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Diffstat (limited to 'src/mame/drivers/talkingbb.cpp')
-rw-r--r-- | src/mame/drivers/talkingbb.cpp | 359 |
1 files changed, 0 insertions, 359 deletions
diff --git a/src/mame/drivers/talkingbb.cpp b/src/mame/drivers/talkingbb.cpp deleted file mode 100644 index f70bf1def1a..00000000000 --- a/src/mame/drivers/talkingbb.cpp +++ /dev/null @@ -1,359 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:hap -// thanks-to:Kevin Horton -/****************************************************************************** - -Parker Brothers Starting Lineup Talking Baseball - -Hardware notes: -- PCB label KPT-349 REV 6C<1> -- 80C31 MCU @ 12MHz -- 2KB RAM, 128KB ROM, 2 cartridge slots -- 12 leds, 2 16-button keypads - -ROM chip has (C) 1987 Tonka (Kenner Parker Toys was acquired by Tonka in 1987, Parker -Brothers itself was acquired by Kenner in 1985) - -The speech driver is by Forrest S. Mozer's company. - -The cartridge slots are for extra teams. There are around 8 cartridges, each one -included 3 or 4 baseball teams, with exception to the "Hall of Fame" cartridge. -Players enter a 3-digit code to select the team. - -TODO: -- add cartridge slots -- Buttons are unresponsive at initial game setup, you need to hold the yes/no button - until it responds. The keypad reading routine is at $1A5D, it gets skipped for several - seconds at a time. Once in-game, everything is fine though. BTANB or different cause? - -******************************************************************************* - -Field positions (used when substituting): - -1: Pitcher -2: Catcher -3: First Base -4: Second Base -5: Third Base -6: Shortstop -7: Left Field -8: Center Field -9: Right Field - -The game includes baseball cards with player stats. At the very least, the roster -cards are needed to play the game properly. See below for the default teams. - -American Team: --------------- - -Starting lineup batting order: - -1: #23 Rickey Henderson, CF -2: #14 Don Mattingly, 1B -3: #18 Wade Boggs, 3B -4: #22 George Bell, LF -5: #24 Dave Winfield, RF -6: #16 Cal Ripken, SS -7: #11 Terry Kennedy, C -8: #15 Willie Randolph, 2B -9: #20 Alan Trammell, SS & DH -10:#27 Roger Clemens, P - -Substitutes: - -#19: George Brett, 3B -#12: Carlton Fisk, C -#25: Jack Morris, P -#13: Eddie Murray, 1B -#21: Kirby Puckett, OF -#30: Dan Quisenberry, P -#29: Dave Righetti, P -#28: Bret Saberhagen, P -#17: Lou Whitaker, 2B -#26: Robin Yount, SS - -National Team: --------------- - -Starting lineup batting order: - -1: #23: Tim Raines, LF -2: #16: Ryne Sandberg, 2B -3: #22: Darryl Strawberry, RF -4: #19: Mike Schmidt, 3B -5: #13: Jack Clark, 1B -6: #20: Eric Davis, CF -7: #11: Gary Carter, C -8: #17: Ozzie Smith, SS -9: #18: Dale Murphy, OF & DH -10:#25: Mike Scott, P - -Substitutes: - -#15: Buddy Bell, 3B -#26: Jody Davis, C -#24: Andre Dawson, CF -#29: Dwight Gooden, P -#21: Tony Gwynn, OF -#14: Keith Hernandez, 1B -#30: Nolan Ryan, P -#12: Steve Sax, 2B -#28: Fernando Valenzuela, P -#27: Todd Worrell, P - -******************************************************************************/ - -#include "emu.h" -#include "cpu/mcs51/mcs51.h" -#include "video/pwm.h" -#include "sound/dac.h" -#include "sound/volt_reg.h" -#include "speaker.h" - -// internal artwork -#include "talkingbb.lh" - - -namespace { - -class talkingbb_state : public driver_device -{ -public: - talkingbb_state(const machine_config &mconfig, device_type type, const char *tag) : - driver_device(mconfig, type, tag), - m_maincpu(*this, "maincpu"), - m_rom(*this, "maincpu"), - m_display(*this, "display"), - m_inputs(*this, "IN.%u", 0) - { } - - void talkingbb(machine_config &config); - -protected: - virtual void machine_start() override; - -private: - // devices/pointers - required_device<mcs51_cpu_device> m_maincpu; - required_region_ptr<u8> m_rom; - required_device<pwm_display_device> m_display; - required_ioport_array<5> m_inputs; - - void main_map(address_map &map); - void main_io(address_map &map); - - u8 m_bank; - u8 m_inp_mux; - - // I/O handlers - DECLARE_WRITE8_MEMBER(bank_w); - DECLARE_READ8_MEMBER(bank_r); - DECLARE_WRITE8_MEMBER(input_w); - DECLARE_READ8_MEMBER(input_r); - DECLARE_READ8_MEMBER(switch_r); -}; - -void talkingbb_state::machine_start() -{ - // zerofill - m_bank = 0; - m_inp_mux = 0; - - // register for savestates - save_item(NAME(m_bank)); - save_item(NAME(m_inp_mux)); -} - - - -/****************************************************************************** - I/O -******************************************************************************/ - -WRITE8_MEMBER(talkingbb_state::bank_w) -{ - // d0-d1: upper rom bank - // d2-d4: upper rom enable (bus conflict possible) - // d2: internal rom, d3: cart slot 1, d4: cart slot 2 - m_bank = data; -} - -READ8_MEMBER(talkingbb_state::bank_r) -{ - u32 hi = (~m_bank & 3) << 15; - u8 data = (m_bank & 4) ? 0xff : m_rom[offset | hi]; - - // TODO: cartridge - - return data; -} - -WRITE8_MEMBER(talkingbb_state::input_w) -{ - // no effect if P30 is low (never happens though) - if (~m_bank & 1) - return; - - // d4-d7: led select (also input mux) - // d0-d2: led data - m_inp_mux = data >> 4; - m_display->matrix(m_inp_mux, ~data & 7); -} - -READ8_MEMBER(talkingbb_state::input_r) -{ - // open bus if P30 is low (never happens though) - if (~m_bank & 1) - return 0xff; - - u8 data = 0; - - // multiplexed inputs - for (int i = 0; i < 4; i++) - if (BIT(m_inp_mux, i)) - data |= m_inputs[i]->read(); - - return ~data; -} - -READ8_MEMBER(talkingbb_state::switch_r) -{ - // d5: mode switch - return ~m_inputs[4]->read(); -} - - - -/****************************************************************************** - Address Maps -******************************************************************************/ - -void talkingbb_state::main_map(address_map &map) -{ - map(0x0000, 0x7fff).rom().region("maincpu", 0x18000); - map(0x8000, 0xffff).r(FUNC(talkingbb_state::bank_r)); -} - -void talkingbb_state::main_io(address_map &map) -{ - map(0x0000, 0x07ff).mirror(0x7800).ram(); - map(0x8000, 0x8000).mirror(0x7fff).rw(FUNC(talkingbb_state::input_r), FUNC(talkingbb_state::input_w)); -} - - - -/****************************************************************************** - Input Ports -******************************************************************************/ - -/* keypad layout: **** P1 = Batter **** | **** P2 = Pitcher **** - | -[PINCH [1 [2] [3 [TIME OUT] | [INFIELD [1 [2 [3 [TIME OUT] - HITTER] BUNT] POWER] | IN] FAST] CURVE] CHANGE] - | -[SCORE] [4] [5 [6] [NO | [SCORE] [4 [5 [6 [NO - SQUEEZE] CANCEL] | PTCHOUT] PICKOFF] INTWALK] CANCEL] - | -[PINCH [7 [8] [9 [YES | [INSTANT [7 [8] [9 [YES - RUNNER] STEAL] X-BASE] ENTER] | REPLAY] RELIEF] SUB] ENTER] - | - [0 | [0 - SWING] | BALL] -*/ - -static INPUT_PORTS_START( talkingbb ) - PORT_START("IN.0") - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_R) PORT_NAME("P1 3 / Power") - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_F) PORT_NAME("P1 6") - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_9) PORT_CODE(KEYCODE_V) PORT_NAME("P1 9 / Extra Base") - PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_MINUS) PORT_NAME("P1 Time Out") - PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3_PAD) PORT_CODE(KEYCODE_O) PORT_NAME("P2 3 / Change") - PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6_PAD) PORT_CODE(KEYCODE_L) PORT_NAME("P2 6 / Intentional Walk") - PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_9_PAD) PORT_CODE(KEYCODE_STOP) PORT_NAME("P2 9 / Sub") - PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_MINUS_PAD) PORT_NAME("P2 Time Out") - - PORT_START("IN.1") - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_E) PORT_NAME("P1 2") - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_D) PORT_NAME("P1 5 / Squeeze") - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_8) PORT_CODE(KEYCODE_C) PORT_NAME("P1 8") - PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_0) PORT_CODE(KEYCODE_LALT) PORT_NAME("P1 0 / Swing") - PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2_PAD) PORT_CODE(KEYCODE_I) PORT_NAME("P2 2 / Curve") - PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5_PAD) PORT_CODE(KEYCODE_K) PORT_NAME("P2 5 / Pickoff") - PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_8_PAD) PORT_CODE(KEYCODE_COMMA) PORT_NAME("P2 8") - PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_0_PAD) PORT_CODE(KEYCODE_RALT) PORT_NAME("P2 0 / Ball") - - PORT_START("IN.2") - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_W) PORT_NAME("P1 1 / Bunt") - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_S) PORT_NAME("P1 4") - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_7) PORT_CODE(KEYCODE_X) PORT_NAME("P1 7 / Steal") - PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_BACKSPACE) PORT_NAME("P1 No / Cancel") - PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1_PAD) PORT_CODE(KEYCODE_U) PORT_NAME("P2 1 / Fast") - PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4_PAD) PORT_CODE(KEYCODE_J) PORT_NAME("P2 4 / Pitchout") - PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_7_PAD) PORT_CODE(KEYCODE_M) PORT_NAME("P2 7 / Relief") - PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_DEL_PAD) PORT_NAME("P2 No / Cancel") - - PORT_START("IN.3") - PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Q) PORT_NAME("P1 Pinch Hitter") - PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_A) PORT_NAME("P1 Score") - PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Z) PORT_NAME("P1 Pinch Runner") - PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_ENTER) PORT_NAME("P1 Yes / Enter") - PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Y) PORT_NAME("P2 Infield In") - PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_H) PORT_NAME("P2 Score") - PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_N) PORT_NAME("P2 Instant Replay") - PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_ENTER_PAD) PORT_NAME("P2 Yes / Enter") - - PORT_START("IN.4") - PORT_CONFNAME( 0x20, 0x00, "Mode" ) - PORT_CONFSETTING( 0x00, "Player" ) - PORT_CONFSETTING( 0x20, "Coach" ) -INPUT_PORTS_END - - - -/****************************************************************************** - Machine Configs -******************************************************************************/ - -void talkingbb_state::talkingbb(machine_config &config) -{ - /* basic machine hardware */ - I80C31(config, m_maincpu, 12_MHz_XTAL); - m_maincpu->set_addrmap(AS_PROGRAM, &talkingbb_state::main_map); - m_maincpu->set_addrmap(AS_IO, &talkingbb_state::main_io); - m_maincpu->port_out_cb<1>().set("dac", FUNC(dac_8bit_r2r_device::write)); - m_maincpu->port_out_cb<3>().set(FUNC(talkingbb_state::bank_w)); - m_maincpu->port_in_cb<3>().set(FUNC(talkingbb_state::switch_r)); - - /* video hardware */ - PWM_DISPLAY(config, m_display).set_size(4, 3); - config.set_default_layout(layout_talkingbb); - - /* sound hardware */ - SPEAKER(config, "speaker").front_center(); - DAC_8BIT_R2R(config, "dac").add_route(ALL_OUTPUTS, "speaker", 0.5); - voltage_regulator_device &vref(VOLTAGE_REGULATOR(config, "vref")); - vref.add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT); - vref.add_route(0, "dac", -1.0, DAC_VREF_NEG_INPUT); -} - - - -/****************************************************************************** - ROM Definitions -******************************************************************************/ - -ROM_START( talkingbb ) - ROM_REGION( 0x20000, "maincpu", 0 ) - ROM_LOAD("sp17208-002", 0x0000, 0x20000, CRC(e0e56217) SHA1(24a06b5c94a5c750799f61e3eb865e02d6cea68a) ) // GM231000-110 -ROM_END - -} // anonymous namespace - - - -/****************************************************************************** - Drivers -******************************************************************************/ - -// YEAR NAME PARENT CMP MACHINE INPUT CLASS INIT COMPANY, FULLNAME, FLAGS -CONS( 1988, talkingbb, 0, 0, talkingbb, talkingbb, talkingbb_state, empty_init, "Parker Brothers", "Starting Lineup Talking Baseball", MACHINE_SUPPORTS_SAVE ) |