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+/***************************************************************************
+
+Taito B System
+
+driver by Jarek Burczynski, with help from:
+Nicola Salmoria, Brian A. Troha, Stephane Humbert, Gerardo Oporto Jorrin, David Graves
+heavily based on Taito F2 System driver by Brad Oliver, Andrew Prime
+
+The board uses TC0220IOC, TC0260DAR, TC0180VCU, and TC0140SYT.
+Sonic Blast Man uses TC0510NIO instead of TC0220IOC.
+
+The palette resolution is 12 bits in some games and 15 bits in others.
+
+TODO:
+- hitice: ice trails might not be 100% correct (I'm doubling them horizontally)
+- hitice: the pixel bitmap is not cleared on startup nor during attract mode. There's a
+ kludge to fix it in the first case.
+- rambo3a: has a lot of unmapped writes in the VCU area (log up to end of
+ round 2) [viofight also does a few]
+- The eprom games could have a single io handler if it's confirmed all
+ 3 use a special 4 player I/O chip. Puzzle Bobble and qzshowby use TC0640FIO
+- can the text layer scroll? (hitice: glass walls at beginning of match, also check when the
+ screen wiggles after the puck hits the wall shortly into the first round of attract mode)
+- sprites are not in perfect sync with the background. Check ashura, they are almost
+ tight during gameplay but completely off in attract mode.
+
+The Taito B system is a fairly flexible hardware platform. It supports 4
+separate layers of graphics - one 64x64 tiled scrolling background plane
+of 16x16 tiles, a similar foreground plane, a sprite plane capable of sprite
+zooming and 'pageable' text plane of 8x8 tiles.
+
+Sound is handled by a Z80 with a YM2610 or YM2610B or YM2203's connected
+to it. Different sound chips - depending on game.
+
+The memory map for each of the games is similar but not identical.
+
+
+Memory map for Rastan Saga 2 / Nastar / Nastar Warrior :
+
+CPU 1 : 68000, uses irqs 2 & 4. One of the IRQs just sets a flag which is
+checked in the other IRQ routine. Could be timed to vblank...
+
+ 0x000000 - 0x07ffff : ROM
+ 0x200000 - 0x201fff : palette RAM, 4096 total colors (0x1000 words)
+ 0x400000 - 0x403fff : 64x64 foreground layer (offsets 0x0000-0x1fff tile codes; offsets 0x2000-0x3fff tile attributes)
+ 0x404000 - 0x407fff : 64x64 background layer (offsets 0x0000-0x1fff tile codes; offsets 0x2000-0x3fff tile attributes)
+ 0x408000 - 0x408fff : 64x64 text layer
+ 0x410000 - 0x41197f : ??k of sprite RAM (this is the range that Rastan Saga II tests at startup time)
+ 0x413800 - 0x413bff : foreground (line/screen) scroll RAM
+ 0x413c00 - 0x413fff : background (line/screen) scroll RAM
+
+ 0x600000 - 0x607fff : 32k of CPU RAM
+ 0x800000 - 0x800003 : communication with sound CPU via TC0140SYT
+ 0xa00000 - 0xa0000f : input ports and dipswitches
+
+
+Notes:
+ Master of Weapon has secret command to select level:
+ (sequence is the same as in Metal Black):
+ - boot machine with service switch pressed
+ - message appears: "SERVICE SWITCH ERROR"
+ - press 1p start, 1p start, 1p start, service switch, 1p start
+ - message appears: "SELECT BY DOWN SW"
+ - select level with joy down/up
+ - press 1p start button
+
+Other games that have this feature:
+ Rastan Saga 2
+ Crime City
+ Violence Fight
+ Rambo 3
+
+
+
+List of known B-System games:
+
+ Rastan Saga II (YM2610 sound)
+ Ashura Blaster (YM2610 sound)
+ Crime City (YM2610 sound)
+ Rambo 3 (two different versions)(YM2610 sound)
+ Tetris (YM2610 sound)
+ Space Invaders DX (YM2610 sound, MB87078 - electronic volume control)
+ Silent Dragon (YM2610 sound)
+ Sel Feena (YM2610 sound)
+ Ryujin (YM2610 sound)
+
+ Violence Fight (YM2203 sound, 1xMSM6295 )
+ Hit The Ice (YM2203 sound, 2xMSM6295 )
+ Master of Weapons (YM2203 sound)
+
+ Quiz Sekai wa SHOW by shobai (YM2610-B sound, MB87078 - electronic volume control)
+ Puzzle Bobble (YM2610-B sound, MB87078 - electronic volume control)
+ Sonic Blast Man (YM2610-B sound)
+
+Nastar
+Taito, 1988
+
+PCB Layout
+----------
+
+K1100419A J1100178A
+|---------------------------------------|
+|68000 B81-13.31 B81-08.50 DSWA DSWB|
+| B81-09.30 B81-10.49 TCO220IOC |
+|24MHz B81-05.21 6264 6264 |
+| B81-06.22 6264 6264 |
+| 27.164MHz |
+|B81-04.15 J|
+|B81-03.14 A|
+| TCO180VCU 6264 M|
+|62256 62256 M|
+| TCO260DAR A|
+|62256 62256 |
+| MB3735 |
+|62256 62256 6264 |
+| TCO140SYT B81-11.37 |
+|62256 62256 Z80A |
+| 16MHz |
+|B81-02.2 |
+|B81-01.1 YM2610 YM3016 TL074 TL074|
+|---------------------------------------|
+
+Notes:
+ 68000 clock: 12.000MHz (24 / 2)
+ Z80 clock: 4.000MHz (16 / 4)
+ YM2610 clock: 8.000MHz (16 / 2)
+ Vsync: 60Hz
+
+
+
+Violence Fight
+Taito, 1989
+
+PCB Layout
+----------
+
+K1100511A J1100213A
+|---------------------------------------|
+|C16-01.1 6264 6264 DSWA DSWB |
+|C16-02.2 C16-06.22 C16-07.41 TCO220IOC |
+|C16-03.3 C16-14.23 C16-11.42 |
+|C16-04.4 68000 6116 |
+| / C16-08 |
+| PALS\ C16-09 TCO260DAR J|
+| TCO180VCU A|
+| M|
+| 27.164MHz TL074 M|
+| A|
+| 24MHz |
+| YM3014B |
+| PC060HA YM2203 |
+| 62256 62256 C16-05.47 |
+| 62256 62256 Z80B MB3735|
+| 62256 62256 C16-12.32 |
+| 62256 62256 6264 M6295 TL074 |
+| 4.224MHz |
+|---------------------------------------|
+
+Notes:
+ 68000 clock: 12.000MHz (24 / 2)
+ Z80 clock: 6.000MHz (24 / 4)
+ YM2203 clock: 3.000MHz (24 / 8)
+ M6295 clock: 1.056MHz (4.224 / 4), sample rate = 1056000 / 132
+ Vsync: 60Hz
+
+
+
+***************************************************************************/
+
+#include "driver.h"
+#include "cpu/m68000/m68000.h"
+#include "video/taitoic.h"
+#include "machine/eeprom.h"
+#include "machine/mb87078.h"
+#include "audio/taitosnd.h"
+#include "sound/2203intf.h"
+#include "sound/2610intf.h"
+#include "sound/okim6295.h"
+
+extern UINT16 *taitob_scroll;
+extern UINT16 *TC0180VCU_ram;
+extern UINT16 *taitob_spriteram;
+extern UINT16 *taitob_pixelram;
+
+VIDEO_START( taitob_color_order0 );
+VIDEO_START( taitob_color_order1 );
+VIDEO_START( taitob_color_order2 );
+VIDEO_START( hitice );
+VIDEO_EOF( taitob );
+
+VIDEO_RESET( hitice );
+
+VIDEO_UPDATE( taitob );
+
+WRITE16_HANDLER( TC0180VCU_word_w );
+READ16_HANDLER ( TC0180VCU_word_r );
+
+READ16_HANDLER( TC0180VCU_framebuffer_word_r );
+WRITE16_HANDLER( TC0180VCU_framebuffer_word_w );
+
+WRITE16_HANDLER( taitob_v_control_w );
+READ16_HANDLER ( taitob_v_control_r );
+
+WRITE16_HANDLER( hitice_pixelram_w );
+WRITE16_HANDLER( hitice_pixel_scroll_w );
+
+static WRITE8_HANDLER( bankswitch_w )
+{
+ memory_set_bank(1, (data - 1) & 3);
+}
+
+static TIMER_CALLBACK( rsaga2_interrupt2 )
+{
+ cpunum_set_input_line(0,2,HOLD_LINE);
+}
+
+static INTERRUPT_GEN( rastansaga2_interrupt )
+{
+ timer_set(ATTOTIME_IN_CYCLES(5000,0),0,rsaga2_interrupt2);
+ cpunum_set_input_line(0, 4, HOLD_LINE);
+}
+
+
+static TIMER_CALLBACK( crimec_interrupt3 )
+{
+ cpunum_set_input_line(0,3,HOLD_LINE);
+}
+
+static INTERRUPT_GEN( crimec_interrupt )
+{
+ timer_set(ATTOTIME_IN_CYCLES(5000,0),0,crimec_interrupt3);
+ cpunum_set_input_line(0, 5, HOLD_LINE);
+}
+
+
+static TIMER_CALLBACK( hitice_interrupt6 )
+{
+ cpunum_set_input_line(0,6,HOLD_LINE);
+}
+
+static INTERRUPT_GEN( hitice_interrupt )
+{
+ timer_set(ATTOTIME_IN_CYCLES(5000,0),0,hitice_interrupt6);
+ cpunum_set_input_line(0, 4, HOLD_LINE);
+}
+
+
+static TIMER_CALLBACK( rambo3_interrupt1 )
+{
+ cpunum_set_input_line(0,1,HOLD_LINE);
+}
+
+static INTERRUPT_GEN( rambo3_interrupt )
+{
+ timer_set(ATTOTIME_IN_CYCLES(5000,0),0,rambo3_interrupt1);
+ cpunum_set_input_line(0, 6, HOLD_LINE);
+}
+
+
+static TIMER_CALLBACK( pbobble_interrupt5 )
+{
+ cpunum_set_input_line(0,5,HOLD_LINE);
+}
+
+static INTERRUPT_GEN( pbobble_interrupt )
+{
+ timer_set(ATTOTIME_IN_CYCLES(5000,0),0,pbobble_interrupt5);
+ cpunum_set_input_line(0, 3, HOLD_LINE);
+}
+
+static TIMER_CALLBACK( viofight_interrupt1 )
+{
+ cpunum_set_input_line(0,1,HOLD_LINE);
+}
+
+static INTERRUPT_GEN( viofight_interrupt )
+{
+ timer_set(ATTOTIME_IN_CYCLES(5000,0),0,viofight_interrupt1);
+ cpunum_set_input_line(0, 4, HOLD_LINE);
+}
+
+static TIMER_CALLBACK( masterw_interrupt4 )
+{
+ cpunum_set_input_line(0,4,HOLD_LINE);
+}
+
+static INTERRUPT_GEN( masterw_interrupt )
+{
+ timer_set(ATTOTIME_IN_CYCLES(5000,0),0,masterw_interrupt4);
+ cpunum_set_input_line(0, 5, HOLD_LINE);
+}
+
+static TIMER_CALLBACK( silentd_interrupt4 )
+{
+ cpunum_set_input_line(0,4,HOLD_LINE);
+}
+
+static INTERRUPT_GEN( silentd_interrupt )
+{
+ timer_set(ATTOTIME_IN_CYCLES(5000,0),0,silentd_interrupt4);
+ cpunum_set_input_line(0, 6, HOLD_LINE);
+}
+
+static TIMER_CALLBACK( selfeena_interrupt4 )
+{
+ cpunum_set_input_line(0,4,HOLD_LINE);
+}
+
+static INTERRUPT_GEN( selfeena_interrupt )
+{
+ timer_set(ATTOTIME_IN_CYCLES(5000,0),0,selfeena_interrupt4);
+ cpunum_set_input_line(0, 6, HOLD_LINE);
+}
+
+static TIMER_CALLBACK( sbm_interrupt5 )//4
+{
+ cpunum_set_input_line(0,5,HOLD_LINE);
+}
+
+static INTERRUPT_GEN( sbm_interrupt )//5
+{
+ timer_set(ATTOTIME_IN_CYCLES(10000,0),0,sbm_interrupt5);
+ cpunum_set_input_line(0, 4, HOLD_LINE);
+}
+
+
+
+static READ16_HANDLER( tracky1_hi_r )
+{
+ return input_port_5_word_r(0,0);
+}
+static READ16_HANDLER( tracky1_lo_r )
+{
+ return (input_port_5_word_r(0,0) & 0xff) <<8;
+}
+static READ16_HANDLER( trackx1_hi_r )
+{
+ return input_port_6_word_r(0,0);
+}
+static READ16_HANDLER( trackx1_lo_r )
+{
+ return (input_port_6_word_r(0,0) & 0xff) <<8;
+}
+static READ16_HANDLER( tracky2_hi_r )
+{
+ return input_port_7_word_r(0,0);
+}
+static READ16_HANDLER( tracky2_lo_r )
+{
+ return (input_port_7_word_r(0,0) & 0xff) <<8;
+}
+static READ16_HANDLER( trackx2_hi_r )
+{
+ return input_port_8_word_r(0,0);
+}
+static READ16_HANDLER( trackx2_lo_r )
+{
+ return (input_port_8_word_r(0,0) & 0xff) <<8;
+}
+
+
+static WRITE16_HANDLER( gain_control_w )
+{
+ if (ACCESSING_MSB)
+ {
+ if (offset==0)
+ {
+ MB87078_data_w(0, data>>8, 0);
+ //logerror("MB87078 dsel=0 data=%4x\n",data);
+ }
+ else
+ {
+ MB87078_data_w(0, data>>8, 1);
+ //logerror("MB87078 dsel=1 data=%4x\n",data);
+ }
+ }
+}
+
+/***************************************************************************
+
+ Puzzle Bobble, Qzshowby, Space DX EEPROM
+
+***************************************************************************/
+
+static struct EEPROM_interface eeprom_interface =
+{
+ 6, /* address bits */
+ 16, /* data bits */
+ "0110", /* read command */
+ "0101", /* write command */
+ "0111", /* erase command */
+ "0100000000", /* lock command */
+ "0100110000" /* unlock command*/
+};
+
+static NVRAM_HANDLER( taito_b )
+{
+ if (read_or_write)
+ EEPROM_save(file);
+ else
+ {
+ EEPROM_init(&eeprom_interface);
+ if (file)
+ {
+ EEPROM_load(file);
+ }
+ }
+}
+
+static READ16_HANDLER( eeprom_r )
+{
+ int res;
+
+ res = (EEPROM_read_bit() & 0x01);
+ res |= input_port_1_word_r(0,0) & 0xfe; /* coin inputs */
+
+ return res;
+}
+
+static UINT16 eep_latch = 0;
+
+static READ16_HANDLER( eep_latch_r )
+{
+ return eep_latch;
+}
+
+static WRITE16_HANDLER( eeprom_w )
+{
+ COMBINE_DATA(&eep_latch);
+
+ if (ACCESSING_MSB)
+ {
+ data >>= 8; /*M68k byte write*/
+
+ /* bit 0 - Unused */
+ /* bit 1 - Unused */
+ /* bit 2 - Eeprom data */
+ /* bit 3 - Eeprom clock */
+ /* bit 4 - Eeprom reset (active low) */
+ /* bit 5 - Unused */
+ /* bit 6 - Unused */
+ /* bit 7 - set all the time (Chip Select?) */
+
+ /* EEPROM */
+ EEPROM_write_bit(data & 0x04);
+ EEPROM_set_clock_line((data & 0x08) ? ASSERT_LINE : CLEAR_LINE);
+ EEPROM_set_cs_line((data & 0x10) ? CLEAR_LINE : ASSERT_LINE);
+ }
+}
+
+/*************************************************************************
+ The input area for the three eprom games ($500000-2f) may well be
+ addressing a single i/o chip with 4 player and coin inputs as
+ standard.
+
+ Does anyone have custom chip numbers from the Space Invaders DX ?
+ (qzshowby and pbobble do use TC0640FIO).
