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Diffstat (limited to 'src/mame/drivers/wardner.cpp')
-rw-r--r--src/mame/drivers/wardner.cpp716
1 files changed, 0 insertions, 716 deletions
diff --git a/src/mame/drivers/wardner.cpp b/src/mame/drivers/wardner.cpp
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index f40ae26dbd7..00000000000
--- a/src/mame/drivers/wardner.cpp
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@@ -1,716 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Quench
-/***************************************************************************
-
- ToaPlan game hardware from 1987
- --------------------------------
- Driver by: Quench
-
-
-Supported games:
-
- Toaplan Board Number: TP-009
- Taito Game Number: B25
- Wardner (World)
- Pyros (USA)
- Wardner no Mori (Japan)
-
-Notes:
- Basically the same video and machine hardware as Flying Shark,
- except for the Main CPU which is a Z80 here.
- See twincobr.cpp machine and video drivers to complete the
- hardware setup.
- To enter the "test mode", press START1 when the grid is displayed.
- Press 0 (actually P1 button 3) on startup to skip some video RAM tests
- (code at 0x6d25 in 'wardner', 0x6d2f in 'wardnerj' or 0x6d2c in 'pyros').
-
-**************************** Memory & I/O Maps *****************************
-Z80:(0) Main CPU
-0000-6fff Main ROM
-7000-7fff Main RAM
-8000-ffff Level and scenery ROMS. This is banked with the following
-8000-8fff Sprite RAM
-a000-adff Palette RAM
-ae00-afff Spare unused, but tested Palette RAM
-c000-c7ff Sound RAM - shared with C000-C7FF in Z80(1) RAM
-
-in:
-50 DSW A
-52 DSW B
-54 Player 1 controls
-56 Player 2 controls
-58 VBlank (bit 7) and coin-in/start inputs
-60 LSB data from char display layer
-61 MSB data from char display layer
-62 LSB data from BG display layer
-63 MSB data from BG display layer
-64 LSB data from FG display layer
-65 MSB data from FG display layer
-
-out:
-00 6845 CRTC offset register
-02 6845 CRTC register data
-10 char scroll LSB < Y >
-11 char scroll MSB < Y >
-12 char scroll LSB X
-13 char scroll MSB X
-14 char LSB RAM offset 20h * 40h (0-07ff) and (4000-47ff) ???
-15 char MSB RAM offset
-20 BG scroll LSB < Y >
-21 BG scroll MSB < Y >
-22 BG scroll LSB X
-23 BG scroll MSB X
-24 BG LSB RAM offset 40h * 40h (0-0fff)
-25 BG MSB RAM offset
-30 FG scroll LSB < Y >
-31 FG scroll MSB < Y >
-32 FG scroll LSB X
-33 FG scroll MSB X
-34 FG LSB RAM offset 40h * 40h (0-0fff)
-35 FG MSB RAM offset
-40 spare scroll LSB < Y > (Not used)
-41 spare scroll MSB < Y > (Not used)
-5a-5c Control registers
- bits 7-4 always 0
- bits 3-1 select the control signal to drive.
- bit 0 is the value passed to the control signal.
-5a data
- 00-01 INT line to TMS320C10 DSP (Active low trigger)
- 0c-0d lockout for coin A input (Active low lockout)
- 0e-0f lockout for coin B input (Active low lockout)
-5c data
- 00-01 ???
- 02-03 ???
- 04-05 Active low INTerrupt to Z80(0) for screen refresh
- 06-07 Flip Screen (Active high flips)
- 08-09 Background RAM display bank switch
- 0a-0b Foreground ROM display bank switch (not used here)
- 0c-0d ??? (what the hell does this do ?)
-60 LSB data to char display layer
-61 MSB data to char display layer
-62 LSB data to BG display layer
-63 MSB data to BG display layer
-64 LSB data to FG display layer
-65 MSB data to FG display layer
-70 ROM bank selector for Z80(0) address 8000-ffff
- data
- 00 switch ROM from 8000-ffff out, and put sprite/palette/sound RAM back.
- 02 switch lower half of B25-18.ROM ROM to 8000-ffff
- 03 switch upper half of B25-18.ROM ROM to 8000-ffff
- 04 switch lower half of B25-19.ROM ROM to 8000-ffff
- 05 switch upper half of B25-19.ROM ROM to 8000-ffff
- 07 switch B25-30.ROM ROM to 8000-ffff
-
-
-
-Z80:(1) Sound CPU
-0000-7fff Main ROM
-8000-807f RAM ???
-c000-cfff Sound RAM, $C000-C7FF shared with $C000-C7FF in Z80(0) ram
-
-
-
-TMS320C10 DSP: Harvard type architecture. RAM and ROM on separate data buses.
-0000-05ff ROM 16-bit opcodes (word access only).
-0000-0090 Internal RAM (words).
-
-in:
-01 data read from addressed Z80:(0) address space (Main RAM/Sprite RAM)
-
-out:
-00 address of Z80:(0) to read/write to
-01 data to write to addressed Z80:(0) address space (Main RAM/Sprite RAM)
-03 bit 15 goes to BIO line of TMS320C10. BIO is a polled input line.
