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+// license:BSD-3-Clause
+// copyright-holders:David Graves
+/***************************************************************************
+
+Taito Dual Screen Games
+=======================
+
+Sagaia / Darius 2 (c) 1989 Taito
+Warrior Blade (c) 1991 Taito
+
+David Graves
+
+(this is based on the F2 driver by Bryan McPhail, Brad Oliver, Andrew Prime,
+Nicola Salmoria. Thanks to Richard Bush and the Raine team, whose open
+source was very helpful in many areas particularly the sprites.)
+
+ *****
+
+The dual screen games operate on hardware with various similarities to
+the Taito F2 system, as they share some custom ics e.g. the TC0100SCN.
+
+For each screen the games have 3 separate layers of graphics: - one
+128x64 tiled scrolling background plane of 8x8 tiles, a similar
+foreground plane, and a 128x32 text plane with character definitions
+held in ram. As well as this, there is a single sprite plane which
+covers both screens. The sprites are 16x16 and are not zoomable.
+
+Writing to the first TC0100SCN "writes through" to the subsidiary one
+so both have identical contents. The only time the second TC0100SCN is
+addressed on its own is during initial memory checks, I think. (?)
+
+Warrior Blade has a slightly different gfx set for the 2nd screen
+because the programmers ran out of scr gfx space (only 0xffff tiles
+can be addressed by the TC0100SCN). In-game while tiles are
+scrolling from one screen to the other it is necessary to have
+identical gfx tiles for both screens. But for static screens (e.g. cut
+scenes between levels) the gfx tiles needn't be the same. By
+exploiting this they squeezed some extra graphics into the game.
+
+There is a single 68000 processor which takes care of everything
+except sound. That is done by a Z80 controlling a YM2610. Sound
+commands are written to the Z80 by the 68000.
+
+
+Tilemaps
+========
+
+TC0100SCN has tilemaps twice as wide as usual. The two BG tilemaps take
+up twice the usual space, $8000 bytes each. The text tilemap takes up
+the usual space, as its height is halved.
+
+The double palette generator(one for each screen) is probably just a
+result of the way the hardware works: they both have the same colors.
+
+
+Dumper's Info
+-------------
+
+Darius II (Dual Screen Old & New JPN Ver.)
+(c)1989 Taito
+J1100204A
+K1100483A
+
+CPU :MC68000P12F(16MHz),Z80A
+Sound :YM2610
+OSC :26.686MHz,16.000MHz
+Other :
+TC0140SYT
+TC0220IOC
+TC0110PCR x2
+TC0100SCN x2
+TC0390LHC-1
+TC0130LNB x8
+
+Warrior Blade (JPN Ver.)
+(c)1991 Taito
+J1100295A
+K1100710A (Label K11J0710A)
+
+CPU :MC68000P12F(16MHz),Z80A
+Sound :YM2610B
+OSC :26.686MHz,16.000MHz
+Other :
+TC0140SYT
+TC0510NIO
+TC0110PCR x2
+TC0100SCN x2
+TC0390LHC-1
+TC0130LNB x8
+
+[The 390LHC/130LNB functions are unknown].
+
+
+Stephh's notes (based on the game M68000 code and some tests) :
+
+1) 'darius2d' and 'drius2do'
+
+ - Region stored at 0x07fffe.w
+ - Sets :
+ * 'darius2d' : region = 0x0001
+ * 'drius2do' : region = 0x0001
+ - Comparison with 'darius2' :
+ * coinage routine at 0x013e3a ('darius2d') or 0x013da4 ('drius2do')
+ * same specific US coinage (4C_3C instead of 4C_1C for coinage)
+ * what used to be an "Invulnerability" Dip Switch in 'darius' is now unused
+ because the code to test it has been removed (not "noped")
+ * different joystick mapping : 2 UDLR joys instead of 2 UDRL joys
+ * same other notes as for 'darius2' (ninjaw.c driver)
+
+
+2) 'warriorb'
+
+ - Region stored at 0x0ffffe.w
+ - Sets :
+ * 'warriorb' : region = 0x0001
+ - Coinage relies on the region (code at 0x002614) :
+ * 0x0001 (Japan) uses TAITO_COINAGE_JAPAN_NEW
+ * 0x0002 (US) uses TAITO_COINAGE_US
+ * 0x0003 (World) uses TAITO_COINAGE_WORLD
+ - Additional Japanese text when region = 0x0001
+ - Notice screen only if region = 0x0001 or region = 0x0002
+ - FBI logo only if region = 0x0002
+ - US version doesn't reset score on continue, other versions do
+
+
+TODO
+====
+
+Unknown sprite bits.
+
+
+Darius 2
+--------
+
+The unpleasant sounds when some big enemies appear are wrong: they
+are meant to create rumbling on a subwoofer in the cabinet, a sort of
+vibration device. They still affect the other channels despite
+filtering above 20Hz.
+
+
+Warriorb
+--------
+
+Colscroll effects?
