diff options
Diffstat (limited to 'src/mame/drivers/taitoair.c')
-rw-r--r-- | src/mame/drivers/taitoair.c | 747 |
1 files changed, 747 insertions, 0 deletions
diff --git a/src/mame/drivers/taitoair.c b/src/mame/drivers/taitoair.c new file mode 100644 index 00000000000..90bb668c62f --- /dev/null +++ b/src/mame/drivers/taitoair.c @@ -0,0 +1,747 @@ +/*************************************************************************** + +Taito Air System +---------------- + +Midnight Landing *** not dumped, 1987? *** +Top Landing (c) 1988 Taito +Air Inferno (c) 1990 Taito + + +(Thanks to Raine team for their preliminary drivers) + +Controls: + + P2 y analogue = throttle + P1 analogue = pitch/yaw control + +Can someone with flight sim stick confirm this is sensible. +I think we need OSD display for P1 l/r. + + +System specs (from TaitoH: incorrect!) +------------ + + CPU : MC68000 (12 MHz) x 1, Z80 (4 MHz?, sound CPU) x 1 + Sound : YM2610, YM3016? + OSC : 20.000 MHz, 8.000 MHz, 24.000 MHz + Chips : TC0070RGB (Palette?) + TC0220IOC (Input) + TC0140SYT (Sound communication) + TC0130LNB (???) + TC0160ROM (???) + TC0080VCO (Video?) + +From Ainferno readme +-------------------- + +Location Type File ID +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +CPU IC5 9016* C45-01 +CPU IC4 9016* C45-02 +CPU IC3 9016* C45-03 +CPU IC2 9016* C45-04 +CPU IC1 9016* C45-05 +CPU IC31 9016* C45-06 +VID IC28 27C010 C45-11 +VID IC29 27C010 C45-12 +VID IC30 27C010 C45-13 +VID IC31 27C010 C45-14 +VID IC40 27C010 C45-15 +VID IC41 27C010 C45-16 +VID IC42 27C010 C45-17 +VID IC43 27C010 C45-18 +CPU IC14 27C010 C45-20 +CPU IC42 27C010 C45-21 +CPU IC43 27C010 C45-22 +CPU IC43 27C010 C45-23 +CPU IC6 LH5763 C45-24 +CPU IC35 LH5763 C45-25 +CPU IC13 27C010 C45-28 + +VID IC6 PAL16L8B C45-07 +VID IC62 PAL16L8B C45-08 +VID IC63 PAL16L8B C45-09 +VID IC2 PAL20L8B C45-10 +CPU IC76 PAL16L8B C45-26 +CPU IC114 PAL16L8B C45-27 +CPU IC60 PAL20L8B B62-02 +CPU IC62 PAL20L8B B62-03 +CPU IC63 PAL20L8B B62-04 +CPU IC82 PAL16L8B B62-07 +VID IC23 PAL16L8B B62-08 +VID IC26 PAL16L8B B62-11 +VID IC27 PAL16L8B B62-12 + + +Notes: CPU - CPU PCB K1100586A M4300186A + VID - Video PCB K1100576A M4300186A + + +Known TC0080VCO issues (from TaitoH driver) +---------------------- + + - Y coordinate of sprite zooming is non-linear, so currently implemented + hand-tuned value and this is used for only Record Breaker. + - Sprite and BG1 priority bit is not understood. It is defined by sprite + priority in Record Breaker and by zoom value and some scroll value in + Dynamite League. So, some priority problems still remain. + - Background zoom effect is not working in flip screen mode. + - Sprite zoom is a bit wrong. + + +Stephh's notes (based on the game M68000 code and some tests) : + +1) 'topland' + + - Region stored at 0x03fffe.w + - Sets : + * 'topland' : region = 0x0002 + - Coinage relies on the region (code at 0x0016e8) : + * 0x0000 (Japan) and 0x0001 (US) use TAITO_COINAGE_JAPAN_OLD + * 0x0002 (World) uses TAITO_COINAGE_WORLD + - Notice screen only if region = 0x0000 + + +2) 'ainferno' + + - Region stored at 0x07fffe.w + - Sets : + * 'ainferno' : region = 0x0002 + - Coinage relies on the region (code at 0x000cec) : + * 0x0001 (Japan) uses TAITO_COINAGE_JAPAN_OLD + * 0x0002 (US) uses TAITO_COINAGE_US + * 0x0003 (World) uses TAITO_COINAGE_WORLD + - Notice screen only if region = 0x0001 or region = 0x0002 + - FBI logo only if region = 0x0002 + + + +TODO (TC0080VCO issues shared with TaitoH driver) +---- + + - Need to implement BG1 : sprite priority. Currently not clear how this works. + - Fix sprite coordinates. + - Improve zoom y coordinate. + + +TODO +---- + +Video section hung off TaitoH driver, it should be