-
-
-***************************************************************************/
-
-
-#include "emu.h"
-#include "includes/twincobr.h"
-#include "includes/toaplipt.h"
-
-#include "cpu/tms32010/tms32010.h"
-#include "cpu/z80/z80.h"
-#include "machine/74259.h"
-#include "machine/bankdev.h"
-#include "sound/ymopl.h"
-#include "speaker.h"
-
-namespace {
-
-class wardner_state : public twincobr_state
-{
-public:
- wardner_state(const machine_config &mconfig, device_type type, const char *tag)
- : twincobr_state(mconfig, type, tag)
- , m_membank(*this, "membank")
- {
- }
-
- void wardner(machine_config &config);
-
- void init_wardner();
-
-protected:
- virtual void driver_start() override;
- virtual void machine_reset() override;
-
-private:
- required_device<address_map_bank_device> m_membank;
-
- void wardner_bank_w(uint8_t data);
-
- void dsp_io_map(address_map &map);
- void dsp_program_map(address_map &map);
- void main_bank_map(address_map &map);
- void main_io_map(address_map &map);
- void main_program_map(address_map &map);
- void sound_io_map(address_map &map);
- void sound_program_map(address_map &map);
-};
-
-
-/***************************** Z80 Main Memory Map **************************/
-
-void wardner_state::wardner_bank_w(uint8_t data)
-{
- m_membank->set_bank(data & 7);
-}
-
-void wardner_state::main_program_map(address_map &map)
-{
- map(0x0000, 0x6fff).rom();
- map(0x7000, 0x7fff).ram();
- map(0x8000, 0x8fff).w(FUNC(wardner_state::wardner_sprite_w)); // .share("spriteram8")
- map(0xa000, 0xafff).w(m_palette, FUNC(palette_device::write8)); // .share("palette")
- map(0xc000, 0xc7ff).writeonly().share("sharedram");
- map(0x8000, 0xffff).r(m_membank, FUNC(address_map_bank_device::read8));
-}
-
-// Overlapped RAM/Banked ROM
-// Can't use map(0x00000, 0x3ffff) for ROM because the shared pointers get messed up somehow
-void wardner_state::main_bank_map(address_map &map)
-{
- map(0x00000, 0x00fff).r(FUNC(wardner_state::wardner_sprite_r)).share("spriteram8");
- map(0x01000, 0x01fff).rom().region("maincpu", 0x1000);
- map(0x02000, 0x02fff).readonly().share("palette");
- map(0x03000, 0x03fff).rom().region("maincpu", 0x3000);
- map(0x04000, 0x047ff).readonly().share("sharedram");
- map(0x04800, 0x3ffff).rom().region("maincpu", 0x4800);
-}
-
-void wardner_state::main_io_map(address_map &map)
-{
- map.global_mask(0xff);
- map(0x00, 0x00).w("crtc", FUNC(mc6845_device::address_w));
- map(0x02, 0x02).w("crtc", FUNC(mc6845_device::register_w));
- map(0x10, 0x13).w(FUNC(wardner_state::wardner_txscroll_w)); /* scroll text layer */
- map(0x14, 0x15).w(FUNC(wardner_state::wardner_txlayer_w)); /* offset in text video RAM */
- map(0x20, 0x23).w(FUNC(wardner_state::wardner_bgscroll_w)); /* scroll bg layer */
- map(0x24, 0x25).w(FUNC(wardner_state::wardner_bglayer_w)); /* offset in bg video RAM */
- map(0x30, 0x33).w(FUNC(wardner_state::wardner_fgscroll_w)); /* scroll fg layer */
- map(0x34, 0x35).w(FUNC(wardner_state::wardner_fglayer_w)); /* offset in fg video RAM */
- map(0x40, 0x43).w(FUNC(wardner_state::wardner_exscroll_w)); /* scroll extra layer (not used) */
- map(0x50, 0x50).portr("DSWA");
- map(0x52, 0x52).portr("DSWB");
- map(0x54, 0x54).portr("P1");
- map(0x56, 0x56).portr("P2");
- map(0x58, 0x58).portr("SYSTEM");
- map(0x5a, 0x5a).w("coinlatch", FUNC(ls259_device::write_nibble_d0));
- map(0x5c, 0x5c).w("mainlatch", FUNC(ls259_device::write_nibble_d0));
- map(0x60, 0x65).rw(FUNC(wardner_state::wardner_videoram_r), FUNC(wardner_state::wardner_videoram_w));
- map(0x70, 0x70).w(FUNC(wardner_state::wardner_bank_w));
-}
-
-
-/***************************** Z80 Sound Memory Map *************************/
-
-void wardner_state::sound_program_map(address_map &map)
-{
- map(0x0000, 0x7fff).rom();
- map(0x8000, 0x807f).ram();
- map(0xc000, 0xc7ff).ram().share("sharedram");
- map(0xc800, 0xcfff).ram();
-}
-
-void wardner_state::sound_io_map(address_map &map)
-{
- map.global_mask(0xff);
- map(0x00, 0x01).rw("ymsnd", FUNC(ym3812_device::read), FUNC(ym3812_device::write));
-}
-
-
-/***************************** TMS32010 Memory Map **************************/
-
-void wardner_state::dsp_program_map(address_map &map)
-{
- map(0x000, 0x5ff).rom();
-}
-
- /* $000 - 08F TMS32010 Internal Data RAM in Data Address Space */
-
-void wardner_state::dsp_io_map(address_map &map)
-{
- map(0x00, 0x00).w(FUNC(wardner_state::wardner_dsp_addrsel_w));
- map(0x01, 0x01).rw(FUNC(wardner_state::wardner_dsp_r), FUNC(wardner_state::wardner_dsp_w));
- map(0x03, 0x03).w(FUNC(wardner_state::twincobr_dsp_bio_w));
-}
-
-
-/*****************************************************************************
-
- Input Port definitions
-
-*****************************************************************************/
-
-/* verified from Z80 code */
-static INPUT_PORTS_START( wardner_generic )
