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Diffstat (limited to 'src/mame/drivers/toypop.cpp')
-rw-r--r--src/mame/drivers/toypop.cpp810
1 files changed, 0 insertions, 810 deletions
diff --git a/src/mame/drivers/toypop.cpp b/src/mame/drivers/toypop.cpp
deleted file mode 100644
index bf1bdc26aef..00000000000
--- a/src/mame/drivers/toypop.cpp
+++ /dev/null
@@ -1,810 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Angelo Salese
-/****************************************
-
- "Universal System 16" Hardware (c) 1983/1986 Namco
-
- driver by Angelo Salese,
- original "wiped off due of not anymore licenseable" driver by Edgardo E. Contini Salvan.
-
- TODO:
- - PAL is presumably inverted with address bit 11 (0x800) for 0x6000-0x7fff area
- between Libble Rabble and Toy Pop.
- - Proper sprite DMA.
- - Flip Screen;
- - Remaining outputs;
-
- Notes:
- ------
- - Libble Rabble Easter egg:
- - enter service mode
- - turn off the service mode switch, and turn it on again quickly to remain
- on the monitor test grid
- - Enter the following sequence using the right joystick:
- 9xU 2xR 9xD 2xL
- (c) 1983 NAMCO LTD. will appear on the screen.
-
-****************************************/
-
-#include "emu.h"
-#include "machine/namcoio.h"
-
-#include "cpu/m6809/m6809.h"
-#include "cpu/m68000/m68000.h"
-#include "machine/timer.h"
-#include "sound/namco.h"
-#include "emupal.h"
-#include "screen.h"
-#include "speaker.h"
-
-
-#define MASTER_CLOCK XTAL(6'144'000)
-
-class namcos16_state : public driver_device
-{
-public:
- namcos16_state(const machine_config &mconfig, device_type type, const char *tag) :
- driver_device(mconfig, type, tag),
- m_master_cpu(*this,"maincpu"),
- m_slave_cpu(*this, "slave"),
- m_sound_cpu(*this, "audiocpu"),
- m_namco15xx(*this, "namco"),
- m_namco58xx(*this, "58xx"),
- m_namco56xx_1(*this, "56xx_1"),
- m_namco56xx_2(*this, "56xx_2"),
- m_palette(*this, "palette"),
- m_gfxdecode(*this, "gfxdecode"),
- m_master_workram(*this, "master_workram"),
- m_slave_sharedram(*this, "slave_sharedram"),
- m_bgvram(*this, "bgvram"),
- m_fgvram(*this, "fgvram"),
- m_fgattr(*this, "fgattr")
- {
- }
-
- void toypop(machine_config &config);
- void liblrabl(machine_config &config);
-
-private:
- required_device<cpu_device> m_master_cpu;
- required_device<cpu_device> m_slave_cpu;
- required_device<cpu_device> m_sound_cpu;
-
- required_device<namco_15xx_device> m_namco15xx;
- required_device<namco58xx_device> m_namco58xx;
- required_device<namco56xx_device> m_namco56xx_1;
- required_device<namco56xx_device> m_namco56xx_2;
- required_device<palette_device> m_palette;
- required_device<gfxdecode_device> m_gfxdecode;
-
- required_shared_ptr<uint8_t> m_master_workram;
- required_shared_ptr<uint8_t> m_slave_sharedram;
- required_shared_ptr<uint16_t> m_bgvram;
- required_shared_ptr<uint8_t> m_fgvram;
- required_shared_ptr<uint8_t> m_fgattr;
-
- uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
-
- TIMER_DEVICE_CALLBACK_MEMBER(master_scanline);
- DECLARE_WRITE_LINE_MEMBER(slave_vblank_irq);
-
- DECLARE_READ8_MEMBER(irq_enable_r);
- DECLARE_WRITE8_MEMBER(irq_disable_w);
- DECLARE_WRITE8_MEMBER(irq_ctrl_w);
- void toypop_palette(palette_device &palette) const;
- DECLARE_READ8_MEMBER(dipA_l);
- DECLARE_READ8_MEMBER(dipA_h);
- DECLARE_READ8_MEMBER(dipB_l);
- DECLARE_READ8_MEMBER(dipB_h);
- //DECLARE_WRITE8_MEMBER(out_coin0);
- //DECLARE_WRITE8_MEMBER(out_coin1);
- DECLARE_WRITE8_MEMBER(pal_bank_w);
- DECLARE_WRITE8_MEMBER(flip);
- DECLARE_WRITE8_MEMBER(slave_halt_ctrl_w);
- DECLARE_READ8_MEMBER(slave_shared_r);
- DECLARE_WRITE8_MEMBER(slave_shared_w);
- DECLARE_WRITE16_MEMBER(slave_irq_enable_w);
- DECLARE_WRITE8_MEMBER(sound_halt_ctrl_w);
- DECLARE_READ8_MEMBER(bg_rmw_r);
- DECLARE_WRITE8_MEMBER(bg_rmw_w);
-
- void master_liblrabl_map(address_map &map);
