diff options
Diffstat (limited to 'src/mame/drivers/vulgus.c')
-rw-r--r-- | src/mame/drivers/vulgus.c | 409 |
1 files changed, 409 insertions, 0 deletions
diff --git a/src/mame/drivers/vulgus.c b/src/mame/drivers/vulgus.c new file mode 100644 index 00000000000..a4f92fbb74d --- /dev/null +++ b/src/mame/drivers/vulgus.c @@ -0,0 +1,409 @@ +/*************************************************************************** + +Vulgus memory map (preliminary) + +driver by Mirko Buffoni + +MAIN CPU +0000-9fff ROM +cc00-cc7f Sprites +d000-d3ff Video RAM +d400-d7ff Color RAM +d800-dbff background video RAM +dc00-dfff background color RAM +e000-efff RAM + +read: +c000 IN0 +c001 IN1 +c002 IN2 +c003 DSW1 +c004 DSW2 + +write: +c802 background y scroll low 8 bits +c803 background x scroll low 8 bits +c805 background palette bank selector +c902 background y scroll high bit +c903 background x scroll high bit + +SOUND CPU +0000-3fff ROM +4000-47ff RAM + +write: +8000 YM2203 #1 control +8001 YM2203 #1 write +c000 YM2203 #2 control +c001 YM2203 #2 write + +***************************************************************************/ + +#include "driver.h" +#include "sound/ay8910.h" + + +extern UINT8 *vulgus_fgvideoram; +extern UINT8 *vulgus_bgvideoram; +extern UINT8 *vulgus_scroll_low,*vulgus_scroll_high; + +WRITE8_HANDLER( vulgus_fgvideoram_w ); +WRITE8_HANDLER( vulgus_bgvideoram_w ); +WRITE8_HANDLER( vulgus_c804_w ); +WRITE8_HANDLER( vulgus_palette_bank_w ); +VIDEO_START( vulgus ); +PALETTE_INIT( vulgus ); +VIDEO_UPDATE( vulgus ); + + + +static INTERRUPT_GEN( vulgus_interrupt ) +{ + if (cpu_getiloops() != 0) cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, 0xcf); /* RST 08h */ + else cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, 0xd7); /* RST 10h - vblank */ +} + + + +static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x9fff) AM_READ(MRA8_ROM) + AM_RANGE(0xc000, 0xc000) AM_READ(input_port_0_r) + AM_RANGE(0xc001, 0xc001) AM_READ(input_port_1_r) + AM_RANGE(0xc002, 0xc002) AM_READ(input_port_2_r) + AM_RANGE(0xc003, 0xc003) AM_READ(input_port_3_r) + AM_RANGE(0xc004, 0xc004) AM_READ(input_port_4_r) + AM_RANGE(0xd000, 0xefff) AM_READ(MRA8_RAM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x9fff) AM_WRITE(MWA8_ROM) + AM_RANGE(0xc800, 0xc800) AM_WRITE(soundlatch_w) + AM_RANGE(0xc802, 0xc803) AM_WRITE(MWA8_RAM) AM_BASE(&vulgus_scroll_low) + AM_RANGE(0xc804, 0xc804) AM_WRITE(vulgus_c804_w) + AM_RANGE(0xc805, 0xc805) AM_WRITE(vulgus_palette_bank_w) + AM_RANGE(0xc902, 0xc903) AM_WRITE(MWA8_RAM) AM_BASE(&vulgus_scroll_high) + AM_RANGE(0xcc00, 0xcc7f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) + AM_RANGE(0xd000, 0xd7ff) AM_WRITE(vulgus_fgvideoram_w) AM_BASE(&vulgus_fgvideoram) + AM_RANGE(0xd800, 0xdfff) AM_WRITE(vulgus_bgvideoram_w) AM_BASE(&vulgus_bgvideoram) + AM_RANGE(0xe000, 0xefff) AM_WRITE(MWA8_RAM) +ADDRESS_MAP_END + + +static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x1fff) AM_READ(MRA8_ROM) + AM_RANGE(0x4000, 0x47ff) AM_READ(MRA8_RAM) + AM_RANGE(0x6000, 0x6000) AM_READ(soundlatch_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x1fff) AM_WRITE(MWA8_ROM) + AM_RANGE(0x4000, 0x47ff) AM_WRITE(MWA8_RAM) + AM_RANGE(0x8000, 0x8000) AM_WRITE(AY8910_control_port_0_w) + AM_RANGE(0x8001, 0x8001) AM_WRITE(AY8910_write_port_0_w) + AM_RANGE(0xc000, 0xc000) AM_WRITE(AY8910_control_port_1_w) + AM_RANGE(0xc001, 0xc001) AM_WRITE(AY8910_write_port_1_w) +ADDRESS_MAP_END + + + +static INPUT_PORTS_START( vulgus ) + PORT_START /* IN0 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) + + PORT_START /* IN1 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START /* IN2 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START /* DSW0 */ + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x01, "1" ) + PORT_DIPSETTING( 0x02, "2" ) + PORT_DIPSETTING( 0x03, "3" ) + PORT_DIPSETTING( 0x00, "5" ) + /* these are the settings for the second coin input, but it seems that the */ + /* game only supports one */ + PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 5C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x18, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x1c, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x14, DEF_STR( 1C_3C ) ) +/* PORT_DIPSETTING( 0x00, "Invalid" ) disables both coins */ + PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 5C_1C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x60, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0xa0, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) + + PORT_START /* DSW1 */ +/* not sure about difficulty + Code perform a read and (& 0x03). NDMix*/ + PORT_DIPNAME( 0x03, 0x03, "Difficulty?" ) + PORT_DIPSETTING( 0x02, "Easy?" ) + PORT_DIPSETTING( 0x03, "Normal?" ) + PORT_DIPSETTING( 0x01, "Hard?" ) + PORT_DIPSETTING( 0x00, "Hardest?" ) + PORT_DIPNAME( 0x04, 0x04, "Demo Music" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x70, 0x70, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x30, "10000 50000" ) + PORT_DIPSETTING( 0x50, "10000 60000" ) + PORT_DIPSETTING( 0x10, "10000 70000" ) + PORT_DIPSETTING( 0x70, "20000 60000" ) + PORT_DIPSETTING( 0x60, "20000 70000" ) + PORT_DIPSETTING( 0x20, "20000 80000" ) + PORT_DIPSETTING( 0x40, "30000 70000" ) + PORT_DIPSETTING( 0x00, DEF_STR( None ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) +INPUT_PORTS_END + + + +static const gfx_layout charlayout = +{ + 8,8, + RGN_FRAC(1,1), + 2, + { 4, 0 }, + { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3 }, + { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, + 16*8 +}; +static const gfx_layout tilelayout = +{ + 16,16, + RGN_FRAC(1,3), + 3, + { RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) }, + { 0, 1, 2, 3, 4, 5, 6, 7, + 