- PORT_START("P1")
- TOAPLAN_JOY_UDLR_2_BUTTONS( 1 ) /* buttons 3 & 4 named "SHOTC" and "SHOTD" in "test mode" */
-
- PORT_START("P2")
- TOAPLAN_JOY_UDLR_2_BUTTONS( 2 ) /* buttons 3 & 4 named "SHOTC" and "SHOTD" in "test mode" */
-
- PORT_START("SYSTEM")
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 )
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_TILT )
- TOAPLAN_TEST_SWITCH( 0x04, IP_ACTIVE_HIGH ) /* "TEST" in "test mode" */
- PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 )
- PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN2 )
- PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 )
- PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 )
- PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") /* "V-BLANKING" in "test mode" */
-
- PORT_START("DSWA")
- TOAPLAN_MACHINE_COCKTAIL_LOC(SW1)
- TOAPLAN_COINAGE_WORLD_LOC(SW1)
-
- PORT_START("DSWB")
- TOAPLAN_DIFFICULTY_LOC(SW2)
- PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:!3,!4") /* table at 0x13ce ('wardner') or 0x13de ('wardnerj') */
- PORT_DIPSETTING( 0x00, "30k 80k 50k+" )
- PORT_DIPSETTING( 0x04, "50k 100k 50k+" )
- PORT_DIPSETTING( 0x08, "30k Only" )
- PORT_DIPSETTING( 0x0c, "50k Only" )
- PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:!5,!6")
- PORT_DIPSETTING( 0x30, "1" )
- PORT_DIPSETTING( 0x00, "3" )
- PORT_DIPSETTING( 0x10, "4" )
- PORT_DIPSETTING( 0x20, "5" )
- PORT_DIPUNUSED_DIPLOC( 0x40, IP_ACTIVE_HIGH, "SW2:!7" )
- PORT_DIPUNUSED_DIPLOC( 0x80, IP_ACTIVE_HIGH, "SW2:!8" )
-INPUT_PORTS_END
-
-static INPUT_PORTS_START( wardnerjb )
- PORT_INCLUDE( wardner_generic )
-
- PORT_MODIFY("DSWB")
- PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:!5,!6")
- PORT_DIPSETTING( 0x30, "1" )
- PORT_DIPSETTING( 0x00, "2" )
- PORT_DIPSETTING( 0x20, "3" )
- PORT_DIPSETTING( 0x10, "4" )
-INPUT_PORTS_END
-
-/* verified from Z80 code */
-static INPUT_PORTS_START( wardner )
- PORT_INCLUDE( wardner_generic )
-
- PORT_MODIFY("P1")
- PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Skip Video RAM Tests") PORT_CODE(KEYCODE_0)
- /* actually player 1 button 3 - not used in gameplay */
- /* code at 0x6d25 ('wardner'), 0x6d2f ('wardnerj') or 0x6d2c ('pyros') */
-INPUT_PORTS_END
-
-/* verified from Z80 code */
-static INPUT_PORTS_START( wardnerj )
- PORT_INCLUDE( wardner )
-
- PORT_MODIFY("DSWA")
- TOAPLAN_COINAGE_JAPAN_LOC(SW1)
-INPUT_PORTS_END
-
-/* verified from Z80 code */
-static INPUT_PORTS_START( pyros )
- PORT_INCLUDE( wardnerj )
-
- PORT_MODIFY("DSWB")
- PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:!3,!4") /* table at 0x13ce */
- PORT_DIPSETTING( 0x00, "30k 80k 50k+" )
- PORT_DIPSETTING( 0x04, "50k 100k 50k+" )
- PORT_DIPSETTING( 0x08, "50k Only" )
- PORT_DIPSETTING( 0x0c, "100k Only" )
- PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:!7") /* additional code at 0x6037 */
- PORT_DIPSETTING( 0x40, DEF_STR( No ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
-INPUT_PORTS_END
-
-
-
-static const gfx_layout charlayout =
-{
- 8,8, /* 8*8 characters */
- RGN_FRAC(1,3), /* 2048 characters */
- 3, /* 3 bits per pixel */
- { RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) }, /* the bitplanes are separated */
- { STEP8(0,1) },
- { STEP8(0,8) },
- 8*8 /* every char takes 8 consecutive bytes */
-};
-
-static const gfx_layout tilelayout =
-{
- 8,8, /* 8*8 tiles */
- RGN_FRAC(1,4), /* 4096 tiles */
- 4, /* 4 bits per pixel */
- { RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) }, /* the bitplanes are separated */
- { STEP8(0,1) },
- { STEP8(0,8) },
- 8*8 /* every tile takes 8 consecutive bytes */
-};
-
-
-static GFXDECODE_START( gfx_wardner )
- GFXDECODE_ENTRY( "gfx1", 0x00000, charlayout, 1536, 32 ) /* colors 1536-1791 */
- GFXDECODE_ENTRY( "gfx2", 0x00000, tilelayout, 1280, 16 ) /* colors 1280-1535 */
- GFXDECODE_ENTRY( "gfx3", 0x00000, tilelayout, 1024, 16 ) /* colors 1024-1079 */
-GFXDECODE_END
-
-
-void wardner_state::driver_start()
-{
- /* Save-State stuff in src/machine/twincobr.cpp */
- driver_savestate();
-}
-
-void wardner_state::machine_reset()
-{
- twincobr_state::machine_reset();
-
- m_membank->set_bank(0);
-}
-
-void wardner_state::wardner(machine_config &config)
-{
- /* basic machine hardware */
- Z80(config, m_maincpu, XTAL(24'000'000) / 4); /* 6MHz */
- m_maincpu->set_addrmap(AS_PROGRAM, &wardner_state::main_program_map);
- m_maincpu->set_addrmap(AS_IO, &wardner_state::main_io_map);
-
- ADDRESS_MAP_BANK(config, "membank").set_map(&wardner_state::main_bank_map).set_options(ENDIANNESS_LITTLE, 8, 18, 0x8000);
-
- z80_device &audiocpu(Z80(config, "audiocpu", XTAL(14'000'000) / 4)); /* 3.5MHz */
- audiocpu.set_addrmap(AS_PROGRAM, &wardner_state::sound_program_map);
- audiocpu.set_addrmap(AS_IO, &wardner_state::sound_io_map);
-
- TMS32010(config, m_dsp, XTAL(14'000'000)); /* 14MHz Crystal CLKin */