- void master_toypop_map(address_map &map);
- void namcos16_master_base_map(address_map &map);
- void slave_map(address_map &map);
- void sound_map(address_map &map);
-
- // driver_device overrides
-// virtual void machine_start() override;
- virtual void machine_reset() override;
-
-// virtual void video_start() override;
-
- bool m_master_irq_enable;
- bool m_slave_irq_enable;
- uint8_t m_pal_bank;
-
- void legacy_bg_draw(bitmap_ind16 &bitmap,const rectangle &cliprect,bool flip);
- void legacy_fg_draw(bitmap_ind16 &bitmap,const rectangle &cliprect,bool flip);
- void legacy_obj_draw(bitmap_ind16 &bitmap,const rectangle &cliprect,bool flip);
-};
-
-void namcos16_state::toypop_palette(palette_device &palette) const
-{
- uint8_t const *const color_prom = memregion("proms")->base();
-
- for (int i = 0; i < 256; i++)
- {
- int bit0, bit1, bit2, bit3;
-
- // red component
- bit0 = BIT(color_prom[i], 0);
- bit1 = BIT(color_prom[i], 1);
- bit2 = BIT(color_prom[i], 2);
- bit3 = BIT(color_prom[i], 3);
- int const r = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
- // green component
- bit0 = BIT(color_prom[i + 0x100], 0);
- bit1 = BIT(color_prom[i + 0x100], 1);
- bit2 = BIT(color_prom[i + 0x100], 2);
- bit3 = BIT(color_prom[i + 0x100], 3);
- int const g = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
- // blue component
- bit0 = BIT(color_prom[i + 0x200], 0);
- bit1 = BIT(color_prom[i + 0x200], 1);
- bit2 = BIT(color_prom[i + 0x200], 2);
- bit3 = BIT(color_prom[i + 0x200], 3);
- int const b = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3;
-
- palette.set_indirect_color(i, rgb_t(r, g, b));
- }
-
- for (int i = 0; i < 256; i++)
- {
- // characters
- palette.set_pen_indirect(i + 0*256, (color_prom[i + 0x300] & 0x0f) | 0x70);
- palette.set_pen_indirect(i + 1*256, (color_prom[i + 0x300] & 0x0f) | 0xf0);
-
- // sprites
- uint8_t const entry = color_prom[i + 0x500];
- palette.set_pen_indirect(i + 2*256, entry);
- }
-
- for (int i = 0; i < 16; i++)
- {
- // background
- palette.set_pen_indirect(i + 3*256 + 0*16, 0x60 + i);
- palette.set_pen_indirect(i + 3*256 + 1*16, 0xe0 + i);
- }
-}
-
-void namcos16_state::legacy_bg_draw(bitmap_ind16 &bitmap,const rectangle &cliprect,bool flip)
-{
- const uint16_t pal_base = 0x300 + (m_pal_bank << 4);
- const uint32_t src_base = 0x200/2;
- const uint16_t src_pitch = 288 / 2;
-
- for (int y = cliprect.min_y; y <= cliprect.max_y; ++y)
- {
- uint16_t *src = &m_bgvram[y * src_pitch + cliprect.min_x + src_base];
- uint16_t *dst = &bitmap.pix16(flip ? (cliprect.max_y - y) : y, flip ? cliprect.max_x : cliprect.min_x);
-
- for (int x = cliprect.min_x; x <= cliprect.max_x; x += 2)
- {
- uint32_t const srcpix = *src++;
- int const idx1 = ((srcpix >> 8) & 0xf) + pal_base;
- int const idx2 = (srcpix & 0xf) + pal_base;
- if (!flip)
- {
- *dst++ = m_palette->pen(idx1);
- *dst++ = m_palette->pen(idx2);
- }
- else
- {
- *dst-- = m_palette->pen(idx1);
- *dst-- = m_palette->pen(idx2);
- }
- }
- }
-}
-
-void namcos16_state::legacy_fg_draw(bitmap_ind16 &bitmap,const rectangle &cliprect,bool flip)
-{
- gfx_element *const gfx_0 = m_gfxdecode->gfx(0);
-
- for (int count = 0; count < 32*32; count++)
- {
- int const xoffs(count >> 5);
- int const yoffs(count & 0x1f);
- int x;// = (count % 32);
- int y; //= count / 32;
-
- if (count < 64)
- {
- x = 34 + xoffs;
- y = yoffs - 2;
- }
- else if (count >= 32*30)
- {
- x = xoffs - 30;
- y = yoffs - 2;
- }
- else
- {
- x = 2 + yoffs;
- y = xoffs - 2;
- }
-
- uint16_t tile = m_fgvram[count];
- uint8_t color = (m_fgattr[count] & 0x3f) + (m_pal_bank << 6);
-
- gfx_0->transpen(bitmap, cliprect, tile, color, flip, flip, (flip ? 35-x : x)*8, (flip ? 27-y : y)*8, 0);
- }
-}
-
-// TODO: this is likely to be a lot more complex, and maybe is per scanline too
