll1ylo)
+ AM_RANGE(0xfc23, 0xfc23) AM_WRITE(MWA8_RAM) AM_BASE(&wc90_scroll1yhi)
+ AM_RANGE(0xfc26, 0xfc26) AM_WRITE(MWA8_RAM) AM_BASE(&wc90_scroll1xlo)
+ AM_RANGE(0xfc27, 0xfc27) AM_WRITE(MWA8_RAM) AM_BASE(&wc90_scroll1xhi)
+ AM_RANGE(0xfc42, 0xfc42) AM_WRITE(MWA8_RAM) AM_BASE(&wc90_scroll2ylo)
+ AM_RANGE(0xfc43, 0xfc43) AM_WRITE(MWA8_RAM) AM_BASE(&wc90_scroll2yhi)
+ AM_RANGE(0xfc46, 0xfc46) AM_WRITE(MWA8_RAM) AM_BASE(&wc90_scroll2xlo)
+ AM_RANGE(0xfc47, 0xfc47) AM_WRITE(MWA8_RAM) AM_BASE(&wc90_scroll2xhi)
+ AM_RANGE(0xfcc0, 0xfcc0) AM_WRITE(wc90_sound_command_w)
+ AM_RANGE(0xfcd0, 0xfcd0) AM_WRITE(watchdog_reset_w)
+ AM_RANGE(0xfce0, 0xfce0) AM_WRITE(wc90_bankswitch_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( wc90_writemem2, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0xc000, 0xcfff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0xd000, 0xd7ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
+ AM_RANGE(0xd800, 0xdfff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0xe000, 0xe7ff) AM_WRITE(paletteram_xxxxBBBBRRRRGGGG_be_w) AM_BASE(&paletteram)
+ AM_RANGE(0xf000, 0xf7ff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0xf800, 0xfbff) AM_WRITE(wc90_shared_w)
+ AM_RANGE(0xfc00, 0xfc00) AM_WRITE(wc90_bankswitch1_w)
+ AM_RANGE(0xfc01, 0xfc01) AM_WRITE(watchdog_reset_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0xbfff) AM_READ(MRA8_ROM)
+ AM_RANGE(0xf000, 0xf7ff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xf800, 0xf800) AM_READ(YM2608_status_port_0_A_r)
+ AM_RANGE(0xf802, 0xf802) AM_READ(YM2608_status_port_0_B_r)
+ AM_RANGE(0xfc00, 0xfc00) AM_READ(MRA8_NOP) /* ??? adpcm ??? */
+ AM_RANGE(0xfc10, 0xfc10) AM_READ(soundlatch_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0xf000, 0xf7ff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0xf800, 0xf800) AM_WRITE(YM2608_control_port_0_A_w)
+ AM_RANGE(0xf801, 0xf801) AM_WRITE(YM2608_data_port_0_A_w)
+ AM_RANGE(0xf802, 0xf802) AM_WRITE(YM2608_control_port_0_B_w)
+ AM_RANGE(0xf803, 0xf803) AM_WRITE(YM2608_data_port_0_B_w)
+ADDRESS_MAP_END
+
+
+
+static INPUT_PORTS_START( wc90 )
+ PORT_START /* IN0 bit 0-5 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START /* IN1 bit 0-5 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START /* DSWA */
+ PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:8,7,6,5")
+ PORT_DIPSETTING( 0x00, "10 Coins/1 Credit" )
+ PORT_DIPSETTING( 0x08, DEF_STR( 9C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 8C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 7C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 6C_1C ) )
+ PORT_DIPSETTING( 0x0a, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x0e, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x09, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0b, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0d, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C ) )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:4,3")
