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Diffstat (limited to 'src/mame/drivers/toaplan2.c')
-rw-r--r--src/mame/drivers/toaplan2.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/mame/drivers/toaplan2.c b/src/mame/drivers/toaplan2.c
index 4aa3352705f..bb670375ba2 100644
--- a/src/mame/drivers/toaplan2.c
+++ b/src/mame/drivers/toaplan2.c
@@ -265,8 +265,8 @@ To Do / Unknowns:
/**************** Machine stuff ******************/
-//#define USE_HD64x180 /* Define if CPU support is available */
-//#define USE_ENCRYPTED_V25S /* Define to enable V25 even on games where it is encrypted */
+//#define USE_HD64x180 /* Define if CPU support is available */
+//#define USE_ENCRYPTED_V25S /* Define to enable V25 even on games where it is encrypted */
#define CPU_2_NONE 0x00
#define CPU_2_Z80 0x5a
@@ -1962,7 +1962,7 @@ ADDRESS_MAP_END
/* this seems to be the map for the ROM based game, Knuckle Bash */
static ADDRESS_MAP_START( V25_kbash_mem, ADDRESS_SPACE_PROGRAM, 8 )
-// AM_RANGE(0x00000, 0x03fff) AM_ROM
+// AM_RANGE(0x00000, 0x03fff) AM_ROM
// AM_RANGE(0x00000, 0x007ff) AM_RAM /* External shared RAM (Banked) */
AM_RANGE(0x04000, 0x04001) AM_DEVREADWRITE("ymsnd", ym2151_r, ym2151_w)
AM_RANGE(0x04002, 0x04002) AM_DEVREADWRITE("oki", okim6295_r, okim6295_w)
@@ -1993,10 +1993,10 @@ ADDRESS_MAP_END
*/
#ifdef USE_ENCRYPTED_V25S
/*
- AM_RANGE(0x21f000, 0x21f001) AM_READWRITE(toaplan2_snd_cpu_r, batsugun_snd_cpu_w) ;V25+ Command/Status port
- AM_RANGE(0x21f004, 0x21f005) AM_READ_PORT("DSWA")
- AM_RANGE(0x21f006, 0x21f007) AM_READ_PORT("DSWB")
- AM_RANGE(0x21f008, 0x21f009) AM_READ_PORT("JMPR")
+ AM_RANGE(0x21f000, 0x21f001) AM_READWRITE(toaplan2_snd_cpu_r, batsugun_snd_cpu_w) ;V25+ Command/Status port
+ AM_RANGE(0x21f004, 0x21f005) AM_READ_PORT("DSWA")
+ AM_RANGE(0x21f006, 0x21f007) AM_READ_PORT("DSWB")
+ AM_RANGE(0x21f008, 0x21f009) AM_READ_PORT("JMPR")
*/
/* FIXME: These should be moved into the CPU core files, putted here for simplicity. */
@@ -2006,7 +2006,7 @@ static READ8_HANDLER( v25s_internal_io_r )
{
case 0xf00: return input_port_read(space->machine, "DSWB"); //port 0
case 0xf08: return input_port_read(space->machine, "JMPR"); //port 1
-// case 0xf10: //port 2
+// case 0xf10: //port 2
case 0xf38: return input_port_read(space->machine, "DSWA"); //port T
}
@@ -2031,7 +2031,7 @@ static ADDRESS_MAP_START( V25_rambased_mem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x00000, 0x00001) AM_DEVREADWRITE("ymsnd", ym2151_r, ym2151_w)
AM_RANGE(0x00000, 0x07fff) AM_RAM AM_SHARE(6) AM_BASE(&batsugun_share)
-// AM_RANGE(0x40000, 0x477ff) AM_RAM AM_SHARE(7)
+// AM_RANGE(0x40000, 0x477ff) AM_RAM AM_SHARE(7)
AM_RANGE(0x40e00, 0x40eff) AM_RAM //internal V25 RAM
#ifdef USE_ENCRYPTED_V25S
AM_RANGE(0x40f00, 0x40fff) AM_READWRITE(v25s_internal_io_r,v25s_internal_io_w)
@@ -3894,7 +3894,7 @@ static MACHINE_DRIVER_START( fixeight )
//MDRV_CPU_IO_MAP(V25_port)
MDRV_MACHINE_RESET(batsugun)
-// MDRV_MACHINE_RESET(toaplan2)
+// MDRV_MACHINE_RESET(toaplan2)
// MDRV_NVRAM_HANDLER(fixeight) /* See 37B6 code */
@@ -3963,7 +3963,7 @@ MACHINE_DRIVER_END
for Batsugun??
- note, the basic startup code remapping seems identical between all games, so they
- probably use a common remap with some per-game changes which supports the above theory
+ probably use a common remap with some per-game changes which supports the above theory
*/
const UINT8 ts007spy_vfive_decryption_table[256] = {
0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07, 0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f, /* 00 */