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Diffstat (limited to 'src/mame/drivers/tehkanwc.cpp')
-rw-r--r--src/mame/drivers/tehkanwc.cpp1016
1 files changed, 0 insertions, 1016 deletions
diff --git a/src/mame/drivers/tehkanwc.cpp b/src/mame/drivers/tehkanwc.cpp
deleted file mode 100644
index ec2bfcd8f34..00000000000
--- a/src/mame/drivers/tehkanwc.cpp
+++ /dev/null
@@ -1,1016 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Ernesto Corvi, Roberto Fresca
-/***************************************************************************
-
-Tehkan World Cup - (c) Tehkan 1985
-
-Ernesto Corvi
-ernesto@imagina.com
-
-Roberto Juan Fresca
-robbiex@rocketmail.com
-
-TODO:
-- dip switches and input ports for Gridiron and Tee'd Off
-
-
-Additional notes (Steph 2002.01.14)
-
-Even if there is NO "screen flipping" for 'tehkanwc' and 'gridiron', there are writes
-to 0xfe60 and 0xfe70 of the main CPU with 00 ...
-
-About 'teedoff' :
-
-The main problem with that game is that it should sometimes jumps into shared memory
-(see 'init_teedoff' function below) depending on a value that is supposed to be
-in the palette RAM !
-
-Palette RAM is reset here (main CPU) :
-
-5D15: ED 57 ld a,i
-5D17: CB FF set 7,a
-5D19: ED 47 ld i,a
-5D1B: AF xor a
-5D1C: 21 00 D8 ld hl,$D800
-5D1F: 01 80 0C ld bc,$0C80
-5D22: 77 ld (hl),a
-5D23: 23 inc hl
-5D24: 0D dec c
-5D25: 20 FB jr nz,$5D22
-5D27: 0E 80 ld c,$80
-5D29: 10 F7 djnz $5D22
-....
-
-Then it is filled here (main CPU) :
-
-5D50: 21 C4 70 ld hl,$70C4
-5D53: 11 00 D8 ld de,$D800
-5D56: 01 00 02 ld bc,$0200
-5D59: ED B0 ldir
-5D5B: 21 C4 72 ld hl,$72C4
-5D5E: 01 00 01 ld bc,$0100
-5D61: ED B0 ldir
-5D63: C9 ret
-
-0x72c4 is in ROM and it's ALWAYS 00 !
-
-Another place where the palette is filled is here (sub CPU) :
-
-16AC: 21 06 1D ld hl,$1D06
-16AF: 11 00 DA ld de,$DA00
-16B2: 01 C0 00 ld bc,$00C0
-16B5: ED B0 ldir
-
-But here again, 0x1d06 is in ROM and it's ALWAYS 00 !
-
-So the "jp z" instruction at 0x0238 of the main CPU will ALWAYS jump
-in shared memory when NO code seems to be written !
-
-TO DO :
-
- - Check MEMORY_* definitions (too many M?A_NOP areas)
- - Check sound in all games (too many messages like this in the .log file :
- 'Warning: sound latch 2 written before being read')
- - Figure out the controls in 'tehkanwc' (they are told to be better in MAME 0.34)
- - Figure out the controls in 'teedoff'
- - Confirm "Difficulty" Dip Switch in 'teedoff'
-
-***************************************************************************/
-/* Notes: DJH 04 Jan 2008
-
- fixed gridiron079gre (shared access to spriteram was broken)
-
- The inputs seem to be a hacky mess (although there was reportedly a
- hardware joystick hack for tehkanwc via plugin logic subboard, is this
- attempting to simulate it?
-
- Also there is a hack to reset the sound CPU...
-
-*/
-
-#include "emu.h"
-#include "includes/tehkanwc.h"
-
-#include "cpu/z80/z80.h"
-#include "machine/watchdog.h"
-#include "sound/ay8910.h"
-#include "screen.h"
-#include "speaker.h"
-
-#include "gridiron.lh"
-
-
-void tehkanwc_state::machine_start()
-{
- m_reset_timer = timer_alloc(TIMER_RESET);
-
- save_item(NAME(m_track0));
- save_item(NAME(m_track1));
- save_item(NAME(m_msm_data_offs));
- save_item(NAME(m_toggle));
-
- m_digits.resolve();
-}
-
-void tehkanwc_state::sub_cpu_halt_w(uint8_t data)
-{
- if (data)
- m_subcpu->set_input_line(INPUT_LINE_RESET, CLEAR_LINE);
- else
- m_subcpu->set_input_line(INPUT_LINE_RESET, ASSERT_LINE);
-}
-
-
-uint8_t tehkanwc_state::track_0_r(offs_t offset)
-{
- int joy;
-
- joy = ioport("FAKE")->read() >> (2 * offset);
- if (joy & 1) return -63;
- if (joy & 2) return 63;
- return ioport(offset ? "P1Y" : "P1X")->read() - m_track0[offset];
-}
-
-uint8_t tehkanwc_state::track_1_r(offs_t offset)
-{
- int joy;
-
- joy = ioport("FAKE")->read() >> (4 + 2 * offset);
- if (joy & 1) return -63;
- if (joy & 2) return 63;
- return ioport(offset ? "P2Y" : "P2X")->read() - m_track1[offset];
-}
-
-void tehkanwc_state::track_0_reset_w(offs_t offset, uint8_t data)
-{
- /* reset the trackball counters */
- m_track0[offset] = ioport(offset ? "P1Y" : "P1X")->read() + data;
-}
-
-void tehkanwc_state::track_1_reset_w(offs_t offset, uint8_t data)
-{
- /* reset the trackball counters */
- m_track1[offset] = ioport(offset ? "P2Y" : "P2X")->read() + data;
-}
-
-
-
-void tehkanwc_state::sound_command_w(uint8_t data)
-{
- m_soundlatch->write(data);
- m_audiocpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero);
-}
-
-void tehkanwc_state::device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr)
-{
- switch (id)
- {
- case TIMER_RESET:
- m_audiocpu->pulse_input_line(INPUT_LINE_RESET, attotime::zero);
- break;
- default:
- throw emu_fatalerror("Unknown id in tehkanwc_state::device_timer");
- }
-}
-
-void tehkanwc_state::sound_answer_w(uint8_t data)
-{
- m_soundlatch2->write(data);
-
- /* in Gridiron, the sound CPU goes in a tight loop after the self test, */
- /* probably waiting to be reset by a watchdog */
- if (m_audiocpu->pc() == 0x08bc) m_reset_timer->adjust(attotime::from_seconds(1));
-}
-
-
-/* Emulate MSM sound samples with counters */
-
-
-uint8_t tehkanwc_state::portA_r()
-{
- return m_msm_data_offs & 0xff;
-}
-
-uint8_t tehkanwc_state::portB_r()
-{
- return (m_msm_data_offs >> 8) & 0xff;
