diff options
Diffstat (limited to 'src/mame/drivers/umipoker.cpp')
-rw-r--r-- | src/mame/drivers/umipoker.cpp | 799 |
1 files changed, 0 insertions, 799 deletions
diff --git a/src/mame/drivers/umipoker.cpp b/src/mame/drivers/umipoker.cpp deleted file mode 100644 index 9d7b3d4f0b8..00000000000 --- a/src/mame/drivers/umipoker.cpp +++ /dev/null @@ -1,799 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Angelo Salese, Roberto Fresca -/*************************************************************************** - - Umi de Poker (c) 1997 World Station Co.,LTD - Slot Poker Saiyuki (c) 1998 World Station Co.,LTD - - Driver by Angelo Salese. - Additional work by Roberto Fresca. - - TODO: - - Verify clocks (XTALs are 14.3181 and 2.000MHz) - - TMP68HC000-16 + z80 + YM3812 + OKI6295 - -***************************************************************************/ - -#include "emu.h" - -#include "cpu/m68000/m68000.h" -#include "cpu/z80/z80.h" -#include "machine/nvram.h" -#include "sound/3812intf.h" -#include "sound/okim6295.h" - -#include "emupal.h" -#include "screen.h" -#include "speaker.h" -#include "tilemap.h" - -#include "saiyukip.lh" - - -class umipoker_state : public driver_device -{ -public: - umipoker_state(const machine_config &mconfig, device_type type, const char *tag) - : driver_device(mconfig, type, tag) - , m_vram_0(*this, "vra0") - , m_vram_1(*this, "vra1") - , m_vram_2(*this, "vra2") - , m_vram_3(*this, "vra3") - , m_z80_wram(*this, "z80_wram") - , m_maincpu(*this, "maincpu") - , m_gfxdecode(*this, "gfxdecode") - , m_palette(*this, "palette") - { - } - - void umipoker(machine_config &config); - -protected: - DECLARE_READ8_MEMBER(z80_rom_readback_r); - DECLARE_READ8_MEMBER(z80_shared_ram_r); - DECLARE_WRITE8_MEMBER(z80_shared_ram_w); - DECLARE_WRITE16_MEMBER(umipoker_irq_ack_w); - DECLARE_WRITE16_MEMBER(umipoker_scrolly_0_w); - DECLARE_WRITE16_MEMBER(umipoker_scrolly_1_w); - DECLARE_WRITE16_MEMBER(umipoker_scrolly_2_w); - DECLARE_WRITE16_MEMBER(umipoker_scrolly_3_w); - DECLARE_WRITE16_MEMBER(umipoker_vram_0_w); - DECLARE_WRITE16_MEMBER(umipoker_vram_1_w); - DECLARE_WRITE16_MEMBER(umipoker_vram_2_w); - DECLARE_WRITE16_MEMBER(umipoker_vram_3_w); - DECLARE_WRITE16_MEMBER(umi_counters_w); - TILE_GET_INFO_MEMBER(get_tile_info_0); - TILE_GET_INFO_MEMBER(get_tile_info_1); - TILE_GET_INFO_MEMBER(get_tile_info_2); - TILE_GET_INFO_MEMBER(get_tile_info_3); - virtual void video_start() override; - uint32_t screen_update_umipoker(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); - - void umipoker_audio_io_map(address_map &map); - void umipoker_audio_map(address_map &map); - void umipoker_map(address_map &map); - - required_shared_ptr<uint16_t> m_vram_0; - required_shared_ptr<uint16_t> m_vram_1; - required_shared_ptr<uint16_t> m_vram_2; - required_shared_ptr<uint16_t> m_vram_3; - tilemap_t *m_tilemap_0; - tilemap_t *m_tilemap_1; - tilemap_t *m_tilemap_2; - tilemap_t *m_tilemap_3; - required_shared_ptr<uint8_t> m_z80_wram; - int m_umipoker_scrolly[4]; - - required_device<cpu_device> m_maincpu; - required_device<gfxdecode_device> m_gfxdecode; - required_device<palette_device> m_palette; -}; - -class saiyukip_state : public umipoker_state -{ -public: - saiyukip_state(const machine_config &mconfig, device_type type, const char *tag) - : umipoker_state(mconfig, type, tag) - , m_lamps(*this, "lamp%u", 0U) - { - } - - void saiyukip(machine_config &config); - -protected: - virtual void machine_start() override; - -private: - DECLARE_WRITE16_MEMBER(lamps_w); - DECLARE_WRITE16_MEMBER(saiyu_counters_w); - - void