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Diffstat (limited to 'src/mame/drivers/tagteam.cpp')
-rw-r--r--src/mame/drivers/tagteam.cpp316
1 files changed, 316 insertions, 0 deletions
diff --git a/src/mame/drivers/tagteam.cpp b/src/mame/drivers/tagteam.cpp
new file mode 100644
index 00000000000..520aaf9c623
--- /dev/null
+++ b/src/mame/drivers/tagteam.cpp
@@ -0,0 +1,316 @@
+// license:BSD-3-Clause
+// copyright-holders:Steve Ellenoff, Brad Oliver
+/***************************************************************************
+
+Tag Team Wrestling hardware description:
+
+This hardware is very similar to the BurgerTime/Lock N Chase family of games
+but there are just enough differences to make it a pain to share the
+codebase. It looks like this hardware is a bridge between the BurgerTime
+family and the later Technos games, like Mat Mania and Mysterious Stones.
+
+The video hardware supports 3 sprite banks instead of 1
+The sound hardware appears nearly identical to Mat Mania
+
+
+Stephh's notes :
+
+ - When the "Cabinet" Dip Switch is set to "Cocktail", the screen status
+ depends on which player is the main wrestler on the ring :
+
+ * player 1 : normal screen
+ * player 2 : inverted screen
+
+TODO:
+ * fix hi-score (reset) bug
+
+***************************************************************************/
+
+#include "emu.h"
+#include "cpu/m6502/m6502.h"
+#include "sound/ay8910.h"
+#include "sound/dac.h"
+#include "includes/tagteam.h"
+
+
+void tagteam_state::machine_start()
+{
+ save_item(NAME(m_sound_nmi_mask));
+}
+
+WRITE8_MEMBER(tagteam_state::sound_command_w)
+{
+ soundlatch_byte_w(space, offset, data);
+ m_audiocpu->set_input_line(M6502_IRQ_LINE, HOLD_LINE);
+}
+
+WRITE8_MEMBER(tagteam_state::irq_clear_w)
+{
+ m_maincpu->set_input_line(M6502_IRQ_LINE, CLEAR_LINE);
+}
+
+static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8, tagteam_state )
+ AM_RANGE(0x0000, 0x07ff) AM_RAM
+ AM_RANGE(0x2000, 0x2000) AM_READ_PORT("P2") AM_WRITE(flipscreen_w)
+ AM_RANGE(0x2001, 0x2001) AM_READ_PORT("P1") AM_WRITE(control_w)
+ AM_RANGE(0x2002, 0x2002) AM_READ_PORT("DSW1") AM_WRITE(sound_command_w)
+ AM_RANGE(0x2003, 0x2003) AM_READ_PORT("DSW2") AM_WRITE(irq_clear_w)
+ AM_RANGE(0x4000, 0x43ff) AM_READWRITE(mirrorvideoram_r, mirrorvideoram_w)
+ AM_RANGE(0x4400, 0x47ff) AM_READWRITE(mirrorcolorram_r, mirrorcolorram_w)
+ AM_RANGE(0x4800, 0x4fff) AM_READONLY
+ AM_RANGE(0x4800, 0x4bff) AM_WRITE(videoram_w) AM_SHARE("videoram")
+ AM_RANGE(0x4c00, 0x4fff) AM_WRITE(colorram_w) AM_SHARE("colorram")
+ AM_RANGE(0x8000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+WRITE8_MEMBER(tagteam_state::sound_nmi_mask_w)
+{
+ m_sound_nmi_mask = data & 1;
+}
+
+/* Same as Syusse Oozumou */
+static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8, tagteam_state )
+ AM_RANGE(0x0000, 0x03ff) AM_RAM
+ AM_RANGE(0x2000, 0x2001) AM_DEVWRITE("ay1", ay8910_device, data_address_w)
+ AM_RANGE(0x2002, 0x2003) AM_DEVWRITE("ay2", ay8910_device, data_address_w)
+ AM_RANGE(0x2004, 0x2004) AM_DEVWRITE("dac", dac_device, write_unsigned8)
+ AM_RANGE(0x2005, 0x2005) AM_WRITE(sound_nmi_mask_w)
+ AM_RANGE(0x2007, 0x2007) AM_READ(soundlatch_byte_r)
+ AM_RANGE(0x4000, 0xffff) AM_ROM
+ADDRESS_MAP_END
+
+
+INPUT_CHANGED_MEMBER(tagteam_state::coin_inserted)
+{
+ m_maincpu->set_input_line(INPUT_LINE_NMI, newval ? CLEAR_LINE : ASSERT_LINE);
+}
+
+static INPUT_PORTS_START( bigprowr )
+ PORT_START("P1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(1) PORT_CHANGED_MEMBER(DEVICE_SELF, tagteam_state,coin_inserted, 0)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(1) PORT_CHANGED_MEMBER(DEVICE_SELF, tagteam_state,coin_inserted, 0)
+
+ PORT_START("P2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_COCKTAIL PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2")
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4")
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW1:5")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( On ) )
+ PORT_DIPNAME( 0x60, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:6,7")
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) // "Upright, Single Controls"
+ PORT_DIPSETTING( 0x40, "Upright, Dual Controls" )
+// PORT_DIPSETTING( 0x20, "Cocktail, Single Controls" ) // IMPOSSIBLE !