+
+*************************************************************************/
+
+static UINT16 coin_word=0;
+
+static READ16_HANDLER( player_34_coin_ctrl_r )
+{
+ return coin_word;
+}
+
+static WRITE16_HANDLER( player_34_coin_ctrl_w )
+{
+ COMBINE_DATA(&coin_word);
+
+ /* coin counters and lockout */
+ coin_lockout_w(2,~data & 0x0100);
+ coin_lockout_w(3,~data & 0x0200);
+ coin_counter_w(2, data & 0x0400);
+ coin_counter_w(3, data & 0x0800);
+}
+
+static READ16_HANDLER( pbobble_input_bypass_r )
+{
+ switch (offset)
+ {
+ case 0x01:
+ return eeprom_r(0,mem_mask) << 8;
+
+ default:
+ return TC0640FIO_r( offset ) << 8;
+ }
+}
+
+
+
+#define TC0180VCU_MEMR( ADDR ) \
+ AM_RANGE(ADDR+0x00000, ADDR+0x0ffff) AM_READ(TC0180VCU_word_r) \
+ AM_RANGE(ADDR+0x10000, ADDR+0x1197f) AM_READ(MRA16_RAM) \
+ AM_RANGE(ADDR+0x11980, ADDR+0x137ff) AM_READ(MRA16_RAM) \
+ AM_RANGE(ADDR+0x13800, ADDR+0x13fff) AM_READ(MRA16_RAM) \
+ AM_RANGE(ADDR+0x18000, ADDR+0x1801f) AM_READ(taitob_v_control_r) \
+ AM_RANGE(ADDR+0x40000, ADDR+0x7ffff) AM_READ(TC0180VCU_framebuffer_word_r)
+
+#define TC0180VCU_MEMW( ADDR ) \
+ AM_RANGE(ADDR+0x00000, ADDR+0x0ffff) AM_WRITE(TC0180VCU_word_w) AM_BASE(&TC0180VCU_ram) \
+ AM_RANGE(ADDR+0x10000, ADDR+0x1197f) AM_WRITE(MWA16_RAM) AM_BASE(&taitob_spriteram) \
+ AM_RANGE(ADDR+0x11980, ADDR+0x137ff) AM_WRITE(MWA16_RAM) \
+ AM_RANGE(ADDR+0x13800, ADDR+0x13fff) AM_WRITE(MWA16_RAM) AM_BASE(&taitob_scroll) \
+ AM_RANGE(ADDR+0x18000, ADDR+0x1801f) AM_WRITE(taitob_v_control_w) \
+ AM_RANGE(ADDR+0x40000, ADDR+0x7ffff) AM_WRITE(TC0180VCU_framebuffer_word_w)
+
+
+static ADDRESS_MAP_START( rastsag2_readmem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_READ(MRA16_ROM)
+ AM_RANGE(0x600000, 0x607fff) AM_READ(MRA16_RAM) /* Main RAM */
+
+ AM_RANGE(0x200000, 0x201fff) AM_READ(MRA16_RAM) /* palette */
+
+ TC0180VCU_MEMR( 0x400000 )
+
+ AM_RANGE(0xa00000, 0xa0000f) AM_READ(TC0220IOC_halfword_byteswap_r)
+
+ AM_RANGE(0x800000, 0x800001) AM_READ(MRA16_NOP)
+ AM_RANGE(0x800002, 0x800003) AM_READ(taitosound_comm16_msb_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( rastsag2_writemem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_WRITE(MWA16_ROM)
+ AM_RANGE(0x600000, 0x607fff) AM_WRITE(MWA16_RAM) /* Main RAM */ /*ashura up to 603fff only*/
+
+ AM_RANGE(0x200000, 0x201fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
+
+ TC0180VCU_MEMW( 0x400000 )
+
+ AM_RANGE(0xa00000, 0xa0000f) AM_WRITE(TC0220IOC_halfword_byteswap_w)
+
+ AM_RANGE(0x800000, 0x800001) AM_WRITE(taitosound_port16_msb_w)
+ AM_RANGE(0x800002, 0x800003) AM_WRITE(taitosound_comm16_msb_w)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( crimec_readmem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_READ(MRA16_ROM)
+ AM_RANGE(0xa00000, 0xa0ffff) AM_READ(MRA16_RAM) /* Main RAM */
+
+ AM_RANGE(0x800000, 0x801fff) AM_READ(MRA16_RAM)
+
+ TC0180VCU_MEMR( 0x400000 )
+
+ AM_RANGE(0x200000, 0x20000f) AM_READ(TC0220IOC_halfword_byteswap_r)
+
+ AM_RANGE(0x600000, 0x600001) AM_READ(MRA16_NOP)
+ AM_RANGE(0x600002, 0x600003) AM_READ(taitosound_comm16_msb_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( crimec_writemem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_WRITE(MWA16_ROM)
+ AM_RANGE(0xa00000, 0xa0ffff) AM_WRITE(MWA16_RAM) /* Main RAM */
+
+ AM_RANGE(0x800000, 0x801fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
+
+ TC0180VCU_MEMW( 0x400000 )
+
+ AM_RANGE(0x200000, 0x20000f) AM_WRITE(TC0220IOC_halfword_byteswap_w)
+
+ AM_RANGE(0x600000, 0x600001) AM_WRITE(taitosound_port16_msb_w)
+ AM_RANGE(0x600002, 0x600003) AM_WRITE(taitosound_comm16_msb_w)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( tetrist_readmem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_READ(MRA16_ROM)
+ AM_RANGE(0x800000, 0x807fff) AM_READ(MRA16_RAM) /* Main RAM */
+
+ AM_RANGE(0xa00000, 0xa01fff) AM_READ(MRA16_RAM) /*palette*/
+
+ TC0180VCU_MEMR( 0x400000 )
+
+ AM_RANGE(0x600000, 0x60000f) AM_READ(TC0220IOC_halfword_byteswap_r)
+
+ AM_RANGE(0x200000, 0x200001) AM_READ(MRA16_NOP)
+ AM_RANGE(0x200002, 0x200003) AM_READ(taitosound_comm16_msb_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( tetrist_writemem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_WRITE(MWA16_ROM)
+ AM_RANGE(0x800000, 0x807fff) AM_WRITE(MWA16_RAM) /* Main RAM */
+
+ AM_RANGE(0xa00000, 0xa01fff) AM_WRITE(paletteram16_RRRRGGGGBBBBRGBx_word_w) AM_BASE(&paletteram16)
+
+ TC0180VCU_MEMW( 0x400000 )
+
+ AM_RANGE(0x600000, 0x60000f) AM_WRITE(TC0220IOC_halfword_byteswap_w)
+
+ AM_RANGE(0x200000, 0x200001) AM_WRITE(taitosound_port16_msb_w)
+ AM_RANGE(0x200002, 0x200003) AM_WRITE(taitosound_comm16_msb_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( tetrista_readmem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_READ(MRA16_ROM)
+ AM_RANGE(0x800000, 0x803fff) AM_READ(MRA16_RAM) /* Main RAM */
+
+ AM_RANGE(0x200000, 0x201fff) AM_READ(MRA16_RAM) /*palette*/
+
+ TC0180VCU_MEMR( 0x400000 )
+
+ AM_RANGE(0x600000, 0x600001) AM_READ(TC0220IOC_halfword_byteswap_portreg_r) /* DSW A/B, player inputs*/
+ AM_RANGE(0x600002, 0x600003) AM_READ(TC0220IOC_halfword_byteswap_port_r /*watchdog_reset16_r*/ )
+
+ AM_RANGE(0xa00000, 0xa00001) AM_READ(MRA16_NOP)
+ AM_RANGE(0xa00002, 0xa00003) AM_READ(taitosound_comm16_msb_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( tetrista_writemem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_WRITE(MWA16_ROM)
+ AM_RANGE(0x800000, 0x803fff) AM_WRITE(MWA16_RAM) /* Main RAM */
+
+ AM_RANGE(0x200000, 0x201fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
+
+ TC0180VCU_MEMW( 0x400000 )
+
+ AM_RANGE(0x600000, 0x600001) AM_WRITE(TC0220IOC_halfword_byteswap_portreg_w)
+ AM_RANGE(0x600002, 0x600003) AM_WRITE(TC0220IOC_halfword_byteswap_port_w)
+
+ AM_RANGE(0xa00000, 0xa00001) AM_WRITE(taitosound_port16_msb_w)
+ AM_RANGE(0xa00002, 0xa00003) AM_WRITE(taitosound_comm16_msb_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( hitice_readmem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_READ(MRA16_ROM)
+ AM_RANGE(0x800000, 0x803fff) AM_READ(MRA16_RAM) /* Main RAM */
+
+ AM_RANGE(0xa00000, 0xa01fff) AM_READ(MRA16_RAM)
+
+ TC0180VCU_MEMR( 0x400000 )
+
+ AM_RANGE(0x600000, 0x60000f) AM_READ(TC0220IOC_halfword_byteswap_r)
+ AM_RANGE(0x610000, 0x610001) AM_READ(input_port_5_word_r) /* player 3,4 inputs*/
+
+ AM_RANGE(0x700000, 0x700001) AM_READ(MRA16_NOP)
+ AM_RANGE(0x700002, 0x700003) AM_READ(taitosound_comm16_msb_r)
+
+ AM_RANGE(0xb00000, 0xb7ffff) AM_READ(MRA16_RAM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( hitice_writemem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_WRITE(MWA16_ROM)
+ AM_RANGE(0x800000, 0x803fff) AM_WRITE(MWA16_RAM) /* Main RAM */
+
+ AM_RANGE(0xa00000, 0xa01fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
+
+ TC0180VCU_MEMW( 0x400000 )
+
+ AM_RANGE(0x600000, 0x60000f) AM_WRITE(TC0220IOC_halfword_byteswap_w)
+
+ AM_RANGE(0x700000, 0x700001) AM_WRITE(taitosound_port16_msb_w)
+ AM_RANGE(0x700002, 0x700003) AM_WRITE(taitosound_comm16_msb_w)
+
+ AM_RANGE(0xb00000, 0xb7ffff) AM_WRITE(hitice_pixelram_w) AM_BASE(&taitob_pixelram)
+// { 0xbffff0, 0xbffff1, ???
+ AM_RANGE(0xbffff2, 0xbffff5) AM_WRITE(hitice_pixel_scroll_w)
+// { 0xbffffa, 0xbffffb, ???
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( rambo3_readmem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_READ(MRA16_ROM)
+ AM_RANGE(0x800000, 0x803fff) AM_READ(MRA16_RAM) /* Main RAM */
+
+ AM_RANGE(0xa00000, 0xa01fff) AM_READ(MRA16_RAM)
+
+ TC0180VCU_MEMR( 0x400000 )
+
+ AM_RANGE(0x600000, 0x60000f) AM_READ(TC0220IOC_halfword_byteswap_r)
+ AM_RANGE(0x600010, 0x600011) AM_READ(tracky1_lo_r) /*player 1*/
+ AM_RANGE(0x600012, 0x600013) AM_READ(tracky1_hi_r)
+ AM_RANGE(0x600014, 0x600015) AM_READ(trackx1_lo_r)
+ AM_RANGE(0x600016, 0x600017) AM_READ(trackx1_hi_r)
+ AM_RANGE(0x600018, 0x600019) AM_READ(tracky2_lo_r) /*player 2*/
+ AM_RANGE(0x60001a, 0x60001b) AM_READ(tracky2_hi_r)
+ AM_RANGE(0x60001c, 0x60001d) AM_READ(trackx2_lo_r)
+ AM_RANGE(0x60001e, 0x60001f) AM_READ(trackx2_hi_r)
+
+ AM_RANGE(0x200000, 0x200001) AM_READ(MRA16_NOP)
+ AM_RANGE(0x200002, 0x200003) AM_READ(taitosound_comm16_msb_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( rambo3_writemem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_WRITE(MWA16_ROM)
+ AM_RANGE(0x800000, 0x803fff) AM_WRITE(MWA16_RAM) /* Main RAM */
+
+ AM_RANGE(0xa00000, 0xa01fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
+
+ TC0180VCU_MEMW( 0x400000 )
+
+ AM_RANGE(0x600000, 0x60000f) AM_WRITE(TC0220IOC_halfword_byteswap_w)
+
+ AM_RANGE(0x200000, 0x200001) AM_WRITE(taitosound_port16_msb_w)
+ AM_RANGE(0x200002, 0x200003) AM_WRITE(taitosound_comm16_msb_w)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( pbobble_readmem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_READ(MRA16_ROM)
+ AM_RANGE(0x900000, 0x90ffff) AM_READ(MRA16_RAM) /* Main RAM */
+
+ AM_RANGE(0x800000, 0x801fff) AM_READ(MRA16_RAM)
+
+ TC0180VCU_MEMR( 0x400000 )
+
+ AM_RANGE(0x500000, 0x50000f) AM_READ(pbobble_input_bypass_r)
+ AM_RANGE(0x500024, 0x500025) AM_READ(input_port_5_word_r) /* shown in service mode, game omits to read it */
+ AM_RANGE(0x500026, 0x500027) AM_READ(eep_latch_r) /* not read by this game */
+ AM_RANGE(0x50002e, 0x50002f) AM_READ(input_port_6_word_r) /* shown in service mode, game omits to read it */
+
+ AM_RANGE(0x700000, 0x700001) AM_READ(MRA16_NOP)
+ AM_RANGE(0x700002, 0x700003) AM_READ(taitosound_comm16_msb_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( pbobble_writemem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_WRITE(MWA16_ROM)
+ AM_RANGE(0x900000, 0x90ffff) AM_WRITE(MWA16_RAM) /* Main RAM */
+
+ AM_RANGE(0x800000, 0x801fff) AM_WRITE(paletteram16_RRRRGGGGBBBBRGBx_word_w) AM_BASE(&paletteram16)
+
+ TC0180VCU_MEMW( 0x400000 )
+
+ AM_RANGE(0x500000, 0x50000f) AM_WRITE(TC0640FIO_halfword_byteswap_w)
+ AM_RANGE(0x500026, 0x500027) AM_WRITE(eeprom_w)
+ AM_RANGE(0x500028, 0x500029) AM_WRITE(player_34_coin_ctrl_w) /* simply locks coins 3&4 out */
+
+ AM_RANGE(0x700000, 0x700001) AM_WRITE(taitosound_port16_msb_w)
+ AM_RANGE(0x700002, 0x700003) AM_WRITE(taitosound_comm16_msb_w)
+ AM_RANGE(0x600000, 0x600003) AM_WRITE(gain_control_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( spacedx_readmem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_READ(MRA16_ROM)
+ AM_RANGE(0x900000, 0x90ffff) AM_READ(MRA16_RAM) /* Main RAM */
+
+ AM_RANGE(0x800000, 0x801fff) AM_READ(MRA16_RAM)
+
+ TC0180VCU_MEMR( 0x400000 )
+
+ AM_RANGE(0x500000, 0x50000f) AM_READ(pbobble_input_bypass_r)
+ AM_RANGE(0x500024, 0x500025) AM_READ(input_port_5_word_r)
+ AM_RANGE(0x500026, 0x500027) AM_READ(eep_latch_r)
+ AM_RANGE(0x50002e, 0x50002f) AM_READ(input_port_6_word_r)
+
+ AM_RANGE(0x700000, 0x700001) AM_READ(MRA16_NOP)
+ AM_RANGE(0x700002, 0x700003) AM_READ(taitosound_comm16_msb_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( spacedx_writemem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_WRITE(MWA16_ROM)
+ AM_RANGE(0x900000, 0x90ffff) AM_WRITE(MWA16_RAM) /* Main RAM */
+
+ AM_RANGE(0x800000, 0x801fff) AM_WRITE(paletteram16_RRRRGGGGBBBBRGBx_word_w) AM_BASE(&paletteram16)
+
+ TC0180VCU_MEMW( 0x400000 )
+
+ AM_RANGE(0x500000, 0x50000f) AM_WRITE(TC0640FIO_halfword_byteswap_w)
+ AM_RANGE(0x500026, 0x500027) AM_WRITE(eeprom_w)
+ AM_RANGE(0x500028, 0x500029) AM_WRITE(player_34_coin_ctrl_w) /* simply locks coins 3&4 out */
+
+ AM_RANGE(0x700000, 0x700001) AM_WRITE(taitosound_port16_msb_w)
+ AM_RANGE(0x700002, 0x700003) AM_WRITE(taitosound_comm16_msb_w)
+ AM_RANGE(0x600000, 0x600003) AM_WRITE(gain_control_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( spacedxo_readmem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_READ(MRA16_ROM)
+ AM_RANGE(0x400000, 0x40ffff) AM_READ(MRA16_RAM) /* Main RAM */
+
+ AM_RANGE(0x300000, 0x303fff) AM_READ(MRA16_RAM)
+
+ TC0180VCU_MEMR( 0x500000 )
+
+ AM_RANGE(0x200000, 0x20000f) AM_READ(TC0220IOC_halfword_r)
+ AM_RANGE(0x210000, 0x210001) AM_READ(input_port_5_word_r)
+ AM_RANGE(0x220000, 0x220001) AM_READ(input_port_6_word_r)
+ AM_RANGE(0x230000, 0x230001) AM_READ(input_port_7_word_r)
+
+ AM_RANGE(0x100000, 0x100001) AM_READ(MRA16_NOP)
+ AM_RANGE(0x100002, 0x100003) AM_READ(taitosound_comm16_msb_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( spacedxo_writemem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_WRITE(MWA16_ROM)
+ AM_RANGE(0x400000, 0x40ffff) AM_WRITE(MWA16_RAM) /* Main RAM */
+
+ AM_RANGE(0x300000, 0x301fff) AM_WRITE(paletteram16_RRRRGGGGBBBBRGBx_word_w) AM_BASE(&paletteram16)
+
+ TC0180VCU_MEMW( 0x500000 )
+
+ AM_RANGE(0x200000, 0x20000f) AM_WRITE(TC0220IOC_halfword_w)
+
+ AM_RANGE(0x100000, 0x100001) AM_WRITE(taitosound_port16_msb_w)
+ AM_RANGE(0x100002, 0x100003) AM_WRITE(taitosound_comm16_msb_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( qzshowby_readmem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x0fffff) AM_READ(MRA16_ROM)
+ AM_RANGE(0x900000, 0x90ffff) AM_READ(MRA16_RAM) /* Main RAM */
+
+ AM_RANGE(0x800000, 0x801fff) AM_READ(MRA16_RAM)
+
+ TC0180VCU_MEMR( 0x400000 )
+
+ AM_RANGE(0x200000, 0x20000f) AM_READ(pbobble_input_bypass_r)
+ AM_RANGE(0x200024, 0x200025) AM_READ(input_port_5_word_r) /* player 3,4 start */
+ AM_RANGE(0x200028, 0x200029) AM_READ(player_34_coin_ctrl_r)
+ AM_RANGE(0x20002e, 0x20002f) AM_READ(input_port_6_word_r) /* player 3,4 buttons */
+
+ AM_RANGE(0x600000, 0x600001) AM_READ(MRA16_NOP)
+ AM_RANGE(0x600002, 0x600003) AM_READ(taitosound_comm16_msb_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( qzshowby_writemem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x0fffff) AM_WRITE(MWA16_ROM)
+ AM_RANGE(0x900000, 0x90ffff) AM_WRITE(MWA16_RAM) /* Main RAM */
+
+ AM_RANGE(0x800000, 0x801fff) AM_WRITE(paletteram16_RRRRGGGGBBBBRGBx_word_w) AM_BASE(&paletteram16)
+
+ TC0180VCU_MEMW( 0x400000 )
+
+ AM_RANGE(0x200000, 0x20000f) AM_WRITE(TC0640FIO_halfword_byteswap_w)
+ AM_RANGE(0x200026, 0x200027) AM_WRITE(eeprom_w)
+ AM_RANGE(0x200028, 0x200029) AM_WRITE(player_34_coin_ctrl_w)
+
+ AM_RANGE(0x600000, 0x600001) AM_WRITE(taitosound_port16_msb_w)
+ AM_RANGE(0x600002, 0x600003) AM_WRITE(taitosound_comm16_msb_w)
+ AM_RANGE(0x700000, 0x700003) AM_WRITE(gain_control_w)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( viofight_readmem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_READ(MRA16_ROM)
+ AM_RANGE(0xa00000, 0xa03fff) AM_READ(MRA16_RAM) /* Main RAM */
+
+ AM_RANGE(0x600000, 0x601fff) AM_READ(MRA16_RAM)
+
+ TC0180VCU_MEMR( 0x400000 )
+
+ AM_RANGE(0x800000, 0x80000f) AM_READ(TC0220IOC_halfword_byteswap_r)
+
+ AM_RANGE(0x200000, 0x200001) AM_READ(MRA16_NOP)
+ AM_RANGE(0x200002, 0x200003) AM_READ(taitosound_comm16_msb_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( viofight_writemem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_WRITE(MWA16_ROM)
+ AM_RANGE(0xa00000, 0xa03fff) AM_WRITE(MWA16_RAM) /* Main RAM */
+
+ AM_RANGE(0x600000, 0x601fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
+
+ TC0180VCU_MEMW( 0x400000 )
+
+ AM_RANGE(0x800000, 0x80000f) AM_WRITE(TC0220IOC_halfword_byteswap_w)
+
+ AM_RANGE(0x200000, 0x200001) AM_WRITE(taitosound_port16_msb_w)
+ AM_RANGE(0x200002, 0x200003) AM_WRITE(taitosound_comm16_msb_w)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( masterw_readmem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_READ(MRA16_ROM)
+ AM_RANGE(0x200000, 0x203fff) AM_READ(MRA16_RAM) /* Main RAM */
+
+ AM_RANGE(0x600000, 0x601fff) AM_READ(MRA16_RAM) /*palette*/
+
+ TC0180VCU_MEMR( 0x400000 )
+
+ AM_RANGE(0x800000, 0x800001) AM_READ(TC0220IOC_halfword_byteswap_portreg_r) /* DSW A/B, player inputs*/
+ AM_RANGE(0x800002, 0x800003) AM_READ(TC0220IOC_halfword_byteswap_port_r /*watchdog_reset16_r*/ )
+
+ AM_RANGE(0xa00000, 0xa00001) AM_READ(MRA16_NOP)
+ AM_RANGE(0xa00002, 0xa00003) AM_READ(taitosound_comm16_msb_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( masterw_writemem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_WRITE(MWA16_ROM)
+ AM_RANGE(0x200000, 0x203fff) AM_WRITE(MWA16_RAM) /* Main RAM */
+
+ AM_RANGE(0x600000, 0x601fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
+
+ TC0180VCU_MEMW( 0x400000 )
+
+ AM_RANGE(0x800000, 0x800001) AM_WRITE(TC0220IOC_halfword_byteswap_portreg_w)
+ AM_RANGE(0x800002, 0x800003) AM_WRITE(TC0220IOC_halfword_byteswap_port_w)
+
+ AM_RANGE(0xa00000, 0xa00001) AM_WRITE(taitosound_port16_msb_w)
+ AM_RANGE(0xa00002, 0xa00003) AM_WRITE(taitosound_comm16_msb_w)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( silentd_readmem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_READ(MRA16_ROM)
+ AM_RANGE(0x400000, 0x403fff) AM_READ(MRA16_RAM) /* Main RAM */
+
+ AM_RANGE(0x300000, 0x301fff) AM_READ(MRA16_RAM)
+
+ TC0180VCU_MEMR( 0x500000 )
+
+ AM_RANGE(0x200000, 0x20000f) AM_READ(TC0220IOC_halfword_r)
+ AM_RANGE(0x210000, 0x210001) AM_READ(input_port_5_word_r)
+ AM_RANGE(0x220000, 0x220001) AM_READ(input_port_6_word_r)
+ AM_RANGE(0x230000, 0x230001) AM_READ(input_port_7_word_r)
+// AM_RANGE(0x240000, 0x240001) AM_READ(MRA16_NOP) /* read 4 times at init */
+
+ AM_RANGE(0x100000, 0x100001) AM_READ(MRA16_NOP)
+ AM_RANGE(0x100002, 0x100003) AM_READ(taitosound_comm16_msb_r)
+// AM_RANGE(0x10001a, 0x10001b) AM_READ(MRA16_NOP) // ??? read at $1e344
+// AM_RANGE(0x10001c, 0x10001d) AM_READ(MRA16_NOP) // ??? read at $1e356
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( silentd_writemem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_WRITE(MWA16_ROM)
+ AM_RANGE(0x400000, 0x403fff) AM_WRITE(MWA16_RAM) /* Main RAM */
+
+ AM_RANGE(0x300000, 0x301fff) AM_WRITE(paletteram16_RRRRGGGGBBBBRGBx_word_w) AM_BASE(&paletteram16)
+
+ TC0180VCU_MEMW( 0x500000 )
+
+ AM_RANGE(0x200000, 0x20000f) AM_WRITE(TC0220IOC_halfword_w)
+ AM_RANGE(0x240000, 0x240001) AM_WRITE(MWA16_NOP) // ???