saiyukip_map(address_map &map); - - output_finder<6> m_lamps; -}; - -TILE_GET_INFO_MEMBER(umipoker_state::get_tile_info_0) -{ - int tile = m_vram_0[tile_index*2+0]; - int color = m_vram_0[tile_index*2+1] & 0x3f; - - SET_TILE_INFO_MEMBER(0, - tile, - color, - 0); -} - -TILE_GET_INFO_MEMBER(umipoker_state::get_tile_info_1) -{ - int tile = m_vram_1[tile_index*2+0]; - int color = m_vram_1[tile_index*2+1] & 0x3f; - - SET_TILE_INFO_MEMBER(0, - tile, - color, - 0); -} - -TILE_GET_INFO_MEMBER(umipoker_state::get_tile_info_2) -{ - int tile = m_vram_2[tile_index*2+0]; - int color = m_vram_2[tile_index*2+1] & 0x3f; - - SET_TILE_INFO_MEMBER(0, - tile, - color, - 0); -} - -TILE_GET_INFO_MEMBER(umipoker_state::get_tile_info_3) -{ - int tile = m_vram_3[tile_index*2+0]; - int color = m_vram_3[tile_index*2+1] & 0x3f; - - SET_TILE_INFO_MEMBER(0, - tile, - color, - 0); -} - -void umipoker_state::video_start() -{ - m_tilemap_0 = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(umipoker_state::get_tile_info_0)), TILEMAP_SCAN_ROWS, 8,8, 64,32); - m_tilemap_1 = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(umipoker_state::get_tile_info_1)), TILEMAP_SCAN_ROWS, 8,8, 64,32); - m_tilemap_2 = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(umipoker_state::get_tile_info_2)), TILEMAP_SCAN_ROWS, 8,8, 64,32); - m_tilemap_3 = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(umipoker_state::get_tile_info_3)), TILEMAP_SCAN_ROWS, 8,8, 64,32); - - m_tilemap_0->set_transparent_pen(0); - m_tilemap_1->set_transparent_pen(0); - m_tilemap_2->set_transparent_pen(0); - m_tilemap_3->set_transparent_pen(0); - -} - -uint32_t umipoker_state::screen_update_umipoker(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) -{ - m_tilemap_0->set_scrolly(0, m_umipoker_scrolly[0]); - m_tilemap_1->set_scrolly(0, m_umipoker_scrolly[1]); - m_tilemap_2->set_scrolly(0, m_umipoker_scrolly[2]); - m_tilemap_3->set_scrolly(0, m_umipoker_scrolly[3]); - - bitmap.fill(m_palette->black_pen(), cliprect); - - m_tilemap_0->draw(screen, bitmap, cliprect, 0,0); - m_tilemap_1->draw(screen, bitmap, cliprect, 0,0); - m_tilemap_2->draw(screen, bitmap, cliprect, 0,0); - m_tilemap_3->draw(screen, bitmap, cliprect, 0,0); - - return 0; -} - -READ8_MEMBER(umipoker_state::z80_rom_readback_r) -{ - uint8_t *ROM = memregion("audiocpu")->base(); - - return ROM[offset]; -} - -READ8_MEMBER(umipoker_state::z80_shared_ram_r) -{ - machine().scheduler().synchronize(); // force resync - - return m_z80_wram[offset]; -} - -WRITE8_MEMBER(umipoker_state::z80_shared_ram_w) -{ - machine().scheduler().synchronize(); // force resync - - m_z80_wram[offset] = data; -} - -WRITE16_MEMBER(umipoker_state::umipoker_irq_ack_w) -{ - m_maincpu->set_input_line(6, CLEAR_LINE); - - /* shouldn't happen */ - if(data) - popmessage("%04x IRQ ACK, contact MAMEdev",data); -} - -WRITE16_MEMBER(umipoker_state::umipoker_scrolly_0_w){ COMBINE_DATA(&m_umipoker_scrolly[0]); } -WRITE16_MEMBER(umipoker_state::umipoker_scrolly_1_w){ COMBINE_DATA(&m_umipoker_scrolly[1]); } -WRITE16_MEMBER(umipoker_state::umipoker_scrolly_2_w){ COMBINE_DATA(&m_umipoker_scrolly[2]); } -WRITE16_MEMBER(umipoker_state::umipoker_scrolly_3_w){ COMBINE_DATA(&m_umipoker_scrolly[3]); } - -WRITE16_MEMBER(umipoker_state::umipoker_vram_0_w) -{ - COMBINE_DATA(&m_vram_0[offset]); - m_tilemap_0->mark_tile_dirty(offset >> 1); -} - -WRITE16_MEMBER(umipoker_state::umipoker_vram_1_w) -{ - COMBINE_DATA(&m_vram_1[offset]); - m_tilemap_1->mark_tile_dirty(offset >> 1); -} - - -WRITE16_MEMBER(umipoker_state::umipoker_vram_2_w) -{ - COMBINE_DATA(&m_vram_2[offset]); - m_tilemap_2->mark_tile_dirty(offset >> 1); -} - -WRITE16_MEMBER(umipoker_state::umipoker_vram_3_w) -{ - COMBINE_DATA(&m_vram_3[offset]); - m_tilemap_3->mark_tile_dirty(offset >> 1); -} - -WRITE16_MEMBER(saiyukip_state::lamps_w) -{ -/* - Umipoker buttons layout: - .--------. .--------. .--------. .--------. .--------. .--------. - | | | | | | | | | START | | BET | - | DOUBLE | | TAKE | | BIG | | SMALL | | | | | - | | | | | | | | | SKIP | | RAISE | - '--------' '--------' '--------' '--------' '--------' '--------' - (yellow) (green) (red) (red) (green) (yellow) - - Saiyukip buttons layout: - .--------. .--------. .--------. .--------. .--------. .--------. - | | | | | LEFT | | | | | | | - | DOUBLE | | TAKE | | | | RIGHT | | START | | BET | - | | | | | STOP | | | | | | | - '--------' '--------' '--------' '--------' '--------' '--------' - (yellow) (green) (red) (red) (green) (yellow) - - Seems that only saiyukip has programmed lamps. - - 0x0000 - Normal State (lamps off). - 0x0020 - RIGHT lamp. - 0x0200 - TAKE lamp. - 0x0400 - D-UP lamp. - 0x0800 - BET lamp. - 0x1000 - LEFT/STOP lamp. - 0x2000 - START lamp. - - - Hbits -/- Lbits - - 7654 3210 7654 3210 - =================== - xx-- ---x xx-x xxxx Unknown / Not used. - ---- ---- --x- ---- RIGHT lamp. - ---- --x- ---- ---- TAKE lamp. - ---- -x-- ---- ---- D-UP lamp. - ---- x--- ---- ---- BET lamp. - ---x ---- ---- ---- LEFT/STOP lamp. - --x- ---- ---- ---- START lamp. - -*/ - m_lamps[0] = BIT(data, 5); // Lamp 0 - RIGHT - m_lamps[1] = BIT(data, 9); // Lamp 1 - TAKE - m_lamps[2] = BIT(data, 10); // Lamp 2 - D-UP - m_lamps[3] = BIT(data, 11); // Lamp 3 - BET - m_lamps[4] = BIT(data, 12); // Lamp 4 - LEFT/STOP - m_lamps[5] = BIT(data, 13); // Lamp 5 - START -} - -WRITE16_MEMBER(umipoker_state::umi_counters_w) -{/* - 0x0000 - Normal State (lamps off). - 0x0001 - Payout pulse. - 0x0020 - Coin 1. - 0x0040 - Coin 2, 3 and Remote. - - - Hbits -/- Lbits - - 7654 3210 7654 3210 - =================== - ---- ---- ---- ---x Payout pulse. - ---- ---- --x- ---- Coin 1. - ---- ---- -x-- ---- Coin 2, 3 and Remote. - xxxx xxxx x--x xxx- Unknown / Not used. - -*/ - machine().bookkeeping().coin_counter_w(0, BIT(data, 5)); // COIN 1 - machine().bookkeeping().coin_counter_w(1, BIT(data, 6)); // COIN 2 - machine().bookkeeping().coin_counter_w(2, BIT(data, 0)); // PAYOUT -} - -WRITE16_MEMBER(saiyukip_state::saiyu_counters_w) -{ -/* - 0x0000 - Normal State (lamps off). - 0x0100 - Payout pulse. - 0x2000 - Coin 1. - 0x4000 - Coin 2, 3 and Remote. - - - Hbits -/- Lbits - - 7654 3210 7654 3210 - =================== - ---- ---x ---- ---- Payout pulse. - --x- ---- ---- ---- Coin 1. - -x-- ---- ---- ---- Coin 2, 3 and Remote. - x--x xxx- xxxx xxxx Unknown / Not used. - -*/ - machine().bookkeeping().coin_counter_w(0, BIT(data, 13)); // COIN 1 - machine().bookkeeping().coin_counter_w(1, BIT(data, 14)); // COIN 2 - machine().bookkeeping().coin_counter_w(2, BIT(data, 8)); // PAYOUT -} - - -void umipoker_state::umipoker_map(address_map &map) -{ - map.unmap_value_low(); - map(0x000000, 0x03ffff).rom(); - map(0x400000, 0x403fff).ram().share("nvram"); - map(0x600000, 0x6007ff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); // Palette - map(0x800000, 0x801fff).ram().w(FUNC(umipoker_state::umipoker_vram_0_w)).share("vra0"); - map(0x802000, 0x803fff).ram().w(FUNC(umipoker_state::umipoker_vram_1_w)).share("vra1"); - map(0x804000, 