+ PORT_DIPSETTING( 0x30, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x40, 0x40, "Count Down" ) PORT_DIPLOCATION("SW1:2")
+ PORT_DIPSETTING( 0x40, "1 Count - 1 Second" )
+ PORT_DIPSETTING( 0x00, "1 Count - 56/60 Second" )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:1")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START /* DSWB */
+ PORT_DIPNAME( 0x03, 0x03, "1 Player Game Time" ) PORT_DIPLOCATION("SW2:8,7")
+ PORT_DIPSETTING( 0x01, "1:00" )
+ PORT_DIPSETTING( 0x02, "1:30" )
+ PORT_DIPSETTING( 0x03, "2:00" )
+ PORT_DIPSETTING( 0x00, "2:30" )
+ PORT_DIPNAME( 0x1c, 0x1c, "2 Players Game Time" ) PORT_DIPLOCATION("SW2:6,5,4")
+ PORT_DIPSETTING( 0x0c, "1:00" )
+ PORT_DIPSETTING( 0x14, "1:30" )
+ PORT_DIPSETTING( 0x04, "2:00" )
+ PORT_DIPSETTING( 0x18, "2:30" )
+ PORT_DIPSETTING( 0x1c, "3:00" )
+ PORT_DIPSETTING( 0x08, "3:30" )
+ PORT_DIPSETTING( 0x10, "4:00" )
+ PORT_DIPSETTING( 0x00, "5:00" )
+
+ /* the following 3 switches are listed as "don't touch" */
+ PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW2:3" )
+ PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:2" )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:1")
+ PORT_DIPSETTING( 0x00, DEF_STR( English ) ) /* ON by default */
+ PORT_DIPSETTING( 0x80, DEF_STR( Japanese ) )
+
+ PORT_START /* IN2 bit 0-3 */
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
+INPUT_PORTS_END
+
+
+
+static const gfx_layout charlayout =
+{
+ 8,8,
+ RGN_FRAC(1,1),
+ 4,
+ { 0, 1, 2, 3 },
+ { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 },
+ { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
+ 32*8
+};
+
+static const gfx_layout tilelayout =
+{
+ 16,16,
+ RGN_FRAC(1,1),
+ 4,
+ { 0, 1, 2, 3 },
+ { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4,
+ 32*8+0*4, 32*8+1*4, 32*8+2*4, 32*8+3*4, 32*8+4*4, 32*8+5*4, 32*8+6*4, 32*8+7*4 },
+ { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32,
+ 16*32, 17*32, 18*32, 19*32, 20*32, 21*32, 22*32, 23*32 },
+ 128*8
+};
+
+static const gfx_layout spritelayout =
+{
+ 16,16,
+ RGN_FRAC(1,2),
+ 4,
+ { 0, 1, 2, 3 },
+ { 0*4, 1*4, RGN_FRAC(1,2)+0*4, RGN_FRAC(1,2)+1*4, 2*4, 3*4, RGN_FRAC(1,2)+2*4, RGN_FRAC(1,2)+3*4,
+ 16*8+0*4, 16*8+1*4, RGN_FRAC(1,2)+16*8+0*4, RGN_FRAC(1,2)+16*8+1*4, 16*8+2*4, 16*8+3*4, RGN_FRAC(1,2)+16*8+2*4, RGN_FRAC(1,2)+16*8+3*4 },
+ { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
+ 16*16, 17*16, 18*16, 19*16, 20*16, 21*16, 22*16, 23*16 },
+ 64*8
+};
+
+static GFXDECODE_START( wc90 )
+ GFXDECODE_ENTRY( REGION_GFX1, 0x00000, charlayout, 1*16*16, 16*16 )
+ GFXDECODE_ENTRY( REGION_GFX2, 0x00000, tilelayout, 2*16*16, 16*16 )
+ GFXDECODE_ENTRY( REGION_GFX3, 0x00000, tilelayout, 3*16*16, 16*16 )
+ GFXDECODE_ENTRY( REGION_GFX4, 0x00000, spritelayout, 0*16*16, 16*16 ) // sprites
+GFXDECODE_END
+
+
+
+/* handler called by the 2608 emulator when the internal timers cause an IRQ */
+static void irqhandler(int irq)
+{
+ cpunum_set_input_line(2,0,irq ? ASSERT_LINE : CLEAR_LINE);