+ PORT_DIPSETTING( 0x60, DEF_STR( Cocktail ) ) // "Cocktail, Dual Controls"
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1")
+ PORT_DIPSETTING( 0x01, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hard ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:2")
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPUNUSED_DIPLOC( 0x04, 0x00, "SW2:3" )
+ PORT_DIPUNUSED_DIPLOC( 0x08, 0x00, "SW2:4" )
+ PORT_DIPUNUSED_DIPLOC( 0x10, 0x00, "SW2:5" )
+ PORT_DIPUNUSED_DIPLOC( 0x20, 0x00, "SW2:6" )
+ PORT_DIPUNUSED_DIPLOC( 0x40, 0x00, "SW2:7" )
+ PORT_DIPUNUSED_DIPLOC( 0x80, 0x00, "SW2:8" )
+INPUT_PORTS_END
+
+/* Same as 'bigprowr', but additional "Coin Mode" Dip Switch */
+static INPUT_PORTS_START( tagteam )
+ PORT_INCLUDE( bigprowr )
+
+ PORT_MODIFY("DSW1")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2")
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) PORT_CONDITION("DSW2", 0xe0, NOTEQUALS, 0x80) //Mode 1
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_6C ) ) PORT_CONDITION("DSW2", 0xe0, EQUALS, 0x80) //Mode 2
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4")
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) ) PORT_CONDITION("DSW2", 0xe0, NOTEQUALS, 0x80) //Mode 1
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_6C ) ) PORT_CONDITION("DSW2", 0xe0, EQUALS, 0x80) //Mode 2
+
+ PORT_MODIFY("DSW2")
+ PORT_DIPNAME( 0xe0, 0x00, "Coin Mode" ) PORT_DIPLOCATION("SW2:6,7,8")
+ PORT_DIPSETTING( 0x00, "Mode 1" )
+ PORT_DIPSETTING( 0x80, "Mode 2" )
+ /* Check code at 0xff5c */
+ /* Other values (0x20, 0x40, 0x60, 0xa0, 0xc0, 0xe0) : "Mode 1" */
+ /* Therefore the logic for DIPCONDITION is '=0x80' not '<>0x00'*/
+INPUT_PORTS_END
+
+
+
+static const gfx_layout charlayout =
+{
+ 8,8, /* 8*8 characters */
+ 3072, /* 3072 characters */
+ 3, /* 3 bits per pixel */
+ { 2*3072*8*8, 3072*8*8, 0 }, /* the bitplanes are separated */
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 8*8 /* every char takes 8 consecutive bytes */
+};
+
+
+static const gfx_layout spritelayout =
+{
+ 16,16, /* 16*16 sprites */
+ 768, /* 768 sprites */
+ 3, /* 3 bits per pixel */
+ { 2*768*16*16, 768*16*16, 0 }, /* the bitplanes are separated */
+ { 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7,
+ 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
+ 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
+ 32*8 /* every sprite takes 32 consecutive bytes */
+};
+
+static GFXDECODE_START( tagteam )
+ GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 4 ) /* chars */
+ GFXDECODE_ENTRY( "gfx1", 0, spritelayout, 0, 4 ) /* sprites */
+GFXDECODE_END
+
+
+INTERRUPT_GEN_MEMBER(tagteam_state::sound_timer_irq)
+{
+ if(m_sound_nmi_mask)
+ device.execute().set_input_line(INPUT_LINE_NMI, PULSE_LINE);
+}
+
+
+static MACHINE_CONFIG_START( tagteam, tagteam_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M6502, XTAL_12MHz/8)
+ MCFG_CPU_PROGRAM_MAP(main_map)
+ MCFG_CPU_PERIODIC_INT_DRIVER(tagteam_state, irq0_line_assert, 272/16*57) // connected to bit 4 of vcount (basically once every 16 scanlines)
+
+ MCFG_CPU_ADD("audiocpu", M6502, XTAL_12MHz/2/6) // daughterboard gets 12mhz/2 from mainboard, but how it's divided further is a guess
+ MCFG_CPU_PROGRAM_MAP(sound_map)
+ MCFG_CPU_PERIODIC_INT_DRIVER(tagteam_state, sound_timer_irq, 272/16*57) // same source as maincpu irq
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(57) // measured?