0x805fff).ram().w(FUNC(umipoker_state::umipoker_vram_2_w)).share("vra2"); - map(0x806000, 0x807fff).ram().w(FUNC(umipoker_state::umipoker_vram_3_w)).share("vra3"); - map(0xc00000, 0xc0ffff).r(FUNC(umipoker_state::z80_rom_readback_r)).umask16(0x00ff); - map(0xc1f000, 0xc1ffff).rw(FUNC(umipoker_state::z80_shared_ram_r), FUNC(umipoker_state::z80_shared_ram_w)).umask16(0x00ff); - map(0xe00000, 0xe00001).portr("IN0"); - map(0xe00004, 0xe00005).portr("IN1"); // unused? - map(0xe00008, 0xe00009).portr("IN2"); - map(0xe00010, 0xe00011).w(FUNC(umipoker_state::umi_counters_w)); -// map(0xe0000c, 0xe0000d).w(FUNC(umipoker_state::lamps_w)); -----> lamps only for saiyukip. -// map(0xe00010, 0xe00011).w(FUNC(umipoker_state::counters_w)); --> coin counters for both games. - map(0xe00014, 0xe00015).portr("DSW1-2"); - map(0xe00018, 0xe00019).portr("DSW3-4"); - map(0xe00020, 0xe00021).w(FUNC(umipoker_state::umipoker_scrolly_0_w)); - map(0xe00022, 0xe00023).w(FUNC(umipoker_state::umipoker_irq_ack_w)); - map(0xe00026, 0xe00027).w(FUNC(umipoker_state::umipoker_scrolly_2_w)); - map(0xe0002a, 0xe0002b).w(FUNC(umipoker_state::umipoker_scrolly_1_w)); - map(0xe0002c, 0xe0002d).nopw(); // unknown meaning, bit 0 goes from 0 -> 1 on IRQ service routine - map(0xe0002e, 0xe0002f).w(FUNC(umipoker_state::umipoker_scrolly_3_w)); -} - -void saiyukip_state::saiyukip_map(address_map &map) -{ - umipoker_map(map); - map(0xe0000c, 0xe0000d).w(FUNC(saiyukip_state::lamps_w)); - map(0xe00010, 0xe00011).w(FUNC(saiyukip_state::saiyu_counters_w)); -} - -void umipoker_state::umipoker_audio_map(address_map &map) -{ - map(0x0000, 0x7fff).rom(); - map(0xf800, 0xffff).rw(FUNC(umipoker_state::z80_shared_ram_r), FUNC(umipoker_state::z80_shared_ram_w)).share("z80_wram"); -} - -void umipoker_state::umipoker_audio_io_map(address_map &map) -{ - map.global_mask(0xff); - map(0x00, 0x00).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); - map(0x10, 0x11).rw("ym", FUNC(ym3812_device::read), FUNC(ym3812_device::write)); -} - - -static INPUT_PORTS_START( common ) - - PORT_START("IN1") - PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - - PORT_START("IN2") - PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_SERVICE1 ) - PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_COIN3 ) - PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_COIN2 ) - PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_COIN1 ) - PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_GAMBLE_KEYIN ) - PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_GAMBLE_KEYOUT ) - PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_SERVICE_NO_TOGGLE( 0x4000, IP_ACTIVE_HIGH ) - PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) -INPUT_PORTS_END - -static INPUT_PORTS_START( umipoker ) - PORT_INCLUDE( common ) - - PORT_START("IN0") - PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_GAMBLE_HIGH ) PORT_NAME("Big") - PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_GAMBLE_D_UP ) - PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_GAMBLE_TAKE ) - PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_GAMBLE_BET ) - PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_GAMBLE_LOW ) PORT_NAME("Small") - PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_START1 ) - PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - -/* Seems that the default switches are all ON. - This needs confirmation, since the game title - by default should be the second one. -*/ - PORT_START("DSW1-2") - PORT_DIPNAME( 0x0003, 0x0003, "Main Level" ) PORT_DIPLOCATION("DSW1:!1,!2") - PORT_DIPSETTING( 