separate. + +3d graphics h/w: do the gradiation ram and line ram map to +hardware which creates the 3d background scenes? It seems +the TMS320C25 is being used as a co-processor to relieve the +68000 of 3d calculations... it has direct access to line ram +along with the 68000. Seems gradiation ram is responsibility +of 68000. Unless - unlikely IMO - there is banking +allowing the 32025 to select this area in its address map. + +"Power common ram" is presumably for communication with an MCU +controlling the sit-in-cabinet (deluxe mechanized version only). + +[Offer dip-selectable kludge of the analogue stick inputs so that +keyboard play is possible?] + +Unknown control bits remain in the 0x140000 write. + + +DIPs +---- + +They're now correct (including locations) according to the +manuals. Nevertherless, ainferno manual states that the coinage +DIPs are the same as topland, which is clearly wrong if you try +them ("SWB:7,8" do not set Coin B to multiple credits for each +coin!) + +Therefore, some verificiation could still be needed, once the +emulation is complete. + + +Topland +------- + +Sprite/tile priority bad. + +After demo game in attract, palette seems too dark for a while. +Palette corruption has occured with areas not restored after a fade. +Don't know why. (Perhaps 68000 relies on feedback from co-processor +in determining what parts of palette ram to write... but this would +then be fixed by hookup of 32025 core, which it isn't.) + +Mechanized cabinet has a problem with test mode: there is +code at $d72 calling a sub which tests a silly amount of "power +common ram"; $80000 words (only one byte per word used). +Probably the address map wraps, and only $400 separate words +are actually accessed ? + +TMS320C25 emulation: one unmapped read which appears to be +discarded. But the cpu waits for a bit to be zero... some +sort of frame flag or some "ready" message from the 3d h/w +perhaps? The two writes seem to take only two values. + + +Ainferno +-------- + +Sprite/tile priority bad. + +More unmapped 320C25 reads and writes. This could be some sort of +I/O device?? The MCU program is longer than the Topland one. + +cpu #2 (PC=000000C3): unmapped memory word write to 00006808 = 00FD & FFFF +cpu #2 (PC=000000C8): unmapped memory word write to 00006810 = FF38 & FFFF +cpu #2 (PC=000005A0): unmapped memory word write to 00006836 = 804E & FFFF +cpu #2 (PC=000005B2): unmapped memory word write to 00006830 = FFFF & FFFF +cpu #2 (PC=000005B5): unmapped memory word write to 00006832 = FFFE & FFFF +cpu #2 (PC=000005B8): unmapped memory word write to 00006834 = FBCA & FFFF +cpu #2 (PC=000005B9): unmapped memory word read from 00006836 & FFFF +cpu #2 (PC=000005CC): unmapped memory word write to 00006830 = FFFF & FFFF +cpu #2 (PC=000005CF): unmapped memory word write to 00006832 = FFFE & FFFF +cpu #2 (PC=000005D2): unmapped memory word write to 00006834 = FBCA & FFFF +cpu #2 (PC=000005D3): unmapped memory word read from 00006836 & FFFF +cpu #2 (PC=000005E6): unmapped memory word write to 00006830 = FFFF & FFFF +cpu #2 (PC=000005E9): unmapped memory word write to 00006832 = FFFE & FFFF +cpu #2 (PC=000005EC): unmapped memory word write to 00006834 = FC8F & FFFF +cpu #2 (PC=000005ED): unmapped memory word read from 00006836 & FFFF +cpu #2 (PC=00000600): unmapped memory word write to 00006830 = FFFF & FFFF +cpu #2 (PC=00000603): unmapped memory word write to 00006832 = FFFE & FFFF +cpu #2 (PC=00000606): unmapped memory word write to 00006834 = FC8F & FFFF +cpu #2 (PC=00000607): unmapped memory word read from 00006836 & FFFF +cpu #2 (PC=00000609): unmapped memory word read from 00006838 & FFFF +cpu #2 (PC=0000060E): unmapped memory word read from 0000683A & FFFF + +****************************************************************************/ + +#include "driver.h" +#include "taitoipt.h" +#include "audio/taitosnd.h" +#include "video/taitoic.h" +#include "cpu/tms32025/tms32025.h" +#include "sound/2610intf.h" + +static int dsp_HOLD_signal; + +static UINT16 *taitoh_68000_mainram; +UINT16 *taitoair_line_ram; +static UINT16 *dsp_ram; /* Shared 68000/TMS32025 RAM */ + +VIDEO_START( taitoair ); +VIDEO_UPDATE( taitoair ); + + + +/*********************************************************** + MEMORY handlers +***********************************************************/ + +static WRITE16_HANDLER( system_control_w ) +{ + if ((ACCESSING_LSB == 0) && ACCESSING_MSB) + { + data >>= 8; + } + + dsp_HOLD_signal = (data & 4) ? CLEAR_LINE : ASSERT_LINE; + + cpunum_set_input_line(2, INPUT_LINE_RESET, (data & 1) ? CLEAR_LINE : ASSERT_LINE); + + logerror("68K:%06x writing %04x to TMS32025. %s HOLD , %s RESET\n",activecpu_get_previouspc(),data,((data & 4) ? "Clear" : "Assert"),((data & 1) ? "Clear" : "Assert")); +} + +static READ16_HANDLER( lineram_r ) +{ + return taitoair_line_ram[offset]; +} + +static WRITE16_HANDLER( lineram_w ) +{ + if (ACCESSING_MSB && ACCESSING_LSB) + taitoair_line_ram[offset] = data; +} + +static READ16_HANDLER( dspram_r ) +{ + return dsp_ram[offset]; +} + +static WRITE16_HANDLER( dspram_w ) +{ + if (ACCESSING_MSB && ACCESSING_LSB) + dsp_ram[offset] = data; +} + +static READ16_HANDLER( dsp_HOLD_signal_r ) +{ + /* HOLD signal is active low */ + // logerror("TMS32025:%04x Reading %01x level from HOLD signal\n",activecpu_get_previouspc(),dsp_HOLD_signal); + + return dsp_HOLD_signal; +} + +static WRITE16_HANDLER( dsp_HOLDA_signal_w ) +{ + if (offset) + logerror("TMS32025:%04x Writing %01x level to HOLD-Acknowledge signal\n",activecpu_get_previouspc(),data); +} + + +static WRITE16_HANDLER( airsys_paletteram16_w ) /* xxBBBBxRRRRxGGGG */ +{ + int a; + COMBINE_DATA(&paletteram16[offset]); + + a = paletteram16[offset]; + palette_set_color_rgb(Machine,offset,pal4bit(a >> 0),pal4bit(a >> 5),pal4bit(a >> 10)); +} + + +/*********************************************************** + INPUTS +***********************************************************/ + +#define STICK1_PORT_TAG "STICK1" +#define STICK2_PORT_TAG "STICK2" +#define STICK3_PORT_TAG "STICK3" + +static READ16_HANDLER( stick_input_r ) +{ + switch( offset ) + { + case 0x00: /* "counter 1" lo */ + return readinputportbytag(STICK1_PORT_TAG); + + case 0x01: /* "counter 2" lo */ + return readinputportbytag(STICK2_PORT_TAG); + + case 0x02: /* "counter 1" hi */ + return (readinputportbytag(STICK1_PORT_TAG) & 0xff00) >> 8; + + case 0x03: /* "counter 2" hi */ + return (readinputportbytag(STICK2_PORT_TAG) & 0xff00) >> 8; + } + + return 0; +} + +static READ16_HANDLER( stick2_input_r ) +{ + switch( offset ) + { + case 0x00: /* "counter 3" lo */ + return readinputportbytag(STICK3_PORT_TAG); + + case 0x02: /* "counter 3" hi */ + return (readinputportbytag(STICK3_PORT_TAG) & 0xff00) >> 8; + } + + return 0; +} + + +static INT32 banknum = -1; + +static void reset_sound_region(void) +{ + memory_set_bankptr(1, memory_region(REGION_CPU2) + (banknum * 0x4000) + 0x10000); +} + +static WRITE8_HANDLER( sound_bankswitch_w ) +{ + banknum = (data - 1) & 3; + reset_sound_region(); +} + + +static MACHINE_START( taitoair ) +{ + dsp_HOLD_signal = ASSERT_LINE; + + state_save_register_global(banknum); + state_save_register_func_postload(reset_sound_region); +} + + +/*********************************************************** + MEMORY STRUCTURES +***********************************************************/ + +static ADDRESS_MAP_START( airsys_map, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x0bffff) AM_ROM + AM_RANGE(0x0c0000, 0x0cffff) AM_RAM AM_BASE(&taitoh_68000_mainram) + AM_RANGE(0x140000, 0x140001) AM_WRITE(system_control_w) /* Pause the TMS32025 */ + AM_RANGE(0x180000, 0x183fff) AM_RAM /* "gradiation ram (0)" */ + AM_RANGE(0x184000, 0x187fff) AM_RAM /* "gradiation ram (1)" */ + AM_RANGE(0x188000, 0x18bfff) AM_READWRITE(paletteram16_word_r, airsys_paletteram16_w) AM_BASE(&paletteram16) + AM_RANGE(0x800000, 0x820fff) AM_READWRITE(TC0080VCO_word_r, TC0080VCO_word_w) /* tilemaps, sprites */ + AM_RANGE(0x908000, 0x90ffff) AM_RAM AM_BASE(&taitoair_line_ram) /* "line ram" */ + AM_RANGE(0x910000, 0x91ffff) AM_RAM AM_BASE(&dsp_ram) /* "dsp common ram" (TMS320C25) */ + AM_RANGE(0xa00000, 0xa00007) AM_READ(stick_input_r) + AM_RANGE(0xa00100, 0xa00107) AM_READ(stick2_input_r) + AM_RANGE(0xa00200, 0xa0020f) AM_READWRITE(TC0220IOC_halfword_r, TC0220IOC_halfword_w) /* other I/O */ + AM_RANGE(0xa80000, 0xa80001) AM_READWRITE(MRA16_NOP, taitosound_port16_lsb_w) + AM_RANGE(0xa80002, 0xa80003) AM_READWRITE(taitosound_comm16_lsb_r, taitosound_comm16_lsb_w) + AM_RANGE(0xb00000, 0xb007ff) AM_RAM /* "power common ram" (mecha drive) */ +ADDRESS_MAP_END + +/************************** Z80 ****************************/ + +static ADDRESS_MAP_START( sound_map, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x3fff) AM_ROM + AM_RANGE(0x4000, 0x7fff) AM_ROMBANK(1) + AM_RANGE(0xc000, 0xdfff) AM_RAM + AM_RANGE(0xe000, 0xe000) AM_READWRITE(YM2610_status_port_0_A_r, YM2610_control_port_0_A_w) + AM_RANGE(0xe001, 0xe001) AM_READWRITE(YM2610_read_port_0_r, YM2610_data_port_0_A_w) + AM_RANGE(0xe002, 0xe002) AM_READWRITE(YM2610_status_port_0_B_r, YM2610_control_port_0_B_w) + AM_RANGE(0xe003, 0xe003) AM_WRITE(YM2610_data_port_0_B_w) + AM_RANGE(0xe200, 0xe200) AM_READWRITE(MRA8_NOP, taitosound_slave_port_w) + AM_RANGE(0xe201, 0xe201) AM_READWRITE(taitosound_slave_comm_r, taitosound_slave_comm_w) + AM_RANGE(0xe400, 0xe403) AM_WRITE(MWA8_NOP) /* pan control */ + AM_RANGE(0xea00, 0xea00) AM_READ(MRA8_NOP) + AM_RANGE(0xee00, 0xee00) AM_WRITE(MWA8_NOP) /* ? */ + AM_RANGE(0xf000, 0xf000) AM_WRITE(MWA8_NOP) /* ? */ + AM_RANGE(0xf200, 0xf200) AM_WRITE(sound_bankswitch_w) +ADDRESS_MAP_END + +/********************************** TMS32025 ********************************/ +static ADDRESS_MAP_START( DSP_map_program, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x0000, 0x1fff) AM_ROM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( DSP_map_data, ADDRESS_SPACE_DATA, 16 ) + AM_RANGE(0x4000, 0x7fff) AM_READWRITE(lineram_r, lineram_w) + AM_RANGE(0x8000, 0xffff) AM_READWRITE(dspram_r, dspram_w) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( DSP_map_io, ADDRESS_SPACE_IO, 16 ) + AM_RANGE(TMS32025_HOLD, TMS32025_HOLD) AM_READ(dsp_HOLD_signal_r) + AM_RANGE(TMS32025_HOLDA, TMS32025_HOLDA) AM_WRITE(dsp_HOLDA_signal_w) +ADDRESS_MAP_END + + +/************************************************************ + INPUT PORTS & DIPS +************************************************************/ + +static INPUT_PORTS_START( topland ) + /* 0xa00200 -> 0x0c0d7c (-$7285,A5) */ + PORT_START_TAG("DSWA") + PORT_DIPUNUSED_DIPLOC( 0x01, IP_ACTIVE_LOW, "SWA:1" ) + PORT_DIPUNUSED_DIPLOC( 0x02, IP_ACTIVE_LOW, "SWA:2" ) + TAITO_DSWA_BITS_2_TO_3_LOC(SWA) + TAITO_COINAGE_WORLD_LOC(SWA) + + /* 0xa00202 -> 0x0c0d7e (-$7283,A5) */ + PORT_START_TAG("DSWA") + TAITO_DIFFICULTY_LOC(SWA) + PORT_DIPUNUSED_DIPLOC( 0x04, IP_ACTIVE_LOW, "SWB:3" ) + PORT_DIPUNUSED_DIPLOC( 0x08, IP_ACTIVE_LOW, "SWB:4" ) + PORT_DIPUNUSED_DIPLOC( 0x10, IP_ACTIVE_LOW, "SWB:5" ) + PORT_DIPUNUSED_DIPLOC( 0x20, IP_ACTIVE_LOW, "SWB:6" ) + PORT_DIPUNUSED_DIPLOC( 0x40, IP_ACTIVE_LOW, "SWB:7" ) + PORT_DIPUNUSED_DIPLOC( 