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Diffstat (limited to 'src/mame/drivers/taito_x.cpp')
-rw-r--r-- | src/mame/drivers/taito_x.cpp | 1286 |
1 files changed, 0 insertions, 1286 deletions
diff --git a/src/mame/drivers/taito_x.cpp b/src/mame/drivers/taito_x.cpp deleted file mode 100644 index 3315cfbd08a..00000000000 --- a/src/mame/drivers/taito_x.cpp +++ /dev/null @@ -1,1286 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Howie Cohen, Yochizo, Bryan McPhail, Nicola Salmoria -// thanks-to:Richard Bush -/*************************************************************************** - - -Taito X-system - -driver by Richard Bush, Howie Cohen and Yochizo - -25th Nov 2003 -video merged with video/seta.cpp - - -Supported games: ----------------------------------------------------- - Name Company Year - Superman Taito Corp. 1988 - Twin Hawk (World) Taito Corp. Japan 1988 - Twin Hawk (US) Taito America Corp. 1988 - Daisenpu (Japan) Taito Corp. 1988 - Gigandes East Technology Corp. 1989 - Last Striker East Technology Corp. 1989 - Balloon Brothers East Technology Corp. 199? - - -This file contains routines to interface with the Taito Controller Chip -(or "Command Chip") version 1. It's currently used by Superman. - -Memory map: ----------------------------------------------------- - 0x000000 - 0x07ffff : ROM - 0x300000 ?? - 0x400000 ?? - 0x500000 - 0x50000f : Dipswitches a & b, 4 bits to each word - 0x600000 ?? 0, 10, 0x4001, 0x4006 - 0x700000 ?? - 0x800000 - 0x800003 : sound chip - 0x900000 - 0x900fff : c-chip shared RAM space - 0xb00000 - 0xb00fff : palette RAM, words in the format xRRRRRGGGGGBBBBB - 0xc00000 ?? - 0xd00000 - 0xd007ff : video attribute RAM - 0000 - 03ff : sprite y coordinate - 0400 - 07ff : tile x & y scroll - 0xe00000 - 0xe00fff : object RAM bank 1 - 0000 - 03ff : sprite number (bit mask 0x3fff) - sprite y flip (bit mask 0x4000) - sprite x flip (bit mask 0x8000) - 0400 - 07ff : sprite x coordinate (bit mask 0x1ff) - sprite color (bit mask 0xf800) - 0800 - 0bff : tile number (bit mask 0x3fff) - tile y flip (bit mask 0x4000) - tile x flip (bit mask 0x8000) - 0c00 - 0fff : tile color (bit mask 0xf800) - 0xe01000 - 0xe01fff : unused(?) portion of object RAM - 0xe02000 - 0xe02fff : object RAM bank 2 - 0xe03000 - 0xe03fff : unused(?) portion of object RAM - -Interrupt: ----------------------------------------------------- - IRQ level 6 : Superman - IRQ level 2 : Daisenpu, Balloon Brothers, Gigandes - -Screen resolution: ----------------------------------------------------- - 384 x 240 : Superman, Balloon Brothers, Gigandes - 384 x 224 : Daisenpu - -Sound chip: ----------------------------------------------------- - YM2610 x 1 : Superman, Balloon Brothers, Gigandes - YM2151 x 1 : Daisenpu - - -Gigandes --------- - - - Gigandes has background tile glitches on the demo of cave - stage (the last one before it does demo of level 1 again). - It seems to be rapidly switching between two different - background layers. This may be because the game has put - different tiles in bank 0 and bank 1 (which alternate each - frame). The other strangeness is that the background is not - scrolling. So chances are the graphics chip emulation is - flawed. - - When this cuts to hiscore screen there is flickering white - tilemap garbage beneath. These leftover tiles have not been - cleared from $e00800-bff (but they have been from $e02800). - So alternate 2 frames display the bank with garbage tiles and - the one without. - - Probably some control register should be keeping the graphics - chip in the cleared bank, so the garbage is never visible. - Separate bank control for sprite / tile layers ? - Maybe this effect is also desired during the cave stage. - - -TODO ----- - - - Fix known problems - - Any other games that worked on this board? - - What is correct date for Ballbros? Two different ones - appear in this driver! - - -Dumpers Notes -------------- - -Details of custom chip numbers on Superman would be welcome. - -Daisenpu --------- - -(c)1989 Toaplan/Taito -Taito X System - -K1100443A MAIN PCB -J1100188A X SYSTEM -P0-051A - -CPU : 68000 (Toshiba TMP68000N-8) -Sound: Z80 (Sharp LH0080A) - YM2151+YM3012 -OSC : 16.000MHz - -B87-01 (Mask ROMs, read as 27C4200) -B87-02 -B87-03 -B87-04 -(These 4 images could be wrong) - -B87-05 (M5M27C101K) - Main PRG -B87-06 (M5M27C101K) - Main PRG -B87-07 (27C256) - Sound PRG - -This board uses SETA's custom chips. -X1-001A, X1-002A, X1-004, X1-006, X1-007. -Arkanoid II uses X1-001, X1-002, X1-003, X1-004. - -Control: 8-way Joystick + 2-buttons - - -Gigandes --------- - -East Technology 1989 - -P0-057A - - 68000-8 1 2 51832 3 4 51832 - -6264 16MHz -5 -10 8 -11 TC0140SYT X1-001A X1-002A 7 - 9 -YM2610 6 - Z80A - X1-004 X1-006 - X1-007 - - -Balloon Brothers ----------------- - -East Technology 1992 - - 68000-8 10A 51832 5A 51832 - - 6264 2063 - 8D 2063 SWB SWA - EAST-10 16MHz - EAST-11 Taito TC0140SYT - YM2610 3 - Z80A SETA X1-001A SETA X1-002A - - SETA X1-004 2 - 1 - 0 - - -Kyuukyoku no Striker -East Technology/Taito, 1989 - -This game runs on Seta hardware and also using one Taito custom chip. - - -PCB Layout ----------- - -P0-057A -|------------------------------- | -| YM2610 IC.18D 6264 | -|YM3016 | -| Z80 TC0140SYT 68000 | -| X1-004 X1-001A PE.9A | -|J X1-002A 6264 62256 | -|A 6264 | -|M 16MHz PO.4A | -|M X1-007 DSW1 62256 | -|A X1-006 DSW2 | -| M-8-3 | -|M-8-5 M-8-4 M-8-2 | -| M-8-1 | -| M-8-0 | -|--------------------------------| - -Notes: - All M-8-x ROMs are held on a plug-in sub-board. - The sub-board has printed on it "East Technology" and has PCB Number P0-046A - - 68000 clock: 8.000MHz - Z80 clock: 4.000MHz - YM2610 clock: 8.000MHz - Vsync: 58Hz - HSync: 15.22kHz - - -C-Chip notes ------------- - -Superman seems to be the only game of the four with a c-chip. Daisenpu -appears to use a simple input device with coin counter and lockout in -its place. The East Technology games on this hardware follow Daisenpu. - - -Stephh's notes (based on the game M68000 code and some tests) : - -1) 'superman', 'supermanu' and 'supermanj' - - - Region stored at 0x07fffe.w - - Sets : - * 'superman' : region = 0x0002 - * 'supermanu' : region = 0x0001 - * 'supermanj' : region = 0x0000 - - These 2 games are 100% the same, only region differs ! - - Coinage relies on the region (code at 0x003b8a) : - * 