+
+ AM_RANGE(0x100000, 0x100001) AM_WRITE(taitosound_port16_msb_w)
+ AM_RANGE(0x100002, 0x100003) AM_WRITE(taitosound_comm16_msb_w)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( selfeena_readmem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_READ(MRA16_ROM)
+ AM_RANGE(0x100000, 0x103fff) AM_READ(MRA16_RAM) /* Main RAM */
+
+ AM_RANGE(0x300000, 0x301fff) AM_READ(MRA16_RAM)
+
+ TC0180VCU_MEMR( 0x200000 )
+
+ AM_RANGE(0x400000, 0x40000f) AM_READ(TC0220IOC_halfword_byteswap_r)
+ AM_RANGE(0x410000, 0x41000f) AM_READ(TC0220IOC_halfword_byteswap_r) /* mirror address - seems to be only used for coin control */
+
+ AM_RANGE(0x500000, 0x500001) AM_READ(MRA16_NOP)
+ AM_RANGE(0x500002, 0x500003) AM_READ(taitosound_comm16_msb_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( selfeena_writemem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_WRITE(MWA16_ROM)
+ AM_RANGE(0x100000, 0x103fff) AM_WRITE(MWA16_RAM) /* Main RAM */
+
+ AM_RANGE(0x300000, 0x301fff) AM_WRITE(paletteram16_RRRRGGGGBBBBRGBx_word_w) AM_BASE(&paletteram16)
+
+ TC0180VCU_MEMW( 0x200000 )
+
+ AM_RANGE(0x400000, 0x40000f) AM_WRITE(TC0220IOC_halfword_byteswap_w)
+ AM_RANGE(0x410000, 0x41000f) AM_WRITE(TC0220IOC_halfword_byteswap_w) /* mirror address - seems to be only used for coin control */
+
+ AM_RANGE(0x500000, 0x500001) AM_WRITE(taitosound_port16_msb_w)
+ AM_RANGE(0x500002, 0x500003) AM_WRITE(taitosound_comm16_msb_w)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( sbm_readmem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_READ(MRA16_ROM)
+ AM_RANGE(0x100000, 0x10ffff) AM_READ(MRA16_RAM) /* Main RAM */
+
+ AM_RANGE(0x200000, 0x201fff) AM_READ(MRA16_RAM)
+
+ TC0180VCU_MEMR( 0x900000 )
+
+ AM_RANGE(0x300000, 0x30000f) AM_READ(TC0510NIO_halfword_wordswap_r)
+
+ AM_RANGE(0x320000, 0x320001) AM_READ(MRA16_NOP)
+ AM_RANGE(0x320002, 0x320003) AM_READ(taitosound_comm16_msb_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sbm_writemem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_WRITE(MWA16_ROM)
+ AM_RANGE(0x100000, 0x10ffff) AM_WRITE(MWA16_RAM) /* Main RAM */
+
+ AM_RANGE(0x200000, 0x201fff) AM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
+
+ TC0180VCU_MEMW( 0x900000 )
+
+ AM_RANGE(0x300000, 0x30000f) AM_WRITE(TC0510NIO_halfword_wordswap_w)
+
+ AM_RANGE(0x320000, 0x320001) AM_WRITE(taitosound_port16_msb_w)
+ AM_RANGE(0x320002, 0x320003) AM_WRITE(taitosound_comm16_msb_w)
+ADDRESS_MAP_END
+
+
+
+static ADDRESS_MAP_START( masterw_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x3fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0x4000, 0x7fff) AM_READ(MRA8_BANK1)
+ AM_RANGE(0x8000, 0x8fff) AM_READ(MRA8_RAM)
+ AM_RANGE(0x9000, 0x9000) AM_READ(YM2203_status_port_0_r)
+ AM_RANGE(0xa001, 0xa001) AM_READ(taitosound_slave_comm_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( masterw_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0x8000, 0x8fff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0x9000, 0x9000) AM_WRITE(YM2203_control_port_0_w)
+ AM_RANGE(0x9001, 0x9001) AM_WRITE(YM2203_write_port_0_w)
+ AM_RANGE(0xa000, 0xa000) AM_WRITE(taitosound_slave_port_w)
+ AM_RANGE(0xa001, 0xa001) AM_WRITE(taitosound_slave_comm_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x3fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0x4000, 0x7fff) AM_READ(MRA8_BANK1)
+ AM_RANGE(0xc000, 0xdfff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xe000, 0xe000) AM_READ(YM2610_status_port_0_A_r)
+ AM_RANGE(0xe001, 0xe001) AM_READ(YM2610_read_port_0_r)
+ AM_RANGE(0xe002, 0xe002) AM_READ(YM2610_status_port_0_B_r)
+ AM_RANGE(0xe200, 0xe200) AM_READ(MRA8_NOP)
+ AM_RANGE(0xe201, 0xe201) AM_READ(taitosound_slave_comm_r)
+ AM_RANGE(0xea00, 0xea00) AM_READ(MRA8_NOP)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0xc000, 0xdfff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0xe000, 0xe000) AM_WRITE(YM2610_control_port_0_A_w)
+ AM_RANGE(0xe001, 0xe001) AM_WRITE(YM2610_data_port_0_A_w)
+ AM_RANGE(0xe002, 0xe002) AM_WRITE(YM2610_control_port_0_B_w)
+ AM_RANGE(0xe003, 0xe003) AM_WRITE(YM2610_data_port_0_B_w)
+ AM_RANGE(0xe200, 0xe200) AM_WRITE(taitosound_slave_port_w)
+ AM_RANGE(0xe201, 0xe201) AM_WRITE(taitosound_slave_comm_w)
+ AM_RANGE(0xe400, 0xe403) AM_WRITE(MWA8_NOP) /* pan */
+ AM_RANGE(0xe600, 0xe600) AM_WRITE(MWA8_NOP) /* ? */
+ AM_RANGE(0xee00, 0xee00) AM_WRITE(MWA8_NOP) /* ? */
+ AM_RANGE(0xf000, 0xf000) AM_WRITE(MWA8_NOP) /* ? */
+ AM_RANGE(0xf200, 0xf200) AM_WRITE(bankswitch_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( hitice_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x3fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0x4000, 0x7fff) AM_READ(MRA8_BANK1)
+ AM_RANGE(0x8000, 0x8fff) AM_READ(MRA8_RAM)
+ AM_RANGE(0x9000, 0x9000) AM_READ(YM2203_status_port_0_r)
+ AM_RANGE(0xb000, 0xb000) AM_READ(OKIM6295_status_0_r)
+ AM_RANGE(0xa001, 0xa001) AM_READ(taitosound_slave_comm_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( hitice_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0x8000, 0x8fff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0x9000, 0x9000) AM_WRITE(YM2203_control_port_0_w)
+ AM_RANGE(0x9001, 0x9001) AM_WRITE(YM2203_write_port_0_w)
+ AM_RANGE(0xb000, 0xb000) AM_WRITE(OKIM6295_data_0_w)
+ AM_RANGE(0xb001, 0xb001) AM_WRITE(OKIM6295_data_1_w)
+ AM_RANGE(0xa000, 0xa000) AM_WRITE(taitosound_slave_port_w)
+ AM_RANGE(0xa001, 0xa001) AM_WRITE(taitosound_slave_comm_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( viofight_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0x8000, 0x8fff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0x9000, 0x9000) AM_WRITE(YM2203_control_port_0_w)
+ AM_RANGE(0x9001, 0x9001) AM_WRITE(YM2203_write_port_0_w)
+ AM_RANGE(0xb000, 0xb001) AM_WRITE(OKIM6295_data_0_w) /* yes, both addresses for the same chip */
+ AM_RANGE(0xa000, 0xa000) AM_WRITE(taitosound_slave_port_w)
+ AM_RANGE(0xa001, 0xa001) AM_WRITE(taitosound_slave_comm_w)
+ADDRESS_MAP_END
+
+
+/***********************************************************
+ INPUT PORTS, DIPs
+***********************************************************/
+
+#define TAITO_COINAGE_JAPAN_8 \
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) \
+ PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) \
+ PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) \
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) ) \
+ PORT_DIPSETTING( 0x20, DEF_STR( 1C_2C ) ) \
+ PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Coin_B ) ) \
+ PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) \
+ PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) ) \
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) ) \
+ PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) )
+
+#define TAITO_COINAGE_WORLD_8 \
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) \
+ PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) \
+ PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) ) \
+ PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) \
+ PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) \
+ PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Coin_B ) ) \
+ PORT_DIPSETTING( 0xc0, DEF_STR( 1C_2C ) ) \
+ PORT_DIPSETTING( 0x80, DEF_STR( 1C_3C ) ) \
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_4C ) ) \
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_6C ) )
+
+#define TAITO_COINAGE_US_8 \
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coinage ) ) \
+ PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) \
+ PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) ) \
+ PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) \
+ PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) \
+ PORT_DIPNAME( 0xc0, 0xc0, "Price to Continue" ) \
+ PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) \
+ PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) \
+ PORT_DIPSETTING( 0x80, DEF_STR( 1C_1C ) ) \
+ PORT_DIPSETTING( 0xc0, "Same as Start" )
+
+#define TAITO_COINAGE_JAPAN_NEW_8 \
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) \
+ PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) \
+ PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) \
+ PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) \
+ PORT_DIPSETTING( 0x20, DEF_STR( 1C_2C ) ) \
+ PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Coin_B ) ) \
+ PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) \
+ PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) \
+ PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) ) \
+ PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) )
+
+#define TAITO_DIFFICULTY_8 \
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) \
+ PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) \
+ PORT_DIPSETTING( 0x03, DEF_STR( Medium ) ) \
+ PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) \
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+
+
+/* Included only the bits that are common to all sets (viofight has 3 buttons) */
+#define TAITO_B_PLAYERS_INPUT( player ) \
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(player) PORT_8WAY \
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(player) PORT_8WAY \
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(player) PORT_8WAY \
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(player) PORT_8WAY \
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(player) \
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(player)
+
+#define TAITO_B_SYSTEM_INPUT \
+ PORT_START_TAG("IN2") \
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT ) \
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) \
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) \
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) \
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) \
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) \
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) \
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
+
+#define TAITO_B_DSWA_2_4 \
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) \
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) \
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) ) \
+ PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) \
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) \
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) \
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+
+
+static INPUT_PORTS_START( rastsag2 )
+ PORT_START_TAG("DSWA")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) // all 2 "unused" in manual
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ TAITO_B_DSWA_2_4
+ TAITO_COINAGE_JAPAN_8
+
+ PORT_START_TAG("DSWB")
+ TAITO_DIFFICULTY_8
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x0c, "100k only" )
+ PORT_DIPSETTING( 0x08, "150k only" )
+ PORT_DIPSETTING( 0x04, "200k only" )
+ PORT_DIPSETTING( 0x00, "250k only" )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x20, "1" )
+ PORT_DIPSETTING( 0x10, "2" )
+ PORT_DIPSETTING( 0x30, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN0")
+ TAITO_B_PLAYERS_INPUT( 1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN1")
+ TAITO_B_PLAYERS_INPUT( 2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ /* IN2 */
+ TAITO_B_SYSTEM_INPUT
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( nastar )
+ PORT_START_TAG("DSWA")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ TAITO_B_DSWA_2_4
+ TAITO_COINAGE_WORLD_8
+
+ PORT_START_TAG("DSWB")
+ TAITO_DIFFICULTY_8
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x0c, "100k only" )
+ PORT_DIPSETTING( 0x08, "150k only" )
+ PORT_DIPSETTING( 0x04, "200k only" )
+ PORT_DIPSETTING( 0x00, "250k only" )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x20, "1" )
+ PORT_DIPSETTING( 0x10, "2" )
+ PORT_DIPSETTING( 0x30, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START /* IN0 */
+ TAITO_B_PLAYERS_INPUT( 1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START /* IN1 */
+ TAITO_B_PLAYERS_INPUT( 2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ /* IN2 */
+ TAITO_B_SYSTEM_INPUT
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( nastarw )
+ PORT_START_TAG("DSWA")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
+ TAITO_B_DSWA_2_4
+ TAITO_COINAGE_US_8
+
+ PORT_START_TAG("DSWB")
+ TAITO_DIFFICULTY_8
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x0c, "100k only" )
+ PORT_DIPSETTING( 0x08, "150k only" )
+ PORT_DIPSETTING( 0x04, "200k only" )
+ PORT_DIPSETTING( 0x00, "250k only" )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x20, "1" )
+ PORT_DIPSETTING( 0x10, "2" )
+ PORT_DIPSETTING( 0x30, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN0")
+ TAITO_B_PLAYERS_INPUT( 1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN1")
+ TAITO_B_PLAYERS_INPUT( 2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ /* IN2 */
+ TAITO_B_SYSTEM_INPUT
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( masterw )
+ PORT_START_TAG("DSWA")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
+ TAITO_B_DSWA_2_4
+ TAITO_COINAGE_WORLD_8
+
+ PORT_START_TAG("DSWB")
+ TAITO_DIFFICULTY_8
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x08, "500k, 1000k and 1500k" )
+ PORT_DIPSETTING( 0x0c, "500k and 1000k" )
+ PORT_DIPSETTING( 0x04, "500k only" )
+ PORT_DIPSETTING( 0x00, DEF_STR( None ) )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x30, "3" )
+ PORT_DIPSETTING( 0x20, "4" )
+ PORT_DIPSETTING( 0x10, "5" )
+ PORT_DIPSETTING( 0x00, "6" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Ship Type" )
+ PORT_DIPSETTING( 0x80, "Space Ship" )
+ PORT_DIPSETTING( 0x00, "Hover Cycle" )
+
+ PORT_START_TAG("IN0")
+ TAITO_B_PLAYERS_INPUT( 1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN1")
+ TAITO_B_PLAYERS_INPUT( 2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ /* IN2 */
+ TAITO_B_SYSTEM_INPUT
+
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( crimec )
+ PORT_START_TAG("DSWA")
+ PORT_DIPNAME( 0x01, 0x01, "Hi Score" )
+ PORT_DIPSETTING( 0x01, "Scribble" )
+ PORT_DIPSETTING( 0x00, "3 Characters" )
+ TAITO_B_DSWA_2_4
+ TAITO_COINAGE_WORLD_8
+
+ PORT_START_TAG("DSWB")
+ TAITO_DIFFICULTY_8
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x08, "every 80k" )
+ PORT_DIPSETTING( 0x0c, "80k only" )
+ PORT_DIPSETTING( 0x04, "160k only" )
+ PORT_DIPSETTING( 0x00, DEF_STR( None ) )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x10, "1" )
+ PORT_DIPSETTING( 0x20, "2" )
+ PORT_DIPSETTING( 0x30, "3" )
+ PORT_DIPSETTING( 0x00, "4" )
+ PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, "5 Times" )
+ PORT_DIPSETTING( 0x80, "8 Times" )
+ PORT_DIPSETTING( 0xc0, DEF_STR( On ) )
+
+ PORT_START_TAG("IN0")
+ TAITO_B_PLAYERS_INPUT( 1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN1")
+ TAITO_B_PLAYERS_INPUT( 2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ /* IN2 */
+ TAITO_B_SYSTEM_INPUT
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( crimecj )
+ PORT_START_TAG("DSWA")
+ PORT_DIPNAME( 0x01, 0x01, "Hi Score" )
+ PORT_DIPSETTING( 0x01, "Scribble" )
+ PORT_DIPSETTING( 0x00, "3 Characters" )
+ TAITO_B_DSWA_2_4
+ TAITO_COINAGE_JAPAN_8
+
+ PORT_START_TAG("DSWB")
+ TAITO_DIFFICULTY_8
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x08, "every 80k" )
+ PORT_DIPSETTING( 0x0c, "80k only" )
+ PORT_DIPSETTING( 0x04, "160k only" )
+ PORT_DIPSETTING( 0x00, DEF_STR( None ) )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x10, "1" )
+ PORT_DIPSETTING( 0x20, "2" )
+ PORT_DIPSETTING( 0x30, "3" )
+ PORT_DIPSETTING( 0x00, "4" )
+ PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, "5 Times" )
+ PORT_DIPSETTING( 0x80, "8 Times" )
+ PORT_DIPSETTING( 0xc0, DEF_STR( On ) )
+
+ PORT_START_TAG("IN0")
+ TAITO_B_PLAYERS_INPUT( 1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN0")
+ TAITO_B_PLAYERS_INPUT( 2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ /* IN2 */
+ TAITO_B_SYSTEM_INPUT
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( crimecu )
+ PORT_START_TAG("DSWA")
+ PORT_DIPNAME( 0x01, 0x01, "Hi Score" )
+ PORT_DIPSETTING( 0x01, "Scribble" )
+ PORT_DIPSETTING( 0x00, "3 Characters" )
+ TAITO_B_DSWA_2_4
+ TAITO_COINAGE_US_8
+
+ PORT_START_TAG("DSWB")
+ TAITO_DIFFICULTY_8
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x08, "every 80k" )
+ PORT_DIPSETTING( 0x0c, "80k only" )
+ PORT_DIPSETTING( 0x04, "160k only" )
+ PORT_DIPSETTING( 0x00, DEF_STR( None ) )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x10, "1" )
+ PORT_DIPSETTING( 0x20, "2" )
+ PORT_DIPSETTING( 0x30, "3" )
+ PORT_DIPSETTING( 0x00, "4" )
+ PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, "5 Times" )
+ PORT_DIPSETTING( 0x80, "8 Times" )
+ PORT_DIPSETTING( 0xc0, DEF_STR( On ) )
+
+ PORT_START_TAG("IN0")
+ TAITO_B_PLAYERS_INPUT( 1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN1")
+ TAITO_B_PLAYERS_INPUT( 2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ /* IN2 */
+ TAITO_B_SYSTEM_INPUT
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( tetrist )
+ PORT_START_TAG("DSWA")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ TAITO_B_DSWA_2_4
+ TAITO_COINAGE_JAPAN_8
+
+ PORT_START_TAG("DSWB")
+ TAITO_DIFFICULTY_8
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN0")
+ TAITO_B_PLAYERS_INPUT( 1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN1")
+ TAITO_B_PLAYERS_INPUT( 2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ /* IN2 */
+ TAITO_B_SYSTEM_INPUT
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( ashura )
+ PORT_START_TAG("DSWA")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
+ TAITO_B_DSWA_2_4
+ TAITO_COINAGE_JAPAN_8
+
+ PORT_START_TAG("DSWB")
+ TAITO_DIFFICULTY_8
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x08, "every 100k" )
+ PORT_DIPSETTING( 0x0c, "every 150k" )
+ PORT_DIPSETTING( 0x04, "every 200k" )
+ PORT_DIPSETTING( 0x00, "every 250k" )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x10, "2" )
+ PORT_DIPSETTING( 0x30, "3" )
+ PORT_DIPSETTING( 0x20, "4" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN0")
+ TAITO_B_PLAYERS_INPUT( 1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN1")
+ TAITO_B_PLAYERS_INPUT( 2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ /* IN2 */
+ TAITO_B_SYSTEM_INPUT
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( ashurau )
+ PORT_START_TAG("DSWA")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
+ TAITO_B_DSWA_2_4
+ TAITO_COINAGE_US_8
+
+ PORT_START_TAG("DSWB")
+ TAITO_DIFFICULTY_8
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x08, "every 100k" )
+ PORT_DIPSETTING( 0x0c, "every 150k" )
+ PORT_DIPSETTING( 0x04, "every 200k" )
+ PORT_DIPSETTING( 0x00, "every 250k" )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x10, "2" )
+ PORT_DIPSETTING( 0x30, "3" )
+ PORT_DIPSETTING( 0x20, "4" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN0")
+ TAITO_B_PLAYERS_INPUT( 1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN1")
+ TAITO_B_PLAYERS_INPUT( 2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ /* IN2 */
+ TAITO_B_SYSTEM_INPUT
+INPUT_PORTS_END
+
+/*
+Hit the Ice dipswitches
