diff options
Diffstat (limited to 'src/mame/drivers/wc90.c')
-rw-r--r-- | src/mame/drivers/wc90.c | 493 |
1 files changed, 493 insertions, 0 deletions
diff --git a/src/mame/drivers/wc90.c b/src/mame/drivers/wc90.c new file mode 100644 index 00000000000..100e30d40b6 --- /dev/null +++ b/src/mame/drivers/wc90.c @@ -0,0 +1,493 @@ +/* +World Cup 90 ( Tecmo ) driver +----------------------------- + +Ernesto Corvi +(ernesto@imagina.com) + +TODO: +- Dip switches mapping is not complete. ( Anyone has the manual handy? ) +- Missing drums, they might be internal to the YM2608. +- Hook up trackball controls in wc90t. + +CPU #1 : Handles background & foreground tiles, controllers, dipswitches. +CPU #2 : Handles sprites and palette +CPU #3 : Audio. + +Memory Layout: + +CPU #1 +0000-8000 ROM +8000-9000 RAM +a000-a800 Color Ram for background #1 tiles +a800-b000 Video Ram for background #1 tiles +c000-c800 Color Ram for background #2 tiles +c800-d000 Video Ram for background #2 tiles +e000-e800 Color Ram for foreground tiles +e800-f000 Video Ram for foreground tiles +f800-fc00 Common Ram with CPU #2 +fc00-fc00 Stick 1 input port +fc02-fc02 Stick 2 input port +fc05-fc05 Start buttons and Coins input port +fc06-fc06 Dip Switch A +fc07-fc07 Dip Switch B + +CPU #2 +0000-c000 ROM +c000-d000 RAM +d000-d800 RAM Sprite Ram +e000-e800 RAM Palette Ram +f800-fc00 Common Ram with CPU #1 + +CPU #3 +0000-0xc000 ROM +??????????? + + +To enter into input test mode: +-keep pressed one of the start buttons during P.O.S.T.(in wc90 & wc90a). +-keep pressed both start buttons during P.O.S.T. until the cross hatch test fade out(in wc90t). +Press one of the start buttons to exit. + +*/ + +#include "driver.h" +#include "cpu/z80/z80.h" +#include "sound/2608intf.h" + + +extern UINT8 *wc90_fgvideoram,*wc90_bgvideoram,*wc90_txvideoram; + + +extern UINT8 *wc90_scroll0xlo, *wc90_scroll0xhi; +extern UINT8 *wc90_scroll1xlo, *wc90_scroll1xhi; +extern UINT8 *wc90_scroll2xlo, *wc90_scroll2xhi; + +extern UINT8 *wc90_scroll0ylo, *wc90_scroll0yhi; +extern UINT8 *wc90_scroll1ylo, *wc90_scroll1yhi; +extern UINT8 *wc90_scroll2ylo, *wc90_scroll2yhi; + +VIDEO_START( wc90 ); +VIDEO_START( wc90t ); +WRITE8_HANDLER( wc90_fgvideoram_w ); +WRITE8_HANDLER( wc90_bgvideoram_w ); +WRITE8_HANDLER( wc90_txvideoram_w ); +VIDEO_UPDATE( wc90 ); + + +static UINT8 *wc90_shared; + +static READ8_HANDLER( wc90_shared_r ) +{ + return wc90_shared[offset]; +} + +static WRITE8_HANDLER( wc90_shared_w ) +{ + wc90_shared[offset] = data; +} + +static WRITE8_HANDLER( wc90_bankswitch_w ) +{ + int bankaddress; + UINT8 *RAM = memory_region(REGION_CPU1); + + + bankaddress = 0x10000 + ( ( data & 0xf8 ) << 8 ); + memory_set_bankptr( 1,&RAM[bankaddress] ); +} + +static WRITE8_HANDLER( wc90_bankswitch1_w ) +{ + int bankaddress; + UINT8 *RAM = memory_region(REGION_CPU2); + + + bankaddress = 0x10000 + ( ( data & 0xf8 ) << 8 ); + memory_set_bankptr( 2,&RAM[bankaddress] ); +} + +static WRITE8_HANDLER( wc90_sound_command_w ) +{ + soundlatch_w(offset,data); + cpunum_set_input_line(2,INPUT_LINE_NMI,PULSE_LINE); +} + + + +static ADDRESS_MAP_START( wc90_readmem1, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM) + AM_RANGE(0x8000, 0x9fff) AM_READ(MRA8_RAM) /* Main RAM */ + AM_RANGE(0xa000, 0xafff) AM_READ(MRA8_RAM) /* fg video ram */ + AM_RANGE(0xb000, 0xbfff) AM_READ(MRA8_RAM) + AM_RANGE(0xc000, 0xcfff) AM_READ(MRA8_RAM) /* bg video ram */ + AM_RANGE(0xd000, 0xdfff) AM_READ(MRA8_RAM) + AM_RANGE(0xe000, 0xefff) AM_READ(MRA8_RAM) /* tx video ram */ + AM_RANGE(0xf000, 0xf7ff) AM_READ(MRA8_BANK1) + AM_RANGE(0xf800, 0xfbff) AM_READ(wc90_shared_r) + AM_RANGE(0xfc00, 0xfc00) AM_READ(input_port_0_r) /* Stick 1 */ + AM_RANGE(0xfc02, 0xfc02) AM_READ(input_port_1_r) /* Stick 2 */ + AM_RANGE(0xfc05, 0xfc05) AM_READ(input_port_4_r) /* Start & Coin */ + AM_RANGE(0xfc06, 0xfc06) AM_READ(input_port_2_r) /* DIP Switch A */ + AM_RANGE(0xfc07, 0xfc07) AM_READ(input_port_3_r) /* DIP Switch B */ +ADDRESS_MAP_END + +static ADDRESS_MAP_START( wc90_readmem2, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xbfff) AM_READ(MRA8_ROM) + AM_RANGE(0xc000, 0xcfff) AM_READ(MRA8_RAM) + AM_RANGE(0xd000, 0xd7ff) AM_READ(MRA8_RAM) + AM_RANGE(0xd800, 0xdfff) AM_READ(MRA8_RAM) + AM_RANGE(0xe000, 0xe7ff) AM_READ(MRA8_RAM) + AM_RANGE(0xf000, 0xf7ff) AM_READ(MRA8_BANK2) + AM_RANGE(0xf800, 0xfbff) AM_READ(wc90_shared_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( wc90_writemem1, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM) + AM_RANGE(0x8000, 0x9fff) AM_WRITE(MWA8_RAM) + AM_RANGE(0xa000, 0xafff) AM_WRITE(wc90_fgvideoram_w) AM_BASE(&wc90_fgvideoram) + AM_RANGE(0xb000, 0xbfff) AM_WRITE(MWA8_RAM) + AM_RANGE(0xc000, 0xcfff) AM_WRITE(wc90_bgvideoram_w) AM_BASE(&wc90_bgvideoram) + AM_RANGE(0xd000, 0xdfff) AM_WRITE(MWA8_RAM) + AM_RANGE(0xe000, 0xefff) AM_WRITE(wc90_txvideoram_w) AM_BASE(&wc90_txvideoram) + AM_RANGE(0xf000, 0xf7ff) AM_WRITE(MWA8_ROM) + AM_RANGE(0xf800, 0xfbff) AM_WRITE(wc90_shared_w) AM_BASE(&wc90_shared) + AM_RANGE(0xfc02, 0xfc02) AM_WRITE(MWA8_RAM) AM_BASE(&wc90_scroll0ylo) + AM_RANGE(0xfc03, 0xfc03) AM_WRITE(MWA8_RAM) AM_BASE(&wc90_scroll0yhi) + AM_RANGE(0xfc06, 0xfc06) AM_WRITE(MWA8_RAM) AM_BASE(&wc90_scroll0xlo) + AM_RANGE(0xfc07, 0xfc07) AM_WRITE(MWA8_RAM) AM_BASE(&wc90_scroll0xhi) + AM_RANGE(0xfc22, 0xfc22) AM_WRITE(MWA8_RAM) AM_BASE(&wc90_scroll1ylo) + AM_RANGE(0xfc23, 0xfc23) AM_WRITE(MWA8_RAM) AM_BASE(&wc90_scroll1yhi) + AM_RANGE(0xfc26, 0xfc26) AM_WRITE(MWA8_RAM) AM_BASE(&wc90_scroll1xlo) + AM_RANGE(0xfc27, 0xfc27) AM_WRITE(MWA8_RAM) AM_BASE(&wc90_scroll1xhi) + AM_RANGE(0xfc42, 0xfc42) AM_WRITE(MWA8_RAM) AM_BASE(&wc90_scroll2ylo) + AM_RANGE(0xfc43, 