0x0000 (Japan) uses TAITO_COINAGE_JAPAN_OLD - * 0x0001 (US) uses TAITO_COINAGE_US - * 0x0002 (World) uses TAITO_COINAGE_WORLD - - Notice screen only if region = 0x0001 - - I can't tell if it's an ingame bug or an emulation bug, - but boss are far much harder when "Difficulty" Dip Switch - is set to "Easy" : put a watch on 0xf00a76.w for level 1 boss - and you'll notice that MSB is set to 0x01 instead of 0x00 - - 'supermanu' has no Notice screen or FBI logo & statement - - -2) 'twinhawk' - - - No region - - Hard coded coinage table at 0x00b01c and is the same as TAITO_COINAGE_WORLD - - 2 simultaneous players game (player 1 is blue and player 2 is red) - - BUTTON3 is only tested in "Test Mode", not when you are playing - - -3) 'twinhawku' - - - No region - - Hard coded coinage table at 0x00b02a and is different from TAITO_COINAGE_US : - * 2 coins slots with their own coinage - * possible coinage settings : 4C_1C / 3C_1C / 2C_1C / 1C_1C - - Same other notes as for 'twinhawk' - - -4) 'daisenpu' - - - No region - - Hard coded coinage table at 0x00a44a and is the same as TAITO_COINAGE_JAPAN_OLD - - Differences with 'twinhawk' : - * notice screen - * 2 alternate players game (players 1 and 2 are green) - * additional "Cabinet" Dip Switch - * different "Bonus Life" settings - - Same other notes as for 'twinhawk' - - -5) 'gigandes' and 'gigandesa' - - - No region (not a Taito game anyway) - - No notice screen - - Constant bonus life at 50k, 250k then every 200k - - Bogus "Test Mode" in 'gigandesa' (while it is correct for 'gigandes') : - * screen is flipped while it shouldn't and it isn't flipped while it should - * displays cabinet type instead of number of controls - - DSWA bit 4 effect remains unknown but it MUST remain OFF ! - All I know is that this bit is tested in multiple places in the code - and that it hangs the game when you are hit (music continues playing though) - - DSWA bit 7 (called "Free Play" in "Test Mode") gives you infinite lives - but you will still need to insert coins as a standard game. - In a 2 players game, when this Dip Switch is ON, player doesn't change when it, - so player 2 will have to wait that player 1 has ended the game to start. - - -6) 'kyustrkr' - - - No region (not a Taito game anyway) - - No notice screen - - DSWA bit 7 (called "Free Play" in "Test Mode") has the following effects : - * in a game versus CPU, player(s) will always win regardless of the score - * in a 1UP versus 2UP game, both players will play 6 matches regardless of the score - - "Language" Dip Switch also affects game title - - -7) 'ballbros' - - - No region (not a Taito game anyway) - - No notice screen - - Do NOT trust the test mode which has nothing to do with the game ! - - "Difficulty" settings need to be confirmed as I'm not good enough - at playing this game to see any visible difference :( - They are based on the ones for other East Technology games though. - - -***************************************************************************/ - -#include "emu.h" -#include "includes/taito_x.h" -#include "includes/taitoipt.h" -#include "audio/taitosnd.h" - -#include "cpu/m68000/m68000.h" -#include "cpu/z80/z80.h" -#include "sound/ymopm.h" -#include "sound/ymopn.h" -#include "screen.h" -#include "speaker.h" - -void taitox_state::superman_counters_w(u8 data) -{ - machine().bookkeeping().coin_lockout_w(1, data & 0x08); - machine().bookkeeping().coin_lockout_w(0, data & 0x04); - machine().bookkeeping().coin_counter_w(1, data & 0x02); - machine().bookkeeping().coin_counter_w(0, data & 0x01); -} - -u16 taitox_state::superman_dsw_input_r(offs_t offset) -{ - switch (offset) - { - case 0x00: - return m_dswa_io->read() & 0x0f; - case 0x01: - return (m_dswa_io->read() & 0xf0) >> 4; - case 0x02: - return m_dswb_io->read() & 0x0f; - case 0x03: - return (m_dswb_io->read() & 0xf0) >> 4; - default: - logerror("taitox unknown dsw read offset: %04x\n", offset); - return 0x00; - } -} - -u16 taitox_state::daisenpu_input_r(offs_t offset) -{ - switch (offset) - { - case 0x00: - return m_in_io[0]->read(); /* Player 1 controls + START1 */ - case 0x01: - return m_in_io[1]->read(); /* Player 2 controls + START2 */ - case 0x02: - return m_in_io[2]->read(); /* COINn + SERVICE1 + TILT */ - - default: - logerror("taitox unknown input read offset: %04x\n", offset); - return 0x00; - } -} - -void taitox_state::daisenpu_input_w(offs_t offset, u16 data) -{ - switch (offset) - { - case 0x04: /* coin counters and lockout */ - machine().bookkeeping().coin_counter_w(0,data & 0x01); - machine().bookkeeping().coin_counter_w(1,data & 0x02); - machine().bookkeeping().coin_lockout_w(0,~data & 0x04); - machine().bookkeeping().coin_lockout_w(1,~data & 0x08); -//logerror("taitox coin control %04x to offset %04x\n",data,offset); - break; - - default: - logerror("taitox unknown input write %04x to offset %04x\n",data,offset); - } -} - - -void taitox_state::kyustrkr_input_w(offs_t offset, u16 data) -{ - switch (offset) - { - case 0x04: /* coin counters and lockout */ - machine().bookkeeping().coin_counter_w(0,data & 0x01); - machine().bookkeeping().coin_counter_w(1,data & 0x02); - machine().bookkeeping().coin_lockout_w(0,data & 0x04); - machine().bookkeeping().coin_lockout_w(1,data & 0x08); -//logerror("taitox coin control %04x to offset %04x\n",data,offset); - break; - - default: - logerror("taitox unknown input write %04x to offset %04x\n",data,offset); - } -} - - -/**************************************************************************/ - -void taitox_state::sound_bankswitch_w(u8 data) -{ - m_z80bank->set_entry(data & 3); -} - - -/**************************************************************************/ - -void taitox_state::taito_x_base_map(address_map &map) -{ - map(0xb00000, 0xb00fff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); - map(0xd00000, 0xd005ff).ram().rw(m_seta001, FUNC(seta001_device::spriteylow_r16), FUNC(seta001_device::spriteylow_w16)); // Sprites Y - map(0xd00600, 0xd00607).ram().rw(m_seta001, FUNC(seta001_device::spritectrl_r16), FUNC(seta001_device::spritectrl_w16)); - map(0xe00000, 0xe03fff).ram().rw(m_seta001, FUNC(seta001_device::spritecode_r16), FUNC(seta001_device::spritecode_w16)); // Sprites Code + X + Attr - map(0xf00000, 0xf03fff).ram(); /* Main RAM */ -} - -void taitox_state::superman_map(address_map &map) -{ - taito_x_base_map(map); - map(0x000000, 0x07ffff).rom(); - map(0x300000, 0x300001).nopw(); /* written each frame at $3a9c, mostly 0x10 */ - map(0x400000, 0x400001).nopw(); /* written each frame at $3aa2, mostly 0x10 */ - map(0x500000, 0x500007).r(FUNC(taitox_state::superman_dsw_input_r)); - map(0x600000, 0x600001).nopw(); /* written each frame at $3ab0, mostly 0x10 */ - map(0x800000, 0x800001).nopr(); - map(0x800001, 0x800001).w("tc0140syt", FUNC(tc0140syt_device::master_port_w)); - map(0x800003, 0x800003).rw("tc0140syt", FUNC(tc0140syt_device::master_comm_r), FUNC(tc0140syt_device::master_comm_w)); - map(0x900000, 0x9007ff).rw(m_cchip, FUNC(taito_cchip_device::mem68_r), FUNC(taito_cchip_device::mem68_w)).umask16(0x00ff); - map(0x900800, 0x900fff).rw(m_cchip, FUNC(taito_cchip_device::asic_r), FUNC(taito_cchip_device::asic68_w)).umask16(0x00ff); -} - -void taitox_state::daisenpu_map(address_map &map) -{ - taito_x_base_map(map); - map(0x000000, 0x03ffff).rom(); -// map(0x400000, 0x400001).nopw(); /* written each frame at $2ac, values change */ - map(0x500000, 0x50000f).r(FUNC(taitox_state::superman_dsw_input_r)); -// map(0x600000, 0x600001).nopw(); /* written each frame at $2a2, values change */ - map(0x800000, 0x800001).nopr(); - map(0x800001, 0x800001).w("ciu", FUNC(pc060ha_device::master_port_w)); - map(0x800003, 0x800003).rw("ciu", FUNC(pc060ha_device::master_comm_r), FUNC(pc060ha_device::master_comm_w)); - map(0x900000, 0x90000f).rw(FUNC(taitox_state::daisenpu_input_r), FUNC(taitox_state::daisenpu_input_w)); -} - -void taitox_state::gigandes_map(address_map &map) -{ - taito_x_base_map(map); - map(0x000000, 0x07ffff).rom(); - map(0x400000, 0x400001).nopw(); /* 0x1 written each frame at $d42, watchdog? */ - map(0x500000, 0x500007).r(FUNC(taitox_state::superman_dsw_input_r)); - map(0x600000, 0x600001).nopw(); /* 0x1 written each frame at $d3c, watchdog? */ - map(0x800000, 0x800001).nopr(); - map(0x800001, 0x800001).w("tc0140syt", FUNC(tc0140syt_device::master_port_w)); - map(0x800003, 0x800003).rw("tc0140syt", FUNC(tc0140syt_device::master_comm_r), FUNC(tc0140syt_device::master_comm_w)); - map(0x900000, 0x90000f).rw(FUNC(taitox_state::daisenpu_input_r), FUNC(taitox_state::daisenpu_input_w)); -} - -void taitox_state::ballbros_map(address_map &map) -{ - taito_x_base_map(map); - map(0x000000, 0x03ffff).rom(); - map(0x400000, 0x400001).nopw(); /* 0x1 written each frame at $c56, watchdog? */ - map(0x500000, 0x50000f).r(FUNC(taitox_state::superman_dsw_input_r)); - map(0x600000, 0x600001).nopw(); /* 0x1 written each frame at $c4e, watchdog? */ - map(0x800000, 0x800001).nopr(); - map(0x800001, 0x800001).w("tc0140syt", FUNC(tc0140syt_device::master_port_w)); - map(0x800003, 0x800003).rw("tc0140syt", FUNC(tc0140syt_device::master_comm_r), FUNC(tc0140syt_device::master_comm_w)); - map(0x900000, 0x90000f).rw(FUNC(taitox_state::daisenpu_input_r), FUNC(taitox_state::daisenpu_input_w)); -} - -void taitox_state::kyustrkr_map(address_map &map) -{ - taito_x_base_map(map); - map(0x000000, 0x03ffff).rom(); - map(0x400000, 0x400001).nopw(); /* 0x1 written each frame at $c56, watchdog? */ - map(0x500000, 0x50000f).r(FUNC(taitox_state::superman_dsw_input_r)); - map(0x600000, 0x600001).nopw(); /* 0x1 written each frame at $c4e, watchdog? */ - map(0x800000, 0x800001).nopr(); - map(0x800001, 0x800001).w("tc0140syt", FUNC(tc0140syt_device::master_port_w)); - map(0x800003, 0x800003).rw("tc0140syt", FUNC(tc0140syt_device::master_comm_r), FUNC(tc0140syt_device::master_comm_w)); - map(0x900000, 0x90000f).rw(FUNC(taitox_state::daisenpu_input_r), FUNC(taitox_state::kyustrkr_input_w)); -} - - -/**************************************************************************/ - -void taitox_state::sound_map(address_map &map) -{ - map(0x0000, 0x3fff).rom(); - map(0x4000, 0x7fff).bankr("z80bank"); - map(0xc000, 0xdfff).ram(); - map(0xe000, 0xe003).rw("ymsnd", FUNC(ym2610_device::read), FUNC(ym2610_device::write)); - map(0xe200, 0xe200).nopr().w("tc0140syt", FUNC(tc0140syt_device::slave_port_w)); - map(0xe201, 0xe201).rw("tc0140syt", FUNC(tc0140syt_device::slave_comm_r), FUNC(tc0140syt_device::slave_comm_w)); - map(0xe400, 0xe403).nopw(); /* pan */ - map(0xea00, 0xea00).nopr(); - map(0xee00, 0xee00).nopw(); /* ? */ - map(0xf000, 0xf000).nopw(); /* ? */ - map(0xf200, 0xf200).w(FUNC(taitox_state::sound_bankswitch_w)); -} - -void taitox_state::daisenpu_sound_map(address_map &map) -{ - map(0x0000, 0x3fff).rom(); - map(0x4000, 0x7fff).bankr("z80bank"); - map(0xc000, 0xdfff).ram(); - map(0xe000, 0xe001).rw("ymsnd", FUNC(ym2151_device::read), FUNC(ym2151_device::write)); - map(0xe200, 0xe200).nopr().w("ciu", FUNC(pc060ha_device::slave_port_w)); - map(0xe201, 0xe201).rw("ciu", FUNC(pc060ha_device::slave_comm_r), FUNC(pc060ha_device::slave_comm_w)); - map(0xe400, 0xe403).nopw(); /* pan */ - map(0xea00, 0xea00).nopr(); - map(0xee00, 0xee00).nopw(); /* ? */ - map(0xf000, 0xf000).nopw(); - map(0xf200, 0xf200).w(FUNC(taitox_state::sound_bankswitch_w)); -} - - -/**************************************************************************/ - -static INPUT_PORTS_START( taitox_generic ) /* The Dip Switches will be modified as needed for each game */ - - PORT_START("DSWA") - TAITO_MACHINE_NO_COCKTAIL_LOC(SW1) - TAITO_COINAGE_WORLD_LOC(SW1) - - PORT_START("DSWB") - TAITO_DIFFICULTY_LOC(SW2) - PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW2:3" ) - PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" ) - PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" ) - PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW2:6" ) - PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" ) - PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" ) - - PORT_START("IN0") - TAITO_JOY_UDLR_2_BUTTONS_START( 1 ) - - PORT_START("IN1") - TAITO_JOY_UDLR_2_BUTTONS_START( 2 ) - - PORT_START("IN2") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_TILT ) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) -INPUT_PORTS_END - -static INPUT_PORTS_START( taitox_east_tech ) /* The Dip Switches will be modified as needed for each game */ - - PORT_START("DSWA") - PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2") - PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) ) - PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) - PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4") - PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) ) - PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) - PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW1:5" ) - PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:6,7") - PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x40, DEF_STR( Medium ) ) - PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) - PORT_DIPNAME( 0x80, 0x80, "Debug Mode" ) PORT_DIPLOCATION("SW1:8") - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - - PORT_START("DSWB") - PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:1") - PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x00, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:2") - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x02, DEF_STR( On ) ) - PORT_DIPNAME( 0x04, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:3") - PORT_DIPSETTING( 0x04, DEF_STR( No ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) - PORT_DIPNAME( 0x18, 0x18, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:4,5") - PORT_DIPSETTING( 0x18, "3" ) - PORT_DIPSETTING( 0x10, "4" ) - PORT_DIPSETTING( 0x08, "5" ) - PORT_DIPSETTING( 0x00, "6" ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Controls ) ) PORT_DIPLOCATION("SW2:6") - PORT_DIPSETTING( 0x20, DEF_STR( Single ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Dual ) ) - PORT_DIPNAME( 0x40, 0x00, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:7") - PORT_DIPSETTING( 0x00, DEF_STR( English ) ) - PORT_DIPSETTING( 0x40, DEF_STR( Japanese ) ) - PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW2:8" ) - - PORT_START("IN0") - TAITO_JOY_UDLR_2_BUTTONS_START( 1 ) - - PORT_START("IN1") - TAITO_JOY_UDLR_2_BUTTONS_START( 2 ) - - PORT_START("IN2") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_TILT ) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) -INPUT_PORTS_END - -static INPUT_PORTS_START( superman ) - /* DSWA - 0x500000 (low) and 0x500002 (high) -> 0xf01c4a ($1c4a,A5) */ - /* DSWB - 0x500004 (low) and 0x500006 (high) -> 0xf01c4c ($1c4c,A5) */ - PORT_INCLUDE( taitox_generic ) - - PORT_MODIFY("DSWB") - PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,6") - PORT_DIPSETTING( 0x20, "2" ) - PORT_DIPSETTING( 0x30, "3" ) - PORT_DIPSETTING( 0x10, "4" ) - PORT_DIPSETTING( 0x00, "5" ) - - PORT_MODIFY("IN2") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_TILT ) -INPUT_PORTS_END - -static INPUT_PORTS_START( supermanu ) - PORT_INCLUDE( superman ) - - PORT_MODIFY("DSWA") - TAITO_COINAGE_US_LOC(SW1) -INPUT_PORTS_END - -static INPUT_PORTS_START( supermanj ) - PORT_INCLUDE( superman ) - - PORT_MODIFY("DSWA") - TAITO_COINAGE_JAPAN_OLD_LOC(SW1) -INPUT_PORTS_END - -static INPUT_PORTS_START( twinhawk ) - /* DSWA - 0x500000 (low) and 0x500002 (high) -> 0xf001b8 */ - /* DSWB - 0x500004 (low) and 0x500006 (high) -> 0xf001ba */ - PORT_INCLUDE( taitox_generic ) - - PORT_MODIFY("DSWB") - PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4") - PORT_DIPSETTING( 0x0c, "50k and every 150k" ) - PORT_DIPSETTING( 0x08, "70k and every 200k" ) - PORT_DIPSETTING( 0x04, "50k only" ) - PORT_DIPSETTING( 0x00, "100k only" ) - PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,6") - PORT_DIPSETTING( 0x00, "2" ) - PORT_DIPSETTING( 0x30, "3" ) - PORT_DIPSETTING( 0x10, "4" ) - PORT_DIPSETTING( 0x20, "5" ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:8") - PORT_DIPSETTING( 0x80, DEF_STR( No ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) -INPUT_PORTS_END - -static INPUT_PORTS_START( twinhawku ) - PORT_INCLUDE( twinhawk ) - - PORT_MODIFY("DSWA") - PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:7,8") - PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) - PORT_DIPSETTING( 0x40, DEF_STR( 3C_1C ) ) - PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) ) -INPUT_PORTS_END - -static INPUT_PORTS_START( daisenpu ) - /* DSWA - 0x500000 (low) and 0x500002 (high) -> 0xf001a4 */ - /* DSWB - 0x500004 (low) and 0x500006 (high) -> 0xf001a6 */ - PORT_INCLUDE( twinhawk ) - - PORT_MODIFY("DSWA") - TAITO_MACHINE_COCKTAIL_LOC(SW1) - TAITO_COINAGE_JAPAN_OLD_LOC(SW1) - - PORT_MODIFY("DSWB") - PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4") - PORT_DIPSETTING( 0x08, "50k and every 150k" ) - PORT_DIPSETTING( 0x0c, "70k and every 200k" ) - PORT_DIPSETTING( 0x04, "100k only" ) - PORT_DIPSETTING( 0x00, DEF_STR( None ) ) -INPUT_PORTS_END - -static INPUT_PORTS_START( gigandes ) - /* DSWA - 0x500000 (low) and 0x500002 (high) -> 0xf00a3c */ - /* DSWB - 0x500004 (low) and 0x500006 (high) -> 0xf00a3e */ - PORT_INCLUDE( taitox_east_tech ) -INPUT_PORTS_END - -static INPUT_PORTS_START( kyustrkr ) - /* DSWA - 0x500000 (low) and 0x500002 (high) -> 0xf028fe */ - /* DSWB - 0x500004 (low) and 0x500006 (high) -> 0xf02900 */ - PORT_INCLUDE( taitox_east_tech ) - - PORT_MODIFY("DSWB") - PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" ) - PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" ) - PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW2:6" ) - - PORT_MODIFY("IN0") - TAITO_JOY_UDLR_3_BUTTONS_START( 1 ) - - PORT_MODIFY("IN1") - TAITO_JOY_UDLR_3_BUTTONS_START( 2 ) -INPUT_PORTS_END - -static INPUT_PORTS_START( ballbros ) - /* DSWA - 0x500000 (low) and 0x500002 (high) -> 0xf028fe */ - /* DSWB - 0x500004 (low) and 0x500006 (high) -> 0xf02900 */ - PORT_INCLUDE( taitox_east_tech ) - - PORT_MODIFY("DSWB") - PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:2") /* Opposite of the other East Technology games */ - PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x04, 0x04, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:3") /* Opposite of the other East Technology games */ - PORT_DIPSETTING( 0x00, DEF_STR( No ) ) - PORT_DIPSETTING( 0x04, DEF_STR( Yes ) ) - PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" ) - PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:6") - PORT_DIPSETTING( 0x00, DEF_STR( English ) ) - PORT_DIPSETTING( 0x20, DEF_STR( Japanese ) ) - PORT_DIPNAME( 0x40, 0x00, "Color Change" ) PORT_DIPLOCATION("SW2:7") - PORT_DIPSETTING( 0x00, "Less" ) /* each pattern */ - PORT_DIPSETTING( 0x40, "More" ) /* every 3 times */ - - PORT_MODIFY("IN0") - TAITO_JOY_UDLR_1_BUTTON_START( 1 ) - - PORT_MODIFY("IN1") - TAITO_JOY_UDLR_1_BUTTON_START( 2 ) -INPUT_PORTS_END - - -/**************************************************************************/ - -static const gfx_layout tilelayout = -{ - 16,16, /* 16*16 sprites */ - RGN_FRAC(1,1), /* 16384 of them */ - 4, /* 4 bits per pixel */ - { STEP4(0,8) }, - { STEP8(0,1), STEP8(8*4*8,1) }, - { STEP8(0,8*4), STEP8(8*4*8*2,8*4) }, - 16*16*4 /* every sprite takes 64 consecutive bytes */ -}; - -static GFXDECODE_START( gfx_taito_x ) - GFXDECODE_ENTRY( "gfx1", 0x000000, tilelayout, 0, 128 ) /* sprites & playfield */ -GFXDECODE_END - - -/**************************************************************************/ - - -MACHINE_START_MEMBER(taitox_state,taitox) -{ - int banks = memregion("audiocpu")->bytes() / 0x4000; - m_z80bank->configure_entries(0, banks, memregion("audiocpu")->base(), 0x4000); -} - -INTERRUPT_GEN_MEMBER(taitox_state::interrupt) -{ - m_maincpu->set_input_line(6, HOLD_LINE); - m_cchip->ext_interrupt(ASSERT_LINE); - m_cchip_irq_clear->adjust(attotime::zero); -} - -TIMER_DEVICE_CALLBACK_MEMBER(taitox_state::cchip_irq_clear_cb) -{ - m_cchip->ext_interrupt(CLEAR_LINE); -} - - -/**************************************************************************/ - -void taitox_state::superman(machine_config &config) -{ - /* basic machine hardware */ - M68000(config, m_maincpu, XTAL(16'000'000)/2); /* verified on pcb */ - m_maincpu->set_addrmap(AS_PROGRAM, &taitox_state::superman_map); - m_maincpu->set_vblank_int("screen", FUNC(taitox_state::interrupt)); - - Z80(config, m_audiocpu, XTAL(16'000'000)/4); /* verified on pcb */ - m_audiocpu->set_addrmap(AS_PROGRAM, &taitox_state::sound_map); - - TAITO_CCHIP(config, m_cchip, 16_MHz_XTAL/2); // 8MHz measured on pin 20 - m_cchip->in_pa_callback().set_ioport("IN0"); - m_cchip->in_pb_callback().set_ioport("IN1"); - m_cchip->in_ad_callback().set_ioport("IN2"); - m_cchip->out_pc_callback().set(FUNC(taitox_state::superman_counters_w)); - - TIMER(config, "cchip_irq_clear").configure_generic(FUNC(taitox_state::cchip_irq_clear_cb)); - - config.set_maximum_quantum(attotime::from_hz(600)); /* 10 CPU slices per frame - enough for the sound CPU to read all commands */ - - MCFG_MACHINE_START_OVERRIDE(taitox_state,taitox) - - SETA001_SPRITE(config, m_seta001, 16'000'000, m_palette, gfx_taito_x); - // position kludges - m_seta001->set_fg_yoffsets(-0x12, 0x0e); - m_seta001->set_bg_yoffsets(0x1, -0x1); - - /* video hardware */ - screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); - screen.set_refresh_hz(57.43); - screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); - screen.set_size(52*8, 32*8); - screen.set_visarea(0*8, 48*8-1, 1*8, 31*8-1); - screen.set_screen_update(FUNC(taitox_state::screen_update_seta_no_layers)); - screen.set_palette(m_palette); - - PALETTE(config, m_palette).set_format(palette_device::xRGB_555, 2048); - - MCFG_VIDEO_START_OVERRIDE(taitox_state,seta) - - /* sound hardware */ - SPEAKER(config, "lspeaker").front_left(); - SPEAKER(config, "rspeaker").front_right(); - - ym2610_device &ymsnd(YM2610(config, "ymsnd", XTAL(16'000'000)/2)); /* verified on pcb */ - ymsnd.irq_handler().set_inputline(m_audiocpu, 0); - ymsnd.add_route(0, "lspeaker", 0.25); - ymsnd.add_route(0, "rspeaker", 0.25); - ymsnd.add_route(1, "lspeaker", 1.0); - ymsnd.add_route(2, "rspeaker", 1.0); - - tc0140syt_device &tc0140syt(TC0140SYT(config, "tc0140syt", 0)); - tc0140syt.set_master_tag(m_maincpu); - tc0140syt.set_slave_tag(m_audiocpu); -} - -void taitox_state::daisenpu(machine_config &config) -{ - /* basic machine hardware */ - M68000(config, m_maincpu, XTAL(16'000'000)/2); /* verified on pcb */ - m_maincpu->set_addrmap(AS_PROGRAM, &taitox_state::daisenpu_map); - m_maincpu->set_vblank_int("screen", FUNC(taitox_state::irq2_line_hold)); - - Z80(config, m_audiocpu, XTAL(16'000'000)/4); /* verified on pcb */ - m_audiocpu->set_addrmap(AS_PROGRAM, &taitox_state::daisenpu_sound_map); - - config.set_maximum_quantum(attotime::from_hz(600)); /* 10 CPU slices per frame - enough for the sound CPU to read all commands */ - - MCFG_MACHINE_START_OVERRIDE(taitox_state,taitox) - - SETA001_SPRITE(config, m_seta001, 16'000'000, m_palette, gfx_taito_x); - // position kludges - m_seta001->set_fg_yoffsets(-0x12, 0x0e); - m_seta001->set_bg_yoffsets(0x1, -0x1); - - /* video hardware */ - screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); - screen.set_refresh_hz(60); - screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); - screen.set_size(52*8, 32*8); - screen.set_visarea(0*8, 48*8-1, 2*8, 30*8-1); - screen.set_screen_update(FUNC(taitox_state::screen_update_seta_no_layers)); - screen.set_palette(m_palette); - - PALETTE(config, m_palette).set_format(palette_device::xRGB_555, 2048); - - MCFG_VIDEO_START_OVERRIDE(taitox_state,seta) - - /* sound hardware */ - SPEAKER(config, "lspeaker").front_left(); - SPEAKER(config, "rspeaker").front_right(); - - ym2151_device &ymsnd(YM2151(config, "ymsnd", XTAL(16'000'000)/4)); /* verified on pcb */ - ymsnd.irq_handler().set_inputline(m_audiocpu, 0); - ymsnd.add_route(0, "lspeaker", 0.45); - ymsnd.add_route(1, "rspeaker", 0.45); - - pc060ha_device &ciu(PC060HA(config, "ciu", 0)); - ciu.set_master_tag(m_maincpu); - ciu.set_slave_tag(m_audiocpu); -} - -void taitox_state::gigandes(machine_config &config) -{ - /* basic machine hardware */ - M68000(config, m_maincpu, 8000000); /* 8 MHz? */ - m_maincpu->set_addrmap(AS_PROGRAM, &taitox_state::gigandes_map); - m_maincpu->set_vblank_int("screen", FUNC(taitox_state::irq2_line_hold)); - - Z80(config, m_audiocpu, 4000000); /* 4 MHz ??? */ - m_audiocpu->set_addrmap(AS_PROGRAM, &taitox_state::sound_map); - - config.set_maximum_quantum(attotime::from_hz(600)); /* 10 CPU slices per frame - enough for the sound CPU to read all commands */ - - MCFG_MACHINE_START_OVERRIDE(taitox_state,taitox) - - SETA001_SPRITE(config, m_seta001, 16000000, m_palette, gfx_taito_x); - m_seta001->set_fg_yoffsets(-0xa, 0xe); - m_seta001->set_bg_yoffsets(0x1, -0x1); - - /* video hardware */ - screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); - screen.set_refresh_hz(60); - screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); - screen.set_size(52*8, 32*8); - screen.set_visarea(0*8, 48*8-1, 1*8, 31*8-1); - screen.set_screen_update(FUNC(taitox_state::screen_update_seta_no_layers)); - screen.set_palette(m_palette); - - PALETTE(config, m_palette).set_format(palette_device::xRGB_555, 2048); - - MCFG_VIDEO_START_OVERRIDE(taitox_state,seta) - - /* sound