+}
+
+static struct YM2608interface ym2608_interface =
+{
+ 0,0,0,0,irqhandler,
+ REGION_SOUND1
+};
+
+static MACHINE_DRIVER_START( wc90 )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(Z80, 6000000) /* 6.0 MHz ??? */
+ MDRV_CPU_PROGRAM_MAP(wc90_readmem1,wc90_writemem1)
+ MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
+
+ MDRV_CPU_ADD(Z80, 6000000) /* 6.0 MHz ??? */
+ MDRV_CPU_PROGRAM_MAP(wc90_readmem2,wc90_writemem2)
+ MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
+
+ MDRV_CPU_ADD(Z80, 4000000)
+ /* audio CPU */ /* 4 MHz ???? */
+ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
+ /* NMIs are triggered by the main CPU */
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(32*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
+ MDRV_GFXDECODE(wc90)
+ MDRV_PALETTE_LENGTH(1024)
+
+ MDRV_VIDEO_START(wc90)
+ MDRV_VIDEO_UPDATE(wc90)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2608, 8000000)
+ MDRV_SOUND_CONFIG(ym2608_interface)
+ MDRV_SOUND_ROUTE(0, "mono", 0.50)
+ MDRV_SOUND_ROUTE(1, "mono", 1.0)
+ MDRV_SOUND_ROUTE(2, "mono", 1.0)
+MACHINE_DRIVER_END
+
+static MACHINE_DRIVER_START( wc90t )
+
+ MDRV_IMPORT_FROM( wc90 )
+ MDRV_VIDEO_START( wc90t )
+MACHINE_DRIVER_END
+
+ROM_START( wc90 )
+ ROM_REGION( 0x20000, REGION_CPU1, 0 )
+ ROM_LOAD( "ic87_01.bin", 0x00000, 0x08000, CRC(4a1affbc) SHA1(bc531e97ca31c66fdac194e2d79d5c6ba1300556) ) /* c000-ffff is not used */
+ ROM_LOAD( "ic95_02.bin", 0x10000, 0x10000, CRC(847d439c) SHA1(eade31050da9e84feb4406e327d050a7496871b7) ) /* banked at f000-f7ff */
+
+ ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* Second CPU */
+ ROM_LOAD( "ic67_04.bin", 0x00000, 0x10000, CRC(dc6eaf00) SHA1(d53924070a59eee35dc0e6465702e4f04e61a073) ) /* c000-ffff is not used */
+ ROM_LOAD( "ic56_03.bin", 0x10000, 0x10000, CRC(1ac02b3b) SHA1(4f8dc049d404072150342f3c2df04789a73ce244) ) /* banked at f000-f7ff */
+
+ ROM_REGION( 0x10000, REGION_CPU3, 0 )
+ ROM_LOAD( "ic54_05.bin", 0x00000, 0x10000, CRC(27c348b3) SHA1(cf19ff4ae4f323ae3e5a905249b7af8ae342202a) )
+
+ ROM_REGION( 0x010000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "ic85_07v.bin", 0x00000, 0x10000, CRC(c5219426) SHA1(95e21fcd7de7d418ec287ae7087f6244c6bce5a8) ) /* characters */
+
+ ROM_REGION( 0x040000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "ic86_08v.bin", 0x00000, 0x20000, CRC(8fa1a1ff) SHA1(ce624617ac8c8b54e41294cf5dca7a09c91f53ba) ) /* tiles #1 */
+ ROM_LOAD( "ic90_09v.bin", 0x20000, 0x20000, CRC(99f8841c) SHA1(1969b4d78ca00924a7550826e1c4f4fa0588ef02) ) /* tiles #2 */
+
+ ROM_REGION( 0x040000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "ic87_10v.bin", 0x00000, 0x20000, CRC(8232093d) SHA1(59bf9c9a858b47326cf0c64b1ee6ac727a15a20b) ) /* tiles #3 */
+ ROM_LOAD( "ic91_11v.bin", 0x20000, 0x20000, CRC(188d3789) SHA1(35654a99a20735bae09b32f74255f8132dee9af2) ) /* tiles #4 */
+
+ ROM_REGION( 0x080000, REGION_GFX4, ROMREGION_DISPOSE )
