diff options
Diffstat (limited to 'src/mame/drivers/toki.c')
-rw-r--r-- | src/mame/drivers/toki.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mame/drivers/toki.c b/src/mame/drivers/toki.c index 380a40a6069..66e358a4c93 100644 --- a/src/mame/drivers/toki.c +++ b/src/mame/drivers/toki.c @@ -9,7 +9,7 @@ Coin inputs are handled by the sound CPU, so they don't work with sound disabled. Use the service switch instead. -- -Mametesters bug tokiu056gre - "tokiu: "0000000" is always displayed as the top hiscore during gameplay, +Mametesters bug tokiu056gre - "tokiu: "0000000" is always displayed as the top hiscore during gameplay, regardless of what it actually is. This does not happen in the other Toki sets." Notes by bmcphail@vcmame.net, 1/1/2008 @@ -18,8 +18,8 @@ Toki stores high score at $60008 in main ram (init code at $ADA, compared with p Tokiu stores high score at $60010 instead (init code at $B16, equivalent compare code at $1a204), $60008 is used for different purposes in many parts of the code. -Both games feature a common routine ($1cba2 in toki, $1cbfa in tokiu) that prints the high score to screen, -the problem is that the version in Tokiu has not been adjusted for the different high score location and +Both games feature a common routine ($1cba2 in toki, $1cbfa in tokiu) that prints the high score to screen, +the problem is that the version in Tokiu has not been adjusted for the different high score location and it reads from the $68008 location instead of $680010. From analysing the code I'm certain this is a bug in the original USA version code and not an emulation bug. |