diff options
Diffstat (limited to 'src/mame/drivers/tryout.c')
-rw-r--r-- | src/mame/drivers/tryout.c | 250 |
1 files changed, 250 insertions, 0 deletions
diff --git a/src/mame/drivers/tryout.c b/src/mame/drivers/tryout.c new file mode 100644 index 00000000000..a529b6833ab --- /dev/null +++ b/src/mame/drivers/tryout.c @@ -0,0 +1,250 @@ +/*************************************************************** + + Pro Baseball Skill Tryout (JPN Ver.) + (c) 1985 Data East + + Driver by Pierpaolo Prazzoli and Bryan McPhail + + TODO: + - Fix the scroll properly + - Some colors problems + - Fix sprite position in cocktail mode + +****************************************************************/ + +#include "driver.h" +#include "sound/2203intf.h" + +extern UINT8 *tryout_gfx_control; + +extern READ8_HANDLER( tryout_vram_r ); +extern WRITE8_HANDLER( tryout_videoram_w ); +extern WRITE8_HANDLER( tryout_vram_w ); +extern WRITE8_HANDLER( tryout_vram_bankswitch_w ); +extern WRITE8_HANDLER( tryout_flipscreen_w ); + +extern PALETTE_INIT( tryout ); +extern VIDEO_START( tryout ); +extern VIDEO_UPDATE( tryout ); + +static WRITE8_HANDLER( tryout_nmi_ack_w ) +{ + cpunum_set_input_line(0, INPUT_LINE_NMI, CLEAR_LINE ); +} + +static WRITE8_HANDLER( tryout_sound_w ) +{ + soundlatch_w(0,data); + cpunum_set_input_line( 1, 0, PULSE_LINE ); +} + +static WRITE8_HANDLER( tryout_sound_irq_ack_w ) +{ + cpunum_set_input_line( 1, 0, CLEAR_LINE ); +} + +static WRITE8_HANDLER( tryout_bankswitch_w ) +{ + UINT8 *RAM = memory_region(REGION_CPU1); + int bankaddress; + + bankaddress = 0x10000 + (data & 0x01) * 0x2000; + memory_set_bankptr(1,&RAM[bankaddress]); +} + +static ADDRESS_MAP_START( main_cpu, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x07ff) AM_RAM + AM_RANGE(0x1000, 0x17ff) AM_WRITE(tryout_videoram_w) AM_BASE(&videoram) + AM_RANGE(0x2000, 0x3fff) AM_ROMBANK(1) + AM_RANGE(0x4000, 0xbfff) AM_ROM + AM_RANGE(0xc800, 0xc87f) AM_RAM AM_BASE(&spriteram) + AM_RANGE(0xcc00, 0xcc7f) AM_RAM AM_BASE(&spriteram_2) + AM_RANGE(0xd000, 0xd7ff) AM_READWRITE(tryout_vram_r, tryout_vram_w) + AM_RANGE(0xe000, 0xe000) AM_READ(input_port_0_r) + AM_RANGE(0xe001, 0xe001) AM_READ(input_port_1_r) + AM_RANGE(0xe002, 0xe002) AM_READ(input_port_2_r) + AM_RANGE(0xe003, 0xe003) AM_READ(input_port_3_r) + AM_RANGE(0xe301, 0xe301) AM_WRITE(tryout_flipscreen_w) + AM_RANGE(0xe302, 0xe302) AM_WRITE(tryout_bankswitch_w) + AM_RANGE(0xe401, 0xe401) AM_WRITE(tryout_vram_bankswitch_w) + AM_RANGE(0xe402, 0xe404) AM_WRITE(MWA8_RAM) AM_BASE(&tryout_gfx_control) + AM_RANGE(0xe414, 0xe414) AM_WRITE(tryout_sound_w) + AM_RANGE(0xe417, 0xe417) AM_WRITE(tryout_nmi_ack_w) + AM_RANGE(0xfff0, 0xffff) AM_ROM AM_REGION(REGION_CPU1, 0xbff0) /* resect vectors */ +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_cpu, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x07ff) AM_RAM + AM_RANGE(0x4000, 0x4000) AM_READWRITE(YM2203_status_port_0_r, YM2203_control_port_0_w) + AM_RANGE(0x4001, 0x4001) AM_WRITE(YM2203_write_port_0_w) + AM_RANGE(0xa000, 0xa000) AM_READ(soundlatch_r) + AM_RANGE(0xd000, 0xd000) AM_WRITE(tryout_sound_irq_ack_w) + AM_RANGE(0xc000, 0xffff) AM_ROM +ADDRESS_MAP_END + +static INPUT_PORTS_START( tryout ) + PORT_START + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY + PORT_BIT( 0x19, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_IMPULSE(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_VBLANK ) +INPUT_PORTS_END + +static const gfx_layout charlayout = +{ + 8,8, /* 8*8 characters */ + RGN_FRAC(1,2), + 2, /* 2 bits per pixel */ + { 0, 4 }, /* the two bitplanes for 4 pixels are packed into one byte */ + { 3, 2, 1, 0, RGN_FRAC(1,2)+3, RGN_FRAC(1,2)+2, RGN_FRAC(1,2)+1, RGN_FRAC(1,2)+0 }, + { 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 }, + 8*8 /* every