diff options
Diffstat (limited to 'src/mame/drivers/tecmo.c')
-rw-r--r-- | src/mame/drivers/tecmo.c | 850 |
1 files changed, 850 insertions, 0 deletions
diff --git a/src/mame/drivers/tecmo.c b/src/mame/drivers/tecmo.c new file mode 100644 index 00000000000..4fc6bd79fc5 --- /dev/null +++ b/src/mame/drivers/tecmo.c @@ -0,0 +1,850 @@ +/*************************************************************************** + +tecmo.c + +driver by Nicola Salmoria + + +Silkworm memory map (preliminary) + +0000-bfff ROM +c000-c1ff Background video RAM #2 +c200-c3ff Background color RAM #2 +c400-c5ff Background video RAM #1 +c600-c7ff Background color RAM #1 +c800-cbff Video RAM +cc00-cfff Color RAM +d000-dfff RAM +e000-e7ff Sprites +e800-efff Palette RAM, groups of 2 bytes, 4 bits per gun: xB RG + e800-e9ff sprites + ea00-ebff characters + ec00-edff bg #1 + ee00-efff bg #2 +f000-f7ff window for banked ROM + +read: +f800 IN0 (heli) bit 0-3 +f801 IN0 bit 4-7 +f802 IN1 (jeep) bit 0-3 +f803 IN1 bit 4-7 +f806 DSWA bit 0-3 +f807 DSWA bit 4-7 +f808 DSWB bit 0-3 +f809 DSWB bit 4-7 +f80f COIN + +write: +f800-f801 bg #1 x scroll +f802 bg #1 y scroll +f803-f804 bg #2 x scroll +f805 bg #2 y scroll +f806 ???? +f808 ROM bank selector +f809 ???? +f80b ???? + +***************************************************************************/ +#include "driver.h" +#include "cpu/z80/z80.h" +#include "sound/3812intf.h" +#include "sound/msm5205.h" + + +extern int tecmo_video_type; +extern UINT8 *tecmo_txvideoram,*tecmo_fgvideoram,*tecmo_bgvideoram; + +WRITE8_HANDLER( tecmo_txvideoram_w ); +WRITE8_HANDLER( tecmo_fgvideoram_w ); +WRITE8_HANDLER( tecmo_bgvideoram_w ); +WRITE8_HANDLER( tecmo_fgscroll_w ); +WRITE8_HANDLER( tecmo_bgscroll_w ); +WRITE8_HANDLER( tecmo_flipscreen_w ); + +VIDEO_START( tecmo ); +VIDEO_UPDATE( tecmo ); + + + +static WRITE8_HANDLER( tecmo_bankswitch_w ) +{ + int bankaddress; + UINT8 *RAM = memory_region(REGION_CPU1); + + + bankaddress = 0x10000 + ((data & 0xf8) << 8); + memory_set_bankptr(1,&RAM[bankaddress]); +} + +static WRITE8_HANDLER( tecmo_sound_command_w ) +{ + soundlatch_w(offset,data); + cpunum_set_input_line(1,INPUT_LINE_NMI,PULSE_LINE); +} + +static int adpcm_pos,adpcm_end; + +static WRITE8_HANDLER( tecmo_adpcm_start_w ) +{ + adpcm_pos = data << 8; + MSM5205_reset_w(0,0); +} +static WRITE8_HANDLER( tecmo_adpcm_end_w ) +{ + adpcm_end = (data + 1) << 8; +} +static WRITE8_HANDLER( tecmo_adpcm_vol_w ) +{ + MSM5205_set_volume(0,(data & 0x0f) * 100 / 15); +} +static void tecmo_adpcm_int(int num) +{ + static int adpcm_data = -1; + + if (adpcm_pos >= adpcm_end || + adpcm_pos >= memory_region_length(REGION_SOUND1)) + MSM5205_reset_w(0,1); + else if (adpcm_data != -1) + { + MSM5205_data_w(0,adpcm_data & 0x0f); + adpcm_data = -1; + } + else + { + UINT8 *ROM = memory_region(REGION_SOUND1); + + adpcm_data = ROM[adpcm_pos++]; + MSM5205_data_w(0,adpcm_data >> 4); + } +} + + + +static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xbfff) AM_READ(MRA8_ROM) + AM_RANGE(0xc000, 0xefff) AM_READ(MRA8_RAM) + AM_RANGE(0xf000, 0xf7ff) AM_READ(MRA8_BANK1) + AM_RANGE(0xf800, 0xf800) AM_READ(input_port_0_r) + AM_RANGE(0xf801, 0xf801) AM_READ(input_port_1_r) + AM_RANGE(0xf802, 0xf802) AM_READ(input_port_2_r) + AM_RANGE(0xf803, 0xf803) AM_READ(input_port_3_r) + AM_RANGE(0xf804, 0xf804) AM_READ(input_port_4_r) + AM_RANGE(0xf805, 0xf805) AM_READ(input_port_5_r) + AM_RANGE(0xf806, 0xf806) AM_READ(input_port_6_r) + AM_RANGE(0xf807, 0xf807) AM_READ(input_port_7_r) + AM_RANGE(0xf808, 0xf808) AM_READ(input_port_8_r) + AM_RANGE(0xf809, 0xf809) AM_READ(input_port_9_r) + AM_RANGE(0xf80f, 0xf80f) AM_READ(input_port_10_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( rygar_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM) + AM_RANGE(0xc000, 0xcfff) AM_WRITE(MWA8_RAM) + AM_RANGE(0xd000, 0xd7ff) AM_WRITE(tecmo_txvideoram_w) AM_BASE(&tecmo_txvideoram) + AM_RANGE(0xd800, 0xdbff) AM_WRITE(tecmo_fgvideoram_w) AM_BASE(&tecmo_fgvideoram) + AM_RANGE(0xdc00, 0xdfff) AM_WRITE(tecmo_bgvideoram_w) AM_BASE(&tecmo_bgvideoram) + AM_RANGE(0xe000, 0xe7ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) + AM_RANGE(0xe800, 