summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/drivers/system1.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/mame/drivers/system1.cpp')
-rw-r--r--src/mame/drivers/system1.cpp229
1 files changed, 110 insertions, 119 deletions
diff --git a/src/mame/drivers/system1.cpp b/src/mame/drivers/system1.cpp
index 1e1c711fdda..db41535c8a6 100644
--- a/src/mame/drivers/system1.cpp
+++ b/src/mame/drivers/system1.cpp
@@ -5275,16 +5275,16 @@ ROM_END
*
*************************************/
-DRIVER_INIT_MEMBER(system1_state,bank00)
+void system1_state::init_bank00()
{
}
-DRIVER_INIT_MEMBER(system1_state,bank44)
+void system1_state::init_bank44()
{
m_videomode_custom = &system1_state::bank44_custom_w;
}
-DRIVER_INIT_MEMBER(system1_state,bank0c)
+void system1_state::init_bank0c()
{
m_videomode_custom = &system1_state::bank0c_custom_w;
}
@@ -5292,7 +5292,7 @@ DRIVER_INIT_MEMBER(system1_state,bank0c)
-DRIVER_INIT_MEMBER(system1_state,myherok)
+void system1_state::init_myherok()
{
// extra layer of encryption applied BEFORE the usual CPU decryption
// probably bootleg?
@@ -5336,43 +5336,34 @@ DRIVER_INIT_MEMBER(system1_state,myherok)
}
}
- DRIVER_INIT_CALL(bank00);
+ init_bank00();
}
-
-
-
-
-DRIVER_INIT_MEMBER(system1_state,blockgal)
+void system1_state::init_blockgal()
{
- DRIVER_INIT_CALL(bank00);
+ init_bank00();
downcast<mc8123_device &>(*m_maincpu).decode(m_maincpu_region->base(), m_decrypted_opcodes, 0x8000);
}
-
-
-
-DRIVER_INIT_MEMBER(system1_state,wbml)
+void system1_state::init_wbml()
{
- DRIVER_INIT_CALL(bank0c);
+ init_bank0c();
m_banked_decrypted_opcodes = std::make_unique<uint8_t[]>(m_maincpu_region->bytes());
downcast<mc8123_device &>(*m_maincpu).decode(m_maincpu_region->base(), m_banked_decrypted_opcodes.get(), m_maincpu_region->bytes());
}
-DRIVER_INIT_MEMBER(system1_state,ufosensi)
+void system1_state::init_ufosensi()
{
- DRIVER_INIT_CALL(bank0c);
+ init_bank0c();
m_banked_decrypted_opcodes = std::make_unique<uint8_t[]>(m_maincpu_region->bytes());
downcast<mc8123_device &>(*m_maincpu).decode(m_maincpu_region->base(), m_banked_decrypted_opcodes.get(), m_maincpu_region->bytes());
}
-
-
-DRIVER_INIT_MEMBER(system1_state,dakkochn)
+void system1_state::init_dakkochn()
{
m_videomode_custom = &system1_state::dakkochn_custom_w;
m_banked_decrypted_opcodes = std::make_unique<uint8_t[]>(m_maincpu_region->bytes());
@@ -5387,12 +5378,12 @@ READ8_MEMBER(system1_state::nob_start_r)
return (m_maincpu->pc() <= 0x0003) ? 0x80 : m_maincpu_region->base()[1];
}
-DRIVER_INIT_MEMBER(system1_state,nob)
+void system1_state::init_nob()
{
address_space &space = m_maincpu->space(AS_PROGRAM);
address_space &iospace = m_maincpu->space(AS_IO);
- DRIVER_INIT_CALL(bank44);
+ init_bank44();
/* hack to fix incorrect JMP at start, which should obviously be to $0080 */
/* patching the ROM causes errors in the self-test */
@@ -5404,7 +5395,7 @@ DRIVER_INIT_MEMBER(system1_state,nob)
iospace.install_read_handler(0x1c, 0x1c, read8_delegate(FUNC(system1_state::nob_mcu_status_r),this));
}
-DRIVER_INIT_MEMBER(system1_state,nobb)
+void system1_state::init_nobb()
{
/* Patch to get PRG ROMS ('T', 'R' and 'S) status as "GOOD" in the "test mode" */
/* not really needed */
@@ -5426,7 +5417,7 @@ DRIVER_INIT_MEMBER(system1_state,nobb)
ROM2[0x02f9] = 0x28;//'jr z' instead of 'jr'
- DRIVER_INIT_CALL(bank44);
+ init_bank44();
iospace.install_read_handler(0x1c, 0x1c, read8_delegate(FUNC(system1_state::nobb_inport1c_r),this));
iospace.install_read_handler(0x02, 0x02, read8_delegate(FUNC(system1_state::nobb_inport22_r),this));
