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-rw-r--r--src/mame/drivers/tsamurai.c1297
1 files changed, 1297 insertions, 0 deletions
diff --git a/src/mame/drivers/tsamurai.c b/src/mame/drivers/tsamurai.c
new file mode 100644
index 00000000000..b6f93723e9a
--- /dev/null
+++ b/src/mame/drivers/tsamurai.c
@@ -0,0 +1,1297 @@
+/****************************************************************************
+
+ Preliminary driver for Samurai, Nunchackun, Yuke Yuke Yamaguchi-kun
+ (c) Taito 1985
+
+ Known Issues:
+ - some color problems (need screenshots)
+ - Nunchackun has wrong colors; sprites look better if you subtract sprite color from 0x2d
+ - Yuke Yuke Yamaguchi-kun isn't playable (sprite problem only?)
+
+driver by Phil Stroffolino
+
+Mission 660 extensions by Paul Swan (swan@easynet.co.uk)
+--------------------------------------------------------
+The game appears to use the same video board as Samurai et al. There is a
+character column scroll feature that I have added. Its used to scroll in
+the "660" logo on the title screen at the beginning. Not sure if Samurai
+at al use it but it's likely their boards have the feature. Extra banking
+of the forground is done using an extra register. A bit in the background
+video RAM selects the additional background character space.
+
+The sound board is similar. There are 3 CPU's instead of the 2 of Samurai.
+2 are still used for sample-like playback (as Samurai) and the other is used
+to drive the AY-3-8910 (that was driven directly by the video CPU on Samurai).
+The memory maps are different over Samurai, probably to allow larger capacity
+ROMS though only the AY driver uses 27256 on Mission 660. A picture of the board
+I have suggests that the AY CPU could have a DAC as well but the circuit is not
+populated on Mission 660.
+
+There is some kind of protection. There is code in there to do the same "unknown"
+reads and writes as Samurai and the original M660 won't run with the Samurai value.
+The bootleg M660 has the protection code patched out to use a fixed value. I've
+used this same value on the original M660 and it seems to work.
+
+I'm guessing the bootleg is of a "world" release and the original is from
+the "America" release.
+
+TODO:
+1) Colours.
+2) A few unknown regs.
+
+****************************************************************************/
+
+#include "driver.h"
+#include "cpu/z80/z80.h"
+#include "sound/ay8910.h"
+#include "sound/dac.h"
+
+WRITE8_HANDLER( vsgongf_color_w );
+
+WRITE8_HANDLER( tsamurai_bgcolor_w );
+WRITE8_HANDLER( tsamurai_textbank1_w );
+WRITE8_HANDLER( tsamurai_textbank2_w );
+
+WRITE8_HANDLER( tsamurai_scrolly_w );
+WRITE8_HANDLER( tsamurai_scrollx_w );
+VIDEO_UPDATE( tsamurai );
+WRITE8_HANDLER( tsamurai_bg_videoram_w );
+WRITE8_HANDLER( tsamurai_fg_videoram_w );
+WRITE8_HANDLER( tsamurai_fg_colorram_w );
+extern VIDEO_START( tsamurai );
+extern UINT8 *tsamurai_videoram;
+
+extern VIDEO_START( vsgongf );
+extern VIDEO_UPDATE( vsgongf );
+
+static int nmi_enabled;
+static int sound_command1, sound_command2, sound_command3;
+
+static WRITE8_HANDLER( nmi_enable_w ){
+ nmi_enabled = data;
+}
+
+static INTERRUPT_GEN( samurai_interrupt ){
+ if (nmi_enabled) cpunum_set_input_line(0, INPUT_LINE_NMI, PULSE_LINE);
+}
+
+static READ8_HANDLER( unknown_d803_r )
+{
+ return 0x6b;
+}
+
+static READ8_HANDLER( unknown_d803_m660_r )
+{
+ return 0x53; // this is what the bootleg patches in.
+}
+
+static READ8_HANDLER( unknown_d806_r )
+{
+ return 0x40;
+}
+
+static READ8_HANDLER( unknown_d900_r )
+{
+ return 0x6a;
+}
+
+static READ8_HANDLER( unknown_d938_r )
+{
+ return 0xfb;
+}
+
+static WRITE8_HANDLER( sound_command1_w )
+{
+ sound_command1 = data;
+ cpunum_set_input_line( 1, 0, HOLD_LINE );
+}
+
+static WRITE8_HANDLER( sound_command2_w )
+{
+ sound_command2 = data;
+ cpunum_set_input_line( 2, 0, HOLD_LINE );
+}
+
+static WRITE8_HANDLER( sound_command3_w )
+{
+ sound_command3 = data;
+ cpunum_set_input_line( 3, 0, HOLD_LINE );
+}
+
+static WRITE8_HANDLER( flip_screen_w )
+{
+ flip_screen_set(data);
+}
+
+static WRITE8_HANDLER( tsamurai_coin_counter_w )
+{
+ coin_counter_w(offset,data);
+}
+
+
+static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0xbfff) AM_READ(MRA8_ROM)
+ AM_RANGE(0xc000, 0xcfff) AM_READ(MRA8_RAM)
+
+ /* protection? - there are writes as well...*/
+ AM_RANGE(0xd803, 0xd803) AM_READ(unknown_d803_r)
+ AM_RANGE(0xd806, 0xd806) AM_READ(unknown_d806_r)
+ AM_RANGE(0xd900, 0xd900) AM_READ(unknown_d900_r)
+ AM_RANGE(0xd938, 0xd938) AM_READ(unknown_d938_r)
+
+ AM_RANGE(0xe000, 0xe3ff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xe400, 0xe7ff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xe800, 0xefff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xf000, 0xf3ff) AM_READ(MRA8_RAM)
+
+ AM_RANGE(0xf800, 0xf800) AM_READ(input_port_0_r)
+ AM_RANGE(0xf801, 0xf801) AM_READ(input_port_1_r)
+ AM_RANGE(0xf802, 0xf802) AM_READ(input_port_2_r)
+ AM_RANGE(0xf804, 0xf804) AM_READ(input_port_3_r)
+ AM_RANGE(0xf805, 0xf805) AM_READ(input_port_4_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0xc000, 0xcfff) AM_WRITE(MWA8_RAM)
+
+ AM_RANGE(0xe000, 0xe3ff) AM_WRITE(tsamurai_fg_videoram_w) AM_BASE(&videoram)
+ AM_RANGE(0xe400, 0xe43f) AM_WRITE(tsamurai_fg_colorram_w) AM_BASE(&colorram)
+ AM_RANGE(0xe440, 0xe7ff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0xe800, 0xefff) AM_WRITE(tsamurai_bg_videoram_w) AM_BASE(&tsamurai_videoram)
+ AM_RANGE(0xf000, 0xf3ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram)
+
+ AM_RANGE(0xf400, 0xf400) AM_WRITE(MWA8_NOP)
+ AM_RANGE(0xf401, 0xf401) AM_WRITE(sound_command1_w)
+ AM_RANGE(0xf402, 0xf402) AM_WRITE(sound_command2_w)
+
+ AM_RANGE(0xf801, 0xf801) AM_WRITE(tsamurai_bgcolor_w)
+ AM_RANGE(0xf802, 0xf802) AM_WRITE(tsamurai_scrolly_w)
+ AM_RANGE(0xf803, 0xf803) AM_WRITE(tsamurai_scrollx_w)
+
+ AM_RANGE(0xfc00, 0xfc00) AM_WRITE(flip_screen_w)
+ AM_RANGE(0xfc01, 0xfc01) AM_WRITE(nmi_enable_w)
+ AM_RANGE(0xfc02, 0xfc02) AM_WRITE(tsamurai_textbank1_w)
+ AM_RANGE(0xfc03, 0xfc04) AM_WRITE(tsamurai_coin_counter_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( readmem_m660, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0xbfff) AM_READ(MRA8_ROM)
+ AM_RANGE(0xc000, 0xcfff) AM_READ(MRA8_RAM)
+
+ /* protection? - there are writes as well...*/
+ AM_RANGE(0xd803, 0xd803) AM_READ(unknown_d803_m660_r)
+ AM_RANGE(0xd806, 0xd806) AM_READ(unknown_d806_r)
+ AM_RANGE(0xd900, 0xd900) AM_READ(unknown_d900_r)
+ AM_RANGE(0xd938, 0xd938) AM_READ(unknown_d938_r)
+
+ AM_RANGE(0xe000, 0xe3ff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xe400, 0xe7ff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xe800, 0xefff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xf000, 0xf3ff) AM_READ(MRA8_RAM)
+
+ AM_RANGE(0xf800, 0xf800) AM_READ(input_port_0_r)
+ AM_RANGE(0xf801, 0xf801) AM_READ(input_port_1_r)
+ AM_RANGE(0xf802, 0xf802) AM_READ(input_port_2_r)
+ AM_RANGE(0xf804, 0xf804) AM_READ(input_port_3_r)
+ AM_RANGE(0xf805, 0xf805) AM_READ(input_port_4_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( writemem_m660, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0xc000, 0xcfff) AM_WRITE(MWA8_RAM)