- m_dsp->set_addrmap(AS_PROGRAM, &wardner_state::dsp_program_map);
- /* Data Map is internal to the CPU */
- m_dsp->set_addrmap(AS_IO, &wardner_state::dsp_io_map);
- m_dsp->bio().set(FUNC(wardner_state::twincobr_bio_r));
-
- config.set_maximum_quantum(attotime::from_hz(6000)); /* 100 CPU slices per frame */
-
- ls259_device &mainlatch(LS259(config, "mainlatch"));
- mainlatch.q_out_cb<2>().set(FUNC(wardner_state::int_enable_w));
- mainlatch.q_out_cb<3>().set(FUNC(wardner_state::flipscreen_w));
- mainlatch.q_out_cb<4>().set(FUNC(wardner_state::bg_ram_bank_w));
- mainlatch.q_out_cb<5>().set(FUNC(wardner_state::fg_rom_bank_w));
- mainlatch.q_out_cb<6>().set(FUNC(wardner_state::display_on_w));
-
- ls259_device &coinlatch(LS259(config, "coinlatch"));
- coinlatch.q_out_cb<0>().set(FUNC(wardner_state::dsp_int_w));
- coinlatch.q_out_cb<4>().set(FUNC(wardner_state::coin_counter_1_w));
- coinlatch.q_out_cb<5>().set(FUNC(wardner_state::coin_counter_2_w));
- coinlatch.q_out_cb<6>().set(FUNC(wardner_state::coin_lockout_1_w));
- coinlatch.q_out_cb<7>().set(FUNC(wardner_state::coin_lockout_2_w));
-
- /* video hardware */
- hd6845s_device &crtc(HD6845S(config, "crtc", XTAL(14'000'000)/4)); /* 3.5MHz measured on CLKin */
- crtc.set_screen(m_screen);
- crtc.set_show_border_area(false);
- crtc.set_char_width(2);
-
- TOAPLAN_SCU(config, m_spritegen, 0);
- m_spritegen->set_screen(m_screen);
- m_spritegen->set_palette(m_palette);
- m_spritegen->set_xoffsets(32, 14);
- m_spritegen->set_pri_callback(FUNC(wardner_state::pri_cb));
-
- BUFFERED_SPRITERAM8(config, m_spriteram8);
-
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
- m_screen->set_video_attributes(VIDEO_UPDATE_BEFORE_VBLANK);
- m_screen->set_raw(14_MHz_XTAL/2, 446, 0, 320, 286, 0, 240);
- m_screen->set_screen_update(FUNC(wardner_state::screen_update));
- m_screen->screen_vblank().set(m_spriteram8, FUNC(buffered_spriteram8_device::vblank_copy_rising));
- m_screen->screen_vblank().append(FUNC(wardner_state::wardner_vblank_irq));
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_wardner);
- PALETTE(config, m_palette).set_format(palette_device::xBGR_555, 4096);
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
-
- ym3812_device &ymsnd(YM3812(config, "ymsnd", XTAL(14'000'000) / 4));
- ymsnd.irq_handler().set_inputline("audiocpu", 0);
- ymsnd.add_route(ALL_OUTPUTS, "mono", 1.0);
-}
-
-
-
-/***************************************************************************
-
- Game driver(s)
-
-***************************************************************************/
-
-ROM_START( wardner )
- ROM_REGION( 0x40000, "maincpu", ROMREGION_ERASEFF ) /* Banked Main Z80 code */
- ROM_LOAD( "b25-31.6m", 0x00000, 0x08000, CRC(c5dd56fd) SHA1(f0a09557150e9c1c6b9d8e125f5408fc269c9d17) ) /* Main Z80 code */
- ROM_LOAD( "b25-18.7m", 0x10000, 0x10000, CRC(9aab8ee2) SHA1(16fa44b75f4a3a5b1ff713690a299ecec2b5a4bf) ) /* OBJ ROMs */
- ROM_LOAD( "b25-19.8m", 0x20000, 0x10000, CRC(95b68813) SHA1(06ea1b1d6e2e6326ceb9324fc471d082fda6112e) )
- ROM_LOAD( "b25-32.10m", 0x38000, 0x08000, CRC(347f411b) SHA1(1fb2883d74d10350cb1c62fb58d5783652861b37) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound Z80 code */
- ROM_LOAD( "b25-16.4k", 0x00000, 0x08000, CRC(e5202ff8) SHA1(15ae8c0bb16a20bee14e8d80d81c249404ab1463) )
-
- ROM_REGION( 0x2000, "dsp", 0 ) /* Co-Processor TMS320C10 */
- ROM_LOAD( "d70012u_gxc-02_mcu_71001", 0x0000, 0x0c00, BAD_DUMP CRC(eee0ff59) SHA1(dad4570815ec444e34cc73f7cd90f9ca8f7b3eb8) ) // it should use undumped MCU 71900, but they are interchangeable
-
- ROM_REGION( 0x0c000, "gfx1", 0 ) /* chars */
- ROM_LOAD( "b25-28.10f", 0x00000, 0x04000, CRC(1392b60d) SHA1(86b9eab87f8d5f68fda500420f4ed61331089fc2) )
- ROM_LOAD( "b25-27.8f", 0x04000, 0x04000, CRC(0ed848da) SHA1(e4b38e21c101a28a8961a9fe30c9cb10919cc148) )
- ROM_LOAD( "b25-26.7f", 0x08000, 0x04000, CRC(79792c86) SHA1(648b97f1ec30d46e40e60eb13159b4f6f86e9243) )
-
- ROM_REGION( 0x20000, "gfx2", 0 ) /* fg tiles */
- ROM_LOAD( "b25-12.18f", 0x00000, 0x08000, CRC(15d08848) SHA1(e2e62d95a3f240664b5e0ac0f163a0d5cefa5312) )
- ROM_LOAD( "b25-15.23f", 0x08000, 0x08000, CRC(cdd2d408) SHA1(7e4d77f8725fa30d4d65e811d10e0b2c00b23cfe) )
- ROM_LOAD( "b25-14.21f", 0x10000, 0x08000, CRC(5a2aef4f) SHA1(60f4ab2582a924defb5241ab367826ae1f4b3f5e) )
- ROM_LOAD( "b25-13.19f", 0x18000, 0x08000, CRC(be21db2b) SHA1(7fc1809618f2432c9ec6eb33ce57a5faffd44974) )
-
- ROM_REGION( 0x20000, "gfx3", 0 ) /* bg tiles */
- ROM_LOAD( "b25-08.12f", 0x00000, 0x08000, CRC(883ccaa3) SHA1(90d686094eac6e80caf8e2cf90c00bb41a0d26e2) )
- ROM_LOAD( "b25-11.16f", 0x08000, 0x08000, CRC(d6ebd510) SHA1(d65e0db7756ebe6828bf637a6c915bb06082636c) )
- ROM_LOAD( "b25-10.15f", 0x10000, 0x08000, CRC(b9a61e81) SHA1(541e579664d583fbbf81111046115018fdaff073) )