@@ -5435,29 +5426,29 @@ DRIVER_INIT_MEMBER(system1_state,nobb)
}
-DRIVER_INIT_MEMBER(system1_state,bootleg)
+void system1_state::init_bootleg()
{
- DRIVER_INIT_CALL(bank00);
+ init_bank00();
memcpy(m_decrypted_opcodes, m_maincpu_region->base() + 0x10000, 0x8000);
}
-DRIVER_INIT_MEMBER(system1_state,bootsys2)
+void system1_state::init_bootsys2()
{
- DRIVER_INIT_CALL(bank0c);
+ init_bank0c();
m_bank0d->set_base(m_maincpu_region->base() + 0x20000);
m_bank1d->configure_entries(0, 4, m_maincpu_region->base() + 0x30000, 0x4000);
}
-DRIVER_INIT_MEMBER(system1_state,bootsys2d)
+void system1_state::init_bootsys2d()
{
- DRIVER_INIT_CALL(bank0c);
+ init_bank0c();
m_bank0d->set_base(m_maincpu_region->base());
m_bank1d->configure_entries(0, 4, m_maincpu_region->base() + 0x10000, 0x4000);
}
-DRIVER_INIT_MEMBER(system1_state,choplift)
+void system1_state::init_choplift()
{
uint8_t *mcurom = memregion("mcu")->base();
@@ -5466,17 +5457,17 @@ DRIVER_INIT_MEMBER(system1_state,choplift)
mcurom[0x27b] = 0xfb; /* F2 in current dump */
mcurom[0x2ff] = 0xff - 9; /* fix up checksum; means there's still something incorrect */
- DRIVER_INIT_CALL(bank0c);
+ init_bank0c();
}
-DRIVER_INIT_MEMBER(system1_state,shtngmst)
+void system1_state::init_shtngmst()
{
address_space &iospace = m_maincpu->space(AS_IO);
iospace.install_read_port(0x12, 0x12, "TRIGGER");
iospace.install_read_port(0x18, 0x18, 0x03, "18");
iospace.install_read_handler(0x1c, 0x1c, 0, 0x02, 0, read8_delegate(FUNC(system1_state::shtngmst_gunx_r),this));
iospace.install_read_port(0x1d, 0x1d, 0x02, "GUNY");
- DRIVER_INIT_CALL(bank0c);
+ init_bank0c();
}
@@ -5488,93 +5479,93 @@ DRIVER_INIT_MEMBER(system1_state,shtngmst)
*************************************/
/* PPI-based System 1 */
-GAME( 1983, starjack, 0, sys1ppis, starjack, system1_state, bank00, ROT270, "Sega", "Star Jacker (Sega)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, starjacks, starjack, sys1ppis, starjacks, system1_state, bank00, ROT270, "Sega (Stern Electronics license)", "Star Jacker (Stern Electronics)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, upndown, 0, sys1ppix_315_5098, upndown, system1_state, bank00, ROT270, "Sega", "Up'n Down (315-5030)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, upndownu, upndown, sys1ppi, upndown, system1_state, bank00, ROT270, "Sega", "Up'n Down (not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, regulus, 0, sys1ppix_315_5033, regulus, system1_state, bank00, ROT270, "Sega", "Regulus (315-5033, Rev A.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, reguluso, regulus, sys1ppix_315_5033, reguluso, system1_state, bank00, ROT270, "Sega", "Regulus (315-5033)", MACHINE_SUPPORTS_SAVE )
-GAME( 1983, regulusu, regulus, sys1ppi, regulus, system1_state, bank00, ROT270, "Sega", "Regulus (not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, mrviking, 0, sys1ppisx_315_5041,mrviking, system1_state, bank00, ROT270, "Sega", "Mister Viking (315-5041)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, mrvikingj, mrviking, sys1ppisx_315_5041,mrvikingj, system1_state, bank00, ROT270, "Sega", "Mister Viking (315-5041, Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, swat, 0, sys1ppix_315_5048, swat, system1_state, bank00, ROT270, "Coreland / Sega", "SWAT (315-5048)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, flickyo, flicky, sys1ppix_315_5051, flicky, system1_state, bank00, ROT0, "Sega", "Flicky (64k Version, 315-5051, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, flickys1, flicky, sys1ppix_315_5051, flickys1, system1_state, bank00, ROT0, "Sega", "Flicky (64k Version, 315-5051, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, wmatch, 0, sys1ppisx_315_5064,wmatch, system1_state, bank00, ROT270, "Sega", "Water Match (315-5064)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, bullfgt, 0, sys1ppix_315_5065, bullfgt, system1_state, bank00, ROT0, "Coreland / Sega", "Bullfight (315-5065)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, nprinces, seganinj, sys1ppix_315_5051, seganinj, system1_state, bank00, ROT0, "bootleg?", "Ninja Princess (315-5051, 64k Ver. bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, nprincesu, seganinj, sys1ppi, seganinj, system1_state, bank00, ROT0, "Sega", "Ninja Princess (64k Ver. not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboy2, wboy, sys1ppix_315_5178, wboy, system1_state, bank00, ROT0, "Escape (Sega license)", "Wonder Boy (set 2, 315-5178)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboy2u, wboy, sys1ppi, wboy, system1_state, bank00, ROT0, "Escape (Sega license)", "Wonder Boy (set 2, not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboy6, wboy, sys1ppix_315_5179, wboy, system1_state, bank00, ROT0, "Escape (Sega license)", "Wonder Boy (set 6, 315-5179)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wbdeluxe, wboy, sys1ppi, wbdeluxe, system1_state, bank00, ROT0, "Escape (Sega license)", "Wonder Boy Deluxe", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, nob, 0, nobm, nob, system1_state, nob, ROT270, "Coreland / Data East Corporation", "Noboranka (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, nobb, nob, nob, nob, system1_state, nobb, ROT270, "bootleg (Game Electronics)", "Noboranka (Japan, bootleg)", MACHINE_SUPPORTS_SAVE )
+GAME( 1983, starjack, 0, sys1ppis, starjack, system1_state, init_bank00, ROT270, "Sega", "Star Jacker (Sega)", MACHINE_SUPPORTS_SAVE )
+GAME( 1983, starjacks, starjack, sys1ppis, starjacks, system1_state, init_bank00, ROT270, "Sega (Stern Electronics license)", "Star Jacker (Stern Electronics)", MACHINE_SUPPORTS_SAVE )
+GAME( 1983, upndown, 0, sys1ppix_315_5098, upndown, system1_state, init_bank00, ROT270, "Sega", "Up'n Down (315-5030)", MACHINE_SUPPORTS_SAVE )
+GAME( 1983, upndownu, upndown, sys1ppi, upndown, system1_state, init_bank00, ROT270, "Sega", "Up'n Down (not encrypted)", MACHINE_SUPPORTS_SAVE )
+GAME( 1983, regulus, 0, sys1ppix_315_5033, regulus, system1_state, init_bank00, ROT270, "Sega", "Regulus (315-5033, Rev A.)", MACHINE_SUPPORTS_SAVE )
+GAME( 1983, reguluso, regulus, sys1ppix_315_5033, reguluso, system1_state, init_bank00, ROT270, "Sega", "Regulus (315-5033)", MACHINE_SUPPORTS_SAVE )
+GAME( 1983, regulusu, regulus, sys1ppi, regulus, system1_state, init_bank00, ROT270, "Sega", "Regulus (not encrypted)", MACHINE_SUPPORTS_SAVE )
+GAME( 1984, mrviking, 0, sys1ppisx_315_5041,mrviking, system1_state, init_bank00, ROT270, "Sega", "Mister Viking (315-5041)", MACHINE_SUPPORTS_SAVE )
+GAME( 1984, mrvikingj, mrviking, sys1ppisx_315_5041,mrvikingj, system1_state, init_bank00, ROT270, "Sega", "Mister Viking (315-5041, Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1984, swat, 0, sys1ppix_315_5048, swat, system1_state, init_bank00, ROT270, "Coreland / Sega", "SWAT (315-5048)", MACHINE_SUPPORTS_SAVE )
+GAME( 1984, flickyo, flicky, sys1ppix_315_5051, flicky, system1_state, init_bank00, ROT0, "Sega", "Flicky (64k Version, 315-5051, set 1)", MACHINE_SUPPORTS_SAVE )
+GAME( 1984, flickys1, flicky, sys1ppix_315_5051, flickys1, system1_state, init_bank00, ROT0, "Sega", "Flicky (64k Version, 315-5051, set 2)", MACHINE_SUPPORTS_SAVE )