+
+***************************************************************************/
+
+#include "emu.h"
+#include "cpu/z80/z80.h"
+#include "rendlay.h"
+#include "cpu/m68000/m68000.h"
+#include "sound/2610intf.h"
+#include "includes/warriorb.h"
+#include "includes/taitoipt.h"
+
+
+
+/***********************************************************
+ SOUND
+***********************************************************/
+
+WRITE8_MEMBER(warriorb_state::sound_bankswitch_w)
+{
+ membank("z80bank")->set_entry(data & 7);
+}
+
+WRITE16_MEMBER(warriorb_state::sound_w)
+{
+ if (offset == 0)
+ m_tc0140syt->master_port_w(space, 0, data & 0xff);
+ else if (offset == 1)
+ m_tc0140syt->master_comm_w(space, 0, data & 0xff);
+}
+
+READ16_MEMBER(warriorb_state::sound_r)
+{
+ if (offset == 1)
+ return ((m_tc0140syt->master_comm_r(space, 0) & 0xff));
+ else
+ return 0;
+}
+
+
+WRITE8_MEMBER(warriorb_state::pancontrol)
+{
+ filter_volume_device *flt = NULL;
+ offset &= 3;
+
+ switch (offset)
+ {
+ case 0: flt = m_2610_1l; break;
+ case 1: flt = m_2610_1r; break;
+ case 2: flt = m_2610_2l; break;
+ case 3: flt = m_2610_2r; break;
+ }
+
+ m_pandata[offset] = (data << 1) + data; /* original volume*3 */
+ //popmessage(" pan %02x %02x %02x %02x", m_pandata[0], m_pandata[1], m_pandata[2], m_pandata[3] );
+ flt->flt_volume_set_volume(m_pandata[offset] / 100.0);
+}
+
+
+WRITE16_MEMBER(warriorb_state::tc0100scn_dual_screen_w)
+{
+ m_tc0100scn_1->word_w(space, offset, data, mem_mask);
+ m_tc0100scn_2->word_w(space, offset, data, mem_mask);
+}
+
+/***********************************************************
+ MEMORY STRUCTURES
+***********************************************************/
+
+static ADDRESS_MAP_START( darius2d_map, AS_PROGRAM, 16, warriorb_state )
+ AM_RANGE(0x000000, 0x0fffff) AM_ROM
+ AM_RANGE(0x100000, 0x10ffff) AM_RAM /* main ram */
+ AM_RANGE(0x200000, 0x213fff) AM_DEVREAD("tc0100scn_1", tc0100scn_device, word_r) AM_WRITE(tc0100scn_dual_screen_w) /* tilemaps (all screens) */
+ AM_RANGE(0x214000, 0x2141ff) AM_WRITENOP /* error in screen clearing code ? */
+ AM_RANGE(0x220000, 0x22000f) AM_DEVREADWRITE("tc0100scn_1", tc0100scn_device, ctrl_word_r, ctrl_word_w)
+ AM_RANGE(0x240000, 0x253fff) AM_DEVREADWRITE("tc0100scn_2", tc0100scn_device, word_r, word_w) /* tilemaps (2nd screen) */
+ AM_RANGE(0x260000, 0x26000f) AM_DEVREADWRITE("tc0100scn_2", tc0100scn_device, ctrl_word_r, ctrl_word_w)
+ AM_RANGE(0x400000, 0x400007) AM_DEVREADWRITE("tc0110pcr_1", tc0110pcr_device, word_r, step1_word_w) /* palette (1st screen) */
+ AM_RANGE(0x420000, 0x420007) AM_DEVREADWRITE("tc0110pcr_2", tc0110pcr_device, word_r, step1_word_w) /* palette (2nd screen) */
+ AM_RANGE(0x600000, 0x6013ff) AM_RAM AM_SHARE("spriteram")
+ AM_RANGE(0x800000, 0x80000f) AM_DEVREADWRITE8("tc0220ioc", tc0220ioc_device, read, write, 0x00ff)
+// AM_RANGE(0x820000, 0x820001) AM_WRITENOP // ???
+ AM_RANGE(0x830000, 0x830003) AM_READWRITE(sound_r, sound_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( warriorb_map, AS_PROGRAM, 16, warriorb_state )
+ AM_RANGE(0x000000, 0x1fffff) AM_ROM
+ AM_RANGE(0x200000, 0x213fff) AM_RAM
+ AM_RANGE(0x300000, 0x313fff) AM_DEVREAD("tc0100scn_1", tc0100scn_device, word_r) AM_WRITE(tc0100scn_dual_screen_w) /* tilemaps (all screens) */
+ AM_RANGE(0x320000, 0x32000f) AM_DEVREADWRITE("tc0100scn_1", tc0100scn_device, ctrl_word_r, ctrl_word_w)
+ AM_RANGE(0x340000, 0x353fff) AM_DEVREADWRITE("tc0100scn_2", tc0100scn_device, word_r, word_w) /* tilemaps (2nd screen) */
+ AM_RANGE(0x360000, 0x36000f) AM_DEVREADWRITE("tc0100scn_2", tc0100scn_device, ctrl_word_r, ctrl_word_w)
+ AM_RANGE(0x400000, 0x400007) AM_DEVREADWRITE("tc0110pcr_1", tc0110pcr_device, word_r, step1_word_w) /* palette (1st screen) */
+ AM_RANGE(0x420000, 0x420007) AM_DEVREADWRITE("tc0110pcr_2", tc0110pcr_device, word_r, step1_word_w) /* palette (2nd screen) */
+ AM_RANGE(0x600000, 0x6013ff) AM_RAM AM_SHARE("spriteram")
+ AM_RANGE(0x800000, 0x80000f) AM_DEVREADWRITE("tc0510nio", tc0510nio_device, halfword_r, halfword_w)
+// AM_RANGE(0x820000, 0x820001) AM_WRITENOP // ? uses bits 0,2,3
+ AM_RANGE(0x830000, 0x830003) AM_READWRITE(sound_r, sound_w)
+ADDRESS_MAP_END
+
+/***************************************************************************/
+
+static ADDRESS_MAP_START( z80_sound_map, AS_PROGRAM, 8, warriorb_state )
+ AM_RANGE(0x0000, 0x3fff) AM_ROM
+ AM_RANGE(0x4000, 0x7fff) AM_ROMBANK("z80bank")
+ AM_RANGE(0xc000, 0xdfff) AM_RAM
+ AM_RANGE(0xe000, 0xe003) AM_DEVREADWRITE("ymsnd", ym2610_device, read, write)
+ AM_RANGE(0xe200, 0xe200) AM_READNOP AM_DEVWRITE("tc0140syt", tc0140syt_device, slave_port_w)
+ AM_RANGE(0xe201, 0xe201) AM_DEVREADWRITE("tc0140syt", tc0140syt_device, slave_comm_r, slave_comm_w)
+ AM_RANGE(0xe400, 0xe403) AM_WRITE(pancontrol) /* pan */
+ AM_RANGE(0xea00, 0xea00) AM_READNOP
+ AM_RANGE(0xee00, 0xee00) AM_WRITENOP /* ? */
+ AM_RANGE(0xf000, 0xf000) AM_WRITENOP /* ? */
+ AM_RANGE(0xf200, 0xf200) AM_WRITE(sound_bankswitch_w)
+ADDRESS_MAP_END
+
+
+/***********************************************************
+ INPUT PORTS, DIPs
+***********************************************************/
+
+static INPUT_PORTS_START( darius2d )
+ /* 0x800000 -> 0x109e16 ($1e16,A5) and 0x109e1a ($1e1a,A5) */
+ PORT_START("DSWA")
+ PORT_DIPNAME( 0x01, 0x01, "Difficulty Enhancement" ) PORT_DIPLOCATION("SW1:1") /* code at 0x0170f2 ('darius2d') or 0x01705c ('drius2do') */
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) // Easy Medium Hard Hardest // Japan factory default = "Off"
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) ) // Easy- Medium+ Hard+ Hardest+ // "Easy-" is easier than "Easy". "Medium+","Hard+" and "hardest+" are harder than "Medium","Hard" and "hardest".
