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path: root/src/mame/drivers/thepit.c
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Diffstat (limited to 'src/mame/drivers/thepit.c')
-rw-r--r--src/mame/drivers/thepit.c56
1 files changed, 28 insertions, 28 deletions
diff --git a/src/mame/drivers/thepit.c b/src/mame/drivers/thepit.c
index cf69f5eaece..d830936c268 100644
--- a/src/mame/drivers/thepit.c
+++ b/src/mame/drivers/thepit.c
@@ -268,29 +268,29 @@ static INPUT_PORTS_START( thepit )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_START("DSW")
- PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!1,!2")
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!1,!2")
PORT_DIPSETTING( 0x01, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 2C_4C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x03, DEF_STR( Free_Play ) )
- PORT_DIPNAME( 0x04, 0x00, "Game Speed" ) PORT_DIPLOCATION("SW1:!3")
+ PORT_DIPNAME( 0x04, 0x00, "Game Speed" ) PORT_DIPLOCATION("SW1:!3")
PORT_DIPSETTING( 0x04, "Slow" )
PORT_DIPSETTING( 0x00, "Fast" )
- PORT_DIPNAME( 0x08, 0x00, "Time Limit" ) PORT_DIPLOCATION("SW1:!4")
+ PORT_DIPNAME( 0x08, 0x00, "Time Limit" ) PORT_DIPLOCATION("SW1:!4")
PORT_DIPSETTING( 0x00, "Long" )
PORT_DIPSETTING( 0x08, "Short" )
- PORT_DIPNAME( 0x10, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:!1")
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:!1")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:!2")
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:!2")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) )
- PORT_DIPNAME( 0x40, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:!3")
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:!3")
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x40, "4" )
- PORT_DIPNAME( 0x80, 0x00, "Diagnostic Tests" ) PORT_DIPLOCATION("SW2:!4") /* Manual states "Always On" */
+ PORT_DIPNAME( 0x80, 0x00, "Diagnostic Tests" ) PORT_DIPLOCATION("SW2:!4") /* Manual states "Always On" */
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x80, "Loop Tests" ) /* Audio Tones for TEST results */
+ PORT_DIPSETTING( 0x80, "Loop Tests" ) /* Audio Tones for TEST results */
/* Since the real inputs are multiplexed, we used this fake port
to read the 2nd player controls when the screen is flipped */
@@ -355,26 +355,26 @@ static INPUT_PORTS_START( roundup )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_START("DSW")
- PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!1,!2")
+ PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!1,!2")
PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C ) )
- PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!3,!4")
+ PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!3,!4")
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPSETTING( 0x04, "3" )
PORT_DIPSETTING( 0x08, "4" )
PORT_DIPSETTING( 0x0c, "5" )
- PORT_DIPNAME( 0x10, 0x10, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:!5")
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:!5")
PORT_DIPSETTING( 0x10, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
- PORT_DIPNAME( 0x20, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:!6")
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:!6")
PORT_DIPSETTING( 0x00, "10000" )
PORT_DIPSETTING( 0x20, "30000" )
- PORT_DIPNAME( 0x40, 0x40, "Gly Boys Wake Up" ) PORT_DIPLOCATION("SW1:!7")
+ PORT_DIPNAME( 0x40, 0x40, "Gly Boys Wake Up" ) PORT_DIPLOCATION("SW1:!7")
PORT_DIPSETTING( 0x40, "Slow" )
PORT_DIPSETTING( 0x00, "Fast" )
- PORT_DIPNAME( 0x80, 0x00, "Push Switch Check") PORT_DIPLOCATION("SW1:!8")
+ PORT_DIPNAME( 0x80, 0x00, "Push Switch Check") PORT_DIPLOCATION("SW1:!8")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
@@ -388,7 +388,7 @@ static INPUT_PORTS_START( fitter )
PORT_INCLUDE(roundup)
PORT_MODIFY("DSW")
- PORT_DIPNAME( 0x80, 0x00, "Invulnerability (Cheat)") PORT_DIPLOCATION("SW1:!8")
+ PORT_DIPNAME( 0x80, 0x00, "Invulnerability (Cheat)") PORT_DIPLOCATION("SW1:!8")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
INPUT_PORTS_END
@@ -409,25 +409,25 @@ static INPUT_PORTS_START( intrepid )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_START("DSW")
- PORT_DIPNAME( 0x01, 0x01, "Invulnerability (Cheat)") PORT_DIPLOCATION("SW1:!1")
+ PORT_DIPNAME( 0x01, 0x01, "Invulnerability (Cheat)") PORT_DIPLOCATION("SW1:!1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:!2")
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:!2")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x02, DEF_STR( On ) )
- PORT_DIPNAME( 0x04, 0x04, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:!3")
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:!3")
PORT_DIPSETTING( 0x04, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
- PORT_DIPNAME( 0x08, 0x08, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:!4")
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:!4")
PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hard ) )
- PORT_DIPNAME( 0x10, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:!5")
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:!5")
PORT_DIPSETTING( 0x00, "10000" )
PORT_DIPSETTING( 0x10, "30000" )
- PORT_DIPNAME( 0x20, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!6")
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!6")
PORT_DIPSETTING( 0x20, "3" )
PORT_DIPSETTING( 0x00, "5" )
- PORT_DIPNAME( 0xc0, 0x40, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!7,!8")
+ PORT_DIPNAME( 0xc0, 0x40, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!7,!8")
PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_2C ) )
@@ -453,26 +453,26 @@ static INPUT_PORTS_START( dockman )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_START("DSW")
- PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!1,!2")
+ PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!1,!2")
PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C ) )
- PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!3,!4")
+ PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!3,!4")
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPSETTING( 0x04, "3" )
PORT_DIPSETTING( 0x08, "4" )
PORT_DIPSETTING( 0x0c, "5" )
- PORT_DIPNAME( 0x10, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:!5")
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:!5")
PORT_DIPSETTING( 0x00, "10000" )
PORT_DIPSETTING( 0x10, "30000" )
- PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:!6")
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:!6")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) )
- PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:!7") /* not used? */
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:!7") /* not used? */
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:!8") /* not used? */
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:!8") /* not used? */
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )