diff options
Diffstat (limited to 'src/mame/drivers/trackfld.c')
-rw-r--r-- | src/mame/drivers/trackfld.c | 1380 |
1 files changed, 1380 insertions, 0 deletions
diff --git a/src/mame/drivers/trackfld.c b/src/mame/drivers/trackfld.c new file mode 100644 index 00000000000..e0972a55b52 --- /dev/null +++ b/src/mame/drivers/trackfld.c @@ -0,0 +1,1380 @@ +/*************************************************************************** + +Konami games memory map (preliminary) + +Based on drivers from Juno First emulator by Chris Hardy (chrish@kcbbs.gen.nz) + +Track'n'Field + +MAIN BOARD: +0000-17ff RAM +1800-183f Sprite RAM Pt 1 +1C00-1C3f Sprite RAM Pt 2 +3800-3bff Color RAM +3000-33ff Video RAM +6000-ffff ROM +1200-12ff IO + +***************************************************************************/ + +#include "driver.h" +#include "cpu/m6809/m6809.h" +#include "sound/sn76496.h" +#include "sound/vlm5030.h" +#include "sound/dac.h" +#include "sound/msm5205.h" + + +extern void konami1_decode(void); +extern UINT8 konami1_decodebyte( UINT8 opcode, UINT16 address ); + + +extern UINT8 *trackfld_scroll; +extern UINT8 *trackfld_scroll2; + +extern WRITE8_HANDLER( trackfld_videoram_w ); +extern WRITE8_HANDLER( trackfld_colorram_w ); +extern WRITE8_HANDLER( trackfld_flipscreen_w ); +extern WRITE8_HANDLER( atlantol_gfxbank_w ); + +extern PALETTE_INIT( trackfld ); +extern VIDEO_START( trackfld ); +extern VIDEO_UPDATE( trackfld ); + +extern WRITE8_HANDLER( konami_sh_irqtrigger_w ); +extern READ8_HANDLER( trackfld_sh_timer_r ); +extern READ8_HANDLER( trackfld_speech_r ); +extern WRITE8_HANDLER( trackfld_sound_w ); +extern READ8_HANDLER( hyprolyb_speech_r ); +extern WRITE8_HANDLER( hyprolyb_ADPCM_data_w ); + +/* + Track'n'Field has 1k of battery backed RAM which can be erased by setting a dipswitch +*/ +static UINT8 *nvram; +static size_t nvram_size; +static int we_flipped_the_switch; + +static NVRAM_HANDLER( trackfld ) +{ + if (read_or_write) + { + mame_fwrite(file,nvram,nvram_size); + + if (we_flipped_the_switch) + { + input_port_entry *in; + + + /* find the dip switch which resets the high score table, and set it */ + /* back to off. */ + in = machine->input_ports; + + while (in->type != IPT_END) + { + if (in->name != NULL && in->name != IP_NAME_DEFAULT && + strcmp(in->name,"World Records") == 0) + { + if (in->default_value == 0) + in->default_value = in->mask; + break; + } + + in++; + } + + we_flipped_the_switch = 0; + } + } + else + { + if (file) + { + mame_fread(file,nvram,nvram_size); + we_flipped_the_switch = 0; + } + else + { + input_port_entry *in; + + + /* find the dip switch which resets the high score table, and set it on */ + in = machine->input_ports; + + while (in->type != IPT_END) + { + if (in->name != NULL && in->name != IP_NAME_DEFAULT && + strcmp(in->name,"World Records") == 0) + { + if (in->default_value == in->mask) + { + in->default_value = 0; + we_flipped_the_switch = 1; + } + break; + } + + in++; + } + } + } +} + +static NVRAM_HANDLER( mastkin ) +{ + if (read_or_write) + mame_fwrite(file,nvram,nvram_size); + else + { + if (file) + mame_fread(file,nvram,nvram_size); + } +} + +static WRITE8_HANDLER( coin_w ) +{ + coin_counter_w(offset,data & 1); +} + +static WRITE8_HANDLER( questions_bank_w ) +{ + if( data != 0xff ) + { + UINT8 *questions = memory_region(REGION_USER1); + int bankaddr = 0; + + switch( ~data & 0xff ) + { + case 0x01: + bankaddr = 0; + break; + case 0x02: + bankaddr = 0x8000; + break; + case 0x04: + bankaddr = 0x10000; + break; + case 0x08: + bankaddr = 0x18000; + break; + case 0x10: + bankaddr = 0x20000; + break; + case 0x20: + bankaddr = 0x28000; + break; + case 0x40: + bankaddr = 0x30000; + break; + case 0x80: + bankaddr = 0x38000; + break; + } + + memory_set_bankptr(1,&questions[bankaddr]); + } +} + + +static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x1200, 0x1200) AM_READ(input_port_4_r) /* DIP 2 */ + AM_RANGE(0x1280, 0x1280) AM_READ(input_port_0_r) /* IO Coin */ + AM_RANGE(0x1281, 0x1281) AM_READ(input_port_1_r) /* P1 IO */ + AM_RANGE(0x1282, 0x1282) AM_READ(input_port_2_r) /* P2 IO */ + AM_RANGE(0x1283, 0x1283) AM_READ(input_port_3_r) /* DIP 1 */ + AM_RANGE(0x1800, 0x1fff) AM_READ(MRA8_RAM) + AM_RANGE(0x2800, 0x3fff) AM_READ(MRA8_RAM) + AM_RANGE(0x6000, 0xffff) AM_READ(MRA8_ROM) + + AM_RANGE(0x0000, 0x5fff) AM_READ(MRA8_ROM) /* for atlantol (everything not mapped is read from rom) */ +ADDRESS_MAP_END + +static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0800, 0x0800) AM_WRITE(atlantol_gfxbank_w) + AM_RANGE(0x1000, 0x1000) AM_WRITE(watchdog_reset_w) + AM_RANGE(0x1080, 0x1080) AM_WRITE(trackfld_flipscreen_w) + AM_RANGE(0x1081, 0x1081) AM_WRITE(konami_sh_irqtrigger_w) /* cause interrupt on audio CPU */ + AM_RANGE(0x1083, 0x1084) AM_WRITE(coin_w) + AM_RANGE(0x1087, 0x1087) AM_WRITE(interrupt_enable_w) + AM_RANGE(0x1100, 0x1100) AM_WRITE(soundlatch_w) + AM_RANGE(0x1800, 0x183f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram_2) + AM_RANGE(0x1840, 0x185f) AM_WRITE(MWA8_RAM) AM_BASE(&trackfld_scroll) + AM_RANGE(0x1860, 0x1bff) AM_WRITE(MWA8_RAM) + AM_RANGE(0x1c00, 0x1c3f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) + AM_RANGE(0x1c40, 0x1c5f) AM_WRITE(MWA8_RAM) AM_BASE(&trackfld_scroll2) + AM_RANGE(0x1c60, 0x1fff) AM_WRITE(MWA8_RAM) + AM_RANGE(0x2800, 0x2bff) AM_WRITE(MWA8_RAM) + AM_RANGE(0x2c00, 0x2fff) AM_WRITE(MWA8_RAM) AM_BASE(&nvram) AM_SIZE(&nvram_size) + AM_RANGE(0x3000, 0x37ff) AM_WRITE(trackfld_videoram_w) AM_BASE(&videoram) + AM_RANGE(0x3800, 0x3fff) AM_WRITE(trackfld_colorram_w) AM_BASE(&colorram) + AM_RANGE(0x6000, 0xffff) AM_WRITE(MWA8_ROM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( reaktor_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM) + /* all usual addresses +0x8000 */ + AM_RANGE(0x9200, 0x9200) AM_READ(input_port_4_r) /* DIP 2 */ + AM_RANGE(0x9280, 0x9280) AM_READ(input_port_0_r) /* IO Coin */ + AM_RANGE(0x9281, 