+ PORT_DIPNAME( 0x02, 0x02, "Auto Fire" ) PORT_DIPLOCATION("SW1:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x00, "Fast" )
+ TAITO_DSWA_BITS_2_TO_3_LOC(SW1)
+ TAITO_COINAGE_JAPAN_OLD_LOC(SW1)
+
+ /* 0x800002 -> 0x109e18 ($1e18,A5) and 0x109e1c ($1e1c,A5) */
+ PORT_START("DSWB")
+ TAITO_DIFFICULTY_LOC(SW2)
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4")
+ PORT_DIPSETTING( 0x0c, "every 700k" )
+ PORT_DIPSETTING( 0x08, "every 800k" )
+ PORT_DIPSETTING( 0x04, "every 900k" )
+ PORT_DIPSETTING( 0x00, "every 1000k" )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,6")
+ PORT_DIPSETTING( 0x30, "3" )
+ PORT_DIPSETTING( 0x20, "4" )
+ PORT_DIPSETTING( 0x10, "5" )
+ PORT_DIPSETTING( 0x00, "6" )
+ PORT_DIPUNUSED_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW2:7" )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Yes ) )
+
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_TILT )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN1")
+ TAITO_JOY_DUAL_UDLR( 1, 2 )
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Freeze") PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( sagaia )
+ PORT_INCLUDE(darius2d)
+
+ PORT_MODIFY("DSWA")
+ PORT_DIPNAME( 0x01, 0x00, "Difficulty Enhancement" ) PORT_DIPLOCATION("SW1:1") /* code at 0x0170f2 ('darius2d') or 0x01705c ('drius2do') */
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) // Easy Medium Hard Hardest
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) ) // Easy- Medium+ Hard+ Hardest+
+ // MAME 0.143u7 SW1:1="Unknown / Off / On" default="On"
+ // I don't have World manual. Is it written "Unused : Must be kept On" ?
+ TAITO_COINAGE_WORLD_LOC(SW1)
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( warriorb )
+ PORT_INCLUDE(darius2d)
+
+ /* 0x800000 -> 0x202912.b (-$56ee,A5) */
+ PORT_MODIFY("DSWA")
+ PORT_DIPNAME( 0x03, 0x03, "Vitality Recovery" ) PORT_DIPLOCATION("SW1:1,2") /* table at 0x00d508 - 4 * 4 words */
+ PORT_DIPSETTING( 0x02, "Less" )
+ PORT_DIPSETTING( 0x03, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x01, "More" )
+ PORT_DIPSETTING( 0x00, "Most" )
+ TAITO_DSWA_BITS_2_TO_3_LOC(SW1)
+ TAITO_COINAGE_JAPAN_NEW_LOC(SW1)
+
+ /* 0x800002 -> 0x202913.b (-$56ed,A5) */
+ PORT_MODIFY("DSWB")
+ TAITO_DIFFICULTY_LOC(SW2)
+ PORT_DIPNAME( 0x04, 0x04, "Gold Sheep at" ) PORT_DIPLOCATION("SW2:3")
+ PORT_DIPSETTING( 0x04, "50k only" )
+ PORT_DIPSETTING( 0x00, "50k then every 70k" )
+ PORT_DIPNAME( 0x08, 0x08, "Magic Energy Loss" ) PORT_DIPLOCATION("SW2:4") /* code at 0x0587de - when BUTTON3 pressed */
+ PORT_DIPSETTING( 0x08, "Always Player" )
+ PORT_DIPSETTING( 0x00, "Player or Magician" )
+ PORT_DIPNAME( 0x10, 0x10, "Player Starting Strength" ) PORT_DIPLOCATION("SW2:5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x00, "Full" )
+ PORT_DIPNAME( 0x20, 0x20, "Magician appears" ) PORT_DIPLOCATION("SW2:6")
+ PORT_DIPSETTING( 0x20, "When you get a Crystal" )
+ PORT_DIPSETTING( 0x00, "Always" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x80, 0x80, "Rounds" ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x80, "Normal (10-14, depends on skill)" )
+ PORT_DIPSETTING( 0x00, "Long (14)" )
+
+ PORT_MODIFY("IN0")
+ /* Japanese version actually doesn't have the third button */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_NAME("P1 Button 3 (Cheat)")
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 Button 3 (Cheat)")
+INPUT_PORTS_END
+
+
+/***********************************************************
+ GFX DECODING
+***********************************************************/
+
+static const gfx_layout tilelayout =
+{
+ 16,16, /* 16*16 sprites */
+ RGN_FRAC(1,1),
+ 4, /* 4 bits per pixel */
+ { 0, 1, 2, 3 },
+ { 3*4, 2*4, 11*4, 10*4, 1*4, 0*4, 9*4, 8*4, 7*4, 6*4, 15*4, 14*4, 5*4, 4*4, 13*4, 12*4 },
+ { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 },
+ 128*8 /* every sprite takes 128 consecutive bytes */
+};
+
+static const gfx_layout charlayout =
+{
+ 8,8, /* 8*8 characters */
+ RGN_FRAC(1,1),
+ 4, /* 4 bits per pixel */
+ { 0, 1, 2, 3 },
+ { 2*4, 3*4, 0*4, 1*4, 6*4, 7*4, 4*4, 5*4 },
+ { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
+ 32*8 /* every sprite takes 32 consecutive bytes */
+};
+
+static GFXDECODE_START( warriorb )
+ GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 256 ) /* sprites */
+ GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 256 ) /* scr tiles (screen 1) */
+ GFXDECODE_ENTRY( "gfx3", 0, charlayout, 0, 256 ) /* scr tiles (screen 2) */
+GFXDECODE_END
+
+/***********************************************************
+ MACHINE DRIVERS
+***********************************************************/
+
+void warriorb_state::machine_start()
+{
+ membank("z80bank")->configure_entries(0, 8, memregion("audiocpu")->base(), 0x4000);
+
+ save_item(NAME(m_pandata));
+}
+
+void warriorb_state::machine_reset()
+{
+ /**** mixer control enable ****/
+ machine().sound().system_enable(true); /* mixer enabled */
+}
+
+static MACHINE_CONFIG_START( darius2d, warriorb_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, 12000000) /* 12 MHz ??? (Might well be 16!) */
+ MCFG_CPU_PROGRAM_MAP(darius2d_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("lscreen", warriorb_state, irq4_line_hold)
+
+ MCFG_CPU_ADD("audiocpu", Z80,16000000/4) /* 4 MHz ? */
+ MCFG_CPU_PROGRAM_MAP(z80_sound_map)
+
+ MCFG_DEVICE_ADD("tc0220ioc", TC0220IOC, 0)
+ MCFG_TC0220IOC_READ_0_CB(IOPORT("DSWA"))
+ MCFG_TC0220IOC_READ_1_CB(IOPORT("DSWB"))
+ MCFG_TC0220IOC_READ_2_CB(IOPORT("IN0"))
+ MCFG_TC0220IOC_READ_3_CB(IOPORT("IN1"))
+ MCFG_TC0220IOC_READ_7_CB(IOPORT("IN2"))
+
+ /* video hardware */
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", warriorb)
+ MCFG_PALETTE_ADD("palette", 4096)
+ MCFG_PALETTE_ADD("palette2", 4096)
+
+ MCFG_DEFAULT_LAYOUT(layout_dualhsxs)
+
+ MCFG_SCREEN_ADD("lscreen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(40*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 3*8, 32*8-1)
+ MCFG_SCREEN_UPDATE_DRIVER(warriorb_state, screen_update_left)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_DEVICE_ADD("tc0100scn_1", TC0100SCN, 0)
+ MCFG_TC0100SCN_GFX_REGION(1)
+ MCFG_TC0100SCN_TX_REGION(3)
+ MCFG_TC0100SCN_OFFSETS(4, 0)
+ MCFG_TC0100SCN_GFXDECODE("gfxdecode")
+ MCFG_TC0100SCN_PALETTE("palette")
+
+ MCFG_TC0110PCR_ADD("tc0110pcr_1")
+ MCFG_TC0110PCR_PALETTE("palette")
+
+ MCFG_SCREEN_ADD("rscreen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(40*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 3*8, 32*8-1)
+ MCFG_SCREEN_UPDATE_DRIVER(warriorb_state, screen_update_right)
+ MCFG_SCREEN_PALETTE("palette2")
+
+ MCFG_DEVICE_ADD("tc0100scn_2", TC0100SCN, 0)
+ MCFG_TC0100SCN_GFX_REGION(2)
+ MCFG_TC0100SCN_TX_REGION(3)
+ MCFG_TC0100SCN_OFFSETS(4, 0)
+ MCFG_TC0100SCN_MULTISCR_HACK(1)
+ MCFG_TC0100SCN_GFXDECODE("gfxdecode")
+ MCFG_TC0100SCN_PALETTE("palette2")
+
+ MCFG_TC0110PCR_ADD("tc0110pcr_2")
+ MCFG_TC0110PCR_PALETTE("palette2")
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_SOUND_ADD("ymsnd", YM2610, 16000000/2)
+ MCFG_YM2610_IRQ_HANDLER(INPUTLINE("audiocpu", 0))
+ MCFG_SOUND_ROUTE(0, "lspeaker", 0.25)
+ MCFG_SOUND_ROUTE(0, "rspeaker", 0.25)
+ MCFG_SOUND_ROUTE(1, "2610.1.l", 1.0)
+ MCFG_SOUND_ROUTE(1, "2610.1.r", 1.0)
+ MCFG_SOUND_ROUTE(2, "2610.2.l", 1.0)
+ MCFG_SOUND_ROUTE(2, "2610.2.r", 1.0)
+
+ MCFG_FILTER_VOLUME_ADD("2610.1.l", 0)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0)
+ MCFG_FILTER_VOLUME_ADD("2610.1.r", 0)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0)
+ MCFG_FILTER_VOLUME_ADD("2610.2.l", 0)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0)
+ MCFG_FILTER_VOLUME_ADD("2610.2.r", 0)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0)
+