0x80, IP_ACTIVE_LOW, "SWB:8" ) + + PORT_START_TAG("IN0") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) /* "door" (!) */ + + PORT_START_TAG("IN1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) /* slot down */ + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) /* slot up */ + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) /* handle */ + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Freeze") PORT_CODE(KEYCODE_F1) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + /* The range of these sticks reflects the range test mode displays. + Eventually we want standard 0-0xff input range and a scale-up later + in the stick_r routines. And fake DSW with self-centering option + to make keyboard control feasible! */ + + PORT_START_TAG(STICK1_PORT_TAG) + PORT_BIT( 0xffff, 0x0000, IPT_AD_STICK_X ) PORT_MINMAX(0xf800,0x7ff) PORT_SENSITIVITY(30) PORT_KEYDELTA(40) PORT_PLAYER(1) + + PORT_START_TAG(STICK2_PORT_TAG) + PORT_BIT( 0xffff, 0x0000, IPT_AD_STICK_Y ) PORT_MINMAX(0xf800,0x7ff) PORT_SENSITIVITY(30) PORT_KEYDELTA(40) PORT_PLAYER(1) + + PORT_START_TAG(STICK3_PORT_TAG) + PORT_BIT( 0xffff, 0x0000, IPT_AD_STICK_Y ) PORT_MINMAX(0xf800,0x7ff) PORT_SENSITIVITY(30) PORT_KEYDELTA(40) PORT_PLAYER(2) +INPUT_PORTS_END + +static INPUT_PORTS_START( ainferno ) + /* 0xa00200 -> 0x0c0003.b (-$7ffd,A5) */ + PORT_START_TAG("DSWA") + PORT_DIPNAME( 0x01, 0x01, "Moving Control" ) PORT_DIPLOCATION("SWA:1") + PORT_DIPSETTING( 0x01, "Upright/Cockpit" ) + PORT_DIPSETTING( 0x00, "DX Moving Only" ) + PORT_DIPNAME( 0x02, 0x02, "Motion Test Mode" ) PORT_DIPLOCATION("SWA:2") + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + TAITO_DSWA_BITS_2_TO_3_LOC(SWA) + TAITO_COINAGE_US_LOC(SWA) + + /* 0xa00202 -> 0x0c0004.b (-$7ffc,A5) */ + PORT_START_TAG("DSWB") + TAITO_DIFFICULTY_LOC(SWA) + PORT_DIPNAME( 0x0c, 0x0c, "Timer Length" ) PORT_DIPLOCATION("SWB:3,4") + PORT_DIPSETTING( 0x08, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( Medium ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x10, 0x10, "Rudder Pedal" ) PORT_DIPLOCATION("SWB:5") + PORT_DIPSETTING( 0x10, "Without (Upright)" ) + PORT_DIPSETTING( 0x00, "With (Cockpit / DX)" ) + PORT_DIPUNUSED_DIPLOC( 0x20, IP_ACTIVE_LOW, "SWB:6" ) + PORT_DIPUNUSED_DIPLOC( 0x40, IP_ACTIVE_LOW, "SWB:7" ) + PORT_DIPUNUSED_DIPLOC( 0x80, IP_ACTIVE_LOW, "SWB:8" ) + + PORT_START_TAG("IN0") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START_TAG("IN1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) /* lever */ + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) /* handle x */ + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) /* handle y */ + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) /* fire */ + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(1) /* pedal r */ + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) /* pedal l */ + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Freeze") PORT_CODE(KEYCODE_F1) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + /* The range of these sticks reflects the range test mode displays. + Eventually we want standard 0-0xff input range and a scale-up later + in the stick_r routines. And fake DSW with self-centering option + to make keyboard control feasible! */ + + PORT_START_TAG(STICK1_PORT_TAG) + PORT_BIT( 0xffff, 0x0000, IPT_AD_STICK_X ) PORT_MINMAX(0xf800,0x7ff) PORT_SENSITIVITY(30) PORT_KEYDELTA(40) PORT_PLAYER(1) + + PORT_START_TAG(STICK2_PORT_TAG) + PORT_BIT( 0xffff, 0x0000, IPT_AD_STICK_Y ) PORT_MINMAX(0xf800,0x7ff) PORT_SENSITIVITY(30) PORT_KEYDELTA(40) PORT_PLAYER(1) + + PORT_START_TAG(STICK3_PORT_TAG) + PORT_BIT( 0xffff, 0x0000, IPT_AD_STICK_Y ) PORT_MINMAX(0xf800,0x7ff) PORT_SENSITIVITY(30) PORT_KEYDELTA(40) PORT_PLAYER(2) +INPUT_PORTS_END + + +/************************************************************ + GFX DECODING +************************************************************/ + +static const gfx_layout tilelayout = +{ + 16,16, /* 16x16 pixels */ + RGN_FRAC(1,4), + 4, + { 0, 1, 2, 3 }, + { 4, 0, 12, 8, + RGN_FRAC(1,4)+4, RGN_FRAC(1,4), RGN_FRAC(1,4)+12, RGN_FRAC(1,4)+8, + RGN_FRAC(2,4)+4, RGN_FRAC(2,4), RGN_FRAC(2,4)+12, RGN_FRAC(2,4)+8, + RGN_FRAC(3,4)+4, RGN_FRAC(3,4), RGN_FRAC(3,4)+12, RGN_FRAC(3,4)+8 }, + { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, + 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 }, + 16*16 +}; + +static GFXDECODE_START( airsys ) + GFXDECODE_ENTRY( REGION_GFX1, 0, tilelayout, 0, 32*16 ) +GFXDECODE_END + + +/************************************************************ + YM2610 (SOUND) +************************************************************/ + +/* Handler called by the YM2610 emulator when the internal timers cause an IRQ */ +static void irqhandler(int irq) +{ + cpunum_set_input_line(1,0,irq ? ASSERT_LINE : CLEAR_LINE); +} + +static struct YM2610interface airsys_ym2610_interface = +{ + irqhandler, + REGION_SOUND2, + REGION_SOUND1 +}; + + +/************************************************************ + MACHINE DRIVERS +************************************************************/ + +static MACHINE_DRIVER_START( airsys ) + + /* basic machine hardware */ + MDRV_CPU_ADD(M68000,24000000 / 2) /* 12 MHz ??? */ + MDRV_CPU_PROGRAM_MAP(airsys_map, 0) + MDRV_CPU_VBLANK_INT(irq5_line_hold,1) + + MDRV_CPU_ADD(Z80,8000000 / 2) /* 4 MHz ??? */ + MDRV_CPU_PROGRAM_MAP(sound_map, 0) + + MDRV_CPU_ADD(TMS32025,24000000) /* 24 MHz ??? */// + MDRV_CPU_PROGRAM_MAP(DSP_map_program, 0) + MDRV_CPU_DATA_MAP(DSP_map_data, 0) + MDRV_CPU_IO_MAP(DSP_map_io, 0) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + MDRV_INTERLEAVE(10) + + MDRV_MACHINE_START(taitoair) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(64*16, 64*16) + MDRV_SCREEN_VISIBLE_AREA(0*16, 32*16-1, 3*16, 28*16-1) + MDRV_GFXDECODE(airsys) + MDRV_PALETTE_LENGTH(512*16) + + MDRV_VIDEO_START(taitoair) + MDRV_VIDEO_UPDATE(taitoair) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(YM2610, 8000000) + MDRV_SOUND_CONFIG(airsys_ym2610_interface) + MDRV_SOUND_ROUTE(0, "mono", 0.30) + MDRV_SOUND_ROUTE(1, "mono", 0.60) + MDRV_SOUND_ROUTE(2, "mono", 0.60) +MACHINE_DRIVER_END + + +/************************************************************* + DRIVERS + +Ainferno may be missing an 0x2000 byte rom from the video +board - possibly? +*************************************************************/ + +ROM_START( topland ) + ROM_REGION( 0xc0000, REGION_CPU1, 0 ) /* 68000 */ + ROM_LOAD16_BYTE( "b62_41.43", 0x00000, 0x20000, CRC(28264798) SHA1(72e4441ad468f37cff69c36699867119ad28274c) ) + ROM_LOAD16_BYTE( "b62_40.14", 0x00001, 0x20000, CRC(db872f7d) SHA1(6932c62d8051b1811c30139dbd0375115305c731) ) + ROM_LOAD16_BYTE( "b62_25.42", 0x40000, 0x20000, CRC(1bd53a72) SHA1(ada679198739cd6a419d3fa4311bb92dc385099c) ) + ROM_LOAD16_BYTE( "b62_24.13", 0x40001, 0x20000, CRC(845026c5) SHA1(ab8d8f5f6597bfcde4e9ccf9e0181b8b6e769ada) ) + ROM_LOAD16_BYTE( "b62_23.41", 0x80000, 0x20000, CRC(ef3a971c) SHA1(0840668dda48f4c9a85410361bfba3ae9580a71f) ) + ROM_LOAD16_BYTE( "b62_22.12", 0x80001, 0x20000, CRC(94279201) SHA1(8518d8e722d4f2516f75224d9a21ab20d8ee6c78) ) + + ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* Z80 */ + ROM_LOAD( "b62-42.34", 0x00000, 0x04000, CRC(389230e0) SHA1(3a336987aad7bf4df658f924de4bbe6f0fff6d59) ) + ROM_CONTINUE( 0x10000, 0x0c000 ) + + ROM_REGION( 0x20000, REGION_CPU3, 0 ) /* TMS320C25 */ + ROM_LOAD16_BYTE( "b62-21.35", 0x00000, 0x02000, CRC(5f38460d) SHA1(0593718d15b30b10f7686959932e2c934de2a529) ) // cpu