char takes 8 consecutive bytes */ +}; + +static const gfx_layout vramlayout = +{ + 16, 16, + 128, + 3, + { 0, 0x2000 * 8, 0x4000 * 8 }, + { 7, 6, 5, 4, 128+7, 128+6, 128+5, 128+4, 256+7, 256+6, 256+5, 256+4, 384+7, 384+6, 384+5, 384+4 }, + { 15*8, 14*8, 13*8, 12*8, 11*8, 10*8, 9*8, 8*8, + 7*8, 6*8,5*8,4*8,3*8,2*8,1*8,0*8 }, + 64*8 +}; + +static const gfx_layout spritelayout = +{ + 16,16, + RGN_FRAC(1,3), + 3, + { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) }, + { 7, 6, 5, 4, 3, 2, 1, 0, + 16*8+7, 16*8+6, 16*8+5, 16*8+4, 16*8+3, 16*8+2, 16*8+1, 16*8+0 }, + { 15*8, 14*8, 13*8, 12*8, 11*8, 10*8, 9*8, 8*8, + 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 }, + 32*8 +}; + +static GFXDECODE_START( tryout ) + GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 0x20 ) + GFXDECODE_ENTRY( REGION_GFX2, 0, spritelayout, 0, 0x20 ) + GFXDECODE_ENTRY( 0, 0, vramlayout, 0, 0x20 ) +GFXDECODE_END + +static INTERRUPT_GEN( tryout_interrupt ) +{ + if ((input_port_3_r(0) & 0x1c)!=0x1c) + cpunum_set_input_line(0, INPUT_LINE_NMI, ASSERT_LINE); +} + +static MACHINE_DRIVER_START( tryout ) + /* basic machine hardware */ + MDRV_CPU_ADD(M6502, 2000000) /* ? */ + MDRV_CPU_PROGRAM_MAP(main_cpu,0) + MDRV_CPU_VBLANK_INT(tryout_interrupt,1) + + MDRV_CPU_ADD(M6502, 1500000) /* ? */ + /* audio CPU */ + MDRV_CPU_PROGRAM_MAP(sound_cpu,0) + MDRV_CPU_VBLANK_INT(nmi_line_pulse,16) /* ? */ + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(256, 256) + MDRV_SCREEN_VISIBLE_AREA(1*8, 32*8-1, 1*8, 31*8-1) + + MDRV_GFXDECODE(tryout) + MDRV_PALETTE_LENGTH(0x20) + MDRV_PALETTE_INIT(tryout) + + MDRV_VIDEO_START(tryout) + MDRV_VIDEO_UPDATE(tryout) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(YM2203, 1500000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) +MACHINE_DRIVER_END + +ROM_START( tryout ) + ROM_REGION( 0x14000, REGION_CPU1, 0 ) + ROM_LOAD( "ch10-1.bin", 0x04000, 0x4000, CRC(d046231b) SHA1(145f9e9b0707824f7ae6d1587754b28c17907807) ) + ROM_LOAD( "ch11.bin", 0x08000, 0x4000, CRC(4d00b6f0) SHA1(cc1e700b8547672d7dd1d262c6181a5c321fbf72) ) + ROM_LOAD( "ch12.bin", 0x10000, 0x4000, CRC(bcd221be) SHA1(69869de8b5d56a97e2cd15fa275527aa767f1e44) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "ch00-1.bin", 0x0c000, 0x4000, CRC(8b33d968) SHA1(cf44529e5577d09978b87dc2bbe1415babbf36a0) ) + + ROM_REGION( 0x4000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "ch13.bin", 0x00000, 0x4000, CRC(a9619c58) SHA1(92528b1c4afc95394ac8cad5b37f23da0c6a5310) ) + + ROM_REGION( 0x24000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "ch09.bin", 0x00000, 0x4000, CRC(9c5e275b) SHA1(83b29996573d85c73bb4b63086c7a624fad19bde) ) + ROM_LOAD( "ch08.bin", 0x04000, 0x4000, CRC(88396abb) SHA1(2865a265ddfb91c2ad2770da5e0d84a544f3c419) ) + ROM_LOAD( "ch07.bin", 0x08000, 0x4000, CRC(901b5f5e) SHA1(f749b5ec0c51c66655798e8a37c887870370991e) ) + ROM_LOAD( "ch06.bin", 0x0c000, 0x4000, CRC(d937e326) SHA1(5870a82b02438f2fdae089f6d1b8e9ce13d213a6) ) + ROM_LOAD( "ch05.bin", 0x10000, 0x4000, CRC(27f0e7be) SHA1(5fa2bd666d012addfb836d009f962f89e4a00b2d) ) + ROM_LOAD( "ch04.bin", 0x14000, 0x4000, CRC(019e0b75) SHA1(4bfd7cd6c28ec6dfaf8e9bf009716e92759f06c2) ) + ROM_LOAD( "ch03.bin", 0x18000, 0x4000, CRC(b87e2464) SHA1(0089c0ff421929345a1d21951789a6374e0019ff) ) + ROM_LOAD( "ch02.bin", 0x1c000, 0x4000, CRC(62369772) SHA1(89f360003e916bee76d74b7e046bf08349726fda) ) + ROM_LOAD( "ch01.bin", 0x20000, 0x4000, CRC(ee6d57b5) SHA1(7dd2f3b962f088fcbc40fcb74c0a56783857fb7b) ) + + ROM_REGION( 0x20, REGION_PROMS, 0 ) + ROM_LOAD( "ch14.bpr", 0x00000, 0x0020, CRC(8ce19925) SHA1(12f8f6022f1148b6ba1d019a34247452637063a7) ) +ROM_END + +GAME( 1985, tryout, 0, tryout, tryout, 0, ROT90, "Data East Corporation", "Pro Baseball Skill Tryout (Japan)", GAME_IMPERFECT_GRAPHICS ) |