+
+ AM_RANGE(0xe000, 0xe3ff) AM_WRITE(tsamurai_fg_videoram_w) AM_BASE(&videoram)
+ AM_RANGE(0xe400, 0xe43f) AM_WRITE(tsamurai_fg_colorram_w) AM_BASE(&colorram)
+ AM_RANGE(0xe440, 0xe7ff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0xe800, 0xefff) AM_WRITE(tsamurai_bg_videoram_w) AM_BASE(&tsamurai_videoram)
+ AM_RANGE(0xf000, 0xf3ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram)
+
+ AM_RANGE(0xf400, 0xf400) AM_WRITE(MWA8_NOP)/* This is always written with F401, F402 & F403 data */
+ AM_RANGE(0xf401, 0xf401) AM_WRITE(sound_command3_w)
+ AM_RANGE(0xf402, 0xf402) AM_WRITE(sound_command2_w)
+ AM_RANGE(0xf403, 0xf403) AM_WRITE(sound_command1_w)
+
+
+ AM_RANGE(0xf801, 0xf801) AM_WRITE(tsamurai_bgcolor_w)
+ AM_RANGE(0xf802, 0xf802) AM_WRITE(tsamurai_scrolly_w)
+ AM_RANGE(0xf803, 0xf803) AM_WRITE(tsamurai_scrollx_w)
+
+ AM_RANGE(0xfc00, 0xfc00) AM_WRITE(flip_screen_w)
+ AM_RANGE(0xfc01, 0xfc01) AM_WRITE(nmi_enable_w)
+ AM_RANGE(0xfc02, 0xfc02) AM_WRITE(tsamurai_textbank1_w)
+ AM_RANGE(0xfc03, 0xfc04) AM_WRITE(tsamurai_coin_counter_w)
+ AM_RANGE(0xfc07, 0xfc07) AM_WRITE(tsamurai_textbank2_w)/* Mission 660 uses a bit here */
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( z80_readport, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( z80_writeport, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE(0x00, 0x00) AM_WRITE(AY8910_control_port_0_w)
+ AM_RANGE(0x01, 0x01) AM_WRITE(AY8910_write_port_0_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( z80_writeport_m660, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE(0x00, 0x00) AM_WRITE(MWA8_NOP) /* ? */
+ AM_RANGE(0x01, 0x01) AM_WRITE(MWA8_NOP) /* Written continuously. Increments with level. */
+ AM_RANGE(0x02, 0x02) AM_WRITE(MWA8_NOP) /* Always follows above with 0x01 data */
+ADDRESS_MAP_END
+
+static READ8_HANDLER( sound_command1_r )
+{
+ return sound_command1;
+}
+
+static WRITE8_HANDLER( sound_out1_w )
+{
+ DAC_data_w(0,data);
+}
+
+static READ8_HANDLER( sound_command2_r ){
+ return sound_command2;
+}
+
+static WRITE8_HANDLER( sound_out2_w )
+{
+ DAC_data_w(1,data);
+}
+
+static READ8_HANDLER( sound_command3_r ){
+ return sound_command3;
+}
+
+/*******************************************************************************/
+static ADDRESS_MAP_START( readmem_sound1, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x3fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0x6000, 0x6000) AM_READ(sound_command1_r)
+ AM_RANGE(0x7f00, 0x7fff) AM_READ(MRA8_RAM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( writemem_sound1, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x3fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0x6001, 0x6001) AM_WRITE(MWA8_NOP) /* ? - probably clear IRQ */
+ AM_RANGE(0x6002, 0x6002) AM_WRITE(sound_out1_w)
+ AM_RANGE(0x7f00, 0x7fff) AM_WRITE(MWA8_RAM)
+ADDRESS_MAP_END
+
+/*******************************************************************************/
+
+static ADDRESS_MAP_START( readmem_sound2, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x3fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0x6000, 0x6000) AM_READ(sound_command2_r)
+ AM_RANGE(0x7f00, 0x7fff) AM_READ(MRA8_RAM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( writemem_sound2, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x3fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0x6001, 0x6001) AM_WRITE(MWA8_NOP) /* ? - probably clear IRQ */
+ AM_RANGE(0x6002, 0x6002) AM_WRITE(sound_out2_w)
+ AM_RANGE(0x7f00, 0x7fff) AM_WRITE(MWA8_RAM)
+ADDRESS_MAP_END
+
+/*******************************************************************************/
+
+static ADDRESS_MAP_START( readmem_sound1_m660, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x3fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0xc000, 0xc000) AM_READ(sound_command1_r)
+ AM_RANGE(0x8000, 0x87ff) AM_READ(MRA8_RAM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( writemem_sound1_m660, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x3fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0xc001, 0xc001) AM_WRITE(MWA8_NOP) /* ? - probably clear IRQ */
+ AM_RANGE(0xc002, 0xc002) AM_WRITE(sound_out1_w)
+ AM_RANGE(0x8000, 0x87ff) AM_WRITE(MWA8_RAM)
+ADDRESS_MAP_END
+
+/*******************************************************************************/
+
+static ADDRESS_MAP_START( readmem_sound2_m660, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x3fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0xc000, 0xc000) AM_READ(sound_command2_r)
+ AM_RANGE(0x8000, 0x87ff) AM_READ(MRA8_RAM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( writemem_sound2_m660, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x3fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0xc001, 0xc001) AM_WRITE(MWA8_NOP) /* ? - probably clear IRQ */
+ AM_RANGE(0xc002, 0xc002) AM_WRITE(sound_out2_w)
+ AM_RANGE(0x8000, 0x87ff) AM_WRITE(MWA8_RAM)
+ADDRESS_MAP_END
+
+/*******************************************************************************/
+
+static ADDRESS_MAP_START( readport_sound3_m660, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( writeport_sound3_m660, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE(0x00, 0x00) AM_WRITE(AY8910_control_port_0_w)
+ AM_RANGE(0x01, 0x01) AM_WRITE(AY8910_write_port_0_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( readmem_sound3_m660, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x3fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0xc000, 0xc000) AM_READ(sound_command3_r)
+ AM_RANGE(0x8000, 0x87ff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xfffc, 0xffff) AM_READ(MRA8_RAM) /* CPU reads here - music data */
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( writemem_sound3_m660, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x3fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0xc001, 0xc001) AM_WRITE(MWA8_NOP) /* ? - probably clear IRQ */
+ AM_RANGE(0x8000, 0x87ff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0xfffc, 0xffff) AM_WRITE(MWA8_RAM) /* CPU writes here - music data */
+ADDRESS_MAP_END
+
+/*******************************************************************************/
+
+static int vsgongf_sound_nmi_enabled;
+static WRITE8_HANDLER( vsgongf_sound_nmi_enable_w ){
+ vsgongf_sound_nmi_enabled = data;
+}
+
+static INTERRUPT_GEN( vsgongf_sound_interrupt ){
+ if (vsgongf_sound_nmi_enabled) cpunum_set_input_line(1, INPUT_LINE_NMI, PULSE_LINE);
+}
+
+/* what are these, protection of some kind? */
+
+static READ8_HANDLER( vsgongf_a006_r ){
+ /* sound CPU busy? */
+ if (!strcmp(Machine->gamedrv->name,"vsgongf")) return 0x80;
+ if (!strcmp(Machine->gamedrv->name,"ringfgt")) return 0x80;
+ if (!strcmp(Machine->gamedrv->name,"ringfgt2")) return 0xc0;
+
+ logerror ("unhandled read from a006\n");
+ return 0x00;
+}
+
+static READ8_HANDLER( vsgongf_a100_r ){
+ /* protection? */
+ if (!strcmp(Machine->gamedrv->name,"vsgongf")) return 0xaa;
+ if (!strcmp(Machine->gamedrv->name,"ringfgt")) return 0x63;
+ if (!strcmp(Machine->gamedrv->name,"ringfgt2")) return 0x6a;
+
+ logerror ("unhandled read from a100\n");
+ return 0x00;
+}
+
+static WRITE8_HANDLER( vsgongf_sound_command_w ){
+ soundlatch_w( offset, data );