- ROM_LOAD( "b25-09.14f", 0x18000, 0x08000, CRC(585411b7) SHA1(67c0f4b7ab303341d5481c4024dc4199acb7c279) )
-
- ROM_REGION( 0x40000, "scu", 0 ) /* sprites */
- ROM_LOAD( "b25-01.14c", 0x00000, 0x10000, CRC(42ec01fb) SHA1(646192a2e89f795ed016860cdcdc0b5ef645fca2) )
- ROM_LOAD( "b25-02.16c", 0x10000, 0x10000, CRC(6c0130b7) SHA1(8b6ad72848d03c3d4ee3acd35abbb3a0e678122c) )
- ROM_LOAD( "b25-03.17c", 0x20000, 0x10000, CRC(b923db99) SHA1(2f4be81afdf200586bc44b1e94553d84d16d0b62) )
- ROM_LOAD( "b25-04.19c", 0x30000, 0x10000, CRC(8059573c) SHA1(75bd19e504433438b85ed00e50e85fb98eebf4de) )
-
- ROM_REGION( 0x260, "proms", 0 ) /* nibble bproms, lo/hi order to be determined */
- ROM_LOAD( "82s129.b19", 0x000, 0x100, CRC(24e7d62f) SHA1(1c06a1ef1b6a722794ca1d5ee2c476ecaa5178a3) ) /* sprite priority control ?? */
- ROM_LOAD( "82s129.b18", 0x100, 0x100, CRC(a50cef09) SHA1(55cafb5b2551b80ae708e9b966cf37c70a16d310) ) /* sprite priority control ?? */
- ROM_LOAD( "82s123.b21", 0x200, 0x020, CRC(f72482db) SHA1(b0cb911f9c81f6088a5aa8760916ddae1f8534d7) ) /* sprite control ?? */
- ROM_LOAD( "82s123.c6", 0x220, 0x020, CRC(bc88cced) SHA1(5055362710c0f58823c05fb4c0e0eec638b91e3d) ) /* sprite attribute (flip/position) ?? */
- ROM_LOAD( "82s123.f1", 0x240, 0x020, CRC(4fb5df2a) SHA1(506ef2c8e4cf45c256d6831a0a5760732f2de422) ) /* tile to sprite priority ?? */
-ROM_END
-
-// the ROM contents of the bootleg are the same of the original, the difference is the TMS320C10 code which is in external PROMs instead of internal
-ROM_START( wardnerb )
- ROM_REGION( 0x40000, "maincpu", ROMREGION_ERASEFF ) /* Banked Main Z80 code */
- ROM_LOAD( "b25-31.6m", 0x00000, 0x08000, CRC(c5dd56fd) SHA1(f0a09557150e9c1c6b9d8e125f5408fc269c9d17) ) /* Main Z80 code */
- ROM_LOAD( "b25-18.7m", 0x10000, 0x10000, CRC(9aab8ee2) SHA1(16fa44b75f4a3a5b1ff713690a299ecec2b5a4bf) ) /* OBJ ROMs */
- ROM_LOAD( "b25-19.8m", 0x20000, 0x10000, CRC(95b68813) SHA1(06ea1b1d6e2e6326ceb9324fc471d082fda6112e) )
- ROM_LOAD( "b25-32.10m", 0x38000, 0x08000, CRC(347f411b) SHA1(1fb2883d74d10350cb1c62fb58d5783652861b37) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound Z80 code */
- ROM_LOAD( "b25-16.4k", 0x00000, 0x08000, CRC(e5202ff8) SHA1(15ae8c0bb16a20bee14e8d80d81c249404ab1463) )
-
- ROM_REGION( 0x2000, "dsp", 0 ) /* Co-Processor TMS320C10 */
- ROMX_LOAD( "82s137.1d", 0x0000, 0x0400, CRC(cc5b3f53) SHA1(33589665ac995cc4645b56bbcd6d1c1cd5368f88), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(1) ) /* msb */
- ROMX_LOAD( "82s137.1e", 0x0000, 0x0400, CRC(47351d55) SHA1(826add3ea3987f2c9ba2d3fc69a4ad2d9b033c89), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(1) )
- ROMX_LOAD( "82s137.3d", 0x0001, 0x0400, CRC(70b537b9) SHA1(5211ec4605894727747dda66b70c9427652b16b4), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(1) ) /* lsb */
- ROMX_LOAD( "82s137.3e", 0x0001, 0x0400, CRC(6edb2de8) SHA1(48459037c3b865f0c0d63a416fa71ba1119f7a09), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(1) )
- ROMX_LOAD( "82s131.3b", 0x0800, 0x0200, CRC(9dfffaff) SHA1(2f4a1c1afba6a362dc5774a82656883b08fa16f2), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(1) )
- ROMX_LOAD( "82s131.3a", 0x0800, 0x0200, CRC(712bad47) SHA1(b9f7be13cbd90a17fe7d13fb7987a0b9b759ccad), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(1) )
- ROMX_LOAD( "82s131.2a", 0x0801, 0x0200, CRC(ac843ca6) SHA1(8fd278748ec89d8ebe2d4f3bf8b6731f357ddfb3), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(1) )
- ROMX_LOAD( "82s131.1a", 0x0801, 0x0200, CRC(50452ff8) SHA1(76964fa9ee89a51cc71904e08cfc83bf81bb89aa), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(1) )
-
- ROM_REGION( 0x0c000, "gfx1", 0 ) /* chars */
- ROM_LOAD( "b25-28.10f", 0x00000, 0x04000, CRC(1392b60d) SHA1(86b9eab87f8d5f68fda500420f4ed61331089fc2) )
- ROM_LOAD( "b25-27.8f", 0x04000, 0x04000, CRC(0ed848da) SHA1(e4b38e21c101a28a8961a9fe30c9cb10919cc148) )
- ROM_LOAD( "b25-26.7f", 0x08000, 0x04000, CRC(79792c86) SHA1(648b97f1ec30d46e40e60eb13159b4f6f86e9243) )
-
- ROM_REGION( 0x20000, "gfx2", 0 ) /* fg tiles */
- ROM_LOAD( "b25-12.18f", 0x00000, 0x08000, CRC(15d08848) SHA1(e2e62d95a3f240664b5e0ac0f163a0d5cefa5312) )
- ROM_LOAD( "b25-15.23f", 0x08000, 0x08000, CRC(cdd2d408) SHA1(7e4d77f8725fa30d4d65e811d10e0b2c00b23cfe) )
- ROM_LOAD( "b25-14.21f", 0x10000, 0x08000, CRC(5a2aef4f) SHA1(60f4ab2582a924defb5241ab367826ae1f4b3f5e) )
- ROM_LOAD( "b25-13.19f", 0x18000, 0x08000, CRC(be21db2b) SHA1(7fc1809618f2432c9ec6eb33ce57a5faffd44974) )
-
- ROM_REGION( 0x20000, "gfx3", 0 ) /* bg tiles */
- ROM_LOAD( "b25-08.12f", 0x00000, 0x08000, CRC(883ccaa3) SHA1(90d686094eac6e80caf8e2cf90c00bb41a0d26e2) )
- ROM_LOAD( "b25-11.16f", 0x08000, 0x08000, CRC(d6ebd510) SHA1(d65e0db7756ebe6828bf637a6c915bb06082636c) )
- ROM_LOAD( "b25-10.15f", 0x10000, 0x08000, CRC(b9a61e81) SHA1(541e579664d583fbbf81111046115018fdaff073) )