0x9281) AM_READ(input_port_1_r) /* P1 IO */ + AM_RANGE(0x9282, 0x9282) AM_READ(input_port_2_r) /* P2 IO */ + AM_RANGE(0x9283, 0x9283) AM_READ(input_port_3_r) /* DIP 1 */ + AM_RANGE(0x9800, 0x9fff) AM_READ(MRA8_RAM) + AM_RANGE(0xa800, 0xbfff) AM_READ(MRA8_RAM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( reaktor_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM) + /* all usual addresses +0x8000 */ + AM_RANGE(0x9000, 0x9000) AM_WRITE(watchdog_reset_w) + AM_RANGE(0x9080, 0x9080) AM_WRITE(trackfld_flipscreen_w) + AM_RANGE(0x9081, 0x9081) AM_WRITE(konami_sh_irqtrigger_w) /* cause interrupt on audio CPU */ + AM_RANGE(0x9083, 0x9084) AM_WRITE(coin_w) + AM_RANGE(0x9087, 0x9087) AM_WRITE(interrupt_enable_w) + AM_RANGE(0x9100, 0x9100) AM_WRITE(soundlatch_w) + AM_RANGE(0x9800, 0x983f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram_2) + AM_RANGE(0x9840, 0x985f) AM_WRITE(MWA8_RAM) AM_BASE(&trackfld_scroll) + AM_RANGE(0x9860, 0x9bff) AM_WRITE(MWA8_RAM) + AM_RANGE(0x9c00, 0x9c3f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) + AM_RANGE(0x9c40, 0x9c5f) AM_WRITE(MWA8_RAM) AM_BASE(&trackfld_scroll2) + AM_RANGE(0x9c60, 0x9fff) AM_WRITE(MWA8_RAM) + AM_RANGE(0xa800, 0xabff) AM_WRITE(MWA8_RAM) + AM_RANGE(0xac00, 0xafff) AM_WRITE(MWA8_RAM) AM_BASE(&nvram) AM_SIZE(&nvram_size) + AM_RANGE(0xb000, 0xb7ff) AM_WRITE(trackfld_videoram_w) AM_BASE(&videoram) + AM_RANGE(0xb800, 0xbfff) AM_WRITE(trackfld_colorram_w) AM_BASE(&colorram) +ADDRESS_MAP_END + +/* Reaktor reads / writes some I/O ports, no idea what they're connected to, if anything */ +static ADDRESS_MAP_START( reaktor_readport, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x01, 0x01) AM_READ(MRA8_NOP) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( reaktor_writeport, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x00) AM_WRITE(MWA8_NOP) + AM_RANGE(0x01, 0x01) AM_WRITE(MWA8_NOP) + AM_RANGE(0x02, 0x02) AM_WRITE(MWA8_NOP) + AM_RANGE(0x03, 0x03) AM_WRITE(MWA8_NOP) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( mastkin_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x1200, 0x1200) AM_READ(input_port_4_r) /* DIP 2 */ + AM_RANGE(0x1280, 0x1280) AM_READ(input_port_0_r) /* IO Coin */ + AM_RANGE(0x1281, 0x1281) AM_READ(input_port_1_r) /* P1 IO */ +// AM_RANGE(0x1282, 0x1282) AM_READ(input_port_2_r) /* unused */ + AM_RANGE(0x1283, 0x1283) AM_READ(input_port_3_r) /* DIP 1 */ + AM_RANGE(0x1800, 0x1fff) AM_READ(MRA8_RAM) + AM_RANGE(0x2800, 0x3fff) AM_READ(MRA8_RAM) + AM_RANGE(0x6000, 0xffff) AM_READ(MRA8_ROM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( mastkin_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x1000, 0x1000) AM_WRITE(watchdog_reset_w) + AM_RANGE(0x10b0, 0x10b0) AM_WRITE(trackfld_flipscreen_w) + AM_RANGE(0x10b1, 0x10b1) AM_WRITE(konami_sh_irqtrigger_w) + AM_RANGE(0x1083, 0x1084) AM_WRITE(coin_w) + AM_RANGE(0x1087, 0x1087) AM_WRITE(interrupt_enable_w) + AM_RANGE(0x1100, 0x1100) AM_WRITE(soundlatch_w) + AM_RANGE(0x1800, 0x183f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram_2) + AM_RANGE(0x1840, 0x185f) AM_WRITE(MWA8_RAM) AM_BASE(&trackfld_scroll) + AM_RANGE(0x1860, 0x1bff) AM_WRITE(MWA8_RAM) + AM_RANGE(0x1c00, 0x1c3f) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) + AM_RANGE(0x1c40, 0x1c5f) AM_WRITE(MWA8_RAM) AM_BASE(&trackfld_scroll2) + AM_RANGE(0x1c60, 0x1fff) AM_WRITE(MWA8_RAM) + AM_RANGE(0x2800, 0x2bff) AM_WRITE(MWA8_RAM) + AM_RANGE(0x2c00, 0x2fff) AM_WRITE(MWA8_RAM) AM_BASE(&nvram) AM_SIZE(&nvram_size) + AM_RANGE(0x3000, 0x37ff) AM_WRITE(trackfld_videoram_w) AM_BASE(&videoram) + AM_RANGE(0x3800, 0x3fff) AM_WRITE(trackfld_colorram_w) AM_BASE(&colorram) + AM_RANGE(0x6000, 0xffff) AM_WRITE(MWA8_ROM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( wizzquiz_map, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x007f) AM_RAM + AM_RANGE(0x1000, 0x1000) AM_READWRITE(watchdog_reset_r, watchdog_reset_w) + AM_RANGE(0x1080, 0x1080) AM_WRITE(trackfld_flipscreen_w) + AM_RANGE(0x1081, 0x1081) AM_WRITE(konami_sh_irqtrigger_w) /* cause interrupt on audio CPU */ + AM_RANGE(0x1083, 0x1084) AM_WRITE(coin_w) + AM_RANGE(0x1087, 0x1087) AM_WRITE(interrupt_enable_w) + AM_RANGE(0x1100, 0x1100) AM_WRITE(soundlatch_w) + AM_RANGE(0x1200, 0x1200) AM_READ(input_port_4_r) /* DIP 2 */ + AM_RANGE(0x1280, 0x1280) AM_READ(input_port_0_r) /* IO Coin */ + AM_RANGE(0x1281, 0x1281) AM_READ(input_port_1_r) /* P1 IO */ + AM_RANGE(0x1282, 0x1282) AM_READ(input_port_2_r) /* P2 IO */ + AM_RANGE(0x1283, 0x1283) AM_READ(input_port_3_r) /* DIP 1 */ + AM_RANGE(0x1800, 0x183f) AM_RAM AM_BASE(&spriteram_2) + AM_RANGE(0x1840, 0x185f) AM_RAM AM_BASE(&trackfld_scroll) + AM_RANGE(0x1860, 0x1bff) AM_RAM + AM_RANGE(0x1c00, 0x1c3f) AM_RAM AM_BASE(&spriteram) AM_SIZE(&spriteram_size) + AM_RANGE(0x1c40, 0x1c5f) AM_RAM AM_BASE(&trackfld_scroll2) + AM_RANGE(0x1c60, 0x1fff) AM_RAM + AM_RANGE(0x2800, 0x2bff) AM_RAM + AM_RANGE(0x2c00, 0x2fff) AM_RAM AM_BASE(&generic_nvram) AM_SIZE(&generic_nvram_size) + AM_RANGE(0x3000, 0x37ff) AM_READ(MRA8_RAM) AM_WRITE(trackfld_videoram_w) AM_BASE(&videoram) + AM_RANGE(0x3800, 0x3fff) AM_READ(MRA8_RAM) AM_WRITE(trackfld_colorram_w) AM_BASE(&colorram) + AM_RANGE(0xc000, 0xc000) AM_WRITE(questions_bank_w) + AM_RANGE(0x6000, 0xdfff) AM_READ(MRA8_BANK1) + AM_RANGE(0xe000, 0xffff) AM_ROM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x3fff) AM_READ(MRA8_ROM) + AM_RANGE(0x4000, 0x43ff) AM_READ(MRA8_RAM) + AM_RANGE(0x6000, 0x6000) AM_READ(soundlatch_r) + AM_RANGE(0x8000, 0x8000) AM_READ(trackfld_sh_timer_r) + AM_RANGE(0xc000, 0xc000) AM_READ(MRA8_NOP) // reaktor reads here + AM_RANGE(0xe001, 0xe001) AM_READ(MRA8_NOP) // reaktor reads here + AM_RANGE(0xe002, 0xe002) AM_READ(trackfld_speech_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x3fff) AM_WRITE(MWA8_ROM) + AM_RANGE(0x4000, 0x43ff) AM_WRITE(MWA8_RAM) + AM_RANGE(0xa000, 0xa000) AM_WRITE(SN76496_0_w) /* Loads the snd command into the snd latch */ + AM_RANGE(0xc000, 