+ cpunum_set_input_line( 1, INPUT_LINE_NMI, PULSE_LINE );
+}
+
+static ADDRESS_MAP_START( readmem_vsgongf, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0xa003, 0xa003) AM_READ(MRA8_RAM)
+ AM_RANGE(0xa006, 0xa006) AM_READ(vsgongf_a006_r) /* protection */
+ AM_RANGE(0xa100, 0xa100) AM_READ(vsgongf_a100_r) /* protection */
+ AM_RANGE(0xc000, 0xc7ff) AM_READ(MRA8_RAM) /* work ram */
+ AM_RANGE(0xe000, 0xe7ff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xf800, 0xf800) AM_READ(input_port_0_r) /* joy1 */
+ AM_RANGE(0xf801, 0xf801) AM_READ(input_port_1_r) /* joy2 */
+ AM_RANGE(0xf802, 0xf802) AM_READ(input_port_2_r) /* coin */
+ AM_RANGE(0xf804, 0xf804) AM_READ(input_port_3_r) /* dsw1 */
+ AM_RANGE(0xf805, 0xf805) AM_READ(input_port_4_r) /* dsw2 */
+ AM_RANGE(0xfc00, 0xffff) AM_READ(MRA8_RAM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( writemem_vsgongf, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0xc000, 0xc7ff) AM_WRITE(MWA8_RAM) /* work ram */
+ AM_RANGE(0xe000, 0xe3ff) AM_WRITE(tsamurai_fg_videoram_w) AM_BASE(&videoram)
+ AM_RANGE(0xe400, 0xe43f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram)
+ AM_RANGE(0xe440, 0xe47b) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0xe800, 0xe800) AM_WRITE(vsgongf_sound_command_w)
+ AM_RANGE(0xec00, 0xec06) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0xf000, 0xf000) AM_WRITE(vsgongf_color_w)
+ AM_RANGE(0xf400, 0xf400) AM_WRITE(MWA8_RAM) /* vreg? always 0 */
+ AM_RANGE(0xf800, 0xf800) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0xf801, 0xf801) AM_WRITE(MWA8_RAM) /* vreg? always 0 */
+ AM_RANGE(0xf803, 0xf803) AM_WRITE(MWA8_RAM) /* vreg? always 0 */
+ AM_RANGE(0xfc00, 0xfc00) AM_WRITE(MWA8_RAM) /* vreg? always 0 */
+ AM_RANGE(0xfc01, 0xfc01) AM_WRITE(nmi_enable_w)
+ AM_RANGE(0xfc02, 0xfc03) AM_WRITE(tsamurai_coin_counter_w)
+ AM_RANGE(0xfc04, 0xfc04) AM_WRITE(tsamurai_textbank1_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( readmem_sound_vsgongf, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x3fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0x6000, 0x63ff) AM_READ(MRA8_RAM) /* work RAM */
+ AM_RANGE(0x8000, 0x8000) AM_READ(soundlatch_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( writemem_sound_vsgongf, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x3fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0x6000, 0x63ff) AM_WRITE(MWA8_RAM) /* work RAM */
+ AM_RANGE(0x8000, 0x8000) AM_WRITE(vsgongf_sound_nmi_enable_w) /* NMI enable */
+ AM_RANGE(0xa000, 0xa000) AM_WRITE(sound_out1_w)
+ADDRESS_MAP_END
+
+/*******************************************************************************/
+
+#define TS_IN0\
+ PORT_START_TAG("IN0")\
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY\
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY\
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY\
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY\
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )\
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 )\
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )\
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+#define TS_IN1\
+ PORT_START_TAG("IN1")\
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL\
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL\
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL\
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL\
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL\
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL\
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )\
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+#define TS_IN2\
+ PORT_START_TAG("IN2")\
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )\
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )\
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE1 )\
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )\
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START1 )\
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START2 )\
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )\
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+#define TS_DSW1\
+ PORT_START_TAG("DSW1")\
+ PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coin_A ) )\
+ PORT_DIPSETTING( 0x07, DEF_STR( 6C_1C ) )\
+ PORT_DIPSETTING( 0x06, DEF_STR( 3C_1C ) )\
+ PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )\
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )\
+ PORT_DIPSETTING( 0x05, DEF_STR( 2C_3C ) )\
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )\
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )\
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_6C ) )\
+ PORT_DIPNAME( 0x38, 0x00, DEF_STR( Coin_B ) )\
+ PORT_DIPSETTING( 0x38, DEF_STR( 6C_1C ) )\
+ PORT_DIPSETTING( 0x30, DEF_STR( 3C_1C ) )\
+ PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )\
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )\
+ PORT_DIPSETTING( 0x28, DEF_STR( 2C_3C ) )\
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )\
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_3C ) )\
+ PORT_DIPSETTING( 0x18, DEF_STR( 1C_6C ) )\
+ PORT_DIPNAME( 0x40, 0x00, "Freeze" )\
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )\
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )\
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )\
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )\
+ PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
+
+static INPUT_PORTS_START( tsamurai )
+TS_IN0
+TS_IN1
+TS_IN2
+TS_DSW1
+
+ PORT_START_TAG("DSW2")
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x01, "5" )
+ PORT_DIPSETTING( 0x02, "7" )
+ PORT_DIPSETTING( 0x03, "254 (Cheat)")
+ PORT_DIPNAME( 0x0c, 0x0c, "DSW2 Unknown 1" )
+ PORT_DIPSETTING( 0x00, "00" )
+ PORT_DIPSETTING( 0x04, "30" )
+ PORT_DIPSETTING( 0x08, "50" )
+ PORT_DIPSETTING( 0x0c, "70" )
+ PORT_DIPNAME( 0x30, 0x30, "DSW2 Unknown 2" )
+ PORT_DIPSETTING( 0x00, "0x00" )
+ PORT_DIPSETTING( 0x10, "0x01" )
+ PORT_DIPSETTING( 0x20, "0x02" )
+ PORT_DIPSETTING( 0x30, "0x03" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "DSW2 Unknown 3" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( nunchaku )
+TS_IN0
+TS_IN1
+TS_IN2
+TS_DSW1
+
+ PORT_START_TAG("DSW2")
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x01, "5" )
+ PORT_DIPSETTING( 0x02, "7" )
+ PORT_DIPSETTING( 0x03, "255 (Cheat)")
+ PORT_DIPNAME( 0x0c, 0x0c, "DSW2 Unknown 1" )
+ PORT_DIPSETTING( 0x00, "00" )
+ PORT_DIPSETTING( 0x04, "30" )
+ PORT_DIPSETTING( 0x08, "50" )
+ PORT_DIPSETTING( 0x0c, "70" )
+ PORT_DIPNAME( 0x30, 0x30, "DSW2 Unknown 2" )
+ PORT_DIPSETTING( 0x00, "0x00" )
+ PORT_DIPSETTING( 0x10, "0x01" )
+ PORT_DIPSETTING( 0x20, "0x02" )
+ PORT_DIPSETTING( 0x30, "0x03" )
+ PORT_DIPNAME( 0x40, 0x40, "DSW2 Unknown 3" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "DSW2 Unknown 4" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( vsgongf )
+TS_IN0
+TS_IN1
+TS_IN2
+TS_DSW1
+
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+INPUT_PORTS_END
+
+#define YAMINS\
+ PORT_START_TAG("IN0")\
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY\
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY\