- ROM_LOAD( "b25-09.14f", 0x18000, 0x08000, CRC(585411b7) SHA1(67c0f4b7ab303341d5481c4024dc4199acb7c279) )
-
- ROM_REGION( 0x40000, "scu", 0 ) /* sprites */
- ROM_LOAD( "b25-01.14c", 0x00000, 0x10000, CRC(42ec01fb) SHA1(646192a2e89f795ed016860cdcdc0b5ef645fca2) )
- ROM_LOAD( "b25-02.16c", 0x10000, 0x10000, CRC(6c0130b7) SHA1(8b6ad72848d03c3d4ee3acd35abbb3a0e678122c) )
- ROM_LOAD( "b25-03.17c", 0x20000, 0x10000, CRC(b923db99) SHA1(2f4be81afdf200586bc44b1e94553d84d16d0b62) )
- ROM_LOAD( "b25-04.19c", 0x30000, 0x10000, CRC(8059573c) SHA1(75bd19e504433438b85ed00e50e85fb98eebf4de) )
-
- ROM_REGION( 0x260, "proms", 0 ) /* nibble bproms, lo/hi order to be determined */
- ROM_LOAD( "82s129.b19", 0x000, 0x100, CRC(24e7d62f) SHA1(1c06a1ef1b6a722794ca1d5ee2c476ecaa5178a3) ) /* sprite priority control ?? */
- ROM_LOAD( "82s129.b18", 0x100, 0x100, CRC(a50cef09) SHA1(55cafb5b2551b80ae708e9b966cf37c70a16d310) ) /* sprite priority control ?? */
- ROM_LOAD( "82s123.b21", 0x200, 0x020, CRC(f72482db) SHA1(b0cb911f9c81f6088a5aa8760916ddae1f8534d7) ) /* sprite control ?? */
- ROM_LOAD( "82s123.c6", 0x220, 0x020, CRC(bc88cced) SHA1(5055362710c0f58823c05fb4c0e0eec638b91e3d) ) /* sprite attribute (flip/position) ?? */
- ROM_LOAD( "82s123.f1", 0x240, 0x020, CRC(4fb5df2a) SHA1(506ef2c8e4cf45c256d6831a0a5760732f2de422) ) /* tile to sprite priority ?? */
-ROM_END
-
-ROM_START( pyros )
- ROM_REGION( 0x40000, "maincpu", ROMREGION_ERASEFF ) /* Banked Z80 code */
- ROM_LOAD( "b25-29.6m", 0x00000, 0x08000, CRC(b568294d) SHA1(5d04dd006f5180fa0c9340e2efa6613625d712a8) ) /* Main Z80 code */
- ROM_LOAD( "b25-18.7m", 0x10000, 0x10000, CRC(9aab8ee2) SHA1(16fa44b75f4a3a5b1ff713690a299ecec2b5a4bf) ) /* OBJ ROMs */
- ROM_LOAD( "b25-19.8m", 0x20000, 0x10000, CRC(95b68813) SHA1(06ea1b1d6e2e6326ceb9324fc471d082fda6112e) )
- ROM_LOAD( "b25-30.10m", 0x38000, 0x08000, CRC(5056c799) SHA1(9750fa8bf5d1181a4fecbcbf822f8f027bebd5a8) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound Z80 code */
- ROM_LOAD( "b25-16.4k", 0x00000, 0x08000, CRC(e5202ff8) SHA1(15ae8c0bb16a20bee14e8d80d81c249404ab1463) )
-
- ROM_REGION( 0x2000, "dsp", 0 ) /* Co-Processor TMS320C10 */
- ROM_LOAD( "d70012u_gxc-02_mcu_71001", 0x0000, 0x0c00, BAD_DUMP CRC(eee0ff59) SHA1(dad4570815ec444e34cc73f7cd90f9ca8f7b3eb8) ) // it should use undumped MCU 71900, but they are interchangeable
-
- ROM_REGION( 0x0c000, "gfx1", 0 ) /* chars */
- ROM_LOAD( "b25-35.10f", 0x00000, 0x04000, CRC(fec6f0c0) SHA1(f91d698fa0712659c2e6b382a8166b1cacc50a3f) )
- ROM_LOAD( "b25-34.8f", 0x04000, 0x04000, CRC(02505dad) SHA1(28993c68a17929d6b819ca81cdf60985531fc80b) )
- ROM_LOAD( "b25-33.7f", 0x08000, 0x04000, CRC(9a55fcb9) SHA1(e04d68cc0b80b79b5f4c19c14b2e87f226f45ac8) )
-
- ROM_REGION( 0x20000, "gfx2", 0 ) /* fg tiles */
- ROM_LOAD( "b25-12.18f", 0x00000, 0x08000, CRC(15d08848) SHA1(e2e62d95a3f240664b5e0ac0f163a0d5cefa5312) )
- ROM_LOAD( "b25-15.23f", 0x08000, 0x08000, CRC(cdd2d408) SHA1(7e4d77f8725fa30d4d65e811d10e0b2c00b23cfe) )
- ROM_LOAD( "b25-14.21f", 0x10000, 0x08000, CRC(5a2aef4f) SHA1(60f4ab2582a924defb5241ab367826ae1f4b3f5e) )
- ROM_LOAD( "b25-13.19f", 0x18000, 0x08000, CRC(be21db2b) SHA1(7fc1809618f2432c9ec6eb33ce57a5faffd44974) )
-
- ROM_REGION( 0x20000, "gfx3", 0 ) /* bg tiles */
- ROM_LOAD( "b25-08.12f", 0x00000, 0x08000, CRC(883ccaa3) SHA1(90d686094eac6e80caf8e2cf90c00bb41a0d26e2) )
- ROM_LOAD( "b25-11.16f", 0x08000, 0x08000, CRC(d6ebd510) SHA1(d65e0db7756ebe6828bf637a6c915bb06082636c) )
- ROM_LOAD( "b25-10.15f", 0x10000, 0x08000, CRC(b9a61e81) SHA1(541e579664d583fbbf81111046115018fdaff073) )
- ROM_LOAD( "b25-09.14f", 0x18000, 0x08000, CRC(585411b7) SHA1(67c0f4b7ab303341d5481c4024dc4199acb7c279) )
-
- ROM_REGION( 0x40000, "scu", 0 ) /* sprites */
- ROM_LOAD( "b25-01.14c", 0x00000, 0x10000, CRC(42ec01fb) SHA1(646192a2e89f795ed016860cdcdc0b5ef645fca2) )
- ROM_LOAD( "b25-02.16c", 0x10000, 0x10000, CRC(6c0130b7) SHA1(8b6ad72848d03c3d4ee3acd35abbb3a0e678122c) )
- ROM_LOAD( "b25-03.17c", 0x20000, 0x10000, CRC(b923db99) SHA1(2f4be81afdf200586bc44b1e94553d84d16d0b62) )
- ROM_LOAD( "b25-04.19c", 0x30000, 0x10000, CRC(8059573c) SHA1(75bd19e504433438b85ed00e50e85fb98eebf4de) )
-
- ROM_REGION( 0x260, "proms", 0 ) /* nibble bproms, lo/hi order to be determined */
- ROM_LOAD( "82s129.b19", 0x000, 0x100, CRC(24e7d62f) SHA1(1c06a1ef1b6a722794ca1d5ee2c476ecaa5178a3) ) /* sprite priority control ?? */
- ROM_LOAD( "82s129.b18", 0x100, 0x100, CRC(a50cef09) SHA1(55cafb5b2551b80ae708e9b966cf37c70a16d310) ) /* sprite priority control ?? */
- ROM_LOAD( "82s123.b21", 0x200, 0x020, CRC(f72482db) SHA1(b0cb911f9c81f6088a5aa8760916ddae1f8534d7) ) /* sprite control ?? */
- ROM_LOAD( "82s123.c6", 0x220, 0x020, CRC(bc88cced) SHA1(5055362710c0f58823c05fb4c0e0eec638b91e3d) ) /* sprite attribute (flip/position) ?? */