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(3072))
+ MCFG_SCREEN_SIZE(32*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
+ MCFG_SCREEN_UPDATE_DRIVER(tagteam_state, screen_update)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", tagteam)
+ MCFG_PALETTE_ADD("palette", 32)
+ MCFG_PALETTE_INIT_OWNER(tagteam_state, tagteam)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ay1", AY8910, XTAL_12MHz/8)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
+
+ MCFG_SOUND_ADD("ay2", AY8910, XTAL_12MHz/8)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
+
+ MCFG_DAC_ADD("dac")
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.5)
+MACHINE_CONFIG_END
+
+
+
+ROM_START( bigprowr )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "bf00-1.20", 0x08000, 0x2000, CRC(8aba32c9) SHA1(9228082a8251feaf25849311c3de63ca42cf659e) )
+ ROM_LOAD( "bf01.33", 0x0a000, 0x2000, CRC(0a41f3ae) SHA1(1b82cd864f0bd7f16f961fec0b88307996abb166) )
+ ROM_LOAD( "bf02.34", 0x0c000, 0x2000, CRC(a28b0a0e) SHA1(50b40048a3e2efb2afb7acfb4efde6dbc25fc009) )
+ ROM_LOAD( "bf03.46", 0x0e000, 0x2000, CRC(d4cf7ec7) SHA1(cfabe40adb05f6239c3e2f002a78efb50150d27d) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for audio code */
+ ROM_LOAD( "bf4.8", 0x04000, 0x2000, CRC(0558e1d8) SHA1(317011c0e3a9d5f73c67d044c1fab315ff8049fb) )
+ ROM_LOAD( "bf5.7", 0x06000, 0x2000, CRC(c1073f24) SHA1(0337c259c10fae3067e5e0e0acf54e6d0891b29f) )
+ ROM_LOAD( "bf6.6", 0x08000, 0x2000, CRC(208cd081) SHA1(e5f6379e7f7bc80cdea12de7e0a2bb232bb16b5a) )
+ ROM_LOAD( "bf7.3", 0x0a000, 0x2000, CRC(34a033dc) SHA1(01e4c331233a2337c7c53edd221bb87859278b04) )
+ ROM_LOAD( "bf8.2", 0x0c000, 0x2000, CRC(eafe8056) SHA1(4a2d1c903e4acee962aeb0f0f18333252790f686) )
+ ROM_LOAD( "bf9.1", 0x0e000, 0x2000, CRC(d589ce1b) SHA1(c2aca1cc6867d4d6d6e02ac29a4c53c667bf6d89) )
+
+ ROM_REGION( 0x12000, "gfx1", 0 )
+ ROM_LOAD( "bf10.89", 0x00000, 0x2000, CRC(b1868746) SHA1(a3eff1b00f9ac2512d6ca81f9223723642d4f06a) )
+ ROM_LOAD( "bf11.94", 0x02000, 0x2000, CRC(c3fe99c1) SHA1(beb3056b37f26a52f3c0907868054b3cc3c4e3ea) )
+ ROM_LOAD( "bf12.103", 0x04000, 0x2000, CRC(c8717a46) SHA1(6de0238071aacb443234d9a7ef250ddfaa9dd1a8) )
+ ROM_LOAD( "bf13.91", 0x06000, 0x2000, CRC(23ee34d3) SHA1(2af79845c2d4f06eb85db14d67ec4a499fc272b1) )
+ ROM_LOAD( "bf14.95", 0x08000, 0x2000, CRC(a6721142) SHA1(200058d7b688dccda0ab0f568ab6c6c215a23e0a) )
+ ROM_LOAD( "bf15.105", 0x0a000, 0x2000, CRC(60ae1078) SHA1(f9c162ff0830aff26d121f04c107dadb060d4bd5) )
+ ROM_LOAD( "bf16.93", 0x0c000, 0x2000, CRC(d33dc245) SHA1(3a40ca7f7e17eaaea6e3f90fcf4cb9a72fc4ba8f) )
+ ROM_LOAD( "bf17.96", 0x0e000, 0x2000, CRC(ccf42380) SHA1(6a8958201125c1b13b1354c98adc573dbea64d56) )
+ ROM_LOAD( "bf18.107", 0x10000, 0x2000, CRC(fd6f006d) SHA1(ad100ac8c0fed24f922a2cc908c88b4fced07eb0) )
+
+ ROM_REGION( 0x0040, "proms", 0 )
+ ROM_LOAD( "fko.8", 0x0000, 0x0020, CRC(b6ee1483) SHA1(b2ea7be533e29da6cd7302532da2eb0410490e6a) ) // palette
