summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/drivers/timelimt.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/mame/drivers/timelimt.c')
-rw-r--r--src/mame/drivers/timelimt.c372
1 files changed, 372 insertions, 0 deletions
diff --git a/src/mame/drivers/timelimt.c b/src/mame/drivers/timelimt.c
new file mode 100644
index 00000000000..73d5e96c5c8
--- /dev/null
+++ b/src/mame/drivers/timelimt.c
@@ -0,0 +1,372 @@
+/***************************************************************************
+
+Time Limit (c) 1983 Chuo
+Progress (c) 1984 Chuo
+
+driver by Ernesto Corvi
+
+Notes:
+- Sprite colors are wrong (missing colortable?)
+
+***************************************************************************/
+
+#include "driver.h"
+#include "sound/ay8910.h"
+
+/* from video */
+extern VIDEO_START( timelimt );
+extern PALETTE_INIT( timelimt );
+extern VIDEO_UPDATE( timelimt );
+
+extern WRITE8_HANDLER( timelimt_videoram_w );
+extern WRITE8_HANDLER( timelimt_bg_videoram_w );
+extern WRITE8_HANDLER( timelimt_scroll_y_w );
+extern WRITE8_HANDLER( timelimt_scroll_x_msb_w );
+extern WRITE8_HANDLER( timelimt_scroll_x_lsb_w );
+
+extern UINT8 *timelimt_bg_videoram;
+extern size_t timelimt_bg_videoram_size;
+
+/***************************************************************************/
+
+static int nmi_enabled = 0;
+
+static MACHINE_RESET( timelimt )
+{
+ soundlatch_setclearedvalue( 0 );
+ nmi_enabled = 0;
+}
+
+static WRITE8_HANDLER( nmi_enable_w )
+{
+ nmi_enabled = data & 1; /* bit 0 = nmi enable */
+}
+
+static WRITE8_HANDLER( sound_reset_w )
+{
+ if ( data & 1 )
+ cpunum_set_input_line(1, INPUT_LINE_RESET, PULSE_LINE );
+}
+
+
+static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM) /* rom */
+ AM_RANGE(0x8000, 0x87ff) AM_READ(MRA8_RAM) /* ram */
+ AM_RANGE(0x8800, 0x8bff) AM_READ(MRA8_RAM) /* video ram */
+ AM_RANGE(0x9000, 0x97ff) AM_READ(MRA8_RAM) /* background ram */
+ AM_RANGE(0x9800, 0x98ff) AM_READ(MRA8_RAM) /* sprite ram */
+ AM_RANGE(0xa000, 0xa000) AM_READ(input_port_0_r) /* input port */
+ AM_RANGE(0xa800, 0xa800) AM_READ(input_port_1_r) /* input port */
+ AM_RANGE(0xb000, 0xb000) AM_READ(input_port_2_r) /* DSW */
+ AM_RANGE(0xb800, 0xb800) AM_READ(MRA8_NOP) /* NMI ack? */
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM) /* rom */
+ AM_RANGE(0x8000, 0x87ff) AM_WRITE(MWA8_RAM) /* ram */
+ AM_RANGE(0x8800, 0x8bff) AM_WRITE(timelimt_videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size) /* video ram */
+ AM_RANGE(0x9000, 0x97ff) AM_WRITE(timelimt_bg_videoram_w) AM_BASE(&timelimt_bg_videoram) AM_SIZE(&timelimt_bg_videoram_size)/* background ram */
+ AM_RANGE(0x9800, 0x98ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) /* sprite ram */
+ AM_RANGE(0xb000, 0xb000) AM_WRITE(nmi_enable_w) /* nmi enable */
+ AM_RANGE(0xb003, 0xb003) AM_WRITE(sound_reset_w) /* sound reset ? */
+ AM_RANGE(0xb800, 0xb800) AM_WRITE(soundlatch_w) /* sound write */
+ AM_RANGE(0xc800, 0xc800) AM_WRITE(timelimt_scroll_x_lsb_w)
+ AM_RANGE(0xc801, 0xc801) AM_WRITE(timelimt_scroll_x_msb_w)
+ AM_RANGE(0xc802, 0xc802) AM_WRITE(timelimt_scroll_y_w)
+ AM_RANGE(0xc803, 0xc803) AM_WRITE(MWA8_NOP) /* ???? bit 0 used only */
+ AM_RANGE(0xc804, 0xc804) AM_WRITE(MWA8_NOP) /* ???? not used */