- ROM_LOAD( "82s123.f1", 0x240, 0x020, CRC(4fb5df2a) SHA1(506ef2c8e4cf45c256d6831a0a5760732f2de422) ) /* tile to sprite priority ?? */
-ROM_END
-
-ROM_START( wardnerj )
- ROM_REGION( 0x40000, "maincpu", ROMREGION_ERASEFF ) /* Banked Z80 code */
- ROM_LOAD( "b25-17.6m", 0x00000, 0x08000, CRC(4164dca9) SHA1(1f02c0991d7c14230043e34cb4b8e089b467b234) ) /* Main Z80 code */
- ROM_LOAD( "b25-18.7m", 0x10000, 0x10000, CRC(9aab8ee2) SHA1(16fa44b75f4a3a5b1ff713690a299ecec2b5a4bf) ) /* OBJ ROMs */
- ROM_LOAD( "b25-19.8m", 0x20000, 0x10000, CRC(95b68813) SHA1(06ea1b1d6e2e6326ceb9324fc471d082fda6112e) )
- ROM_LOAD( "b25-20.10m", 0x38000, 0x08000, CRC(1113ad38) SHA1(88f89054954b1d2776ceaedc7a3605190808d7e5) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound Z80 code */
- ROM_LOAD( "b25-16.4k", 0x00000, 0x08000, CRC(e5202ff8) SHA1(15ae8c0bb16a20bee14e8d80d81c249404ab1463) )
-
- ROM_REGION( 0x2000, "dsp", 0 ) /* Co-Processor TMS320C10 */
- ROM_LOAD( "d70012u_gxc-02_mcu_71001", 0x0000, 0x0c00, BAD_DUMP CRC(eee0ff59) SHA1(dad4570815ec444e34cc73f7cd90f9ca8f7b3eb8) ) // it should use undumped MCU 71900, but they are interchangeable
-
- ROM_REGION( 0x0c000, "gfx1", 0 ) /* chars */
- ROM_LOAD( "b25-07.10f", 0x00000, 0x04000, CRC(50e329e0) SHA1(5d5fb7043457d952b28101acb909ed65bf13a2dc) )
- ROM_LOAD( "b25-06.8f", 0x04000, 0x04000, CRC(3bfeb6ae) SHA1(3a251f49901ccb17b5fedf81980d54e4f6f49d4d) )
- ROM_LOAD( "b25-05.7f", 0x08000, 0x04000, CRC(be36a53e) SHA1(320fc5b88ed1fce1aa8d8e76e1046206c138b35c) )
-
- ROM_REGION( 0x20000, "gfx2", 0 ) /* fg tiles */
- ROM_LOAD( "b25-12.18f", 0x00000, 0x08000, CRC(15d08848) SHA1(e2e62d95a3f240664b5e0ac0f163a0d5cefa5312) )
- ROM_LOAD( "b25-15.23f", 0x08000, 0x08000, CRC(cdd2d408) SHA1(7e4d77f8725fa30d4d65e811d10e0b2c00b23cfe) )
- ROM_LOAD( "b25-14.21f", 0x10000, 0x08000, CRC(5a2aef4f) SHA1(60f4ab2582a924defb5241ab367826ae1f4b3f5e) )
- ROM_LOAD( "b25-13.19f", 0x18000, 0x08000, CRC(be21db2b) SHA1(7fc1809618f2432c9ec6eb33ce57a5faffd44974) )
-
- ROM_REGION( 0x20000, "gfx3", 0 ) /* bg tiles */
- ROM_LOAD( "b25-08.12f", 0x00000, 0x08000, CRC(883ccaa3) SHA1(90d686094eac6e80caf8e2cf90c00bb41a0d26e2) )
- ROM_LOAD( "b25-11.16f", 0x08000, 0x08000, CRC(d6ebd510) SHA1(d65e0db7756ebe6828bf637a6c915bb06082636c) )
- ROM_LOAD( "b25-10.15f", 0x10000, 0x08000, CRC(b9a61e81) SHA1(541e579664d583fbbf81111046115018fdaff073) )
- ROM_LOAD( "b25-09.14f", 0x18000, 0x08000, CRC(585411b7) SHA1(67c0f4b7ab303341d5481c4024dc4199acb7c279) )
-
- ROM_REGION( 0x40000, "scu", 0 ) /* sprites */
- ROM_LOAD( "b25-01.14c", 0x00000, 0x10000, CRC(42ec01fb) SHA1(646192a2e89f795ed016860cdcdc0b5ef645fca2) )
- ROM_LOAD( "b25-02.16c", 0x10000, 0x10000, CRC(6c0130b7) SHA1(8b6ad72848d03c3d4ee3acd35abbb3a0e678122c) )
- ROM_LOAD( "b25-03.17c", 0x20000, 0x10000, CRC(b923db99) SHA1(2f4be81afdf200586bc44b1e94553d84d16d0b62) )
- ROM_LOAD( "b25-04.19c", 0x30000, 0x10000, CRC(8059573c) SHA1(75bd19e504433438b85ed00e50e85fb98eebf4de) )
-
- ROM_REGION( 0x260, "proms", 0 ) /* nibble bproms, lo/hi order to be determined */
- ROM_LOAD( "82s129.b19", 0x000, 0x100, CRC(24e7d62f) SHA1(1c06a1ef1b6a722794ca1d5ee2c476ecaa5178a3) ) /* sprite priority control ?? */
- ROM_LOAD( "82s129.b18", 0x100, 0x100, CRC(a50cef09) SHA1(55cafb5b2551b80ae708e9b966cf37c70a16d310) ) /* sprite priority control ?? */
- ROM_LOAD( "82s123.b21", 0x200, 0x020, CRC(f72482db) SHA1(b0cb911f9c81f6088a5aa8760916ddae1f8534d7) ) /* sprite control ?? */
- ROM_LOAD( "82s123.c6", 0x220, 0x020, CRC(bc88cced) SHA1(5055362710c0f58823c05fb4c0e0eec638b91e3d) ) /* sprite attribute (flip/position) ?? */
- ROM_LOAD( "82s123.f1", 0x240, 0x020, CRC(4fb5df2a) SHA1(506ef2c8e4cf45c256d6831a0a5760732f2de422) ) /* tile to sprite priority ?? */
-ROM_END
-
-// This bootleg has World main CPU ROMs mixed with Japanese char ROMs. The only unique ROM is 17.bin, where they changed the lives table, disabled the video RAM check and did some other minor changes
-ROM_START( wardnerjb )
- ROM_REGION( 0x40000, "maincpu", ROMREGION_ERASEFF )
- ROM_LOAD( "17.bin", 0x00000, 0x08000, CRC(c06804ec) SHA1(848acfc77af42f62d8d4584bfea83e7089593e71) ) // Main Z80 code
- ROM_LOAD( "18.bin", 0x10000, 0x10000, CRC(9aab8ee2) SHA1(16fa44b75f4a3a5b1ff713690a299ecec2b5a4bf) ) // OBJ ROMs
- ROM_LOAD( "19.bin", 0x20000, 0x10000, CRC(95b68813) SHA1(06ea1b1d6e2e6326ceb9324fc471d082fda6112e) )
- ROM_LOAD( "20.bin", 0x38000, 0x08000, CRC(45185301) SHA1(f0b30a1337801230d49dc267cfe715559e0d1b41) ) // 1ST AND 2ND HALF IDENTICAL
- ROM_CONTINUE( 0x38000, 0x08000 )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "16.bin", 0x00000, 0x08000, CRC(e5202ff8) SHA1(15ae8c0bb16a20bee14e8d80d81c249404ab1463) )
-
- ROM_REGION( 0x2000, "dsp", 0 ) // Co-Processor TMS320C10, not dumped for this set
- ROMX_LOAD( "82s137.1d", 0x0000, 0x0400, BAD_DUMP CRC(cc5b3f53) SHA1(33589665ac995cc4645b56bbcd6d1c1cd5368f88), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(1) ) // MSB
