diff options
Diffstat (limited to 'src/mame/drivers/thepit.c')
-rw-r--r-- | src/mame/drivers/thepit.c | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/src/mame/drivers/thepit.c b/src/mame/drivers/thepit.c index cf69f5eaece..d830936c268 100644 --- a/src/mame/drivers/thepit.c +++ b/src/mame/drivers/thepit.c @@ -268,29 +268,29 @@ static INPUT_PORTS_START( thepit ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW") - PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!1,!2") + PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!1,!2") PORT_DIPSETTING( 0x01, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 2C_4C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x03, DEF_STR( Free_Play ) ) - PORT_DIPNAME( 0x04, 0x00, "Game Speed" ) PORT_DIPLOCATION("SW1:!3") + PORT_DIPNAME( 0x04, 0x00, "Game Speed" ) PORT_DIPLOCATION("SW1:!3") PORT_DIPSETTING( 0x04, "Slow" ) PORT_DIPSETTING( 0x00, "Fast" ) - PORT_DIPNAME( 0x08, 0x00, "Time Limit" ) PORT_DIPLOCATION("SW1:!4") + PORT_DIPNAME( 0x08, 0x00, "Time Limit" ) PORT_DIPLOCATION("SW1:!4") PORT_DIPSETTING( 0x00, "Long" ) PORT_DIPSETTING( 0x08, "Short" ) - PORT_DIPNAME( 0x10, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:!1") + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:!1") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:!2") + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:!2") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x40, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:!3") + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:!3") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x40, "4" ) - PORT_DIPNAME( 0x80, 0x00, "Diagnostic Tests" ) PORT_DIPLOCATION("SW2:!4") /* Manual states "Always On" */ + PORT_DIPNAME( 0x80, 0x00, "Diagnostic Tests" ) PORT_DIPLOCATION("SW2:!4") /* Manual states "Always On" */ PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x80, "Loop Tests" ) /* Audio Tones for TEST results */ + PORT_DIPSETTING( 0x80, "Loop Tests" ) /* Audio Tones for TEST results */ /* Since the real inputs are multiplexed, we used this fake port to read the 2nd player controls when the screen is flipped */ @@ -355,26 +355,26 @@ static INPUT_PORTS_START( roundup ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW") - PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!1,!2") + PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!1,!2") PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C ) ) - PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!3,!4") + PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!3,!4") PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x08, "4" ) PORT_DIPSETTING( 0x0c, "5" ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:!5") + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:!5") PORT_DIPSETTING( 0x10, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:!6") + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:!6") PORT_DIPSETTING( 0x00, "10000" ) PORT_DIPSETTING( 0x20, "30000" ) - PORT_DIPNAME( 0x40, 0x40, "Gly Boys Wake Up" ) PORT_DIPLOCATION("SW1:!7") + PORT_DIPNAME( 0x40, 0x40, "Gly Boys Wake Up" ) PORT_DIPLOCATION("SW1:!7") PORT_DIPSETTING( 0x40, "Slow" ) PORT_DIPSETTING( 0x00, "Fast" ) - PORT_DIPNAME( 0x80, 0x00, "Push Switch Check") PORT_DIPLOCATION("SW1:!8") + PORT_DIPNAME( 0x80, 0x00, "Push Switch Check") PORT_DIPLOCATION("SW1:!8") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) @@ -388,7 +388,7 @@ static INPUT_PORTS_START( fitter ) PORT_INCLUDE(roundup) PORT_MODIFY("DSW") - PORT_DIPNAME( 0x80, 0x00, "Invulnerability (Cheat)") PORT_DIPLOCATION("SW1:!8") + PORT_DIPNAME( 0x80, 0x00, "Invulnerability (Cheat)") PORT_DIPLOCATION("SW1:!8") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) INPUT_PORTS_END @@ -409,25 +409,25 @@ static INPUT_PORTS_START( intrepid ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW") - PORT_DIPNAME( 0x01, 0x01, "Invulnerability (Cheat)") PORT_DIPLOCATION("SW1:!1") + PORT_DIPNAME( 0x01, 0x01, "Invulnerability (Cheat)") PORT_DIPLOCATION("SW1:!1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:!2") + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:!2") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) - PORT_DIPNAME( 0x04, 0x04, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:!3") + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:!3") PORT_DIPSETTING( 0x04, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:!4") + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:!4") PORT_DIPSETTING( 0x08, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) - PORT_DIPNAME( 0x10, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:!5") + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:!5") PORT_DIPSETTING( 0x00, "10000" ) PORT_DIPSETTING( 0x10, "30000" ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!6") + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!6") PORT_DIPSETTING( 0x20, "3" ) PORT_DIPSETTING( 0x00, "5" ) - PORT_DIPNAME( 0xc0, 0x40, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!7,!8") + PORT_DIPNAME( 0xc0, 0x40, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!7,!8") PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_2C ) ) @@ -453,26 +453,26 @@ static INPUT_PORTS_START( dockman ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW") - PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!1,!2") + PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!1,!2") PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C ) ) - PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!3,!4") + PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!3,!4") PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x08, "4" ) PORT_DIPSETTING( 0x0c, "5" ) - PORT_DIPNAME( 0x10, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:!5") + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:!5") PORT_DIPSETTING( 0x00, "10000" ) PORT_DIPSETTING( 0x10, "30000" ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:!6") + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:!6") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:!7") /* not used? */ + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:!7") /* not used? */ PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:!8") /* not used? */ + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:!8") /* not used? */ PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) |