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, + 32*8 +}; +static const gfx_layout spritelayout = +{ + 16,16, + RGN_FRAC(1,2), + 4, + { RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 4, 0 }, + { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3, + 32*8+0, 32*8+1, 32*8+2, 32*8+3, 33*8+0, 33*8+1, 33*8+2, 33*8+3 }, + { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, + 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 }, + 64*8 +}; + + + +static GFXDECODE_START( vulgus ) + GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 64 ) + GFXDECODE_ENTRY( REGION_GFX2, 0, tilelayout, 64*4+16*16, 32*4 ) + GFXDECODE_ENTRY( REGION_GFX3, 0, spritelayout, 64*4, 16 ) +GFXDECODE_END + + + + +static MACHINE_DRIVER_START( vulgus ) + + /* basic machine hardware */ + MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz (?) */ + MDRV_CPU_PROGRAM_MAP(readmem,writemem) + MDRV_CPU_VBLANK_INT(vulgus_interrupt,2) + + MDRV_CPU_ADD(Z80, 3000000) + /* audio CPU */ /* 3 MHz ??? */ + MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) + MDRV_CPU_VBLANK_INT(irq0_line_hold,8) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) + MDRV_GFXDECODE(vulgus) + MDRV_PALETTE_LENGTH(64*4+16*16+4*32*8) + + MDRV_PALETTE_INIT(vulgus) + MDRV_VIDEO_START(vulgus) + MDRV_VIDEO_UPDATE(vulgus) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(AY8910, 1500000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) + + MDRV_SOUND_ADD(AY8910, 1500000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) +MACHINE_DRIVER_END + + + +/*************************************************************************** + + Game driver(s) + +***************************************************************************/ + +ROM_START( vulgus ) + ROM_REGION( 0x1c000, REGION_CPU1, 0 ) + ROM_LOAD( "v2", 0x0000, 0x2000, CRC(3e18ff62) SHA1(03f61cc25b4c258effac2172f25641b668a1ae97) ) + ROM_LOAD( "v3", 0x2000, 0x2000, CRC(b4650d82) SHA1(4567dfe2b12c59f8c75f5198a136a9afe4975e09) ) + ROM_LOAD( "v4", 0x4000, 0x2000, CRC(5b26355c) SHA1(4220b70ad2bdfe269d4ac4e957114dbd3cea0975) ) + ROM_LOAD( "v5", 0x6000, 0x2000, CRC(4ca7f10e) SHA1(a3c278aecbb63063b660854ccef6fbaff7e58e32) ) + ROM_LOAD( "1-8n.bin", 0x8000, 0x2000, CRC(6ca5ca41) SHA1(6f28d143e984d3d6af3114702ec27d6e878cc35f) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "1-11c.bin", 0x0000, 0x2000, CRC(3bd2acf4) SHA1(b58fb1ea7e30018102ee420d52a1597615412eb1) ) + + ROM_REGION( 0x02000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "1-3d.bin", 0x00000, 0x2000, CRC(8bc5d7a5) SHA1(c572b4a26f12013f5f6463b79ba9cbee4c474bbe) ) /* characters */ + + ROM_REGION( 0x0c000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "2-2a.bin", 0x00000, 0x2000, CRC(e10aaca1) SHA1(f9f0d05475ae4c554552a71bc2f60e02b1442eb1) ) /* tiles */ + ROM_LOAD( "2-3a.bin", 0x02000, 0x2000, CRC(8da520da) SHA1(c4c633a909526308de4ad83e8ca449fa71eb3cb5) ) + ROM_LOAD( "2-4a.bin", 