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY\
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY\
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON2 )\
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 )\
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )\
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )\
+ PORT_START_TAG("IN1")\
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL\
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL\
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL\
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL\
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL\
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL\
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )\
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+static INPUT_PORTS_START( yamagchi )
+ YAMINS
+ TS_IN2
+ TS_DSW1
+
+ PORT_START_TAG("DSW2")
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x01, "5" )
+ PORT_DIPSETTING( 0x02, "7" )
+ PORT_DIPSETTING( 0x03, "255 (Cheat)")
+ PORT_DIPNAME( 0x0c, 0x0c, "DSW2 Unknown 1" )
+ PORT_DIPSETTING( 0x00, "00" )
+ PORT_DIPSETTING( 0x04, "30" )
+ PORT_DIPSETTING( 0x08, "50" )
+ PORT_DIPSETTING( 0x0c, "70" )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Language ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( English ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Japanese ) )
+ PORT_DIPNAME( 0x20, 0x20, "DSW2 Unknown 2" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "DSW2 Unknown 3" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( m660 )
+ YAMINS
+ TS_IN2
+
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x38, 0x00, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x18, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x38, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0x28, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x40, 0x00, "Freeze" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Continues ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START_TAG("DSW2")
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x01, "4" )
+ PORT_DIPSETTING( 0x02, "5" )
+ PORT_DIPSETTING( 0x03, "6" )
+ PORT_DIPNAME( 0x0c, 0x0c, "Bonus" )
+ PORT_DIPSETTING( 0x00, "10,30,50" )
+ PORT_DIPSETTING( 0x04, "20,50,80" )
+ PORT_DIPSETTING( 0x08, "30,70,110" )
+ PORT_DIPSETTING( 0x0c, "50,100,150" )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( Very_Hard ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) /* listed as screen flip (hardware) */
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+
+static const gfx_layout char_layout =
+{
+ 8,8,
+ RGN_FRAC(1,3),
+ 3,
+ { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) },
+ { 0,1,2,3, 4,5,6,7 },
+ { 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8 },
+ 8*8
+};
+
+static const gfx_layout sprite_layout =
+{
+ 32,32,
+ RGN_FRAC(1,3),
+ 3,
+ { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) },
+ {
+ 0,1,2,3,4,5,6,7,
+ 64+0,64+1,64+2,64+3,64+4,64+5,64+6,64+7,
+ 128+0,128+1,128+2,128+3,128+4,128+5,128+6,128+7,
+ 64*3+0,64*3+1,64*3+2,64*3+3,64*3+4,64*3+5,64*3+6,64*3+7
+ },
+ {
+ 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8,
+ 1*256+0*8,1*256+1*8,1*256+2*8,1*256+3*8,1*256+4*8,1*256+5*8,1*256+6*8,1*256+7*8,
+ 2*256+0*8,2*256+1*8,2*256+2*8,2*256+3*8,2*256+4*8,2*256+5*8,2*256+6*8,2*256+7*8,
+ 3*256+0*8,3*256+1*8,3*256+2*8,3*256+3*8,3*256+4*8,3*256+5*8,3*256+6*8,3*256+7*8
+ },
+ 4*256
+};
+
+static const gfx_layout tile_layout =
+{
+ 8,8,
+ RGN_FRAC(1,3),
+ 3,
+ { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) },
+ { 0,1,2,3,4,5,6,7 },
+ { 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8 },
+ 8*8
+};
+
+static GFXDECODE_START( tsamurai )
+ GFXDECODE_ENTRY( REGION_GFX1, 0, tile_layout, 0, 32 )
+ GFXDECODE_ENTRY( REGION_GFX2, 0, char_layout, 0, 32 )
+ GFXDECODE_ENTRY( REGION_GFX3, 0, sprite_layout, 0, 32 )
+GFXDECODE_END
+
+
+/*******************************************************************************/
+
+static MACHINE_DRIVER_START( tsamurai )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(Z80, 4000000)
+ MDRV_CPU_PROGRAM_MAP(readmem,writemem)
+ MDRV_CPU_IO_MAP(z80_readport,z80_writeport)
+ MDRV_CPU_VBLANK_INT(samurai_interrupt,1)
+
+ MDRV_CPU_ADD(Z80, 2000000)
+ /* audio CPU */
+ MDRV_CPU_PROGRAM_MAP(readmem_sound1,writemem_sound1)
+
+ MDRV_CPU_ADD(Z80, 2000000)
+ /* audio CPU */
+ MDRV_CPU_PROGRAM_MAP(readmem_sound2,writemem_sound2)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(32*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0, 255, 8, 255-8)
+ MDRV_GFXDECODE(tsamurai)
+ MDRV_PALETTE_LENGTH(256)
+
+ MDRV_PALETTE_INIT(RRRR_GGGG_BBBB)
+ MDRV_VIDEO_START(tsamurai)
+ MDRV_VIDEO_UPDATE(tsamurai)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(AY8910, 2000000)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.10)
+
+ MDRV_SOUND_ADD(DAC, 0)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20)
+
+ MDRV_SOUND_ADD(DAC, 0)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( m660 )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(Z80, 4000000)
+ MDRV_CPU_PROGRAM_MAP(readmem_m660,writemem_m660)
+ MDRV_CPU_IO_MAP(z80_readport,z80_writeport_m660)
+ MDRV_CPU_VBLANK_INT(samurai_interrupt,1)
+
+ MDRV_CPU_ADD(Z80, 2000000)
+ /* audio CPU */
+ MDRV_CPU_PROGRAM_MAP(readmem_sound1_m660,writemem_sound1_m660)
+
+ MDRV_CPU_ADD(Z80, 2000000)
+ /* audio CPU */
+ MDRV_CPU_PROGRAM_MAP(readmem_sound2_m660,writemem_sound2_m660)
+
+ MDRV_CPU_ADD(Z80, 2000000)
+ /* audio CPU */
+ MDRV_CPU_PROGRAM_MAP(readmem_sound3_m660,writemem_sound3_m660)
+ MDRV_CPU_IO_MAP(readport_sound3_m660,writeport_sound3_m660)
+ MDRV_CPU_VBLANK_INT(nmi_line_pulse,1)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(32*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0, 255, 8, 255-8)
+ MDRV_GFXDECODE(tsamurai)
+ MDRV_PALETTE_LENGTH(256)
+
+ MDRV_PALETTE_INIT(RRRR_GGGG_BBBB)
+ MDRV_VIDEO_START(tsamurai)
+ MDRV_VIDEO_UPDATE(tsamurai)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(AY8910, 2000000)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.10)
+
+ MDRV_SOUND_ADD(DAC, 0)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20)
+
+ MDRV_SOUND_ADD(DAC, 0)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( vsgongf )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(Z80, 4000000)
+ MDRV_CPU_PROGRAM_MAP(readmem_vsgongf,writemem_vsgongf)
+ MDRV_CPU_VBLANK_INT(samurai_interrupt,1)
+
+ MDRV_CPU_ADD(Z80, 4000000)
+ MDRV_CPU_PROGRAM_MAP(readmem_sound_vsgongf,writemem_sound_vsgongf)
+ MDRV_CPU_IO_MAP(0,z80_writeport)
+ MDRV_CPU_VBLANK_INT(vsgongf_sound_interrupt,3)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(32*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0, 255, 8, 255-8)
+ MDRV_GFXDECODE(tsamurai)
+ MDRV_PALETTE_LENGTH(256)
+
+ MDRV_PALETTE_INIT(RRRR_GGGG_BBBB)
+ MDRV_VIDEO_START(vsgongf)
+ MDRV_VIDEO_UPDATE(vsgongf)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(AY8910, 2000000)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.10)
+
+ MDRV_SOUND_ADD(DAC, 0)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20)
+MACHINE_DRIVER_END
+