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( readport, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE(0x00, 0x00) AM_READ(watchdog_reset_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( readmem_sound, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x1fff) AM_READ(MRA8_ROM) /* rom */
+ AM_RANGE(0x3800, 0x3bff) AM_READ(MRA8_RAM) /* ram */
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( writemem_sound, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x1fff) AM_WRITE(MWA8_ROM) /* rom */
+ AM_RANGE(0x3800, 0x3bff) AM_WRITE(MWA8_RAM) /* ram */
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( readport_sound, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE(0x8c, 0x8d) AM_READ(AY8910_read_port_0_r)
+ AM_RANGE(0x8e, 0x8f) AM_READ(AY8910_read_port_1_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( writeport_sound, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE(0x00, 0x00) AM_WRITE(soundlatch_clear_w)
+ AM_RANGE(0x8c, 0x8c) AM_WRITE(AY8910_control_port_0_w)
+ AM_RANGE(0x8d, 0x8d) AM_WRITE(AY8910_write_port_0_w)
+ AM_RANGE(0x8e, 0x8e) AM_WRITE(AY8910_control_port_1_w)
+ AM_RANGE(0x8f, 0x8f) AM_WRITE(AY8910_write_port_1_w)
+ADDRESS_MAP_END
+
+/***************************************************************************/
+
+static INPUT_PORTS_START( timelimt )
+ PORT_START_TAG("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* probably unused */
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* probably unused */
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* probably unused */
+
+ PORT_START_TAG("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* probably unused */
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* probably unused */
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* probably unused */
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* probably unused */
+
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x07, 0x01, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 1C_7C ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x10, "5" )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, "Invincibility (Cheat)")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( progress )
+ PORT_START_TAG("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT )
+ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 )
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* probably unused */
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON3 )
+
+ PORT_START_TAG("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* probably unused */
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* probably unused */
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* probably unused */
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* probably unused */
+
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x07, 0x01, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 1C_7C ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPSETTING( 0x10, "5" )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+INPUT_PORTS_END
+
+/***************************************************************************/
+
+static const gfx_layout charlayout =
+{
+ 8,8,
+ RGN_FRAC(1,2),
+ 4,
+ { RGN_FRAC(0,2)+0, RGN_FRAC(0,2)+4, RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+4 },
+ { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3 },
+ { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
+ 16*8
+};
+