0x0000, "1" ) - PORT_DIPSETTING( 0x0001, "2" ) - PORT_DIPSETTING( 0x0002, "3" ) - PORT_DIPSETTING( 0x0003, "4" ) - PORT_DIPNAME( 0x001c, 0x001c, "Double-Up Level" ) PORT_DIPLOCATION("DSW1:!3,!4,!5") - PORT_DIPSETTING( 0x0000, "1" ) - PORT_DIPSETTING( 0x0004, "2" ) - PORT_DIPSETTING( 0x0008, "3" ) - PORT_DIPSETTING( 0x000c, "4" ) - PORT_DIPSETTING( 0x0010, "5" ) - PORT_DIPSETTING( 0x0014, "6" ) - PORT_DIPSETTING( 0x0018, "7" ) - PORT_DIPSETTING( 0x001c, "8" ) - PORT_DIPNAME( 0x0060, 0x0060, "Bet Max" ) PORT_DIPLOCATION("DSW1:!6,!7") - PORT_DIPSETTING( 0x0000, "10" ) - PORT_DIPSETTING( 0x0020, "20" ) - PORT_DIPSETTING( 0x0040, "30" ) - PORT_DIPSETTING( 0x0060, "50" ) - PORT_DIPNAME( 0x0080, 0x0080, "Magnification" ) PORT_DIPLOCATION("DSW1:!8") - PORT_DIPSETTING( 0x0000, "A Type" ) - PORT_DIPSETTING( 0x0080, "B Type" ) - - PORT_DIPNAME( 0x0700, 0x0700, "Key In - Hopper Out" ) PORT_DIPLOCATION("DSW2:!1,!2,!3") - PORT_DIPSETTING( 0x0000, "1" ) - PORT_DIPSETTING( 0x0100, "10" ) - PORT_DIPSETTING( 0x0200, "50" ) - PORT_DIPSETTING( 0x0300, "100" ) - PORT_DIPSETTING( 0x0400, "200" ) - PORT_DIPSETTING( 0x0500, "300" ) - PORT_DIPSETTING( 0x0600, "500" ) - PORT_DIPSETTING( 0x0700, "1000" ) - PORT_DIPNAME( 0x3800, 0x3800, "Coin-In" ) PORT_DIPLOCATION("DSW2:!4,!5,!6") - PORT_DIPSETTING( 0x0000, "1" ) - PORT_DIPSETTING( 0x0800, "5" ) - PORT_DIPSETTING( 0x1000, "10" ) - PORT_DIPSETTING( 0x1800, "20" ) - PORT_DIPSETTING( 0x2000, "25" ) - PORT_DIPSETTING( 0x2800, "50" ) - PORT_DIPSETTING( 0x3000, "100" ) - PORT_DIPSETTING( 0x3800, "250" ) - PORT_DIPNAME( 0xc000, 0xc000, "Service-In" ) PORT_DIPLOCATION("DSW2:!7,!8") - PORT_DIPSETTING( 0x0000, "1" ) - PORT_DIPSETTING( 0x4000, "5" ) - PORT_DIPSETTING( 0x8000, "10" ) - PORT_DIPSETTING( 0xc000, "100" ) - - PORT_START("DSW3-4") - PORT_DIPNAME( 0x0007, 0x0007, "Coin In Limit" ) PORT_DIPLOCATION("DSW3:!1,!2,!3") - PORT_DIPSETTING( 0x0001, "1000" ) - PORT_DIPSETTING( 0x0002, "2000" ) - PORT_DIPSETTING( 0x0003, "3000" ) - PORT_DIPSETTING( 0x0004, "5000" ) - PORT_DIPSETTING( 0x0005, "10000" ) - PORT_DIPSETTING( 0x0006, "20000" ) - PORT_DIPSETTING( 0x0007, "30000" ) - PORT_DIPSETTING( 0x0000, "999999" ) - PORT_DIPNAME( 0x0038, 0x0038, "Credit Limit" ) PORT_DIPLOCATION("DSW3:!4,!5,!6") - PORT_DIPSETTING( 0x0008, "1000" ) - PORT_DIPSETTING( 0x0010, "3000" ) - PORT_DIPSETTING( 0x0018, "5000" ) - PORT_DIPSETTING( 0x0020, "10000" ) - PORT_DIPSETTING( 0x0028, "20000" ) - PORT_DIPSETTING( 0x0030, "30000" ) - PORT_DIPSETTING( 0x0038, "50000" ) - PORT_DIPSETTING( 0x0000, "999999" ) - PORT_DIPNAME( 0x0040, 0x0040, "Out Coin Counter" ) PORT_DIPLOCATION("DSW3:!7") /* Conditional to 'Hopper Sub-Board' (DSW4-3) */ - PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0040, DEF_STR( On ) ) - PORT_DIPNAME( 0x0080, 0x0080, "Credit Cut" ) PORT_DIPLOCATION("DSW3:!8") - PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0080, DEF_STR( On ) ) - - PORT_DIPNAME( 0x0300, 0x0300, "4 Card Fever" ) PORT_DIPLOCATION("DSW4:!1,!2") - PORT_DIPSETTING( 0x0000, "A Type" ) - PORT_DIPSETTING( 0x0100, "B Type" ) - PORT_DIPSETTING( 0x0200, "C Type" ) - PORT_DIPSETTING( 0x0300, "D Type" ) - PORT_DIPNAME( 0x0400, 0x0400, "Hopper Sub-Board" ) PORT_DIPLOCATION("DSW4:!3") /* When off, allow set the 'Out Coin Counter' (DSW3-7) */ - PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0400, "Use" ) - PORT_DIPNAME( 0x0800, 0x0000, "Title Type" ) PORT_DIPLOCATION("DSW4:!4") - PORT_DIPSETTING( 0x0000, "A Type: Umi de Poker" ) - PORT_DIPSETTING( 0x0800, "B