-void namcos16_state::legacy_obj_draw(bitmap_ind16 &bitmap,const rectangle &cliprect,bool flip)
-{
- gfx_element *gfx_1 = m_gfxdecode->gfx(1);
- int count;
- uint8_t *base_spriteram = m_master_workram;
- const uint16_t bank1 = 0x0800;
- const uint16_t bank2 = 0x1000;
-
-
- for (count=0x780;count<0x800;count+=2)
- {
- bool enabled = (base_spriteram[count+bank2+1] & 2) == 0;
-
- if(enabled == false)
- continue;
-
- static const int gfx_offs[2][2] =
- {
- { 0, 1 },
- { 2, 3 }
- };
- uint8_t tile = base_spriteram[count];
- uint8_t color = base_spriteram[count+1];
- int x = base_spriteram[count+bank1+1] + (base_spriteram[count+bank2+1] << 8);
- x -= 71;
-
- int y = base_spriteram[count+bank1+0];
- y += 7;
- // TODO: actually m_screen.height()
- y = 224 - y;
-
- bool fx = (base_spriteram[count+bank2] & 1) == 1;
- bool fy = (base_spriteram[count+bank2] & 2) == 2;
- uint8_t width = ((base_spriteram[count+bank2] & 4) >> 2) + 1;
- uint8_t height = ((base_spriteram[count+bank2] & 8) >> 3) + 1;
-
- tile &= ~(width - 1);
- tile &= ~((height - 1) << 1);
-
- if (flip)
- {
- fx ^= 1;
- fy ^= 1;
- }
-
- if (height == 2)
- y -=16;
-
- for (int yi=0; yi<height; yi++)
- {
- for(int xi=0; xi<width; xi++)
- {
- uint16_t sprite_offs = tile + gfx_offs[yi ^ ((height - 1) * fy)][xi ^ ((width - 1) * fx)];
- gfx_1->transmask(bitmap,cliprect,sprite_offs,color,fx,fy,x + xi*16,y + yi *16,m_palette->transpen_mask(*gfx_1, color, 0xff));
- }
- }
- }
-}
-
-uint32_t namcos16_state::screen_update( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect )
-{
- bool const flip = flip_screen();
- legacy_bg_draw(bitmap,cliprect,flip);
- legacy_fg_draw(bitmap,cliprect,flip);
- legacy_obj_draw(bitmap,cliprect,flip);
- return 0;
-}
-
-READ8_MEMBER(namcos16_state::irq_enable_r)
-{
- m_master_irq_enable = true;
- return 0;
-}
-
-WRITE8_MEMBER(namcos16_state::irq_disable_w)
-{
- m_master_irq_enable = false;
-}
-
-
-WRITE8_MEMBER(namcos16_state::irq_ctrl_w)
-{
- m_master_irq_enable = (offset & 0x0800) ? false : true;
-}
-
-WRITE8_MEMBER(namcos16_state::slave_halt_ctrl_w)
-{
- m_slave_cpu->set_input_line(INPUT_LINE_RESET,offset & 0x800 ? ASSERT_LINE : CLEAR_LINE);
-}
-
-WRITE8_MEMBER(namcos16_state::sound_halt_ctrl_w)
-{
- m_sound_cpu->set_input_line(INPUT_LINE_RESET,offset & 0x800 ? ASSERT_LINE : CLEAR_LINE);
-}
-
-READ8_MEMBER(namcos16_state::slave_shared_r)
-{
- return m_slave_sharedram[offset];
-}
-
-WRITE8_MEMBER(namcos16_state::slave_shared_w)
-{
- m_slave_sharedram[offset] = data;
-}
-
-WRITE16_MEMBER(namcos16_state::slave_irq_enable_w)
-{
- m_slave_irq_enable = (offset & 0x40000) ? false : true;
-}
-
-READ8_MEMBER(namcos16_state::bg_rmw_r)
-{
- uint8_t res;
-
- res = 0;
- // note: following offset is written as offset * 2
- res |= (m_bgvram[offset] & 0x0f00) >> 4;
- res |= (m_bgvram[offset] & 0x000f);
- return res;
-}
-
-WRITE8_MEMBER(namcos16_state::bg_rmw_w)
-{
- // note: following offset is written as offset * 2
- m_bgvram[offset] = (data & 0xf) | ((data & 0xf0) << 4);
-}
-
-READ8_MEMBER(namcos16_state::dipA_l){ return ioport("DSW1")->read(); } // dips A
-READ8_MEMBER(namcos16_state::dipA_h){ return ioport("DSW1")->read() >> 4; } // dips A
-READ8_MEMBER(namcos16_state::dipB_l){ return ioport("DSW2")->read(); } // dips B
-READ8_MEMBER(namcos16_state::dipB_h){ return ioport("DSW2")->read() >> 4; } // dips B
-
-WRITE8_MEMBER(namcos16_state::flip)
-{
- flip_screen_set(data & 1);
-}
-
-WRITE8_MEMBER(namcos16_state::pal_bank_w)
-{
- m_pal_bank = offset & 1;
-}
-
-void namcos16_state::namcos16_master_base_map(address_map &map)
-{
- map(0x0000, 0x03ff).ram().share("fgvram");
- map(0x0400, 0x07ff).ram().share("fgattr");
- map(0x0800, 0x1fff).ram().share("master_workram");
- map(0x2800, 0x2fff).ram().share("slave_sharedram");
-
- // 0x6000 - 0x7fff i/o specific, guessing PAL controlled.