+ ROM_LOAD( "ic50_12v.bin", 0x00000, 0x20000, CRC(da1fe922) SHA1(5184053c2b7dd2bf1cd2e9f783686f2c0db7e47b) ) /* sprites */
+ ROM_LOAD( "ic54_13v.bin", 0x20000, 0x20000, CRC(9ad03c2c) SHA1(1c1947f9b51a58002e9992fc7c0c1a1c59b4d740) ) /* sprites */
+ ROM_LOAD( "ic60_14v.bin", 0x40000, 0x20000, CRC(499dfb1b) SHA1(ac67985d36fea18c82a4ea00019d9e6e4bcb5d0d) ) /* sprites */
+ ROM_LOAD( "ic65_15v.bin", 0x60000, 0x20000, CRC(d8ea5c81) SHA1(ccb3f7d565b1c1b8e874a2df91cda40dde2962ed) ) /* sprites */
+
+ ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* 64k for ADPCM samples */
+ ROM_LOAD( "ic82_06.bin", 0x00000, 0x20000, CRC(2fd692ed) SHA1(0273dc39181504320bec0187d074b2f86c821508) )
+ROM_END
+
+ROM_START( wc90a )
+ ROM_REGION( 0x20000, REGION_CPU1, 0 )
+ ROM_LOAD( "wc90-1.bin", 0x00000, 0x08000, CRC(d1804e1a) SHA1(eec7374f4d23c89843f38fffff436635adb43b63) ) /* c000-ffff is not used */
+ ROM_LOAD( "ic95_02.bin", 0x10000, 0x10000, CRC(847d439c) SHA1(eade31050da9e84feb4406e327d050a7496871b7) ) /* banked at f000-f7ff */
+
+ ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* Second CPU */
+ ROM_LOAD( "ic67_04.bin", 0x00000, 0x10000, CRC(dc6eaf00) SHA1(d53924070a59eee35dc0e6465702e4f04e61a073) ) /* c000-ffff is not used */
+ ROM_LOAD( "ic56_03.bin", 0x10000, 0x10000, CRC(1ac02b3b) SHA1(4f8dc049d404072150342f3c2df04789a73ce244) ) /* banked at f000-f7ff */
+
+ ROM_REGION( 0x10000, REGION_CPU3, 0 )
+ ROM_LOAD( "ic54_05.bin", 0x00000, 0x10000, CRC(27c348b3) SHA1(cf19ff4ae4f323ae3e5a905249b7af8ae342202a) )
+
+ ROM_REGION( 0x010000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "ic85_07v.bin", 0x00000, 0x10000, CRC(c5219426) SHA1(95e21fcd7de7d418ec287ae7087f6244c6bce5a8) ) /* characters */
+
+ ROM_REGION( 0x040000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "ic86_08v.bin", 0x00000, 0x20000, CRC(8fa1a1ff) SHA1(ce624617ac8c8b54e41294cf5dca7a09c91f53ba) ) /* tiles #1 */
+ ROM_LOAD( "ic90_09v.bin", 0x20000, 0x20000, CRC(99f8841c) SHA1(1969b4d78ca00924a7550826e1c4f4fa0588ef02) ) /* tiles #2 */
+
+ ROM_REGION( 0x040000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "ic87_10v.bin", 0x00000, 0x20000, CRC(8232093d) SHA1(59bf9c9a858b47326cf0c64b1ee6ac727a15a20b) ) /* tiles #3 */
+ ROM_LOAD( "ic91_11v.bin", 0x20000, 0x20000, CRC(188d3789) SHA1(35654a99a20735bae09b32f74255f8132dee9af2) ) /* tiles #4 */
+
+ ROM_REGION( 0x080000, REGION_GFX4, ROMREGION_DISPOSE )
+ ROM_LOAD( "ic50_12v.bin", 0x00000, 0x20000, CRC(da1fe922) SHA1(5184053c2b7dd2bf1cd2e9f783686f2c0db7e47b) ) /* sprites */
+ ROM_LOAD( "ic54_13v.bin", 0x20000, 0x20000, CRC(9ad03c2c) SHA1(1c1947f9b51a58002e9992fc7c0c1a1c59b4d740) ) /* sprites */
+ ROM_LOAD( "ic60_14v.bin", 0x40000, 0x20000, CRC(499dfb1b) SHA1(ac67985d36fea18c82a4ea00019d9e6e4bcb5d0d) ) /* sprites */
+ ROM_LOAD( "ic65_15v.bin", 0x60000, 0x20000, CRC(d8ea5c81) SHA1(ccb3f7d565b1c1b8e874a2df91cda40dde2962ed) ) /* sprites */
+
+ ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* 64k for ADPCM samples */