0x04000, 0x2000, CRC(206a13f1) SHA1(645666895127aededfa7872b20b7725948a9c462) ) + ROM_LOAD( "2-5a.bin", 0x06000, 0x2000, CRC(b6d81984) SHA1(c935176f8a9bce0f74ff466e10c23ff6557f85ec) ) + ROM_LOAD( "2-6a.bin", 0x08000, 0x2000, CRC(5a26b38f) SHA1(987a4844c4568a088932f43a3aff847e6d6b4860) ) + ROM_LOAD( "2-7a.bin", 0x0a000, 0x2000, CRC(1e1ca773) SHA1(dbced07d4a886ed9ad3302aaa37bc02c599ee132) ) + + ROM_REGION( 0x08000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "2-2n.bin", 0x00000, 0x2000, CRC(6db1b10d) SHA1(85bf67ce4d60b260767ba5fe9b9777f857937fe3) ) /* sprites */ + ROM_LOAD( "2-3n.bin", 0x02000, 0x2000, CRC(5d8c34ec) SHA1(7b7df89398bf83ace1a8c216ca8526beae90972d) ) + ROM_LOAD( "2-4n.bin", 0x04000, 0x2000, CRC(0071a2e3) SHA1(3f7bb4658d2126576a0f8f46f2c947eec1cd231a) ) + ROM_LOAD( "2-5n.bin", 0x06000, 0x2000, CRC(4023a1ec) SHA1(8b69b9cd6db37db94a00da8712413055a631186a) ) + + ROM_REGION( 0x0800, REGION_PROMS, 0 ) + ROM_LOAD( "e8.bin", 0x0000, 0x0100, CRC(06a83606) SHA1(218c1b404b4b5b06f06e04143872f6758f83f266) ) /* red component */ + ROM_LOAD( "e9.bin", 0x0100, 0x0100, CRC(beacf13c) SHA1(d597097afc53fef752b2530d2de04e5aabb664b4) ) /* green component */ + ROM_LOAD( "e10.bin", 0x0200, 0x0100, CRC(de1fb621) SHA1(c719892f0c6d8c82ee2ff41bfe74b67648f5b4f5) ) /* blue component */ + ROM_LOAD( "d1.bin", 0x0300, 0x0100, CRC(7179080d) SHA1(6c1e8572a4c7b4825b89fc9549265be7c8f17788) ) /* char lookup table */ + ROM_LOAD( "j2.bin", 0x0400, 0x0100, CRC(d0842029) SHA1(7d76e1ff75466e190bc2e07ff3ffb45034f838cd) ) /* sprite lookup table */ + ROM_LOAD( "c9.bin", 0x0500, 0x0100, CRC(7a1f0bd6) SHA1(5a2110e97e82c087999ee4e5adf32d7fa06a3dfb) ) /* tile lookup table */ + ROM_LOAD( "82s126.9k", 0x0600, 0x0100, CRC(32b10521) SHA1(10b258e32813cfa3a853cbd146657b11c08cb770) ) /* interrupt timing? (not used) */ + ROM_LOAD( "82s129.8n", 0x0700, 0x0100, CRC(4921635c) SHA1(aee37d6cdc36acf0f11ff5f93e7b16e4b12f6c39) ) /* video timing? (not used) */ +ROM_END + +ROM_START( vulgus2 ) + ROM_REGION( 0x1c000, REGION_CPU1, 0 ) + ROM_LOAD( "vulgus.002", 0x0000, 0x2000, CRC(e49d6c5d) SHA1(48072aaa1f2603b6301d7542cc3df10ead2847bb) ) + ROM_LOAD( "vulgus.003", 0x2000, 0x2000, CRC(51acef76) SHA1(14dda82b90f9c3a309561a73c300cb54b5fca77d) ) + ROM_LOAD( "vulgus.004", 0x4000, 0x2000, CRC(489e7f60) SHA1(f3f685955fc42f238909dcdb5edc4c117e5543db) ) + ROM_LOAD( "vulgus.005", 0x6000, 0x2000, CRC(de3a24a8) SHA1(6bc9dda7dbbbef82e9f61c9d5cf1555e5290b249) ) + ROM_LOAD( "1-8n.bin", 0x8000, 0x2000, CRC(6ca5ca41) SHA1(6f28d143e984d3d6af3114702ec27d6e878cc35f) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "1-11c.bin", 0x0000, 0x2000, CRC(3bd2acf4) SHA1(b58fb1ea7e30018102ee420d52a1597615412eb1) ) + + ROM_REGION( 0x02000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "1-3d.bin", 0x00000, 0x2000, CRC(8bc5d7a5) SHA1(c572b4a26f12013f5f6463b79ba9cbee4c474bbe) ) /* characters */ + + ROM_REGION( 0x0c000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "2-2a.bin", 0x00000, 0x2000, CRC(e10aaca1) SHA1(f9f0d05475ae4c554552a71bc2f60e02b1442eb1) ) /* tiles */ + ROM_LOAD( "2-3a.bin", 0x02000, 0x2000, CRC(8da520da) SHA1(c4c633a909526308de4ad83e8ca449fa71eb3cb5) ) + ROM_LOAD( "2-4a.bin", 0x04000, 0x2000, CRC(206a13f1) SHA1(645666895127aededfa7872b20b7725948a9c462) ) + ROM_LOAD( "2-5a.bin", 0x06000, 0x2000, CRC(b6d81984) SHA1(c935176f8a9bce0f74ff466e10c23ff6557f85ec) ) + ROM_LOAD( "2-6a.bin", 0x08000, 0x2000, CRC(5a26b38f) SHA1(987a4844c4568a088932f43a3aff847e6d6b4860) ) + ROM_LOAD( "2-7a.bin", 0x0a000, 0x2000, CRC(1e1ca773) SHA1(dbced07d4a886ed9ad3302aaa37bc02c599ee132) ) + + ROM_REGION( 0x08000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "2-2n.bin", 0x00000, 0x2000, CRC(6db1b10d) SHA1(85bf67ce4d60b260767ba5fe9b9777f857937fe3) ) /* sprites */ + ROM_LOAD( "2-3n.bin", 0x02000, 0x2000, CRC(5d8c34ec) SHA1(7b7df89398bf83ace1a8c216ca8526beae90972d) ) + ROM_LOAD( "2-4n.bin", 0x04000, 0x2000, CRC(0071a2e3) SHA1(3f7bb4658d2126576a0f8f46f2c947eec1cd231a) ) + ROM_LOAD( "2-5n.bin", 0x06000, 0x2000, CRC(4023a1ec) SHA1(8b69b9cd6db37db94a00da8712413055a631186a) ) + + ROM_REGION( 0x0800, REGION_PROMS, 0 ) + ROM_LOAD( "e8.bin", 0x0000, 0x0100, CRC(06a83606) SHA1(218c1b404b4b5b06f06e04143872f6758f83f266) ) /* red component */ + ROM_LOAD( "e9.bin", 0x0100, 0x0100, CRC(beacf13c) SHA1(d597097afc53fef752b2530d2de04e5aabb664b4) ) /* green component */ + ROM_LOAD( "e10.bin", 0x0200, 0x0100, CRC(de1fb621) SHA1(c719892f0c6d8c82ee2ff41bfe74b67648f5b4f5) ) /* blue component */ + ROM_LOAD( "d1.bin", 0x0300, 0x0100, CRC(7179080d) SHA1(6c1e8572a4c7b4825b89fc9549265be7c8f17788) ) /* char lookup table */ + ROM_LOAD( "j2.bin", 0x0400, 0x0100, CRC(d0842029) SHA1(7d76e1ff75466e190bc2e07ff3ffb45034f838cd) ) /* sprite lookup table */ + ROM_LOAD( "c9.bin", 0x0500, 0x0100, CRC(7a1f0bd6) SHA1(5a2110e97e82c087999ee4e5adf32d7fa06a3dfb) ) /* tile lookup table */ + ROM_LOAD( "82s126.9k", 0x0600, 0x0100, CRC(32b10521) SHA1(10b258e32813cfa3a853cbd146657b11c08cb770) ) /* interrupt timing? (not used) */ + ROM_LOAD( "82s129.8n", 0x0700, 0x0100, CRC(4921635c) SHA1(aee37d6cdc36acf0f11ff5f93e7b16e4b12f6c39) ) /* video timing? (not used) */ +ROM_END + +ROM_START( vulgusj ) + ROM_REGION( 0x1c000, REGION_CPU1, 0 ) + ROM_LOAD( "1-4n.bin", 0x0000, 0x2000, CRC(fe5a5ca5) SHA1(bb1b5ba5ce54f5e329d23fb8ad1357f65f10d6bf) ) + ROM_LOAD( "1-5n.bin", 0x2000, 0x2000, CRC(847e437f) SHA1(1d45ca0b92e7aa3099b8a61c27629d9bec3f25b8) ) + ROM_LOAD( "1-6n.bin", 0x4000, 0x2000, CRC(4666c436) SHA1(a2c921f30f91fead59c4d85d4a5ea8acbcfbf424) ) + ROM_LOAD( "1-7n.bin", 0x6000, 0x2000, CRC(ff2097f9) SHA1(49789c26a2adde043e5dba9d45a89509a211f05c) ) + ROM_LOAD( "1-8n.bin", 0x8000, 