+ MCFG_DEVICE_ADD("tc0140syt", TC0140SYT, 0)
+ MCFG_TC0140SYT_MASTER_CPU("maincpu")
+ MCFG_TC0140SYT_SLAVE_CPU("audiocpu")
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_START( warriorb, warriorb_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, 16000000) /* 16 MHz ? */
+ MCFG_CPU_PROGRAM_MAP(warriorb_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("lscreen", warriorb_state, irq4_line_hold)
+
+ MCFG_CPU_ADD("audiocpu", Z80,16000000/4) /* 4 MHz ? */
+ MCFG_CPU_PROGRAM_MAP(z80_sound_map)
+
+ MCFG_DEVICE_ADD("tc0510nio", TC0510NIO, 0)
+ MCFG_TC0510NIO_READ_0_CB(IOPORT("DSWA"))
+ MCFG_TC0510NIO_READ_1_CB(IOPORT("DSWB"))
+ MCFG_TC0510NIO_READ_2_CB(IOPORT("IN0"))
+ MCFG_TC0510NIO_READ_3_CB(IOPORT("IN1"))
+ MCFG_TC0510NIO_READ_7_CB(IOPORT("IN2"))
+
+ /* video hardware */
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", warriorb)
+ MCFG_PALETTE_ADD("palette", 4096)
+ MCFG_PALETTE_ADD("palette2", 4096)
+
+ MCFG_DEFAULT_LAYOUT(layout_dualhsxs)
+
+ MCFG_SCREEN_ADD("lscreen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(40*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 32*8-1)
+ MCFG_SCREEN_UPDATE_DRIVER(warriorb_state, screen_update_left)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_DEVICE_ADD("tc0100scn_1", TC0100SCN, 0)
+ MCFG_TC0100SCN_GFX_REGION(1)
+ MCFG_TC0100SCN_TX_REGION(3)
+ MCFG_TC0100SCN_OFFSETS(4, 0)
+ MCFG_TC0100SCN_GFXDECODE("gfxdecode")
+ MCFG_TC0100SCN_PALETTE("palette")
+
+ MCFG_TC0110PCR_ADD("tc0110pcr_1")
+ MCFG_TC0110PCR_PALETTE("palette")
+
+ MCFG_SCREEN_ADD("rscreen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(40*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 32*8-1)
+ MCFG_SCREEN_UPDATE_DRIVER(warriorb_state, screen_update_right)
+ MCFG_SCREEN_PALETTE("palette2")
+
+ MCFG_DEVICE_ADD("tc0100scn_2", TC0100SCN, 0)
+ MCFG_TC0100SCN_GFX_REGION(2)
+ MCFG_TC0100SCN_TX_REGION(3)
+ MCFG_TC0100SCN_OFFSETS(4, 0)
+ MCFG_TC0100SCN_MULTISCR_XOFFS(1)
+ MCFG_TC0100SCN_MULTISCR_HACK(1)
+ MCFG_TC0100SCN_GFXDECODE("gfxdecode")
+ MCFG_TC0100SCN_PALETTE("palette2")
+
+ MCFG_TC0110PCR_ADD("tc0110pcr_2")
+ MCFG_TC0110PCR_PALETTE("palette2")
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_SOUND_ADD("ymsnd", YM2610, 16000000/2)
+ MCFG_YM2610_IRQ_HANDLER(INPUTLINE("audiocpu", 0))
+ MCFG_SOUND_ROUTE(0, "lspeaker", 0.25)
+ MCFG_SOUND_ROUTE(0, "rspeaker", 0.25)
+ MCFG_SOUND_ROUTE(1, "2610.1.l", 1.0)
+ MCFG_SOUND_ROUTE(1, "2610.1.r", 1.0)
+ MCFG_SOUND_ROUTE(2, "2610.2.l", 1.0)
+ MCFG_SOUND_ROUTE(2, "2610.2.r", 1.0)
+
+ MCFG_FILTER_VOLUME_ADD("2610.1.l", 0)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0)
+ MCFG_FILTER_VOLUME_ADD("2610.1.r", 0)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0)
+ MCFG_FILTER_VOLUME_ADD("2610.2.l", 0)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0)
+ MCFG_FILTER_VOLUME_ADD("2610.2.r", 0)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0)
+
+ MCFG_DEVICE_ADD("tc0140syt", TC0140SYT, 0)
+ MCFG_TC0140SYT_MASTER_CPU("maincpu")
+ MCFG_TC0140SYT_SLAVE_CPU("audiocpu")
+MACHINE_CONFIG_END
+
+
+/***************************************************************************
+ DRIVERS
+***************************************************************************/
+
+ROM_START( sagaia )
+ ROM_REGION( 0x100000, "maincpu", 0 ) /* 512K for 68000 code */
+ ROM_LOAD16_BYTE( "c07_44.74", 0x00000, 0x20000, CRC(d0ca72d8) SHA1(13b47a4fb976167141dd36968f9e8d932ba78dcb) )
+ ROM_LOAD16_BYTE( "c07_43.73", 0x00001, 0x20000, CRC(a34ea5ba) SHA1(300d168a8602b3c871fcd403fb72a8c8740eb013) )
+ ROM_LOAD16_BYTE( "c07_45.76", 0x40000, 0x20000, CRC(8a043c14) SHA1(018647f3d3f4850ed0319266258fb33223c8a9ea) )
+ ROM_LOAD16_BYTE( "c07_42.71", 0x40001, 0x20000, CRC(b6cb642f) SHA1(54f4848e0a411ac6e6cfc911800dfeba19c62936) )
+
+ ROM_LOAD16_WORD_SWAP( "c07-09.75", 0x80000, 0x80000, CRC(cc69c2ce) SHA1(47883b9e14d8b6dd74db221bff396477231938f2) ) /* data rom */