0xc000) AM_WRITE(MWA8_NOP) /* This address triggers the SN chip to read the data port. */ + AM_RANGE(0xe000, 0xe000) AM_WRITE(DAC_0_data_w) +/* There are lots more addresses which are used for setting a two bit volume + controls for speech and music + + Currently these are un-supported by Mame +*/ + AM_RANGE(0xe001, 0xe001) AM_WRITE(MWA8_NOP) /* watch dog ? */ + AM_RANGE(0xe004, 0xe004) AM_WRITE(VLM5030_data_w) + AM_RANGE(0xe000, 0xefff) AM_WRITE(trackfld_sound_w) /* e003 speech control */ +ADDRESS_MAP_END + +static ADDRESS_MAP_START( hyprolyb_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x3fff) AM_READ(MRA8_ROM) + AM_RANGE(0x4000, 0x43ff) AM_READ(MRA8_RAM) + AM_RANGE(0x6000, 0x6000) AM_READ(soundlatch_r) + AM_RANGE(0x8000, 0x8000) AM_READ(trackfld_sh_timer_r) + AM_RANGE(0xe002, 0xe002) AM_READ(hyprolyb_speech_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( hyprolyb_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x3fff) AM_WRITE(MWA8_ROM) + AM_RANGE(0x4000, 0x43ff) AM_WRITE(MWA8_RAM) + AM_RANGE(0xa000, 0xa000) AM_WRITE(SN76496_0_w) /* Loads the snd command into the snd latch */ + AM_RANGE(0xc000, 0xc000) AM_WRITE(MWA8_NOP) /* This address triggers the SN chip to read the data port. */ + AM_RANGE(0xe000, 0xe000) AM_WRITE(DAC_0_data_w) +/* There are lots more addresses which are used for setting a two bit volume + controls for speech and music + + Currently these are un-supported by Mame +*/ + AM_RANGE(0xe001, 0xe001) AM_WRITE(MWA8_NOP) /* watch dog ? */ + AM_RANGE(0xe004, 0xe004) AM_WRITE(hyprolyb_ADPCM_data_w) + AM_RANGE(0xe000, 0xefff) AM_WRITE(MWA8_NOP) +ADDRESS_MAP_END + + + +static INPUT_PORTS_START( trackfld ) + PORT_START_TAG("IN0") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START_TAG("IN1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START3 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START_TAG("IN2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) //PORT_COCKTAIL + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) //PORT_COCKTAIL + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) //PORT_COCKTAIL + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START4 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4) //PORT_COCKTAIL + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) //PORT_COCKTAIL + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) //PORT_COCKTAIL + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START_TAG("DSW0") + PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) + PORT_DIPSETTING( 0x00, "Disabled" ) +/* 0x00 disables Coin 2. It still accepts coins and makes the sound, but + it doesn't give you any credit */ + + PORT_START_TAG("DSW1") + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x01, "1" ) + PORT_DIPSETTING( 0x00, "2" ) + PORT_DIPNAME( 0x02, 0x00, "After Last Event" ) + PORT_DIPSETTING( 0x02, "Game Over" ) + PORT_DIPSETTING( 0x00, "Game Continues" ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Cocktail )) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x08, DEF_STR( None ) ) + PORT_DIPSETTING( 0x00, "100000" ) + PORT_DIPNAME( 0x10, 0x10, "World Records" ) + PORT_DIPSETTING( 0x10, "Don't Erase" ) + PORT_DIPSETTING( 0x00, "Erase on Reset" ) + PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, "Difficult" ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( atlantol ) + PORT_START_TAG("IN0") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START_TAG("IN1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START3 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START_TAG("IN2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(3) //PORT_COCKTAIL + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) //PORT_COCKTAIL + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(3) //PORT_COCKTAIL + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START4 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(4) //PORT_COCKTAIL + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) //PORT_COCKTAIL + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(4) //PORT_COCKTAIL + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START_TAG("DSW0") + PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) + PORT_DIPSETTING( 0x00, "Disabled" ) +/* 0x00 disables Coin 2. It still accepts coins and makes the sound, but + it doesn't give you any credit */ + + PORT_START_TAG("DSW1") + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x01, "1" ) + PORT_DIPSETTING( 0x00, "2" ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Allow_Continue ) ) + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Language ) ) + PORT_DIPSETTING( 0x00, DEF_STR( English ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Italian ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x08, DEF_STR( None ) ) + PORT_DIPSETTING( 0x00, "100000" ) + PORT_DIPNAME( 0x10, 0x10, "World Records" ) + PORT_DIPSETTING( 0x10, "Don't Erase" ) + PORT_DIPSETTING( 0x00, "Erase on Reset" ) + PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, "Difficult" ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( mastkin ) + PORT_START_TAG("IN0") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START_TAG("IN1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START_TAG("DSW0") + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Allow_Continue ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, "Timer Speed" ) + PORT_DIPSETTING( 0x02, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x00, "Fast" ) + PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Difficulty ) ) // "Damage" + PORT_DIPSETTING( 0x0c, DEF_STR( Easy ) ) // 0x03 + PORT_DIPSETTING( 0x04, DEF_STR( Normal ) ) // 0x07 + PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) // 0x0b + PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) ) // 0x0f + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x10, "4" ) + PORT_DIPSETTING( 0x00, "5" ) + PORT_DIPNAME( 0x20, 0x00, "Internal