+GAME( 1984, wmatch, 0, sys1ppisx_315_5064,wmatch, system1_state, init_bank00, ROT270, "Sega", "Water Match (315-5064)", MACHINE_SUPPORTS_SAVE )
+GAME( 1984, bullfgt, 0, sys1ppix_315_5065, bullfgt, system1_state, init_bank00, ROT0, "Coreland / Sega", "Bullfight (315-5065)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, nprinces, seganinj, sys1ppix_315_5051, seganinj, system1_state, init_bank00, ROT0, "bootleg?", "Ninja Princess (315-5051, 64k Ver. bootleg?)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, nprincesu, seganinj, sys1ppi, seganinj, system1_state, init_bank00, ROT0, "Sega", "Ninja Princess (64k Ver. not encrypted)", MACHINE_SUPPORTS_SAVE )
+GAME( 1986, wboy2, wboy, sys1ppix_315_5178, wboy, system1_state, init_bank00, ROT0, "Escape (Sega license)", "Wonder Boy (set 2, 315-5178)", MACHINE_SUPPORTS_SAVE )
+GAME( 1986, wboy2u, wboy, sys1ppi, wboy, system1_state, init_bank00, ROT0, "Escape (Sega license)", "Wonder Boy (set 2, not encrypted)", MACHINE_SUPPORTS_SAVE )
+GAME( 1986, wboy6, wboy, sys1ppix_315_5179, wboy, system1_state, init_bank00, ROT0, "Escape (Sega license)", "Wonder Boy (set 6, 315-5179)", MACHINE_SUPPORTS_SAVE )
+GAME( 1986, wbdeluxe, wboy, sys1ppi, wbdeluxe, system1_state, init_bank00, ROT0, "Escape (Sega license)", "Wonder Boy Deluxe", MACHINE_SUPPORTS_SAVE )
+GAME( 1986, nob, 0, nobm, nob, system1_state, init_nob, ROT270, "Coreland / Data East Corporation", "Noboranka (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1986, nobb, nob, nob, nob, system1_state, init_nobb, ROT270, "bootleg (Game Electronics)", "Noboranka (Japan, bootleg)", MACHINE_SUPPORTS_SAVE )
/* PIO-based System 1 */
-GAME( 1984, flicky, 0, sys1piox_315_5051, flicky, system1_state, bank00, ROT0, "Sega", "Flicky (128k Version, 315-5051)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, flickya, flicky, sys1piox_315_5051, flicky, system1_state, bank00, ROT0, "Sega", "Flicky (128k Version, 315-5051, larger roms)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, flickys2, flicky, sys1pio, flickys2, system1_state, bank00, ROT0, "Sega", "Flicky (128k Version, not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, thetogyu, bullfgt, sys1piox_315_5065, bullfgt, system1_state, bank00, ROT0, "Coreland / Sega", "The Togyu (315-5065, Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, spatter, 0, sys1piosx_315_spat,spatter, system1_state, bank00, ROT0, "Sega", "Spatter (315-xxxx)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, spattera, spatter, sys1piosx_315_5099,spatter, system1_state, bank00, ROT0, "Sega", "Spatter (315-5099)", MACHINE_SUPPORTS_SAVE )
-GAME( 1984, ssanchan, spatter, sys1piosx_315_spat,spatter, system1_state, bank00, ROT0, "Sega", "Sanrin San Chan (Japan, 315-xxxx)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pitfall2, 0, sys1piox_315_5093, pitfall2, system1_state, bank00, ROT0, "Sega", "Pitfall II (315-5093)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pitfall2a, pitfall2, sys1piox_315_5093, pitfall2, system1_state, bank00, ROT0, "Sega", "Pitfall II (315-5093, Flicky Conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, pitfall2u, pitfall2, sys1pio, pitfall2u, system1_state, bank00, ROT0, "Sega", "Pitfall II (not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, seganinj, 0, sys1piox_315_5102, seganinj, system1_state, bank00, ROT0, "Sega", "Sega Ninja (315-5102)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, seganinju, seganinj, sys1pio, seganinj, system1_state, bank00, ROT0, "Sega", "Sega Ninja (not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, seganinja, seganinj, sys1piox_315_5133, seganinj, system1_state, bank00, ROT0, "Sega", "Sega Ninja (315-5113)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, ninja, seganinj, sys1piox_315_5102, seganinj, system1_state, bank00, ROT0, "Sega", "Ninja (315-5102)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, nprinceso, seganinj, sys1piox_315_5098, seganinj, system1_state, bank00, ROT0, "Sega", "Ninja Princess (315-5098, 128k Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, nprincesb, seganinj, sys1piox_315_5051, seganinj, system1_state, bank00, ROT0, "bootleg?", "Ninja Princess (315-5051?, 128k Ver. bootleg?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, imsorry, 0, sys1piox_315_5110, imsorry, system1_state, bank00, ROT0, "Coreland / Sega", "I'm Sorry (315-5110, US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, imsorryj, imsorry, sys1piox_315_5110, imsorry, system1_state, bank00, ROT0, "Coreland / Sega", "Gonbee no I'm Sorry (315-5110, Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, teddybb, 0, sys1piox_315_5155, teddybb, system1_state, bank00, ROT0, "Sega", "TeddyBoy Blues (315-5115, New Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, teddybbo, teddybb, sys1piox_315_5155, teddybb, system1_state, bank00, ROT0, "Sega", "TeddyBoy Blues (315-5115, Old Ver.)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, teddybbobl, teddybb, sys1piox_315_5155, teddybb, system1_state, bank00, ROT0, "bootleg", "TeddyBoy Blues (Old Ver. bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, myhero, 0, sys1pio, myhero, system1_state, bank00, ROT0, "Coreland / Sega", "My Hero (US, not encrypted)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, sscandal, myhero, sys1piox_315_5132, myhero, system1_state, bank00, ROT0, "Coreland / Sega", "Seishun Scandal (315-5132, Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, myherobl, myhero, sys1piox_315_5132, myhero, system1_state, bank00, ROT0, "bootleg", "My Hero (bootleg, 315-5132 encryption)", MACHINE_SUPPORTS_SAVE ) // cloned 315-5132 encryption? might be a direct copy of an undumped original set
-GAME( 1985, myherok, myhero, sys1piox_315_5132, myhero, system1_state, myherok, ROT0, "Coreland / Sega", "My Hero (Korea)", MACHINE_SUPPORTS_SAVE ) // possible bootleg, has extra encryption
-GAME( 1985, 4dwarrio, 0, sys1piox_315_5162, 4dwarrio, system1_state, bank00, ROT0, "Coreland / Sega", "4-D Warriors (315-5162)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, raflesia, 0, sys1piox_315_5162, raflesia, system1_state, bank00, ROT270, "Coreland / Sega", "Rafflesia (315-5162)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboy, 0, sys1piox_315_5177, wboy, system1_state, bank00, ROT0, "Escape (Sega license)", "Wonder Boy (set 1, 315-5177)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboyo, wboy, sys1piox_315_5135, wboy, system1_state, bank00, ROT0, "Escape (Sega license)", "Wonder Boy (set 2, 315-5135)", MACHINE_SUPPORTS_SAVE ) // aka 317-0003
-GAME( 1986, wboy3, wboy, sys1piox_315_5135, wboy3, system1_state, bank00, ROT0, "Escape (Sega license)", "Wonder Boy (set 3, 315-5135)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboy4, wboy, sys1piox_315_5162, wboy, system1_state, bank00, ROT0, "Escape (Sega license)", "Wonder Boy (315-5162, 4-D Warriors Conversion)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboyu, wboy, sys1pio, wboyu, system1_state, bank00, ROT0, "Escape (Sega license)", "Wonder Boy (prototype?)", MACHINE_SUPPORTS_SAVE ) // appears to be a very early / unfinished version.