Type: Marine Paradise" ) - PORT_DIPNAME( 0x3000, 0x3000, "First Bet" ) PORT_DIPLOCATION("DSW4:!5,!6") - PORT_DIPSETTING( 0x0000, "1" ) - PORT_DIPSETTING( 0x1000, "5" ) - PORT_DIPSETTING( 0x2000, "10" ) - PORT_DIPSETTING( 0x3000, "20" ) - PORT_DIPNAME( 0x4000, 0x4000, "Fever Initialize" ) PORT_DIPLOCATION("DSW4:!7") - PORT_DIPSETTING( 0x0000, "A Type" ) - PORT_DIPSETTING( 0x4000, "B Type" ) - PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:!8") /* Unmapped?... */ - PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x8000, DEF_STR( On ) ) -INPUT_PORTS_END - -static INPUT_PORTS_START( saiyukip ) - PORT_INCLUDE( common ) - - PORT_START("IN0") - PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_GAMBLE_HIGH ) PORT_NAME("Left / Stop") - PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_GAMBLE_D_UP ) - PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_GAMBLE_TAKE ) - PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_GAMBLE_BET ) - PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_GAMBLE_LOW ) PORT_NAME("Right") - PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_START1 ) - PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - - PORT_START("DSW1-2") - PORT_DIPNAME( 0x0007, 0x0007, "Main Level" ) PORT_DIPLOCATION("DSW1:!1,!2,!3") - PORT_DIPSETTING( 0x0000, "1" ) - PORT_DIPSETTING( 0x0001, "2" ) - PORT_DIPSETTING( 0x0002, "3" ) - PORT_DIPSETTING( 0x0003, "4" ) - PORT_DIPSETTING( 0x0004, "5" ) - PORT_DIPSETTING( 0x0005, "6" ) - PORT_DIPSETTING( 0x0006, "7" ) - PORT_DIPSETTING( 0x0007, "8" ) - PORT_DIPNAME( 0x0038, 0x0038, "Double-Up Level" ) PORT_DIPLOCATION("DSW1:!4,!5,!6") - PORT_DIPSETTING( 0x0000, "1" ) - PORT_DIPSETTING( 0x0008, "2" ) - PORT_DIPSETTING( 0x0010, "3" ) - PORT_DIPSETTING( 0x0018, "4" ) - PORT_DIPSETTING( 0x0020, "5" ) - PORT_DIPSETTING( 0x0028, "6" ) - PORT_DIPSETTING( 0x0030, "7" ) - PORT_DIPSETTING( 0x0038, "8" ) - PORT_DIPNAME( 0x0040, 0x0040, "Percentage Wide" ) PORT_DIPLOCATION("DSW1:!7") - PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0040, DEF_STR( On ) ) - PORT_DIPNAME( 0x0080, 0x0080, "One Game Timer" ) PORT_DIPLOCATION("DSW1:!8") - PORT_DIPSETTING( 0x0000, "20 Sec." ) - PORT_DIPSETTING( 0x0080, "50 Sec." ) - - PORT_DIPNAME( 0x0700, 0x0700, "Key In - Hopper Out" ) PORT_DIPLOCATION("DSW2:!1,!2,!3") - PORT_DIPSETTING( 0x0000, "1" ) - PORT_DIPSETTING( 0x0100, "5" ) - PORT_DIPSETTING( 0x0200, "10" ) - PORT_DIPSETTING( 0x0300, "20" ) - PORT_DIPSETTING( 0x0400, "50" ) - PORT_DIPSETTING( 0x0500, "100" ) - PORT_DIPSETTING( 0x0600, "500" ) - PORT_DIPSETTING( 0x0700, "1000" ) - PORT_DIPNAME( 0x3800, 0x3800, "Coin-In" ) PORT_DIPLOCATION("DSW2:!4,!5,!6") - PORT_DIPSETTING( 0x0000, "1" ) - PORT_DIPSETTING( 0x0800, "5" ) - PORT_DIPSETTING( 0x1000, "10" ) - PORT_DIPSETTING( 0x1800, "20" ) - PORT_DIPSETTING( 0x2000, "25" ) - PORT_DIPSETTING( 0x2800, "50" ) - PORT_DIPSETTING( 0x3000, "100" ) - PORT_DIPSETTING( 0x3800, "250" ) - PORT_DIPNAME( 0xc000, 0xc000, "Service-In" ) PORT_DIPLOCATION("DSW2:!7,!8") - PORT_DIPSETTING( 0x0000, "1" ) - PORT_DIPSETTING( 0x4000, "5" ) - PORT_DIPSETTING( 0x8000, "10" ) - PORT_DIPSETTING( 0xc000, "100" ) - - PORT_START("DSW3-4") - PORT_DIPNAME( 0x0007, 0x0007, "Coin In Max" ) PORT_DIPLOCATION("DSW3:!1,!2,!3") - PORT_DIPSETTING( 0x0001, "1000" ) - PORT_DIPSETTING( 0x0002, "2000" ) - PORT_DIPSETTING( 0x0003, "3000" ) - PORT_DIPSETTING( 0x0004, "5000" ) - PORT_DIPSETTING( 0x0005, "10000" ) - PORT_DIPSETTING( 0x0006, "20000" ) - PORT_DIPSETTING( 0x0007, "30000" ) - PORT_DIPSETTING( 