+(info from Kevin Watson)
+
+[1 is switch on and 0 is switch off]
+
+Dip switch A
+------------
+
+Setting Options 1 2 3 4 5 6 7 8
+cabinet style 4 player 0
+ 2 player 1
+Test mode normal 0
+ test mode 1
+Attract mode on 0
+ off 1
+Game price 1 coin 1 play 0 0 0 0
+ 2 coin 1 play 1 0 0 0
+ 3 coin 1 play 0 1 0 0
+ coin1 1 coin 2 play 0 0 1 0
+ coin2 1 coin 3 play 1 1 0 0
+ 1 coin 4 play 0 1 0 0
+ 1 coin 5 play 1 0 1 0
+ 1 coin 6 play 1 1 1 0
+
+switch 2 and 8 are always set to off
+
+Dip switch table B
+------------------
+
+Setting Options 1 2 3 4 5 6 7 8
+Difficulty normal 0 0
+ easy 1 0
+ hard 0 1
+ hardest 1 1
+Timer count 1 sec = 58/60 0 0
+ 1 sec = 56/60 1 0
+ 1 sec = 62/60 0 1
+ 1 sec = 45/60 1 1
+maximum credit 9 0
+ 99 1
+
+5,6,7 are set to off
+*/
+
+static INPUT_PORTS_START( hitice )
+ PORT_START_TAG("DSWA")
+ PORT_DIPNAME( 0x01, 0x01, "Cabinet Style" )
+ PORT_DIPSETTING( 0x01, "4 Players")
+ PORT_DIPSETTING( 0x00, "2 Players")
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ TAITO_COINAGE_JAPAN_8
+
+ PORT_START_TAG("DSWB")
+ TAITO_DIFFICULTY_8
+ PORT_DIPNAME( 0x0c, 0x0c, "Timer count" )
+ PORT_DIPSETTING( 0x0c, "1 sec = 58/60" )
+ PORT_DIPSETTING( 0x04, "1 sec = 56/60" )
+ PORT_DIPSETTING( 0x08, "1 sec = 62/60" )
+ PORT_DIPSETTING( 0x00, "1 sec = 45/60" )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Maximum credits" )
+ PORT_DIPSETTING( 0x00, "99" )
+ PORT_DIPSETTING( 0x80, "9" )
+
+ PORT_START_TAG("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+
+ PORT_START_TAG("IN56") /* IN5 IN6 */
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START3 )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START4 )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( rambo3 )
+ PORT_START_TAG("DSWA")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) // all 5 "unused" in manual
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ TAITO_B_DSWA_2_4
+ TAITO_COINAGE_WORLD_8
+
+ PORT_START_TAG("DSWB")
+ TAITO_DIFFICULTY_8
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN0")
+ TAITO_B_PLAYERS_INPUT( 1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN1")
+ TAITO_B_PLAYERS_INPUT( 2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ /* IN2 */
+ TAITO_B_SYSTEM_INPUT
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( rambo3a )
+ PORT_START /* DSW A */
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ TAITO_B_DSWA_2_4
+ /* Coinage similar to US, but there are some differences */
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) )
+ PORT_DIPNAME( 0xc0, 0xc0, "Price to Continue" )
+ PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0xc0, "Same as Start" )
+ PORT_DIPSETTING( 0x00, "Same as Start or 1C/1C (if Coinage 4C/3C)" )
+
+ PORT_START_TAG("DSWB")
+ TAITO_DIFFICULTY_8
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Control" )
+ PORT_DIPSETTING( 0x08, "8 way Joystick" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Trackball ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+
+ PORT_START_TAG("IN3")
+ PORT_BIT( 0xffff, 0x0000, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(70) PORT_KEYDELTA(30) PORT_REVERSE PORT_PLAYER(1)
+
+ PORT_START_TAG("IN4")
+ PORT_BIT( 0xffff, 0x0000, IPT_TRACKBALL_X ) PORT_SENSITIVITY(70) PORT_KEYDELTA(30) PORT_PLAYER(1)
+
+ PORT_START_TAG("IN5")
+ PORT_BIT( 0xffff, 0x0000, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(70) PORT_KEYDELTA(30) PORT_REVERSE PORT_PLAYER(2)
+
+ PORT_START_TAG("IN6")
+ PORT_BIT( 0xffff, 0x0000, IPT_TRACKBALL_X ) PORT_SENSITIVITY(70) PORT_KEYDELTA(30) PORT_PLAYER(2)
+INPUT_PORTS_END
+
+
+/* Helps document the input ports. */
+
+static INPUT_PORTS_START( pbobble ) /* Missing P3&4 controls ! */
+ PORT_START_TAG("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) /*unused in test mode*/
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) /*unused in test mode*/
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) /*unused in test mode*/
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) /*unused in test mode*/
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) /*unused in test mode*/
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /*unused in test mode*/
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /*unused in test mode*/
+ PORT_SERVICE_NO_TOGGLE( 0x80, IP_ACTIVE_LOW ) /*ok*/
+
+ PORT_START_TAG("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) /*ok*/
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) /*ok*/
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2) /*ok*/
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2) /*ok*/
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE2 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE3 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START3 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START4 )
+
+ PORT_START_TAG("IN3")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) /*unused in test mode*/
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /*unused in test mode*/
+
+ PORT_START_TAG("IN4")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+
+ PORT_START_TAG("IN5")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) /*unused in test mode*/
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /*unused in test mode*/
+
+ PORT_START_TAG("IN6")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4)
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( spacedxo )
+ PORT_START_TAG("DSWA")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
+ TAITO_B_DSWA_2_4
+ TAITO_COINAGE_JAPAN_NEW_8
+
+ PORT_START_TAG("DSWB")
+ TAITO_DIFFICULTY_8
+ PORT_DIPNAME( 0x0c, 0x0c, "Match Point" )
+ PORT_DIPSETTING( 0x08, "4" )
+ PORT_DIPSETTING( 0x0c, "3" )
+ PORT_DIPSETTING( 0x04, "5" )
+ PORT_DIPSETTING( 0x00, "2" )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x30, "3" )
+ PORT_DIPSETTING( 0x20, "4" )
+ PORT_DIPSETTING( 0x10, "5" )
+ PORT_DIPSETTING( 0x00, "6" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x40, "1500 Points" )
+ PORT_DIPSETTING( 0x00, "1000 Points" )
+ PORT_DIPNAME( 0x80, 0x80, "Game Type" )
+ PORT_DIPSETTING( 0x80, "Double Company" )
+ PORT_DIPSETTING( 0x00, "Single Company" )
+
+ PORT_START_TAG("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+
+ PORT_START_TAG("IN5")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START3 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
+
+ PORT_START_TAG("IN6")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START4 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
+
+ PORT_START_TAG("IN7")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE3 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( qzshowby )
+ PORT_START_TAG("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) /*unused in test mode*/
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) /*unused in test mode*/
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) /*unused in test mode*/
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) /*unused in test mode*/
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) /*unused in test mode*/
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /*unused in test mode*/
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /*unused in test mode*/
+ PORT_SERVICE_NO_TOGGLE( 0x80, IP_ACTIVE_LOW ) /*ok*/
+
+ PORT_START_TAG("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) /*ok*/
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) /*ok*/
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2) /*ok*/
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2) /*ok*/
+
+ PORT_START_TAG("IN2") /* IN0 */ /*all OK*/
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE2 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE3 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START3 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START4 )
+
+ PORT_START_TAG("IN3") /* IN 1 */ /*all OK*/
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* IPT_START1 in test mode */
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* IPT_START2 in test mode */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN4") /* IN2 */ /*all OK*/
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+
+ PORT_START_TAG("IN5")
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* IPT_START3 in test mode */
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* IPT_START4 in test mode */
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN6")
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(3)
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(4)
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( viofight )
+ PORT_START_TAG("DSWA")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) // all 7 "unused" in manual
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ TAITO_B_DSWA_2_4
+ TAITO_COINAGE_WORLD_8
+
+ PORT_START_TAG("DSWB")
+ TAITO_DIFFICULTY_8
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN0")
+ TAITO_B_PLAYERS_INPUT( 1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN1")
+ TAITO_B_PLAYERS_INPUT( 2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ /* IN2 */
+ TAITO_B_SYSTEM_INPUT
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( silentd ) /* World Version */
+ PORT_START_TAG("DSWA")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) /* Listed as "NOT USED" in the manual and only shown as "OFF" */
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) )
+
+/* These next two are listed as Unused for "Oversea Versions"
+ For the USA version use this description:
+
+ Buy-In Pricing Same As Play Pricing OFF OFF (Default)
+ 1 Coin = Continue ON OFF
+ 2 Coins = Contniue OFF ON
+ 3 Coins = Continue ON ON
+ */
+
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("DSWB")
+ TAITO_DIFFICULTY_8
+ PORT_DIPNAME( 0x04, 0x04, "Invulnerability (Cheat)" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Power-Up Bonus" ) /* Manual States "Power-Up at Stage Clear" */
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Regain Power" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+/* Manual Shows "1 Coin Slot (Shared)" and "4 Coin Slot (1 Per Player)"
+
+ You can play the game with 2, 3, or 4 players and the last option is a linked 4 players.
+ Using bit6 and bit7&8 you end up with 1, 2 or 4 separate "Credits" on the demo screens.
+ Using bits7&8 you can have 2-4 players as shown at the top of the game screens.
+
+*/
+
+ PORT_DIPNAME( 0x20, 0x20, "Credits" ) /* Only shows 4 separate credits with 4p/1m below */
+ PORT_DIPSETTING( 0x20, "Combined" )
+ PORT_DIPSETTING( 0x00, "Separate" ) /* When multiple credits show, Coin B will affect p2 credits */
+ PORT_DIPNAME( 0xc0, 0x80, "Cabinet Style" )
+ PORT_DIPSETTING( 0xc0, "3 Players" )
+ PORT_DIPSETTING( 0x80, "2 Players" )
+ PORT_DIPSETTING( 0x40, "4 Players/1 Machine" ) /* with bit6, shows 4 separate credits */
+ PORT_DIPSETTING( 0x00, "4 Players/2 Machines" ) /* with bit6 shows 2 separate credits */
+
+ PORT_START_TAG("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+
+ PORT_START_TAG("IN5")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START3 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
+
+ PORT_START_TAG("IN6")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START4 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
+
+ PORT_START_TAG("IN7")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2) PORT_NAME ("Coin 3 2nd input")/*not sure if this is legal under MAME*/
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2) PORT_NAME ("Coin 4 2nd input")/*not sure if this is legal under MAME*/
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( silentdj )
+ PORT_START_TAG("DSWA")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) /* Listed as "NOT USED" in the manual and only shown as "OFF" */
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ TAITO_COINAGE_JAPAN_8
+
+ PORT_START_TAG("DSWB")
+ TAITO_DIFFICULTY_8
+ PORT_DIPNAME( 0x04, 0x04, "Invulnerability (Cheat)" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Power-Up Bonus" ) /* Manual States "Power-Up at Stage Clear" */
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Regain Power" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Credits" ) /* Only shows 4 separate credits with 4p/1m below */
+ PORT_DIPSETTING( 0x20, "Combined" )
+ PORT_DIPSETTING( 0x00, "Separate" ) /* When multiple credits show, Coin B will affect p2 credits */
+ PORT_DIPNAME( 0xc0, 0x80, "Cabinet Style" )
+ PORT_DIPSETTING( 0xc0, "3 Players")
+ PORT_DIPSETTING( 0x80, "2 Players")
+ PORT_DIPSETTING( 0x40, "4 Players/1 Machine") /* with bit6, shows 4 separate credits */
+ PORT_DIPSETTING( 0x00, "4 Players/2 Machines") /* with bit6 shows 2 separate credits */
+
+ PORT_START_TAG("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+
+ PORT_START_TAG("IN5")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START3 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
+
+ PORT_START_TAG("IN6")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START4 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
+
+ PORT_START_TAG("IN7")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2) PORT_NAME ("Coin 3 2nd input")/*not sure if this is legal under MAME*/
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2) PORT_NAME ("Coin 4 2nd input")/*not sure if this is legal under MAME*/
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( selfeena )
+ PORT_START_TAG("DSWA")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ TAITO_B_DSWA_2_4
+ TAITO_COINAGE_JAPAN_NEW_8
+
+ PORT_START_TAG("DSWB")
+ TAITO_DIFFICULTY_8
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x0c, "100k only" )
+ PORT_DIPSETTING( 0x08, "200k only" )
+ PORT_DIPSETTING( 0x04, "300k only" )
+ PORT_DIPSETTING( 0x00, "400k only" )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x10, "2" )
+ PORT_DIPSETTING( 0x30, "3" )
+ PORT_DIPSETTING( 0x20, "4" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( ryujin )
+ PORT_START_TAG("DSWA")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ TAITO_B_DSWA_2_4
+ TAITO_COINAGE_JAPAN_NEW_8
+
+ PORT_START_TAG("DSWB")
+ TAITO_DIFFICULTY_8
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x04, "2" )
+ PORT_DIPSETTING( 0x0c, "3" )
+ PORT_DIPSETTING( 0x08, "4" )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( sbm )
+ PORT_START_TAG("DSWA") /* DSW A *///+-ok
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ))
+ PORT_DIPSETTING( 0x00, DEF_STR( On ))
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ))
+ PORT_DIPSETTING( 0x00, DEF_STR( On ))
+ PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ))
+ PORT_DIPSETTING( 0x08, DEF_STR( On ))
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("DSWB") /* DSW B */ //+-ok
+ TAITO_DIFFICULTY_8
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)//sound select UP
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)//sound select DOWN
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)//ok (object test)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)//ok (object test)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)//-- unused in test modes
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)//-- unused in test modes
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)//BEN IN (ticket dispenser)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)//LADY ????
+
+ PORT_START_TAG("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )//select; ok (1P in object test)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )//start ; ok (2P in object test)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT ) //ok
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) //ok
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) //ok
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) //ok
+ /* BUTTON1 ACTIVE LOW, - game thinks that punching pad has already been raised */
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("Pad Photosensor 1")//PHOTO 1 (punching pad photosensor 1)
+ PORT_BIT( 0x20, IP_ACTIVE_HIGH,IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("Pad Photosensor 2")//PHOTO 2 (punching pad photosensor 2)
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH,IPT_BUTTON3 ) PORT_PLAYER(1) PORT_NAME("Pad Photosensor 3")//PHOTO 3 (punching pad photosensor 3)
+ /*To simulate a punch:
+ - wait for "READY GO!" message,
+ - press button1 + button 2 (LCTRL + ALT) (you'll hear a "punching" sound),
+ - THEN press button 3 (SPACE)
+ The time passed between the presses will be used to calculate the power of your punch.
+ The longer the time - the less power.
+ */
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_NAME("Pad Photosensor 4")//PHOTO 4 ??? ACTIVE_LOW ??? (punching pad photosensor 4)
+INPUT_PORTS_END
+
+
+
+static const gfx_layout charlayout =
+{
+ 8,8,
+ RGN_FRAC(1,2),
+ 4,
+ { 0, 8, RGN_FRAC(1,2), RGN_FRAC(1,2)+8 },
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
+ 16*8
+};
+static const gfx_layout tilelayout =
+{
+ 16,16,
+ RGN_FRAC(1,2),
+ 4,
+ { 0, 8, RGN_FRAC(1,2), RGN_FRAC(1,2)+8 },
+ { 0, 1, 2, 3, 4, 5, 6, 7,
+ 8*16+0, 8*16+1, 8*16+2, 8*16+3, 8*16+4, 8*16+5, 8*16+6, 8*16+7 },
+ { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
+ 16*16, 17*16, 18*16, 19*16, 20*16, 21*16, 22*16, 23*16 },
+ 64*8
+};
+
+static GFXDECODE_START( taito_b )
+ GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 256 ) /* text */
+ GFXDECODE_ENTRY( REGION_GFX1, 0, tilelayout, 0, 256 ) /* sprites & playfield */
+GFXDECODE_END
+
+static const gfx_layout rambo3_charlayout =
+{
+ 8,8,
+ RGN_FRAC(1,4),
+ 4,
+ { RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) },
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 8*8
+};
+static const gfx_layout rambo3_tilelayout =
+{
+ 16,16,
+ RGN_FRAC(1,4),
+ 4,
+ { RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) },
+ { 0, 1, 2, 3, 4, 5, 6, 7,
+ 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
+ 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 },
+ 32*8
+};
+
+static GFXDECODE_START( rambo3 )
+ GFXDECODE_ENTRY( REGION_GFX1, 0, rambo3_charlayout, 0, 256 ) /* text */
+ GFXDECODE_ENTRY( REGION_GFX1, 0, rambo3_tilelayout, 0, 256 ) /* sprites & playfield */
+GFXDECODE_END
+
+
+/* handler called by the YM2610 emulator when the internal timers cause an IRQ */
+static void irqhandler(int irq)
+{
+ cpunum_set_input_line(1,0,irq ? ASSERT_LINE : CLEAR_LINE);
+}
+
+static struct YM2610interface ym2610_interface_rsaga2 =
+{
+ irqhandler,
+ REGION_SOUND1,
+ REGION_SOUND2
+};
+
+static struct YM2610interface ym2610_interface_crimec =
+{
+ irqhandler,
+ REGION_SOUND1,
+ REGION_SOUND1
+};
+
+static struct YM2203interface ym2203_interface =
+{
+ 0,
+ 0,
+ bankswitch_w,
+ 0,
+ irqhandler
+};
+
+/*
+ Games that use the mb87078 are: pbobble, spacedx and qzshowby
+ schems are not available, but from the writes I guess that
+ they only use channel 1
+ The sound chips' volume altered with the mb87078 are:
+ ym2610 in spacedx,
+ ym2610b in pbobble,qzshowby,
+
+ Both ym2610 and ym2610b generate 3 (PSG like) + 2 (fm left,right) channels.
+ I use mixer_set_volume() to emulate the effect.