-
- map(0x8000, 0x8fff).w(FUNC(namcos16_state::slave_halt_ctrl_w));
- map(0x9000, 0x9fff).w(FUNC(namcos16_state::sound_halt_ctrl_w));
- map(0xa000, 0xa001).w(FUNC(namcos16_state::pal_bank_w));
- map(0x8000, 0xffff).rom().region("master_rom", 0);
-}
-
-void namcos16_state::master_liblrabl_map(address_map &map)
-{
- namcos16_master_base_map(map);
- map(0x6000, 0x63ff).rw(m_namco15xx, FUNC(namco_15xx_device::sharedram_r), FUNC(namco_15xx_device::sharedram_w));
- map(0x6800, 0x680f).rw(m_namco58xx, FUNC(namco58xx_device::read), FUNC(namco58xx_device::write));
- map(0x6810, 0x681f).rw(m_namco56xx_1, FUNC(namco56xx_device::read), FUNC(namco56xx_device::write));
- map(0x6820, 0x682f).rw(m_namco56xx_2, FUNC(namco56xx_device::read), FUNC(namco56xx_device::write));
- map(0x7000, 0x7fff).nopr().w(FUNC(namcos16_state::irq_ctrl_w));
-}
-
-void namcos16_state::master_toypop_map(address_map &map)
-{
- namcos16_master_base_map(map);
- map(0x6000, 0x600f).rw(m_namco58xx, FUNC(namco58xx_device::read), FUNC(namco58xx_device::write));
- map(0x6010, 0x601f).rw(m_namco56xx_1, FUNC(namco56xx_device::read), FUNC(namco56xx_device::write));
- map(0x6020, 0x602f).rw(m_namco56xx_2, FUNC(namco56xx_device::read), FUNC(namco56xx_device::write));
- map(0x6800, 0x6bff).rw(m_namco15xx, FUNC(namco_15xx_device::sharedram_r), FUNC(namco_15xx_device::sharedram_w));
- map(0x7000, 0x7000).rw(FUNC(namcos16_state::irq_enable_r), FUNC(namcos16_state::irq_disable_w));
-}
-
-void namcos16_state::slave_map(address_map &map)
-{
- map(0x000000, 0x007fff).rom().region("slave_rom", 0);
- map(0x080000, 0x0bffff).ram();
- map(0x100000, 0x100fff).rw(FUNC(namcos16_state::slave_shared_r), FUNC(namcos16_state::slave_shared_w)).umask16(0x00ff);
- map(0x180000, 0x187fff).rw(FUNC(namcos16_state::bg_rmw_r), FUNC(namcos16_state::bg_rmw_w));
- map(0x190000, 0x1dffff).ram().share("bgvram");
- map(0x300000, 0x3fffff).w(FUNC(namcos16_state::slave_irq_enable_w));
-}
-
-void namcos16_state::sound_map(address_map &map)
-{
- map(0x0000, 0x03ff).rw(m_namco15xx, FUNC(namco_15xx_device::sharedram_r), FUNC(namco_15xx_device::sharedram_w));
- map(0xe000, 0xffff).rom().region("sound_rom", 0);
-}
-
-
-
-static INPUT_PORTS_START( liblrabl )
- /* The inputs are not memory mapped, they are handled by three I/O chips. */
- PORT_START("P1_RIGHT") /* 58XX #0 pins 22-29 */
- PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_8WAY
- PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_8WAY
- PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_8WAY
- PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_8WAY
-
- PORT_START("P2_RIGHT") /* 58XX #0 pins 22-29 */
- PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_8WAY PORT_COCKTAIL
- PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_8WAY PORT_COCKTAIL
- PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_8WAY PORT_COCKTAIL
- PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_8WAY PORT_COCKTAIL
-
- PORT_START("P1_LEFT") /* 56XX #2 pins 22-29 */
- PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_8WAY
- PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_8WAY
- PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_8WAY
- PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_8WAY
-
- PORT_START("P2_LEFT") /* 56XX #2 pins 22-29 */
- PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_8WAY PORT_COCKTAIL
- PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_8WAY PORT_COCKTAIL
- PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_8WAY PORT_COCKTAIL
- PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_8WAY PORT_COCKTAIL
-
- PORT_START("BUTTONS") /* 58XX #0 pins 30-33 and 38-41 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
-