+
+ ROM_REGION( 0x20000, "audiocpu", 0 ) /* sound cpu */
+ ROM_LOAD( "c07_41.69", 0x00000, 0x20000, CRC(b50256ea) SHA1(6ed271e4dafd1c759adaa55d5b2343d7374c721a) )
+
+ ROM_REGION( 0x100000, "gfx1", 0 )
+ ROM_LOAD( "c07-03.12", 0x00000, 0x80000, CRC(189bafce) SHA1(d885e444523489fe24269b90dec58e0d92cfbd6e) ) /* SCr(screen 1) */
+ ROM_LOAD( "c07-04.11", 0x80000, 0x80000, CRC(50421e81) SHA1(27ac420602f1dac00dc32903543a518e6f47fb2f) )
+
+ ROM_REGION( 0x200000, "gfx2", 0 )
+ ROM_LOAD32_BYTE( "c07-06.27", 0x00000, 0x80000, CRC(5eebbcd6) SHA1(d4d860bf6b099956c45c7273ad77b1d35deba4c1) ) /* OBJ */
+ ROM_LOAD32_BYTE( "c07-05.24", 0x00001, 0x80000, CRC(fb6d0550) SHA1(2d570ff5ef262cb4cb52e8584a7f167263194d37) )
+ ROM_LOAD32_BYTE( "c07-08.25", 0x00002, 0x80000, CRC(a07dc846) SHA1(7199a604fcd693215ddb7670bfb2daf150145fd7) )
+ ROM_LOAD32_BYTE( "c07-07.26", 0x00003, 0x80000, CRC(fd9f9e74) SHA1(e89beb5cac844fe16662465b0c76337692591aae) )
+
+ ROM_REGION( 0x100000, "gfx3", 0 )
+ ROM_COPY( "gfx1", 0x000000, 0x000000, 0x100000 ) /* SCr(screen 2) */
+
+/* The actual board duplicates the SCR gfx roms for the 2nd TC0100SCN */
+// ROM_LOAD( "c07-03.47", 0x00000, 0x80000, CRC(189bafce) SHA1(d885e444523489fe24269b90dec58e0d92cfbd6e) )
+// ROM_LOAD( "c07-04.48", 0x80000, 0x80000, CRC(50421e81) SHA1(27ac420602f1dac00dc32903543a518e6f47fb2f) )
+
+ ROM_REGION( 0x100000, "ymsnd", 0 ) /* ADPCM samples */
+ ROM_LOAD( "c07-10.95", 0x00000, 0x80000, CRC(4bbe0ed9) SHA1(081b73c4e4d4fa548445e5548573099bcb1e9213) )
+ ROM_LOAD( "c07-11.96", 0x80000, 0x80000, CRC(3c815699) SHA1(0471ff5b0c0da905267f2cee52fd68c8661cccc9) )
+
+ ROM_REGION( 0x080000, "ymsnd.deltat", 0 ) /* Delta-T samples */
+ ROM_LOAD( "c07-12.107", 0x00000, 0x80000, CRC(e0b71258) SHA1(0258e308b643d723475824752ebffc4ea29d1ac4) )
+
+ ROM_REGION( 0x001000, "user1", 0 ) /* unknown roms */
+ ROM_LOAD( "c07-13.37", 0x00000, 0x00400, CRC(3ca18eb3) SHA1(54560f02c2be67993940831222130e90cd171991) )
+ ROM_LOAD( "c07-14.38", 0x00000, 0x00400, CRC(baf2a193) SHA1(b7f103b5f5aab0702dd21fd7e3a82261ae1760e9) )
+
+// Pals, not dumped
+// ROM_LOAD( "C07-15.78", 0x00000, 0x00?00, NO_DUMP )
+// ROM_LOAD( "C07-16.79", 0x00000, 0x00?00, NO_DUMP )
+ROM_END
+
+ROM_START( darius2d )
+ ROM_REGION( 0x100000, "maincpu", 0 ) /* 512K for 68000 code */
+ ROM_LOAD16_BYTE( "c07_20-2.74", 0x00000, 0x20000, CRC(a0f345b8) SHA1(1ce46e9707ec9ad51b26acf613eedc0536d227ae) )
+ ROM_LOAD16_BYTE( "c07_19-2.73", 0x00001, 0x20000, CRC(925412c6) SHA1(7f1f62b7b2261c440dccd512ebd3faea141b7c83) )
+ ROM_LOAD16_BYTE( "c07_21-2.76", 0x40000, 0x20000, CRC(bdd60e37) SHA1(777d3f67deba7df0da9d2605b2e2198f4bf47ebc) )
+ ROM_LOAD16_BYTE( "c07_18-2.71", 0x40001, 0x20000, CRC(23fcd89b) SHA1(8aaf4ac836773d9b064ded68a6f092fe9eec7ac2) )
+
+ ROM_LOAD16_WORD_SWAP( "c07-09.75", 0x80000, 0x80000, CRC(cc69c2ce) SHA1(47883b9e14d8b6dd74db221bff396477231938f2) ) /* data rom */
+
+ ROM_REGION( 0x20000, "audiocpu", 0 ) /* sound cpu */
+ ROM_LOAD( "c07_17.69", 0x00000, 0x20000, CRC(ae16c905) SHA1(70ba5aacd8a8e00b94719e3955abad8827c67aa8) )
+
+ ROM_REGION( 0x100000, "gfx1", 0 )
+ ROM_LOAD( "c07-03.12", 0x00000, 0x80000, CRC(189bafce) SHA1(d885e444523489fe24269b90dec58e0d92cfbd6e) ) /* SCr(screen 1) */
+ ROM_LOAD( "c07-04.11", 0x80000, 0x80000, CRC(50421e81) SHA1(27ac420602f1dac00dc32903543a518e6f47fb2f) )
+
+ ROM_REGION( 0x200000, "gfx2", 0 )
+ ROM_LOAD32_BYTE( "c07-06.27", 0x00000, 0x80000, CRC(5eebbcd6) SHA1(d4d860bf6b099956c45c7273ad77b1d35deba4c1) ) /* OBJ */
+ ROM_LOAD32_BYTE( "c07-05.24", 0x00001, 0x80000, CRC(fb6d0550) SHA1(2d570ff5ef262cb4cb52e8584a7f167263194d37) )
+ ROM_LOAD32_BYTE( "c07-08.25", 0x00002, 0x80000, CRC(a07dc846) SHA1(7199a604fcd693215ddb7670bfb2daf150145fd7) )
+ ROM_LOAD32_BYTE( "c07-07.26", 0x00003, 0x80000, CRC(fd9f9e74) SHA1(e89beb5cac844fe16662465b0c76337692591aae) )