-}
-
-void tehkanwc_state::portA_w(uint8_t data)
-{
- m_msm_data_offs = (m_msm_data_offs & 0xff00) | data;
-}
-
-void tehkanwc_state::portB_w(uint8_t data)
-{
- m_msm_data_offs = (m_msm_data_offs & 0x00ff) | (data << 8);
-}
-
-void tehkanwc_state::msm_reset_w(uint8_t data)
-{
- m_msm->reset_w(data ? 0 : 1);
-}
-
-WRITE_LINE_MEMBER(tehkanwc_state::adpcm_int)
-{
- uint8_t *SAMPLES = memregion("adpcm")->base();
- int msm_data = SAMPLES[m_msm_data_offs & 0x7fff];
-
- if (m_toggle == 0)
- m_msm->data_w((msm_data >> 4) & 0x0f);
- else
- {
- m_msm->data_w(msm_data & 0x0f);
- m_msm_data_offs++;
- }
-
- m_toggle ^= 1;
-}
-
-/* End of MSM with counters emulation */
-
-
-
-void tehkanwc_state::main_mem(address_map &map)
-{
- map(0x0000, 0xbfff).rom();
- map(0xc000, 0xc7ff).ram();
- map(0xc800, 0xcfff).ram().share("share1");
- map(0xd000, 0xd3ff).ram().w(FUNC(tehkanwc_state::videoram_w)).share("videoram");
- map(0xd400, 0xd7ff).ram().w(FUNC(tehkanwc_state::colorram_w)).share("colorram");
- map(0xd800, 0xddff).ram().w(m_palette, FUNC(palette_device::write8)).share("palette");
- map(0xde00, 0xdfff).ram().share("share5"); /* unused part of the palette RAM, I think? Gridiron uses it */
- map(0xe000, 0xe7ff).ram().w(FUNC(tehkanwc_state::videoram2_w)).share("videoram2");
- map(0xe800, 0xebff).ram().share("spriteram"); /* sprites */
- map(0xec00, 0xec01).ram().w(FUNC(tehkanwc_state::scroll_x_w));
- map(0xec02, 0xec02).ram().w(FUNC(tehkanwc_state::scroll_y_w));
- map(0xf800, 0xf801).rw(FUNC(tehkanwc_state::track_0_r), FUNC(tehkanwc_state::track_0_reset_w)); /* track 0 x/y */
- map(0xf802, 0xf802).portr("SYSTEM").w(FUNC(tehkanwc_state::gridiron_led0_w));
- map(0xf803, 0xf803).portr("P1BUT");
- map(0xf806, 0xf806).portr("SYSTEM");
- map(0xf810, 0xf811).rw(FUNC(tehkanwc_state::track_1_r), FUNC(tehkanwc_state::track_1_reset_w)); /* track 1 x/y */
- map(0xf812, 0xf812).w(FUNC(tehkanwc_state::gridiron_led1_w));
- map(0xf813, 0xf813).portr("P2BUT");
- map(0xf820, 0xf820).r(m_soundlatch2, FUNC(generic_latch_8_device::read)).w(FUNC(tehkanwc_state::sound_command_w)); /* answer from the sound CPU */
- map(0xf840, 0xf840).portr("DSW2").w(FUNC(tehkanwc_state::sub_cpu_halt_w));
- map(0xf850, 0xf850).portr("DSW3").nopw(); /* ?? writes 0x00 or 0xff */
- map(0xf860, 0xf860).r("watchdog", FUNC(watchdog_timer_device::reset_r)).w(FUNC(tehkanwc_state::flipscreen_x_w));
- map(0xf870, 0xf870).portr("DSW1").w(FUNC(tehkanwc_state::flipscreen_y_w));
-}
-
-void tehkanwc_state::sub_mem(address_map &map)
-{
- map(0x0000, 0x7fff).rom();
- map(0x8000, 0xc7ff).ram();
- map(0xc800, 0xcfff).ram().share("share1");
- map(0xd000, 0xd3ff).ram().w(FUNC(tehkanwc_state::videoram_w)).share("videoram");
- map(0xd400, 0xd7ff).ram().w(FUNC(tehkanwc_state::colorram_w)).share("colorram");
- map(0xd800, 0xddff).ram().w(m_palette, FUNC(palette_device::write8)).share("palette");
- map(0xde00, 0xdfff).ram().share("share5"); /* unused part of the palette RAM, I think? Gridiron uses it */
- map(0xe000, 0xe7ff).ram().w(FUNC(tehkanwc_state::videoram2_w)).share("videoram2");
- map(0xe800, 0xebff).ram().share("spriteram"); /* sprites */
- map(0xec00, 0xec01).ram().w(FUNC(tehkanwc_state::scroll_x_w));
- map(0xec02, 0xec02).ram().w(FUNC(tehkanwc_state::scroll_y_w));
- map(0xf860, 0xf860).r("watchdog", FUNC(watchdog_timer_device::reset_r));
-}
-
-void tehkanwc_state::sound_mem(address_map &map)
-{
- map(0x0000, 0x3fff).rom();
- map(0x4000, 0x47ff).ram();
- map(0x8001, 0x8001).w(FUNC(tehkanwc_state::msm_reset_w));/* MSM51xx reset */
- map(0x8002, 0x8002).nopw(); /* ?? written in the IRQ handler */
- map(0x8003, 0x8003).nopw(); /* ?? written in the NMI handler */
- map(0xc000, 0xc000).r(m_soundlatch, FUNC(generic_latch_8_device::read)).w(FUNC(tehkanwc_state::sound_answer_w));
-}
-
-void tehkanwc_state::sound_port(address_map &map)
-{
- map.global_mask(0xff);
- map(0x00, 0x00).r("ay1", FUNC(ay8910_device::data_r));
- map(0x00, 0x01).w("ay1", FUNC(ay8910_device::data_address_w));
- map(0x02, 0x02).r("ay2", FUNC(ay8910_device::data_r));
- map(0x02, 0x03).w("ay2", FUNC(ay8910_device::data_address_w));
-}
-
-
-
-static INPUT_PORTS_START( tehkanwc )
- PORT_START("DSW2") /* DSW2 - Active LOW */
- PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:1,2,3")
- PORT_DIPSETTING ( 0x01, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING ( 0x07, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING ( 0x00, DEF_STR( 2C_3C ) )
- PORT_DIPSETTING ( 0x06, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING ( 0x05, DEF_STR( 1C_3C ) )
- PORT_DIPSETTING ( 0x04, DEF_STR( 1C_4C ) )
- PORT_DIPSETTING ( 0x03, DEF_STR( 1C_5C ) )
- PORT_DIPSETTING ( 0x02, DEF_STR( 1C_6C ) )
- PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:4,5,6")
- PORT_DIPSETTING ( 0x08, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING ( 0x38, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING ( 0x00, DEF_STR( 2C_3C ) )
- PORT_DIPSETTING ( 0x30, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING ( 0x28, DEF_STR( 1C_3C ) )
- PORT_DIPSETTING ( 0x20, DEF_STR( 1C_4C ) )
- PORT_DIPSETTING ( 0x18, DEF_STR( 1C_5C ) )
- PORT_DIPSETTING ( 0x10, DEF_STR( 1C_6C ) )
- PORT_DIPNAME( 0xc0, 0xc0, "Start Credits (P1&P2)/Extra" ) PORT_DIPLOCATION("SW2:7,8")
- PORT_DIPSETTING ( 0x80, "1&1/200%" )