0xfc43) AM_WRITE(MWA8_RAM) AM_BASE(&wc90_scroll2yhi) + AM_RANGE(0xfc46, 0xfc46) AM_WRITE(MWA8_RAM) AM_BASE(&wc90_scroll2xlo) + AM_RANGE(0xfc47, 0xfc47) AM_WRITE(MWA8_RAM) AM_BASE(&wc90_scroll2xhi) + AM_RANGE(0xfcc0, 0xfcc0) AM_WRITE(wc90_sound_command_w) + AM_RANGE(0xfcd0, 0xfcd0) AM_WRITE(watchdog_reset_w) + AM_RANGE(0xfce0, 0xfce0) AM_WRITE(wc90_bankswitch_w) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( wc90_writemem2, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM) + AM_RANGE(0xc000, 0xcfff) AM_WRITE(MWA8_RAM) + AM_RANGE(0xd000, 0xd7ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) + AM_RANGE(0xd800, 0xdfff) AM_WRITE(MWA8_RAM) + AM_RANGE(0xe000, 0xe7ff) AM_WRITE(paletteram_xxxxBBBBRRRRGGGG_be_w) AM_BASE(&paletteram) + AM_RANGE(0xf000, 0xf7ff) AM_WRITE(MWA8_ROM) + AM_RANGE(0xf800, 0xfbff) AM_WRITE(wc90_shared_w) + AM_RANGE(0xfc00, 0xfc00) AM_WRITE(wc90_bankswitch1_w) + AM_RANGE(0xfc01, 0xfc01) AM_WRITE(watchdog_reset_w) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xbfff) AM_READ(MRA8_ROM) + AM_RANGE(0xf000, 0xf7ff) AM_READ(MRA8_RAM) + AM_RANGE(0xf800, 0xf800) AM_READ(YM2608_status_port_0_A_r) + AM_RANGE(0xf802, 0xf802) AM_READ(YM2608_status_port_0_B_r) + AM_RANGE(0xfc00, 0xfc00) AM_READ(MRA8_NOP) /* ??? adpcm ??? */ + AM_RANGE(0xfc10, 0xfc10) AM_READ(soundlatch_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM) + AM_RANGE(0xf000, 0xf7ff) AM_WRITE(MWA8_RAM) + AM_RANGE(0xf800, 0xf800) AM_WRITE(YM2608_control_port_0_A_w) + AM_RANGE(0xf801, 0xf801) AM_WRITE(YM2608_data_port_0_A_w) + AM_RANGE(0xf802, 0xf802) AM_WRITE(YM2608_control_port_0_B_w) + AM_RANGE(0xf803, 0xf803) AM_WRITE(YM2608_data_port_0_B_w) +ADDRESS_MAP_END + + + +static INPUT_PORTS_START( wc90 ) + PORT_START /* IN0 bit 0-5 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START /* IN1 bit 0-5 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START /* DSWA */ + PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:8,7,6,5") + PORT_DIPSETTING( 0x00, "10 Coins/1 Credit" ) + PORT_DIPSETTING( 0x08, DEF_STR( 9C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 8C_1C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 7C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 6C_1C ) ) + PORT_DIPSETTING( 0x0a, DEF_STR( 5C_1C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x0e, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x09, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0b, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0d, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:4,3") + PORT_DIPSETTING( 0x30, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x40, 0x40, "Count Down" ) PORT_DIPLOCATION("SW1:2") + PORT_DIPSETTING( 0x40, "1 Count - 1 Second" ) + PORT_DIPSETTING( 0x00, "1 Count - 56/60 Second" ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:1") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) + + PORT_START /* DSWB */ + PORT_DIPNAME( 0x03, 0x03, "1 Player Game Time" ) PORT_DIPLOCATION("SW2:8,7") + PORT_DIPSETTING( 0x01, "1:00" ) + PORT_DIPSETTING( 0x02, "1:30" ) + PORT_DIPSETTING( 0x03, "2:00" ) + PORT_DIPSETTING( 0x00, "2:30" ) + PORT_DIPNAME( 0x1c, 0x1c, "2 Players Game Time" ) PORT_DIPLOCATION("SW2:6,5,4") + PORT_DIPSETTING( 0x0c, "1:00" ) + PORT_DIPSETTING( 0x14, "1:30" ) + PORT_DIPSETTING( 0x04, "2:00" ) + PORT_DIPSETTING( 0x18, "2:30" ) + PORT_DIPSETTING( 0x1c, "3:00" ) + PORT_DIPSETTING( 0x08, "3:30" ) + PORT_DIPSETTING( 0x10, "4:00" ) + PORT_DIPSETTING( 0x00, "5:00" ) + + /* the following 3 switches are listed as "don't touch" */ + PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW2:3" ) + PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:2" ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:1") + PORT_DIPSETTING( 0x00, DEF_STR( English ) ) /* ON by default */ + PORT_DIPSETTING( 0x80, DEF_STR( Japanese ) ) + + PORT_START /* IN2 bit 0-3 */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 ) +INPUT_PORTS_END + + + +static const gfx_layout charlayout = +{ + 8,8, + RGN_FRAC(1,1), + 4, + { 0, 1, 2, 3 }, + { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, + 32*8 +}; + +static const gfx_layout tilelayout = +{ + 16,16, + RGN_FRAC(1,1), + 4, + { 0, 1, 2, 3 }, + { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4, + 32*8+0*4, 32*8+1*4, 32*8+2*4, 32*8+3*4, 32*8+4*4, 32*8+5*4, 32*8+6*4, 32*8+7*4 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, + 16*32, 17*32, 18*32, 19*32, 20*32, 21*32, 22*32, 23*32 }, + 128*8 +}; + +static const gfx_layout spritelayout = +{ + 16,16, + RGN_FRAC(1,2), + 4, + { 0, 1, 2, 3 }, + { 0*4, 1*4, RGN_FRAC(1,2)+0*4, RGN_FRAC(1,2)+1*4, 2*4, 3*4, RGN_FRAC(1,2)+2*4, RGN_FRAC(1,2)+3*4, + 16*8+0*4, 16*8+1*4, RGN_FRAC(1,2)+16*8+0*4, RGN_FRAC(1,2)+16*8+1*4, 16*8+2*4, 16*8+3*4, RGN_FRAC(1,2)+16*8+2*4, RGN_FRAC(1,2)+16*8+3*4 }, + { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, + 16*16, 17*16, 18*16, 19*16, 20*16, 21*16, 22*16, 23*16 }, + 64*8 +}; + +static GFXDECODE_START( wc90 ) + GFXDECODE_ENTRY( REGION_GFX1, 0x00000, charlayout, 1*16*16, 16*16 ) + GFXDECODE_ENTRY( REGION_GFX2, 0x00000, tilelayout, 2*16*16, 16*16 ) + GFXDECODE_ENTRY( REGION_GFX3, 0x00000, tilelayout, 3*16*16, 16*16 ) + GFXDECODE_ENTRY( REGION_GFX4, 0x00000, spritelayout, 0*16*16, 16*16 ) // sprites +GFXDECODE_END + + + +/* handler called by the 2608 emulator when the internal timers cause an IRQ */ +static void irqhandler(int irq) +{ + cpunum_set_input_line(2,0,irq ? ASSERT_LINE : CLEAR_LINE); +} + +static struct YM2608interface ym2608_interface = +{ + 0,0,0,0,irqhandler, + REGION_SOUND1 +}; + +static MACHINE_DRIVER_START( wc90 ) + + /* basic machine hardware */ + MDRV_CPU_ADD(Z80, 6000000) /* 6.0 MHz ??? */ + MDRV_CPU_PROGRAM_MAP(wc90_readmem1,wc90_writemem1) + MDRV_CPU_VBLANK_INT(irq0_line_hold,1) + + MDRV_CPU_ADD(Z80, 6000000) /* 6.0 MHz ??? */ + MDRV_CPU_PROGRAM_MAP(wc90_readmem2,wc90_writemem2) + MDRV_CPU_VBLANK_INT(irq0_line_hold,1) + + MDRV_CPU_ADD(Z80, 4000000) + /* audio CPU */ /* 4 MHz ???? */ + MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) + /* NMIs are triggered by the main CPU */ + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) + MDRV_GFXDECODE(wc90) + MDRV_PALETTE_LENGTH(1024) + + MDRV_VIDEO_START(wc90) + MDRV_VIDEO_UPDATE(wc90) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(YM2608, 8000000) + MDRV_SOUND_CONFIG(ym2608_interface) + MDRV_SOUND_ROUTE(0, "mono", 0.50) + MDRV_SOUND_ROUTE(1, "mono", 1.0) + MDRV_SOUND_ROUTE(2, "mono", 1.0) +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( wc90t ) + + MDRV_IMPORT_FROM( wc90 ) + MDRV_VIDEO_START( wc90t ) +MACHINE_DRIVER_END + +ROM_START( wc90 ) + ROM_REGION( 0x20000, REGION_CPU1, 0 ) + ROM_LOAD( "ic87_01.bin", 0x00000, 0x08000, CRC(4a1affbc) SHA1(bc531e97ca31c66fdac194e2d79d5c6ba1300556) ) /* c000-ffff is not used */ + ROM_LOAD( "ic95_02.bin", 0x10000, 0x10000, CRC(847d439c) SHA1(eade31050da9e84feb4406e327d050a7496871b7) ) /* banked at f000-f7ff */ + + ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* Second CPU */ + ROM_LOAD( "ic67_04.bin", 0x00000, 0x10000, CRC(dc6eaf00) SHA1(d53924070a59eee35dc0e6465702e4f04e61a073) ) /* c000-ffff is not used */ + ROM_LOAD( "ic56_03.bin", 0x10000, 0x10000, CRC(1ac02b3b) SHA1(4f8dc049d404072150342f3c2df04789a73ce244) ) /* banked at f000-f7ff */ + + ROM_REGION( 0x10000, REGION_CPU3, 0 ) + ROM_LOAD( "ic54_05.bin", 0x00000, 0x10000, CRC(27c348b3) SHA1(cf19ff4ae4f323ae3e5a905249b7af8ae342202a) ) + + ROM_REGION( 0x010000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "ic85_07v.bin", 0x00000, 0x10000, CRC(c5219426) SHA1(95e21fcd7de7d418ec287ae7087f6244c6bce5a8) ) /* characters */ + + ROM_REGION( 0x040000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "ic86_08v.bin", 0x00000, 0x20000, CRC(8fa1a1ff) SHA1(ce624617ac8c8b54e41294cf5dca7a09c91f53ba) ) /* tiles #1 */ + ROM_LOAD( "ic90_09v.bin", 0x20000, 0x20000, CRC(99f8841c) SHA1(1969b4d78ca00924a7550826e1c4f4fa0588ef02) ) /* tiles #2 */ + + ROM_REGION( 0x040000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "ic87_10v.bin", 0x00000, 0x20000, CRC(8232093d) SHA1(59bf9c9a858b47326cf0c64b1ee6ac727a15a20b) ) /* tiles #3 */ + ROM_LOAD( "ic91_11v.bin", 0x20000, 0x20000, CRC(188d3789) SHA1(35654a99a20735bae09b32f74255f8132dee9af2) ) /* tiles #4 */ + + ROM_REGION( 0x080000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "ic50_12v.bin", 0x00000, 0x20000, CRC(da1fe922) SHA1(5184053c2b7dd2bf1cd2e9f783686f2c0db7e47b) ) /* sprites */ + ROM_LOAD( "ic54_13v.bin", 0x20000, 0x20000, CRC(9ad03c2c) SHA1(1c1947f9b51a58002e9992fc7c0c1a1c59b4d740) ) /* sprites */ + ROM_LOAD( "ic60_14v.bin", 0x40000, 0x20000, CRC(499dfb1b) SHA1(ac67985d36fea18c82a4ea00019d9e6e4bcb5d0d) ) /* sprites */ + ROM_LOAD( "ic65_15v.bin", 0x60000, 0x20000, CRC(d8ea5c81) SHA1(ccb3f7d565b1c1b8e874a2df91cda40dde2962ed) ) /* sprites */ + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* 64k for ADPCM samples */ + ROM_LOAD( "ic82_06.bin", 0x00000, 0x20000, CRC(2fd692ed) SHA1(0273dc39181504320bec0187d074b2f86c821508) ) +ROM_END + +ROM_START( wc90a ) + ROM_REGION( 0x20000, REGION_CPU1, 0 ) + ROM_LOAD( "wc90-1.bin", 0x00000, 0x08000, CRC(d1804e1a) SHA1(eec7374f4d23c89843f38fffff436635adb43b63) ) /* c000-ffff is not used */ + ROM_LOAD( "ic95_02.bin", 0x10000, 0x10000, CRC(847d439c) SHA1(eade31050da9e84feb4406e327d050a7496871b7) ) /* banked at f000-f7ff */ + + ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* Second CPU */ + ROM_LOAD( "ic67_04.bin", 0x00000, 0x10000, CRC(dc6eaf00) SHA1(d53924070a59eee35dc0e6465702e4f04e61a073) ) /* c000-ffff is not used */ + ROM_LOAD( "ic56_03.bin", 0x10000, 0x10000, CRC(1ac02b3b) SHA1(4f8dc049d404072150342f3c2df04789a73ce244) ) /* banked at f000-f7ff */ + + ROM_REGION( 0x10000, REGION_CPU3, 0 ) + ROM_LOAD( "ic54_05.bin", 0x00000, 0x10000, CRC(27c348b3) SHA1(cf19ff4ae4f323ae3e5a905249b7af8ae342202a) ) + + ROM_REGION( 0x010000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "ic85_07v.bin", 0x00000, 0x10000, CRC(c5219426) SHA1(95e21fcd7de7d418ec287ae7087f6244c6bce5a8) ) /* characters */ + + ROM_REGION( 0x040000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "ic86_08v.bin", 0x00000, 0x20000, CRC(8fa1a1ff) SHA1(ce624617ac8c8b54e41294cf5dca7a09c91f53ba) ) /* tiles #1 */ + ROM_LOAD( "ic90_09v.bin", 0x20000, 0x20000, CRC(99f8841c) SHA1(1969b4d78ca00924a7550826e1c4f4fa0588ef02) ) /* tiles #2 */ + + ROM_REGION( 0x040000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "ic87_10v.bin", 0x00000, 0x20000, CRC(8232093d) SHA1(59bf9c9a858b47326cf0c64b1ee6ac727a15a20b) ) /* tiles #3 */ + ROM_LOAD( "ic91_11v.bin", 0x20000, 0x20000, CRC(188d3789) SHA1(35654a99a20735bae09b32f74255f8132dee9af2) ) /* tiles #4 */ + + ROM_REGION( 0x080000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "ic50_12v.bin", 0x00000, 0x20000, CRC(da1fe922) SHA1(5184053c2b7dd2bf1cd2e9f783686f2c0db7e47b) ) /* sprites */ + ROM_LOAD( "ic54_13v.bin", 0x20000, 0x20000, CRC(9ad03c2c) SHA1(1c1947f9b51a58002e9992fc7c0c1a1c59b4d740) ) /* sprites */ + ROM_LOAD( "ic60_14v.bin", 0x40000, 0x20000, CRC(499dfb1b) SHA1(ac67985d36fea18c82a4ea00019d9e6e4bcb5d0d) ) /* sprites */ + ROM_LOAD( "ic65_15v.bin", 0x60000, 0x20000, CRC(d8ea5c81) SHA1(ccb3f7d565b1c1b8e874a2df91cda40dde2962ed) ) /* sprites */ + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* 64k for ADPCM samples */ + ROM_LOAD( "ic82_06.bin", 0x00000, 0x20000, CRC(2fd692ed) SHA1(0273dc39181504320bec0187d074b2f86c821508) ) +ROM_END + +ROM_START( wc90t ) + ROM_REGION( 0x20000, REGION_CPU1, 0 ) + ROM_LOAD( "wc90a-1.bin", 0x00000, 0x08000, CRC(b6f51a68) SHA1(e0263dee35bf99cb4288a1df825bbbca17c85d36) ) /* c000-ffff is not used */ + ROM_LOAD( "wc90a-2.bin", 0x10000, 0x10000, CRC(c50f2a98) SHA1(0fbeabadebfa75515d5e35bfcc565ecfa4d6e693) ) /* banked at f000-f7ff */ + + ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* Second CPU */ + ROM_LOAD( "ic67_04.bin", 0x00000, 0x10000, CRC(dc6eaf00) SHA1(d53924070a59eee35dc0e6465702e4f04e61a073) ) /* c000-ffff is not used */ + ROM_LOAD( "wc90a-3.bin", 0x10000, 0x10000, CRC(8c7a9542) SHA1(a06a7cd40d41692c4cc2a35d9c69b944c5baf163) ) /* banked at f000-f7ff */ + + ROM_REGION( 0x10000, REGION_CPU3, 0 ) + ROM_LOAD( "ic54_05.bin", 0x00000, 0x10000, CRC(27c348b3) SHA1(cf19ff4ae4f323ae3e5a905249b7af8ae342202a) ) + + ROM_REGION( 0x010000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "ic85_07v.bin", 0x00000, 0x10000, CRC(c5219426) SHA1(95e21fcd7de7d418ec287ae7087f6244c6bce5a8) ) /* characters */ + + ROM_REGION( 0x040000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "ic86_08v.bin", 0x00000, 0x20000, CRC(8fa1a1ff) SHA1(ce624617ac8c8b54e41294cf5dca7a09c91f53ba) ) /* tiles #1 */ + ROM_LOAD( "ic90_09v.bin", 0x20000, 0x20000, CRC(99f8841c) SHA1(1969b4d78ca00924a7550826e1c4f4fa0588ef02) ) /* tiles #2 */ + + ROM_REGION( 0x040000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "ic87_10v.bin", 0x00000, 0x20000, CRC(8232093d) SHA1(59bf9c9a858b47326cf0c64b1ee6ac727a15a20b) ) /* tiles #3 */ + ROM_LOAD( "ic91_11v.bin", 0x20000, 0x20000, CRC(188d3789) SHA1(35654a99a20735bae09b32f74255f8132dee9af2) ) /* tiles #4 */ + + ROM_REGION( 0x080000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "ic50_12v.bin", 0x00000, 0x20000, CRC(da1fe922) SHA1(5184053c2b7dd2bf1cd2e9f783686f2c0db7e47b) ) /* sprites */ + ROM_LOAD( "ic54_13v.bin", 0x20000, 0x20000, CRC(9ad03c2c) SHA1(1c1947f9b51a58002e9992fc7c0c1a1c59b4d740) ) /* sprites */ + ROM_LOAD( "ic60_14v.bin", 0x40000, 0x20000, CRC(499dfb1b) SHA1(ac67985d36fea18c82a4ea00019d9e6e4bcb5d0d) ) /* sprites */ + ROM_LOAD( "ic65_15v.bin", 0x60000, 0x20000, CRC(d8ea5c81) SHA1(ccb3f7d565b1c1b8e874a2df91cda40dde2962ed) ) /* sprites */ + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* 64k for ADPCM samples */ + ROM_LOAD( "ic82_06.bin", 0x00000, 0x20000, CRC(2fd692ed) SHA1(0273dc39181504320bec0187d074b2f86c821508) ) +ROM_END + + + +GAME( 1989, wc90, 0, wc90, wc90, 0, ROT0, "Tecmo", "Tecmo World Cup '90 (set 1)", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL ) +GAME( 1989, wc90a, wc90, wc90, wc90, 0, ROT0, "Tecmo", "Tecmo World Cup '90 (set 2)", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL ) +GAME( 1989, wc90t, wc90, wc90t,wc90, 0, ROT0, "Tecmo", "Tecmo World Cup '90 (trackball)", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL ) |