hardware */ - SPEAKER(config, "lspeaker").front_left(); - SPEAKER(config, "rspeaker").front_right(); - - ym2610_device &ymsnd(YM2610(config, "ymsnd", 8000000)); - ymsnd.irq_handler().set_inputline(m_audiocpu, 0); - ymsnd.add_route(0, "lspeaker", 0.25); - ymsnd.add_route(0, "rspeaker", 0.25); - ymsnd.add_route(1, "lspeaker", 1.0); - ymsnd.add_route(2, "rspeaker", 1.0); - - tc0140syt_device &tc0140syt(TC0140SYT(config, "tc0140syt", 0)); - tc0140syt.set_master_tag(m_maincpu); - tc0140syt.set_slave_tag(m_audiocpu); -} - -void taitox_state::ballbros(machine_config &config) -{ - /* basic machine hardware */ - M68000(config, m_maincpu, 8000000); /* 8 MHz? */ - m_maincpu->set_addrmap(AS_PROGRAM, &taitox_state::ballbros_map); - m_maincpu->set_vblank_int("screen", FUNC(taitox_state::irq2_line_hold)); - - Z80(config, m_audiocpu, 4000000); /* 4 MHz ??? */ - m_audiocpu->set_addrmap(AS_PROGRAM, &taitox_state::sound_map); - - config.set_maximum_quantum(attotime::from_hz(600)); /* 10 CPU slices per frame - enough for the sound CPU to read all commands */ - - MCFG_MACHINE_START_OVERRIDE(taitox_state,taitox) - - SETA001_SPRITE(config, m_seta001, 16000000, m_palette, gfx_taito_x); - // position kludges - m_seta001->set_fg_yoffsets(-0x0a, 0x0e); - m_seta001->set_bg_yoffsets(0x1, -0x1); - - /* video hardware */ - screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); - screen.set_refresh_hz(60); - screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); - screen.set_size(52*8, 32*8); - screen.set_visarea(0*8, 48*8-1, 1*8, 31*8-1); - screen.set_screen_update(FUNC(taitox_state::screen_update_seta_no_layers)); - screen.set_palette(m_palette); - - PALETTE(config, m_palette).set_format(palette_device::xRGB_555, 2048); - - MCFG_VIDEO_START_OVERRIDE(taitox_state, seta) - - /* sound hardware */ - SPEAKER(config, "lspeaker").front_left(); - SPEAKER(config, "rspeaker").front_right(); - - ym2610_device &ymsnd(YM2610(config, "ymsnd", 8000000)); - ymsnd.irq_handler().set_inputline(m_audiocpu, 0); - ymsnd.add_route(0, "lspeaker", 0.25); - ymsnd.add_route(0, "rspeaker", 0.25); - ymsnd.add_route(1, "lspeaker", 1.0); - ymsnd.add_route(2, "rspeaker", 1.0); - - tc0140syt_device &tc0140syt(TC0140SYT(config, "tc0140syt", 0)); - tc0140syt.set_master_tag(m_maincpu); - tc0140syt.set_slave_tag(m_audiocpu); -} - -void taitox_state::kyustrkr(machine_config &config) -{ - ballbros(config); - /* basic machine hardware */ - m_maincpu->set_addrmap(AS_PROGRAM, &taitox_state::kyustrkr_map); -} - - -/*************************************************************************** - - Game driver(s) - -***************************************************************************/ - -/* -Superman -Taito, 1988 - -PCB Layout ----------- - -J1100145A -K1100331A -P0-039A -|---------------------------------------------------| -| VOL B50-07.U34 DSWB DSWA | -| 4558 YM2610 Z80 62256 Z80| -| 4558 YM3014 | -| | -| B06-13 | -| (PAL) | -| | -| | -| 6264 B50-06.U3| -|J TESTSW | -|A | -|M | -|M | -|A B06-101 | -| (PAL) | -| Z80| -| X1-001A | -| | -| X1-004 | -| X1-002A 12MHz | -| | -| B50-01.U46 B50-03.U39 | -| X1-006 6264 | -|X1-007 B50-02.U43 B50-04.U35 B50-05.U1| -|---------------------------------------------------| -Notes: - All Z80 CPU's running at 6.000MHz (12/2) - YM2203 running at 3.000Mz (12/4) - VSync 60Hz - -NOTE: There is an alternate version that uses a daughter card to replace the 8Mbit mask roms - with two 4Mbit mask roms. These roms are B61-02 through B61-05, high and low for each. - -*/ - -ROM_START( superman ) - ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ - ROM_LOAD16_BYTE( "b61_09.a10", 0x00000, 0x20000, CRC(640f1d58) SHA1(e768d32eae1dba39c23189996fbd5454c8627809) ) - ROM_LOAD16_BYTE( "b61_07.a5", 0x00001, 0x20000, CRC(fddb9953) SHA1(8b562712810a5a72f4647f1ba1314a1be2e249e7) ) - ROM_LOAD16_BYTE( "b61_08.a8", 0x40000, 0x20000, CRC(79fc028e) SHA1(bf42b3f84dcad8fd9085c702a78dc895cc12d670) ) - ROM_LOAD16_BYTE( "b61_13.a3", 0x40001, 0x20000, CRC(9f446a44) SHA1(16f7cd6438e47fdaac93a368df5c093f6ff0f1f0) ) - - ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for Z80 code */ - ROM_LOAD( "b61_10.d18", 0x00000, 0x10000, CRC(6efe79e8) SHA1(7a76efaaeab71473f4b0b23a89141f203488ce1d) ) - - ROM_REGION( 0x200000, "gfx1", 0 ) - ROM_LOAD32_WORD_SWAP( "b61-14.f1", 0x000002, 0x80000, CRC(89368c3e) SHA1(8d227439ab321fd5d432d860544daea0e78ce588) ) /* Plane 0, 1 */ - ROM_LOAD32_WORD_SWAP( "b61-15.h1", 0x100002, 0x80000, CRC(910cc4f9) SHA1(9ecfa84123a8f9d048f0a689647e92f25af73899) ) - ROM_LOAD32_WORD_SWAP( "b61-16.j1", 0x000000, 0x80000, CRC(3622ed2f) SHA1(03f4383f6ff8b5f1e26bc6bbef2fb1855d3bb93f) ) /* Plane 2, 3 */ - ROM_LOAD32_WORD_SWAP( "b61-17.k1", 0x100000, 0x80000, CRC(c34f27e0) SHA1(07ee02c18ce29f35e8ae87d0c1ed80b726c246a6) ) - - ROM_REGION( 0x80000, "ymsnd:adpcma", 0 ) /* ADPCM samples */ - ROM_LOAD( "b61-01.e18", 0x00000, 0x80000, CRC(3cf99786) SHA1(f6febf9bda87ca04f0a5890d0e8001c26dfa6c81) ) - - ROM_REGION( 0x2000, "cchip:cchip_eprom", 0 ) - ROM_LOAD( "b61_11.m11", 0x0000, 0x2000, CRC(3bc5d44b) SHA1(6ba3ba35fe313af77d732412572d91a202b50542) ) -ROM_END - -ROM_START( supermanu ) /* No US copyright notice or FBI logo - Just a coinage difference, see notes above */ - ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ - ROM_LOAD16_BYTE( "b61_09.a10", 0x00000, 0x20000, CRC(640f1d58) SHA1(e768d32eae1dba39c23189996fbd5454c8627809) ) - ROM_LOAD16_BYTE( "b61_07.a5", 0x00001, 0x20000, CRC(fddb9953) SHA1(8b562712810a5a72f4647f1ba1314a1be2e249e7) ) - ROM_LOAD16_BYTE( "b61_08.a8", 0x40000, 0x20000, CRC(79fc028e) SHA1(bf42b3f84dcad8fd9085c702a78dc895cc12d670) ) - ROM_LOAD16_BYTE( "b61_12.a3", 0x40001, 0x20000, CRC(064d3bfe) SHA1(75abf924a6e44203169d2fa15852caa0bf57db30) ) - - ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for Z80 code */ - ROM_LOAD( "b61_10.d18", 0x00000, 0x10000, CRC(6efe79e8) SHA1(7a76efaaeab71473f4b0b23a89141f203488ce1d) ) - - ROM_REGION( 0x200000, "gfx1", 0 ) - ROM_LOAD32_WORD_SWAP( "b61-14.f1", 0x000002, 0x80000, CRC(89368c3e) SHA1(8d227439ab321fd5d432d860544daea0e78ce588) ) /* Plane 0, 1 */ - ROM_LOAD32_WORD_SWAP( "b61-15.h1", 0x100002, 0x80000, CRC(910cc4f9) SHA1(9ecfa84123a8f9d048f0a689647e92f25af73899) ) - ROM_LOAD32_WORD_SWAP( "b61-16.j1", 0x000000, 0x80000, CRC(3622ed2f) SHA1(03f4383f6ff8b5f1e26bc6bbef2fb1855d3bb93f) ) /* Plane 2, 3 */ - ROM_LOAD32_WORD_SWAP( "b61-17.k1", 0x100000, 0x80000, CRC(c34f27e0) SHA1(07ee02c18ce29f35e8ae87d0c1ed80b726c246a6) ) - - ROM_REGION( 0x80000, "ymsnd:adpcma", 0 ) /* ADPCM samples */ - ROM_LOAD( "b61-01.e18", 0x00000, 0x80000, CRC(3cf99786) SHA1(f6febf9bda87ca04f0a5890d0e8001c26dfa6c81) ) - - ROM_REGION( 0x2000, "cchip:cchip_eprom", 0 ) - ROM_LOAD( "b61_11.m11", 0x0000, 0x2000, CRC(3bc5d44b) SHA1(6ba3ba35fe313af77d732412572d91a202b50542) ) -ROM_END - -ROM_START( supermanj ) /* Shows a Japan copyright notice */ - ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ - ROM_LOAD16_BYTE( "b61_09.a10", 0x00000, 0x20000, CRC(640f1d58) SHA1(e768d32eae1dba39c23189996fbd5454c8627809) ) - ROM_LOAD16_BYTE( "b61_07.a5", 0x00001, 0x20000, CRC(fddb9953) SHA1(8b562712810a5a72f4647f1ba1314a1be2e249e7) ) - ROM_LOAD16_BYTE( "b61_08.a8", 0x40000, 0x20000, CRC(79fc028e) SHA1(bf42b3f84dcad8fd9085c702a78dc895cc12d670) ) - ROM_LOAD16_BYTE( "b61_06.a3", 0x40001, 0x20000, CRC(714a0b68) SHA1(b0b42c55d2404c7c193eb8cab3bd92e321947845) ) - - ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for Z80 code */ - ROM_LOAD( "b61_10.d18", 0x00000, 0x10000, CRC(6efe79e8) SHA1(7a76efaaeab71473f4b0b23a89141f203488ce1d) ) - - ROM_REGION( 0x200000, "gfx1", 0 ) - ROM_LOAD32_WORD_SWAP( "b61-14.f1", 0x000002, 0x80000, CRC(89368c3e) SHA1(8d227439ab321fd5d432d860544daea0e78ce588) ) /* Plane 0, 1 */ - ROM_LOAD32_WORD_SWAP( "b61-15.h1", 0x100002, 0x80000, CRC(910cc4f9) SHA1(9ecfa84123a8f9d048f0a689647e92f25af73899) ) - ROM_LOAD32_WORD_SWAP( "b61-16.j1", 0x000000, 0x80000, CRC(3622ed2f) SHA1(03f4383f6ff8b5f1e26bc6bbef2fb1855d3bb93f) ) /* Plane 2, 3 */ - ROM_LOAD32_WORD_SWAP( "b61-17.k1", 0x100000, 0x80000, CRC(c34f27e0) SHA1(07ee02c18ce29f35e8ae87d0c1ed80b726c246a6) ) - - ROM_REGION( 0x80000, "ymsnd:adpcma", 0 ) /* ADPCM samples */ - ROM_LOAD( "b61-01.e18", 0x00000, 0x80000, CRC(3cf99786) SHA1(f6febf9bda87ca04f0a5890d0e8001c26dfa6c81) ) - - ROM_REGION( 0x2000, "cchip:cchip_eprom", 0 ) - ROM_LOAD( "b61_11.m11", 0x0000, 0x2000, CRC(3bc5d44b) SHA1(6ba3ba35fe313af77d732412572d91a202b50542) ) -ROM_END - -/* -Twin Hawk -Taito, 1988 - -J1100188A X SYSTEM -K1100443A MAIN PCB -P0-051A - -*/ - -ROM_START( twinhawk ) - ROM_REGION( 0x40000, "maincpu", 0 ) /* 256k for 68000 code */ - ROM_LOAD16_BYTE( "b87-11.u7", 0x00000, 0x20000, CRC(fc84a399) SHA1(6e5552b7ee433bee74f8936a8e583b5f81b5f2b2) ) - ROM_LOAD16_BYTE( "b87-10.u5", 0x00001, 0x20000, CRC(17181706) SHA1(b7cab502b68a8f02918412538f23682120cbe1d3) ) - - ROM_REGION( 0x8000, "audiocpu", 0 ) /* 32k for Z80 code */ - ROM_LOAD( "b87-07.13e", 0x00000, 0x8000, CRC(e2e0efa0) SHA1(4f1435ba738895996f26a64c2237e8349337df4a) ) - - ROM_REGION( 0x200000, "gfx1", 0 ) - ROM_LOAD32_WORD_SWAP( "b87-02.3h", 0x000002, 0x80000, CRC(89ad43a0) SHA1(6ff6ee085c1c06a05f4f8743d979d3552b7475a0) ) /* Plane 0, 1 */ - ROM_LOAD32_WORD_SWAP( "b87-01.3f", 0x100002, 0x80000, CRC(81e82ae1) SHA1(d4dbdbf9ae0af69bbeccafb3cc2f67dadda72432) ) - ROM_LOAD32_WORD_SWAP( "b87-04.3k", 0x000000, 0x80000, CRC(958434b6) SHA1(cf5912c4468cb2079ff180203045a436175c037c) ) /* Plane 2, 3 */ - ROM_LOAD32_WORD_SWAP( "b87-03.3j", 0x100000, 0x80000, CRC(ce155ae0) SHA1(7293125fc23f2411c4edd427a2576c145b3f2dd4) ) -ROM_END - -ROM_START( twinhawku ) - ROM_REGION( 0x40000, "maincpu", 0 ) /* 256k for 68000 code */ - ROM_LOAD16_BYTE( "b87-09.u7", 0x00000, 0x20000, CRC(7e6267c7) SHA1(a623c1b740008675f36e8b63bbc17a573917db30) ) - ROM_LOAD16_BYTE( "b87-08.u5", 0x00001, 0x20000, CRC(31d9916f) SHA1(8ae491a51a4095717c6f65fe81a83902feccd54b) ) - - ROM_REGION( 0x8000, "audiocpu", 0 ) /* 32k for Z80 code */ - ROM_LOAD( "b87-07.13e", 0x00000, 0x8000, CRC(e2e0efa0) SHA1(4f1435ba738895996f26a64c2237e8349337df4a) ) - - ROM_REGION( 0x200000, "gfx1", 0 ) - ROM_LOAD32_WORD_SWAP( "b87-02.3h", 0x000002, 0x80000, CRC(89ad43a0) SHA1(6ff6ee085c1c06a05f4f8743d979d3552b7475a0) ) /* Plane 0, 1 */ - ROM_LOAD32_WORD_SWAP( "b87-01.3f", 0x100002, 0x80000, CRC(81e82ae1) SHA1(d4dbdbf9ae0af69bbeccafb3cc2f67dadda72432) ) - ROM_LOAD32_WORD_SWAP( "b87-04.3k", 0x000000, 0x80000, CRC(958434b6) SHA1(cf5912c4468cb2079ff180203045a436175c037c) ) /* Plane 2, 3 */ - ROM_LOAD32_WORD_SWAP( "b87-03.3j", 0x100000, 0x80000, CRC(ce155ae0) SHA1(7293125fc23f2411c4edd427a2576c145b3f2dd4) ) -ROM_END - -ROM_START( daisenpu ) - ROM_REGION( 0x40000, "maincpu", 0 ) /* 256k for 68000 code */ - ROM_LOAD16_BYTE( "b87-06.u7", 0x00000, 0x20000, CRC(cf236100) SHA1(7944a20950188f64c0a09edd1a4efe0270264b27) ) - ROM_LOAD16_BYTE( "b87-05.u5", 0x00001, 0x20000, CRC(7f15edc7) SHA1(3deba512f3c97f354ed4155f62058da160047bc5) ) - - ROM_REGION( 0x8000, "audiocpu", 0 ) /* 32k for Z80 code */ - ROM_LOAD( "b87-07.13e", 0x00000, 0x8000, CRC(e2e0efa0) SHA1(4f1435ba738895996f26a64c2237e8349337df4a) ) - - ROM_REGION( 0x200000, "gfx1", 0 ) - ROM_LOAD32_WORD_SWAP( "b87-02.3h", 0x000002, 0x80000, CRC(89ad43a0) SHA1(6ff6ee085c1c06a05f4f8743d979d3552b7475a0) ) /* Plane 0, 1 */ - ROM_LOAD32_WORD_SWAP( "b87-01.3f", 0x100002, 0x80000, CRC(81e82ae1) SHA1(d4dbdbf9ae0af69bbeccafb3cc2f67dadda72432) ) - ROM_LOAD32_WORD_SWAP( "b87-04.3k", 0x000000, 0x80000, CRC(958434b6) SHA1(cf5912c4468cb2079ff180203045a436175c037c) ) /* Plane 2, 3 */ - ROM_LOAD32_WORD_SWAP( "b87-03.3j", 0x100000, 0x80000, CRC(ce155ae0) SHA1(7293125fc23f2411c4edd427a2576c145b3f2dd4) ) -ROM_END - -ROM_START( gigandes ) - ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ - ROM_LOAD16_BYTE( "east_1.10a", 0x00000, 0x20000, CRC(ae74e4e5) SHA1(1cac0a0e591b63142d8d249c67f803256fb28c2a) ) /* 'fixed' test mode, see notes above */ - ROM_LOAD16_BYTE( "east_3.5a", 0x00001, 0x20000, CRC(8bcf2116) SHA1(9255d7e0ab568ad7a894421d3260fa80b8a0a5d0) ) /* 'fixed' test mode, see notes above */ - ROM_LOAD16_BYTE( "east_2.8a", 0x40000, 0x20000, CRC(dd94b4d0) SHA1(2efff9fd51b28fd1fb46d16b359f0991af91054e) ) - ROM_LOAD16_BYTE( "east_4.3a", 0x40001, 0x20000, CRC(a647310a) SHA1(49db488a36f6c74729825bdf0214bcd30773eaf4) ) - - ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for Z80 code */ - ROM_LOAD( "east_5.17d", 0x00000, 0x10000, CRC(b24ab5f4) SHA1(e4730df984e9686c538df5fc626b795bda1db939) ) - - ROM_REGION( 0x200000, "gfx1", 0 ) - ROM_LOAD32_WORD_SWAP( "east_8.3f", 0x000002, 0x80000, CRC(75eece28) SHA1(7ce66cd8bca7dd214367beae067727c8735c0f7e) ) /* Plane 0, 1 */ - ROM_LOAD32_WORD_SWAP( "east_7.3h", 0x100002, 