- PORT_DIPSETTING ( 0xc0, "1&2/100%" )
- PORT_DIPSETTING ( 0x40, "2&2/100%" )
- PORT_DIPSETTING ( 0x00, "2&3/67%" )
-
- PORT_START("DSW3") /* DSW3 - Active LOW */
- PORT_DIPNAME( 0x03, 0x03, "1P Game Time" ) PORT_DIPLOCATION("SW3:1,2")
- PORT_DIPSETTING ( 0x00, "2:30" )
- PORT_DIPSETTING ( 0x01, "2:00" )
- PORT_DIPSETTING ( 0x03, "1:30" )
- PORT_DIPSETTING ( 0x02, "1:00" )
- PORT_DIPNAME( 0x7c, 0x7c, "2P Game Time" ) PORT_DIPLOCATION("SW3:3,4,5,6,7")
- PORT_DIPSETTING ( 0x00, "5:00/3:00 Extra" )
- PORT_DIPSETTING ( 0x60, "5:00/2:45 Extra" )
- PORT_DIPSETTING ( 0x20, "5:00/2:35 Extra" )
- PORT_DIPSETTING ( 0x40, "5:00/2:30 Extra" )
- PORT_DIPSETTING ( 0x04, "4:00/2:30 Extra" )
- PORT_DIPSETTING ( 0x64, "4:00/2:15 Extra" )
- PORT_DIPSETTING ( 0x24, "4:00/2:05 Extra" )
- PORT_DIPSETTING ( 0x44, "4:00/2:00 Extra" )
- PORT_DIPSETTING ( 0x1c, "3:30/2:15 Extra" )
- PORT_DIPSETTING ( 0x7c, "3:30/2:00 Extra" )
- PORT_DIPSETTING ( 0x3c, "3:30/1:50 Extra" )
- PORT_DIPSETTING ( 0x5c, "3:30/1:45 Extra" )
- PORT_DIPSETTING ( 0x08, "3:00/2:00 Extra" )
- PORT_DIPSETTING ( 0x68, "3:00/1:45 Extra" )
- PORT_DIPSETTING ( 0x28, "3:00/1:35 Extra" )
- PORT_DIPSETTING ( 0x48, "3:00/1:30 Extra" )
- PORT_DIPSETTING ( 0x0c, "2:30/1:45 Extra" )
- PORT_DIPSETTING ( 0x6c, "2:30/1:30 Extra" )
- PORT_DIPSETTING ( 0x2c, "2:30/1:20 Extra" )
- PORT_DIPSETTING ( 0x4c, "2:30/1:15 Extra" )
- PORT_DIPSETTING ( 0x10, "2:00/1:30 Extra" )
- PORT_DIPSETTING ( 0x70, "2:00/1:15 Extra" )
- PORT_DIPSETTING ( 0x30, "2:00/1:05 Extra" )
- PORT_DIPSETTING ( 0x50, "2:00/1:00 Extra" )
- PORT_DIPSETTING ( 0x14, "1:30/1:15 Extra" )
- PORT_DIPSETTING ( 0x74, "1:30/1:00 Extra" )
- PORT_DIPSETTING ( 0x34, "1:30/0:50 Extra" )
- PORT_DIPSETTING ( 0x54, "1:30/0:45 Extra" )
- PORT_DIPSETTING ( 0x18, "1:00/1:00 Extra" )
- PORT_DIPSETTING ( 0x78, "1:00/0:45 Extra" )
- PORT_DIPSETTING ( 0x38, "1:00/0:35 Extra" )
- PORT_DIPSETTING ( 0x58, "1:00/0:30 Extra" )
- PORT_DIPNAME( 0x80, 0x80, "Game Type" ) PORT_DIPLOCATION("SW3:8")
- PORT_DIPSETTING ( 0x80, "Timer In" )
- PORT_DIPSETTING ( 0x00, "Credit In" )
-
- PORT_START("DSW1") /* DSW1 - Active LOW */
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:1,2")
- PORT_DIPSETTING ( 0x02, DEF_STR( Easy ) )
- PORT_DIPSETTING ( 0x03, DEF_STR( Normal ) )
- PORT_DIPSETTING ( 0x01, DEF_STR( Hard ) )
- PORT_DIPSETTING ( 0x00, DEF_STR( Very_Hard ) )
- PORT_DIPNAME( 0x04, 0x04, "Timer Speed" ) PORT_DIPLOCATION("SW1:3")
- PORT_DIPSETTING ( 0x04, "60/60" )
- PORT_DIPSETTING ( 0x00, "55/60" )
- PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:4")
- PORT_DIPSETTING ( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING ( 0x08, DEF_STR( On ) )
-
- PORT_START("P1X") /* IN0 - X AXIS */
- PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(0) PORT_PLAYER(1)
-
- PORT_START("P1Y") /* IN0 - Y AXIS */
- PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(0) PORT_PLAYER(1)
-
- PORT_START("P1BUT") /* IN0 - BUTTON */
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
-
- PORT_START("P2X") /* IN1 - X AXIS */
- PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(0) PORT_PLAYER(2)
-
- PORT_START("P2Y") /* IN1 - Y AXIS */
- PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(0) PORT_PLAYER(2)
-
- PORT_START("P2BUT") /* IN1 - BUTTON */
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
-
- PORT_START("SYSTEM") /* IN2 - Active LOW */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
- PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNKNOWN )
-
- PORT_START("FAKE") /* fake port to emulate trackballs with keyboard */
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
-INPUT_PORTS_END
-
-static INPUT_PORTS_START( tehkanwcd )
- PORT_INCLUDE( tehkanwc )
-
- PORT_MODIFY("DSW1")
- PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) // DSW1 doesn't exist on this PCB?
-
- PORT_MODIFY("P1BUT") /* IN0 - BUTTON */
- /* DSW4 in test mode */
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW4:1,2")
- PORT_DIPSETTING ( 0x02, DEF_STR( Easy ) )
- PORT_DIPSETTING ( 0x03, DEF_STR( Normal ) )
- PORT_DIPSETTING ( 0x01, DEF_STR( Hard ) )
- PORT_DIPSETTING ( 0x00, DEF_STR( Very_Hard ) )
- PORT_DIPNAME( 0x04, 0x04, "Timer Speed" ) PORT_DIPLOCATION("SW4:3")
- PORT_DIPSETTING ( 0x04, "60/60" )
- PORT_DIPSETTING ( 0x00, "55/60" )
- PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW4:4")
- PORT_DIPSETTING ( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING ( 0x08, DEF_STR( On ) )
-
- PORT_MODIFY("P2BUT") /* IN1 - BUTTON */
- /* DSW5 in test mode */
- PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW5:1" )
- PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW5:2" )
- PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW5:3" )
- PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW5:4" )
-INPUT_PORTS_END
-
-static INPUT_PORTS_START( gridiron )
- PORT_START("DSW2") /* DSW2 - Active LOW */
- PORT_DIPNAME( 0x03, 0x03, "Start Credits (P1&P2)/Extra" ) PORT_DIPLOCATION("SW2:1,2")
- PORT_DIPSETTING ( 0x01, "1&1/200%" )
- PORT_DIPSETTING ( 0x03, "1&2/100%" )
- PORT_DIPSETTING ( 0x00, "2&1/200% (duplicate)" )
- PORT_DIPSETTING ( 0x02, "2&2/100%" )
- /* This Dip Switch only has an effect in a 2 players game.
- If offense player selects his formation before defense player,
- defense formation time will be set to 3, 5 or 7 seconds.
