diff options
Diffstat (limited to 'src/mame/drivers/tecmo.cpp')
-rw-r--r-- | src/mame/drivers/tecmo.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/mame/drivers/tecmo.cpp b/src/mame/drivers/tecmo.cpp index 758c40bda8a..c14018005f1 100644 --- a/src/mame/drivers/tecmo.cpp +++ b/src/mame/drivers/tecmo.cpp @@ -1316,22 +1316,22 @@ ROM_END video_type is used to distinguish Rygar, Silkworm and Gemini Wing. This is needed because there is a difference in the tile and sprite indexing. */ -DRIVER_INIT_MEMBER(tecmo_state,rygar) +void tecmo_state::init_rygar() { m_video_type = 0; } -DRIVER_INIT_MEMBER(tecmo_state,silkworm) +void tecmo_state::init_silkworm() { m_video_type = 1; } -DRIVER_INIT_MEMBER(tecmo_state,gemini) +void tecmo_state::init_gemini() { m_video_type = 2; } -DRIVER_INIT_MEMBER(tecmo_state,backfirt) +void tecmo_state::init_backfirt() { m_video_type = 2; @@ -1345,14 +1345,14 @@ DRIVER_INIT_MEMBER(tecmo_state,backfirt) -GAME( 1986, rygar, 0, rygar, rygar, tecmo_state, rygar, ROT0, "Tecmo", "Rygar (US set 1)", MACHINE_SUPPORTS_SAVE ) -GAME( 1986, rygar2, rygar, rygar, rygar, tecmo_state, rygar, ROT0, "Tecmo", "Rygar (US set 2)", MACHINE_SUPPORTS_SAVE ) -GAME( 1986, rygar3, rygar, rygar, rygar, tecmo_state, rygar, ROT0, "Tecmo", "Rygar (US set 3 Old Version)", MACHINE_SUPPORTS_SAVE ) -GAME( 1986, rygarj, rygar, rygar, rygar, tecmo_state, rygar, ROT0, "Tecmo", "Argus no Senshi (Japan)", MACHINE_SUPPORTS_SAVE ) -GAME( 1987, gemini, 0, gemini, gemini, tecmo_state, gemini, ROT90, "Tecmo", "Gemini Wing (Japan)", MACHINE_SUPPORTS_SAVE ) // Japan regional warning screen -GAME( 1987, geminib, gemini, geminib, gemini, tecmo_state, gemini, ROT90, "bootleg", "Gemini Wing (bootleg)", MACHINE_SUPPORTS_SAVE ) // Japan regional warning screen -GAME( 1988, silkworm, 0, silkworm, silkworm, tecmo_state, silkworm, ROT0, "Tecmo", "Silk Worm (World)", MACHINE_SUPPORTS_SAVE ) // No regional "Warning, if you are playing ..." screen -GAME( 1988, silkwormj, silkworm, silkworm, silkworm, tecmo_state, silkworm, ROT0, "Tecmo", "Silk Worm (Japan)", MACHINE_SUPPORTS_SAVE ) // Japan regional warning screen -GAME( 1988, silkwormp, silkworm, silkwormp, silkwormp, tecmo_state, silkworm, ROT0, "Tecmo", "Silk Worm (prototype)", MACHINE_SUPPORTS_SAVE ) // prototype -GAME( 1988, silkwormb, silkworm, silkwormp, silkwormp, tecmo_state, silkworm, ROT0, "bootleg", "Silk Worm (bootleg)", MACHINE_SUPPORTS_SAVE ) // bootleg of (a different?) prototype -GAME( 1988, backfirt, 0, backfirt, backfirt, tecmo_state, backfirt, ROT0, "Tecmo", "Back Fire (Tecmo, bootleg)", MACHINE_SUPPORTS_SAVE ) +GAME( 1986, rygar, 0, rygar, rygar, tecmo_state, init_rygar, ROT0, "Tecmo", "Rygar (US set 1)", MACHINE_SUPPORTS_SAVE ) +GAME( 1986, rygar2, rygar, rygar, rygar, tecmo_state, init_rygar, ROT0, "Tecmo", "Rygar (US set 2)", MACHINE_SUPPORTS_SAVE ) +GAME( 1986, rygar3, rygar, rygar, rygar, tecmo_state, init_rygar, ROT0, "Tecmo", "Rygar (US set 3 Old Version)", MACHINE_SUPPORTS_SAVE ) +GAME( 1986, rygarj, rygar, rygar, rygar, tecmo_state, init_rygar, ROT0, "Tecmo", "Argus no Senshi (Japan)", MACHINE_SUPPORTS_SAVE ) +GAME( 1987, gemini, 0, gemini, gemini, tecmo_state, init_gemini, ROT90, "Tecmo", "Gemini Wing (Japan)", MACHINE_SUPPORTS_SAVE ) // Japan regional warning screen +GAME( 1987, geminib, gemini, geminib, gemini, tecmo_state, init_gemini, ROT90, "bootleg", "Gemini Wing (bootleg)", MACHINE_SUPPORTS_SAVE ) // Japan regional warning screen +GAME( 1988, silkworm, 0, silkworm, silkworm, tecmo_state, init_silkworm, ROT0, "Tecmo", "Silk Worm (World)", MACHINE_SUPPORTS_SAVE ) // No regional "Warning, if you are playing ..." screen +GAME( 1988, silkwormj, silkworm, silkworm, silkworm, tecmo_state, init_silkworm, ROT0, "Tecmo", "Silk Worm (Japan)", MACHINE_SUPPORTS_SAVE ) // Japan regional warning screen +GAME( 1988, silkwormp, silkworm, silkwormp, silkwormp, tecmo_state, init_silkworm, ROT0, "Tecmo", "Silk Worm (prototype)", MACHINE_SUPPORTS_SAVE ) // prototype +GAME( 1988, silkwormb, silkworm, silkwormp, silkwormp, tecmo_state, init_silkworm, ROT0, "bootleg", "Silk Worm (bootleg)", MACHINE_SUPPORTS_SAVE ) // bootleg of (a different?) prototype +GAME( 1988, backfirt, 0, backfirt, backfirt, tecmo_state, init_backfirt, ROT0, "Tecmo", "Back Fire (Tecmo, bootleg)", MACHINE_SUPPORTS_SAVE ) |