+static const gfx_layout spritelayout =
+{
+ 16,16,
+ RGN_FRAC(1,3),
+ 3,
+ { RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) },
+ { 0, 1, 2, 3, 4, 5, 6, 7,
+ 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
+ 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 },
+ 32*8
+};
+
+static GFXDECODE_START( timelimt )
+ GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 32, 1 ) /* seems correct */
+ GFXDECODE_ENTRY( REGION_GFX2, 0, charlayout, 0, 1 ) /* seems correct */
+ GFXDECODE_ENTRY( REGION_GFX3, 0, spritelayout, 0, 8 ) /* ?? */
+GFXDECODE_END
+
+static GFXDECODE_START( progress )
+ GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 32, 1 ) /* seems correct */
+ GFXDECODE_ENTRY( REGION_GFX2, 0, charlayout, 0, 1 ) /* seems correct */
+ GFXDECODE_ENTRY( REGION_GFX3, 0, spritelayout, 64, 4 ) /* seems correct */
+GFXDECODE_END
+
+/***************************************************************************/
+
+static struct AY8910interface ay8910_interface =
+{
+ soundlatch_r
+};
+
+static INTERRUPT_GEN( timelimt_irq ) {
+ if ( nmi_enabled )
+ cpunum_set_input_line(0, INPUT_LINE_NMI, PULSE_LINE);
+}
+
+/***************************************************************************/
+
+static MACHINE_DRIVER_START( timelimt )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(Z80, 5000000) /* 5.000 MHz */
+ MDRV_CPU_PROGRAM_MAP(readmem,writemem)
+ MDRV_CPU_IO_MAP(readport,0)
+ MDRV_CPU_VBLANK_INT(timelimt_irq,1)
+
+ MDRV_CPU_ADD(Z80,18432000/6)
+ /* audio CPU */ /* 3.072 MHz */
+ MDRV_CPU_PROGRAM_MAP(readmem_sound,writemem_sound)
+ MDRV_CPU_IO_MAP(readport_sound,writeport_sound)
+ MDRV_CPU_VBLANK_INT(irq0_line_hold,1) /* ? */
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+ MDRV_INTERLEAVE(50)
+
+ MDRV_MACHINE_RESET(timelimt)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(32*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
+ MDRV_GFXDECODE(timelimt)
+ MDRV_PALETTE_LENGTH(64)
+
+ MDRV_PALETTE_INIT(timelimt)
+ MDRV_VIDEO_START(timelimt)
+ MDRV_VIDEO_UPDATE(timelimt)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(AY8910, 18432000/12)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
+
+ MDRV_SOUND_ADD(AY8910, 18432000/12)
+ MDRV_SOUND_CONFIG(ay8910_interface)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
+MACHINE_DRIVER_END
+
+static MACHINE_DRIVER_START( progress )
+ /* basic machine hardware */
+ MDRV_IMPORT_FROM(timelimt)
+
+ MDRV_GFXDECODE(progress)
+ MDRV_PALETTE_LENGTH(96)
+
+MACHINE_DRIVER_END
+
+/***************************************************************************
+
+ Game ROM(s)
+
+***************************************************************************/
+
+ROM_START( timelimt )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* ROMs */
+ ROM_LOAD( "t8", 0x0000, 0x2000, CRC(006767ca) SHA1(a5d528c58cd73c0101ffa9ab783ec870668256db) )
+ ROM_LOAD( "t7", 0x2000, 0x2000, CRC(cbe7cd86) SHA1(502a78c14c9717a466ea24cdc63da4c0f3bec1f9) )
+ ROM_LOAD( "t6", 0x4000, 0x2000, CRC(f5f17e39) SHA1(7d78f551ce73276725c349703a790f2a63bb5503) )
+ ROM_LOAD( "t9", 0x6000, 0x2000, CRC(2d72ab45) SHA1(01d4afacc01b9e7c49355123efd5f5ad4d79a9cd) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* ROMs */
+ ROM_LOAD( "tl5", 0x0000, 0x1000, CRC(5b782e4a) SHA1(2f4fe2beb8efa5a636fefc1ee172d0200d1c9497) )
+ ROM_LOAD( "tl4", 0x1000, 0x1000, CRC(a32883a9) SHA1(26e1725b67be87db28855672facb1504b8ac84d6) )