+
+ ROM_REGION( 0x100000, "gfx3", 0 )
+ ROM_COPY( "gfx1", 0x000000, 0x000000, 0x100000 ) /* SCr(screen 2) */
+
+/* The actual board duplicates the SCR gfx roms for the 2nd TC0100SCN */
+// ROM_LOAD( "c07-03.47", 0x00000, 0x80000, CRC(189bafce) SHA1(d885e444523489fe24269b90dec58e0d92cfbd6e) )
+// ROM_LOAD( "c07-04.48", 0x80000, 0x80000, CRC(50421e81) SHA1(27ac420602f1dac00dc32903543a518e6f47fb2f) )
+
+ ROM_REGION( 0x100000, "ymsnd", 0 ) /* ADPCM samples */
+ ROM_LOAD( "c07-10.95", 0x00000, 0x80000, CRC(4bbe0ed9) SHA1(081b73c4e4d4fa548445e5548573099bcb1e9213) )
+ ROM_LOAD( "c07-11.96", 0x80000, 0x80000, CRC(3c815699) SHA1(0471ff5b0c0da905267f2cee52fd68c8661cccc9) )
+
+ ROM_REGION( 0x080000, "ymsnd.deltat", 0 ) /* Delta-T samples */
+ ROM_LOAD( "c07-12.107", 0x00000, 0x80000, CRC(e0b71258) SHA1(0258e308b643d723475824752ebffc4ea29d1ac4) )
+
+ ROM_REGION( 0x001000, "user1", 0 ) /* unknown roms */
+ ROM_LOAD( "c07-13.37", 0x00000, 0x00400, CRC(3ca18eb3) SHA1(54560f02c2be67993940831222130e90cd171991) )
+ ROM_LOAD( "c07-14.38", 0x00000, 0x00400, CRC(baf2a193) SHA1(b7f103b5f5aab0702dd21fd7e3a82261ae1760e9) )
+
+// Pals, not dumped
+// ROM_LOAD( "C07-15.78", 0x00000, 0x00?00, NO_DUMP )
+// ROM_LOAD( "C07-16.79", 0x00000, 0x00?00, NO_DUMP )
+ROM_END
+
+ROM_START( darius2do )
+ ROM_REGION( 0x100000, "maincpu", 0 ) /* 512K for 68000 code */
+ ROM_LOAD16_BYTE( "c07_20-1.74", 0x00000, 0x20000, CRC(48b0804a) SHA1(932fb2cd55e6bfef84cf3cfaf3e75b4297a92b34) )
+ ROM_LOAD16_BYTE( "c07_19-1.73", 0x00001, 0x20000, CRC(1f9a4f83) SHA1(d02caef350bdcac0ff771b5c92bb4e7435e0c9fa) )
+ ROM_LOAD16_BYTE( "c07_21-1.76", 0x40000, 0x20000, CRC(b491b0ca) SHA1(dd7aa196c6002abc8e2f885f3f997f2279e59769) )
+ ROM_LOAD16_BYTE( "c07_18-1.71", 0x40001, 0x20000, CRC(c552e42f) SHA1(dc952002a9a738cb1789f7c51acb71693ae03549) )
+
+ ROM_LOAD16_WORD_SWAP( "c07-09.75", 0x80000, 0x80000, CRC(cc69c2ce) SHA1(47883b9e14d8b6dd74db221bff396477231938f2) ) /* data rom */
+
+ ROM_REGION( 0x20000, "audiocpu", 0 ) /* sound cpu */
+ ROM_LOAD( "c07_17.69", 0x00000, 0x20000, CRC(ae16c905) SHA1(70ba5aacd8a8e00b94719e3955abad8827c67aa8) )
+
+ ROM_REGION( 0x100000, "gfx1", 0 )
+ ROM_LOAD( "c07-03.12", 0x00000, 0x80000, CRC(189bafce) SHA1(d885e444523489fe24269b90dec58e0d92cfbd6e) ) /* SCr(screen 1) */
+ ROM_LOAD( "c07-04.11", 0x80000, 0x80000, CRC(50421e81) SHA1(27ac420602f1dac00dc32903543a518e6f47fb2f) )
+
+ ROM_REGION( 0x200000, "gfx2", 0 )
+ ROM_LOAD32_BYTE( "c07-06.27", 0x00000, 0x80000, CRC(5eebbcd6) SHA1(d4d860bf6b099956c45c7273ad77b1d35deba4c1) ) /* OBJ */
+ ROM_LOAD32_BYTE( "c07-05.24", 0x00001, 0x80000, CRC(fb6d0550) SHA1(2d570ff5ef262cb4cb52e8584a7f167263194d37) )
+ ROM_LOAD32_BYTE( "c07-08.25", 0x00002, 0x80000, CRC(a07dc846) SHA1(7199a604fcd693215ddb7670bfb2daf150145fd7) )
+ ROM_LOAD32_BYTE( "c07-07.26", 0x00003, 0x80000, CRC(fd9f9e74) SHA1(e89beb5cac844fe16662465b0c76337692591aae) )
+
+ ROM_REGION( 0x100000, "gfx3", 0 )
+ ROM_COPY( "gfx1", 0x000000, 0x000000, 0x100000 ) /* SCr(screen 2) */
+
+/* The actual board duplicates the SCR gfx roms for the 2nd TC0100SCN */
+// ROM_LOAD( "c07-03.47", 0x00000, 0x80000, CRC(189bafce) SHA1(d885e444523489fe24269b90dec58e0d92cfbd6e) )
+// ROM_LOAD( "c07-04.48", 0x80000, 0x80000, CRC(50421e81) SHA1(27ac420602f1dac00dc32903543a518e6f47fb2f) )
+
+ ROM_REGION( 0x100000, "ymsnd", 0 ) /* ADPCM samples */
+ ROM_LOAD( "c07-10.95", 0x00000, 0x80000, CRC(4bbe0ed9) SHA1(081b73c4e4d4fa548445e5548573099bcb1e9213) )
+ ROM_LOAD( "c07-11.96", 0x80000, 0x80000, CRC(3c815699) SHA1(0471ff5b0c0da905267f2cee52fd68c8661cccc9) )
+
+ ROM_REGION( 0x080000, "ymsnd.deltat", 0 ) /* Delta-T samples */
+ ROM_LOAD( "c07-12.107", 0x00000, 0x80000, CRC(e0b71258) SHA1(0258e308b643d723475824752ebffc4ea29d1ac4) )
+
+ ROM_REGION( 0x001000, "user1", 0 ) /* unknown roms */