speed" ) // Check code at 0x8576 + PORT_DIPSETTING( 0x20, "Slow" ) // 0x0c00 + PORT_DIPSETTING( 0x00, "Fast" ) // 0x0a00 + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) // Stored at 0x284e but not read back + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) // Cocktail Mode, not used + + PORT_START_TAG("DSW1") + PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x0a, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x09, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 2C_2C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_4C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) ) +// PORT_DIPSETTING( 0x0b, DEF_STR( 1C_1C ) ) +// PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) +// PORT_DIPSETTING( 0x0d, DEF_STR( 1C_1C ) ) +// PORT_DIPSETTING( 0x0e, DEF_STR( 1C_1C ) ) +// PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) + PORT_DIPNAME( 0xf0, 0x00, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0xa0, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x90, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x50, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x60, DEF_STR( 2C_2C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 2C_4C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) ) +// PORT_DIPSETTING( 0xb0, DEF_STR( 1C_1C ) ) +// PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) ) +// PORT_DIPSETTING( 0xd0, DEF_STR( 1C_1C ) ) +// PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) ) +// PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( wizzquiz ) + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 - C") + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 - B") + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 - A") + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Set") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_NAME("P1 - C") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("P1 - B") + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("P1 - A") + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Select") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) // must set both Free Play + PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) // must set both Free Play + + PORT_START + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x03, "3" ) + PORT_DIPSETTING( 0x02, "4" ) + PORT_DIPSETTING( 0x01, "5" ) + PORT_DIPSETTING( 0x00, "6" ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Show Correct Answer" ) + PORT_DIPSETTING( 0x40, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( reaktor ) + PORT_START_TAG("IN0") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START_TAG("IN1") + /* controls seem to be shared by both players */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused + + PORT_START_TAG("IN2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused + + PORT_START_TAG("DSW0") + PORT_DIPNAME( 0x01, 0x01, "Pricing" ) + PORT_DIPSETTING( 0x01, "10p / 25c per play" ) + PORT_DIPSETTING( 0x00, "20p / 50c per play" ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "Coinage Type" ) + PORT_DIPSETTING( 0x10, "English (10p / 20p)" ) + PORT_DIPSETTING( 0x00, "American (25c / 50c)" ) + PORT_DIPNAME( 0x60, 0x20, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x60, "2" ) + PORT_DIPSETTING( 0x40, "3" ) + PORT_DIPSETTING( 0x20, "4" ) + PORT_DIPSETTING( 0x00, "5" ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x80, "20000" ) + PORT_DIPSETTING( 0x00, "30000" ) + + PORT_START_TAG("DSW1") + PORT_DIPNAME( 0x01, 0x01, "Game Orientation" ) + PORT_DIPSETTING( 0x01, "For Vertical Monitor" ) + PORT_DIPSETTING( 0x00, "For Horizontal Monitor" ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Free_Play ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, "Wipe Highscores" ) // it doesn't have NVRAM does it? + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + +static const gfx_layout charlayout = +{ + 8,8, + RGN_FRAC(1,1), + 4, + { 0, 1, 2, 3 }, + { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, + 32*8 +}; + +static const gfx_layout spritelayout = +{ + 16,16, + RGN_FRAC(1,2), + 4, + { RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 4, 0 }, + { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3, + 16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 }, + 64*8 +}; + +static GFXDECODE_START( trackfld ) + GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 16 ) + GFXDECODE_ENTRY( REGION_GFX2, 0, spritelayout, 16*16, 16 ) +GFXDECODE_END + + +struct VLM5030interface trackfld_vlm5030_interface = +{ + REGION_SOUND1, /* memory region */ + 0 /* memory size */ +}; + +static struct MSM5205interface msm5205_interface = +{ + NULL, /* VCK function */ + MSM5205_S48_4B /* 8 kHz */ +}; + + + +static MACHINE_DRIVER_START( trackfld ) + + /* basic machine hardware */ + MDRV_CPU_ADD_TAG("main", M6809, 2048000) /* 1.400 MHz ??? */ + MDRV_CPU_PROGRAM_MAP(readmem,writemem) + MDRV_CPU_VBLANK_INT(irq0_line_hold,1) + + MDRV_CPU_ADD(Z80,14318180/4) + /* audio CPU */ /* Z80 Clock is derived from a 14.31818 MHz crystal */ + MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + MDRV_NVRAM_HANDLER(trackfld) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) + MDRV_GFXDECODE(trackfld) + MDRV_PALETTE_LENGTH(32) + MDRV_COLORTABLE_LENGTH(16*16+16*16) + + MDRV_PALETTE_INIT(trackfld) + MDRV_VIDEO_START(trackfld) + MDRV_VIDEO_UPDATE(trackfld) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(DAC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) + + MDRV_SOUND_ADD(SN76496, 14318180/8) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MDRV_SOUND_ADD(VLM5030, 3580000) + MDRV_SOUND_CONFIG(trackfld_vlm5030_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_DRIVER_END + +/* same as the original, but uses ADPCM instead of VLM5030 */ +/* also different memory handlers do handle that */ +static MACHINE_DRIVER_START( hyprolyb ) + + /* basic machine hardware */ + MDRV_CPU_ADD(M6809, 2048000) /* 