- ROMX_LOAD( "82s137.1e", 0x0000, 0x0400, BAD_DUMP CRC(47351d55) SHA1(826add3ea3987f2c9ba2d3fc69a4ad2d9b033c89), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(1) )
- ROMX_LOAD( "82s137.3d", 0x0001, 0x0400, BAD_DUMP CRC(70b537b9) SHA1(5211ec4605894727747dda66b70c9427652b16b4), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(1) ) // LSB
- ROMX_LOAD( "82s137.3e", 0x0001, 0x0400, BAD_DUMP CRC(6edb2de8) SHA1(48459037c3b865f0c0d63a416fa71ba1119f7a09), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(1) )
- ROMX_LOAD( "82s131.3b", 0x0800, 0x0200, BAD_DUMP CRC(9dfffaff) SHA1(2f4a1c1afba6a362dc5774a82656883b08fa16f2), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(1) )
- ROMX_LOAD( "82s131.3a", 0x0800, 0x0200, BAD_DUMP CRC(712bad47) SHA1(b9f7be13cbd90a17fe7d13fb7987a0b9b759ccad), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(1) )
- ROMX_LOAD( "82s131.2a", 0x0801, 0x0200, BAD_DUMP CRC(ac843ca6) SHA1(8fd278748ec89d8ebe2d4f3bf8b6731f357ddfb3), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(1) )
- ROMX_LOAD( "82s131.1a", 0x0801, 0x0200, BAD_DUMP CRC(50452ff8) SHA1(76964fa9ee89a51cc71904e08cfc83bf81bb89aa), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(1) )
-
- ROM_REGION( 0x0c000, "gfx1", 0 ) // chars
- ROM_LOAD( "7.bin", 0x00000, 0x04000, CRC(22abf48e) SHA1(5e8d895f50af0e5fc8499ee0f8c6e8a9ffd1fad8) ) // 0xxxxxxxxxxxxxx = 0xFF
- ROM_CONTINUE( 0x00000, 0x04000 )
- ROM_LOAD( "6.bin", 0x04000, 0x04000, CRC(49b66bc0) SHA1(5ec4b95cc557b29d26314ce12fe4d6b7e35389ed) ) // 0xxxxxxxxxxxxxx = 0xFF
- ROM_CONTINUE( 0x04000, 0x04000 )
- ROM_LOAD( "5.bin", 0x08000, 0x04000, CRC(cc7e7850) SHA1(14fcd5f13be46a348c749aef121524709604e9e2) ) // 0xxxxxxxxxxxxxx = 0xFF
- ROM_CONTINUE( 0x08000, 0x04000 )
-
- ROM_REGION( 0x20000, "gfx2", 0 ) // fg tiles
- ROM_LOAD( "12.bin", 0x00000, 0x08000, CRC(15d08848) SHA1(e2e62d95a3f240664b5e0ac0f163a0d5cefa5312) )
- ROM_LOAD( "15.bin", 0x08000, 0x08000, CRC(cdd2d408) SHA1(7e4d77f8725fa30d4d65e811d10e0b2c00b23cfe) )
- ROM_LOAD( "14.bin", 0x10000, 0x08000, CRC(5a2aef4f) SHA1(60f4ab2582a924defb5241ab367826ae1f4b3f5e) )
- ROM_LOAD( "13.bin", 0x18000, 0x08000, CRC(be21db2b) SHA1(7fc1809618f2432c9ec6eb33ce57a5faffd44974) )
-
- ROM_REGION( 0x20000, "gfx3", 0 ) // bg tiles
- ROM_LOAD( "8.bin", 0x00000, 0x08000, CRC(883ccaa3) SHA1(90d686094eac6e80caf8e2cf90c00bb41a0d26e2) )
- ROM_LOAD( "11.bin", 0x08000, 0x08000, CRC(d6ebd510) SHA1(d65e0db7756ebe6828bf637a6c915bb06082636c) )
- ROM_LOAD( "10.bin", 0x10000, 0x08000, CRC(b9a61e81) SHA1(541e579664d583fbbf81111046115018fdaff073) )
- ROM_LOAD( "9.bin", 0x18000, 0x08000, CRC(585411b7) SHA1(67c0f4b7ab303341d5481c4024dc4199acb7c279) )
-
- ROM_REGION( 0x40000, "scu", 0 ) // sprites
- ROM_LOAD( "1.bin", 0x00000, 0x10000, CRC(42ec01fb) SHA1(646192a2e89f795ed016860cdcdc0b5ef645fca2) )
- ROM_LOAD( "2.bin", 0x10000, 0x10000, CRC(6c0130b7) SHA1(8b6ad72848d03c3d4ee3acd35abbb3a0e678122c) )
- ROM_LOAD( "3.bin", 0x20000, 0x10000, CRC(b923db99) SHA1(2f4be81afdf200586bc44b1e94553d84d16d0b62) )
- ROM_LOAD( "4.bin", 0x30000, 0x10000, CRC(8059573c) SHA1(75bd19e504433438b85ed00e50e85fb98eebf4de) )
-
- ROM_REGION( 0x260, "proms", 0 ) // nibble bproms, lo/hi order to be determined, not dumped for this set
- ROM_LOAD( "82s129.b19", 0x000, 0x100, BAD_DUMP CRC(24e7d62f) SHA1(1c06a1ef1b6a722794ca1d5ee2c476ecaa5178a3) ) // Sprite priority control ??
- ROM_LOAD( "82s129.b18", 0x100, 0x100, BAD_DUMP CRC(a50cef09) SHA1(55cafb5b2551b80ae708e9b966cf37c70a16d310) ) // Sprite priority control ??
- ROM_LOAD( "82s123.b21", 0x200, 0x020, BAD_DUMP CRC(f72482db) SHA1(b0cb911f9c81f6088a5aa8760916ddae1f8534d7) ) // Sprite control ??
- ROM_LOAD( "82s123.c6", 0x220, 0x020, BAD_DUMP CRC(bc88cced) SHA1(5055362710c0f58823c05fb4c0e0eec638b91e3d) ) // Sprite attribute (flip/position) ??
- ROM_LOAD( "82s123.f1", 0x240, 0x020, BAD_DUMP CRC(4fb5df2a) SHA1(506ef2c8e4cf45c256d6831a0a5760732f2de422) ) // Tile to sprite priority ??
-ROM_END
-
-} // Anonymous namespace
-
-
-GAME( 1987, wardner, 0, wardner, wardner, wardner_state, empty_init, ROT0, "Toaplan / Taito Corporation Japan", "Wardner (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wardnerb, wardner, wardner, wardner, wardner_state, empty_init, ROT0, "bootleg", "Wardner (World, bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, pyros, wardner, wardner, pyros, wardner_state, empty_init, ROT0, "Toaplan / Taito America Corporation", "Pyros (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wardnerj, wardner, wardner, wardnerj, wardner_state, empty_init, ROT0, "Toaplan / Taito Corporation", "Wardner no Mori (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wardnerjb, wardner, wardner, wardnerjb, wardner_state, empty_init, ROT0, "bootleg", "Wardner no Mori (Japan, bootleg)", MACHINE_SUPPORTS_SAVE )