+ ROM_LOAD( "fjo.25", 0x0020, 0x0020, CRC(24da2b63) SHA1(4db7e1ff1b9fd5ae4098cd7ca66cf1fa2574501a) ) // hcount related, not implemented yet
+ROM_END
+
+ROM_START( tagteam )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "prowbf0.bin", 0x08000, 0x2000, CRC(6ec3afae) SHA1(8ae11cb41a72bda053ce8b79c383503da5324cd1) )
+ ROM_LOAD( "prowbf1.bin", 0x0a000, 0x2000, CRC(b8fdd176) SHA1(afa8e890ac54101eef0274c8aabe25d188085a18) )
+ ROM_LOAD( "prowbf2.bin", 0x0c000, 0x2000, CRC(3d33a923) SHA1(e6402290fca72f4fa3a76e37957b9d4f5b4aeddb) )
+ ROM_LOAD( "prowbf3.bin", 0x0e000, 0x2000, CRC(518475d2) SHA1(b26bb0bb658bfd5ac24ee8ebb7fc11a79917aeda) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for audio code */
+ ROM_LOAD( "bf4.8", 0x04000, 0x2000, CRC(0558e1d8) SHA1(317011c0e3a9d5f73c67d044c1fab315ff8049fb) )
+ ROM_LOAD( "bf5.7", 0x06000, 0x2000, CRC(c1073f24) SHA1(0337c259c10fae3067e5e0e0acf54e6d0891b29f) )
+ ROM_LOAD( "bf6.6", 0x08000, 0x2000, CRC(208cd081) SHA1(e5f6379e7f7bc80cdea12de7e0a2bb232bb16b5a) )
+ ROM_LOAD( "bf7.3", 0x0a000, 0x2000, CRC(34a033dc) SHA1(01e4c331233a2337c7c53edd221bb87859278b04) )
+ ROM_LOAD( "bf8.2", 0x0c000, 0x2000, CRC(eafe8056) SHA1(4a2d1c903e4acee962aeb0f0f18333252790f686) )
+ ROM_LOAD( "bf9.1", 0x0e000, 0x2000, CRC(d589ce1b) SHA1(c2aca1cc6867d4d6d6e02ac29a4c53c667bf6d89) )
+
+ ROM_REGION( 0x12000, "gfx1", 0 )
+ ROM_LOAD( "prowbf10.bin", 0x00000, 0x2000, CRC(48165902) SHA1(3145fc83f17712b460a08b882677cfcac08fc272) )
+ ROM_LOAD( "bf11.94", 0x02000, 0x2000, CRC(c3fe99c1) SHA1(beb3056b37f26a52f3c0907868054b3cc3c4e3ea) )
+ ROM_LOAD( "prowbf12.bin", 0x04000, 0x2000, CRC(69de1ea2) SHA1(7b696c74e29c0bae33b386da463365e7e796c6a0) )
+ ROM_LOAD( "prowbf13.bin", 0x06000, 0x2000, CRC(ecfa581d) SHA1(1352c6a5f8e6f2d3fbe9f9e74c542ea2467f1438) )
+ ROM_LOAD( "bf14.95", 0x08000, 0x2000, CRC(a6721142) SHA1(200058d7b688dccda0ab0f568ab6c6c215a23e0a) )
+ ROM_LOAD( "prowbf15.bin", 0x0a000, 0x2000, CRC(d0de7e03) SHA1(79267c09621f8f5255c82a69790d5b52b1c5dd6e) )
+ ROM_LOAD( "prowbf16.bin", 0x0c000, 0x2000, CRC(75ee5705) SHA1(95fdea3768f2d5b81ba5dafd3b13a061cd96689a) )
+ ROM_LOAD( "bf17.96", 0x0e000, 0x2000, CRC(ccf42380) SHA1(6a8958201125c1b13b1354c98adc573dbea64d56) )
+ ROM_LOAD( "prowbf18.bin", 0x10000, 0x2000, CRC(e73a4bba) SHA1(6dbc2d741ebf8fcce9144cfe6fe6f35acd25ceef) )
+
+ ROM_REGION( 0x0040, "proms", 0 )
+ ROM_LOAD( "fko.8", 0x0000, 0x0020, CRC(b6ee1483) SHA1(b2ea7be533e29da6cd7302532da2eb0410490e6a) ) // palette
+ ROM_LOAD( "fjo.25", 0x0020, 0x0020, CRC(24da2b63) SHA1(4db7e1ff1b9fd5ae4098cd7ca66cf1fa2574501a) ) // hcount related, not implemented yet
+ROM_END
+
+
+
+GAME( 1983, bigprowr, 0, tagteam, bigprowr, driver_device, 0, ROT270, "Technos Japan", "The Big Pro Wrestling!", MACHINE_SUPPORTS_SAVE )
+GAME( 1983, tagteam, bigprowr, tagteam, tagteam, driver_device, 0, ROT270, "Technos Japan (Data East license)", "Tag Team Wrestling", MACHINE_SUPPORTS_SAVE )