board + ROM_LOAD16_BYTE( "b62-20.6", 0x00001, 0x02000, CRC(a4afe958) SHA1(7593a327f4ea0cc9e28fd3269278871f62fb0598) ) // cpu board + + ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE ) /* 16x16 tiles */ + ROM_LOAD16_BYTE( "b62-33.39", 0x000000, 0x20000, CRC(38786867) SHA1(7292e3fa69cad6494f2e8e7efa9c3f989bdf958d) ) + ROM_LOAD16_BYTE( "b62-36.48", 0x000001, 0x20000, CRC(4259e76a) SHA1(eb0dc5d0a6f875e3b8335fb30d4c2ad3880c31b9) ) + ROM_LOAD16_BYTE( "b62-29.27", 0x040000, 0x20000, CRC(efdd5c51) SHA1(6df3e9782946cf6f4a21ee3d335548c53cd21e3a) ) + ROM_LOAD16_BYTE( "b62-34.40", 0x040001, 0x20000, CRC(a7e10ca4) SHA1(862c23c095f96f9e0cae00d70947782d5f4e45e6) ) + ROM_LOAD16_BYTE( "b62-35.47", 0x080000, 0x20000, CRC(cba7bac5) SHA1(5305c84abcbcc23281744454803b849853b26632) ) + ROM_LOAD16_BYTE( "b62-30.28", 0x080001, 0x20000, CRC(30e37cb8) SHA1(6bc777bdf1a56952dbfbe2f595279a43e2fa98fd) ) + ROM_LOAD16_BYTE( "b62-31.29", 0x0c0000, 0x20000, CRC(3feebfe3) SHA1(5b014d7d6fa1daf400ac1a437f551281debfdba6) ) + ROM_LOAD16_BYTE( "b62-32.30", 0x0c0001, 0x20000, CRC(66806646) SHA1(d8e0c37b5227d8583d523164ffc6828b4508d5a3) ) + + ROM_REGION( 0xa0000, REGION_SOUND1, 0 ) /* ADPCM samples */ + ROM_LOAD( "b62-13.1", 0x00000, 0x20000, CRC(b37dc3ea) SHA1(198d4f828132316c624da998e49b1873b9886bf0) ) + ROM_LOAD( "b62-14.2", 0x20000, 0x20000, CRC(617948a3) SHA1(4660570fa6263c28cfae7ccdf154763cc6144896) ) + ROM_LOAD( "b62-15.3", 0x40000, 0x20000, CRC(e35ffe81) SHA1(f35afdd7cfd4c09907fb062beb5ae46c2286a381) ) + ROM_LOAD( "b62-16.4", 0x60000, 0x20000, CRC(203a5c27) SHA1(f6fc9322dea8d82bfec3be3fdc8616dc6adf666e) ) + ROM_LOAD( "b62-17.5", 0x80000, 0x20000, CRC(36447066) SHA1(91c8cc4e99534b2d533895a342abb22766a20090) ) + + ROM_REGION( 0x20000, REGION_SOUND2, 0 ) /* Delta-T samples */ + ROM_LOAD( "b62-18.31", 0x00000, 0x20000, CRC(3a4e687a) SHA1(43f07fe19dec351e851defdf9c7810fb9df04736) ) + + ROM_REGION( 0x02000, REGION_USER1, 0 ) /* unknown */ + ROM_LOAD( "b62-28.22", 0x00000, 0x02000, CRC(c4be68a6) SHA1(2c07a0e71d11bca67427331217c507d849500ec1) ) // video board + + ROM_REGION( 0x0800, REGION_PLDS, ROMREGION_DISPOSE ) + ROM_LOAD( "pal20l8b-b62-02.bin", 0x0000, 0x0144, CRC(c43ab9d8) SHA1(38542b10e9206a25669534ee26a0472e5f2d6257) ) + ROM_LOAD( "pal20l8b-b62-03.bin", 0x0200, 0x0144, CRC(904753fa) SHA1(87f7414c3eab5740b188276b06c5b898ed07c1cd) ) + ROM_LOAD( "pal20l8b-b62-04.bin", 0x0400, 0x0144, CRC(80512abc) SHA1(0e87e59df3c4d3b4adba295dbd5a2c27b9d5fefd) ) + ROM_LOAD( "pal16l8a-b62-10.bin", 0x0600, 0x0104, CRC(6c1e3fc4) SHA1(8953d82ed94741fdfacb0465415915ca398678d4) ) +ROM_END + +ROM_START( ainferno ) + ROM_REGION( 0xc0000, REGION_CPU1, 0 ) /* 68000 */ + ROM_LOAD16_BYTE( "c45_22.43", 0x00000, 0x20000, CRC(50300926) SHA1(9c2a60282d3f9f115b94cb5b6d64bbfc9d726d1d) ) + ROM_LOAD16_BYTE( "c45_20.14", 0x00001, 0x20000, CRC(39b189d9) SHA1(002013c02b546d3f5a9f3a3149971975a73cc8ce) ) + ROM_LOAD16_BYTE( "c45_21.42", 0x40000, 0x20000, CRC(1b687241) SHA1(309e42f79cbd48ceae58a15afb648aef838822f0) ) + ROM_LOAD16_BYTE( "c45_28.13", 0x40001, 0x20000, CRC(c7cd2567) SHA1(cf1f163ec252e9986132095f22bca8d061bfdf9a) ) + + /* 0x80000 to 0xbffff is empty for this game */ + + ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* Z80 */ + ROM_LOAD( "c45-23.34", 0x00000, 0x04000, CRC(d0750c78) SHA1(63232c2acef86e8c8ffaad36ab0b6c4cc1eb48f8) ) + ROM_CONTINUE( 0x10000, 0x0c000 ) + + ROM_REGION( 0x20000, REGION_CPU3, 0 ) /* TMS320C25 */ + ROM_LOAD16_BYTE( "c45-25.35", 0x00000, 0x02000, CRC(c0d39f95) SHA1(542aa6e2af510aea00db40bf803cb6653d4e7747) ) + ROM_LOAD16_BYTE( "c45-24.6", 0x00001, 0x02000, CRC(1013d937) SHA1(817769d21583f5281ba044ce8c134c9239d1e83e) ) + + ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE ) /* 16x16 tiles */ + ROM_LOAD16_BYTE( "c45-11.28", 0x000000, 0x20000, CRC(d9b4b77c) SHA1(69d570efa8146fb0a712ff45e77bda6fd85769f8) ) + ROM_LOAD16_BYTE( "c45-15.40", 0x000001, 0x20000, CRC(d4610698) SHA1(5de519a23300d5b3b09ce7cf8c02a1a6b2fb985c) ) + ROM_LOAD16_BYTE( "c45-12.29", 0x040000, 0x20000, CRC(4ae305b8) SHA1(2bbb981853a7abbba90afb8eb58f6869357551d3) ) + ROM_LOAD16_BYTE( "c45-16.41", 0x040001, 0x20000, CRC(c6eb93b0) SHA1(d0b1adfce5c1f4e21c5d84527d22ace14578f2d7) ) + ROM_LOAD16_BYTE( "c45-13.30", 0x080000, 0x20000, CRC(69b82af6) SHA1(13c035e84affa59734c6dd1b07963c08654b5f5a) ) + ROM_LOAD16_BYTE( "c45-17.42", 0x080001, 0x20000, CRC(0dbee000) SHA1(41073d5cf20df12d5ba1c424c9d9f0b2d9836d5d) ) + ROM_LOAD16_BYTE( "c45-14.31", 0x0c0000, 0x20000, CRC(481b6f29) SHA1(0b047e805663b144dc2388c86438950fcdc29658) ) + ROM_LOAD16_BYTE( "c45-18.43", 0x0c0001, 0x20000, CRC(ba7ecf3b) SHA1(dd073b7bfbf2f88432337027ae9fb6c4f02a538f) ) + + ROM_REGION( 0xa0000, REGION_SOUND1, 0 ) /* ADPCM samples */ + ROM_LOAD( "c45-01.5", 0x00000, 0x20000, CRC(052997b2) SHA1(3aa8b4f759a1c196de39754a9ccdf4fabdbab388) ) + ROM_LOAD( "c45-02.4", 0x20000, 0x20000, CRC(2fc0a88e) SHA1(6a635671fa2518f74015429ce580d7b7f00299ad) ) + ROM_LOAD( "c45-03.3", 0x40000, 0x20000, CRC(0e1e5b5f) SHA1(a53d5ba01825f825e31a014cb4808f59ef86f0c9) ) + ROM_LOAD( "c45-04.2", 0x60000, 0x20000, CRC(6d081044) SHA1(2d98bde55621762509dfc645d9ca5e267b1757ae) ) + ROM_LOAD( "c45-05.1", 0x80000, 0x20000, CRC(6c59a808) SHA1(6264bbe4d7ad3070c6441859eb704a42910a82f0) ) + + ROM_REGION( 0x20000, REGION_SOUND2, 0 ) /* Delta-T samples */ + ROM_LOAD( "c45-06.31", 0x00000, 0x20000, CRC(6a7976d4) SHA1(a465f9bb874b1eff08742b33cc3c364703b281ca) ) + + ROM_REGION( 0x02000, REGION_USER1, 0 ) + ROM_LOAD( "c45-xx.22", 0x00000, 0x02000, NO_DUMP ) // video board + + ROM_REGION( 0x1c00, REGION_PLDS, ROMREGION_DISPOSE ) + ROM_LOAD( "pal16l8b-c45-07.ic6", 0x0000, 0x0104, CRC(a139114f) SHA1(d21f0c02c34a59b2cea925a9a417d5c2db27a30e) ) + ROM_LOAD( "pal16l8b-c45-08.ic62", 0x0200, 0x0104, CRC(6f8ec860) SHA1(25161f6e5a5a76c35e697312567abe995b08b945) ) + ROM_LOAD( "pal16l8b-c45-09.ic63", 0x0400, 0x0104, CRC(6703d122) SHA1(8636ee19cf850461e95318b2b82ace036d92225d) ) + ROM_LOAD( "pal20l8b-c45-10.ic2", 0x0600, 0x0144, CRC(c41c2a1b) SHA1(33ef3449bea145d6b6a5b7067587ea91795f8383) ) + ROM_LOAD( "pal16l8b-c45-26.ic76", 0x0800, 0x0104, CRC(23b59efc) SHA1(20965dcf73d4f98f38788b01891b64a756bd823c) ) + ROM_LOAD( "pal16l8b-c45-27.ic114", 0x0a00, 0x0104, CRC(2bdc4831) SHA1(dcf4845e7f793a4233af6131638267fea0d864b9) ) + ROM_LOAD( "pal20l8b-b62-02.ic60", 0x0c00, 0x0144, CRC(c43ab9d8) SHA1(38542b10e9206a25669534ee26a0472e5f2d6257) ) + ROM_LOAD( "pal20l8b-b62-03.ic62", 0x0e00, 0x0144, CRC(904753fa) SHA1(87f7414c3eab5740b188276b06c5b898ed07c1cd) ) + ROM_LOAD( "pal20l8b-b62-04.ic63", 0x1000, 0x0144, CRC(80512abc) SHA1(0e87e59df3c4d3b4adba295dbd5a2c27b9d5fefd) ) + ROM_LOAD( "pal16l8b-b62-07.ic82", 0x1200, 0x0104, CRC(dc524371) SHA1(d7529d812fc37043ad302380adc8bb6172fb837c) ) + ROM_LOAD( "pal16l8b-b62-08.ic23", 0x1400, 0x0104, CRC(b2d7ec83) SHA1(4e2e4af4b77ab1482520cc9644fec009beff014c) ) + ROM_LOAD( "pal16l8b-b62-11.ic26", 0x1600, 0x0104, CRC(44e9a034) SHA1(9d7e916baf797994469ddbcfe21fa0fff24b5acb) ) + ROM_LOAD( "pal16l8b-b62-12.ic27", 0x1800, 0x0104, CRC(f1182381) SHA1(3a76064f2bf322324575bbc111f93c9990da8ac1) ) +ROM_END + + + +/* ( YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME */ +GAME( 1988, topland, 0, airsys, topland, 0, ROT0, "Taito Corporation Japan", "Top Landing (World)", GAME_NOT_WORKING ) +GAME( 1990, ainferno, 0, airsys, ainferno, 0, ROT0, "Taito America Corporation", "Air Inferno (US)", GAME_NOT_WORKING ) |