0xefff) AM_WRITE(paletteram_xxxxBBBBRRRRGGGG_be_w) AM_BASE(&paletteram) + AM_RANGE(0xf000, 0xf7ff) AM_WRITE(MWA8_ROM) + AM_RANGE(0xf800, 0xf802) AM_WRITE(tecmo_fgscroll_w) + AM_RANGE(0xf803, 0xf805) AM_WRITE(tecmo_bgscroll_w) + AM_RANGE(0xf806, 0xf806) AM_WRITE(tecmo_sound_command_w) + AM_RANGE(0xf807, 0xf807) AM_WRITE(tecmo_flipscreen_w) + AM_RANGE(0xf808, 0xf808) AM_WRITE(tecmo_bankswitch_w) + AM_RANGE(0xf80b, 0xf80b) AM_WRITE(watchdog_reset_w) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( gemini_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM) + AM_RANGE(0xc000, 0xcfff) AM_WRITE(MWA8_RAM) + AM_RANGE(0xd000, 0xd7ff) AM_WRITE(tecmo_txvideoram_w) AM_BASE(&tecmo_txvideoram) + AM_RANGE(0xd800, 0xdbff) AM_WRITE(tecmo_fgvideoram_w) AM_BASE(&tecmo_fgvideoram) + AM_RANGE(0xdc00, 0xdfff) AM_WRITE(tecmo_bgvideoram_w) AM_BASE(&tecmo_bgvideoram) + AM_RANGE(0xe000, 0xe7ff) AM_WRITE(paletteram_xxxxBBBBRRRRGGGG_be_w) AM_BASE(&paletteram) + AM_RANGE(0xe800, 0xefff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) + AM_RANGE(0xf000, 0xf7ff) AM_WRITE(MWA8_ROM) + AM_RANGE(0xf800, 0xf802) AM_WRITE(tecmo_fgscroll_w) + AM_RANGE(0xf803, 0xf805) AM_WRITE(tecmo_bgscroll_w) + AM_RANGE(0xf806, 0xf806) AM_WRITE(tecmo_sound_command_w) + AM_RANGE(0xf807, 0xf807) AM_WRITE(tecmo_flipscreen_w) + AM_RANGE(0xf808, 0xf808) AM_WRITE(tecmo_bankswitch_w) + AM_RANGE(0xf80b, 0xf80b) AM_WRITE(watchdog_reset_w) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( silkworm_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM) + AM_RANGE(0xc000, 0xc3ff) AM_WRITE(tecmo_bgvideoram_w) AM_BASE(&tecmo_bgvideoram) + AM_RANGE(0xc400, 0xc7ff) AM_WRITE(tecmo_fgvideoram_w) AM_BASE(&tecmo_fgvideoram) + AM_RANGE(0xc800, 0xcfff) AM_WRITE(tecmo_txvideoram_w) AM_BASE(&tecmo_txvideoram) + AM_RANGE(0xd000, 0xdfff) AM_WRITE(MWA8_RAM) + AM_RANGE(0xe000, 0xe7ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) + AM_RANGE(0xe800, 0xefff) AM_WRITE(paletteram_xxxxBBBBRRRRGGGG_be_w) AM_BASE(&paletteram) + AM_RANGE(0xf000, 0xf7ff) AM_WRITE(MWA8_ROM) + AM_RANGE(0xf800, 0xf802) AM_WRITE(tecmo_fgscroll_w) + AM_RANGE(0xf803, 0xf805) AM_WRITE(tecmo_bgscroll_w) + AM_RANGE(0xf806, 0xf806) AM_WRITE(tecmo_sound_command_w) + AM_RANGE(0xf807, 0xf807) AM_WRITE(tecmo_flipscreen_w) + AM_RANGE(0xf808, 0xf808) AM_WRITE(tecmo_bankswitch_w) + AM_RANGE(0xf809, 0xf809) AM_WRITE(MWA8_NOP) /* ? */ + AM_RANGE(0xf80b, 0xf80b) AM_WRITE(MWA8_NOP) /* ? if mapped to watchdog like in the others, causes reset */ +ADDRESS_MAP_END + +static ADDRESS_MAP_START( rygar_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x3fff) AM_READ(MRA8_ROM) + AM_RANGE(0x4000, 0x47ff) AM_READ(MRA8_RAM) + AM_RANGE(0xc000, 0xc000) AM_READ(soundlatch_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( rygar_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x3fff) AM_WRITE(MWA8_ROM) + AM_RANGE(0x4000, 0x47ff) AM_WRITE(MWA8_RAM) + AM_RANGE(0x8000, 0x8000) AM_WRITE(YM3812_control_port_0_w) + AM_RANGE(0x8001, 0x8001) AM_WRITE(YM3812_write_port_0_w) + AM_RANGE(0xc000, 0xc000) AM_WRITE(tecmo_adpcm_start_w) + AM_RANGE(0xd000, 0xd000) AM_WRITE(tecmo_adpcm_end_w) + AM_RANGE(0xe000, 0xe000) AM_WRITE(tecmo_adpcm_vol_w) + AM_RANGE(0xf000, 0xf000) AM_WRITE(MWA8_NOP) /* NMI acknowledge */ +ADDRESS_MAP_END + +static ADDRESS_MAP_START( tecmo_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM) + AM_RANGE(0x8000, 0x87ff) AM_READ(MRA8_RAM) + AM_RANGE(0xc000, 0xc000) AM_READ(soundlatch_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( tecmo_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x2000, 0x207f) AM_WRITE(MWA8_RAM) /* Silkworm set #2 has a custom CPU which */ + /* writes code to this area */ + AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM) + AM_RANGE(0x8000, 0x87ff) AM_WRITE(MWA8_RAM) + AM_RANGE(0xa000, 0xa000) AM_WRITE(YM3812_control_port_0_w) + AM_RANGE(0xa001, 0xa001) AM_WRITE(YM3812_write_port_0_w) + AM_RANGE(0xc000, 0xc000) AM_WRITE(tecmo_adpcm_start_w) + AM_RANGE(0xc400, 0xc400) AM_WRITE(tecmo_adpcm_end_w) + AM_RANGE(0xc800, 0xc800) AM_WRITE(tecmo_adpcm_vol_w) + AM_RANGE(0xcc00, 