1.400 MHz ??? */ + MDRV_CPU_PROGRAM_MAP(readmem,writemem) + MDRV_CPU_VBLANK_INT(irq0_line_hold,1) + + MDRV_CPU_ADD(Z80,14318180/4) + /* audio CPU */ /* Z80 Clock is derived from a 14.31818 MHz crystal */ + MDRV_CPU_PROGRAM_MAP(hyprolyb_sound_readmem,hyprolyb_sound_writemem) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + MDRV_NVRAM_HANDLER(trackfld) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) + MDRV_GFXDECODE(trackfld) + MDRV_PALETTE_LENGTH(32) + MDRV_COLORTABLE_LENGTH(16*16+16*16) + + MDRV_PALETTE_INIT(trackfld) + MDRV_VIDEO_START(trackfld) + MDRV_VIDEO_UPDATE(trackfld) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(DAC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) + + MDRV_SOUND_ADD(SN76496, 14318180/8) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MDRV_SOUND_ADD(MSM5205, 384000) + MDRV_SOUND_CONFIG(msm5205_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) +MACHINE_DRIVER_END + + +static MACHINE_DRIVER_START( mastkin ) + + /* basic machine hardware */ + MDRV_IMPORT_FROM(trackfld) + MDRV_CPU_MODIFY("main") + MDRV_CPU_PROGRAM_MAP(mastkin_readmem,mastkin_writemem) + + MDRV_NVRAM_HANDLER(mastkin) +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( wizzquiz ) + + /* basic machine hardware */ + MDRV_IMPORT_FROM(trackfld) + // right cpu? + MDRV_CPU_REPLACE("main",M6800,2048000) /* 1.400 MHz ??? */ + MDRV_CPU_PROGRAM_MAP(wizzquiz_map,0) + MDRV_CPU_VBLANK_INT(nmi_line_pulse,1) + + MDRV_NVRAM_HANDLER(generic_0fill) +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( reaktor ) + + /* basic machine hardware */ + MDRV_IMPORT_FROM(trackfld) + MDRV_CPU_REPLACE("main",Z80,18432000/6) + MDRV_CPU_PROGRAM_MAP(reaktor_readmem,reaktor_writemem) + MDRV_CPU_IO_MAP(reaktor_readport,reaktor_writeport) + MDRV_CPU_VBLANK_INT(irq0_line_hold,1) +MACHINE_DRIVER_END + + +/*************************************************************************** + + Game driver(s) + +***************************************************************************/ + +ROM_START( trackfld ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code + 64k for decrypted opcodes */ + ROM_LOAD( "a01_e01.bin", 0x6000, 0x2000, CRC(2882f6d4) SHA1(f7ddae2c5412a2849efd7f9629e92a5b0328e7cb) ) + ROM_LOAD( "a02_e02.bin", 0x8000, 0x2000, CRC(1743b5ee) SHA1(31301031a525f893c31461f634350f01a9492ef4) ) + ROM_LOAD( "a03_k03.bin", 0xa000, 0x2000, CRC(6c0d1ee9) SHA1(380ab2162153a61910a6fe5b6d091ca9451ad4fd) ) + ROM_LOAD( "a04_e04.bin", 0xc000, 0x2000, CRC(21d6c448) SHA1(6c42cc76302485954a31520bdd08469fa948c72f) ) + ROM_LOAD( "a05_e05.bin", 0xe000, 0x2000, CRC(f08c7b7e) SHA1(50e65d9b0ea37d2afb2dfdf1f3e1378e3290bc81) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "c2_d13.bin", 0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) ) + + ROM_REGION( 0x6000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "h16_e12.bin", 0x0000, 0x2000, CRC(50075768) SHA1(dfff92c0f59dd3d8d3d6256944bfd48792cef6a9) ) + ROM_LOAD( "h15_e11.bin", 0x2000, 0x2000, CRC(dda9e29f) SHA1(0f41cde82bb60c3f1591ee14dc3cff4642bbddc1) ) + ROM_LOAD( "h14_e10.bin", 0x4000, 0x2000, CRC(c2166a5c) SHA1(5ba25900e653ce4edcf35f1fbce758a327a715ce) ) + + ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "c11_d06.bin", 0x0000, 0x2000, CRC(82e2185a) SHA1(1da9ea20e7af0b49c62fb39834a7ec686491af04) ) + ROM_LOAD( "c12_d07.bin", 0x2000, 0x2000, CRC(800ff1f1) SHA1(33d73b18903e3e6bfb30f1a06db4b8105d4040d8) ) + ROM_LOAD( "c13_d08.bin", 0x4000, 0x2000, CRC(d9faf183) SHA1(4448b6242790783d37acf50704d597af5878c2ab) ) + ROM_LOAD( "c14_d09.bin", 0x6000, 0x2000, CRC(5886c802) SHA1(884a12a8f63600da4f23b29be6dbaacef37add20) ) + + ROM_REGION( 0x0220, REGION_PROMS, 0 ) + ROM_LOAD( "361b16.f1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */ + ROM_LOAD( "361b17.b16", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */ + ROM_LOAD( "361b18.e15", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */ + + ROM_REGION( 0x10000, REGION_SOUND1, 0 ) /* 64k for speech rom */ + ROM_LOAD( "c9_d15.bin", 0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) ) +ROM_END + +ROM_START( trackflc ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code + 64k for decrypted opcodes */ + ROM_LOAD( "f01.1a", 0x6000, 0x2000, CRC(4e32b360) SHA1(cafd4b9ef5548d31d894610dfd2288425d29ed58) ) + ROM_LOAD( "f02.2a", 0x8000, 0x2000, CRC(4e7ebf07) SHA1(266110e5195ab1e374724536b82ec4da35123dc7) ) + ROM_LOAD( "l03.3a", 0xa000, 0x2000, CRC(fef4c0ea) SHA1(c34a0f001de8c06fdb617e20dc335ad99e15df05) ) + ROM_LOAD( "f04.4a", 0xc000, 0x2000, CRC(73940f2d) SHA1(31e0db23ebcf634605f8c232606079ad75e27a66) ) + ROM_LOAD( "f05.5a", 0xe000, 0x2000, CRC(363fd761) SHA1(2b4868813b62c2b7d122e2cb238803eb4687b002) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "c2_d13.bin", 0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) ) + + ROM_REGION( 0x6000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "h16_e12.bin", 0x0000, 0x2000, CRC(50075768) SHA1(dfff92c0f59dd3d8d3d6256944bfd48792cef6a9) ) + ROM_LOAD( "h15_e11.bin", 0x2000, 0x2000, CRC(dda9e29f) SHA1(0f41cde82bb60c3f1591ee14dc3cff4642bbddc1) ) + ROM_LOAD( "h14_e10.bin", 0x4000, 0x2000, CRC(c2166a5c) SHA1(5ba25900e653ce4edcf35f1fbce758a327a715ce) ) + + ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "c11_d06.bin", 0x0000, 0x2000, CRC(82e2185a) SHA1(1da9ea20e7af0b49c62fb39834a7ec686491af04) ) + ROM_LOAD( "c12_d07.bin", 0x2000, 0x2000, CRC(800ff1f1) SHA1(33d73b18903e3e6bfb30f1a06db4b8105d4040d8) ) + ROM_LOAD( "c13_d08.bin", 0x4000, 0x2000, CRC(d9faf183) SHA1(4448b6242790783d37acf50704d597af5878c2ab) ) + ROM_LOAD( "c14_d09.bin", 0x6000, 0x2000, CRC(5886c802) SHA1(884a12a8f63600da4f23b29be6dbaacef37add20) ) + + ROM_REGION( 0x0220, REGION_PROMS, 0 ) + ROM_LOAD( "361b16.f1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */ + ROM_LOAD( "361b17.b16", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */ + ROM_LOAD( "361b18.e15", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */ + + ROM_REGION( 0x10000, REGION_SOUND1, 0 ) /* 64k for speech rom */ + ROM_LOAD( "c9_d15.bin", 0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) ) +ROM_END + +ROM_START( hyprolym ) /* GX361 */ + ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code + 64k for decrypted opcodes */ + ROM_LOAD( "361-d01.a01", 0x6000, 0x2000, CRC(82257fb7) SHA1(4a5038292e582d5c3b5f2d82b01c57ccb24f3095) ) + ROM_LOAD( "361-d02.a02", 0x8000, 0x2000, CRC(15b83099) SHA1(79827590d74f20c9a95723e06b05af2b15c34f5f) ) + ROM_LOAD( "361-d03.a03", 0xa000, 0x2000, CRC(e54cc960) SHA1(7c448c174675271d548ffcf0297ec7a2ae646985) ) + ROM_LOAD( "361-d04.a04", 0xc000, 0x2000, CRC(d099b1e8) SHA1(0472991ad6caef41ec6b8ec8bf3d9d07584a57cc) ) + ROM_LOAD( "361-d05.a05", 0xe000, 0x2000, CRC(974ff815) SHA1(11512df2008a79ba44bbb84bd70885f187113211) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "c2_d13.bin", 0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) ) /* 361-d13.c03 */ + + ROM_REGION( 0x6000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "361-d12.h16", 0x0000, 0x2000, CRC(768bb63d) SHA1(effc46615c389245e5a4aac18292e1d764ff0e46) ) + ROM_LOAD( "361-d11.h15", 0x2000, 0x2000, CRC(3af0e2a8) SHA1(450f35fd7e45ecc88ee80bf57499b2e9f06f6487) ) + ROM_LOAD( "h14_e10.bin", 0x4000, 0x2000, CRC(c2166a5c) SHA1(5ba25900e653ce4edcf35f1fbce758a327a715ce) ) /* 361-d10.h14 */ + + ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "c11_d06.bin", 0x0000, 0x2000, CRC(82e2185a) SHA1(1da9ea20e7af0b49c62fb39834a7ec686491af04) ) /* 361-d06.c11 */ + ROM_LOAD( "c12_d07.bin", 0x2000, 0x2000, CRC(800ff1f1) SHA1(33d73b18903e3e6bfb30f1a06db4b8105d4040d8) ) /* 361-d07.c12 */ + ROM_LOAD( "c13_d08.bin", 0x4000, 0x2000, CRC(d9faf183) SHA1(4448b6242790783d37acf50704d597af5878c2ab) ) /* 361-d08.c13 */ + ROM_LOAD( "c14_d09.bin", 0x6000, 0x2000, CRC(5886c802) SHA1(884a12a8f63600da4f23b29be6dbaacef37add20) ) /* 361-d09.c14 */ + + ROM_REGION( 0x0220, REGION_PROMS, 0 ) /* Prom names = 361-b16.f01 / 361-b17.b16 / 361-b18.e15 */ + ROM_LOAD( "361b16.f1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */ + ROM_LOAD( "361b17.b16", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */ + ROM_LOAD( "361b18.e15", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */ + + ROM_REGION( 0x10000, REGION_SOUND1, 0 ) /* 64k for speech rom */ + ROM_LOAD( "c9_d15.bin", 0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) ) /* 361-d15.c09 */ +ROM_END + +ROM_START( hyprolyb ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code + 64k for decrypted opcodes */ + ROM_LOAD( "a1.1", 0x6000, 0x2000, CRC(9aee2d5a) SHA1(81f151459f1113b5f2f76ddc140bf86676f778e4) ) + ROM_LOAD( "361-d02.a02", 0x8000, 0x2000, CRC(15b83099) SHA1(79827590d74f20c9a95723e06b05af2b15c34f5f) ) + ROM_LOAD( "a3.3", 0xa000, 0x2000, CRC(2d6fc308) SHA1(1ff95384670e40d560703f2238998a8e154aa4cf) ) + ROM_LOAD( "361-d04.a04", 0xc000, 0x2000, CRC(d099b1e8) SHA1(0472991ad6caef41ec6b8ec8bf3d9d07584a57cc) ) + ROM_LOAD( "361-d05.a05", 0xe000, 0x2000, CRC(974ff815) SHA1(11512df2008a79ba44bbb84bd70885f187113211) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "c2_d13.bin", 0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) ) + + ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* 64k for the 6802 which plays ADPCM samples */ + /* this bootleg uses a 6802 to "emulate" the VLM5030 speech chip */ + /* I didn't bother to emulate the 6802, I just play the samples. */ + ROM_LOAD( "2764.1", 0x8000, 0x2000, CRC(a4cddeb8) SHA1(057981ad3b04239662bb19342e9ec14b0dab2351) ) + ROM_LOAD( "2764.2", 0xa000, 0x2000, CRC(e9919365) SHA1(bd11d6e3ee2c6e698159c2768e315389d666107f) ) + ROM_LOAD( "2764.3", 0xc000, 0x2000, CRC(c3ec42e1) SHA1(048a95726c4f031552e629c3788952c1bc5e7251) ) + ROM_LOAD( "2764.4", 0xe000, 0x2000, CRC(76998389) SHA1(499189b0e20296af88712199b93b958655083608) ) + + ROM_REGION( 0x6000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "361-d12.h16", 0x0000, 0x2000, CRC(768bb63d) SHA1(effc46615c389245e5a4aac18292e1d764ff0e46) ) + ROM_LOAD( "361-d11.h15", 0x2000, 0x2000, CRC(3af0e2a8) SHA1(450f35fd7e45ecc88ee80bf57499b2e9f06f6487) ) + ROM_LOAD( "h14_e10.bin", 0x4000, 0x2000, CRC(c2166a5c) SHA1(5ba25900e653ce4edcf35f1fbce758a327a715ce) ) + + ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "c11_d06.bin", 0x0000, 0x2000, CRC(82e2185a) SHA1(1da9ea20e7af0b49c62fb39834a7ec686491af04) ) + ROM_LOAD( "c12_d07.bin", 0x2000, 0x2000, CRC(800ff1f1) SHA1(33d73b18903e3e6bfb30f1a06db4b8105d4040d8) ) + ROM_LOAD( "c13_d08.bin", 0x4000, 0x2000, CRC(d9faf183) SHA1(4448b6242790783d37acf50704d597af5878c2ab) ) + ROM_LOAD( "c14_d09.bin", 0x6000, 0x2000, CRC(5886c802) SHA1(884a12a8f63600da4f23b29be6dbaacef37add20) ) + + ROM_REGION( 0x0220, REGION_PROMS, 0 ) + ROM_LOAD( "361b16.f1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */ + ROM_LOAD( "361b17.b16", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */ + ROM_LOAD( "361b18.e15", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */ +ROM_END + +ROM_START( atlantol ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code + 64k for decrypted opcodes */ + ROM_LOAD( "atl37", 0x00000, 0x10000, CRC(aca8da51) SHA1(50e96fd8496ed32e11eb43bcbfd468ce566caa47) ) + ROM_CONTINUE( 0x00000, 0x10000 ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "atl35", 0x00000, 0x10000, CRC(03331597) SHA1(74a6e20cb0cadc17500b9046d621be252839de98) ) + ROM_CONTINUE( 0x00000, 0x10000 ) + + ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* 64k for the 6802 which plays ADPCM samples */ + /* this bootleg uses a 6802 to "emulate" the VLM5030 speech chip */ + /* I didn't bother to emulate the 6802, I just play the samples. */ + ROM_LOAD( "atl36", 0x00000, 0x10000, CRC(0bae8489) SHA1(fbaeac99733f9c46b0b8d9a601c57df4004e2044) ) + ROM_CONTINUE( 0x00000, 0x10000 ) + + ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "atl40", 0x00000, 0x20000, CRC(c915f53a) SHA1(5983fa68f8a494fe0c71e8dae79b45eee178bbcd) ) + + ROM_REGION( 