- Check code at 0x3ed9 and table at 0x3f89. */
- PORT_DIPNAME( 0x0c, 0x0c, "Formation Time (Defense)" ) PORT_DIPLOCATION("SW2:3,4")
- PORT_DIPSETTING ( 0x0c, "Same as Offense" )
- PORT_DIPSETTING ( 0x00, "7" )
- PORT_DIPSETTING ( 0x08, "5" )
- PORT_DIPSETTING ( 0x04, "3" )
- PORT_DIPNAME( 0x30, 0x30, "Timer Speed" ) PORT_DIPLOCATION("SW2:5,6")
- PORT_DIPSETTING ( 0x30, "60/60" )
- PORT_DIPSETTING ( 0x00, "57/60" )
- PORT_DIPSETTING ( 0x10, "54/60" )
- PORT_DIPSETTING ( 0x20, "50/60" )
- PORT_DIPNAME( 0xc0, 0xc0, "Formation Time (Offense)" ) PORT_DIPLOCATION("SW2:7,8")
- PORT_DIPSETTING ( 0x00, "25" )
- PORT_DIPSETTING ( 0x40, "20" )
- PORT_DIPSETTING ( 0xc0, "15" )
- PORT_DIPSETTING ( 0x80, "10" )
-
- PORT_START("DSW3") /* DSW3 - Active LOW */
- PORT_DIPNAME( 0x03, 0x03, "1P Game Time" ) PORT_DIPLOCATION("SW3:1,2")
- PORT_DIPSETTING ( 0x00, "2:30" )
- PORT_DIPSETTING ( 0x01, "2:00" )
- PORT_DIPSETTING ( 0x03, "1:30" )
- PORT_DIPSETTING ( 0x02, "1:00" )
- PORT_DIPNAME( 0x7c, 0x7c, "2P Game Time" ) PORT_DIPLOCATION("SW3:3,4,5,6,7")
- PORT_DIPSETTING ( 0x60, "5:00/3:00 Extra" )
- PORT_DIPSETTING ( 0x00, "5:00/2:45 Extra" )
- PORT_DIPSETTING ( 0x20, "5:00/2:35 Extra" )
- PORT_DIPSETTING ( 0x40, "5:00/2:30 Extra" )
- PORT_DIPSETTING ( 0x64, "4:00/2:30 Extra" )
- PORT_DIPSETTING ( 0x04, "4:00/2:15 Extra" )
- PORT_DIPSETTING ( 0x24, "4:00/2:05 Extra" )
- PORT_DIPSETTING ( 0x44, "4:00/2:00 Extra" )
- PORT_DIPSETTING ( 0x68, "3:30/2:15 Extra" )
- PORT_DIPSETTING ( 0x08, "3:30/2:00 Extra" )
- PORT_DIPSETTING ( 0x28, "3:30/1:50 Extra" )
- PORT_DIPSETTING ( 0x48, "3:30/1:45 Extra" )
- PORT_DIPSETTING ( 0x6c, "3:00/2:00 Extra" )
- PORT_DIPSETTING ( 0x0c, "3:00/1:45 Extra" )
- PORT_DIPSETTING ( 0x2c, "3:00/1:35 Extra" )
- PORT_DIPSETTING ( 0x4c, "3:00/1:30 Extra" )
- PORT_DIPSETTING ( 0x7c, "2:30/1:45 Extra" )
- PORT_DIPSETTING ( 0x1c, "2:30/1:30 Extra" )
- PORT_DIPSETTING ( 0x3c, "2:30/1:20 Extra" )
- PORT_DIPSETTING ( 0x5c, "2:30/1:15 Extra" )
- PORT_DIPSETTING ( 0x70, "2:00/1:30 Extra" )
- PORT_DIPSETTING ( 0x10, "2:00/1:15 Extra" )
- PORT_DIPSETTING ( 0x30, "2:00/1:05 Extra" )
- PORT_DIPSETTING ( 0x50, "2:00/1:00 Extra" )
- PORT_DIPSETTING ( 0x74, "1:30/1:15 Extra" )
- PORT_DIPSETTING ( 0x14, "1:30/1:00 Extra" )
- PORT_DIPSETTING ( 0x34, "1:30/0:50 Extra" )
- PORT_DIPSETTING ( 0x54, "1:30/0:45 Extra" )
- PORT_DIPSETTING ( 0x78, "1:00/1:00 Extra" )
- PORT_DIPSETTING ( 0x18, "1:00/0:45 Extra" )
- PORT_DIPSETTING ( 0x38, "1:00/0:35 Extra" )
- PORT_DIPSETTING ( 0x58, "1:00/0:30 Extra" )
- PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW3:8") // Check code at 0x14b4
- PORT_DIPSETTING ( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING ( 0x80, DEF_STR( On ) )
-
- PORT_START("DSW1") /* no DSW1 */
- PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_UNUSED )
-
- PORT_START("P1X") /* IN0 - X AXIS */
- PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_PLAYER(1)
-
- PORT_START("P1Y") /* IN0 - Y AXIS */
- PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_PLAYER(1)
-
- PORT_START("P1BUT") /* IN0 - BUTTON */
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
-
- PORT_START("P2X") /* IN1 - X AXIS */
- PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_PLAYER(2)
-
- PORT_START("P2Y") /* IN1 - Y AXIS */
- PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_PLAYER(2)
-
- PORT_START("P2BUT") /* IN1 - BUTTON */
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
-
- PORT_START("SYSTEM") /* IN2 - Active LOW */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
-
- PORT_START("FAKE") /* no fake port here */
- PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED )
-INPUT_PORTS_END
-
-
-static INPUT_PORTS_START( teedoff )
- PORT_START("DSW2") /* DSW2 - Active LOW */
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:1,2")
- PORT_DIPSETTING ( 0x02, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING ( 0x03, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING ( 0x01, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING ( 0x00, DEF_STR( 1C_3C ) )
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:3,4")
- PORT_DIPSETTING ( 0x08, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING ( 0x0c, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING ( 0x04, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING ( 0x00, DEF_STR( 1C_3C ) )
- PORT_DIPNAME( 0x30, 0x30, "Balls" ) PORT_DIPLOCATION("SW2:5,6")
- PORT_DIPSETTING ( 0x30, "5" )
- PORT_DIPSETTING ( 0x20, "6" )
- PORT_DIPSETTING ( 0x10, "7" )
- PORT_DIPSETTING ( 0x00, "8" )
- PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:7") // Check code at 0x0c5c
- PORT_DIPSETTING ( 0x00, DEF_STR( Upright ) )
- PORT_DIPSETTING ( 0x40, DEF_STR( Cocktail ) )
- PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") // Check code at 0x5dd0
- PORT_DIPSETTING ( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING ( 0x80, DEF_STR( On ) )
-
- PORT_START("DSW3") /* DSW3 - Active LOW */
- PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW3:1" )
- PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW3:2" )
- PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW3:3" )
- PORT_DIPNAME( 0x18, 0x18, "Penalty (Over Par)" ) PORT_DIPLOCATION("SW3:4,5") // Check table at 0x2d67
- PORT_DIPSETTING ( 0x10, "1/1/2/3/4" ) // +1 / +2 / +3 / +4 / +5 or +6
- PORT_DIPSETTING ( 0x18, "1/2/3/3/4" )
- PORT_DIPSETTING ( 0x08, "1/2/3/4/4" )
- PORT_DIPSETTING ( 0x00, "2/3/3/4/4" )
- PORT_DIPNAME( 0x20, 0x20, "Bonus Balls (Multiple coins)" ) PORT_DIPLOCATION("SW3:6")
- PORT_DIPSETTING ( 0x20, DEF_STR( None ) )
- PORT_DIPSETTING ( 0x00, "+1" )
- PORT_DIPNAME( 0xc0, 0xc0, "Difficulty?" ) PORT_DIPLOCATION("SW3:7,8") // Check table at 0x5df9
- PORT_DIPSETTING ( 0x80, DEF_STR( Easy ) )
- PORT_DIPSETTING ( 0xc0, DEF_STR( Normal ) )
- PORT_DIPSETTING ( 0x40, DEF_STR( Hard ) )
- PORT_DIPSETTING ( 0x00, DEF_STR( Hardest ) )
-
- PORT_START("DSW1") /* no DSW1 */
- PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_UNUSED )
-
- PORT_START("P1X") /* IN0 - X AXIS */
- PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_PLAYER(1)
-
- PORT_START("P1Y") /* IN0 - Y AXIS */
- PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_PLAYER(1)
-
- PORT_START("P1BUT") /* IN0 - BUTTON */
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
-
- PORT_START("P2X") /* IN1 - X AXIS */
- PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_PLAYER(2)
-
- PORT_START("P2Y") /* IN1 - Y AXIS */
- PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_PLAYER(2)
-
- PORT_START("P2BUT") /* IN1 - BUTTON */
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
-
- PORT_START("SYSTEM") /* IN2 - Active LOW */
- /* "Coin" buttons are read from address 0xf802 */
- /* "Start" buttons are read from address 0xf806 */
- /* coin input must be active between 2 and 15 frames to be consistently recognized */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
-
- PORT_START("FAKE") /* no fake port here */
- PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED )
-INPUT_PORTS_END
-
-
-
-
-static const gfx_layout charlayout =
-{
- 8,8, /* 8*8 characters */
- 512, /* 512 characters */
- 4, /* 4 bits per pixel */
- { 0, 1, 2, 3 }, /* the bitplanes are packed in one nibble */
- { 1*4, 0*4, 3*4, 2*4, 5*4, 4*4, 7*4, 6*4 },
- { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
- 32*8 /* every char takes 32 consecutive bytes */
-};
-
-static const gfx_layout spritelayout =
-{
- 16,16, /* 16*16 sprites */
- 512, /* 512 sprites */
- 4, /* 4 bits per pixel */
- { 0, 1, 2, 3 }, /* the bitplanes are packed in one nibble */
- { 1*4, 0*4, 3*4, 2*4, 5*4, 4*4, 7*4, 6*4,
- 8*32+1*4, 8*32+0*4, 8*32+3*4, 8*32+2*4, 8*32+5*4, 8*32+4*4, 8*32+7*4, 8*32+6*4 },
- { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32,
- 16*32, 17*32, 18*32, 19*32, 20*32, 21*32, 22*32, 23*32 },
- 128*8 /* every char takes 32 consecutive bytes */
-};
-
-static const gfx_layout tilelayout =
-{
- 16,8, /* 16*8 characters */
- 1024, /* 1024 characters */
- 4, /* 4 bits per pixel */
- { 0, 1, 2, 3 }, /* the bitplanes are packed in one nibble */
- { 1*4, 0*4, 3*4, 2*4, 5*4, 4*4, 7*4, 6*4,
- 32*8+1*4, 32*8+0*4, 32*8+3*4, 32*8+2*4, 32*8+5*4, 32*8+4*4, 32*8+7*4, 32*8+6*4 },
- { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
- 64*8 /* every char takes 64 consecutive bytes */
-};
-
-static GFXDECODE_START( gfx_tehkanwc )
- GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) /* Colors 0 - 255 */
- GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 256, 8 ) /* Colors 256 - 383 */
- GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 512, 16 ) /* Colors 512 - 767 */
-GFXDECODE_END
-
-
-void tehkanwc_state::tehkanwc(machine_config &config)
-{
- /* basic machine hardware */
- Z80(config, m_maincpu, 18432000/4); /* 18.432000 / 4 */
- m_maincpu->set_addrmap(AS_PROGRAM, &tehkanwc_state::main_mem);
- m_maincpu->set_vblank_int("screen", FUNC(tehkanwc_state::irq0_line_hold));
-
- Z80(config, m_subcpu, 18432000/4);
- m_subcpu->set_addrmap(AS_PROGRAM, &tehkanwc_state::sub_mem);
- m_subcpu->set_vblank_int("screen", FUNC(tehkanwc_state::irq0_line_hold));
-
- Z80(config, m_audiocpu, 18432000/4);
- m_audiocpu->set_addrmap(AS_PROGRAM, &tehkanwc_state::sound_mem);
- m_audiocpu->set_addrmap(AS_IO, &tehkanwc_state::sound_port);
- m_audiocpu->set_vblank_int("screen", FUNC(tehkanwc_state::irq0_line_hold));
-
- config.set_maximum_quantum(attotime::from_hz(600)); /* 10 CPU slices per frame - seems enough to keep the CPUs in sync */
-
- WATCHDOG_TIMER(config, "watchdog");
-
- /* video hardware */
- screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
- screen.set_refresh_hz(60);
- screen.set_vblank_time(ATTOSECONDS_IN_USEC(2500)); /* not accurate */
- screen.set_size(32*8, 32*8);
- screen.set_visarea(0*8, 32*8-1, 2*8, 30*8-1);
- screen.set_screen_update(FUNC(tehkanwc_state::screen_update));
- screen.set_palette(m_palette);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_tehkanwc);
- PALETTE(config, m_palette).set_format(palette_device::xBGR_444, 768).set_endianness(ENDIANNESS_BIG);
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
-
- GENERIC_LATCH_8(config, m_soundlatch);
- GENERIC_LATCH_8(config, m_soundlatch2);