0xcc00) AM_WRITE(MWA8_NOP) /* NMI acknowledge */ +ADDRESS_MAP_END + + + +static INPUT_PORTS_START( rygar ) + PORT_START /* IN0 bits 0-3 */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY + + PORT_START /* IN1 bits 0-3 */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START /* IN2 bits 0-3 */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL + + PORT_START /* IN3 bits 0-3 */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START /* IN4 bits 0-3 */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 ) + + PORT_START /* unused? */ + PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START /* DSWA bit 0-3 */ + PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C ) ) + PORT_DIPNAME( 0x0C, 0x00, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0C, DEF_STR( 1C_3C ) ) + + PORT_START /* DSWA bit 4-7 */ + PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x03, "2" ) + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPSETTING( 0x01, "4" ) + PORT_DIPSETTING( 0x02, "5" ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unused ) ) /* Listed as "Unused" in the manual */ + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + + PORT_START /* DSWB bit 0-3 */ + PORT_DIPNAME( 0x03, 0x00, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x00, "50000 200000 500000" ) + PORT_DIPSETTING( 0x01, "100000 300000 600000" ) + PORT_DIPSETTING( 0x02, "200000 500000" ) + PORT_DIPSETTING( 0x03, "100000" ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unused ) ) /* Listed as "Unused" in the manual */ + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unused ) ) /* Listed as "Unused" in the manual */ + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + + PORT_START /* DSWB bit 4-7 */ + PORT_DIPNAME( 0x03, 0x00, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x03, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x04, 0x00, "2P Can Start Anytime" ) + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Allow_Continue ) ) + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Yes ) ) + + PORT_START /* unused? */ + PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_UNKNOWN ) +INPUT_PORTS_END + +static INPUT_PORTS_START( gemini ) + PORT_START /* IN0 bits 0-3 */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY + + PORT_START /* IN1 bits 0-3 */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START /* IN2 bits 0-3 */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL + + PORT_START /* IN3 bits 0-3 */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START /* unused? */ + PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START /* IN4 bits 0-3 */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) + + PORT_START /* DSWA bit 0-3 */ + PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x08, 0x00, "Final Round Continuation" ) + PORT_DIPSETTING( 0x00, "Round 6" ) + PORT_DIPSETTING( 0x08, "Round 7" ) + + PORT_START /* DSWA bit 4-7 */ + PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x08, 0x00, "Buy in During Final Round" ) + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Yes ) ) + + PORT_START /* DSWB bit 0-3 */ + PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x03, "2" ) + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPSETTING( 0x01, "4" ) + PORT_DIPSETTING( 0x02, "5" ) + PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( Hardest ) ) + + PORT_START /* DSWB bit 4-7 */ + PORT_DIPNAME( 0x07, 0x00, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x00, "50000 200000" ) + PORT_DIPSETTING( 0x01, "50000 300000" ) + PORT_DIPSETTING( 0x02, "100000 500000" ) + PORT_DIPSETTING( 0x03, "50000" ) + PORT_DIPSETTING( 0x04, "100000" ) + PORT_DIPSETTING( 0x05, "200000" ) + PORT_DIPSETTING( 0x06, "300000" ) + PORT_DIPSETTING( 0x07, DEF_STR( None ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START /* unused? */ + PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_UNKNOWN ) +INPUT_PORTS_END + +static INPUT_PORTS_START( silkworm ) + PORT_START /* IN0 bit 0-3 */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY + + PORT_START /* IN0 bit 4-7 */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* unused? */ + + PORT_START /* IN1 bit 0-3 */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + + PORT_START /* IN1 bit 4-7 */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* unused? */ + + PORT_START /* unused? */ + PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START /* unused? */ + PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START /* DSWA bit 0-3 */ + PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C ) ) + PORT_DIPNAME( 0x0C, 0x00, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0C, DEF_STR( 1C_3C ) ) + + PORT_START /* DSWA bit 4-7 */ + PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x03, "2" ) + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPSETTING( 0x01, "4" ) + PORT_DIPSETTING( 0x02, "5" ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) /* unused? */ + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + + PORT_START /* DSWB bit 0-3 */ + PORT_DIPNAME( 0x07, 0x00, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x00, "50000 200000 500000" ) + PORT_DIPSETTING( 0x01, "100000 300000 800000" ) + PORT_DIPSETTING( 0x02, "50000 200000" ) + PORT_DIPSETTING( 0x03, "100000 300000" ) + PORT_DIPSETTING( 0x04, "50000" ) + PORT_DIPSETTING( 0x05, "100000" ) + PORT_DIPSETTING( 0x06, "200000" ) + PORT_DIPSETTING( 0x07, DEF_STR( None ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) /* unused? */ + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + + PORT_START /* DSWB bit 4-7 */ + PORT_DIPNAME( 0x07, 0x00, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x00, "0" ) + PORT_DIPSETTING( 0x01, "1" ) + PORT_DIPSETTING( 0x02, "2" ) + PORT_DIPSETTING( 0x03, "3" ) + PORT_DIPSETTING( 0x04, "4" ) + PORT_DIPSETTING( 0x05, "5" ) + /* 0x06 and 0x07 are the same as 0x00 */ + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Allow_Continue ) ) + PORT_DIPSETTING( 0x08, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + + PORT_START /* COIN */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) +INPUT_PORTS_END + + + +static const gfx_layout charlayout = +{ + 8,8, + RGN_FRAC(1,1), + 4, + { 0, 1, 2, 3 }, + { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, + 32*8 +}; + +static const gfx_layout tilelayout = +{ + 16,16, + RGN_FRAC(1,1), + 4, + { 0, 1, 2, 3 }, + { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4, + 32*8+0*4, 32*8+1*4, 32*8+2*4, 32*8+3*4, 32*8+4*4, 32*8+5*4, 32*8+6*4, 32*8+7*4 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, + 16*32, 17*32, 18*32, 19*32, 20*32, 21*32, 22*32, 23*32 }, + 128*8 +}; + +static const gfx_layout spritelayout = +{ + 8,8, + RGN_FRAC(1,1), + 4, + { 0, 1, 2, 3 }, + { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, + 32*8 +}; + +static GFXDECODE_START( tecmo ) + GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 256, 16 ) /* colors 256 - 511 */ + GFXDECODE_ENTRY( REGION_GFX2, 0, spritelayout, 0, 16 ) /* colors 0 - 255 */ + GFXDECODE_ENTRY( REGION_GFX3, 0, tilelayout, 512, 16 ) /* colors 512 - 767 */ + GFXDECODE_ENTRY( REGION_GFX4, 0, tilelayout, 768, 16 ) /* colors 768 - 1023 */ +GFXDECODE_END + + + +static void irqhandler(int linestate) +{ + cpunum_set_input_line(1,0,linestate); +} + +static struct YM3526interface ym3812_interface = +{ + irqhandler +}; + +static struct MSM5205interface msm5205_interface = +{ + tecmo_adpcm_int, /* interrupt function */ + MSM5205_S48_4B /* 8KHz */ +}; + + + +static MACHINE_DRIVER_START( rygar ) + + /* basic machine hardware */ + MDRV_CPU_ADD_TAG("main", Z80, 4000000) + MDRV_CPU_PROGRAM_MAP(readmem,rygar_writemem) + MDRV_CPU_VBLANK_INT(irq0_line_hold,1) + + MDRV_CPU_ADD_TAG("sound", Z80, 4000000) + /* audio CPU */ + MDRV_CPU_PROGRAM_MAP(rygar_sound_readmem,rygar_sound_writemem) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION /* frames per second, vblank duration */) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) + MDRV_GFXDECODE(tecmo) + MDRV_PALETTE_LENGTH(1024) + + MDRV_VIDEO_START(tecmo) + MDRV_VIDEO_UPDATE(tecmo) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(YM3812, 4000000) + MDRV_SOUND_CONFIG(ym3812_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MDRV_SOUND_ADD(MSM5205, 384000) + MDRV_SOUND_CONFIG(msm5205_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) +MACHINE_DRIVER_END + + +static MACHINE_DRIVER_START( gemini ) + + /* basic machine hardware */ + MDRV_IMPORT_FROM(rygar) + MDRV_CPU_REPLACE("main", Z80, 6000000) + MDRV_CPU_PROGRAM_MAP(readmem,gemini_writemem) + + MDRV_CPU_MODIFY("sound") + MDRV_CPU_PROGRAM_MAP(tecmo_sound_readmem,tecmo_sound_writemem) +MACHINE_DRIVER_END + + +static MACHINE_DRIVER_START( silkworm ) + + /* basic machine hardware */ + MDRV_IMPORT_FROM(gemini) + MDRV_CPU_REPLACE("main", Z80, 6000000) + MDRV_CPU_PROGRAM_MAP(readmem,silkworm_writemem) +MACHINE_DRIVER_END + + + +/*************************************************************************** + + Game driver(s) + +***************************************************************************/ + +ROM_START( rygar ) + ROM_REGION( 0x18000, REGION_CPU1, 0 ) + ROM_LOAD( "5.5p", 0x00000, 0x08000, CRC(062cd55d) SHA1(656e29c890f5de964920b7841b3e11469cd20051) ) /* code */ + ROM_LOAD( "cpu_5m.bin", 0x08000, 0x04000, CRC(7ac5191b) SHA1(305f39d974f906f9bc24e9fe2ca58e647925ab63) ) /* code */ + ROM_LOAD( "cpu_5j.bin", 0x10000, 0x08000, CRC(ed76d606) SHA1(39c8a07e9a1f218ad088d00a2c9dfc993efafb6b) ) /* banked at f000-f7ff */ + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "cpu_4h.bin", 0x0000, 0x2000, CRC(e4a2fa87) SHA1(ed58187dbbcf59358496a98ffd6c227a87d6c433) ) + + ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "cpu_8k.bin", 0x00000, 0x08000, CRC(4d482fb6) SHA1(57ad838b6d30b49dbd2d0ec425f33cfb15a67918) ) /* characters */ + + ROM_REGION( 0x20000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "vid_6k.bin", 0x00000, 0x08000, CRC(aba6db9e) SHA1(43eb6f4f92afb5fbc11adc7e2ab04878ab56cb17) ) /* sprites */ + ROM_LOAD( "vid_6j.bin", 0x08000, 0x08000, CRC(ae1f2ed6) SHA1(6e6a33e665ba0884b7f57e9ad69d3f51e41d9e7b) ) /* sprites */ + ROM_LOAD( "vid_6h.bin", 0x10000, 0x08000, CRC(46d9e7df) SHA1(a24e0bea310a03636af704a0ad3f1a9cc4aafe12) ) /* sprites */ + ROM_LOAD( "vid_6g.bin", 0x18000, 0x08000, CRC(45839c9a) SHA1(eaee5767d8b0b62b991c089ef51b922e89850b79) ) /* sprites */ + + ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "vid_6p.bin", 0x00000, 0x08000, CRC(9eae5f8e) SHA1(ed83b608ca57b9bf69fa866d9b8f55d16b7cff63) ) + ROM_LOAD( "vid_6o.bin", 0x08000, 0x08000, CRC(5a10a396) SHA1(12ebed3952ff35a2c275cb27c915f82183048cd4) ) + ROM_LOAD( "vid_6n.bin", 0x10000, 0x08000, CRC(7b12cf3f) SHA1(6b9d8cad6e15317df01bab0591fab09199ca6d40) ) + ROM_LOAD( "vid_6l.bin", 0x18000, 0x08000, CRC(3cea7eaa) SHA1(1dd194d5672dfe71c2b27d2d7b76f5a611cff76f) ) + + ROM_REGION( 0x20000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "vid_6f.bin", 0x00000, 0x08000, CRC(9840edd8) SHA1(f19a1a1d932214037144c533ad07ed81256c34e7) ) + ROM_LOAD( "vid_6e.bin", 0x08000, 0x08000, CRC(ff65e074) SHA1(513c1bad336ef5d871f15d6ba8943020f98d1f4a) ) + ROM_LOAD( "vid_6c.bin", 0x10000, 0x08000, CRC(89868c85) SHA1(f21550f40e7a177e95c40f2726c651f85ca8edce) ) + ROM_LOAD( "vid_6b.bin", 0x18000, 0x08000, CRC(35389a7b) SHA1(a887a89f9bbb5979bb589468d80efba1f243690b) ) + + ROM_REGION( 0x4000, REGION_SOUND1, 0 ) /* ADPCM samples */ + ROM_LOAD( "cpu_1f.bin", 0x0000, 0x4000, CRC(3cc98c5a) SHA1(ea1035be939ed1a994f3273b33412c85dda0973e) ) +ROM_END + +ROM_START( rygar2 ) + ROM_REGION( 0x18000, REGION_CPU1, 0 ) + ROM_LOAD( "cpu_5p.bin", 0x00000, 0x08000, CRC(e79c054a) SHA1(1aaffa53d121d5c55899bf18e85c42333fe0df54) ) /* code */ + ROM_LOAD( "cpu_5m.bin", 0x08000, 0x04000, CRC(7ac5191b) SHA1(305f39d974f906f9bc24e9fe2ca58e647925ab63) ) /* code */ + ROM_LOAD( "cpu_5j.bin", 0x10000, 0x08000, CRC(ed76d606) SHA1(39c8a07e9a1f218ad088d00a2c9dfc993efafb6b) ) /* banked at f000-f7ff */ + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "cpu_4h.bin", 0x0000, 0x2000, CRC(e4a2fa87) SHA1(ed58187dbbcf59358496a98ffd6c227a87d6c433) ) + + ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "cpu_8k.bin", 0x00000, 0x08000, CRC(4d482fb6) SHA1(57ad838b6d30b49dbd2d0ec425f33cfb15a67918) ) /* characters */ + + ROM_REGION( 0x20000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "vid_6k.bin", 0x00000, 