+/*******************************************************************************/
+
+ROM_START( tsamurai )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* Z80 code - main CPU */
+ ROM_LOAD( "01.3r", 0x0000, 0x4000, CRC(d09c8609) SHA1(66b51897704250f520b4c58cb6f6f3aef8913459) )
+ ROM_LOAD( "02.3t", 0x4000, 0x4000, CRC(d0f2221c) SHA1(6cfa9a52b35d17776cfa3e14e679b1a6218d54fa) )
+ ROM_LOAD( "03.3v", 0x8000, 0x4000, CRC(eee8b0c9) SHA1(91dd47cdcd36d804e178b70d4338292ac36517f0) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code - sample player#1 */
+ ROM_LOAD( "14.4e", 0x0000, 0x2000, CRC(220e9c04) SHA1(660351c866995147d2ba69940707879d6cf11718) )
+ ROM_LOAD( "a35-15.4c", 0x2000, 0x2000, CRC(1e0d1e33) SHA1(02612f10c264f06f59f61f0de4df0ef84249e963) )
+
+ ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* Z80 code - sample player#2 */
+ ROM_LOAD( "13.4j", 0x0000, 0x2000, CRC(73feb0e2) SHA1(7c650d0cdc517a60e14614083ab42aa934338556) )
+
+ ROM_REGION( 0x6000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "a35-04.10a", 0x0000, 0x2000, CRC(b97ce9b1) SHA1(3993001bd98758fd5673d91786846ae019c64027) ) // tiles
+ ROM_LOAD( "a35-05.10b", 0x2000, 0x2000, CRC(55a17b08) SHA1(29427b51b780fb622ac093ea4604caf77cb587ed) )
+ ROM_LOAD( "a35-06.10d", 0x4000, 0x2000, CRC(f5ee6f8f) SHA1(0ec90c5edd4d8a9ef614d60bafb002be3daf34ee) )
+
+ ROM_REGION( 0x6000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "a35-10.11n", 0x0000, 0x1000, CRC(0b5a0c45) SHA1(4b8ea5dd58c437e7d7929b93ff795803422cb505) ) // characters
+ ROM_LOAD( "a35-11.11q", 0x2000, 0x1000, CRC(93346d75) SHA1(b7936ff6f08e4d01bf7d4d2f06ef6b5d84b5097d) )
+ ROM_LOAD( "a35-12.11r", 0x4000, 0x1000, CRC(f4c69d8a) SHA1(fb308146d4f4b01bd1318c6986e5124725b2a98f) )
+
+ ROM_REGION( 0xc000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "a35-07.12h", 0x0000, 0x4000, CRC(38fc349f) SHA1(d9fdb5bc84808d065e84e077f0e78d8f71b4f0ca) ) // sprites
+ ROM_LOAD( "a35-08.12j", 0x4000, 0x4000, CRC(a07d6dc3) SHA1(2ab50ea462a63548d401f85627d85de2e4867303) )
+ ROM_LOAD( "a35-09.12k", 0x8000, 0x4000, CRC(c0784a0e) SHA1(e8303bb274361910746eba5e3d61b6ea862a6416) )
+
+ ROM_REGION( 0x300, REGION_PROMS, 0 )
+ ROM_LOAD( "a35-16.2j", 0x000, 0x0100, CRC(72d8b332) SHA1(623b1f3fd0008ad92fd1f6fc2b07215da0c26207) )
+ ROM_LOAD( "a35-17.2l", 0x100, 0x0100, CRC(9bf1829e) SHA1(7ee47a1a0aa2e4592896d0fc5959343452c224a8) )
+ ROM_LOAD( "a35-18.2m", 0x200, 0x0100, CRC(918e4732) SHA1(a38686b32d5ac0ebcba59fdba3201fe35c83d4d0) )
+ROM_END
+
+ROM_START( tsamura2 )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* Z80 code - main CPU */
+ ROM_LOAD( "a35-01.3r", 0x0000, 0x4000, CRC(282d96ad) SHA1(c9d7a9b7acbe6431c061a9b50c05fab3ae664094) )
+ ROM_LOAD( "a35-02.3t", 0x4000, 0x4000, CRC(e3fa0cfa) SHA1(3ed8a67789f666fe12d7597014d39deea3c12506) )
+ ROM_LOAD( "a35-03.3v", 0x8000, 0x4000, CRC(2fff1e0a) SHA1(0d54b0c9c4760a02bfe5b5d77fff4c858b15dbd8) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code - sample player#1 */
+ ROM_LOAD( "a35-14.4e", 0x0000, 0x2000, CRC(f10aee3b) SHA1(c4fa2bd626b15b9ea1d5d7e6eaab4f1674841b02) )
+ ROM_LOAD( "a35-15.4c", 0x2000, 0x2000, CRC(1e0d1e33) SHA1(02612f10c264f06f59f61f0de4df0ef84249e963) )
+
+ ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* Z80 code - sample player#2 */
+ ROM_LOAD( "a35-13.4j", 0x0000, 0x2000, CRC(3828f4d2) SHA1(646477c431b123c031ed452b65e96a33e78a2bac) )
+
+ ROM_REGION( 0x6000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "a35-04.10a", 0x0000, 0x2000, CRC(b97ce9b1) SHA1(3993001bd98758fd5673d91786846ae019c64027) ) // tiles
+ ROM_LOAD( "a35-05.10b", 0x2000, 0x2000, CRC(55a17b08) SHA1(29427b51b780fb622ac093ea4604caf77cb587ed) )
+ ROM_LOAD( "a35-06.10d", 0x4000, 0x2000, CRC(f5ee6f8f) SHA1(0ec90c5edd4d8a9ef614d60bafb002be3daf34ee) )
+
+ ROM_REGION( 0x6000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "a35-10.11n", 0x0000, 0x1000, CRC(0b5a0c45) SHA1(4b8ea5dd58c437e7d7929b93ff795803422cb505) ) // characters
+ ROM_LOAD( "a35-11.11q", 0x2000, 0x1000, CRC(93346d75) SHA1(b7936ff6f08e4d01bf7d4d2f06ef6b5d84b5097d) )
+ ROM_LOAD( "a35-12.11r", 0x4000, 0x1000, CRC(f4c69d8a) SHA1(fb308146d4f4b01bd1318c6986e5124725b2a98f) )
+
+ ROM_REGION( 0xc000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "a35-07.12h", 0x0000, 0x4000, CRC(38fc349f) SHA1(d9fdb5bc84808d065e84e077f0e78d8f71b4f0ca) ) // sprites
+ ROM_LOAD( "a35-08.12j", 0x4000, 0x4000, CRC(a07d6dc3) SHA1(2ab50ea462a63548d401f85627d85de2e4867303) )
+ ROM_LOAD( "a35-09.12k", 0x8000, 0x4000, CRC(c0784a0e) SHA1(e8303bb274361910746eba5e3d61b6ea862a6416) )
+
+ ROM_REGION( 0x300, REGION_PROMS, 0 )
+ ROM_LOAD( "a35-16.2j", 0x000, 0x0100, CRC(72d8b332) SHA1(623b1f3fd0008ad92fd1f6fc2b07215da0c26207) )
+ ROM_LOAD( "a35-17.2l", 0x100, 0x0100, CRC(9bf1829e) SHA1(7ee47a1a0aa2e4592896d0fc5959343452c224a8) )
+ ROM_LOAD( "a35-18.2m", 0x200, 0x0100, CRC(918e4732) SHA1(a38686b32d5ac0ebcba59fdba3201fe35c83d4d0) )
+ROM_END
+
+ROM_START( nunchaku )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* Z80 code - main CPU */
+ ROM_LOAD( "nunchack.p1", 0x0000, 0x4000, CRC(4385aca6) SHA1(bf6b40340b773929189fb2a0a271040c79a405a1) )
+ ROM_LOAD( "nunchack.p2", 0x4000, 0x4000, CRC(f9beb72c) SHA1(548dc9187f87d7a47958691391d2494c2306d767) )
+ ROM_LOAD( "nunchack.p3", 0x8000, 0x4000, CRC(cde5d674) SHA1(0360fe81acb6fd77ef581a36a756db550de73732) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code - sample player */
+ ROM_LOAD( "nunchack.m3", 0x0000, 0x2000, CRC(9036c945) SHA1(8e7cb6313b32a78ca0a7fa8595fb872e0f27d8c7) )
+ ROM_LOAD( "nunchack.m4", 0x2000, 0x2000, CRC(e7206724) SHA1(fb7f9bfe1e04e1f6af733fc3a79f88e942f3b0b1) )
+
+ ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* Z80 code - sample player */
+ ROM_LOAD( "nunchack.m1", 0x0000, 0x2000, CRC(b53d73f6) SHA1(20b333646a1374fa566b6d608723296e6ded7bc8) )
+ ROM_LOAD( "nunchack.m2", 0x2000, 0x2000, CRC(f37d7c49) SHA1(e26d32bf1ecf23b55511260596daf676d9824d37) )
+
+ ROM_REGION( 0x6000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "nunchack.b1", 0x0000, 0x2000, CRC(48c88fea) SHA1(2ab27fc69f060e8923f88f9e878e3911d670f5a8) ) // tiles
+ ROM_LOAD( "nunchack.b2", 0x2000, 0x2000, CRC(eec818e4) SHA1(1d806dbf6589737e3a4fb52f17bc4c6766a6d6a1) )
+ ROM_LOAD( "nunchack.b3", 0x4000, 0x2000, CRC(5f16473f) SHA1(32d8b4a0a7152d86f161d0f30496c25ceff46af3) )
+
+ ROM_REGION( 0x6000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "nunchack.v1", 0x0000, 0x1000, CRC(358a3714) SHA1(bf54bf4059cd344d4d861e172b5df5b7763d49d8) ) // characters
+ ROM_LOAD( "nunchack.v2", 0x2000, 0x1000, CRC(54c18d8e) SHA1(edcd0a6b5fb1efa2f3693e170cb398574280f7fa) )
+ ROM_LOAD( "nunchack.v3", 0x4000, 0x1000, CRC(f7ac203a) SHA1(148a003b48d858eb33f0fee295350483cef42481) )
+
+ ROM_REGION( 0xc000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "nunchack.c1", 0x0000, 0x4000, CRC(797cbc8a) SHA1(28ad936318d8b671d4031927c2ea666891a1a408) ) // sprites
+ ROM_LOAD( "nunchack.c2", 0x4000, 0x4000, CRC(701a0cc3) SHA1(323ee1cba3da0ccb2c4d542c497de0e1c047f532) )
+ ROM_LOAD( "nunchack.c3", 0x8000, 0x4000, CRC(ffb841fc) SHA1(c1285cf093360923307bc86f6a5473d689b16a2c) )
+
+ ROM_REGION( 0x0300, REGION_PROMS, 0 )
+ ROM_LOAD( "nunchack.016", 0x000, 0x100, CRC(a7b077d4) SHA1(48c3e68d67de067c0ead0dbd34769b755fb5952f) )