+*/
+static void mb87078_gain_changed(int channel, int percent)
+{
+ if (channel==1)
+ {
+ sound_type type = Machine->drv->sound[0].type;
+ sndti_set_output_gain(type, 0, 0, percent / 100.0);
+ sndti_set_output_gain(type, 1, 0, percent / 100.0);
+ sndti_set_output_gain(type, 2, 0, percent / 100.0);
+ //popmessage("MB87078 gain ch#%i percent=%i",channel,percent);
+ }
+}
+
+static struct MB87078interface mb87078_interface =
+{
+ mb87078_gain_changed /*callback function for gain change*/
+};
+
+
+static MACHINE_RESET( mb87078 )
+{
+ MB87078_start(0, &mb87078_interface); /*chip #0*/
+/*
+ {
+ int i;
+ for (i=0; i<6; i++)
+ logerror("SOUND Chan#%i name=%s\n", i, mixer_get_name(i) );
+ }
+*/
+}
+
+
+static MACHINE_DRIVER_START( rastsag2 )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(M68000, 12000000) /* 12 MHz */
+ MDRV_CPU_PROGRAM_MAP(rastsag2_readmem,rastsag2_writemem)
+ MDRV_CPU_VBLANK_INT(rastansaga2_interrupt,1)
+
+ MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz */
+ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+ MDRV_INTERLEAVE(10)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(64*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1)
+ MDRV_GFXDECODE(taito_b)
+ MDRV_PALETTE_LENGTH(4096)
+
+ MDRV_VIDEO_START(taitob_color_order0)
+ MDRV_VIDEO_EOF(taitob)
+ MDRV_VIDEO_UPDATE(taitob)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2610, 8000000)
+ MDRV_SOUND_CONFIG(ym2610_interface_rsaga2)
+ MDRV_SOUND_ROUTE(0, "mono", 0.25)
+ MDRV_SOUND_ROUTE(1, "mono", 1.0)
+ MDRV_SOUND_ROUTE(2, "mono", 1.0)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( ashura )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(M68000, 12000000) /* 12 MHz */
+ MDRV_CPU_PROGRAM_MAP(rastsag2_readmem,rastsag2_writemem)
+ MDRV_CPU_VBLANK_INT(rastansaga2_interrupt,1)
+
+ MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz */
+ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+ MDRV_INTERLEAVE(10)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(64*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1)
+ MDRV_GFXDECODE(taito_b)
+ MDRV_PALETTE_LENGTH(4096)
+
+ MDRV_VIDEO_START(taitob_color_order0)
+ MDRV_VIDEO_EOF(taitob)
+ MDRV_VIDEO_UPDATE(taitob)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2610, 8000000)
+ MDRV_SOUND_CONFIG(ym2610_interface_crimec)
+ MDRV_SOUND_ROUTE(0, "mono", 0.25)
+ MDRV_SOUND_ROUTE(1, "mono", 1.0)
+ MDRV_SOUND_ROUTE(2, "mono", 1.0)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( crimec )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(M68000, 12000000) /* 12 MHz */
+ MDRV_CPU_PROGRAM_MAP(crimec_readmem,crimec_writemem)
+ MDRV_CPU_VBLANK_INT(crimec_interrupt,1)
+
+ MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz */
+ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+ MDRV_INTERLEAVE(10)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(64*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1)
+ MDRV_GFXDECODE(taito_b)
+ MDRV_PALETTE_LENGTH(4096)
+
+ MDRV_VIDEO_START(taitob_color_order1)
+ MDRV_VIDEO_EOF(taitob)
+ MDRV_VIDEO_UPDATE(taitob)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2610, 8000000)
+ MDRV_SOUND_CONFIG(ym2610_interface_crimec)
+ MDRV_SOUND_ROUTE(0, "mono", 0.25)
+ MDRV_SOUND_ROUTE(1, "mono", 1.0)
+ MDRV_SOUND_ROUTE(2, "mono", 1.0)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( tetrist )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(M68000, 12000000) /* 12 MHz ???*/
+ MDRV_CPU_PROGRAM_MAP(tetrist_readmem,tetrist_writemem)
+ MDRV_CPU_VBLANK_INT(rastansaga2_interrupt,1)
+
+ MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz */
+ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+ MDRV_INTERLEAVE(10)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(64*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1)
+ MDRV_GFXDECODE(taito_b)
+ MDRV_PALETTE_LENGTH(4096)
+
+ MDRV_VIDEO_START(taitob_color_order0)
+ MDRV_VIDEO_EOF(taitob)
+ MDRV_VIDEO_UPDATE(taitob)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2610, 8000000)
+ MDRV_SOUND_CONFIG(ym2610_interface_rsaga2)
+ MDRV_SOUND_ROUTE(0, "mono", 0.25)
+ MDRV_SOUND_ROUTE(1, "mono", 1.0)
+ MDRV_SOUND_ROUTE(2, "mono", 1.0)
+MACHINE_DRIVER_END
+
+static MACHINE_DRIVER_START( tetrista )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(M68000, 12000000) /* 12 MHz */
+ MDRV_CPU_PROGRAM_MAP(tetrista_readmem,tetrista_writemem)
+ MDRV_CPU_VBLANK_INT(masterw_interrupt,1)
+
+ MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz */
+ MDRV_CPU_PROGRAM_MAP(masterw_sound_readmem,masterw_sound_writemem)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+ MDRV_INTERLEAVE(10)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(64*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1)
+ MDRV_GFXDECODE(taito_b)
+ MDRV_PALETTE_LENGTH(4096)
+
+ MDRV_VIDEO_START(taitob_color_order2)
+ MDRV_VIDEO_EOF(taitob)
+ MDRV_VIDEO_UPDATE(taitob)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2203, 3000000)
+ MDRV_SOUND_CONFIG(ym2203_interface)
+ MDRV_SOUND_ROUTE(0, "mono", 0.25)
+ MDRV_SOUND_ROUTE(1, "mono", 0.25)
+ MDRV_SOUND_ROUTE(2, "mono", 0.25)
+ MDRV_SOUND_ROUTE(3, "mono", 0.80)
+MACHINE_DRIVER_END
+
+static MACHINE_DRIVER_START( hitice )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(M68000, 12000000) /* 12 MHz */
+ MDRV_CPU_PROGRAM_MAP(hitice_readmem,hitice_writemem)
+ MDRV_CPU_VBLANK_INT(hitice_interrupt,1)
+
+ MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz */
+ MDRV_CPU_PROGRAM_MAP(hitice_sound_readmem,hitice_sound_writemem)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+ MDRV_INTERLEAVE(10)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(64*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1)
+ MDRV_GFXDECODE(taito_b)
+ MDRV_PALETTE_LENGTH(4096)
+
+ MDRV_VIDEO_START(hitice)
+ MDRV_VIDEO_RESET(hitice)
+ MDRV_VIDEO_EOF(taitob)
+ MDRV_VIDEO_UPDATE(taitob)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2203, 3000000)
+ MDRV_SOUND_CONFIG(ym2203_interface)
+ MDRV_SOUND_ROUTE(0, "mono", 0.25)
+ MDRV_SOUND_ROUTE(1, "mono", 0.25)
+ MDRV_SOUND_ROUTE(2, "mono", 0.25)
+ MDRV_SOUND_ROUTE(3, "mono", 0.80)
+
+ MDRV_SOUND_ADD(OKIM6295, 1056000)
+ MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) // clock frequency & pin 7 not verified
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+
+ MDRV_SOUND_ADD(OKIM6295, 1056000)
+ MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) // clock frequency & pin 7 not verified
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.65)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( rambo3 )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(M68000, 12000000) /* 12 MHz */
+ MDRV_CPU_PROGRAM_MAP(rambo3_readmem,rambo3_writemem)
+ MDRV_CPU_VBLANK_INT(rambo3_interrupt,1)
+
+ MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz */
+ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+ MDRV_INTERLEAVE(10)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(64*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1)
+ MDRV_GFXDECODE(rambo3)
+ MDRV_PALETTE_LENGTH(4096)
+
+ MDRV_VIDEO_START(taitob_color_order0)
+ MDRV_VIDEO_EOF(taitob)
+ MDRV_VIDEO_UPDATE(taitob)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2610, 8000000)
+ MDRV_SOUND_CONFIG(ym2610_interface_crimec)
+ MDRV_SOUND_ROUTE(0, "mono", 0.25)
+ MDRV_SOUND_ROUTE(1, "mono", 1.0)
+ MDRV_SOUND_ROUTE(2, "mono", 1.0)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( rambo3a )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(M68000, 12000000) /* 12 MHz */
+ MDRV_CPU_PROGRAM_MAP(rambo3_readmem,rambo3_writemem)
+ MDRV_CPU_VBLANK_INT(rambo3_interrupt,1)
+
+ MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz */
+ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+ MDRV_INTERLEAVE(10)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(64*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1)
+ MDRV_GFXDECODE(taito_b)
+ MDRV_PALETTE_LENGTH(4096)
+
+ MDRV_VIDEO_START(taitob_color_order2)
+ MDRV_VIDEO_EOF(taitob)
+ MDRV_VIDEO_UPDATE(taitob)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2610, 8000000)
+ MDRV_SOUND_CONFIG(ym2610_interface_crimec)
+ MDRV_SOUND_ROUTE(0, "mono", 0.25)
+ MDRV_SOUND_ROUTE(1, "mono", 1.0)
+ MDRV_SOUND_ROUTE(2, "mono", 1.0)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( pbobble )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(M68000, 12000000) /* 12 MHz */
+ MDRV_CPU_PROGRAM_MAP(pbobble_readmem,pbobble_writemem)
+ MDRV_CPU_VBLANK_INT(pbobble_interrupt,1)
+
+ MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz */
+ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+ MDRV_INTERLEAVE(10)
+
+ MDRV_MACHINE_RESET(mb87078)
+ MDRV_NVRAM_HANDLER(taito_b)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(64*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1)
+ MDRV_GFXDECODE(taito_b)
+ MDRV_PALETTE_LENGTH(4096)
+
+ MDRV_VIDEO_START(taitob_color_order1)
+ MDRV_VIDEO_EOF(taitob)
+ MDRV_VIDEO_UPDATE(taitob)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2610B, 8000000)
+ MDRV_SOUND_CONFIG(ym2610_interface_crimec)
+ MDRV_SOUND_ROUTE(0, "mono", 0.25)
+ MDRV_SOUND_ROUTE(1, "mono", 1.0)
+ MDRV_SOUND_ROUTE(2, "mono", 1.0)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( spacedx )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(M68000, 12000000) /* 12 MHz */
+ MDRV_CPU_PROGRAM_MAP(spacedx_readmem,spacedx_writemem)
+ MDRV_CPU_VBLANK_INT(pbobble_interrupt,1)
+
+ MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz */
+ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+ MDRV_INTERLEAVE(10)
+
+ MDRV_MACHINE_RESET(mb87078)
+ MDRV_NVRAM_HANDLER(taito_b)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(64*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1)
+ MDRV_GFXDECODE(taito_b)
+ MDRV_PALETTE_LENGTH(4096)
+
+ MDRV_VIDEO_START(taitob_color_order1)
+ MDRV_VIDEO_EOF(taitob)
+ MDRV_VIDEO_UPDATE(taitob)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2610, 8000000)
+ MDRV_SOUND_CONFIG(ym2610_interface_crimec)
+ MDRV_SOUND_ROUTE(0, "mono", 0.25)
+ MDRV_SOUND_ROUTE(1, "mono", 1.0)
+ MDRV_SOUND_ROUTE(2, "mono", 1.0)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( spacedxo )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(M68000, 12000000) /* 12 MHz */
+ MDRV_CPU_PROGRAM_MAP(spacedxo_readmem,spacedxo_writemem)
+ MDRV_CPU_VBLANK_INT(selfeena_interrupt,1)
+
+ MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz */
+ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+ MDRV_INTERLEAVE(10)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(64*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1)
+ MDRV_GFXDECODE(taito_b)
+ MDRV_PALETTE_LENGTH(4096)
+
+ MDRV_VIDEO_START(taitob_color_order2)
+ MDRV_VIDEO_EOF(taitob)
+ MDRV_VIDEO_UPDATE(taitob)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2610, 8000000)
+ MDRV_SOUND_CONFIG(ym2610_interface_crimec)
+ MDRV_SOUND_ROUTE(0, "mono", 0.25)
+ MDRV_SOUND_ROUTE(1, "mono", 1.0)
+ MDRV_SOUND_ROUTE(2, "mono", 1.0)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( qzshowby )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(M68000, 16000000) /* 16 MHz according to the readme*/
+ MDRV_CPU_PROGRAM_MAP(qzshowby_readmem,qzshowby_writemem)
+ MDRV_CPU_VBLANK_INT(pbobble_interrupt,1)
+
+ MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz */
+ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+ MDRV_INTERLEAVE(10)
+
+ MDRV_MACHINE_RESET(mb87078)
+ MDRV_NVRAM_HANDLER(taito_b)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(64*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1)
+ MDRV_GFXDECODE(taito_b)
+ MDRV_PALETTE_LENGTH(4096)
+
+ MDRV_VIDEO_START(taitob_color_order1)
+ MDRV_VIDEO_EOF(taitob)
+ MDRV_VIDEO_UPDATE(taitob)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2610B, 8000000)
+ MDRV_SOUND_CONFIG(ym2610_interface_crimec)
+ MDRV_SOUND_ROUTE(0, "mono", 0.25)
+ MDRV_SOUND_ROUTE(1, "mono", 1.0)
+ MDRV_SOUND_ROUTE(2, "mono", 1.0)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( viofight )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(M68000, 12000000) /* 12 MHz */
+ MDRV_CPU_PROGRAM_MAP(viofight_readmem,viofight_writemem)
+ MDRV_CPU_VBLANK_INT(viofight_interrupt,1)
+
+ MDRV_CPU_ADD(Z80, 6000000) /* 6 MHz verified */
+ MDRV_CPU_PROGRAM_MAP(hitice_sound_readmem, viofight_sound_writemem)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+ MDRV_INTERLEAVE(10)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(64*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1)
+ MDRV_GFXDECODE(taito_b)
+ MDRV_PALETTE_LENGTH(4096)
+
+ MDRV_VIDEO_START(taitob_color_order2)
+ MDRV_VIDEO_EOF(taitob)
+ MDRV_VIDEO_UPDATE(taitob)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2203, 3000000)
+ MDRV_SOUND_CONFIG(ym2203_interface)
+ MDRV_SOUND_ROUTE(0, "mono", 0.25)
+ MDRV_SOUND_ROUTE(1, "mono", 0.25)
+ MDRV_SOUND_ROUTE(2, "mono", 0.25)
+ MDRV_SOUND_ROUTE(3, "mono", 0.80)
+
+ MDRV_SOUND_ADD(OKIM6295, 1056000)
+ MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) // clock frequency & pin 7 not verified
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+MACHINE_DRIVER_END
+
+static MACHINE_DRIVER_START( masterw )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(M68000, 12000000) /* 12 MHz */
+ MDRV_CPU_PROGRAM_MAP(masterw_readmem,masterw_writemem)
+ MDRV_CPU_VBLANK_INT(masterw_interrupt,1)
+
+ MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz */
+ MDRV_CPU_PROGRAM_MAP(masterw_sound_readmem,masterw_sound_writemem)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+ MDRV_INTERLEAVE(10)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(64*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1)
+ MDRV_GFXDECODE(taito_b)
+ MDRV_PALETTE_LENGTH(4096)
+
+ MDRV_VIDEO_START(taitob_color_order2)
+ MDRV_VIDEO_EOF(taitob)
+ MDRV_VIDEO_UPDATE(taitob)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2203, 3000000)
+ MDRV_SOUND_CONFIG(ym2203_interface)
+ MDRV_SOUND_ROUTE(0, "mono", 0.25)
+ MDRV_SOUND_ROUTE(1, "mono", 0.25)
+ MDRV_SOUND_ROUTE(2, "mono", 0.25)
+ MDRV_SOUND_ROUTE(3, "mono", 0.80)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( silentd )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(M68000, 16000000) /* 16 MHz ??? */
+ MDRV_CPU_PROGRAM_MAP(silentd_readmem,silentd_writemem)
+ MDRV_CPU_VBLANK_INT(silentd_interrupt,1)
+
+ MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz */
+ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+ MDRV_INTERLEAVE(10)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(64*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1)
+ MDRV_GFXDECODE(taito_b)
+ MDRV_PALETTE_LENGTH(4096)
+
+ MDRV_VIDEO_START(taitob_color_order2)
+ MDRV_VIDEO_EOF(taitob)
+ MDRV_VIDEO_UPDATE(taitob)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2610, 8000000)
+ MDRV_SOUND_CONFIG(ym2610_interface_rsaga2)
+ MDRV_SOUND_ROUTE(0, "mono", 0.25)
+ MDRV_SOUND_ROUTE(1, "mono", 1.0)
+ MDRV_SOUND_ROUTE(2, "mono", 1.0)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( selfeena )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(M68000, 12000000) /* 12 MHz */
+ MDRV_CPU_PROGRAM_MAP(selfeena_readmem,selfeena_writemem)
+ MDRV_CPU_VBLANK_INT(selfeena_interrupt,1)
+
+ MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz */
+ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+ MDRV_INTERLEAVE(10)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(64*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1)
+ MDRV_GFXDECODE(taito_b)
+ MDRV_PALETTE_LENGTH(4096)
+
+ MDRV_VIDEO_START(taitob_color_order2)
+ MDRV_VIDEO_EOF(taitob)
+ MDRV_VIDEO_UPDATE(taitob)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2610, 8000000)
+ MDRV_SOUND_CONFIG(ym2610_interface_crimec)
+ MDRV_SOUND_ROUTE(0, "mono", 0.25)
+ MDRV_SOUND_ROUTE(1, "mono", 1.0)
+ MDRV_SOUND_ROUTE(2, "mono", 1.0)
+MACHINE_DRIVER_END
+
+#if 0
+static void ryujin_patch(void)
+{
+ UINT16 *rom = (UINT16*)memory_region(REGION_CPU1);
+ rom[ 0x62/2 ] = 1;