0x08000, CRC(aba6db9e) SHA1(43eb6f4f92afb5fbc11adc7e2ab04878ab56cb17) ) /* sprites */ + ROM_LOAD( "vid_6j.bin", 0x08000, 0x08000, CRC(ae1f2ed6) SHA1(6e6a33e665ba0884b7f57e9ad69d3f51e41d9e7b) ) /* sprites */ + ROM_LOAD( "vid_6h.bin", 0x10000, 0x08000, CRC(46d9e7df) SHA1(a24e0bea310a03636af704a0ad3f1a9cc4aafe12) ) /* sprites */ + ROM_LOAD( "vid_6g.bin", 0x18000, 0x08000, CRC(45839c9a) SHA1(eaee5767d8b0b62b991c089ef51b922e89850b79) ) /* sprites */ + + ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "vid_6p.bin", 0x00000, 0x08000, CRC(9eae5f8e) SHA1(ed83b608ca57b9bf69fa866d9b8f55d16b7cff63) ) + ROM_LOAD( "vid_6o.bin", 0x08000, 0x08000, CRC(5a10a396) SHA1(12ebed3952ff35a2c275cb27c915f82183048cd4) ) + ROM_LOAD( "vid_6n.bin", 0x10000, 0x08000, CRC(7b12cf3f) SHA1(6b9d8cad6e15317df01bab0591fab09199ca6d40) ) + ROM_LOAD( "vid_6l.bin", 0x18000, 0x08000, CRC(3cea7eaa) SHA1(1dd194d5672dfe71c2b27d2d7b76f5a611cff76f) ) + + ROM_REGION( 0x20000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "vid_6f.bin", 0x00000, 0x08000, CRC(9840edd8) SHA1(f19a1a1d932214037144c533ad07ed81256c34e7) ) + ROM_LOAD( "vid_6e.bin", 0x08000, 0x08000, CRC(ff65e074) SHA1(513c1bad336ef5d871f15d6ba8943020f98d1f4a) ) + ROM_LOAD( "vid_6c.bin", 0x10000, 0x08000, CRC(89868c85) SHA1(f21550f40e7a177e95c40f2726c651f85ca8edce) ) + ROM_LOAD( "vid_6b.bin", 0x18000, 0x08000, CRC(35389a7b) SHA1(a887a89f9bbb5979bb589468d80efba1f243690b) ) + + ROM_REGION( 0x4000, REGION_SOUND1, 0 ) /* ADPCM samples */ + ROM_LOAD( "cpu_1f.bin", 0x0000, 0x4000, CRC(3cc98c5a) SHA1(ea1035be939ed1a994f3273b33412c85dda0973e) ) +ROM_END + +ROM_START( rygarj ) + ROM_REGION( 0x18000, REGION_CPU1, 0 ) + + ROM_LOAD( "cpuj_5p.bin", 0x00000, 0x08000, CRC(b39698ba) SHA1(01a5a12a71973ad117b0bbd763e470f89c439e45) ) /* code */ + ROM_LOAD( "cpuj_5m.bin", 0x08000, 0x04000, CRC(3f180979) SHA1(c4c2e9f83b06b8677978800bfcc39f4ba3b344ab) ) /* code */ + ROM_LOAD( "cpuj_5j.bin", 0x10000, 0x08000, CRC(69e44e8f) SHA1(e979760a3582e64788c043adf7e475f0e1b75033) ) /* banked at f000-f7ff */ + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "cpu_4h.bin", 0x0000, 0x2000, CRC(e4a2fa87) SHA1(ed58187dbbcf59358496a98ffd6c227a87d6c433) ) + + ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "cpuj_8k.bin", 0x00000, 0x08000, CRC(45047707) SHA1(deb47f5ec4b22e55e0393d8108e4ffb67dd68e12) ) /* characters */ + + ROM_REGION( 0x20000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "vid_6k.bin", 0x00000, 0x08000, CRC(aba6db9e) SHA1(43eb6f4f92afb5fbc11adc7e2ab04878ab56cb17) ) /* sprites */ + ROM_LOAD( "vid_6j.bin", 0x08000, 0x08000, CRC(ae1f2ed6) SHA1(6e6a33e665ba0884b7f57e9ad69d3f51e41d9e7b) ) /* sprites */ + ROM_LOAD( "vid_6h.bin", 0x10000, 0x08000, CRC(46d9e7df) SHA1(a24e0bea310a03636af704a0ad3f1a9cc4aafe12) ) /* sprites */ + ROM_LOAD( "vid_6g.bin", 0x18000, 0x08000, CRC(45839c9a) SHA1(eaee5767d8b0b62b991c089ef51b922e89850b79) ) /* sprites */ + + ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "vid_6p.bin", 0x00000, 0x08000, CRC(9eae5f8e) SHA1(ed83b608ca57b9bf69fa866d9b8f55d16b7cff63) ) + ROM_LOAD( "vid_6o.bin", 0x08000, 0x08000, CRC(5a10a396) SHA1(12ebed3952ff35a2c275cb27c915f82183048cd4) ) + ROM_LOAD( "vid_6n.bin", 0x10000, 0x08000, CRC(7b12cf3f) SHA1(6b9d8cad6e15317df01bab0591fab09199ca6d40) ) + ROM_LOAD( "vid_6l.bin", 0x18000, 0x08000, CRC(3cea7eaa) SHA1(1dd194d5672dfe71c2b27d2d7b76f5a611cff76f) ) + + ROM_REGION( 0x20000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "vid_6f.bin", 0x00000, 0x08000, CRC(9840edd8) SHA1(f19a1a1d932214037144c533ad07ed81256c34e7) ) + ROM_LOAD( "vid_6e.bin", 0x08000, 0x08000, CRC(ff65e074) SHA1(513c1bad336ef5d871f15d6ba8943020f98d1f4a) ) + ROM_LOAD( "vid_6c.bin", 0x10000, 0x08000, CRC(89868c85) SHA1(f21550f40e7a177e95c40f2726c651f85ca8edce) ) + ROM_LOAD( "vid_6b.bin", 0x18000, 0x08000, CRC(35389a7b) SHA1(a887a89f9bbb5979bb589468d80efba1f243690b) ) + + ROM_REGION( 0x4000, REGION_SOUND1, 0 ) /* ADPCM samples */ + ROM_LOAD( "cpu_1f.bin", 0x0000, 0x4000, CRC(3cc98c5a) SHA1(ea1035be939ed1a994f3273b33412c85dda0973e) ) +ROM_END + +ROM_START( silkworm ) + ROM_REGION( 0x20000, REGION_CPU1, 0 ) + ROM_LOAD( "silkworm.4", 0x00000, 