+ ROM_LOAD( "nunchack.017", 0x100, 0x100, CRC(1c04c087) SHA1(7179edf96f59a469353d9652900b99fef25f4054) )
+ ROM_LOAD( "nunchack.018", 0x200, 0x100, CRC(f5ce3c45) SHA1(f2dcdaf95b55b8fd713bdbb965731c064b4a0757) )
+ROM_END
+
+ROM_START( yamagchi )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* Z80 code - main CPU */
+ ROM_LOAD( "a38-01.3s", 0x0000, 0x4000, CRC(1a6c8498) SHA1(5c343ff09733507a1518e5a3cab315d9a51ae289) )
+ ROM_LOAD( "a38-02.3t", 0x4000, 0x4000, CRC(fa66b396) SHA1(7594549d0c90f5937d11b7ffe80f229df2cea352) )
+ ROM_LOAD( "a38-03.3v", 0x8000, 0x4000, CRC(6a4239cf) SHA1(7883f3a7ed18cc0dc0ebb3d929eb6f92df9200de) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code - sample player */
+ ROM_LOAD( "a38-14.4e", 0x0000, 0x2000, CRC(5a758992) SHA1(ee30037ffddf45e9374ab01867c9f6604dede952) )
+
+ ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* Z80 code - sample player */
+ ROM_LOAD( "a38-13.4j", 0x0000, 0x2000, CRC(a26445bb) SHA1(bf09e3f8cf36563bda9ef5a7d01b76155f505b98) )
+
+ ROM_REGION( 0x6000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "a38-04.10a", 0x0000, 0x2000, CRC(6bc69d4d) SHA1(245303851ff1850eb68c73b033bb4253afc92f2e) ) // tiles
+ ROM_LOAD( "a38-05.10b", 0x2000, 0x2000, CRC(047fb315) SHA1(3689c3cf4c005791fd76574171d14add2bc046a6) )
+ ROM_LOAD( "a38-06.10d", 0x4000, 0x2000, CRC(a636afb2) SHA1(bff04d696e54a91b5e16c9d98769970af2184b13) )
+
+ ROM_REGION( 0x6000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "a38-10.11n", 0x0000, 0x1000, CRC(51ab4671) SHA1(8e1bf5c995dbda3038f889a15282974b265d50ef) ) // characters
+ ROM_LOAD( "a38-11.11p", 0x2000, 0x1000, CRC(27890169) SHA1(ded7dc8d2e738e337965b548c2289d2a7acdb663) )
+ ROM_LOAD( "a38-12.11r", 0x4000, 0x1000, CRC(c98d5cf2) SHA1(e4fc8a46790a596de789ddb3ce1caa3400a84c74) )
+
+ ROM_REGION( 0xc000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "a38-07.12h", 0x0000, 0x4000, CRC(a3a521b6) SHA1(267e718e4f288b264b814edde4f72bd917190203) ) // sprites
+ ROM_LOAD( "a38-08.12j", 0x4000, 0x4000, CRC(553afc66) SHA1(3215be8642ae011b5a8f2ada5799eeb32a01cac1) )
+ ROM_LOAD( "a38-09.12l", 0x8000, 0x4000, CRC(574156ae) SHA1(b82cca25fca7b64778bf461e61ff04fec846c6fa) )
+
+ ROM_REGION( 0x0300, REGION_PROMS, 0 )
+ ROM_LOAD( "mb7114e.2k", 0x000, 0x100, CRC(e7648110) SHA1(17327bc8dacbaa8f03e14c8b59bded117be46e68) )
+ ROM_LOAD( "mb7114e.2l", 0x100, 0x100, CRC(7b874ee6) SHA1(d23bc6dfe882cfa9a2c84bf8037b47759427060f) )
+ ROM_LOAD( "mb7114e.2m", 0x200, 0x100, CRC(938d0fce) SHA1(9aa14fdee23b1ed50300fe8f82525bb363914d93) )
+ROM_END
+
+ROM_START( ladymstr )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* Z80 code - main CPU */
+ ROM_LOAD( "a49-01-1.3r",0x0000, 0x4000, CRC(acbd0b64) SHA1(00a95ad28b6923dab808dd94af10cb1d70123d3e) )
+ ROM_LOAD( "a49-02.3t", 0x4000, 0x4000, CRC(b0a9020b) SHA1(78c777ffa6e9063fe4e816d9a58e394f45bd875b) )
+ ROM_LOAD( "a49-03.3v", 0x8000, 0x4000, CRC(641c94ed) SHA1(494502d2478f9d8ad29be6c1815a5e4639d6ba3a) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code - sample player#1 */
+ ROM_LOAD( "a49-14.4e", 0x0000, 0x2000, CRC(d83a3c02) SHA1(43f49d8f57726a629533d37a11338fd071e2e2d7) )
+ ROM_LOAD( "a49-15.4c", 0x2000, 0x2000, CRC(d24ee5fd) SHA1(f35a602cd24427687580f80d4c045c42557cdf06) )
+
+ ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* Z80 code - sample player#2 */
+ ROM_LOAD( "a49-13.4j", 0x0000, 0x2000, CRC(7942bd7c) SHA1(71a10db610a4eaf2e30a7ace4473d9eeb3239dc9) )
+
+ ROM_REGION( 0x6000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "a49-04.10a", 0x0000, 0x2000, CRC(1fed96e6) SHA1(47c44def272a94e11d06948841c414568acc832a) ) // tiles
+ ROM_LOAD( "a49-05.10c", 0x2000, 0x2000, CRC(e0fce676) SHA1(f374ab8de8157327fdd48438d74c1bf7a5bf156d) )
+ ROM_LOAD( "a49-06.10d", 0x4000, 0x2000, CRC(f895672e) SHA1(f6ee81663850db025484b39c683ff992a0c84877) )
+
+ ROM_REGION( 0x6000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "a49-10.11n", 0x0000, 0x1000, CRC(a7a361ba) SHA1(f142f78ac2434b22240202a9763c921db2d42fdb) ) // characters
+ ROM_LOAD( "a49-11.11q", 0x2000, 0x1000, CRC(801902e3) SHA1(abbcc2c6d805ab158f94ef60125eeea4d5041f71) )
+ ROM_LOAD( "a49-12.11r", 0x4000, 0x1000, CRC(cef75565) SHA1(9325effa7bd920af4997858bf26ebb01eeb858cd) )
+
+ ROM_REGION( 0xc000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "a49-07.12h", 0x0000, 0x4000, CRC(8c749828) SHA1(118057c1364d996f1445214c6aff749d6aa30a22) ) // sprites
+ ROM_LOAD( "a49-08.12j", 0x4000, 0x4000, CRC(03c10aed) SHA1(65b28bd724d9812d58ee5e0a4d0b5b0f9c2723b4) )
+ ROM_LOAD( "a49-09.12k", 0x8000, 0x4000, CRC(f61316d2) SHA1(b07eec0f4a2fe971ea3f4d56739981aef5ff4d0a) )
+
+ ROM_REGION( 0x300, REGION_PROMS, 0 )
+ ROM_LOAD( "a49-16.2j", 0x000, 0x0100, CRC(a7b077d4) SHA1(48c3e68d67de067c0ead0dbd34769b755fb5952f) )
+ ROM_LOAD( "a49-17.2l", 0x100, 0x0100, CRC(1c04c087) SHA1(7179edf96f59a469353d9652900b99fef25f4054) )
+ ROM_LOAD( "a49-18.2m", 0x200, 0x0100, CRC(f5ce3c45) SHA1(f2dcdaf95b55b8fd713bdbb965731c064b4a0757) )
+ROM_END
+
+
+ROM_START( m660 )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* Z80 code - main CPU */
+ ROM_LOAD( "660l.bin", 0x0000, 0x4000, CRC(57c0d1cc) SHA1(3d71d0554e445f27f5b57a185acddd58f70e95f4) )
+ ROM_LOAD( "660m.bin", 0x4000, 0x4000, CRC(628c6686) SHA1(e695ccfb1251bc7571122de30e682b135e773f20) )
+ ROM_LOAD( "660n.bin", 0x8000, 0x4000, CRC(1b418a97) SHA1(a9afa341c790e650fb91b6e9df4959c3bd7ab5c7) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code - sample player */
+ ROM_LOAD( "14.4n", 0x0000, 0x4000, CRC(5734db5a) SHA1(ff99bf618018be20a4b38fcfbe75d9c5bb6fd176) )
+
+ ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* Z80 code - sample player */
+ ROM_LOAD( "13.4j", 0x0000, 0x4000, CRC(fba51cf7) SHA1(b18571112dcbe3214a803d0898b0a21957dc5e5f) )
+
+ ROM_REGION( 0x10000, REGION_CPU4, 0 ) /* Z80 code AY driver */
+ ROM_LOAD( "660x.bin", 0x0000, 0x8000, CRC(b82f0cfa) SHA1(7c74f3d57fccc020d3a99cbd676480ea6625b2a1) )
+
+ ROM_REGION( 0xc000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "4.7k", 0x0000, 0x4000, CRC(e24e431a) SHA1(b5558550782dc7452dcd50b72390408ffc17e5e7) ) // tiles
+ ROM_LOAD( "5.6k", 0x4000, 0x4000, CRC(b2c93d46) SHA1(f81b5aadb2d4af8b3bb4e386fe408aaff7360225) )
+ ROM_LOAD( "6.5k", 0x8000, 0x4000, CRC(763c5983) SHA1(d4a62dab71e88d90dbd16ed4e152e1a5a01cf64f) )
+
+ ROM_REGION( 0x6000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "660u.bin", 0x0000, 0x2000, CRC(030af716) SHA1(a9c664274a3d6127934273bb5b45a4a374b244dd) ) // characters
+ ROM_LOAD( "660v.bin", 0x2000, 0x2000, CRC(51a6e160) SHA1(26689b1de33dde2c6053dbdf44f004cbcc46d292) )
+ ROM_LOAD( "660w.bin", 0x4000, 0x2000, CRC(8a45b469) SHA1(7c6d895b23846fcf16285ec542c263b6168a46c0) )
+
+ ROM_REGION( 0xc000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "7.15e", 0x0000, 0x4000, CRC(990c0cee) SHA1(20aebf64f62c16069df752124da509359d5d1af2) ) // sprites
+ ROM_LOAD( "8.15d", 0x4000, 0x4000, CRC(d9aa7834) SHA1(0921c16a195d9e2d77a1f1591c5e77d87ca65c04) )
+ ROM_LOAD( "9.15b", 0x8000, 0x4000, CRC(27b26905) SHA1(58715e5792ec5388e68510b9cd8846fb4fb3caf8) )
+
+ ROM_REGION( 0x0300, REGION_PROMS, 0 )
+ ROM_LOAD( "4r.bpr", 0x000, 0x100, CRC(cd16d0f1) SHA1(4b0a68f28329fb86d252f4170edd2ab0488805e5) )