+ //0 (already in rom) - Taito Corporation 1993
+ //1 - Taito America corp with blue FBI logo
+}
+#endif
+
+static MACHINE_DRIVER_START( ryujin )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(M68000, 12000000) /* 12 MHz */
+ MDRV_CPU_PROGRAM_MAP(selfeena_readmem,selfeena_writemem)
+ MDRV_CPU_VBLANK_INT(selfeena_interrupt,1)
+
+ MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz */
+ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+ MDRV_INTERLEAVE(10)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(64*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1)
+ MDRV_GFXDECODE(taito_b)
+ MDRV_PALETTE_LENGTH(4096)
+
+ MDRV_VIDEO_START(taitob_color_order2)
+ MDRV_VIDEO_EOF(taitob)
+ MDRV_VIDEO_UPDATE(taitob)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2610, 8000000)
+ MDRV_SOUND_CONFIG(ym2610_interface_crimec)
+ MDRV_SOUND_ROUTE(0, "mono", 0.25)
+ MDRV_SOUND_ROUTE(1, "mono", 1.0)
+ MDRV_SOUND_ROUTE(2, "mono", 1.0)
+MACHINE_DRIVER_END
+
+#if 0
+static void sbm_patch(void)
+{
+ UINT16 *rom = (UINT16*)memory_region(REGION_CPU1);
+ rom[ 0x7ffff/2 ] = 2; //US version
+}
+#endif
+
+static MACHINE_DRIVER_START( sbm )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(M68000, 12000000) /* 12 MHz */
+ MDRV_CPU_PROGRAM_MAP(sbm_readmem,sbm_writemem)
+ MDRV_CPU_VBLANK_INT(sbm_interrupt,1)
+
+ MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz */
+ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+ MDRV_INTERLEAVE(10)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(64*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1)
+ MDRV_GFXDECODE(taito_b)
+ MDRV_PALETTE_LENGTH(4096)
+
+ MDRV_VIDEO_START(taitob_color_order0)
+ MDRV_VIDEO_EOF(taitob)
+ MDRV_VIDEO_UPDATE(taitob)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2610B, 8000000)
+ MDRV_SOUND_CONFIG(ym2610_interface_crimec)
+ MDRV_SOUND_ROUTE(0, "mono", 0.25)
+ MDRV_SOUND_ROUTE(1, "mono", 1.0)
+ MDRV_SOUND_ROUTE(2, "mono", 1.0)
+MACHINE_DRIVER_END
+
+/***************************************************************************
+
+ Game driver(s)
+
+***************************************************************************/
+
+ROM_START( rastsag2 )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 512k for 68000 code */
+ ROM_LOAD16_BYTE( "b81-08.50", 0x00000, 0x20000, CRC(d6da9169) SHA1(33d74315754576e6f879059de033f96f9003f819) )
+ ROM_LOAD16_BYTE( "b81-07.31", 0x00001, 0x20000, CRC(8edf17d7) SHA1(b0c03002ed520abffefd55d4969d0ed4fcf3a3a4) )
+ ROM_LOAD16_BYTE( "b81-10.49", 0x40000, 0x20000, CRC(53f34344) SHA1(9930c3fd9c17f7d9b654221da3896d0ff5778c97) )
+ ROM_LOAD16_BYTE( "b81-09.30", 0x40001, 0x20000, CRC(630d34af) SHA1(42452111b10f1d543e03661012dda879218dea62) )
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 64k for Z80 code */
+ ROM_LOAD( "b81-11.37", 0x00000, 0x4000, CRC(3704bf09) SHA1(a0a37b23e3df482c5f5aa43825345ea8affbba34) )
+ ROM_CONTINUE( 0x10000, 0xc000 ) /* banked stuff */
+
+ ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "b81-03.14", 0x000000, 0x080000, CRC(551b75e6) SHA1(5b8388ee2c6262f359c9e6d04c951ea8dc3901c9) )
+ ROM_LOAD( "b81-04.15", 0x080000, 0x080000, CRC(cf734e12) SHA1(4201a74468058761454515738fbf3a7b22a66e00) )
+
+ ROM_REGION( 0x80000, REGION_SOUND1, 0 )
+ ROM_LOAD( "b81-01.1", 0x00000, 0x80000, CRC(b33f796b) SHA1(6cdb32f56283acdf20eb46a1e658e3bd7c97978c) )
+
+ ROM_REGION( 0x80000, REGION_SOUND2, 0 )
+ ROM_LOAD( "b81-02.2", 0x00000, 0x80000, CRC(20ec3b86) SHA1(fcdcc7f0a09feb824d8d73b1af0aae7ec30fd1ed) )
+ROM_END
+
+ROM_START( nastarw )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 512k for 68000 code */
+ ROM_LOAD16_BYTE( "b81-08.50", 0x00000, 0x20000, CRC(d6da9169) SHA1(33d74315754576e6f879059de033f96f9003f819) )
+ ROM_LOAD16_BYTE( "b81-12.31", 0x00001, 0x20000, CRC(f9d82741) SHA1(f5f3a1101d92b6c241e819dcdcdcdc4b125140f7) )
+ ROM_LOAD16_BYTE( "b81-10.49", 0x40000, 0x20000, CRC(53f34344) SHA1(9930c3fd9c17f7d9b654221da3896d0ff5778c97) )
+ ROM_LOAD16_BYTE( "b81-09.30", 0x40001, 0x20000, CRC(630d34af) SHA1(42452111b10f1d543e03661012dda879218dea62) )
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 64k for Z80 code */
+ ROM_LOAD( "b81-11.37", 0x00000, 0x4000, CRC(3704bf09) SHA1(a0a37b23e3df482c5f5aa43825345ea8affbba34) )
+ ROM_CONTINUE( 0x10000, 0xc000 ) /* banked stuff */
+
+ ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "b81-03.14", 0x000000, 0x080000, CRC(551b75e6) SHA1(5b8388ee2c6262f359c9e6d04c951ea8dc3901c9) )
+ ROM_LOAD( "b81-04.15", 0x080000, 0x080000, CRC(cf734e12) SHA1(4201a74468058761454515738fbf3a7b22a66e00) )
+
+ ROM_REGION( 0x80000, REGION_SOUND1, 0 )
+ ROM_LOAD( "b81-01.1", 0x00000, 0x80000, CRC(b33f796b) SHA1(6cdb32f56283acdf20eb46a1e658e3bd7c97978c) )
+
+ ROM_REGION( 0x80000, REGION_SOUND2, 0 )
+ ROM_LOAD( "b81-02.2", 0x00000, 0x80000, CRC(20ec3b86) SHA1(fcdcc7f0a09feb824d8d73b1af0aae7ec30fd1ed) )
+ROM_END
+
+ROM_START( nastar )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 512k for 68000 code */
+ ROM_LOAD16_BYTE( "b81-08.50", 0x00000, 0x20000, CRC(d6da9169) SHA1(33d74315754576e6f879059de033f96f9003f819) )
+ ROM_LOAD16_BYTE( "b81-13.31", 0x00001, 0x20000, CRC(60d176fb) SHA1(fbe3a0603bcd23e565b0d474a63742d20a3ce8cc) )
+ ROM_LOAD16_BYTE( "b81-10.49", 0x40000, 0x20000, CRC(53f34344) SHA1(9930c3fd9c17f7d9b654221da3896d0ff5778c97) )
+ ROM_LOAD16_BYTE( "b81-09.30", 0x40001, 0x20000, CRC(630d34af) SHA1(42452111b10f1d543e03661012dda879218dea62) )
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 64k for Z80 code */
+ ROM_LOAD( "b81-11.37", 0x00000, 0x4000, CRC(3704bf09) SHA1(a0a37b23e3df482c5f5aa43825345ea8affbba34) )
+ ROM_CONTINUE( 0x10000, 0xc000 ) /* banked stuff */
+
+ ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "b81-03.14", 0x000000, 0x080000, CRC(551b75e6) SHA1(5b8388ee2c6262f359c9e6d04c951ea8dc3901c9) )
+ ROM_LOAD( "b81-04.15", 0x080000, 0x080000, CRC(cf734e12) SHA1(4201a74468058761454515738fbf3a7b22a66e00) )
+
+ ROM_REGION( 0x80000, REGION_SOUND1, 0 )
+ ROM_LOAD( "b81-01.1", 0x00000, 0x80000, CRC(b33f796b) SHA1(6cdb32f56283acdf20eb46a1e658e3bd7c97978c) )
+
+ ROM_REGION( 0x80000, REGION_SOUND2, 0 )
+ ROM_LOAD( "b81-02.2", 0x00000, 0x80000, CRC(20ec3b86) SHA1(fcdcc7f0a09feb824d8d73b1af0aae7ec30fd1ed) )
+
+ ROM_REGION( 0x0400, REGION_PLDS, ROMREGION_DISPOSE )
+ ROM_LOAD( "ampal16l8-b81-05.21", 0x0000, 0x0104, CRC(922fd368) SHA1(6258c64a16c64de5c9c29e325a5e1f9695698b1f) )
+ ROM_LOAD( "ampal16l8-b81-06a.22", 0x0200, 0x0104, CRC(bb1cec84) SHA1(fc7a8286687508b4e62b9754dba95f33336b8214) )
+ROM_END
+
+ROM_START( crimec )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 512k for 68000 code */
+ ROM_LOAD16_BYTE( "b99-07.40", 0x00000, 0x20000, CRC(26e886e6) SHA1(b7d0024a084216c1139eb6705f1b8143902cbed3) )
+ ROM_LOAD16_BYTE( "b99-05.29", 0x00001, 0x20000, CRC(ff7f9a9d) SHA1(c1897a141eea423879d2792640a9ee85636ed5be) )
+ ROM_LOAD16_BYTE( "b99-06.39", 0x40000, 0x20000, CRC(1f26aa92) SHA1(10ab253812db83204c136d01d865063a2210cb92) )
+ ROM_LOAD16_BYTE( "b99-14.28", 0x40001, 0x20000, CRC(71c8b4d7) SHA1(55068c9cac75200f564b10f98f322e30aaa6849e) )
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 64k for Z80 code */
+ ROM_LOAD( "b99-08.45", 0x00000, 0x4000, CRC(26135451) SHA1(651c77285eb12a13a2fe4069031c6f01150ecba4) )
+ ROM_CONTINUE( 0x10000, 0xc000 ) /* banked stuff */
+
+ ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "b99-02.18", 0x000000, 0x080000, CRC(2a5d4a26) SHA1(94bdfca9365970a80a639027b195b71cebc5ab9c) )
+ ROM_LOAD( "b99-01.19", 0x080000, 0x080000, CRC(a19e373a) SHA1(2208c9142473dc2218fd8b97fd6d0c861aeba011) )
+
+ ROM_REGION( 0x80000, REGION_SOUND1, 0 )
+ ROM_LOAD( "b99-03.37", 0x000000, 0x080000, CRC(dda10df7) SHA1(ffbe1423794035e6f049fddb096b7282610b7cee) )
+ROM_END
+
+ROM_START( crimecu )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 512k for 68000 code */
+ ROM_LOAD16_BYTE( "b99-07.40", 0x00000, 0x20000, CRC(26e886e6) SHA1(b7d0024a084216c1139eb6705f1b8143902cbed3) )
+ ROM_LOAD16_BYTE( "b99-05.29", 0x00001, 0x20000, CRC(ff7f9a9d) SHA1(c1897a141eea423879d2792640a9ee85636ed5be) )
+ ROM_LOAD16_BYTE( "b99-06.39", 0x40000, 0x20000, CRC(1f26aa92) SHA1(10ab253812db83204c136d01d865063a2210cb92) )
+ ROM_LOAD16_BYTE( "b99-13.28", 0x40001, 0x20000, CRC(06cf8441) SHA1(0395fd1f38366bd56b4b53e435dc7c3676d9e9bf) )
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 64k for Z80 code */
+ ROM_LOAD( "b99-08.45", 0x00000, 0x4000, CRC(26135451) SHA1(651c77285eb12a13a2fe4069031c6f01150ecba4) )
+ ROM_CONTINUE( 0x10000, 0xc000 ) /* banked stuff */
+
+ ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "b99-02.18", 0x000000, 0x080000, CRC(2a5d4a26) SHA1(94bdfca9365970a80a639027b195b71cebc5ab9c) )
+ ROM_LOAD( "b99-01.19", 0x080000, 0x080000, CRC(a19e373a) SHA1(2208c9142473dc2218fd8b97fd6d0c861aeba011) )
+
+ ROM_REGION( 0x80000, REGION_SOUND1, 0 )
+ ROM_LOAD( "b99-03.37", 0x000000, 0x080000, CRC(dda10df7) SHA1(ffbe1423794035e6f049fddb096b7282610b7cee) )
+ROM_END
+
+ROM_START( crimecj )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 512k for 68000 code */
+ ROM_LOAD16_BYTE( "b99-07.40", 0x00000, 0x20000, CRC(26e886e6) SHA1(b7d0024a084216c1139eb6705f1b8143902cbed3) )
+ ROM_LOAD16_BYTE( "b99-05.29", 0x00001, 0x20000, CRC(ff7f9a9d) SHA1(c1897a141eea423879d2792640a9ee85636ed5be) )
+ ROM_LOAD16_BYTE( "b99-06.39", 0x40000, 0x20000, CRC(1f26aa92) SHA1(10ab253812db83204c136d01d865063a2210cb92) )
+ ROM_LOAD16_BYTE( "b99-15.28", 0x40001, 0x20000, CRC(e8c1e56d) SHA1(ba0dc181db843e26676223f54cb121df738be987) )
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 64k for Z80 code */
+ ROM_LOAD( "b99-08.45", 0x00000, 0x4000, CRC(26135451) SHA1(651c77285eb12a13a2fe4069031c6f01150ecba4) )
+ ROM_CONTINUE( 0x10000, 0xc000 ) /* banked stuff */
+
+ ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "b99-02.18", 0x000000, 0x080000, CRC(2a5d4a26) SHA1(94bdfca9365970a80a639027b195b71cebc5ab9c) )
+ ROM_LOAD( "b99-01.19", 0x080000, 0x080000, CRC(a19e373a) SHA1(2208c9142473dc2218fd8b97fd6d0c861aeba011) )
+
+ ROM_REGION( 0x80000, REGION_SOUND1, 0 )
+ ROM_LOAD( "b99-03.37", 0x000000, 0x080000, CRC(dda10df7) SHA1(ffbe1423794035e6f049fddb096b7282610b7cee) )
+ROM_END
+
+ROM_START( ashura )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 512k for 68000 code */
+ ROM_LOAD16_BYTE( "c43-07-1.50", 0x00000, 0x20000, CRC(d5ceb20f) SHA1(59bc9468d7f43d3b1388c2915fafeba7e2cf13a5) )
+ ROM_LOAD16_BYTE( "c43-05-1.31", 0x00001, 0x20000, CRC(a6f3bb37) SHA1(6959f3bcbcd2d5b13c95dcfd7a536541dcab49f8) )
+ ROM_LOAD16_BYTE( "c43-06-1.49", 0x40000, 0x20000, CRC(0f331802) SHA1(e7ed01b0d664c4db6ea9acc54b57e674e10685aa) )
+ ROM_LOAD16_BYTE( "c43-04-1.30", 0x40001, 0x20000, CRC(e06a2414) SHA1(77ebe1e61b6303f328757de2c90fae6588026414) )
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 64k for Z80 code */
+ ROM_LOAD( "c43-16", 0x00000, 0x4000, CRC(cb26fce1) SHA1(7cc60326455c7bb2ca543ddfd4002462cc079837) )
+ ROM_CONTINUE( 0x10000, 0xc000 ) /* banked stuff */
+
+ ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "c43-02", 0x00000, 0x80000, CRC(105722ae) SHA1(1de5d396d2a4d5948544082c471a15ca1b8e756c) )
+ ROM_LOAD( "c43-03", 0x80000, 0x80000, CRC(426606ba) SHA1(961ec0a9dc18044adae433337bfa89d951c5207c) )
+
+ ROM_REGION( 0x80000, REGION_SOUND1, 0 )
+ ROM_LOAD( "c43-01", 0x00000, 0x80000, CRC(db953f37) SHA1(252591b676366d4828acb20c77aa9960ad9b367e) )
+ROM_END
+
+ROM_START( ashurau )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 512k for 68000 code */
+ ROM_LOAD16_BYTE( "c43-11.50", 0x00000, 0x20000, CRC(d5aefc9b) SHA1(0fdfa166942ea70a77f956d16fd3b31225044c54) )
+ ROM_LOAD16_BYTE( "c43-09.31", 0x00001, 0x20000, CRC(e91d0ab1) SHA1(992f63ebba538e624c695c1a868b14f4baa66ab9) )
+ ROM_LOAD16_BYTE( "c43-10.49", 0x40000, 0x20000, CRC(c218e7ea) SHA1(d9b19ad26206238f8417efe3b80c020fea0dd573) )
+ ROM_LOAD16_BYTE( "c43-08.30", 0x40001, 0x20000, CRC(5ef4f19f) SHA1(864e3a4a4e92adaa63249debad6292c528289fbe) )
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 64k for Z80 code */
+ ROM_LOAD( "c43-16", 0x00000, 0x4000, CRC(cb26fce1) SHA1(7cc60326455c7bb2ca543ddfd4002462cc079837) )
+ ROM_CONTINUE( 0x10000, 0xc000 ) /* banked stuff */
+
+ ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "c43-02", 0x00000, 0x80000, CRC(105722ae) SHA1(1de5d396d2a4d5948544082c471a15ca1b8e756c) )
+ ROM_LOAD( "c43-03", 0x80000, 0x80000, CRC(426606ba) SHA1(961ec0a9dc18044adae433337bfa89d951c5207c) )
+
+ ROM_REGION( 0x80000, REGION_SOUND1, 0 )
+ ROM_LOAD( "c43-01", 0x00000, 0x80000, CRC(db953f37) SHA1(252591b676366d4828acb20c77aa9960ad9b367e) )
+ROM_END
+
+ROM_START( tetrist )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 512k for 68000 code */
+ ROM_LOAD16_BYTE( "c12-03.bin", 0x000000, 0x020000, CRC(38f1ed41) SHA1(d11194dd6686e6eba8c481bb0f9662041ca396ed) )
+ ROM_LOAD16_BYTE( "c12-02.bin", 0x000001, 0x020000, CRC(ed9530bc) SHA1(84c324e4ef0c5c3af04ea000ad3e9c319bd9f2a2) )
+ ROM_LOAD16_BYTE( "c12-05.bin", 0x040000, 0x020000, CRC(128e9927) SHA1(227b4a43074b66c9ba6f4497eb329fbcc5e3f52b) )
+ ROM_LOAD16_BYTE( "c12-04.bin", 0x040001, 0x020000, CRC(5da7a319) SHA1(0c903b3274f6eafe24c8b5ef476dc5e8e3131b20) )
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 64k for Z80 code */
+ ROM_LOAD( "c12-06.bin", 0x00000, 0x4000, CRC(f2814b38) SHA1(846d3cc7a6f1cfbfd5661d6942f24330d21f91f0) )
+ ROM_CONTINUE( 0x10000, 0xc000 ) /* banked stuff */
+
+ ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE | ROMREGION_ERASE00 )
+ /* empty (uses only pixel layer) */
+
+ ROM_REGION( 0x80000, REGION_SOUND1, ROMREGION_ERASE00 ) /* adpcm samples */
+ /* empty */
+
+ ROM_REGION( 0x80000, REGION_SOUND2, ROMREGION_ERASE00 ) /* DELTA-T samples */
+ /* empty */
+ROM_END
+
+ROM_START( tetrista )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 512k for 68000 code */
+ ROM_LOAD16_BYTE( "c35-04.bin", 0x000000, 0x020000, CRC(fa6e42ff) SHA1(1c586243aaf57b46338f22ae0fcdba2897ccb98a) )
+ ROM_LOAD16_BYTE( "c35-03.bin", 0x000001, 0x020000, CRC(aebd8539) SHA1(5230c0513581513ba971da55c04da8ba451a16e2) )
+ ROM_LOAD16_BYTE( "c35-02.bin", 0x040000, 0x020000, CRC(128e9927) SHA1(227b4a43074b66c9ba6f4497eb329fbcc5e3f52b) ) // ==c12-05
+ ROM_LOAD16_BYTE( "c35-01.bin", 0x040001, 0x020000, CRC(5da7a319) SHA1(0c903b3274f6eafe24c8b5ef476dc5e8e3131b20) ) // ==c12-04
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 64k for Z80 code */
+ ROM_LOAD( "c35-05.bin", 0x00000, 0x4000, CRC(785c63fb) SHA1(13db76d8ce52ff21bfda0866c9c6b52147c6fc9d) )
+ ROM_CONTINUE( 0x10000, 0xc000 ) /* banked stuff */
+
+ ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE | ROMREGION_ERASE00 )
+ ROM_REGION( 0x100000, REGION_GFX2, ROMREGION_DISPOSE )
+ /* these roms (present on the original board) are actually from from master of weapon
+ b72-01.rom mow-m01.rom IDENTICAL
+ b72-02.rom mow-m02.rom 99.999809% (maybe one of them is bad?)
+ the game doesn't use any tiles from here but the roms must be present on the board to avoid
+ tile 0 being solid and obscuring the bitmap (however if we load them in the correct region
+ unwanted tiles from here are shown after gameover which is wrong)
+ */
+ ROM_LOAD( "b72-02.rom", 0x000000, 0x080000, CRC(843444eb) SHA1(2b466045f882996c80e0090009ee957e11d32825) )
+ ROM_LOAD( "b72-01.rom", 0x080000, 0x080000, CRC(a24ac26e) SHA1(895715a2bb0cb15334cba2283bd228b4fc08cd0c) )
+ROM_END
+
+ROM_START( hitice )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 512k for 68000 code */
+ ROM_LOAD16_BYTE( "c59-10", 0x00000, 0x20000, CRC(e4ffad15) SHA1(87da85e1489fe57bd012177a70434152e5475009) )
+ ROM_LOAD16_BYTE( "c59-12", 0x00001, 0x20000, CRC(a080d7af) SHA1(9c68b78fbcc42a2f748d1b7f84f138be79f7c0c9) )
+ ROM_LOAD16_BYTE( "c59-09", 0x40000, 0x10000, CRC(e243e3b0) SHA1(a7daf96ef70e9a92bb3ee4a151ce674a187c15a2) )
+ ROM_LOAD16_BYTE( "c59-11", 0x40001, 0x10000, CRC(4d4dfa52) SHA1(8ecd62dc2a2f35850340469afa54862b46053ce0) )
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 64k for Z80 code */
+ ROM_LOAD( "c59-08", 0x00000, 0x4000, CRC(d3cbc10b) SHA1(75305e264300e0ebd15ada45a6d222fee75bd8e4) )