0x2000, CRC(6ca5ca41) SHA1(6f28d143e984d3d6af3114702ec27d6e878cc35f) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "1-11c.bin", 0x0000, 0x2000, CRC(3bd2acf4) SHA1(b58fb1ea7e30018102ee420d52a1597615412eb1) ) + + ROM_REGION( 0x02000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "1-3d.bin", 0x00000, 0x2000, CRC(8bc5d7a5) SHA1(c572b4a26f12013f5f6463b79ba9cbee4c474bbe) ) /* characters */ + + ROM_REGION( 0x0c000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "2-2a.bin", 0x00000, 0x2000, CRC(e10aaca1) SHA1(f9f0d05475ae4c554552a71bc2f60e02b1442eb1) ) /* tiles */ + ROM_LOAD( "2-3a.bin", 0x02000, 0x2000, CRC(8da520da) SHA1(c4c633a909526308de4ad83e8ca449fa71eb3cb5) ) + ROM_LOAD( "2-4a.bin", 0x04000, 0x2000, CRC(206a13f1) SHA1(645666895127aededfa7872b20b7725948a9c462) ) + ROM_LOAD( "2-5a.bin", 0x06000, 0x2000, CRC(b6d81984) SHA1(c935176f8a9bce0f74ff466e10c23ff6557f85ec) ) + ROM_LOAD( "2-6a.bin", 0x08000, 0x2000, CRC(5a26b38f) SHA1(987a4844c4568a088932f43a3aff847e6d6b4860) ) + ROM_LOAD( "2-7a.bin", 0x0a000, 0x2000, CRC(1e1ca773) SHA1(dbced07d4a886ed9ad3302aaa37bc02c599ee132) ) + + ROM_REGION( 0x08000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "2-2n.bin", 0x00000, 0x2000, CRC(6db1b10d) SHA1(85bf67ce4d60b260767ba5fe9b9777f857937fe3) ) /* sprites */ + ROM_LOAD( "2-3n.bin", 0x02000, 0x2000, CRC(5d8c34ec) SHA1(7b7df89398bf83ace1a8c216ca8526beae90972d) ) + ROM_LOAD( "2-4n.bin", 0x04000, 0x2000, CRC(0071a2e3) SHA1(3f7bb4658d2126576a0f8f46f2c947eec1cd231a) ) + ROM_LOAD( "2-5n.bin", 0x06000, 0x2000, CRC(4023a1ec) SHA1(8b69b9cd6db37db94a00da8712413055a631186a) ) + + ROM_REGION( 0x0800, REGION_PROMS, 0 ) + ROM_LOAD( "e8.bin", 0x0000, 0x0100, CRC(06a83606) SHA1(218c1b404b4b5b06f06e04143872f6758f83f266) ) /* red component */ + ROM_LOAD( "e9.bin", 0x0100, 0x0100, CRC(beacf13c) SHA1(d597097afc53fef752b2530d2de04e5aabb664b4) ) /* green component */ + ROM_LOAD( "e10.bin", 0x0200, 0x0100, CRC(de1fb621) SHA1(c719892f0c6d8c82ee2ff41bfe74b67648f5b4f5) ) /* blue component */ + ROM_LOAD( "d1.bin", 0x0300, 0x0100, CRC(7179080d) SHA1(6c1e8572a4c7b4825b89fc9549265be7c8f17788) ) /* char lookup table */ + ROM_LOAD( "j2.bin", 0x0400, 0x0100, CRC(d0842029) SHA1(7d76e1ff75466e190bc2e07ff3ffb45034f838cd) ) /* sprite lookup table */ + ROM_LOAD( "c9.bin", 0x0500, 0x0100, CRC(7a1f0bd6) SHA1(5a2110e97e82c087999ee4e5adf32d7fa06a3dfb) ) /* tile lookup table */ + ROM_LOAD( "82s126.9k", 0x0600, 0x0100, CRC(32b10521) SHA1(10b258e32813cfa3a853cbd146657b11c08cb770) ) /* interrupt timing? (not used) */ + ROM_LOAD( "82s129.8n", 0x0700, 0x0100, CRC(4921635c) SHA1(aee37d6cdc36acf0f11ff5f93e7b16e4b12f6c39) ) /* video timing? (not used) */ +ROM_END + + + +GAME( 1984, vulgus, 0, vulgus, vulgus, 0, ROT90, "Capcom", "Vulgus (set 1)", 0 ) +GAME( 1984, vulgus2, vulgus, vulgus, vulgus, 0, ROT270, "Capcom", "Vulgus (set 2)", 0 ) +GAME( 1984, vulgusj, vulgus, vulgus, vulgus, 0, ROT270, "Capcom", "Vulgus (Japan?)", 0 ) |