- PORT_START("COINS") /* 58XX #0 pins 30-33 and 38-41 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 )
-
- PORT_START("DSW1") /* 56XX #1 pins 22-29 */
- /* default setting: all OFF */
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWA:8,7")
- PORT_DIPSETTING( 0x02, "1" )
- PORT_DIPSETTING( 0x00, "2" )
- PORT_DIPSETTING( 0x03, "3" )
- PORT_DIPSETTING( 0x01, "5" )
- PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SWA:6,5,4")
- // bonus scores for common
- PORT_DIPSETTING( 0x1c, "40k 120k 200k 400k 600k 1m" )
- PORT_DIPSETTING( 0x0c, "40k 140k 250k 400k 700k 1m" )
- // bonus scores for 1, 2 or 3 lives
- PORT_DIPSETTING( 0x14, "50k 150k 300k 500k 700k 1m" ) PORT_CONDITION("DSW1", 0x03, NOTEQUALS, 0x01)
- PORT_DIPSETTING( 0x04, "40k 120k and every 120k" ) PORT_CONDITION("DSW1", 0x03, NOTEQUALS, 0x01)
- PORT_DIPSETTING( 0x18, "40k 150k and every 150k" ) PORT_CONDITION("DSW1", 0x03, NOTEQUALS, 0x01)
- PORT_DIPSETTING( 0x08, "50k 150k 300k" ) PORT_CONDITION("DSW1", 0x03, NOTEQUALS, 0x01)
- PORT_DIPSETTING( 0x10, "40k 120k 200k" ) PORT_CONDITION("DSW1", 0x03, NOTEQUALS, 0x01)
- // bonus scores for 5 lives
- PORT_DIPSETTING( 0x14, "40k 120k" ) PORT_CONDITION("DSW1", 0x03, EQUALS, 0x01)
- PORT_DIPSETTING( 0x04, "50k 150k" ) PORT_CONDITION("DSW1", 0x03, EQUALS, 0x01)
- PORT_DIPSETTING( 0x18, "50k 150k and every 150k" ) PORT_CONDITION("DSW1", 0x03, EQUALS, 0x01)
- PORT_DIPSETTING( 0x08, "60k 200k and every 200k" ) PORT_CONDITION("DSW1", 0x03, EQUALS, 0x01)
- PORT_DIPSETTING( 0x10, "50k" ) PORT_CONDITION("DSW1", 0x03, EQUALS, 0x01)
- // bonus scores for common
- PORT_DIPSETTING( 0x00, DEF_STR( None ) )
- PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SWA:3,2,1")
- PORT_DIPSETTING( 0x80, DEF_STR( 3C_1C ) )
- PORT_DIPSETTING( 0xc0, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x00, DEF_STR( 3C_2C ) )
- PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x40, DEF_STR( 2C_3C ) )
- PORT_DIPSETTING( 0x60, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0xa0, DEF_STR( 1C_3C ) )
- PORT_DIPSETTING( 0x20, DEF_STR( 1C_6C ) )
-
- PORT_START("DSW2") /* 56XX #1 pins 30-33 and 38-41 */
- PORT_DIPNAME( 0x01, 0x01, "Freeze" ) PORT_DIPLOCATION("SWB:8")
- PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x02, 0x02, "Rack Test" ) PORT_DIPLOCATION("SWB:7")
- PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:6")
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x04, DEF_STR( On ) )
- PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SWB:5,4")
- PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x08, DEF_STR( 1C_5C ) )
- PORT_DIPSETTING( 0x10, DEF_STR( 1C_7C ) )
- PORT_DIPNAME( 0x20, 0x20, "Practice" ) PORT_DIPLOCATION("SWB:3")
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x20, DEF_STR( On ) )
- PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:2,1")
- PORT_DIPSETTING( 0xc0, "A" )
- PORT_DIPSETTING( 0x40, "B" )
- PORT_DIPSETTING( 0x80, "C" )
- PORT_DIPSETTING( 0x00, "D" )
-
- PORT_START("SERVICE") /* 56XX #2 pins 30-33 */
- PORT_BIT( 0x03, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_DIPNAME( 0x04, 0x04, DEF_STR( Cabinet ) )
- PORT_DIPSETTING( 0x04, DEF_STR( Upright ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
- PORT_SERVICE( 0x08, IP_ACTIVE_LOW )
-INPUT_PORTS_END
-
-static INPUT_PORTS_START( toypop )
- /* The inputs are not memory mapped, they are handled by three I/O chips. */
- PORT_START("P1_RIGHT") /* 58XX #0 pins 22-29 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY
-
- PORT_START("P2_RIGHT") /* 58XX #0 pins 22-29 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(2)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(2)
-
- PORT_START("BUTTONS") /* 58XX #0 pins 30-33 and 38-41 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
-