+ ROM_LOAD( "4p.bpr", 0x100, 0x100, CRC(22e8b22c) SHA1(2934ca96495fca72a33fa2881dc65ab21342c410) )
+ ROM_LOAD( "5r.bpr", 0x200, 0x100, CRC(b7d6fdb5) SHA1(67d3bb16470f5d4ec35164a391ad6b65850f824a) )
+ROM_END
+
+ROM_START( m660j )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* Z80 code - main CPU */
+ ROM_LOAD( "1.3c", 0x0000, 0x4000, CRC(4c8f96aa) SHA1(cc076bdc7ecc206f7e0b9c17fbba59507f515df1) )
+ ROM_LOAD( "2.3d", 0x4000, 0x4000, CRC(e6661504) SHA1(4ec208d49f95f378f3dbeb375e6c220d02a35092) )
+ ROM_LOAD( "3.3f", 0x8000, 0x4000, CRC(3a389ccd) SHA1(3d99312d7fa9d269fdd218917ceafdd61890617f) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code - sample player */
+ ROM_LOAD( "14.4n", 0x0000, 0x4000, CRC(5734db5a) SHA1(ff99bf618018be20a4b38fcfbe75d9c5bb6fd176) )
+
+ ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* Z80 code - sample player */
+ ROM_LOAD( "13.4j", 0x0000, 0x4000, CRC(fba51cf7) SHA1(b18571112dcbe3214a803d0898b0a21957dc5e5f) )
+
+ ROM_REGION( 0x10000, REGION_CPU4, 0 ) /* Z80 code AY driver */
+ ROM_LOAD( "d.4e", 0x0000, 0x4000, CRC(93f3d852) SHA1(074f6899ff9064e29002c830cfae000973d8b89e) )
+ ROM_LOAD( "e.4d", 0x4000, 0x4000, CRC(12f5c077) SHA1(3bb3f9c1a84744b8849dd25591ac186e23803542) )
+
+ ROM_REGION( 0xc000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "4.7k", 0x0000, 0x4000, CRC(e24e431a) SHA1(b5558550782dc7452dcd50b72390408ffc17e5e7) ) // tiles
+ ROM_LOAD( "5.6k", 0x4000, 0x4000, CRC(b2c93d46) SHA1(f81b5aadb2d4af8b3bb4e386fe408aaff7360225) )
+ ROM_LOAD( "6.5k", 0x8000, 0x4000, CRC(763c5983) SHA1(d4a62dab71e88d90dbd16ed4e152e1a5a01cf64f) )
+
+ ROM_REGION( 0x6000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "a.16j", 0x0000, 0x2000, CRC(06f44c8c) SHA1(b4820a051fcf4f1cc17a4d94cce0e8ab04aaafb5) ) // characters
+ ROM_LOAD( "b.16k", 0x2000, 0x2000, CRC(94b8b69f) SHA1(1c28d674023323bcec3ef752b3614b1581c0b551) )
+ ROM_LOAD( "c.16m", 0x4000, 0x2000, CRC(d6768c68) SHA1(dadbece88e53cd80de2a9dba8ded694176f432c9) )
+
+ ROM_REGION( 0xc000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "7.15e", 0x0000, 0x4000, CRC(990c0cee) SHA1(20aebf64f62c16069df752124da509359d5d1af2) ) // sprites
+ ROM_LOAD( "8.15d", 0x4000, 0x4000, CRC(d9aa7834) SHA1(0921c16a195d9e2d77a1f1591c5e77d87ca65c04) )
+ ROM_LOAD( "9.15b", 0x8000, 0x4000, CRC(27b26905) SHA1(58715e5792ec5388e68510b9cd8846fb4fb3caf8) )
+
+ ROM_REGION( 0x0300, REGION_PROMS, 0 )
+ ROM_LOAD( "4r.bpr", 0x000, 0x100, CRC(cd16d0f1) SHA1(4b0a68f28329fb86d252f4170edd2ab0488805e5) )
+ ROM_LOAD( "4p.bpr", 0x100, 0x100, CRC(22e8b22c) SHA1(2934ca96495fca72a33fa2881dc65ab21342c410) )
+ ROM_LOAD( "5r.bpr", 0x200, 0x100, CRC(b7d6fdb5) SHA1(67d3bb16470f5d4ec35164a391ad6b65850f824a) )
+ROM_END
+
+ROM_START( m660b )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* Z80 code - main CPU */
+ ROM_LOAD( "m660-1.bin", 0x0000, 0x4000, CRC(18f6c4be) SHA1(29a66be9216347b40ab0ccb95baf3e0a6207da8e) )
+ ROM_LOAD( "2.3d", 0x4000, 0x4000, CRC(e6661504) SHA1(4ec208d49f95f378f3dbeb375e6c220d02a35092) )
+ ROM_LOAD( "3.3f", 0x8000, 0x4000, CRC(3a389ccd) SHA1(3d99312d7fa9d269fdd218917ceafdd61890617f) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code - sample player */
+ ROM_LOAD( "14.4n", 0x0000, 0x4000, CRC(5734db5a) SHA1(ff99bf618018be20a4b38fcfbe75d9c5bb6fd176) )
+
+ ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* Z80 code - sample player */
+ ROM_LOAD( "13.4j", 0x0000, 0x4000, CRC(fba51cf7) SHA1(b18571112dcbe3214a803d0898b0a21957dc5e5f) )
+
+ ROM_REGION( 0x10000, REGION_CPU4, 0 ) /* Z80 code AY driver */
+ ROM_LOAD( "660x.bin", 0x0000, 0x8000, CRC(b82f0cfa) SHA1(7c74f3d57fccc020d3a99cbd676480ea6625b2a1) )
+
+ ROM_REGION( 0xc000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "4.7k", 0x0000, 0x4000, CRC(e24e431a) SHA1(b5558550782dc7452dcd50b72390408ffc17e5e7) ) // tiles
+ ROM_LOAD( "5.6k", 0x4000, 0x4000, CRC(b2c93d46) SHA1(f81b5aadb2d4af8b3bb4e386fe408aaff7360225) )
+ ROM_LOAD( "6.5k", 0x8000, 0x4000, CRC(763c5983) SHA1(d4a62dab71e88d90dbd16ed4e152e1a5a01cf64f) )
+
+ ROM_REGION( 0x6000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "m660-10.bin", 0x0000, 0x2000, CRC(b11405a6) SHA1(c093ba567ce95abc4f08c8449e366cd7d2abc8d2) ) // characters
+ ROM_LOAD( "b.16k", 0x2000, 0x2000, CRC(94b8b69f) SHA1(1c28d674023323bcec3ef752b3614b1581c0b551) )
+ ROM_LOAD( "c.16m", 0x4000, 0x2000, CRC(d6768c68) SHA1(dadbece88e53cd80de2a9dba8ded694176f432c9) )
+
+ ROM_REGION( 0xc000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "7.15e", 0x0000, 0x4000, CRC(990c0cee) SHA1(20aebf64f62c16069df752124da509359d5d1af2) ) // sprites
+ ROM_LOAD( "8.15d", 0x4000, 0x4000, CRC(d9aa7834) SHA1(0921c16a195d9e2d77a1f1591c5e77d87ca65c04) )
+ ROM_LOAD( "9.15b", 0x8000, 0x4000, CRC(27b26905) SHA1(58715e5792ec5388e68510b9cd8846fb4fb3caf8) )
+
+ ROM_REGION( 0x300, REGION_PROMS, 0 )
+ ROM_LOAD( "4r.bpr", 0x000, 0x100, CRC(cd16d0f1) SHA1(4b0a68f28329fb86d252f4170edd2ab0488805e5) )
+ ROM_LOAD( "4p.bpr", 0x100, 0x100, CRC(22e8b22c) SHA1(2934ca96495fca72a33fa2881dc65ab21342c410) )
+ ROM_LOAD( "5r.bpr", 0x200, 0x100, CRC(b7d6fdb5) SHA1(67d3bb16470f5d4ec35164a391ad6b65850f824a) )
+ROM_END
+
+ROM_START( alphaxz )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* Z80 code - main CPU */
+ ROM_LOAD( "az-01.bin", 0x0000, 0x4000, CRC(5336f842) SHA1(cf43c87fad9131120ac75dfd4e2aec260611af7b) )
+ ROM_LOAD( "az-02.bin", 0x4000, 0x4000, CRC(a0779b6b) SHA1(146c967253031d2bbbdbc49b5854c0676e458af1) )
+ ROM_LOAD( "az-03.bin", 0x8000, 0x4000, CRC(2797bc7b) SHA1(137ef537917a9f243208d2befee0c09a36782647) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code - sample player */
+ ROM_LOAD( "14.4n", 0x0000, 0x4000, CRC(5734db5a) SHA1(ff99bf618018be20a4b38fcfbe75d9c5bb6fd176) )
+
+ ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* Z80 code - sample player */
+ ROM_LOAD( "13.4j", 0x0000, 0x4000, CRC(fba51cf7) SHA1(b18571112dcbe3214a803d0898b0a21957dc5e5f) )
+
+ ROM_REGION( 0x10000, REGION_CPU4, 0 ) /* Z80 code AY driver */
+ ROM_LOAD( "660x.bin", 0x0000, 0x8000, CRC(b82f0cfa) SHA1(7c74f3d57fccc020d3a99cbd676480ea6625b2a1) )
+
+ ROM_REGION( 0xc000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "az-04.bin", 0x00000, 0x4000, CRC(23da4e3d) SHA1(fd48c86769360a778057a673d5c1dfdfe00f6c18) ) // tiles
+ ROM_LOAD( "az-05.bin", 0x04000, 0x4000, CRC(8746ff69) SHA1(6b95f209d931601155ad492652e3016df3e5dfb0) )
+ ROM_LOAD( "az-06.bin", 0x08000, 0x4000, CRC(6e494964) SHA1(9f42935281502a1e73f602cb93ca241aeaa03201) )
+
+ ROM_REGION( 0x6000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "az-10.bin", 0x00000, 0x2000, CRC(10b499bb) SHA1(270702d2ba0313548b78ae3967edb10cf6b80610) ) // characters
+ ROM_LOAD( "az-11.bin", 0x02000, 0x2000, CRC(d91993f6) SHA1(250e3ba1e694fedf4152c86f2ce88593866160f2) )
+ ROM_LOAD( "az-12.bin", 0x04000, 0x2000, CRC(8ea48ef3) SHA1(f6a5477d28ab2d2bac655a02f96f31b8db9c44f8) )
+
+ ROM_REGION( 0xc000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "az-07.bin", 0x00000, 0x4000, CRC(5f9cc65e) SHA1(235b4a8762ba429855cc9db07477efde2a62e03d) ) // sprites
+ ROM_LOAD( "az-08.bin", 0x04000, 0x4000, CRC(23e3a6ba) SHA1(d6d035b7b7530a909669ac045aea51e297ba784e) )