0x10000, CRC(a5277cce) SHA1(3886a3f3d1230d49d541f884c5b29938e13f98c8) ) /* c000-ffff is not used */ + ROM_LOAD( "silkworm.5", 0x10000, 0x10000, CRC(a6c7bb51) SHA1(75f6625459ab65f2d47a282c1295d4db38f5fe51) ) /* banked at f000-f7ff */ + + ROM_REGION( 0x20000, REGION_CPU2, 0 ) + ROM_LOAD( "silkworm.3", 0x0000, 0x8000, CRC(b589f587) SHA1(0be5e2bf3daf3e28d63fdc8c89bb6fe7c48c6c3f) ) + + ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "silkworm.2", 0x00000, 0x08000, CRC(e80a1cd9) SHA1(ef16feb1113acc7401f8951158b25f6f201196f2) ) /* characters */ + + ROM_REGION( 0x40000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "silkworm.6", 0x00000, 0x10000, CRC(1138d159) SHA1(3b938606d448c4effdfe414bbf495b50cc3bc1c1) ) /* sprites */ + ROM_LOAD( "silkworm.7", 0x10000, 0x10000, CRC(d96214f7) SHA1(a5b2be3ae6a6eb8afef2c18c865a998fbf4adf93) ) /* sprites */ + ROM_LOAD( "silkworm.8", 0x20000, 0x10000, CRC(0494b38e) SHA1(03255f153824056e430a0b8595103f3b58b1fd97) ) /* sprites */ + ROM_LOAD( "silkworm.9", 0x30000, 0x10000, CRC(8ce3cdf5) SHA1(635248514c4e1e5aab7a2ed4d620a5b970d4a43a) ) /* sprites */ + + ROM_REGION( 0x40000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "silkworm.10", 0x00000, 0x10000, CRC(8c7138bb) SHA1(0cfd69fa77d5b546f7dad80537d8d2497ae758bc) ) /* tiles #1 */ + ROM_LOAD( "silkworm.11", 0x10000, 0x10000, CRC(6c03c476) SHA1(79ad800a2f4ba6d44ba5a31210cbd8566bb357b6) ) /* tiles #1 */ + ROM_LOAD( "silkworm.12", 0x20000, 0x10000, CRC(bb0f568f) SHA1(b66c6d0407ed0b068c6bf07987f1b923d4a6e4f8) ) /* tiles #1 */ + ROM_LOAD( "silkworm.13", 0x30000, 0x10000, CRC(773ad0a4) SHA1(f7576e1ac8c779b33d7ec393555fd097a34257fa) ) /* tiles #1 */ + + ROM_REGION( 0x40000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "silkworm.14", 0x00000, 0x10000, CRC(409df64b) SHA1(cada970bf9cc8f6522e7a71e00fe873568852873) ) /* tiles #2 */ + ROM_LOAD( "silkworm.15", 0x10000, 0x10000, CRC(6e4052c9) SHA1(e2e3d7221b75cb044449a25a076a93c3def1f11b) ) /* tiles #2 */ + ROM_LOAD( "silkworm.16", 0x20000, 0x10000, CRC(9292ed63) SHA1(70aa46fcc187b8200c5d246870e2e2dc4b2985cb) ) /* tiles #2 */ + ROM_LOAD( "silkworm.17", 0x30000, 0x10000, CRC(3fa4563d) SHA1(46e3cc41491d63efcdda43c84c7ac1385a1926d0) ) /* tiles #2 */ + + ROM_REGION( 0x8000, REGION_SOUND1, 0 ) /* ADPCM samples */ + ROM_LOAD( "silkworm.1", 0x0000, 0x8000, CRC(5b553644) SHA1(5d39d2251094c17f7b732b4861401b3516fce9b1) ) +ROM_END + +ROM_START( silkwrm2 ) + ROM_REGION( 0x20000, REGION_CPU1, 0 ) + ROM_LOAD( "r4", 0x00000, 0x10000, CRC(6df3df22) SHA1(9d6201c2df014bdb6877dfff936dddde1fe6fbd0) ) /* c000-ffff is not used */ + ROM_LOAD( "silkworm.5", 0x10000, 0x10000, CRC(a6c7bb51) SHA1(75f6625459ab65f2d47a282c1295d4db38f5fe51) ) /* banked at f000-f7ff */ + + ROM_REGION( 0x20000, REGION_CPU2, 0 ) + ROM_LOAD( "r3", 0x0000, 0x8000, CRC(b79848d0) SHA1(d8162ab847bd0768572454d9775b0e9ed92b9519) ) + + ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "silkworm.2", 0x00000, 0x08000, CRC(e80a1cd9) SHA1(ef16feb1113acc7401f8951158b25f6f201196f2) ) /* characters */ + + ROM_REGION( 0x40000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "silkworm.6", 0x00000, 0x10000, CRC(1138d159) SHA1(3b938606d448c4effdfe414bbf495b50cc3bc1c1) ) /* sprites */ + ROM_LOAD( "silkworm.7", 0x10000, 0x10000, CRC(d96214f7) SHA1(a5b2be3ae6a6eb8afef2c18c865a998fbf4adf93) ) /* sprites */ + ROM_LOAD( "silkworm.8", 0x20000, 0x10000, CRC(0494b38e) SHA1(03255f153824056e430a0b8595103f3b58b1fd97) ) /* sprites */ + ROM_LOAD( "silkworm.9", 0x30000, 0x10000, CRC(8ce3cdf5) SHA1(635248514c4e1e5aab7a2ed4d620a5b970d4a43a) ) /* sprites */ + + ROM_REGION( 0x40000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "silkworm.10", 0x00000, 0x10000, CRC(8c7138bb) SHA1(0cfd69fa77d5b546f7dad80537d8d2497ae758bc) ) /* tiles #1 */ + ROM_LOAD( "silkworm.11", 0x10000, 0x10000, CRC(6c03c476) SHA1(79ad800a2f4ba6d44ba5a31210cbd8566bb357b6) ) /* tiles #1 */ + ROM_LOAD( "silkworm.12", 0x20000, 0x10000, CRC(bb0f568f) SHA1(b66c6d0407ed0b068c6bf07987f1b923d4a6e4f8) ) /* tiles #1 */ + ROM_LOAD( "silkworm.13", 0x30000, 0x10000, CRC(773ad0a4) SHA1(f7576e1ac8c779b33d7ec393555fd097a34257fa) ) /* tiles #1 */ + + ROM_REGION( 