0x0000, "50000" ) - PORT_DIPNAME( 0x0038, 0x0038, "Limit Over" ) PORT_DIPLOCATION("DSW3:!4,!5,!6") - PORT_DIPSETTING( 0x0008, "1000" ) - PORT_DIPSETTING( 0x0010, "3000" ) - PORT_DIPSETTING( 0x0018, "5000" ) - PORT_DIPSETTING( 0x0020, "10000" ) - PORT_DIPSETTING( 0x0028, "20000" ) - PORT_DIPSETTING( 0x0030, "30000" ) - PORT_DIPSETTING( 0x0038, "50000" ) - PORT_DIPSETTING( 0x0000, "Limit Over & Coin In Max OFF" ) - PORT_DIPNAME( 0x0040, 0x0040, "Demo Sound" ) PORT_DIPLOCATION("DSW3:!7") - PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0040, DEF_STR( On ) ) - PORT_DIPNAME( 0x0080, 0x0080, "BGM" ) PORT_DIPLOCATION("DSW3:!8") - PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0080, DEF_STR( On ) ) - - PORT_DIPNAME( 0x0300, 0x0300, "First Bet" ) PORT_DIPLOCATION("DSW4:!1,!2") - PORT_DIPSETTING( 0x0000, "1" ) - PORT_DIPSETTING( 0x0100, "5" ) - PORT_DIPSETTING( 0x0200, "10" ) - PORT_DIPSETTING( 0x0300, "15" ) - PORT_DIPNAME( 0x0c00, 0x0c00, "Bet Max" ) PORT_DIPLOCATION("DSW4:!3,!4") - PORT_DIPSETTING( 0x0000, "1" ) - PORT_DIPSETTING( 0x0400, "10" ) - PORT_DIPSETTING( 0x0800, "30" ) - PORT_DIPSETTING( 0x0c00, "50" ) - PORT_DIPNAME( 0x1000, 0x1000, "Hopper" ) PORT_DIPLOCATION("DSW4:!5") - PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x1000, DEF_STR( On ) ) - PORT_DIPNAME( 0x2000, 0x2000, "Medal Sub-Board" ) PORT_DIPLOCATION("DSW4:!6") /* When off, allow 'Out Counter' to be set */ - PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x2000, DEF_STR( On ) ) - PORT_DIPNAME( 0x4000, 0x4000, "Out Counter" ) PORT_DIPLOCATION("DSW4:!7") /* Conditional to 'Medal Sub-Board' */ - PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x4000, DEF_STR( On ) ) - PORT_DIPNAME( 0x8000, 0x8000, "Credit Over Cut" ) PORT_DIPLOCATION("DSW4:!8") - PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x8000, DEF_STR( On ) ) -INPUT_PORTS_END - - -static const gfx_layout layout_8x8x4 = -{ - 8,8, - RGN_FRAC(1,4), - 4, - { RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) }, - { STEP8(0,1) }, - { STEP8(0,8) }, - 8*8 -}; - -static GFXDECODE_START( gfx_umipoker ) - GFXDECODE_ENTRY( "gfx1", 0, layout_8x8x4, 0, 0x40) -GFXDECODE_END - -void saiyukip_state::machine_start() -{ - umipoker_state::machine_start(); - - m_lamps.resolve(); -} - -// TODO: Verify clocks (XTALs are 14.3181 and 2.000MHz) -void umipoker_state::umipoker(machine_config &config) -{ - /* basic machine hardware */ - M68000(config, m_maincpu, XTAL(14'318'181)); // TMP68HC000-16 - m_maincpu->set_addrmap(AS_PROGRAM, &umipoker_state::umipoker_map); - - z80_device &audiocpu(Z80(config, "audiocpu", XTAL(14'318'181) / 4)); // 3.579545MHz - audiocpu.set_addrmap(AS_PROGRAM, &umipoker_state::umipoker_audio_map); - audiocpu.set_addrmap(AS_IO, &umipoker_state::umipoker_audio_io_map); - - NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_1); - - /* video hardware */ - screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); - screen.set_refresh_hz(60); - screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); - screen.set_size(64*8, 32*8); - screen.set_visarea(8*8, 48*8-1, 2*8, 32*8-1); - screen.set_screen_update(FUNC(umipoker_state::screen_update_umipoker)); - screen.set_palette(m_palette); - screen.screen_vblank().set_inputline("maincpu", 6, ASSERT_LINE); - - GFXDECODE(config, m_gfxdecode, m_palette, gfx_umipoker); - PALETTE(config, m_palette).set_format(palette_device::xRGB_555, 0x400); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - - ym3812_device &ym(YM3812(config, "ym", XTAL(14'318'181) / 4)); // 