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Diffstat (limited to 'src/mame/drivers/vsnes.cpp')
-rw-r--r-- | src/mame/drivers/vsnes.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/drivers/vsnes.cpp b/src/mame/drivers/vsnes.cpp index 1eb5d61eee5..e324e0cf148 100644 --- a/src/mame/drivers/vsnes.cpp +++ b/src/mame/drivers/vsnes.cpp @@ -1837,7 +1837,7 @@ void vsnes_state::vsdual(machine_config &config) void vsnes_state::vsdual_pi(machine_config &config) { vsdual(config); - config.m_perfect_cpu_quantum = subtag("maincpu"); + config.set_perfect_quantum(m_maincpu); // need high level of interleave to keep screens in sync in Balloon Fight. // however vsmahjng doesn't like perfect interleave? you end up needing to reset it to boot? maybe something in a bad default state? watchdog? // as the board would always be running in 'perfect interleave' the fact the Mahjong game doesn't work like this needs investigating. |