+ ROM_CONTINUE( 0x10000, 0xc000 ) /* banked stuff */
+
+ ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "c59-03", 0x00000, 0x80000, CRC(9e513048) SHA1(4ffa63c01a25e912dd218b7b2deaf5ad1a53659a) )
+ ROM_LOAD( "c59-02", 0x80000, 0x80000, CRC(affb5e07) SHA1(afe92268c78ab5565d2913672e25f3136a15f534) )
+
+ ROM_REGION( 0x80000, REGION_SOUND1, 0 )
+ ROM_LOAD( "c59-01", 0x00000, 0x20000, CRC(46ae291d) SHA1(d36ab48cfa393a6a1eae5caa2a397087eb098f7f) )
+ROM_END
+
+ROM_START( rambo3 )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 512k for 68000 code */
+ ROM_LOAD16_BYTE( "r3-0e.rom", 0x00000, 0x10000, CRC(3efa4177) SHA1(5e4995e34b92f625f7825238dfbc9e76d4090871) )
+ ROM_LOAD16_BYTE( "r3-0o.rom", 0x00001, 0x10000, CRC(55c38d92) SHA1(4f712b4eb20ee176da83a5f1154d5890d1360398) )
+
+/*NOTE: there is a hole in address space here */
+
+ ROM_LOAD16_BYTE( "r3-1e.rom" , 0x40000, 0x20000, CRC(40e363c7) SHA1(9907def4736fbff15cf769a762bf1811f890d1c7) )
+ ROM_LOAD16_BYTE( "r3-1o.rom" , 0x40001, 0x20000, CRC(7f1fe6ab) SHA1(31231747982d9c42f693f650bc137794b438c2b7) )
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 64k for Z80 code */
+ ROM_LOAD( "r3-00.rom", 0x00000, 0x4000, CRC(df7a6ed6) SHA1(68f7f17c9ead6aee653b02de234ec54b519907d7) )
+ ROM_CONTINUE( 0x10000, 0xc000 ) /* banked stuff */
+
+ ROM_REGION( 0x200000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "r3-ch1ll.rom", 0x000000, 0x020000, CRC(c86ea5fc) SHA1(daf89340bb5d6ae57ef6faedb3f86c944c68fc45) )
+ ROM_LOAD( "r3-ch1hl.rom", 0x020000, 0x020000, CRC(7525eb92) SHA1(f691a000580d078f207ea6e9bc8a527e74bc20e5) )
+ ROM_LOAD( "r3-ch3ll.rom", 0x040000, 0x020000, CRC(abe54b1e) SHA1(4b6d0c694d9c1fcdec87b70fbadee9fb3455b42c) )
+ ROM_LOAD( "r3-ch3hl.rom", 0x060000, 0x020000, CRC(80e5647e) SHA1(744e9dcc651b80ef4b3cc29ed0ebb223bb65f106) )
+
+ ROM_LOAD( "r3-ch1lh.rom", 0x080000, 0x020000, CRC(75568cf0) SHA1(78cb940fafb6e01a018d6823636b398a898e988a) )
+ ROM_LOAD( "r3-ch1hh.rom", 0x0a0000, 0x020000, CRC(e39cff37) SHA1(79680526759013f8641e82c27b3afc184c06f059) )
+ ROM_LOAD( "r3-ch3lh.rom", 0x0c0000, 0x020000, CRC(5a155c04) SHA1(9472ef6474275ac5993c2afb222cfbc8d848bd86) )
+ ROM_LOAD( "r3-ch3hh.rom", 0x0e0000, 0x020000, CRC(abe58fdb) SHA1(6429caa8680255c46457ab0ad6c0f610291d8a92) )
+
+ ROM_LOAD( "r3-ch0ll.rom", 0x100000, 0x020000, CRC(b416f1bf) SHA1(8ae546c8286d616a991766eb97c3d281dbafd944) )
+ ROM_LOAD( "r3-ch0hl.rom", 0x120000, 0x020000, CRC(a4cad36d) SHA1(f8327bcc490cb66703de9bbcd931d964609ae822) )
+ ROM_LOAD( "r3-ch2ll.rom", 0x140000, 0x020000, CRC(d0ce3051) SHA1(0dc57f53b82d8ae15106df8a08b404c076b9fcef) )
+ ROM_LOAD( "r3-ch2hl.rom", 0x160000, 0x020000, CRC(837d8677) SHA1(6a3b36399e89c8ff031b25bcf62704197d711a5b) )
+
+ ROM_LOAD( "r3-ch0lh.rom", 0x180000, 0x020000, CRC(76a330a2) SHA1(4324bceca7bf5155f7b2543748989e2d364a7e97) )
+ ROM_LOAD( "r3-ch0hh.rom", 0x1a0000, 0x020000, CRC(4dc69751) SHA1(2abf657dc951dc263b53a2c7a4ed2f4aaf5f9a98) )
+ ROM_LOAD( "r3-ch2lh.rom", 0x1c0000, 0x020000, CRC(df3bc48f) SHA1(6747a453da4bca0b837f4ef1f1bbe871f15332ed) )
+ ROM_LOAD( "r3-ch2hh.rom", 0x1e0000, 0x020000, CRC(bf37dfac) SHA1(27e825bd0a4d7ae65714fefeb6fedac501984ba9) )
+
+ ROM_REGION( 0x80000, REGION_SOUND1, 0 )
+ ROM_LOAD( "r3-a1.rom", 0x00000, 0x20000, CRC(4396fa19) SHA1(cb6d983f210249676c500723041d74fa3fdc517d) )
+ ROM_LOAD( "r3-a2.rom", 0x20000, 0x20000, CRC(41fe53a8) SHA1(1723046111d0115d3f64c3111c50d51306e88ad0) )
+ ROM_LOAD( "r3-a3.rom", 0x40000, 0x20000, CRC(e89249ba) SHA1(cd94492a0643e9e1e25b121160914822a6a7723e) )
+ ROM_LOAD( "r3-a4.rom", 0x60000, 0x20000, CRC(9cf4c21b) SHA1(756fc6bbc798a39a18eab3829e032cac8fe3f8ed) )
+ROM_END
+
+ROM_START( rambo3a )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 512k for 68000 code */
+ ROM_LOAD16_BYTE( "ramb3-11.bin", 0x00000, 0x20000, CRC(1cc42247) SHA1(e5a226a0016ec329fc23046c426c6303e452ef1d) )
+ ROM_LOAD16_BYTE( "ramb3-13.bin", 0x00001, 0x20000, CRC(0a964cb7) SHA1(332fe23c33b1400c628e0c491f3e00820bde6696) )
+ ROM_LOAD16_BYTE( "ramb3-07.bin", 0x40000, 0x20000, CRC(c973ff6f) SHA1(d11f289f8559602783d97b831182e8c37954980f) )
+ ROM_LOAD16_BYTE( "ramb3-06.bin", 0x40001, 0x20000, CRC(a83d3fd5) SHA1(4f07d969af3b25e4ab8d0f2c03e0c0c8ada02991) )
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 64k for Z80 code */
+ ROM_LOAD( "ramb3-10.bin", 0x00000, 0x4000, CRC(b18bc020) SHA1(5f3a108ad1f652103dda14672223529077a0924b) )
+ ROM_CONTINUE( 0x10000, 0xc000 ) /* banked stuff */
+
+ ROM_REGION( 0x200000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "ramb3-03.bin", 0x000000, 0x80000, CRC(f5808c41) SHA1(73e129e87d7e240f96cb06d484fb19cd0ef49721) )
+ ROM_LOAD( "ramb3-04.bin", 0x080000, 0x80000, CRC(c57831ce) SHA1(85c203a858df34fe8663b2b16447d328cdb4145e) )
+ ROM_LOAD( "ramb3-01.bin", 0x100000, 0x80000, CRC(c55fcf54) SHA1(6a26ed2541be9e3341f20e74cc49b5366ce7d424) )
+ ROM_LOAD( "ramb3-02.bin", 0x180000, 0x80000, CRC(9dd014c6) SHA1(0f046d9de57db0272810adde7d49cc348b78f1f7) )
+
+ ROM_REGION( 0x80000, REGION_SOUND1, 0 )
+ ROM_LOAD( "ramb3-05.bin", 0x00000, 0x80000, CRC(0179dc40) SHA1(89feb708618ae7fa96883473d5c7a09dcc6f452a) )
+ROM_END
+
+ROM_START( rambo3ae )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 512k for 68000 code */
+ ROM_LOAD16_BYTE( "ramb3-11.bin", 0x00000, 0x20000, CRC(1cc42247) SHA1(e5a226a0016ec329fc23046c426c6303e452ef1d) )
+ ROM_LOAD16_BYTE( "ramb3-14.bin", 0x00001, 0x20000, CRC(7d917c21) SHA1(2850c46d6bdabfb76c40a7dc78ebc14b69ce95c9) )
+ ROM_LOAD16_BYTE( "ramb3-07.bin", 0x40000, 0x20000, CRC(c973ff6f) SHA1(d11f289f8559602783d97b831182e8c37954980f) )
+ ROM_LOAD16_BYTE( "ramb3-06.bin", 0x40001, 0x20000, CRC(a83d3fd5) SHA1(4f07d969af3b25e4ab8d0f2c03e0c0c8ada02991) )
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 64k for Z80 code */
+ ROM_LOAD( "ramb3-10.bin", 0x00000, 0x4000, CRC(b18bc020) SHA1(5f3a108ad1f652103dda14672223529077a0924b) )
+ ROM_CONTINUE( 0x10000, 0xc000 ) /* banked stuff */
+
+ ROM_REGION( 0x200000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "ramb3-03.bin", 0x000000, 0x80000, CRC(f5808c41) SHA1(73e129e87d7e240f96cb06d484fb19cd0ef49721) )
+ ROM_LOAD( "ramb3-04.bin", 0x080000, 0x80000, CRC(c57831ce) SHA1(85c203a858df34fe8663b2b16447d328cdb4145e) )
+ ROM_LOAD( "ramb3-01.bin", 0x100000, 0x80000, CRC(c55fcf54) SHA1(6a26ed2541be9e3341f20e74cc49b5366ce7d424) )
+ ROM_LOAD( "ramb3-02.bin", 0x180000, 0x80000, CRC(9dd014c6) SHA1(0f046d9de57db0272810adde7d49cc348b78f1f7) )
+
+ ROM_REGION( 0x80000, REGION_SOUND1, 0 )
+ ROM_LOAD( "ramb3-05.bin", 0x00000, 0x80000, CRC(0179dc40) SHA1(89feb708618ae7fa96883473d5c7a09dcc6f452a) )
+ROM_END
+
+ROM_START( pbobble )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 512k for 68000 code */
+ ROM_LOAD16_BYTE( "pb-1c18.bin", 0x00000, 0x40000, CRC(5de14f49) SHA1(91d537748f26e19a5c32de4b8dad341750de39ef) )
+ ROM_LOAD16_BYTE( "pb-ic2.bin", 0x00001, 0x40000, CRC(2abe07d1) SHA1(2bb78b606a7341d74cced0447f8bd5ccc635cc4c) )
+
+ ROM_REGION( 0x2c000, REGION_CPU2, 0 ) /* 128k for Z80 code */
+ ROM_LOAD( "pb-ic27.bin", 0x00000, 0x04000, CRC(26efa4c4) SHA1(795af8f6d23c2cbe2c811ec9ab1f14a4eee3f99e) )
+ ROM_CONTINUE( 0x10000, 0x1c000 ) /* banked stuff */
+
+ ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "pb-ic14.bin", 0x00000, 0x80000, CRC(55f90ea4) SHA1(793c79e5b72171124368ad09dd31235252c541f5) )
+ ROM_LOAD( "pb-ic9.bin", 0x80000, 0x80000, CRC(3253aac9) SHA1(916d85aa96e2914630833292a0655b0389b4a39b) )
+
+ ROM_REGION( 0x100000, REGION_SOUND1, 0 )
+ ROM_LOAD( "pb-ic15.bin", 0x000000, 0x100000, CRC(0840cbc4) SHA1(1adbd7aef44fa80832f63dfb8efdf69fd7256a57) )
+ROM_END
+
+ROM_START( spacedx )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 512k for 68000 code */
+ ROM_LOAD16_BYTE( "d89-06", 0x00000, 0x40000, CRC(7122751e) SHA1(4b4eb58af28f1988ff102251407449d0affbd4c2) )
+ ROM_LOAD16_BYTE( "d89-xx.ic2", 0x00001, 0x40000, CRC(56b0be6c) SHA1(37e3e28a23fb4af35bdf7c751e4c3a743e505c46) )
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 64k for Z80 code */
+ ROM_LOAD( "d89-07.27", 0x00000, 0x4000, CRC(bd743401) SHA1(bf1ff2255bbd79be21855814d52daced71fbe198) )
+ ROM_CONTINUE( 0x10000, 0xc000 ) /* banked stuff */
+
+ ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "d89-02.14", 0x00000, 0x80000, CRC(c36544b9) SHA1(6bd5257dfb27532621b75f43e31aa351ad2192a2) )
+ ROM_LOAD( "d89-01.9", 0x80000, 0x80000, CRC(fffa0660) SHA1(de1abe1b1e9d14405b5663103ea4a6119fce7cc5) )
+
+ ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* adpcm samples */
+ ROM_LOAD( "d89-03.15", 0x00000, 0x80000, CRC(218f31a4) SHA1(9f52b9fa8f02003888180524a6e9ee7c9230f55d) )
+
+ ROM_REGION( 0x0c00, REGION_PLDS, ROMREGION_DISPOSE )
+ ROM_LOAD( "pal16l8b-d72-05.ic37", 0x0000, 0x0104, CRC(301bf435) SHA1(008112dba8385ef4caeb9300f4db5f079affc660) )
+ ROM_LOAD( "pal16l8b-d72-06.ic50", 0x0200, 0x0104, CRC(e4aa4b2b) SHA1(46710ec46e6753656e502007b5515a56b60deb55) )
+ ROM_LOAD( "palce20v8-d72-07.ic28", 0x0400, 0x0157, CRC(6359e64c) SHA1(83786f047aef591eb147a16a282f5312b36bc489) )
+ ROM_LOAD( "palce20v8-d72-09.ic47", 0x0600, 0x0157, CRC(de1760fd) SHA1(332156699408e5b0a698f031c01f8aa85c3d5d32) )
+ ROM_LOAD( "palce16v8-d72-10.ic12", 0x0800, 0x0117, CRC(a5181ba2) SHA1(8315d6efa26be2ed98d4c0b39a196033789ab947) )
+ ROM_LOAD( "pal20l8b-d89-04.ic40", 0x0a00, 0x0144, NO_DUMP ) /* PAL is read protected */
+ROM_END
+
+ROM_START( spacedxj )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 512k for 68000 code */
+ ROM_LOAD16_BYTE( "d89-06", 0x00000, 0x40000, CRC(7122751e) SHA1(4b4eb58af28f1988ff102251407449d0affbd4c2) )
+ ROM_LOAD16_BYTE( "d89-05", 0x00001, 0x40000, CRC(be1638af) SHA1(5d28af674dd355159602e323800419a33e0b77d2) )
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 64k for Z80 code */
+ ROM_LOAD( "d89-07.27", 0x00000, 0x4000, CRC(bd743401) SHA1(bf1ff2255bbd79be21855814d52daced71fbe198) )
+ ROM_CONTINUE( 0x10000, 0xc000 ) /* banked stuff */
+
+ ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "d89-02.14", 0x00000, 0x80000, CRC(c36544b9) SHA1(6bd5257dfb27532621b75f43e31aa351ad2192a2) )
+ ROM_LOAD( "d89-01.9" , 0x80000, 0x80000, CRC(fffa0660) SHA1(de1abe1b1e9d14405b5663103ea4a6119fce7cc5) )
+
+ ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* adpcm samples */
+ ROM_LOAD( "d89-03.15", 0x00000, 0x80000, CRC(218f31a4) SHA1(9f52b9fa8f02003888180524a6e9ee7c9230f55d) )
+
+ ROM_REGION( 0x0c00, REGION_PLDS, ROMREGION_DISPOSE )
+ ROM_LOAD( "pal16l8-d72-05.ic37", 0x0000, 0x0104, CRC(c3d4cb7e) SHA1(1f3453a543dd98d02183595d66c67773fbf0ed07) )
+ ROM_LOAD( "pal16l8-d72-06.ic50", 0x0200, 0x0104, CRC(e96b7f37) SHA1(568087d0ab0ed55814deccc11630d3e26f765450) )
+ ROM_LOAD( "palce20v8-d72-07.ic28", 0x0400, 0x0157, CRC(6359e64c) SHA1(83786f047aef591eb147a16a282f5312b36bc489) )
+ ROM_LOAD( "palce20v8-d72-09.ic47", 0x0600, 0x0157, CRC(de1760fd) SHA1(332156699408e5b0a698f031c01f8aa85c3d5d32) )
+ ROM_LOAD( "palce16v8-d72-10.ic12", 0x0800, 0x0117, CRC(a01c8336) SHA1(25c0ec11e84d1b22c48bbe22f7a32cd7c5d69e94) )
+ ROM_LOAD( "pal20l8b-d89-04.ic40", 0x0a00, 0x0144, NO_DUMP ) /* PAL is read protected */
+ROM_END
+
+ROM_START( spacedxo )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 256k for 68000 code */
+ ROM_LOAD16_BYTE( "d89-08.bin", 0x00000, 0x20000, CRC(0c2fe7f9) SHA1(a0773c059c8ff2c9e367e0fb460d7e5f9a762ab1) )
+ ROM_LOAD16_BYTE( "d89-09.bin", 0x00001, 0x20000, CRC(7f0a0ba4) SHA1(479df027929201997aeebbea5901a0a494f2dd61) )
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 64k for Z80 code */
+ ROM_LOAD( "d89-07.27", 0x00000, 0x4000, CRC(bd743401) SHA1(bf1ff2255bbd79be21855814d52daced71fbe198) )
+ ROM_CONTINUE( 0x10000, 0xc000 ) /* banked stuff */
+
+ ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "d89-12.bin",0x00000, 0x80000, CRC(53df86f1) SHA1(f03d77dd54eb455462133a29dd8fec007abedcfd) )
+ ROM_LOAD( "d89-13.bin",0x80000, 0x80000, CRC(c44c1352) SHA1(78a04fe0ade6e8f9e6bbda7652a54a79b6208fdd) )
+
+ ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* adpcm samples */
+ ROM_LOAD( "d89-03.15", 0x00000, 0x80000, CRC(218f31a4) SHA1(9f52b9fa8f02003888180524a6e9ee7c9230f55d) )
+ROM_END
+
+ROM_START( qzshowby )
+ ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* 1M for 68000 code */
+ ROM_LOAD16_BYTE( "d72-13.bin", 0x00000, 0x80000, CRC(a867759f) SHA1(ab06f42d58ae099fe5c1f810786c2a3e5a667e8e) )
+ ROM_LOAD16_BYTE( "d72-12.bin", 0x00001, 0x80000, CRC(522c09a7) SHA1(2ceeb7ac24bb621630cc996381e57501f9ea672e) )
+
+ ROM_REGION( 0x2c000, REGION_CPU2, 0 ) /* 128k for Z80 code */
+ ROM_LOAD( "d72-11.bin", 0x00000, 0x04000, CRC(2ca046e2) SHA1(983620e657d729e1441d509f18141bb3bb581855) )
+ ROM_CONTINUE( 0x10000, 0x1c000 ) /* banked stuff */
+
+ ROM_REGION( 0x400000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "d72-03.bin", 0x000000, 0x200000, CRC(1de257d0) SHA1(df03b1fb5cd69e2d2eb2088f96f26b0ea9756fb7) )
+ ROM_LOAD( "d72-02.bin", 0x200000, 0x200000, CRC(bf0da640) SHA1(2b2493904ed0b94dc12b56dae71cc5c25701aef9) )
+
+ ROM_REGION( 0x200000, REGION_SOUND1, 0 )
+ ROM_LOAD( "d72-01.bin", 0x00000, 0x200000, CRC(b82b8830) SHA1(4b2dca16fe072a5ee51de5cf40637e3f1b39f695) )
+ROM_END
+
+ROM_START( viofight )
+ ROM_REGION( 0x080000, REGION_CPU1, 0 ) /* 1M for 68000 code */
+ ROM_LOAD16_BYTE( "c16-11.42", 0x00000, 0x10000, CRC(23dbd388) SHA1(488f928826d16b201dcc4b491b09955d0af91f19) )
+ ROM_LOAD16_BYTE( "c16-14.23", 0x00001, 0x10000, CRC(dc934f6a) SHA1(36d7b10478f2b97d0521edb84f1f4fa5a11f962b) )
+ ROM_LOAD16_BYTE( "c16-07.41", 0x40000, 0x20000, CRC(64d1d059) SHA1(643ac7fa5076147b24810a8e1b925dfe09f75864) )
+ ROM_LOAD16_BYTE( "c16-06.22", 0x40001, 0x20000, CRC(043761d8) SHA1(4587cadd73b628b4b9ac5c537cec20f90fb4959d) )
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 128k for Z80 code */
+ ROM_LOAD( "c16-12.32", 0x00000, 0x04000, CRC(6fb028c7) SHA1(a808d82e872914f994652e95dca3fcad00ba02fc) )
+ ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */
+
+ ROM_REGION( 0x200000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "c16-01.1", 0x000000, 0x080000, CRC(7059ce83) SHA1(1e6825ab944254cd4ba6574762172245b3352319) )
+ ROM_LOAD( "c16-02.2", 0x080000, 0x080000, CRC(b458e905) SHA1(b712cbf4a4015e1fc2243871fe753e230f0172c2) )
+ ROM_LOAD( "c16-03.3", 0x100000, 0x080000, CRC(515a9431) SHA1(836be28614326d093be8841617cca83cef8d55cc) )
+ ROM_LOAD( "c16-04.4", 0x180000, 0x080000, CRC(ebf285e2) SHA1(0f806e42778e28e9687d85b2601ee08dd786869b) )
+
+ ROM_REGION( 0x80000, REGION_SOUND1, 0 )
+ ROM_LOAD( "c16-05.47", 0x000000, 0x80000, CRC(a49d064a) SHA1(f9ed675cfaae69b68c99c7dce7c2a457b5b5c293) )
+
+ ROM_REGION( 0x0400, REGION_PLDS, ROMREGION_DISPOSE )
+ ROM_LOAD( "pal16l8b-c16-08.ic34", 0x0000, 0x0104, CRC(9456d278) SHA1(cd5986f260aac0ae1df1cea6dbd1dbee82536105) )
+ ROM_LOAD( "pal16l8b-c16-09.ic35", 0x0200, 0x0104, CRC(0965baab) SHA1(3f704cd42d5277e9ba0b0680a2722488fc4cc630) )
+ROM_END
+
+ROM_START( viofighu )
+ ROM_REGION( 0x080000, REGION_CPU1, 0 ) /* 1M for 68000 code */
+ ROM_LOAD16_BYTE( "c16-11.42", 0x00000, 0x10000, CRC(23dbd388) SHA1(488f928826d16b201dcc4b491b09955d0af91f19) )
+ ROM_LOAD16_BYTE( "c16-13.23", 0x00001, 0x10000, CRC(ab947ffc) SHA1(103023cee4b20afa5086ba60522ea5aa723aebef) )
+ ROM_LOAD16_BYTE( "c16-07.41", 0x40000, 0x20000, CRC(64d1d059) SHA1(643ac7fa5076147b24810a8e1b925dfe09f75864) )
+ ROM_LOAD16_BYTE( "c16-06.22", 0x40001, 0x20000, CRC(043761d8) SHA1(4587cadd73b628b4b9ac5c537cec20f90fb4959d) )
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 128k for Z80 code */
+ ROM_LOAD( "c16-12.32", 0x00000, 0x04000, CRC(6fb028c7) SHA1(a808d82e872914f994652e95dca3fcad00ba02fc) )
+ ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */
+
+ ROM_REGION( 0x200000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "c16-01.1", 0x000000, 0x080000, CRC(7059ce83) SHA1(1e6825ab944254cd4ba6574762172245b3352319) )
+ ROM_LOAD( "c16-02.2", 0x080000, 0x080000, CRC(b458e905) SHA1(b712cbf4a4015e1fc2243871fe753e230f0172c2) )