0x80000, CRC(b179a76a) SHA1(cff2caf1eb0dda8a1b8283b9950b908b102f61de) ) - ROM_LOAD32_WORD_SWAP( "east_9.3j", 0x000000, 0x80000, CRC(5c5e6898) SHA1(f348ac752a571902c55f36e21aa3fb9ef97528e3) ) /* Plane 2, 3 */ - ROM_LOAD32_WORD_SWAP( "east_6.3k", 0x100000, 0x80000, CRC(52db30e9) SHA1(0b6d73f2c6e6c1ad5fcb2a9edf50069cd0691483) ) - - ROM_REGION( 0x80000, "ymsnd:adpcmb", 0 ) /* Delta-T samples */ - ROM_LOAD( "east-11.16f", 0x00000, 0x80000, CRC(92111f96) SHA1(e781f24761b7a923388f4cda64c7b31388fd64c5) ) - - ROM_REGION( 0x80000, "ymsnd:adpcma", 0 ) /* ADPCM samples */ - ROM_LOAD( "east-10.16e", 0x00000, 0x80000, CRC(ca0ac419) SHA1(b29f30a8ff1286c65b741353b6551918a45bcafe) ) -ROM_END - -ROM_START( gigandesa ) - ROM_REGION( 0x80000, "maincpu", 0 ) /* 512k for 68000 code */ - ROM_LOAD16_BYTE( "east-1.10a", 0x00000, 0x20000, CRC(290c50e0) SHA1(ac8008619891a5b54ba2069e4e18836976532c99) ) /* 'buggy' test mode, see notes above */ - ROM_LOAD16_BYTE( "east-3.5a", 0x00001, 0x20000, CRC(9cef82af) SHA1(6dad850de699d40dfba54bde6baca75bb0059c83) ) /* 'buggy' test mode, see notes above */ - ROM_LOAD16_BYTE( "east_2.8a", 0x40000, 0x20000, CRC(dd94b4d0) SHA1(2efff9fd51b28fd1fb46d16b359f0991af91054e) ) - ROM_LOAD16_BYTE( "east_4.3a", 0x40001, 0x20000, CRC(a647310a) SHA1(49db488a36f6c74729825bdf0214bcd30773eaf4) ) - - ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for Z80 code */ - ROM_LOAD( "east_5.17d", 0x00000, 0x10000, CRC(b24ab5f4) SHA1(e4730df984e9686c538df5fc626b795bda1db939) ) - - ROM_REGION( 0x200000, "gfx1", 0 ) - ROM_LOAD32_WORD_SWAP( "east_8.3f", 0x000002, 0x80000, CRC(75eece28) SHA1(7ce66cd8bca7dd214367beae067727c8735c0f7e) ) /* Plane 0, 1 */ - ROM_LOAD32_WORD_SWAP( "east_7.3h", 0x100002, 0x80000, CRC(b179a76a) SHA1(cff2caf1eb0dda8a1b8283b9950b908b102f61de) ) - ROM_LOAD32_WORD_SWAP( "east_9.3j", 0x000000, 0x80000, CRC(5c5e6898) SHA1(f348ac752a571902c55f36e21aa3fb9ef97528e3) ) /* Plane 2, 3 */ - ROM_LOAD32_WORD_SWAP( "east_6.3k", 0x100000, 0x80000, CRC(52db30e9) SHA1(0b6d73f2c6e6c1ad5fcb2a9edf50069cd0691483) ) - - ROM_REGION( 0x80000, "ymsnd:adpcmb", 0 ) /* Delta-T samples */ - ROM_LOAD( "east-11.16f", 0x00000, 0x80000, CRC(92111f96) SHA1(e781f24761b7a923388f4cda64c7b31388fd64c5) ) - - ROM_REGION( 0x80000, "ymsnd:adpcma", 0 ) /* ADPCM samples */ - ROM_LOAD( "east-10.16e", 0x00000, 0x80000, CRC(ca0ac419) SHA1(b29f30a8ff1286c65b741353b6551918a45bcafe) ) -ROM_END - -ROM_START( kyustrkr ) - ROM_REGION( 0x40000, "maincpu", 0 ) /* 512k for 68000 code */ - ROM_LOAD16_BYTE( "pe.9a", 0x00000, 0x20000, CRC(082b5f96) SHA1(97c08b506b2a07d63f3323359b8564aa3621f483) ) - ROM_LOAD16_BYTE( "po.4a", 0x00001, 0x20000, CRC(0100361e) SHA1(45791f697c86309c459d0d8c3d3e967a3ece3ede) ) - - ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for Z80 code */ - ROM_LOAD( "ic.18d", 0x00000, 0x10000, CRC(92cfb788) SHA1(41cd5433584df05652bd0ce8c5a35dc38262d6f2) ) - - ROM_REGION( 0x80000, "gfx1", 0 ) - ROM_LOAD32_BYTE( "m-8-3.u3", 0x00003, 0x20000, CRC(1c4084e6) SHA1(addea2ba07bddb41fbe7f0fc859e744990bb9ff5) ) - ROM_LOAD32_BYTE( "m-8-2.u4", 0x00002, 0x20000, CRC(ada21c4d) SHA1(a683c8d798370c50d9bd5e67e91d7ed0f1659c20) ) - ROM_LOAD32_BYTE( "m-8-1.u5", 0x00001, 0x20000, CRC(9d95aad6) SHA1(3391b14196fea12223ab247d909791bc68fc8d56) ) - ROM_LOAD32_BYTE( "m-8-0.u6", 0x00000, 0x20000, CRC(0dfb6ed3) SHA1(0937614c8f97040d0216363bfb2bc21161128a3c) ) - - ROM_REGION( 0x80000, "ymsnd:adpcmb", 0 ) /* Delta-T samples */ - ROM_LOAD( "m-8-5.u2", 0x00000, 0x20000, CRC(d9d90e0a) SHA1(1011548b4fb5f1a194c93ded512e74cda2c06ceb) ) - - ROM_REGION( 0x80000, "ymsnd:adpcma", 0 ) /* ADPCM samples */ - ROM_LOAD( "m-8-4.u1", 0x00000, 0x20000, CRC(d3f6047a) SHA1(0db6d762bbe2d68cddf30e06125b904e1021b96d) ) -ROM_END - -ROM_START( ballbros ) - ROM_REGION( 0x40000, "maincpu", 0 ) /* 256k for 68000 code */ - ROM_LOAD16_BYTE( "10a", 0x00000, 0x20000, CRC(4af0e858) SHA1(817817169aee075d52411bdbe568514511760386) ) - ROM_LOAD16_BYTE( "5a", 0x00001, 0x20000, CRC(0b983a69) SHA1(7be06761a19e1dc5d1404d1920797b406421e365) ) - - ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for Z80 code */ - ROM_LOAD( "8d", 0x00000, 0x10000, CRC(d1c515af) SHA1(00451991b4c793487b156f9be2b2e4688325ff24) ) - - ROM_REGION( 0x080000, "gfx1", 0 ) - ROM_LOAD32_BYTE( "3", 0x000003, 0x20000, CRC(ec3e0537) SHA1(51fe5c6ef007c188b2f51ad2225753d2b403e35a) ) /* Plane 0 */ - ROM_LOAD32_BYTE( "2", 0x000002, 0x20000, CRC(bb441717) SHA1(205ae0aa3ded11766ae8f6fe7d08fefff17a9b73) ) /* Plane 1 */ - ROM_LOAD32_BYTE( "1", 0x000001, 0x20000, CRC(8196d624) SHA1(c859e3b1d3b481f38cfe47576efc1dcdbe6cde28) ) /* Plane 2 */ - ROM_LOAD32_BYTE( "0", 0x000000, 0x20000, CRC(1cc584e5) SHA1(18cf607fa06c095d088b80cea2a1e507d19c7126) ) /* Plane 3 */ - - ROM_REGION( 0x80000, "ymsnd:adpcmb", 0 ) /* Delta-T samples */ - ROM_LOAD( "east-11", 0x00000, 0x80000, CRC(92111f96) SHA1(e781f24761b7a923388f4cda64c7b31388fd64c5) ) - - ROM_REGION( 0x80000, "ymsnd:adpcma", 0 ) /* ADPCM samples */ - ROM_LOAD( "east-10", 0x00000, 0x80000, CRC(ca0ac419) SHA1(b29f30a8ff1286c65b741353b6551918a45bcafe) ) -ROM_END - - -GAME( 1988, superman, 0, superman, superman, taitox_state, empty_init, ROT0, "Taito Corporation", "Superman (World)", 0 ) -GAME( 1988, supermanu, superman, superman, supermanu, taitox_state, empty_init, ROT0, "Taito Corporation", "Superman (US)", 0 ) -GAME( 1988, supermanj, superman, superman, supermanj, taitox_state, empty_init, ROT0, "Taito Corporation", "Superman (Japan)", 0 ) -GAME( 1989, twinhawk, 0, daisenpu, twinhawk, taitox_state, empty_init, ROT270, "Taito Corporation Japan", "Twin Hawk (World)", 0 ) -GAME( 1989, twinhawku, twinhawk, daisenpu, twinhawku, taitox_state, empty_init, ROT270, "Taito America Corporation", "Twin Hawk (US)", 0 ) -GAME( 1989, daisenpu, twinhawk, daisenpu, daisenpu, taitox_state, empty_init, ROT270, "Taito Corporation", "Daisenpu (Japan)", 0 ) -GAME( 1989, gigandes, 0, gigandes, gigandes, taitox_state, empty_init, ROT0, "East Technology", "Gigandes", 0 ) -GAME( 1989, gigandesa, gigandes, gigandes, gigandes, taitox_state, empty_init, ROT0, "East Technology", "Gigandes (earlier)", 0 ) -GAME( 1989, kyustrkr, 0, kyustrkr, kyustrkr, taitox_state, empty_init, ROT180, "East Technology", "Last Striker / Kyuukyoku no Striker", 0 ) -GAME( 1992, ballbros, 0, ballbros, ballbros, taitox_state, empty_init, ROT0, "East Technology", "Balloon Brothers", 0 ) |