+
+ ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "tl11", 0x0000, 0x1000, CRC(46676307) SHA1(38fe80722972b6b3ba32705469a0dcb868fb76a9) )
+ ROM_LOAD( "tl10", 0x1000, 0x1000, CRC(2336908a) SHA1(345fc209ce891cc6f8f111c6d3a9e0f65ee6d818) )
+
+ ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "tl13", 0x0000, 0x1000, CRC(072e4053) SHA1(209edf7b371078e38d1c2812fa6a3d1a78193b3f) )
+ ROM_LOAD( "tl12", 0x1000, 0x1000, CRC(ce960389) SHA1(57ee52cfa1b5a3832b362b38c8b7aa411dfc782b) )
+
+ ROM_REGION( 0x6000, REGION_GFX3, ROMREGION_DISPOSE ) /* sprites */
+ ROM_LOAD( "tl3", 0x0000, 0x2000, CRC(01a9fd95) SHA1(cd1078700c97a3539c9d9447c55efbd27540a1b3) )
+ ROM_LOAD( "tl2", 0x2000, 0x2000, CRC(4693b849) SHA1(fbebedde53599fb1eaedc648bd704b321ab096b5) )
+ ROM_LOAD( "tl1", 0x4000, 0x2000, CRC(c4007caf) SHA1(ae05af3319545d5ca98a046bfc100138a5a3ed96) )
+
+ ROM_REGION( 0x0040, REGION_PROMS, 0 )
+ ROM_LOAD( "clr.35", 0x0000, 0x0020, CRC(9c9e6073) SHA1(98496175bf19a8cdb0018705bc1a2193b8a782e1) )
+ ROM_LOAD( "clr.48", 0x0020, 0x0020, BAD_DUMP CRC(a0bcac59) SHA1(e5832831b21981363509b79d89766757bd9273b0) ) /* FIXED BITS (xxxxxx1x) */
+ /* missing a prom? */
+ROM_END
+
+ROM_START( progress )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* ROMs */
+ ROM_LOAD( "pg8.bin", 0x0000, 0x2000, CRC(e8779658) SHA1(3eca574d7328d54e544e663f58be789dbf151e77) )
+ ROM_LOAD( "pg7.bin", 0x2000, 0x2000, CRC(5dcf6b6f) SHA1(550f02ff5ed2935f4c3c9055c5742fea46f42351) )
+ ROM_LOAD( "pg6.bin", 0x4000, 0x2000, CRC(f21d2a08) SHA1(b2542e895d6d011895abec641b056ad8d7dc0d15) )
+ ROM_LOAD( "pg9.bin", 0x6000, 0x2000, CRC(052ab4ac) SHA1(a2bfb575f2dfde862f9b1e8a4378f9b6b6200831) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* ROMs */
+ ROM_LOAD( "pg4.bin", 0x0000, 0x1000, CRC(b1cc2fe8) SHA1(c9045e7b65311b052c337ad3bedadf108d1c24c3) )
+
+ ROM_REGION( 0x2000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "pg11.bin", 0x0000, 0x1000, CRC(bd8462e4) SHA1(91b1bd2d69aa1b1a84ee8e642b2c1131a7697dd9) )
+ ROM_LOAD( "pg10.bin", 0x1000, 0x1000, CRC(c4bbf0b8) SHA1(d149eda9637474febdafd565a60eb2940702f162) )
+
+ ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE ) /* tiles */
+ ROM_LOAD( "pg13.bin", 0x0000, 0x1000, CRC(25ec45be) SHA1(1271b7a5632934a82ccae35de8c2968247a233bb) )
+ ROM_LOAD( "pg12.bin", 0x1000, 0x1000, CRC(c837c5f5) SHA1(dbfc0d8afe0a8e9dd213cb4095b23b7aa8e2b6f4) )
+
+ ROM_REGION( 0x6000, REGION_GFX3, ROMREGION_DISPOSE ) /* sprites */
+ ROM_LOAD( "pg1.bin", 0x0000, 0x2000, CRC(155c8f7f) SHA1(0d32ebceb9b2a0b3faf1f91b7a6800999889b331) )
+ ROM_LOAD( "pg2.bin", 0x2000, 0x2000, CRC(a6ca4dfc) SHA1(4243c9ea98e365bf342cf928ff97cafb35cdc7b6) )
+ ROM_LOAD( "pg3.bin", 0x4000, 0x2000, CRC(2b21c2fb) SHA1(8c95889a19057d32790c9ccddc0977980eddbd0e) )
+
+ ROM_REGION( 0x0060, REGION_PROMS, 0 )
+ ROM_LOAD( "35.bin", 0x0000, 0x0020, CRC(8c5ca730) SHA1(be2554e1aa4a74d976919e2c37bce5fb4d40352b) )
+ ROM_LOAD( "48.bin", 0x0020, 0x0020, CRC(12dd62cd) SHA1(8322b02d73c3eb44b587f76daeaabe6beea58456) )
+ ROM_LOAD( "57.bin", 0x0040, 0x0020, CRC(18455a79) SHA1(e4d64368560e3116a922588129f5f91a4c520f7d) )
+ROM_END
+
+GAME( 1983, timelimt, 0, timelimt, timelimt, 0, ROT90, "Chuo Co. Ltd", "Time Limit", GAME_IMPERFECT_COLORS )
+GAME( 1984, progress, 0, progress, progress, 0, ROT90, "Chuo Co. Ltd", "Progress", 0 )