3.579545MHz - ym.irq_handler().set_inputline("audiocpu", 0); - ym.add_route(ALL_OUTPUTS, "mono", 1.0); - - okim6295_device &oki(OKIM6295(config, "oki", XTAL(2'000'000), okim6295_device::PIN7_HIGH)); // clock frequency & pin 7 not verified - oki.add_route(ALL_OUTPUTS, "mono", 1.0); -} - -void saiyukip_state::saiyukip(machine_config &config) -{ - umipoker(config); - m_maincpu->set_addrmap(AS_PROGRAM, &saiyukip_state::saiyukip_map); -} - - -/*************************************************************************** - - ROM Loads - -***************************************************************************/ - -ROM_START( umipoker ) - ROM_REGION( 0x40000, "maincpu", 0 ) - ROM_LOAD16_BYTE( "sp0.u61", 0x000000, 0x020000, CRC(866eaa02) SHA1(445afdfe010aad1102219a0dbd3a363a22294b4c) ) - ROM_LOAD16_BYTE( "sp1.u60", 0x000001, 0x020000, CRC(8db08696) SHA1(2854d511a8fd30b023e2a2a00b25413f88205d82) ) - - ROM_REGION( 0x10000, "audiocpu", 0 ) - ROM_LOAD( "sz.u8", 0x000000, 0x010000, CRC(d874ba1a) SHA1(13c06f3b67694d5d5194023c4f7b75aea8b57129) ) // second half 1-filled - - ROM_REGION( 0x80000, "gfx1", 0 ) - ROM_LOAD( "sg0.u42", 0x000000, 0x020000, CRC(876f1f4f) SHA1(eca4c397be57812f2c34791736fee7c43925d927) ) - ROM_LOAD( "sg1.u41", 0x020000, 0x020000, CRC(7fcbfb17) SHA1(be2f308a8e8f0941c54125950702ddfbd8538733) ) - ROM_LOAD( "sg2.u40", 0x040000, 0x020000, CRC(eb31649b) SHA1(c0741d85537827e2396e81a1aa3005871dffad78) ) - ROM_LOAD( "sg3.u39", 0x060000, 0x020000, CRC(ebd5f96d) SHA1(968c107ee17f1e92ffc2835e13803347881862f1) ) - - ROM_REGION( 0x40000, "oki", 0 ) - ROM_LOAD( "sm.u17", 0x000000, 0x040000, CRC(99503aed) SHA1(011404fad01b3ced708a94143908be3e1d0194d3) ) // first half 1-filled - ROM_CONTINUE( 0x000000, 0x040000 ) -ROM_END - -ROM_START( saiyukip ) - ROM_REGION( 0x40000, "maincpu", 0 ) - ROM_LOAD16_BYTE( "slp0-spq.u61", 0x000000, 0x020000, CRC(7fc0f201) SHA1(969170d68278e212dd459744373ed9e704976e45) ) - ROM_LOAD16_BYTE( "slp1-spq.u60", 0x000001, 0x020000, CRC(c8e3547c) SHA1(18bb380a64ed36f45a377b86cbbac892efe879bb) ) - - ROM_REGION( 0x10000, "audiocpu", 0 ) - ROM_LOAD( "slz.u8", 0x000000, 0x010000, CRC(4f32ba1c) SHA1(8f1f8c0995bcd05d19120dd3b64b135908caf759) ) // second half 1-filled - - ROM_REGION( 0x80000, "gfx1", 0 ) - ROM_LOAD( "slg0.u42", 0x000000, 0x020000, CRC(49ba7ffd) SHA1(3bbb7656eafbd8c91c9054fca056c8fc3002ed13) ) - ROM_LOAD( "slg1.u41", 0x020000, 0x020000, CRC(59b5f399) SHA1(2b999cebcc53b3b8fd38e3034a12434d82b6fad3) ) - ROM_LOAD( "slg2.u40", 0x040000, 0x020000, CRC(fe6cd717) SHA1(65e59d88a30efd0cec642cda54e2bc38196f0231) ) - ROM_LOAD( "slg3.u39", 0x060000, 0x020000, CRC(e99b2906) SHA1(77884d2dae2e7f7cf27103aa8bbd0eaa39628993) ) - - ROM_REGION( 0x40000, "oki", 0 ) - ROM_LOAD( "slm.u17", 0x000000, 0x040000, CRC(b50eb70b) SHA1(342fcb307844f4d0a02a85b2c61e73b5e8bacd44) ) // first half 1-filled - ROM_CONTINUE( 0x000000, 0x040000 ) -ROM_END - - -/****************************************** -* Driver Init * -******************************************/ - - -/****************************************** -* Game Drivers * -******************************************/ - -// YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS LAYOUT -GAME( 1997, umipoker, 0, umipoker, umipoker, umipoker_state, empty_init, ROT0, "World Station Co.,LTD", "Umi de Poker / Marine Paradise (Japan)", 0 ) // title screen is toggleable thru a dsw -GAMEL( 1998, saiyukip, 0, saiyukip, saiyukip, saiyukip_state, empty_init, ROT0, "World Station Co.,LTD", "Slot Poker Saiyuki (Japan)", 0, layout_saiyukip ) |