0x40000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "silkworm.14", 0x00000, 0x10000, CRC(409df64b) SHA1(cada970bf9cc8f6522e7a71e00fe873568852873) ) /* tiles #2 */ + ROM_LOAD( "silkworm.15", 0x10000, 0x10000, CRC(6e4052c9) SHA1(e2e3d7221b75cb044449a25a076a93c3def1f11b) ) /* tiles #2 */ + ROM_LOAD( "silkworm.16", 0x20000, 0x10000, CRC(9292ed63) SHA1(70aa46fcc187b8200c5d246870e2e2dc4b2985cb) ) /* tiles #2 */ + ROM_LOAD( "silkworm.17", 0x30000, 0x10000, CRC(3fa4563d) SHA1(46e3cc41491d63efcdda43c84c7ac1385a1926d0) ) /* tiles #2 */ + + ROM_REGION( 0x8000, REGION_SOUND1, 0 ) /* ADPCM samples */ + ROM_LOAD( "silkworm.1", 0x0000, 0x8000, CRC(5b553644) SHA1(5d39d2251094c17f7b732b4861401b3516fce9b1) ) +ROM_END + +ROM_START( gemini ) + ROM_REGION( 0x20000, REGION_CPU1, 0 ) + ROM_LOAD( "gw04-5s.rom", 0x00000, 0x10000, CRC(ff9de855) SHA1(34167af8456a081f68b338f10d4319ce1e703fd4) ) /* c000-ffff is not used */ + ROM_LOAD( "gw05-6s.rom", 0x10000, 0x10000, CRC(5a6947a9) SHA1(18b7aeb0f0e2c396bc759118dd7c45fd6070b804) ) /* banked at f000-f7ff */ + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "gw03-5h.rom", 0x0000, 0x8000, CRC(9bc79596) SHA1(61de9ddd45140e8ed88173294bd26147e2abfa21) ) + + ROM_REGION( 0x08000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "gw02-3h.rom", 0x00000, 0x08000, CRC(7acc8d35) SHA1(05056e9f077e7571b314390b508c72d56ad0f43b) ) /* characters */ + + ROM_REGION( 0x40000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "gw06-1c.rom", 0x00000, 0x10000, CRC(4ea51631) SHA1(9aee0f1ba210ac953dc193cfc739322966b6de8a) ) /* sprites */ + ROM_LOAD( "gw07-1d.rom", 0x10000, 0x10000, CRC(da42637e) SHA1(9885c52823279f26871092c77bdbe027df08268f) ) /* sprites */ + ROM_LOAD( "gw08-1f.rom", 0x20000, 0x10000, CRC(0b4e8d70) SHA1(55069f3df1c8db83f306d46b8262fd23585e6013) ) /* sprites */ + ROM_LOAD( "gw09-1h.rom", 0x30000, 0x10000, CRC(b65c5e4c) SHA1(699e1a9e72b8d94edae7382ba119fe5da113514d) ) /* sprites */ + + ROM_REGION( 0x40000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "gw10-1n.rom", 0x00000, 0x10000, CRC(5e84cd4f) SHA1(e85320291027a16619c87fc2365448367bda454a) ) /* tiles #1 */ + ROM_LOAD( "gw11-2na.rom", 0x10000, 0x10000, CRC(08b458e1) SHA1(b3426faa57dca51dc053db44fa4968425d8bf3ee) ) /* tiles #1 */ + ROM_LOAD( "gw12-2nb.rom", 0x20000, 0x10000, CRC(229c9714) SHA1(f4f47d6b379c973c22f9ae7d7bec7041cdf3f737) ) /* tiles #1 */ + ROM_LOAD( "gw13-3n.rom", 0x30000, 0x10000, CRC(c5dfaf47) SHA1(c3202ca8c7f3c5c7dc9acdc09c1c894e168ef9fe) ) /* tiles #1 */ + + ROM_REGION( 0x40000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "gw14-1r.rom", 0x00000, 0x10000, CRC(9c10e5b5) SHA1(a81399b85d8f3ddca26883ec3535cb9044c35ada) ) /* tiles #2 */ + ROM_LOAD( "gw15-2ra.rom", 0x10000, 0x10000, CRC(4cd18cfa) SHA1(c197a098a7c1e5220aad039383a40702fe7c4f21) ) /* tiles #2 */ + ROM_LOAD( "gw16-2rb.rom", 0x20000, 0x10000, CRC(f911c7be) SHA1(3f49f6c4734f2b644d93c4a54249aae6ff080e1d) ) /* tiles #2 */ + ROM_LOAD( "gw17-3r.rom", 0x30000, 0x10000, CRC(79a9ce25) SHA1(74e3917b8e7a920ceb2135d7ef8fb2f2c5176b21) ) /* tiles #2 */ + + ROM_REGION( 0x8000, REGION_SOUND1, 0 ) /* ADPCM samples */ + ROM_LOAD( "gw01-6a.rom", 0x0000, 0x8000, CRC(d78afa05) SHA1(b02a739b045f5cddf943ce59226ef234463eeebe) ) +ROM_END + + + +/* + video_type is used to distinguish Rygar, Silkworm and Gemini Wing. + This is needed because there is a difference in the tile and sprite indexing. +*/ +static DRIVER_INIT( rygar ) { tecmo_video_type = 0; } +static DRIVER_INIT( silkworm ) { tecmo_video_type = 1; } +static DRIVER_INIT( gemini ) { tecmo_video_type = 2; } + + + +GAME( 1986, rygar, 0, rygar, rygar, rygar, ROT0, "Tecmo", "Rygar (US set 1)", 0 ) +GAME( 1986, rygar2, rygar, rygar, rygar, rygar, ROT0, "Tecmo", "Rygar (US set 2)", 0 ) +GAME( 1986, rygarj, rygar, rygar, rygar, rygar, ROT0, "Tecmo", "Argus no Senshi (Japan)", 0 ) +GAME( 1987, gemini, 0, gemini, gemini, gemini, ROT90, "Tecmo", "Gemini Wing", 0 ) +GAME( 1988, silkworm, 0, silkworm, silkworm, silkworm, ROT0, "Tecmo", "Silk Worm (set 1)", 0 ) +GAME( 1988, silkwrm2, silkworm, silkworm, silkworm, silkworm, ROT0, "Tecmo", "Silk Worm (set 2)", 0 ) |