-
- ym2149_device &ay1(YM2149(config, "ay1", 18432000/12));
- ay1.port_a_write_callback().set(FUNC(tehkanwc_state::portA_w));
- ay1.port_b_write_callback().set(FUNC(tehkanwc_state::portB_w));
- ay1.add_route(ALL_OUTPUTS, "mono", 0.25);
-
- ym2149_device &ay2(YM2149(config, "ay2", 18432000/12));
- ay2.port_a_read_callback().set(FUNC(tehkanwc_state::portA_r));
- ay2.port_b_read_callback().set(FUNC(tehkanwc_state::portB_r));
- ay2.add_route(ALL_OUTPUTS, "mono", 0.25);
-
- MSM5205(config, m_msm, 384000);
- m_msm->vck_legacy_callback().set(FUNC(tehkanwc_state::adpcm_int)); /* interrupt function */
- m_msm->set_prescaler_selector(msm5205_device::S48_4B); /* 8KHz */
- m_msm->add_route(ALL_OUTPUTS, "mono", 0.45);
-}
-
-void tehkanwc_state::tehkanwcb(machine_config &config)
-{
- tehkanwc(config);
- ay8910_device &ay1(AY8910(config.replace(), "ay1", 18432000/12));
- ay1.port_a_write_callback().set(FUNC(tehkanwc_state::portA_w));
- ay1.port_b_write_callback().set(FUNC(tehkanwc_state::portB_w));
- ay1.add_route(ALL_OUTPUTS, "mono", 0.25);
-
- ay8910_device &ay2(AY8910(config.replace(), "ay2", 18432000/12));
- ay2.port_a_read_callback().set(FUNC(tehkanwc_state::portA_r));
- ay2.port_b_read_callback().set(FUNC(tehkanwc_state::portB_r));
- ay2.add_route(ALL_OUTPUTS, "mono", 0.25);
-}
-
-void tehkanwc_state::init_teedoff()
-{
- /* Patch to avoid the game jumping in shared memory */
-
- /* Code at 0x0233 (main CPU) :
-
- 0233: 3A 00 DA ld a,($DA00)
- 0236: CB 7F bit 7,a
- 0238: CA 00 C8 jp z,$C800
-
- changed to :
-
- 0233: 3A 00 DA ld a,($DA00)
- 0236: CB 7F bit 7,a
- 0238: 00 nop
- 0239: 00 nop
- 023A: 00 nop
- */
-
- uint8_t *ROM = memregion("maincpu")->base();
-
- ROM[0x0238] = 0x00;
- ROM[0x0239] = 0x00;
- ROM[0x023a] = 0x00;
-}
-
-
-
-/***************************************************************************
-
- Game driver(s)
-
-***************************************************************************/
-
-ROM_START( tehkanwc )
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "twc-1.bin", 0x0000, 0x4000, CRC(34d6d5ff) SHA1(72f4d408b8a7766d348f6a229d395e0c98215c40) )
- ROM_LOAD( "twc-2.bin", 0x4000, 0x4000, CRC(7017a221) SHA1(4b4700af0a6ff64f976db369ba4b9d97cee1fd5f) )
- ROM_LOAD( "twc-3.bin", 0x8000, 0x4000, CRC(8b662902) SHA1(13bcd4bf23e34dd7193545561e05bb2cb2c95f9b) )
-
- ROM_REGION( 0x10000, "sub", 0 )
- ROM_LOAD( "twc-4.bin", 0x0000, 0x8000, CRC(70a9f883) SHA1(ace04359265271eb37512a89eb0217eb013aecb7) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "twc-6.bin", 0x0000, 0x4000, CRC(e3112be2) SHA1(7859e51b4312dc5df01c88e1d97cf608abc7ca72) )
-
- ROM_REGION( 0x04000, "gfx1", 0 )
- ROM_LOAD( "twc-12.bin", 0x00000, 0x4000, CRC(a9e274f8) SHA1(02b46e1b149a856f0be74a23faaeb792935b66c7) ) /* fg tiles */
-
- ROM_REGION( 0x10000, "gfx2", 0 )
- ROM_LOAD( "twc-8.bin", 0x00000, 0x8000, CRC(055a5264) SHA1(fe294ba57c2c858952e2fab0be1b8859730846cb) ) /* sprites */
- ROM_LOAD( "twc-7.bin", 0x08000, 0x8000, CRC(59faebe7) SHA1(85dad90928369601e039467d575750539410fcf6) )
-
- ROM_REGION( 0x10000, "gfx3", 0 )
- ROM_LOAD( "twc-11.bin", 0x00000, 0x8000, CRC(669389fc) SHA1(a93e8455060ce5242cb65f78e47b4840aa13ab13) ) /* bg tiles */
- ROM_LOAD( "twc-9.bin", 0x08000, 0x8000, CRC(347ef108) SHA1(bb9c2f51d65f28655404e10c3be44d7ade98711b) )
-
- ROM_REGION( 0x8000, "adpcm", 0 ) /* ADPCM samples */
- ROM_LOAD( "twc-5.bin", 0x0000, 0x4000, CRC(444b5544) SHA1(0786d6d9ada7fe49c8ab9751b049095474d2e598) )
-ROM_END
-
-/* from a bootleg board, but clearly a different revision of the game code too,
- it still displays the Tehkan copyright etc. so might actually be a legitimate alt revision */
-
-/*
-CPUs
-
- on main board:
- 3x Z8400A-Z80ACPU (main, sound)
- 2x YM-3-8910 (sound)
- 1x OKI M5205 (sound)
-
- on roms board:
- 1x oscillator 18.000MHz
- 1x oscillator 4.00000MHz
-
-ROMs:
-
- on main board:
- 5x TMM27128D (1,2,3,5,6)
- 1x HN27256G (4)
- 1x PAL16L8A (on a small piggyback, not dumped)
-
- on roms board:
- 1x TMM27128D (12)
- 4x HN27256G (7,8,9,11)
-
-Notes:
-
- on main board:
- 2x 18x2 edge connectors
- 2x 50 pins flat cable connectors to roms board
- 1x trimmer (volume)
- 2x red LEDs
- 2x 8x2 switches dip
-
- on roms board:
- 2x 50 pins flat cable connectors to roms board
-
-*/
-
-ROM_START( tehkanwcb )
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "e-1.3-18.ic32", 0x0000, 0x4000, CRC(ac9d851b) SHA1(38a799cec4f29a88ed22c7a1e35fd2287cee869a) )
- ROM_LOAD( "e-2.3-17.ic31", 0x4000, 0x4000, CRC(65b53d99) SHA1(ea172b2540763d64dc4a238700421cea27138fae) )
- ROM_LOAD( "e-3.3-15.ic30", 0x8000, 0x4000, CRC(12064bfc) SHA1(954b56a548c697927d58b9cb2ecfe32b4db8d769) )
-
- ROM_REGION( 0x10000, "sub", 0 )
- ROM_LOAD( "e-4.9-17.ic100", 0x0000, 0x8000, CRC(70a9f883) SHA1(ace04359265271eb37512a89eb0217eb013aecb7) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "e-6.8-3.ic83", 0x0000, 0x4000, CRC(e3112be2) SHA1(7859e51b4312dc5df01c88e1d97cf608abc7ca72) )
-
- ROM_REGION( 0x04000, "gfx1", 0 )
- ROM_LOAD( "e-12.8c.ic233", 0x00000, 0x4000, CRC(a9e274f8) SHA1(02b46e1b149a856f0be74a23faaeb792935b66c7) ) /* fg tiles */
-
- ROM_REGION( 0x10000, "gfx2", 0 )
- ROM_LOAD( "e-8.5n.ic191", 0x00000, 0x8000, CRC(055a5264) SHA1(fe294ba57c2c858952e2fab0be1b8859730846cb) ) /* sprites */
- ROM_LOAD( "e-7.5r.ic193", 0x08000, 0x8000, CRC(59faebe7) SHA1(85dad90928369601e039467d575750539410fcf6) )
-
- ROM_REGION( 0x10000, "gfx3", 0 )
- ROM_LOAD( "e-11.8k.ic238", 0x00000, 0x8000, CRC(669389fc) SHA1(a93e8455060ce5242cb65f78e47b4840aa13ab13) ) /* bg tiles */
- ROM_LOAD( "e-9.8n.ic240", 0x08000, 0x8000, CRC(347ef108) SHA1(bb9c2f51d65f28655404e10c3be44d7ade98711b) )
-
- ROM_REGION( 0x8000, "adpcm", 0 ) /* ADPCM samples */
- ROM_LOAD( "e-5.4-3.ic35", 0x0000, 0x4000, CRC(444b5544) SHA1(0786d6d9ada7fe49c8ab9751b049095474d2e598) )
-ROM_END
-
-/* only rom e1 is changed from above bootleg */
-ROM_START( tehkanwcc )
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "e1.bin", 0x0000, 0x4000, CRC(7aaaddef) SHA1(10f1f8c86504e5b13a6358b633789f9a27be85e3) )
- ROM_LOAD( "e2.bin", 0x4000, 0x4000, CRC(65b53d99) SHA1(ea172b2540763d64dc4a238700421cea27138fae) )
- ROM_LOAD( "e3.bin", 0x8000, 0x4000, CRC(12064bfc) SHA1(954b56a548c697927d58b9cb2ecfe32b4db8d769) )
-
- ROM_REGION( 0x10000, "sub", 0 )
- ROM_LOAD( "e4.bin", 0x0000, 0x8000, CRC(70a9f883) SHA1(ace04359265271eb37512a89eb0217eb013aecb7) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "e6.bin", 0x0000, 0x4000, CRC(e3112be2) SHA1(7859e51b4312dc5df01c88e1d97cf608abc7ca72) )
-
- ROM_REGION( 0x04000, "gfx1", 0 )
- ROM_LOAD( "e12.bin", 0x00000, 0x4000, CRC(a9e274f8) SHA1(02b46e1b149a856f0be74a23faaeb792935b66c7) ) /* fg tiles */
-
- ROM_REGION( 0x10000, "gfx2", 0 )
- ROM_LOAD( "e8.bin", 0x00000, 0x8000, CRC(055a5264) SHA1(fe294ba57c2c858952e2fab0be1b8859730846cb) ) /* sprites */
- ROM_LOAD( "e7.bin", 0x08000, 0x8000, CRC(59faebe7) SHA1(85dad90928369601e039467d575750539410fcf6) )
-
- ROM_REGION( 0x10000, "gfx3", 0 )
- ROM_LOAD( "e11.bin", 0x00000, 0x8000, CRC(669389fc) SHA1(a93e8455060ce5242cb65f78e47b4840aa13ab13) ) /* bg tiles */
- ROM_LOAD( "e9.bin", 0x08000, 0x8000, CRC(347ef108) SHA1(bb9c2f51d65f28655404e10c3be44d7ade98711b) )
-
- ROM_REGION( 0x8000, "adpcm", 0 ) /* ADPCM samples */
- ROM_LOAD( "e5.bin", 0x0000, 0x4000, CRC(444b5544) SHA1(0786d6d9ada7fe49c8ab9751b049095474d2e598) )
-ROM_END
-
-ROM_START( tehkanwcd ) // from a 2-PCB set labeled "A-32302 Tehkan" and "B-32302 Tehkan"
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "1.bin", 0x0000, 0x4000, CRC(2218d00f) SHA1(9f417246f685a15cec8d737a02840df099b60d77) )
- ROM_LOAD( "2.bin", 0x4000, 0x4000, CRC(dbb39858) SHA1(8d60be2245004e0669ee7c639a8e9904cea6f0e2) )
- ROM_LOAD( "3.bin", 0x8000, 0x4000, CRC(9c69c64a) SHA1(dc4e61fa626461474705de388c31ce253d0cfe94) )
-
- ROM_REGION( 0x10000, "sub", 0 )
- ROM_LOAD( "4.bin", 0x0000, 0x8000, CRC(19533319) SHA1(e91c830db55abf7d77c8fd63e32b22f8d5a03372) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "twc-6.bin", 0x0000, 0x4000, CRC(e3112be2) SHA1(7859e51b4312dc5df01c88e1d97cf608abc7ca72) )
-
- ROM_REGION( 0x04000, "gfx1", 0 )
- ROM_LOAD( "twc-12.bin", 0x00000, 0x4000, CRC(a9e274f8) SHA1(02b46e1b149a856f0be74a23faaeb792935b66c7) ) /* fg tiles */
-
- ROM_REGION( 0x10000, "gfx2", 0 )
- ROM_LOAD( "twc-8.bin", 0x00000, 0x8000, CRC(055a5264) SHA1(fe294ba57c2c858952e2fab0be1b8859730846cb) ) /* sprites */
- ROM_LOAD( "twc-7.bin", 0x08000, 0x8000, CRC(59faebe7) SHA1(85dad90928369601e039467d575750539410fcf6) )
-
- ROM_REGION( 0x10000, "gfx3", 0 )
- ROM_LOAD( "twc-11.bin", 0x00000, 0x8000, CRC(669389fc) SHA1(a93e8455060ce5242cb65f78e47b4840aa13ab13) ) /* bg tiles */
- ROM_LOAD( "twc-9.bin", 0x08000, 0x8000, CRC(347ef108) SHA1(bb9c2f51d65f28655404e10c3be44d7ade98711b) )
-
- ROM_REGION( 0x8000, "adpcm", 0 ) /* ADPCM samples */
- ROM_LOAD( "twc-5.bin", 0x0000, 0x4000, CRC(444b5544) SHA1(0786d6d9ada7fe49c8ab9751b049095474d2e598) )
-ROM_END
-
-/* Just a year hack to put "1986" plus some other small changes, but this set has been found on different bootleg TWC PCBs. */
-ROM_START( tehkanwch )
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "worldcup_3.bin", 0x0000, 0x4000, CRC(dd3f789b) SHA1(8e616a64d96f62797485c78e9c3f36fa90486e3f) ) // 27128
- ROM_LOAD( "worldcup_2.bin", 0x4000, 0x4000, CRC(7017a221) SHA1(4b4700af0a6ff64f976db369ba4b9d97cee1fd5f) ) // 27128
- ROM_LOAD( "worldcup_1.bin", 0x8000, 0x4000, CRC(8b662902) SHA1(13bcd4bf23e34dd7193545561e05bb2cb2c95f9b) ) // 27128
-
- ROM_REGION( 0x10000, "sub", 0 )
- ROM_LOAD( "worldcup_6.bin", 0x0000, 0x8000, CRC(70a9f883) SHA1(ace04359265271eb37512a89eb0217eb013aecb7) ) // 24256
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "worldcup_5.bin", 0x0000, 0x4000, CRC(e3112be2) SHA1(7859e51b4312dc5df01c88e1d97cf608abc7ca72) ) // 27128
-
- ROM_REGION( 0x04000, "gfx1", 0 ) /* fg tiles */
- ROM_LOAD( "worldcup_9.bin", 0x00000, 0x4000, CRC(a9e274f8) SHA1(02b46e1b149a856f0be74a23faaeb792935b66c7) ) // 27128
-
- ROM_REGION( 0x10000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "worldcup_7.bin", 0x00000, 0x8000, CRC(055a5264) SHA1(fe294ba57c2c858952e2fab0be1b8859730846cb) ) // 24256
