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Diffstat (limited to 'src/mame/drivers/vicdual.cpp')
-rw-r--r--src/mame/drivers/vicdual.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mame/drivers/vicdual.cpp b/src/mame/drivers/vicdual.cpp
index 67d786dc0b6..88e8514a2e2 100644
--- a/src/mame/drivers/vicdual.cpp
+++ b/src/mame/drivers/vicdual.cpp
@@ -1168,11 +1168,11 @@ void carnival_state::carnival_io_w(offs_t offset, uint8_t data)
void vicdual_state::brdrline_io_w(offs_t offset, uint8_t data)
{
- if (offset & 0x01) brdrline_audio_w(data);
+ if (offset & 0x01) m_borderline_sound->write(data);
if (offset & 0x02)
{
palette_bank_w(data);
- brdrline_audio_aux_w(data);
+// brdrline_audio_aux_w(data);
}
if (offset & 0x08) assert_coin_status();
}
@@ -2279,7 +2279,7 @@ void vicdual_state::brdrline(machine_config &config)
/* audio hardware */
SPEAKER(config, "mono").front_center();
- brdrline_audio(config);
+ BORDERLINE_AUDIO(config, "borderline_sound", 0).add_route(ALL_OUTPUTS, "mono", 1.0);
}
@@ -4032,11 +4032,11 @@ GAME( 1980, carnivalc, carnival, carnival, carnivalc, carnival_state, empty_in
GAME( 1980, carnivalh, carnival, carnivalh, carnivalh, carnival_state, empty_init, ROT270, "Sega", "Carnival (Head On hardware, set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
GAME( 1980, carnivalha, carnival, carnivalh, carnivalh, carnival_state, empty_init, ROT270, "Sega", "Carnival (Head On hardware, set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
GAME( 1980, verbena, carnival, carnival, carnival, carnival_state, empty_init, ROT270, "bootleg (Cocamatic)", "Verbena (bootleg of Carnival)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, brdrline, 0, brdrline, brdrline, vicdual_state, empty_init, ROT270, "Sega", "Borderline", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, starrkr, brdrline, brdrline, starrkr, vicdual_state, empty_init, ROT270, "Sega", "Star Raker", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, brdrlins, brdrline, brdrline, brdrline, vicdual_state, empty_init, ROT270, "bootleg (Sidam)", "Borderline (Sidam bootleg)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, brdrlinb, brdrline, brdrline, brdrline, vicdual_state, empty_init, ROT270, "bootleg (Karateco)", "Borderline (Karateco bootleg)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, brdrlinet, brdrline, tranqgun, tranqgun, vicdual_state, empty_init, ROT270, "Sega", "Borderline (Tranquillizer Gun conversion)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // official factory conversion
+GAME( 1981, brdrline, 0, brdrline, brdrline, vicdual_state, empty_init, ROT270, "Sega", "Borderline", MACHINE_SUPPORTS_SAVE )
+GAME( 1981, starrkr, brdrline, brdrline, starrkr, vicdual_state, empty_init, ROT270, "Sega", "Star Raker", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 1981, brdrlins, brdrline, brdrline, brdrline, vicdual_state, empty_init, ROT270, "bootleg (Sidam)", "Borderline (Sidam bootleg)", MACHINE_SUPPORTS_SAVE )
+GAME( 1981, brdrlinb, brdrline, brdrline, brdrline, vicdual_state, empty_init, ROT270, "bootleg (Karateco)", "Borderline (Karateco bootleg)", MACHINE_SUPPORTS_SAVE )
+GAME( 1981, brdrlinet, brdrline, tranqgun, tranqgun, vicdual_state, empty_init, ROT270, "Sega", "Borderline (Tranquillizer Gun conversion)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // official factory conversion
GAME( 198?, startrks, 0, headons, headons, vicdual_state, empty_init, ROT0, "bootleg (Sidam)", "Star Trek (Head On hardware)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
GAME( 1980, digger, 0, digger, digger, vicdual_state, empty_init, ROT270, "Sega", "Digger", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
GAME( 1981, pulsar, 0, pulsar, pulsar, vicdual_state, empty_init, ROT270, "Sega", "Pulsar", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )