diff options
Diffstat (limited to 'src/mame/drivers/topspeed.c')
-rw-r--r-- | src/mame/drivers/topspeed.c | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/mame/drivers/topspeed.c b/src/mame/drivers/topspeed.c index afd4e8a3bec..33a3d929dc9 100644 --- a/src/mame/drivers/topspeed.c +++ b/src/mame/drivers/topspeed.c @@ -212,10 +212,10 @@ READ16_MEMBER(topspeed_state::motor_r) { switch (offset) { - case 0x0: // Motor status? + case 0x0: // Motor status? return (machine().rand() & 0xff); - case 0x101: // Motor CPU status? + case 0x101: // Motor CPU status? return 0x55; case 0x141: // Left limit data @@ -315,10 +315,10 @@ WRITE8_MEMBER(topspeed_state::volume_w) switch (offset) { - case 0x000: filter = m_filter2; break; // MSM5205 1 - case 0x200: filter = m_filter3; break; // MSM5205 2 - case 0x400: filter = m_filter1l; break; // YM-2151 L - case 0x600: filter = m_filter1r; break; // YM-2151 R + case 0x000: filter = m_filter2; break; // MSM5205 1 + case 0x200: filter = m_filter3; break; // MSM5205 2 + case 0x400: filter = m_filter1l; break; // YM-2151 L + case 0x600: filter = m_filter1r; break; // YM-2151 R } filter->flt_volume_set_volume(data / 255.0f); @@ -494,29 +494,29 @@ INPUT_PORTS_END static const gfx_layout tile16x8_layout = { - 16,8, // 16*8 sprites + 16,8, // 16*8 sprites RGN_FRAC(1,1), - 4, // 4 bits per pixel + 4, // 4 bits per pixel { 0, 8, 16, 24 }, { 32, 33, 34, 35, 36, 37, 38, 39, 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64 }, - 64*8 // every sprite takes 64 consecutive bytes + 64*8 // every sprite takes 64 consecutive bytes }; static const gfx_layout charlayout = { 8,8, // 8*8 characters RGN_FRAC(1,1), - 4, // 4 bits per pixel + 4, // 4 bits per pixel { 0, 1, 2, 3 }, { 2*4, 3*4, 0*4, 1*4, 6*4, 7*4, 4*4, 5*4 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, - 32*8 // every sprite takes 32 consecutive bytes + 32*8 // every sprite takes 32 consecutive bytes }; static GFXDECODE_START( topspeed ) - GFXDECODE_ENTRY( "gfx2", 0x0, tile16x8_layout, 0, 256 ) // Sprite parts - GFXDECODE_ENTRY( "gfx1", 0x0, charlayout, 0, 256 ) // Sprites & playfield + GFXDECODE_ENTRY( "gfx2", 0x0, tile16x8_layout, 0, 256 ) // Sprite parts + GFXDECODE_ENTRY( "gfx1", 0x0, charlayout, 0, 256 ) // Sprites & playfield // Road Lines gfxdecodable ? GFXDECODE_END @@ -528,13 +528,13 @@ GFXDECODE_END static const msm5205_interface msm5205_config_1 = { DEVCB_DRIVER_LINE_MEMBER(topspeed_state, msm5205_1_vck), // VCK function - MSM5205_S48_4B // 8 kHz, 4-bit + MSM5205_S48_4B // 8 kHz, 4-bit }; static const msm5205_interface msm5205_config_2 = { - DEVCB_NULL, // VCK function - MSM5205_SEX_4B // Slave mode, 4-bit + DEVCB_NULL, // VCK function + MSM5205_SEX_4B // Slave mode, 4-bit }; @@ -544,7 +544,7 @@ static const msm5205_interface msm5205_config_2 = static const pc080sn_interface pc080sn_intf = { - 1, // gfxnum + 1, // gfxnum 0, 8, 0, 0 // x_offset, y_offset, y_invert, dblwidth }; @@ -564,10 +564,10 @@ static const tc0140syt_interface tc0140syt_intf = static Z80CTC_INTERFACE( ctc_intf ) { - DEVCB_NULL, // Interrupt handler + DEVCB_NULL, // Interrupt handler DEVCB_DRIVER_LINE_MEMBER(topspeed_state, z80ctc_to0), // ZC/TO0 callback DEVCB_NULL, // ZC/TO1 callback - DEVCB_NULL // ZC/TO2 callback + DEVCB_NULL // ZC/TO2 callback }; |