0x40000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "atl38", 0x00000, 0x20000, CRC(dbbcbcda) SHA1(df84fd73425bac2dcde0b650369ed1ff105f729f) ) + ROM_LOAD( "atl39", 0x20000, 0x20000, CRC(d08f067f) SHA1(077446bf3269dba2881e745434f1581f3a901d99) ) + + ROM_REGION( 0x0220, REGION_PROMS, 0 ) + ROM_LOAD( "361b16.f1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */ + ROM_LOAD( "361b17.b16", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */ + ROM_LOAD( "361b18.e15", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */ +ROM_END + +ROM_START( mastkin ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "mk3", 0x8000, 0x2000, CRC(9f80d6ae) SHA1(724321d8c3e32d679f8170dfef6555d0179f9d20) ) + ROM_LOAD( "mk4", 0xa000, 0x2000, CRC(99f361e7) SHA1(8706e5c393325c5a89d32388991bc48fa4102779) ) + ROM_LOAD( "mk5", 0xe000, 0x2000, CRC(143d76ce) SHA1(5e5c450e891a11980fb514453f28ffc74a2730ae) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "mk1", 0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) ) + + ROM_REGION( 0x6000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "mk12", 0x0000, 0x2000, CRC(8b1a19cf) SHA1(9f75f69828eeaeb2d0dcf20fb80425546124b21e) ) + ROM_LOAD( "mk11", 0x2000, 0x2000, CRC(1a56d24d) SHA1(e64b8a9bdbcf6d2d583ded0750d5f48721785459) ) + ROM_LOAD( "mk10", 0x4000, 0x2000, CRC(e7d05634) SHA1(e7532749fe9b955ba221517807888b34a7754db7) ) + + ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "mk6", 0x0000, 0x2000, CRC(18fbe047) SHA1(d2c6aeb1dfd9751f4db386944d144e293001b497) ) + ROM_LOAD( "mk7", 0x2000, 0x2000, CRC(47dee791) SHA1(9c2d5c2ef1e2e8f329160a1c536119b078803347) ) + ROM_LOAD( "mk8", 0x4000, 0x2000, CRC(9c091ead) SHA1(fce50c9d260f20873289921926bd632d6d49ef15) ) + ROM_LOAD( "mk9", 0x6000, 0x2000, CRC(5c8ed3fe) SHA1(a878fcd547aad5388fef9fe2825c1122444c216d) ) + + ROM_REGION( 0x0220, REGION_PROMS, 0 ) + ROM_LOAD( "prom.1", 0x0000, 0x0020, NO_DUMP ) /* palette */ + ROM_LOAD( "prom.3", 0x0020, 0x0100, NO_DUMP ) /* sprite lookup table */ + ROM_LOAD( "prom.2", 0x0120, 0x0100, NO_DUMP ) /* char lookup table */ + + ROM_REGION( 0x10000, REGION_SOUND1, 0 ) /* 64k for speech rom */ + ROM_LOAD( "mk2", 0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) ) +ROM_END + +ROM_START( wizzquiz ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "pros.rom", 0xe000, 0x2000, CRC(4c858841) SHA1(78858bd4021d19415cd5f0db21b508880b298c1d) ) + + ROM_REGION( 0x40000, REGION_USER1, 0 ) /* questions data */ + ROM_LOAD( "sn1.rom", 0x02000, 0x6000, CRC(0ae28676) SHA1(40dbf84b710a8d92939fb698f0393023462f6b23) ) + ROM_CONTINUE( 0x00000, 0x2000 ) + ROM_LOAD( "sn2.rom", 0x0a000, 0x6000, CRC(f2b7374a) SHA1(c0afcca551523748dd236254a0765ffd949a7f6d) ) + ROM_CONTINUE( 0x08000, 0x2000 ) + ROM_LOAD( "tvmov1.rom", 0x12000, 0x6000, CRC(921f551d) SHA1(2077ee5f29689ac46c932b74e63a482adcdc7670) ) + ROM_CONTINUE( 0x10000, 0x2000 ) + ROM_LOAD( "tvmov2.rom", 0x1a000, 0x6000, CRC(1ed44df6) SHA1(871a53340ad396ff96a5c57f1c7fcb0cd5931301) ) + ROM_CONTINUE( 0x18000, 0x2000 ) + ROM_LOAD( "sport1.rom", 0x22000, 0x6000, CRC(3b7f2ce4) SHA1(f655995961db6782c477b46e4c2478e367ff0d44) ) + ROM_CONTINUE( 0x20000, 0x2000 ) + ROM_LOAD( "sport2.rom", 0x2a000, 0x6000, CRC(14dbfa23) SHA1(71a0124de99c7d4401cf24facc9460360e34c904) ) + ROM_CONTINUE( 0x28000, 0x2000 ) + ROM_LOAD( "pop1.rom", 0x32000, 0x6000, CRC(61f60def) SHA1(3a3508d2cc48654643d16dc607e6957d8e8b0270) ) + ROM_CONTINUE( 0x30000, 0x2000 ) + ROM_LOAD( "pop2.rom", 0x3a000, 0x6000, CRC(5a5b41cd) SHA1(31b2cdc74925b4666820d1d6febcb1358312bbdf) ) + ROM_CONTINUE( 0x38000, 0x2000 ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "zandz.2c", 0x0000, 0x2000, CRC(3daca93a) SHA1(743c2b787aeb2c893ea476efc95d92e33b9bd159) ) + + ROM_REGION( 0x6000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "rom.16h", 0x0000, 0x2000, CRC(e6728bda) SHA1(8bd029af5136b0ed6c0087989c69f0b1c23305fb) ) + ROM_LOAD( "rom.15h", 0x2000, 0x2000, CRC(9c067ef4) SHA1(2a66beee4fa76d40ca18637c0061b196d3873df3) ) + ROM_LOAD( "rom.14h", 0x4000, 0x2000, CRC(3bbad920) SHA1(f5c491f37aa6855181c62fe6bb2975c7d011cc72) ) + + ROM_REGION( 0x4000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "rom.11c", 0x0000, 0x2000, CRC(87d060d4) SHA1(22da2dfaf71d78a4789ca34c27571733ab65ea30) ) + ROM_LOAD( "rom.14c", 0x2000, 0x2000, CRC(5bff1607) SHA1(20c4b74c93511f9cafd6e3f2d048baad3a3a8aa4) ) + + ROM_REGION( 0x0220, REGION_PROMS, 0 ) + ROM_LOAD( "361b16.f1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */ + ROM_LOAD( "361b17.b16", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */ + ROM_LOAD( "361b18.e15", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */ + + ROM_REGION( 0x10000, REGION_SOUND1, ROMREGION_ERASE00 ) /* 64k for speech rom */ + /* not used */ +ROM_END + +ROM_START( wizzquza ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "ic9_a1.bin", 0xe000, 0x2000, CRC(608e1ff3) SHA1(f3350a3367df59ec1780bb22c7a6a227e7b10d5e) ) + + ROM_REGION( 0x40000, REGION_USER1, 0 ) /* questions data */ + ROM_LOAD( "ic1_q06.bin", 0x02000, 0x6000, CRC(c62f25b1) SHA1(22694716b2675dd0c725ce788bb0ffe7a1808cf6) ) + ROM_CONTINUE( 0x00000, 0x2000 ) + ROM_LOAD( "ic2_q28.bin", 0x0a000, 0x6000, CRC(2bd00476) SHA1(88ed9d26909873c52273290686b4783563edfb61) ) + ROM_CONTINUE( 0x08000, 0x2000 ) + ROM_LOAD( "ic3_q27.bin", 0x12000, 0x6000, CRC(46d28aaf) SHA1(af19b166eabdab59712eb755ae3d83545ea7db62) ) + ROM_CONTINUE( 0x10000, 0x2000 ) + ROM_LOAD( "ic4_q23.bin", 0x1a000, 0x6000, CRC(3f46f702) SHA1(f41a9ea5a47f2677cea8ad55847860a955521374) ) + ROM_CONTINUE( 0x18000, 0x2000 ) + ROM_LOAD( "ic5_q26.bin", 0x22000, 0x6000, CRC(9d130515) SHA1(bfc32219d4d4eaca4efa02c3c46125144c8cd286) ) + ROM_CONTINUE( 0x20000, 0x2000 ) + ROM_LOAD( "ic6_q09.bin", 0x2a000, 0x6000, CRC(636f89b4) SHA1(0b9b471e52fff343f9c7e7b1212f03aba52839f2) ) + ROM_CONTINUE( 0x28000, 0x2000 ) + ROM_LOAD( "ic7_q15.bin", 0x32000, 0x6000, CRC(b35332b1) SHA1(18c5cf3cc6fb6d1fe6d672d745d22b2498d8324e) ) + ROM_CONTINUE( 