- PORT_START("COINS") /* 58XX #0 pins 30-33 and 38-41 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 )
-
- PORT_START("DSW1") /* 56XX #1 pins 22-29 */
- /* default setting: all OFF */
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWA:8,7")
- PORT_DIPSETTING( 0x02, "1" )
- PORT_DIPSETTING( 0x01, "2" )
- PORT_DIPSETTING( 0x03, "3" )
- PORT_DIPSETTING( 0x00, "5" )
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SWA:6,5")
- PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
- PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
- PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SWA:4,3")
- PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
- PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x20, DEF_STR( 1C_2C ) )
- PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SWA:2")
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_SERVICE_DIPLOC( 0x80, 0x80, "SWA:1" )
-
- PORT_START("DSW2") /* 56XX #1 pins 30-33 and 38-41 */
- PORT_DIPNAME( 0x01, 0x01, "Freeze" ) PORT_DIPLOCATION("SWB:8")
- PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x02, 0x02, DEF_STR( Level_Select ) ) PORT_DIPLOCATION("SWB:7")
- PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x04, 0x04, "2 Players Game" ) PORT_DIPLOCATION("SWB:6")
- PORT_DIPSETTING( 0x00, "1 Credit" )
- PORT_DIPSETTING( 0x04, "2 Credits" )
- PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:5")
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x08, DEF_STR( On ) )
- PORT_DIPNAME( 0x10, 0x10, "Entering" ) PORT_DIPLOCATION("SWB:4") // buy in
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x10, DEF_STR( On ) )
- PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:3,2")
- PORT_DIPSETTING( 0x40, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x60, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) )
- PORT_DIPNAME( 0x80, 0x80, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SWB:1")
- PORT_DIPSETTING( 0x80, "Every 15000 points" )
- PORT_DIPSETTING( 0x00, "Every 20000 points" )
-
- PORT_START("P1_LEFT") /* 56XX #2 pins 22-29 */
- PORT_BIT(0x0f, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("P2_LEFT") /* 56XX #2 pins 22-29 */
- PORT_BIT(0x0f, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("SERVICE") /* 56XX #2 pins 30-33 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) // would be Cabinet, but this game has no cocktail mode
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) // service mode again
-INPUT_PORTS_END
-
-
-static const gfx_layout charlayout =
-{
- 8,8,
- RGN_FRAC(1,1),
- 2,
- { 0, 4 },
- { 8*8+0, 8*8+1, 8*8+2, 8*8+3, 0, 1, 2, 3 },
- { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
- 16*8
-};
-
-static const gfx_layout spritelayout =
-{
- 16,16,
- RGN_FRAC(1,1),
- 2,
- { 0, 4 },
- { 0, 1, 2, 3, 8*8, 8*8+1, 8*8+2, 8*8+3, 16*8+0, 16*8+1, 16*8+2, 16*8+3,
- 24*8+0, 24*8+1, 24*8+2, 24*8+3 },
- { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
- 32 * 8, 33 * 8, 34 * 8, 35 * 8, 36 * 8, 37 * 8, 38 * 8, 39 * 8 },
- 64*8
-};
-
-static GFXDECODE_START( gfx_toypop )
- GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 128 )
- GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 128*4, 64 )
-GFXDECODE_END
-
-void namcos16_state::machine_reset()
-{
- m_master_irq_enable = false;
- m_slave_irq_enable = false;
- m_slave_cpu->set_input_line(INPUT_LINE_RESET,ASSERT_LINE);
- m_sound_cpu->set_input_line(INPUT_LINE_RESET,ASSERT_LINE);
-}
-
-TIMER_DEVICE_CALLBACK_MEMBER(namcos16_state::master_scanline)
-{
- int scanline = param;
-
- if(scanline == 224 && m_master_irq_enable == true)
- m_master_cpu->set_input_line(M6809_IRQ_LINE,HOLD_LINE);
-
- // TODO: definitely can't fire from this, presume that a command send has a timing response ...