+ ROM_LOAD( "az-09.bin", 0x08000, 0x4000, CRC(7096fa71) SHA1(f9697b30d7eec5ee9122d783f9ee7b9cdbab9262) )
+
+ ROM_REGION( 0x300, REGION_PROMS, 0 )
+ ROM_LOAD( "4r.bpr", 0x000, 0x100, CRC(cd16d0f1) SHA1(4b0a68f28329fb86d252f4170edd2ab0488805e5) )
+ ROM_LOAD( "4p.bpr", 0x100, 0x100, CRC(22e8b22c) SHA1(2934ca96495fca72a33fa2881dc65ab21342c410) )
+ ROM_LOAD( "5r.bpr", 0x200, 0x100, CRC(b7d6fdb5) SHA1(67d3bb16470f5d4ec35164a391ad6b65850f824a) )
+ROM_END
+
+ROM_START( vsgongf )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* Z80 code - main CPU */
+ ROM_LOAD( "1.5a", 0x0000, 0x2000, CRC(2c056dee) SHA1(f063fdd571949a1b7ac36f88e17feec7354ea894) ) /* good? */
+ ROM_LOAD( "2", 0x2000, 0x2000, CRC(1a634daf) SHA1(d282fbb2ca2c8db70cbbbf640ce507d4c142cc39) ) /* good? */
+ ROM_LOAD( "3.5d", 0x4000, 0x2000, CRC(5ac16861) SHA1(2af51811285fb2de44b023872e42aae37bfbf105) )
+ ROM_LOAD( "4.5f", 0x6000, 0x2000, CRC(1d1baf7b) SHA1(b05d3d7bca299c219a02966b3af2ac517472d0a5) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code - sound CPU */
+ ROM_LOAD( "6.5n", 0x0000, 0x2000, CRC(785b9000) SHA1(9eb32724b0611a93959485a7f9c806eb6d7ab013) )
+ ROM_LOAD( "5.5l", 0x2000, 0x2000, CRC(76dbfde9) SHA1(fe6e02f4b5a0a5baa59506636226c8ea7b551ef6) )
+
+ ROM_REGION( 0x6000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles (N/A) */
+
+ ROM_REGION( 0x3000, REGION_GFX2, ROMREGION_DISPOSE ) /* characters */
+ ROM_LOAD( "7.6f", 0x0000, 0x1000, CRC(6ec68692) SHA1(9c0742749ca71c888abbc7eb7ed8a538a9465ed2) )
+ ROM_LOAD( "8.7f", 0x1000, 0x1000, CRC(afba16c8) SHA1(bfa03d95e8c4372efe2864b423bf32cda79760ce) )
+ ROM_LOAD( "9.8f", 0x2000, 0x1000, CRC(536bf710) SHA1(43f653b21deac58b66b9df267ea44cbd99aff694) )
+
+ ROM_REGION( 0x6000, REGION_GFX3, ROMREGION_DISPOSE ) /* sprites */
+ ROM_LOAD( "13.15j", 0x0000, 0x2000, CRC(a2451a31) SHA1(e416d8c5ae18596b2619618b4666fa306204ca71) )
+ ROM_LOAD( "14.15h", 0x2000, 0x2000, CRC(b387403e) SHA1(7aff3d7c5a9861f3e30244706ac303fbc240b4bd) )
+ ROM_LOAD( "15.15f", 0x4000, 0x2000, CRC(0e649334) SHA1(31f22b511c7b73056139f17a30012cdc0a0c7d52) )
+
+ ROM_REGION( 0x300, REGION_PROMS, 0 )
+ ROM_LOAD( "clr.6s", 0x000, 0x0100, CRC(578bfbea) SHA1(12a97de0f8012ccce75e14abf743bcec6857684c) )
+ ROM_LOAD( "clr.6r", 0x100, 0x0100, CRC(3ec00739) SHA1(614d1799fe197df389f6155f86fe113e1b0b018a) )
+ ROM_LOAD( "clr.6p", 0x200, 0x0100, CRC(0e4fd17a) SHA1(d4e32bd9dd903177af61f77976a25c5db1467bba) )
+ROM_END
+
+
+ROM_START( ringfgt )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* Z80 code - main CPU */
+ ROM_LOAD( "rft04-1", 0x0000, 0x2000, CRC(11030866) SHA1(b95b231c241e5bdc002de3f6a732cd627c7dc145) )
+ ROM_LOAD( "rft03-1", 0x2000, 0x2000, CRC(357a2085) SHA1(0534f6c1a876dacfcff09a547290354eeddb3126) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code - sound CPU */
+ ROM_LOAD( "6.5n", 0x0000, 0x2000, CRC(785b9000) SHA1(9eb32724b0611a93959485a7f9c806eb6d7ab013) )
+ ROM_LOAD( "5.5l", 0x2000, 0x2000, CRC(76dbfde9) SHA1(fe6e02f4b5a0a5baa59506636226c8ea7b551ef6) )
+
+ ROM_REGION( 0xc000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles (N/A) */
+
+ ROM_REGION( 0x6000, REGION_GFX2, ROMREGION_DISPOSE ) /* characters */
+ ROM_LOAD( "rft05", 0x0000, 0x1000, CRC(a7b732fd) SHA1(2abe4b422a7cd32cd12c6d6acba1872afe4a2ecc) )
+ ROM_LOAD( "rft06", 0x2000, 0x1000, CRC(ff2721f7) SHA1(ae75103a7663a190da36e0bb2d46a333f830eba5) )
+ ROM_LOAD( "rft07", 0x4000, 0x1000, CRC(ec1d7ba4) SHA1(047aa3c6c92126ac623fddbe0adc50a450910d6e) )
+
+ ROM_REGION( 0xc000, REGION_GFX3, ROMREGION_DISPOSE ) /* sprites */
+ ROM_LOAD( "rft08", 0x0000, 0x2000, CRC(80d67d28) SHA1(f4016159201abdfe0c0441f78ed6a1a12b7ba34b) )
+ ROM_LOAD( "rft09", 0x4000, 0x2000, CRC(ea8f0656) SHA1(c4d2302d046c41bae9946a5ddc0087349a421b35) )
+ ROM_LOAD( "rft10", 0x8000, 0x2000, CRC(833ca89f) SHA1(b43416e783e6109d19de81a124fae84f1afb8440) )
+
+ ROM_REGION( 0x300, REGION_PROMS, 0 )
+ ROM_LOAD( "clr.6s", 0x000, 0x0100, CRC(578bfbea) SHA1(12a97de0f8012ccce75e14abf743bcec6857684c) )
+ ROM_LOAD( "clr.6r", 0x100, 0x0100, CRC(3ec00739) SHA1(614d1799fe197df389f6155f86fe113e1b0b018a) )
+ ROM_LOAD( "clr.6p", 0x200, 0x0100, CRC(0e4fd17a) SHA1(d4e32bd9dd903177af61f77976a25c5db1467bba) )
+ROM_END
+
+ROM_START( ringfgt2 )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* Z80 code - main CPU */
+ ROM_LOAD( "rft.04", 0x0000, 0x2000, CRC(6b9b3f3d) SHA1(ea75e77e0e3379a22381b1d0aae7f96b53cd7562) )
+ ROM_LOAD( "rft.03", 0x2000, 0x2000, CRC(1821974b) SHA1(1ce52f20bf49c111000f870bbe3416d27673b91d) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code - sound CPU */
+ ROM_LOAD( "6.5n", 0x0000, 0x2000, CRC(785b9000) SHA1(9eb32724b0611a93959485a7f9c806eb6d7ab013) )
+ ROM_LOAD( "5.5l", 0x2000, 0x2000, CRC(76dbfde9) SHA1(fe6e02f4b5a0a5baa59506636226c8ea7b551ef6) )
+
+ ROM_REGION( 0xc000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles (N/A) */
+
+ ROM_REGION( 0x6000, REGION_GFX2, ROMREGION_DISPOSE ) /* characters */
+ ROM_LOAD( "rft05", 0x0000, 0x1000, CRC(a7b732fd) SHA1(2abe4b422a7cd32cd12c6d6acba1872afe4a2ecc) )
+ ROM_LOAD( "rft06", 0x2000, 0x1000, CRC(ff2721f7) SHA1(ae75103a7663a190da36e0bb2d46a333f830eba5) )
+ ROM_LOAD( "rft07", 0x4000, 0x1000, CRC(ec1d7ba4) SHA1(047aa3c6c92126ac623fddbe0adc50a450910d6e) )
+
+ ROM_REGION( 0xc000, REGION_GFX3, ROMREGION_DISPOSE ) /* sprites */
+ ROM_LOAD( "rft08", 0x0000, 0x2000, CRC(80d67d28) SHA1(f4016159201abdfe0c0441f78ed6a1a12b7ba34b) )
+ ROM_LOAD( "rft09", 0x4000, 0x2000, CRC(ea8f0656) SHA1(c4d2302d046c41bae9946a5ddc0087349a421b35) )
+ ROM_LOAD( "rft10", 0x8000, 0x2000, CRC(833ca89f) SHA1(b43416e783e6109d19de81a124fae84f1afb8440) )
+
+ ROM_REGION( 0x300, REGION_PROMS, 0 )
+ ROM_LOAD( "clr.6s", 0x000, 0x0100, CRC(578bfbea) SHA1(12a97de0f8012ccce75e14abf743bcec6857684c) )
+ ROM_LOAD( "clr.6r", 0x100, 0x0100, CRC(3ec00739) SHA1(614d1799fe197df389f6155f86fe113e1b0b018a) )
+ ROM_LOAD( "clr.6p", 0x200, 0x0100, CRC(0e4fd17a) SHA1(d4e32bd9dd903177af61f77976a25c5db1467bba) )
+ROM_END
+
+GAME( 1984, vsgongf, 0, vsgongf, vsgongf, 0, ROT90, "Kaneko", "VS Gong Fight", GAME_IMPERFECT_COLORS )
+GAME( 1984, ringfgt, vsgongf, vsgongf, vsgongf, 0, ROT90, "Taito", "Ring Fighter (set 1)", 0 )
+GAME( 1984, ringfgt2, vsgongf, vsgongf, vsgongf, 0, ROT90, "Taito", "Ring Fighter (set 2)", 0 )
+GAME( 1985, tsamurai, 0, tsamurai, tsamurai, 0, ROT90, "Taito", "Samurai Nihon-ichi (set 1)", 0 )
+GAME( 1985, tsamura2, tsamurai, tsamurai, tsamurai, 0, ROT90, "Taito", "Samurai Nihon-ichi (set 2)", 0 )
+GAME( 1985, ladymstr, 0, tsamurai, tsamurai, 0, ROT90, "Taito", "Lady Master of Kungfu", 0 )
+GAME( 1985, nunchaku, 0, tsamurai, nunchaku, 0, ROT90, "Taito", "Nunchackun", GAME_IMPERFECT_COLORS )
+GAME( 1985, yamagchi, 0, tsamurai, yamagchi, 0, ROT90, "Taito", "Go Go Mr. Yamaguchi / Yuke Yuke Yamaguchi-kun", GAME_IMPERFECT_COLORS )
+
+GAME( 1986, m660, 0, m660, m660, 0, ROT90, "[Woodplace Inc.] Taito America Corporation", "Mission 660 (US)", 0 )
+GAME( 1986, m660j, m660, m660, m660, 0, ROT90, "[Woodplace Inc.] Taito Corporation", "Mission 660 (Japan)", 0 )
+GAME( 1986, m660b, m660, m660, m660, 0, ROT90, "bootleg", "Mission 660 (bootleg)", 0 )
+GAME( 1986, alphaxz, m660, m660, m660, 0, ROT90, "Ed / Woodplace Inc.", "The Alphax Z (Japan)", 0 )