0x30000, 0x2000 ) + ROM_LOAD( "ic8_q19.bin", 0x3a000, 0x6000, CRC(8d152da0) SHA1(8404256775b6236d80869f5023d912aa9ebb6582) ) + ROM_CONTINUE( 0x38000, 0x2000 ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "02c.bin", 0x0000, 0x2000, CRC(3daca93a) SHA1(743c2b787aeb2c893ea476efc95d92e33b9bd159) ) + + ROM_REGION( 0x6000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "16h.bin", 0x0000, 0x2000, CRC(e6728bda) SHA1(8bd029af5136b0ed6c0087989c69f0b1c23305fb) ) + ROM_LOAD( "15h.bin", 0x2000, 0x2000, CRC(9c067ef4) SHA1(2a66beee4fa76d40ca18637c0061b196d3873df3) ) + ROM_LOAD( "14h.bin", 0x4000, 0x2000, CRC(3bbad920) SHA1(f5c491f37aa6855181c62fe6bb2975c7d011cc72) ) + + ROM_REGION( 0x4000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "11c.bin", 0x0000, 0x2000, CRC(87d060d4) SHA1(22da2dfaf71d78a4789ca34c27571733ab65ea30) ) + ROM_LOAD( "14c.bin", 0x2000, 0x2000, CRC(5bff1607) SHA1(20c4b74c93511f9cafd6e3f2d048baad3a3a8aa4) ) + + ROM_REGION( 0x0220, REGION_PROMS, 0 ) + ROM_LOAD( "361b16.f1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */ + ROM_LOAD( "361b17.b16", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */ + ROM_LOAD( "361b18.e15", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */ + + ROM_REGION( 0x10000, REGION_SOUND1, ROMREGION_ERASE00 ) /* 64k for speech rom */ + /* not used */ +ROM_END + +ROM_START( reaktor ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* 64k for code + 64k for decrypted opcodes */ + ROM_LOAD( "prog3.bin", 0x0000, 0x8000, CRC(8ba956fa) SHA1(8085b85da1b81f5d9e0da80fcfec44d70f59c208) ) + + /* most of these were 27128 roms, but they have identical halves, 2764 chips could have been used + instead, and one was actually used for rom 12c. I'm not cutting the others because this is the + form in which they were found */ + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "2c.bin", 0x0000, 0x2000, CRC(105a8beb) SHA1(4bd9a0076fece8dc9a830e76a60fbcefe08940f7) ) + ROM_CONTINUE(0x0000,0x2000) + + ROM_REGION( 0x6000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "16h.bin", 0x0000, 0x2000, CRC(cb062c3b) SHA1(4a1c1a662dec26cb49310de596e1e1416d101d5d) ) + ROM_CONTINUE(0x0000,0x2000) + ROM_LOAD( "15h.bin", 0x2000, 0x2000, CRC(df83e659) SHA1(435523f3747c5aaf0a2d3a826766cb9b9ebb821e) ) + ROM_CONTINUE(0x2000,0x2000) + ROM_LOAD( "14h.bin", 0x4000, 0x2000, CRC(5ca53215) SHA1(650338a95465b61d9388bede716053523855eeee) ) + ROM_CONTINUE(0x4000,0x2000) + + ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "11c.bin", 0x0000, 0x2000, CRC(d24553fa) SHA1(ad4f2dd6c7236f33841bc59ce150a212fbe871cd) ) + ROM_CONTINUE(0x0000,0x2000) + ROM_LOAD( "14c.bin", 0x4000, 0x2000, CRC(4d0ab831) SHA1(2009b263fff3fd512a055fef23e667e76af1c584) ) + ROM_CONTINUE(0x4000,0x2000) + ROM_LOAD( "12c.bin", 0x2000, 0x2000, CRC(d0d39e66) SHA1(769fb526f6cd4b016fcfe9d08710fdb456cb4e47) ) + + ROM_LOAD( "15c.bin", 0x6000, 0x2000, CRC(bf1e608d) SHA1(ad5f16c091439358bbece9bc50e5979d44e85980) ) + ROM_CONTINUE(0x6000,0x2000) + + /* Proms, and speech rom (unused?) are unchanged from the original */ + ROM_REGION( 0x0220, REGION_PROMS, 0 ) + ROM_LOAD( "361b16.f1", 0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */ + ROM_LOAD( "361b17.b16", 0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */ + ROM_LOAD( "361b18.e15", 0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */ + + ROM_REGION( 0x10000, REGION_SOUND1, 0 ) /* 64k for speech rom */ + ROM_LOAD( "c9_d15.bin", 0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) ) +ROM_END + +static DRIVER_INIT( trackfld ) +{ + konami1_decode(); +} + +static DRIVER_INIT( atlantol ) +{ + UINT8 *rom = memory_region(REGION_CPU1); + int size = memory_region_length(REGION_CPU1); + UINT8 *decrypt = auto_malloc(size); + int A; + + memory_set_decrypted_region(0, 0x0000, 0xffff, decrypt); + + /* not encrypted opcodes */ + for (A = 0;A < 0x6000;A++) + { + decrypt[A] = rom[A]; + } + + /* "konami1" encrypted opcodes */ + for (A = 0x6000;A < size;A++) + { + decrypt[A] = konami1_decodebyte(rom[A],A); + } + + memory_install_write8_handler(0, ADDRESS_SPACE_PROGRAM, 0x1000, 0x1000, 0, 0, MWA8_NOP ); +} + +static DRIVER_INIT( mastkin ) +{ + UINT8 *prom = memory_region(REGION_PROMS); + int i; + + /* build a fake palette so the screen won't be all black */ + for (i = 0; i < 0x20; i++) + { + prom[i] = i * 4; + } + + /* build a fake lookup table since we don't have the color PROMs */ + for (i = 0; i < 0x0200; i++) + { + if ((i & 0x0f) == 0) + prom[i + 0x20] = 0; + else + prom[i + 0x20] = (i + i / 16) & 0x0f; + } +} + +static DRIVER_INIT( wizzquiz ) +{ + UINT8 *ROM = memory_region(REGION_CPU1) + 0xe000; + int i; + + /* decrypt program rom */ + for( i = 0; i < 0x2000; i++ ) + { + ROM[i] = BITSWAP8(ROM[i],0,1,2,3,4,5,6,7); + } + + ROM = memory_region(REGION_USER1); + + /* decrypt questions roms */ + for( i = 0; i < 0x40000; i++ ) + { + ROM[i] = BITSWAP8(ROM[i],0,1,2,3,4,5,6,7); + } +} + + +GAME( 1983, trackfld, 0, trackfld, trackfld, trackfld, ROT0, "Konami", "Track & Field", 0 ) +GAME( 1983, trackflc, trackfld, trackfld, trackfld, trackfld, ROT0, "Konami (Centuri license)", "Track & Field (Centuri)", 0 ) +GAME( 1983, hyprolym, trackfld, trackfld, trackfld, trackfld, ROT0, "Konami", "Hyper Olympic", 0 ) +GAME( 1983, hyprolyb, trackfld, hyprolyb, trackfld, trackfld, ROT0, "bootleg", "Hyper Olympic (bootleg)", GAME_IMPERFECT_SOUND ) +GAME( 1996, atlantol, trackfld, hyprolyb, atlantol, atlantol, ROT0, "bootleg", "Atlant Olimpic", 0 ) +GAME( 1988, mastkin, 0, mastkin, mastkin, mastkin, ROT0, "Du Tech", "The Masters of Kin", GAME_WRONG_COLORS ) +GAME( 1985, wizzquiz, 0, wizzquiz, wizzquiz, wizzquiz, ROT0, "Konami", "Wizz Quiz (Konami version)", 0 ) +GAME( 1985, wizzquza, wizzquiz, wizzquiz, wizzquiz, wizzquiz, ROT0, "Zilec - Zenitone", "Wizz Quiz (version 4)", 0 ) +GAME( 1987, reaktor, 0, reaktor, reaktor, 0, ROT90, "Zilec", "Reaktor (Track & Field Conversion)", 0 ) |