+ ROM_LOAD( "c16-03.3", 0x100000, 0x080000, CRC(515a9431) SHA1(836be28614326d093be8841617cca83cef8d55cc) )
+ ROM_LOAD( "c16-04.4", 0x180000, 0x080000, CRC(ebf285e2) SHA1(0f806e42778e28e9687d85b2601ee08dd786869b) )
+
+ ROM_REGION( 0x80000, REGION_SOUND1, 0 )
+ ROM_LOAD( "c16-05.47", 0x000000, 0x80000, CRC(a49d064a) SHA1(f9ed675cfaae69b68c99c7dce7c2a457b5b5c293) )
+
+ ROM_REGION( 0x00400, REGION_PLDS, ROMREGION_DISPOSE )
+ ROM_LOAD( "pal16l8b-c16-08.ic34", 0x0000, 0x0104, CRC(9456d278) SHA1(cd5986f260aac0ae1df1cea6dbd1dbee82536105) )
+ ROM_LOAD( "pal16l8b-c16-09.ic35", 0x0200, 0x0104, CRC(0965baab) SHA1(3f704cd42d5277e9ba0b0680a2722488fc4cc630) )
+ROM_END
+
+ROM_START( masterw )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 512k for 68000 code */
+ ROM_LOAD16_BYTE( "b72-06.rom", 0x00000, 0x20000, CRC(ae848eff) SHA1(8715e64c5e03097aff5bf1a27e3809619a7731f0) )
+ ROM_LOAD16_BYTE( "b72-12.rom", 0x00001, 0x20000, CRC(7176ce70) SHA1(f3462ab9fe7e118b16fbe31d8caca27452280bf9) )
+ ROM_LOAD16_BYTE( "b72-04.rom", 0x40000, 0x20000, CRC(141e964c) SHA1(324e881317a3bf9885c81bb53cdc3de782ec2952) )
+ ROM_LOAD16_BYTE( "b72-03.rom", 0x40001, 0x20000, CRC(f4523496) SHA1(2c3e9d014ace1ae5127f432292f8d19c3a0ae1b0) )
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 64k for Z80 code */
+ ROM_LOAD( "b72-07.rom", 0x00000, 0x4000, CRC(2b1a946f) SHA1(cc9512e44bd92020ab5a53716b6399b7a6cde76d) )
+ ROM_CONTINUE( 0x10000, 0xc000 ) /* banked stuff */
+
+ ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "b72-02.rom", 0x000000, 0x080000, CRC(c519f65a) SHA1(f40cd7e09fa50abdafa95b7f9edf229e94e53d6f) )
+ ROM_LOAD( "b72-01.rom", 0x080000, 0x080000, CRC(a24ac26e) SHA1(895715a2bb0cb15334cba2283bd228b4fc08cd0c) )
+ROM_END
+
+ROM_START( masterwu )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 512k for 68000 code */
+ ROM_LOAD16_BYTE( "b72-06.rom", 0x00000, 0x20000, CRC(ae848eff) SHA1(8715e64c5e03097aff5bf1a27e3809619a7731f0) )
+ ROM_LOAD16_BYTE( "b72-11.rom", 0x00001, 0x20000, CRC(0671fee6) SHA1(6bec65d5e6704b4ec62c91f814675841ae9316a0) )
+ ROM_LOAD16_BYTE( "b72-04.rom", 0x40000, 0x20000, CRC(141e964c) SHA1(324e881317a3bf9885c81bb53cdc3de782ec2952) )
+ ROM_LOAD16_BYTE( "b72-03.rom", 0x40001, 0x20000, CRC(f4523496) SHA1(2c3e9d014ace1ae5127f432292f8d19c3a0ae1b0) )
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 64k for Z80 code */
+ ROM_LOAD( "b72-07.rom", 0x00000, 0x4000, CRC(2b1a946f) SHA1(cc9512e44bd92020ab5a53716b6399b7a6cde76d) )
+ ROM_CONTINUE( 0x10000, 0xc000 ) /* banked stuff */
+
+ ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "b72-02.rom", 0x000000, 0x080000, CRC(c519f65a) SHA1(f40cd7e09fa50abdafa95b7f9edf229e94e53d6f) )
+ ROM_LOAD( "b72-01.rom", 0x080000, 0x080000, CRC(a24ac26e) SHA1(895715a2bb0cb15334cba2283bd228b4fc08cd0c) )
+ROM_END
+
+ROM_START( silentd )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 256k for 68000 code */
+ ROM_LOAD16_BYTE( "east-12-1.ic32", 0x00000, 0x20000, CRC(5883d362) SHA1(21c3af053fa92c26f119466ecd655697cc72ff3a) )
+ ROM_LOAD16_BYTE( "east-15-1.ic10", 0x00001, 0x20000, CRC(8c0a72ae) SHA1(2199c4d6b87913ffb24cdccd6ca5176a97132baa) )
+ ROM_LOAD16_BYTE( "east-11.ic31", 0x40000, 0x20000, CRC(35da4428) SHA1(5374bd97ad58aa2d67404cb05c862bb3aba40d6a) )
+ ROM_LOAD16_BYTE( "east-09.ic9", 0x40001, 0x20000, CRC(2f05b14a) SHA1(f9ae935612e95d8ac2596af1728a6062569e9a42) )
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 64k for Z80 code */
+ ROM_LOAD( "east-13.ic15", 0x00000, 0x04000, CRC(651861ab) SHA1(f94a120b70a4d59e17a6e120ca461b1f37587c0c) )
+ ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */
+
+ ROM_REGION( 0x400000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "east-04.ic28", 0x000000, 0x100000, CRC(53237217) SHA1(fec044c26b8c99235f88c8be0d9ac63b81a3a094) )
+ ROM_LOAD( "east-06.ic29", 0x100000, 0x100000, CRC(e6e6dfa7) SHA1(913fa9a21cea175a1af87023144ebc98b3b0f33b) )
+ ROM_LOAD( "east-03.ic39", 0x200000, 0x100000, CRC(1b9b2846) SHA1(d9c87e130bc3baa949d8a8738daad648fcf284df) )
+ ROM_LOAD( "east-05.ic40", 0x300000, 0x100000, CRC(e02472c5) SHA1(35572610f6823ec980a928a75abd689197ebe207) )
+
+ ROM_REGION( 0x80000, REGION_SOUND1, 0 )
+ ROM_LOAD( "east-02.ic3", 0x00000, 0x80000, CRC(e0de5c39) SHA1(75d0e193d882e67921c216c3293454e34304d25e) )
+
+ ROM_REGION( 0x80000, REGION_SOUND2, 0 )
+ ROM_LOAD( "east-01.ic1", 0x00000, 0x80000, CRC(b41fff1a) SHA1(54920d13fa2b3000eedab9d0050a299ae743c663) )
+ROM_END
+
+ROM_START( silentdj )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 256k for 68000 code */
+ ROM_LOAD16_BYTE( "east-12-1.ic32", 0x00000, 0x20000, CRC(5883d362) SHA1(21c3af053fa92c26f119466ecd655697cc72ff3a) )
+ ROM_LOAD16_BYTE( "east-10-1.ic10", 0x00001, 0x20000, CRC(584306fc) SHA1(961cb6aaa426e3d83c499d101ef369b86a84c5d8) )
+ ROM_LOAD16_BYTE( "east-11.ic31", 0x40000, 0x20000, CRC(35da4428) SHA1(5374bd97ad58aa2d67404cb05c862bb3aba40d6a) )
+ ROM_LOAD16_BYTE( "east-09.ic9", 0x40001, 0x20000, CRC(2f05b14a) SHA1(f9ae935612e95d8ac2596af1728a6062569e9a42) )
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 64k for Z80 code */
+ ROM_LOAD( "east-13.ic15", 0x00000, 0x04000, CRC(651861ab) SHA1(f94a120b70a4d59e17a6e120ca461b1f37587c0c) )
+ ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */
+
+ ROM_REGION( 0x400000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "east-04.ic28", 0x000000, 0x100000, CRC(53237217) SHA1(fec044c26b8c99235f88c8be0d9ac63b81a3a094) )
+ ROM_LOAD( "east-06.ic29", 0x100000, 0x100000, CRC(e6e6dfa7) SHA1(913fa9a21cea175a1af87023144ebc98b3b0f33b) )
+ ROM_LOAD( "east-03.ic39", 0x200000, 0x100000, CRC(1b9b2846) SHA1(d9c87e130bc3baa949d8a8738daad648fcf284df) )
+ ROM_LOAD( "east-05.ic40", 0x300000, 0x100000, CRC(e02472c5) SHA1(35572610f6823ec980a928a75abd689197ebe207) )
+
+ ROM_REGION( 0x80000, REGION_SOUND1, 0 )
+ ROM_LOAD( "east-02.ic3", 0x00000, 0x80000, CRC(e0de5c39) SHA1(75d0e193d882e67921c216c3293454e34304d25e) )
+
+ ROM_REGION( 0x80000, REGION_SOUND2, 0 )
+ ROM_LOAD( "east-01.ic1", 0x00000, 0x80000, CRC(b41fff1a) SHA1(54920d13fa2b3000eedab9d0050a299ae743c663) )
+ROM_END
+
+ROM_START( silentdu )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 256k for 68000 code */
+ ROM_LOAD16_BYTE( "east-12-1.ic32", 0x00000, 0x20000, CRC(5883d362) SHA1(21c3af053fa92c26f119466ecd655697cc72ff3a) )
+ ROM_LOAD16_BYTE( "east-14-1.ic10", 0x00001, 0x20000, CRC(3267bcd5) SHA1(358a717d0cdd22d84eb0d928c36e4e72a40c2882) )
+ ROM_LOAD16_BYTE( "east-11.ic31", 0x40000, 0x20000, CRC(35da4428) SHA1(5374bd97ad58aa2d67404cb05c862bb3aba40d6a) )
+ ROM_LOAD16_BYTE( "east-09.ic9", 0x40001, 0x20000, CRC(2f05b14a) SHA1(f9ae935612e95d8ac2596af1728a6062569e9a42) )
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 64k for Z80 code */
+ ROM_LOAD( "east-13.ic15", 0x00000, 0x04000, CRC(651861ab) SHA1(f94a120b70a4d59e17a6e120ca461b1f37587c0c) )
+ ROM_CONTINUE( 0x10000, 0x0c000 ) /* banked stuff */
+
+ ROM_REGION( 0x400000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "east-04.ic28", 0x000000, 0x100000, CRC(53237217) SHA1(fec044c26b8c99235f88c8be0d9ac63b81a3a094) )
+ ROM_LOAD( "east-06.ic29", 0x100000, 0x100000, CRC(e6e6dfa7) SHA1(913fa9a21cea175a1af87023144ebc98b3b0f33b) )
+ ROM_LOAD( "east-03.ic39", 0x200000, 0x100000, CRC(1b9b2846) SHA1(d9c87e130bc3baa949d8a8738daad648fcf284df) )
+ ROM_LOAD( "east-05.ic40", 0x300000, 0x100000, CRC(e02472c5) SHA1(35572610f6823ec980a928a75abd689197ebe207) )
+
+ ROM_REGION( 0x80000, REGION_SOUND1, 0 )
+ ROM_LOAD( "east-02.ic3", 0x00000, 0x80000, CRC(e0de5c39) SHA1(75d0e193d882e67921c216c3293454e34304d25e) )
+
+ ROM_REGION( 0x80000, REGION_SOUND2, 0 )
+ ROM_LOAD( "east-01.ic1", 0x00000, 0x80000, CRC(b41fff1a) SHA1(54920d13fa2b3000eedab9d0050a299ae743c663) )
+ROM_END
+
+ROM_START( selfeena )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 256k for 68000 code */
+ ROM_LOAD16_BYTE( "se-02.27", 0x00000, 0x20000, CRC(08f0c8e3) SHA1(2279ebfcd0cd05eec9c7a01ca7db82fcdc3b7ca7) )
+ ROM_LOAD16_BYTE( "se-01.26", 0x00001, 0x20000, CRC(a06ca64b) SHA1(6bfd3c5faf169678ba9bb1c483901b6c06605faf) )
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 64k for Z80 code */
+ ROM_LOAD( "se-03.39",0x00000, 0x4000, CRC(675998be) SHA1(16e59a9b7dc46aeee0022cb73cf6feced6796c35) )
+ ROM_CONTINUE( 0x10000, 0xc000 ) /* banked stuff */
+
+ ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "se-04.2", 0x000000, 0x80000, CRC(920ad100) SHA1(69cd2af6218db90632f09a131d2956ab69034643) )
+ ROM_LOAD( "se-05.1", 0x080000, 0x80000, CRC(d297c995) SHA1(e5ad5a8ce222621c9156c2949916bee6b3099c4e) )
+
+ ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* adpcm samples */
+ ROM_LOAD( "se-06.11", 0x00000, 0x80000, CRC(80d5e772) SHA1(bee4982a3d65210ff86495e36a0b656934b00c7d) )
+ROM_END
+
+ROM_START( ryujin )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 256k for 68000 code */
+ ROM_LOAD16_BYTE( "ruj02.27", 0x00000, 0x20000, CRC(0d223aee) SHA1(33f5498a650b244c5a4a22415408a269da597abf) )
+ ROM_LOAD16_BYTE( "ruj01.26", 0x00001, 0x20000, CRC(c6bcdd1e) SHA1(d8620995ad1bc256eab4ed7e1c549e8b6ec5c3fb) )
+ ROM_LOAD16_BYTE( "ruj04.29", 0x40000, 0x20000, CRC(0c153cab) SHA1(16fac3863c1394c9f41173174a4aca20cded6278) )
+ ROM_LOAD16_BYTE( "ruj03.28", 0x40001, 0x20000, CRC(7695f89c) SHA1(755eb7ef40da190d55de80ee5e0e0a537c22e5f1) )
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 64k for Z80 code */
+ ROM_LOAD( "ruj05.39",0x00000, 0x4000, CRC(95270b16) SHA1(c1ad76268679cf198e9f1514360f280b73e49ab5) )
+ ROM_CONTINUE( 0x10000, 0xc000 ) /* banked stuff */
+
+ ROM_REGION( 0x200000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "ryujin07.2", 0x000000, 0x100000, CRC(34f50980) SHA1(432384bd283389bca17611602eb310726c9d78a4) )
+ ROM_LOAD( "ryujin06.1", 0x100000, 0x100000, CRC(1b85ff34) SHA1(5ad259e6f7aa4a0c08975da73bf41400495f2e61) )
+
+ ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* adpcm samples */
+ ROM_LOAD( "ryujin08.11", 0x00000, 0x80000, CRC(480d040d) SHA1(50add2f304ef34f7f45f25a2a2cf0568d58259ad) )
+ROM_END
+
+ROM_START( sbm )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 256k for 68000 code */
+ ROM_LOAD16_BYTE( "c69-20-1.10", 0x00000, 0x20000, CRC(b40e4910) SHA1(1436990b8c3c1d0763283133b2ce9d47cd65f825) )
+ ROM_LOAD16_BYTE( "c69-22-1.12", 0x00001, 0x20000, CRC(ecbcf830) SHA1(49f04a198d327866b26b978a302ddc7aea5ac6de) )
+ ROM_LOAD16_BYTE( "c69-19-1.9" , 0x40000, 0x20000, CRC(5719c158) SHA1(e1cdf89695e1dba75f92e449d08fa6df57e9b388) )
+ ROM_LOAD16_BYTE( "c69-21-1.11", 0x40001, 0x20000, CRC(73562394) SHA1(ef9cf4718db05d9b99d6e2630e8f6ad248f30b9a) )
+
+ ROM_REGION( 0x1c000, REGION_CPU2, 0 ) /* 64k for Z80 code */
+ ROM_LOAD( "c69-23.28",0x00000, 0x4000, CRC(b2fce13e) SHA1(ecdb08482af80fd04cc8b67157e11ca61ce06437) )
+ ROM_CONTINUE( 0x10000, 0xc000 ) /* banked stuff */
+
+ ROM_REGION( 0x400000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD ( "c69-01.ic5", 0x000000, 0x100000, CRC(521fabe3) SHA1(f81303688ac014145a7e9325affc4a0f86755ba9) )
+ ROM_LOAD16_BYTE( "c69-13.ic2", 0x100000, 0x020000, CRC(d1550884) SHA1(f3a65827c45959fe5ac4bfc92831a8bed76bf287) )
+ ROM_LOAD16_BYTE( "c69-12.ic1", 0x100001, 0x020000, CRC(eb56582c) SHA1(41b77704aeaecf3eaa3f87e97c0b59fd00e5349e) )
+ /* 140000-1fffff empty */
+ ROM_LOAD ( "c69-02.ic6", 0x200000, 0x100000, CRC(f0e20d35) SHA1(af67f39498f68523ece4cd91045456092038e0a4) )
+ ROM_LOAD16_BYTE( "c69-15.ic4", 0x300000, 0x020000, CRC(9761d316) SHA1(f03216bbade96948ff433a925e8bffb8760b4101) )
+ ROM_LOAD16_BYTE( "c69-14.ic3", 0x300001, 0x020000, CRC(0ed0272a) SHA1(03b15654213ff71ffc96d3a87657bdeb724e9269) )
+ /* 340000-3fffff empty */
+
+ ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* adpcm samples */
+ ROM_LOAD( "c69-03.36", 0x00000, 0x80000, CRC(63e6b6e7) SHA1(72574ca7505eee15fabc4996f253505d9dd65898) )
+ROM_END
+
+static DRIVER_INIT( taito_b )
+{
+ memory_configure_bank(1, 0, 4, memory_region(REGION_CPU2) + 0x10000, 0x4000);
+}
+
+GAME( 1989, masterw, 0, masterw, masterw, taito_b, ROT270, "Taito Corporation Japan", "Master of Weapon (World)", GAME_SUPPORTS_SAVE )
+GAME( 1989, masterwu, masterw, masterw, masterw, taito_b, ROT270, "Taito America Corporation", "Master of Weapon (US)", GAME_SUPPORTS_SAVE )
+GAME( 1988, nastar, 0, rastsag2, nastar, taito_b, ROT0, "Taito Corporation Japan", "Nastar (World)", GAME_SUPPORTS_SAVE )
+GAME( 1988, nastarw, nastar, rastsag2, nastarw, taito_b, ROT0, "Taito America Corporation", "Nastar Warrior (US)", GAME_SUPPORTS_SAVE )
+GAME( 1988, rastsag2, nastar, rastsag2, rastsag2, taito_b, ROT0, "Taito Corporation", "Rastan Saga 2 (Japan)", GAME_SUPPORTS_SAVE )
+GAME( 1989, rambo3, 0, rambo3, rambo3, taito_b, ROT0, "Taito Europe Corporation", "Rambo III (Europe set 1)", GAME_SUPPORTS_SAVE )
+GAME( 1989, rambo3ae, rambo3, rambo3a, rambo3a, taito_b, ROT0, "Taito Europe Corporation", "Rambo III (Europe set 2)", GAME_SUPPORTS_SAVE )
+GAME( 1989, rambo3a, rambo3, rambo3a, rambo3a, taito_b, ROT0, "Taito America Corporation", "Rambo III (US)", GAME_SUPPORTS_SAVE )
+GAME( 1989, crimec, 0, crimec, crimec, taito_b, ROT0, "Taito Corporation Japan", "Crime City (World)", GAME_SUPPORTS_SAVE )
+GAME( 1989, crimecu, crimec, crimec, crimecu, taito_b, ROT0, "Taito America Corporation", "Crime City (US)", GAME_SUPPORTS_SAVE )
+GAME( 1989, crimecj, crimec, crimec, crimecj, taito_b, ROT0, "Taito Corporation", "Crime City (Japan)", GAME_SUPPORTS_SAVE )
+GAME( 1989, tetrist, tetris, tetrist, tetrist, taito_b, ROT0, "Sega", "Tetris (Japan, B-System, YM2610)", GAME_SUPPORTS_SAVE )
+GAME( 1989, tetrista, tetris, tetrista, tetrist, taito_b, ROT0, "Sega", "Tetris (Japan, B-System, YM2203)", GAME_SUPPORTS_SAVE )
+GAME( 1989, viofight, 0, viofight, viofight, taito_b, ROT0, "Taito Corporation Japan", "Violence Fight (World)", GAME_SUPPORTS_SAVE )
+GAME( 1989, viofighu, viofight,viofight, viofight, taito_b, ROT0, "Taito America Corporation", "Violence Fight (US)", GAME_SUPPORTS_SAVE )
+GAME( 1990, ashura, 0, ashura, ashura, taito_b, ROT270, "Taito Corporation", "Ashura Blaster (Japan)", GAME_SUPPORTS_SAVE )
+GAME( 1990, ashurau, ashura, ashura, ashurau, taito_b, ROT270, "Taito America Corporation", "Ashura Blaster (US)", GAME_SUPPORTS_SAVE )
+GAME( 1990, hitice, 0, hitice, hitice, taito_b, ROT0, "Williams", "Hit the Ice (US)", GAME_SUPPORTS_SAVE )
+GAME( 1991, selfeena, 0, selfeena, selfeena, taito_b, ROT0, "East Technology", "Sel Feena", GAME_SUPPORTS_SAVE )
+GAME( 1992, silentd, 0, silentd, silentd, taito_b, ROT0, "Taito Corporation Japan", "Silent Dragon (World)", GAME_SUPPORTS_SAVE )
+GAME( 1992, silentdj, silentd, silentd, silentdj, taito_b, ROT0, "Taito Corporation", "Silent Dragon (Japan)", GAME_SUPPORTS_SAVE )
+GAME( 1992, silentdu, silentd, silentd, silentdj, taito_b, ROT0, "Taito America Corporation", "Silent Dragon (US)", GAME_SUPPORTS_SAVE )
+GAME( 1993, ryujin, 0, ryujin, ryujin, taito_b, ROT270, "Taito Corporation", "Ryu Jin (Japan)", GAME_SUPPORTS_SAVE )
+GAME( 1993, qzshowby, 0, qzshowby, qzshowby, taito_b, ROT0, "Taito Corporation", "Quiz Sekai wa SHOW by shobai (Japan)", GAME_SUPPORTS_SAVE )
+GAME( 1994, pbobble, 0, pbobble, pbobble, taito_b, ROT0, "Taito Corporation", "Puzzle Bobble (Japan, B-System)", GAME_SUPPORTS_SAVE )
+GAME( 1994, spacedx, 0, spacedx, pbobble, taito_b, ROT0, "Taito Corporation", "Space Invaders DX (US) v2.1", GAME_SUPPORTS_SAVE )
+GAME( 1994, spacedxj, spacedx, spacedx, pbobble, taito_b, ROT0, "Taito Corporation", "Space Invaders DX (Japan) v2.1", GAME_SUPPORTS_SAVE )
+GAME( 1994, spacedxo, spacedx, spacedxo, spacedxo, taito_b, ROT0, "Taito Corporation", "Space Invaders DX (Japan) v2.0", GAME_SUPPORTS_SAVE )
+/*
+ Sonic Blast Man is a ticket dispensing game.
+ (Japanese version however does not dispense them, only US does - try the "sbm_patch" in the machine_config).
+ It is a bit different from other games running on this system,
+ in that it has a punching pad that player needs to punch to hit
+ the enemy.
+*/
+GAME( 1990, sbm, 0, sbm, sbm, taito_b, ROT0, "Taito Corporation", "Sonic Blast Man (Japan)", GAME_SUPPORTS_SAVE )