+ ROM_LOAD( "c07-13.37", 0x00000, 0x00400, CRC(3ca18eb3) SHA1(54560f02c2be67993940831222130e90cd171991) )
+ ROM_LOAD( "c07-14.38", 0x00000, 0x00400, CRC(baf2a193) SHA1(b7f103b5f5aab0702dd21fd7e3a82261ae1760e9) )
+ROM_END
+
+ROM_START( warriorb )
+ ROM_REGION( 0x200000, "maincpu", 0 ) /* 1024K for 68000 code */
+ ROM_LOAD16_BYTE( "d24_20-1.74", 0x000000, 0x40000, CRC(4452dc25) SHA1(bbb4fbc25a3f263ce2716698cacaca201cb9591b) )
+ ROM_LOAD16_BYTE( "d24_19-1.73", 0x000001, 0x40000, CRC(15c16016) SHA1(5b28834d8d5296c562c90a861c6ccdd46cc3c204) )
+ ROM_LOAD16_BYTE( "d24_21-1.76", 0x080000, 0x40000, CRC(783ef8e1) SHA1(28a43d5231031b2ff3e437c3b6b8604f0d2b521b) )
+ ROM_LOAD16_BYTE( "d24_18-1.71", 0x080001, 0x40000, CRC(4502db60) SHA1(b29c441ab79f753378ea47e7c22924db0cd5eb89) )
+
+ ROM_LOAD16_WORD_SWAP( "d24-09.75", 0x100000, 0x100000, CRC(ece5cc59) SHA1(337db41d5a74fa4202b1be1a672a068ec3b205a8) ) /* data rom */
+ /* Note: Raine wrongly doubles up d24-09 as delta-t samples */
+
+ ROM_REGION( 0x20000, "audiocpu", 0 ) /* sound cpu */
+ ROM_LOAD( "d24_17.69", 0x00000, 0x20000, CRC(e41e4aae) SHA1(9bf40b6e8aa5c6ec62c5d21edbb2214f6550c94f) )
+
+ ROM_REGION( 0x200000, "gfx1", 0 )
+ ROM_LOAD( "d24-02.12", 0x000000, 0x100000, CRC(9f50c271) SHA1(1a1b2ae7cb7785e7f66aa26258a6cd2921a29545) ) /* SCR A, screen 1 */
+ ROM_LOAD( "d24-01.11", 0x100000, 0x100000, CRC(326dcca9) SHA1(1993776d71bca7d6dfc6f84dd9262d0dcae87f69) )
+
+ ROM_REGION( 0x400000, "gfx2", 0 )
+ ROM_LOAD32_BYTE( "d24-06.27", 0x000000, 0x100000, CRC(918486fe) SHA1(cc9e287221ef33dba77a22975e23b250ba50b758) ) /* OBJ */
+ ROM_LOAD32_BYTE( "d24-03.24", 0x000001, 0x100000, CRC(46db9fd7) SHA1(f08f3c9833d80ce161b06f4ae484c5c79539639c) )
+ ROM_LOAD32_BYTE( "d24-04.25", 0x000002, 0x100000, CRC(148e0493) SHA1(f1cb819830e5bd544b11762784e228b5cb62b7e4) )
+ ROM_LOAD32_BYTE( "d24-05.26", 0x000003, 0x100000, CRC(9f414317) SHA1(204cf47404e5e1085c1108abacd2b79a6cd0f74a) )
+
+ ROM_REGION( 0x200000, "gfx3", 0 )
+ ROM_LOAD( "d24-07.47", 0x000000, 0x100000, CRC(9f50c271) SHA1(1a1b2ae7cb7785e7f66aa26258a6cd2921a29545) ) /* SCR B, screen 2 */
+ ROM_LOAD( "d24-08.48", 0x100000, 0x100000, CRC(1e6d1528) SHA1(d6843aa67befd7db44f468be16ba2f0efb85d40f) )
+
+ ROM_REGION( 0x300000, "ymsnd", 0 ) /* ADPCM samples */
+ ROM_LOAD( "d24-12.107", 0x000000, 0x100000, CRC(279203a1) SHA1(ed75e811a1f0863c134034457ce2e97372726bdb) )
+ ROM_LOAD( "d24-10.95", 0x100000, 0x100000, CRC(0e0c716d) SHA1(5e2f334dd484678766c5a71196d9bad0ba0fe8d9) )
+ ROM_LOAD( "d24-11.118", 0x200000, 0x100000, CRC(15362573) SHA1(8602c9f24134cac6fe1375fb189b152f0c68aeb7) )
+
+ /* No Delta-T samples */
+
+ ROM_REGION( 0x01000, "user1", 0 ) /* unknown roms */
+ ROM_LOAD( "d24-13.37", 0x00000, 0x400, CRC(3ca18eb3) SHA1(54560f02c2be67993940831222130e90cd171991) ) /* AM27S33A or compatible like N82HS137A */
+ ROM_LOAD( "d24-14.38", 0x00000, 0x400, CRC(baf2a193) SHA1(b7f103b5f5aab0702dd21fd7e3a82261ae1760e9) ) /* AM27S33A or compatible like N82HS137A */
+// ROM_LOAD( "d24-15.78", 0x00000, 0xa??, NO_DUMP ) /* 20L8B Pal */
+// ROM_LOAD( "d24-16.79", 0x00000, 0xa??, NO_DUMP ) /* 20L8B Pal */
+ROM_END
+
+
+/* Working Games */
+
+// YEAR, NAME, PARENT, MACHINE, INPUT, INIT,MONITOR,COMPANY,FULLNAME,FLAGS
+GAME( 1989, sagaia, darius2, darius2d, sagaia, driver_device, 0, ROT0, "Taito Corporation Japan", "Sagaia (dual screen) (World)", MACHINE_SUPPORTS_SAVE )
+GAME( 1989, darius2d, darius2, darius2d, darius2d, driver_device, 0, ROT0, "Taito Corporation", "Darius II (dual screen) (Japan, Rev 2)", MACHINE_SUPPORTS_SAVE )
+GAME( 1989, darius2do, darius2, darius2d, darius2d, driver_device, 0, ROT0, "Taito Corporation", "Darius II (dual screen) (Japan, Rev 1)", MACHINE_SUPPORTS_SAVE )
+GAME( 1991, warriorb, 0, warriorb, warriorb, driver_device, 0, ROT0, "Taito Corporation", "Warrior Blade - Rastan Saga Episode III (Japan)", MACHINE_SUPPORTS_SAVE )