- if(scanline == 0)
- {
- if (!m_namco58xx->read_reset_line())
- m_namco58xx->customio_run();
-
- if (!m_namco56xx_1->read_reset_line())
- m_namco56xx_1->customio_run();
-
- if (!m_namco56xx_2->read_reset_line())
- m_namco56xx_2->customio_run();
- }
-}
-
-WRITE_LINE_MEMBER(namcos16_state::slave_vblank_irq)
-{
- if (state && m_slave_irq_enable == true)
- m_slave_cpu->set_input_line(6, HOLD_LINE);
-}
-
-void namcos16_state::liblrabl(machine_config &config)
-{
- MC6809E(config, m_master_cpu, MASTER_CLOCK/4);
- m_master_cpu->set_addrmap(AS_PROGRAM, &namcos16_state::master_liblrabl_map);
- TIMER(config, "scantimer").configure_scanline(FUNC(namcos16_state::master_scanline), "screen", 0, 1);
-
- M68000(config, m_slave_cpu, MASTER_CLOCK);
- m_slave_cpu->set_addrmap(AS_PROGRAM, &namcos16_state::slave_map);
-
- MC6809E(config, m_sound_cpu, MASTER_CLOCK/4);
- m_sound_cpu->set_addrmap(AS_PROGRAM, &namcos16_state::sound_map);
- m_sound_cpu->set_periodic_int(FUNC(namcos16_state::irq0_line_hold), attotime::from_hz(60));
-
- NAMCO_58XX(config, m_namco58xx, 0);
- m_namco58xx->in_callback<0>().set_ioport("COINS");
- m_namco58xx->in_callback<1>().set_ioport("P1_RIGHT");
- m_namco58xx->in_callback<2>().set_ioport("P2_RIGHT");
- m_namco58xx->in_callback<3>().set_ioport("BUTTONS");
-
- NAMCO_56XX(config, m_namco56xx_1, 0);
- m_namco56xx_1->in_callback<0>().set(FUNC(namcos16_state::dipA_h));
- m_namco56xx_1->in_callback<1>().set(FUNC(namcos16_state::dipB_l));
- m_namco56xx_1->in_callback<2>().set(FUNC(namcos16_state::dipB_h));
- m_namco56xx_1->in_callback<3>().set(FUNC(namcos16_state::dipA_l));
- m_namco56xx_1->out_callback<0>().set(FUNC(namcos16_state::flip));
-
- NAMCO_56XX(config, m_namco56xx_2, 0);
- m_namco56xx_2->in_callback<1>().set_ioport("P1_LEFT");
- m_namco56xx_2->in_callback<2>().set_ioport("P2_LEFT");
- m_namco56xx_2->in_callback<3>().set_ioport("SERVICE");
-
- screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
- screen.set_raw(MASTER_CLOCK,384,0,288,264,0,224); // derived from Galaxian HW, 60.606060
- screen.set_screen_update(FUNC(namcos16_state::screen_update));
- screen.set_palette(m_palette);
- screen.screen_vblank().set(FUNC(namcos16_state::slave_vblank_irq));
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_toypop);
- PALETTE(config, m_palette, FUNC(namcos16_state::toypop_palette), 128*4 + 64*4 + 16*2, 256);
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
- NAMCO_15XX(config, m_namco15xx, 24000);
- m_namco15xx->set_voices(8);
- m_namco15xx->add_route(ALL_OUTPUTS, "mono", 1.0);
-}
-
-void namcos16_state::toypop(machine_config &config)
-{
- liblrabl(config);
- m_master_cpu->set_addrmap(AS_PROGRAM, &namcos16_state::master_toypop_map);
-}
-
-
-ROM_START( liblrabl )
- ROM_REGION( 0x8000, "master_rom", 0 )
- ROM_LOAD( "5b.rom", 0x0000, 0x4000, CRC(da7a93c2) SHA1(fe4a02cdab66722eb7b8cf58825f899b1949a6a2) )
- ROM_LOAD( "5c.rom", 0x4000, 0x4000, CRC(6cae25dc) SHA1(de74317a7d5de1865d096c377923a764be5e6879) )
-
- ROM_REGION( 0x2000, "sound_rom", 0 )
- ROM_LOAD( "2c.rom", 0x0000, 0x2000, CRC(7c09e50a) SHA1(5f004d60bbb7355e008a9cda137b28bc2192b8ef) )