- ROM_LOAD( "worldcup_8.bin", 0x08000, 0x8000, CRC(59faebe7) SHA1(85dad90928369601e039467d575750539410fcf6) ) // 24256
-
- ROM_REGION( 0x10000, "gfx3", 0 ) /* bg tiles */
- ROM_LOAD( "worldcup_10.bin", 0x00000, 0x8000, CRC(669389fc) SHA1(a93e8455060ce5242cb65f78e47b4840aa13ab13) ) // 24256
- ROM_LOAD( "worldcup_11.bin", 0x08000, 0x8000, CRC(4ea7586f) SHA1(fd852c1d5ff09270e398137a7687f68d7256c8a6) ) // 24256
-
- ROM_REGION( 0x8000, "adpcm", 0 ) /* ADPCM samples */
- ROM_LOAD( "worldcup_4.bin", 0x0000, 0x4000, CRC(444b5544) SHA1(0786d6d9ada7fe49c8ab9751b049095474d2e598) ) // 27128
-ROM_END
-
-ROM_START( gridiron )
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "gfight1.bin", 0x0000, 0x4000, CRC(51612741) SHA1(a0417a35f0ce51ba7fc81f27b356852a97f52a58) )
- ROM_LOAD( "gfight2.bin", 0x4000, 0x4000, CRC(a678db48) SHA1(5ddcb93b3ed52cec6ba04bb19832ae239b7d2287) )
- ROM_LOAD( "gfight3.bin", 0x8000, 0x4000, CRC(8c227c33) SHA1(c0b58dbebc159ee681aed33c858f5e0172edd75a) )
-
- ROM_REGION( 0x10000, "sub", 0 )
- ROM_LOAD( "gfight4.bin", 0x0000, 0x4000, CRC(8821415f) SHA1(772ce0770ed869ebf625d210bc2b9c381b14b7ea) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "gfight5.bin", 0x0000, 0x4000, CRC(92ca3c07) SHA1(580077ca8cf01996b29497187e41a54242de7f50) )
-
- ROM_REGION( 0x04000, "gfx1", 0 )
- ROM_LOAD( "gfight7.bin", 0x00000, 0x4000, CRC(04390cca) SHA1(ff010c0c18ddd1f793b581f0a70bc1b98ef7d21d) ) /* fg tiles */
-
- ROM_REGION( 0x10000, "gfx2", 0 )
- ROM_LOAD( "gfight8.bin", 0x00000, 0x4000, CRC(5de6a70f) SHA1(416aba9de59d46861671c49f8ca33489db1b8634) ) /* sprites */
- ROM_LOAD( "gfight9.bin", 0x04000, 0x4000, CRC(eac9dc16) SHA1(8b3cf87ede8aba45752cc2651a471a5942570037) )
- ROM_LOAD( "gfight10.bin", 0x08000, 0x4000, CRC(61d0690f) SHA1(cd7c81b0e5356bc865380cae5582d6c6b017dfa1) )
- /* 0c000-0ffff empty */
-
- ROM_REGION( 0x10000, "gfx3", 0 )
- ROM_LOAD( "gfight11.bin", 0x00000, 0x4000, CRC(80b09c03) SHA1(41627bb6d0f163430c1709a449a42f0f216da852) ) /* bg tiles */
- ROM_LOAD( "gfight12.bin", 0x04000, 0x4000, CRC(1b615eae) SHA1(edfdb4311c5cc314806c8f017f190f7b94f8cd98) )
- /* 08000-0ffff empty */
-
- ROM_REGION( 0x8000, "adpcm", 0 ) /* ADPCM samples */
- ROM_LOAD( "gfight6.bin", 0x0000, 0x4000, CRC(d05d463d) SHA1(30f2bce0ad75c4a7d8344cff16bce27f5e3a3f5d) )
-ROM_END
-
-ROM_START( teedoff )
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "to-1.bin", 0x0000, 0x4000, CRC(cc2aebc5) SHA1(358e77e53b35dd89fcfdb3b2484b8c4fbc34c1be) )
- ROM_LOAD( "to-2.bin", 0x4000, 0x4000, CRC(f7c9f138) SHA1(2fe56059ef67387b5938bb4751aa2f74a58b04fb) )
- ROM_LOAD( "to-3.bin", 0x8000, 0x4000, CRC(a0f0a6da) SHA1(72390c8dc5519d90e39a660e6ec18861fdbadcc8) )
-
- ROM_REGION( 0x10000, "sub", 0 )
- ROM_LOAD( "to-4.bin", 0x0000, 0x8000, CRC(e922cbd2) SHA1(922c030be70150efb760fa81bda0bc54f2ec681a) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "to-6.bin", 0x0000, 0x4000, CRC(d8dfe1c8) SHA1(d00a71ad89b530339990780334588f5738c60f25) )
-
- ROM_REGION( 0x04000, "gfx1", 0 )
- ROM_LOAD( "to-12.bin", 0x00000, 0x4000, CRC(4f44622c) SHA1(161c3646a3ec2274bffc957240d47d55a35a8416) ) /* fg tiles */
-
- ROM_REGION( 0x10000, "gfx2", 0 )
- ROM_LOAD( "to-8.bin", 0x00000, 0x8000, CRC(363bd1ba) SHA1(c5b7d56b0595712b18351403a9e3325a03de1676) ) /* sprites */
- ROM_LOAD( "to-7.bin", 0x08000, 0x8000, CRC(6583fa5b) SHA1(1041181887350d860c517c0a031ab064a20f5cee) )
-
- ROM_REGION( 0x10000, "gfx3", 0 )
- ROM_LOAD( "to-11.bin", 0x00000, 0x8000, CRC(1ec00cb5) SHA1(0e61eed3d6fc44ff89d8b9e4f558f0989eb8094f) ) /* bg tiles */
- ROM_LOAD( "to-9.bin", 0x08000, 0x8000, CRC(a14347f0) SHA1(00a34ed56ec32336bb524424fcb007d8160163ec) )
-
- ROM_REGION( 0x8000, "adpcm", 0 ) /* ADPCM samples */
- ROM_LOAD( "to-5.bin", 0x0000, 0x8000, CRC(e5e4246b) SHA1(b2fe2e68fa86163ebe1ef00ecce73fb62cef6b19) )
-ROM_END
-
-
-/* There are some dumps out there that only have the year hacked to 1986 and a little bunch of bytes
- from the graphics zone. I think that not worth to support these hacks...
-*/
-
-
-GAME( 1985, tehkanwc, 0, tehkanwc, tehkanwc, tehkanwc_state, empty_init, ROT0, "Tehkan", "Tehkan World Cup (set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tehkanwcb, tehkanwc, tehkanwcb,tehkanwc, tehkanwc_state, empty_init, ROT0, "Tehkan", "Tehkan World Cup (set 2, bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, tehkanwcc, tehkanwc, tehkanwcb,tehkanwc, tehkanwc_state, empty_init, ROT0, "bootleg", "Tehkan World Cup (set 3, bootleg)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // aka 'World Cup 85', different inputs?
-GAME( 1985, tehkanwcd, tehkanwc, tehkanwc, tehkanwcd,tehkanwc_state, empty_init, ROT0, "Tehkan", "Tehkan World Cup (set 4, earlier)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, tehkanwch, tehkanwc, tehkanwc, tehkanwcd,tehkanwc_state, empty_init, ROT0, "hack", "Tehkan World Cup (1986 year hack)", MACHINE_SUPPORTS_SAVE )
-GAMEL(1985, gridiron, 0, tehkanwc, gridiron, tehkanwc_state, empty_init, ROT0, "Tehkan", "Gridiron Fight", MACHINE_SUPPORTS_SAVE, layout_gridiron )
-GAME( 1986, teedoff, 0, tehkanwc, teedoff, tehkanwc_state, init_teedoff, ROT90, "Tecmo", "Tee'd Off (Japan)", MACHINE_SUPPORTS_SAVE )