+ ROM_LOAD( "ic82_06.bin", 0x00000, 0x20000, CRC(2fd692ed) SHA1(0273dc39181504320bec0187d074b2f86c821508) )
+ROM_END
+
+ROM_START( wc90t )
+ ROM_REGION( 0x20000, REGION_CPU1, 0 )
+ ROM_LOAD( "wc90a-1.bin", 0x00000, 0x08000, CRC(b6f51a68) SHA1(e0263dee35bf99cb4288a1df825bbbca17c85d36) ) /* c000-ffff is not used */
+ ROM_LOAD( "wc90a-2.bin", 0x10000, 0x10000, CRC(c50f2a98) SHA1(0fbeabadebfa75515d5e35bfcc565ecfa4d6e693) ) /* banked at f000-f7ff */
+
+ ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* Second CPU */
+ ROM_LOAD( "ic67_04.bin", 0x00000, 0x10000, CRC(dc6eaf00) SHA1(d53924070a59eee35dc0e6465702e4f04e61a073) ) /* c000-ffff is not used */
+ ROM_LOAD( "wc90a-3.bin", 0x10000, 0x10000, CRC(8c7a9542) SHA1(a06a7cd40d41692c4cc2a35d9c69b944c5baf163) ) /* banked at f000-f7ff */
+
+ ROM_REGION( 0x10000, REGION_CPU3, 0 )
+ ROM_LOAD( "ic54_05.bin", 0x00000, 0x10000, CRC(27c348b3) SHA1(cf19ff4ae4f323ae3e5a905249b7af8ae342202a) )
+
+ ROM_REGION( 0x010000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "ic85_07v.bin", 0x00000, 0x10000, CRC(c5219426) SHA1(95e21fcd7de7d418ec287ae7087f6244c6bce5a8) ) /* characters */
+
+ ROM_REGION( 0x040000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "ic86_08v.bin", 0x00000, 0x20000, CRC(8fa1a1ff) SHA1(ce624617ac8c8b54e41294cf5dca7a09c91f53ba) ) /* tiles #1 */
+ ROM_LOAD( "ic90_09v.bin", 0x20000, 0x20000, CRC(99f8841c) SHA1(1969b4d78ca00924a7550826e1c4f4fa0588ef02) ) /* tiles #2 */
+
+ ROM_REGION( 0x040000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "ic87_10v.bin", 0x00000, 0x20000, CRC(8232093d) SHA1(59bf9c9a858b47326cf0c64b1ee6ac727a15a20b) ) /* tiles #3 */
+ ROM_LOAD( "ic91_11v.bin", 0x20000, 0x20000, CRC(188d3789) SHA1(35654a99a20735bae09b32f74255f8132dee9af2) ) /* tiles #4 */
+
+ ROM_REGION( 0x080000, REGION_GFX4, ROMREGION_DISPOSE )
+ ROM_LOAD( "ic50_12v.bin", 0x00000, 0x20000, CRC(da1fe922) SHA1(5184053c2b7dd2bf1cd2e9f783686f2c0db7e47b) ) /* sprites */
+ ROM_LOAD( "ic54_13v.bin", 0x20000, 0x20000, CRC(9ad03c2c) SHA1(1c1947f9b51a58002e9992fc7c0c1a1c59b4d740) ) /* sprites */
+ ROM_LOAD( "ic60_14v.bin", 0x40000, 0x20000, CRC(499dfb1b) SHA1(ac67985d36fea18c82a4ea00019d9e6e4bcb5d0d) ) /* sprites */
+ ROM_LOAD( "ic65_15v.bin", 0x60000, 0x20000, CRC(d8ea5c81) SHA1(ccb3f7d565b1c1b8e874a2df91cda40dde2962ed) ) /* sprites */
+
+ ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* 64k for ADPCM samples */
+ ROM_LOAD( "ic82_06.bin", 0x00000, 0x20000, CRC(2fd692ed) SHA1(0273dc39181504320bec0187d074b2f86c821508) )
+ROM_END
+
+
+
+GAME( 1989, wc90, 0, wc90, wc90, 0, ROT0, "Tecmo", "Tecmo World Cup '90 (set 1)", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL )
+GAME( 1989, wc90a, wc90, wc90, wc90, 0, ROT0, "Tecmo", "Tecmo World Cup '90 (set 2)", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL )
+GAME( 1989, wc90t, wc90, wc90t,wc90, 0, ROT0, "Tecmo", "Tecmo World Cup '90 (trackball)", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL )