diff options
Diffstat (limited to 'src/mame/drivers/toki.c')
-rw-r--r-- | src/mame/drivers/toki.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mame/drivers/toki.c b/src/mame/drivers/toki.c index aad35f84649..a334154c45f 100644 --- a/src/mame/drivers/toki.c +++ b/src/mame/drivers/toki.c @@ -853,15 +853,15 @@ DRIVER_INIT_MEMBER(toki_state,jujuba) // these 2 are both unique revisions -GAME( 1989, toki, 0, tokie, toki, toki_state, toki, ROT0, "TAD Corporation", "Toki (World, set 1)", GAME_SUPPORTS_SAVE ) -GAME( 1989, tokiu, toki, tokie, toki, toki_state, toki, ROT0, "TAD Corporation (Fabtek license)", "Toki (US, set 1)", GAME_SUPPORTS_SAVE ) +GAME( 1989, toki, 0, tokie, toki, toki_state, toki, ROT0, "TAD Corporation", "Toki (World, set 1)", MACHINE_SUPPORTS_SAVE ) +GAME( 1989, tokiu, toki, tokie, toki, toki_state, toki, ROT0, "TAD Corporation (Fabtek license)", "Toki (US, set 1)", MACHINE_SUPPORTS_SAVE ) // these 3 are all the same revision, only the region byte differs -GAME( 1989, tokia, toki, tokie, toki, toki_state, toki, ROT0, "TAD Corporation", "Toki (World, set 2)", GAME_SUPPORTS_SAVE ) -GAME( 1989, tokiua,toki, tokie, toki, toki_state, toki, ROT0, "TAD Corporation (Fabtek license)", "Toki (US, set 2)", GAME_SUPPORTS_SAVE ) -GAME( 1989, juju, toki, tokie, toki, toki_state, toki, ROT0, "TAD Corporation", "JuJu Densetsu (Japan)", GAME_SUPPORTS_SAVE ) +GAME( 1989, tokia, toki, tokie, toki, toki_state, toki, ROT0, "TAD Corporation", "Toki (World, set 2)", MACHINE_SUPPORTS_SAVE ) +GAME( 1989, tokiua,toki, tokie, toki, toki_state, toki, ROT0, "TAD Corporation (Fabtek license)", "Toki (US, set 2)", MACHINE_SUPPORTS_SAVE ) +GAME( 1989, juju, toki, tokie, toki, toki_state, toki, ROT0, "TAD Corporation", "JuJu Densetsu (Japan)", MACHINE_SUPPORTS_SAVE ) -GAME( 1990, tokib, toki, tokib, tokib, toki_state, tokib, ROT0, "bootleg (Datsu)", "Toki (Datsu bootleg)", GAME_SUPPORTS_SAVE ) -GAME( 1990, jujub, toki, tokib, tokib, toki_state, tokib, ROT0, "bootleg (Playmark)", "JuJu Densetsu (Playmark bootleg)", GAME_SUPPORTS_SAVE ) +GAME( 1990, tokib, toki, tokib, tokib, toki_state, tokib, ROT0, "bootleg (Datsu)", "Toki (Datsu bootleg)", MACHINE_SUPPORTS_SAVE ) +GAME( 1990, jujub, toki, tokib, tokib, toki_state, tokib, ROT0, "bootleg (Playmark)", "JuJu Densetsu (Playmark bootleg)", MACHINE_SUPPORTS_SAVE ) /* Sound hardware seems to have been slightly modified, the coins are handled ok, but there is no music and bad sfx. Program roms have a slight bitswap, Flipscreen also seems to be ignored */ -GAME( 1989, jujuba, toki, tokic, toki, toki_state, jujuba, ROT180, "bootleg", "JuJu Densetsu (Japan, bootleg)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // bootleg of tokia/juju revison +GAME( 1989, jujuba, toki, tokic, toki, toki_state, jujuba, ROT180, "bootleg", "JuJu Densetsu (Japan, bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // bootleg of tokia/juju revison |