-
- ROM_REGION( 0x8000, "slave_rom", 0 )
- ROM_LOAD16_BYTE("8c.rom", 0x0001, 0x4000, CRC(a00cd959) SHA1(cc5621103c31cfbc65941615cab391db0f74e6ce) )
- ROM_LOAD16_BYTE("10c.rom", 0x0000, 0x4000, CRC(09ce209b) SHA1(2ed46d6592f8227bac8ab54963d9a300706ade47) )
-
- ROM_REGION( 0x2000, "gfx1", 0 )
- ROM_LOAD( "5p.rom", 0x0000, 0x2000, CRC(3b4937f0) SHA1(06d9de576f1c2262c34aeb91054e68c9298af688) )
-
- ROM_REGION( 0x4000, "gfx2", 0 )
- ROM_LOAD( "9t.rom", 0x0000, 0x4000, CRC(a88e24ca) SHA1(eada133579f19de09255084dcdc386311606a335) )
-
- ROM_REGION( 0x0600, "proms", 0 )
- ROM_LOAD( "lr1-3.1r", 0x0000, 0x0100, CRC(f3ec0d07) SHA1(b0aad1fb6df79f202889600f486853995352f9c2) )
- ROM_LOAD( "lr1-2.1s", 0x0100, 0x0100, CRC(2ae4f702) SHA1(838fdca9e91fea4f64a59880ac47c48973bb8fbf) )
- ROM_LOAD( "lr1-1.1t", 0x0200, 0x0100, CRC(7601f208) SHA1(572d070ca387b780030ed5de38a8970b7cc14349) )
- ROM_LOAD( "lr1-5.5l", 0x0300, 0x0100, CRC(940f5397) SHA1(825a7bd78a8a08d30bad2e4890ae6e9ad88b36b8) )
- ROM_LOAD( "lr1-6.2p", 0x0400, 0x0200, CRC(a6b7f850) SHA1(7cfde16dfd5c4d5b876b4fbe4f924f1385932a93) )
-
- ROM_REGION( 0x0100, "namco", 0 )
- ROM_LOAD( "lr1-4.3d", 0x0000, 0x0100, CRC(16a9166a) SHA1(847cbaf7c88616576c410177e066ae1d792ac0ba) )
-ROM_END
-
-ROM_START( toypop )
- ROM_REGION( 0x8000, "master_rom", 0 )
- ROM_LOAD( "tp1-2.5b", 0x0000, 0x4000, CRC(87469620) SHA1(2ee257486c9c044386ac7d0cd4a90583eaeb3e97) )
- ROM_LOAD( "tp1-1.5c", 0x4000, 0x4000, CRC(dee2fd6e) SHA1(b2c12008d6d3e7544ba3c12a52a6abf9181842c8) )
-
- ROM_REGION( 0x2000, "sound_rom", 0 )
- ROM_LOAD( "tp1-3.2c", 0x0000, 0x2000, CRC(5f3bf6e2) SHA1(d1b3335661b9b23cb10001416c515b77b5e783e9) )
-
- ROM_REGION( 0x8000, "slave_rom", 0 )
- ROM_LOAD16_BYTE("tp1-4.8c", 0x0001, 0x4000, CRC(76997db3) SHA1(5023a2f20a5f2c9baff130f6832583493c71f883) )
- ROM_LOAD16_BYTE("tp1-5.10c", 0x0000, 0x4000, CRC(37de8786) SHA1(710365e34c05d01815844c414518f93234b6160b) )
-
- ROM_REGION( 0x2000, "gfx1", 0 )
- ROM_LOAD( "tp1-7.5p", 0x0000, 0x2000, CRC(95076f9e) SHA1(1e3d32b21f6d46591ec3921aba51f672d64a9023) )
-
- ROM_REGION( 0x4000, "gfx2", 0 )
- ROM_LOAD( "tp1-6.9t", 0x0000, 0x4000, CRC(481ffeaf) SHA1(c51735ad3a1dbb46ad414408b54554e9223b2219) )
-
- ROM_REGION( 0x0600, "proms", 0 )
- ROM_LOAD( "tp1-3.1r", 0x0000, 0x0100, CRC(cfce2fa5) SHA1(b42aa0f34d885389d2650bf7a0531b95703b8a28) )
- ROM_LOAD( "tp1-2.1s", 0x0100, 0x0100, CRC(aeaf039d) SHA1(574560526100d38635aecd71eb73499c4f57d586) )
- ROM_LOAD( "tp1-1.1t", 0x0200, 0x0100, CRC(08e7cde3) SHA1(5261aca6834d635d17f8afaa8e35848930030ba4) )
- ROM_LOAD( "tp1-4.5l", 0x0300, 0x0100, CRC(74138973) SHA1(2e21dbb1b19dd089da52e70fcb0ca91336e004e6) )
- ROM_LOAD( "tp1-5.2p", 0x0400, 0x0200, CRC(4d77fa5a) SHA1(2438910314b23ecafb553230244f3931861ad2da) )
-
- ROM_REGION( 0x0100, "namco", 0 )
- ROM_LOAD( "tp1-6.3d", 0x0000, 0x0100, CRC(16a9166a) SHA1(847cbaf7c88616576c410177e066ae1d792ac0ba) )
-ROM_END
-
-GAME( 1983, liblrabl, 0, liblrabl, liblrabl, namcos16_state, empty_init, ROT0, "Namco", "Libble Rabble", 0 )
-GAME( 1986, toypop, 0, toypop, toypop, namcos16_state, empty_init, ROT180, "Namco", "Toypop", 0 )