-GAME( 1986, wboy5, wboy, sys1piox_315_5135, wboy3, system1_state, bank00, ROT0, "bootleg", "Wonder Boy (set 5, bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboyub, wboy, sys1piox_315_5177, wboy, system1_state, bank00, ROT0, "bootleg", "Wonder Boy (US bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, blockgal, 0, sys1pioxb, blockgal, system1_state, blockgal, ROT90, "Sega / Vic Tokai","Block Gal (MC-8123B, 317-0029)", MACHINE_SUPPORTS_SAVE)
+GAME( 1984, flicky, 0, sys1piox_315_5051, flicky, system1_state, init_bank00, ROT0, "Sega", "Flicky (128k Version, 315-5051)", MACHINE_SUPPORTS_SAVE )
+GAME( 1984, flickya, flicky, sys1piox_315_5051, flicky, system1_state, init_bank00, ROT0, "Sega", "Flicky (128k Version, 315-5051, larger roms)", MACHINE_SUPPORTS_SAVE )
+GAME( 1984, flickys2, flicky, sys1pio, flickys2, system1_state, init_bank00, ROT0, "Sega", "Flicky (128k Version, not encrypted)", MACHINE_SUPPORTS_SAVE )
+GAME( 1984, thetogyu, bullfgt, sys1piox_315_5065, bullfgt, system1_state, init_bank00, ROT0, "Coreland / Sega", "The Togyu (315-5065, Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1984, spatter, 0, sys1piosx_315_spat,spatter, system1_state, init_bank00, ROT0, "Sega", "Spatter (315-xxxx)", MACHINE_SUPPORTS_SAVE )
+GAME( 1984, spattera, spatter, sys1piosx_315_5099,spatter, system1_state, init_bank00, ROT0, "Sega", "Spatter (315-5099)", MACHINE_SUPPORTS_SAVE )
+GAME( 1984, ssanchan, spatter, sys1piosx_315_spat,spatter, system1_state, init_bank00, ROT0, "Sega", "Sanrin San Chan (Japan, 315-xxxx)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, pitfall2, 0, sys1piox_315_5093, pitfall2, system1_state, init_bank00, ROT0, "Sega", "Pitfall II (315-5093)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, pitfall2a, pitfall2, sys1piox_315_5093, pitfall2, system1_state, init_bank00, ROT0, "Sega", "Pitfall II (315-5093, Flicky Conversion)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, pitfall2u, pitfall2, sys1pio, pitfall2u, system1_state, init_bank00, ROT0, "Sega", "Pitfall II (not encrypted)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, seganinj, 0, sys1piox_315_5102, seganinj, system1_state, init_bank00, ROT0, "Sega", "Sega Ninja (315-5102)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, seganinju, seganinj, sys1pio, seganinj, system1_state, init_bank00, ROT0, "Sega", "Sega Ninja (not encrypted)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, seganinja, seganinj, sys1piox_315_5133, seganinj, system1_state, init_bank00, ROT0, "Sega", "Sega Ninja (315-5113)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, ninja, seganinj, sys1piox_315_5102, seganinj, system1_state, init_bank00, ROT0, "Sega", "Ninja (315-5102)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, nprinceso, seganinj, sys1piox_315_5098, seganinj, system1_state, init_bank00, ROT0, "Sega", "Ninja Princess (315-5098, 128k Ver.)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, nprincesb, seganinj, sys1piox_315_5051, seganinj, system1_state, init_bank00, ROT0, "bootleg?", "Ninja Princess (315-5051?, 128k Ver. bootleg?)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, imsorry, 0, sys1piox_315_5110, imsorry, system1_state, init_bank00, ROT0, "Coreland / Sega", "I'm Sorry (315-5110, US)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, imsorryj, imsorry, sys1piox_315_5110, imsorry, system1_state, init_bank00, ROT0, "Coreland / Sega", "Gonbee no I'm Sorry (315-5110, Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, teddybb, 0, sys1piox_315_5155, teddybb, system1_state, init_bank00, ROT0, "Sega", "TeddyBoy Blues (315-5115, New Ver.)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, teddybbo, teddybb, sys1piox_315_5155, teddybb, system1_state, init_bank00, ROT0, "Sega", "TeddyBoy Blues (315-5115, Old Ver.)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, teddybbobl, teddybb, sys1piox_315_5155, teddybb, system1_state, init_bank00, ROT0, "bootleg", "TeddyBoy Blues (Old Ver. bootleg)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, myhero, 0, sys1pio, myhero, system1_state, init_bank00, ROT0, "Coreland / Sega", "My Hero (US, not encrypted)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, sscandal, myhero, sys1piox_315_5132, myhero, system1_state, init_bank00, ROT0, "Coreland / Sega", "Seishun Scandal (315-5132, Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, myherobl, myhero, sys1piox_315_5132, myhero, system1_state, init_bank00, ROT0, "bootleg", "My Hero (bootleg, 315-5132 encryption)", MACHINE_SUPPORTS_SAVE ) // cloned 315-5132 encryption? might be a direct copy of an undumped original set
+GAME( 1985, myherok, myhero, sys1piox_315_5132, myhero, system1_state, init_myherok, ROT0, "Coreland / Sega", "My Hero (Korea)", MACHINE_SUPPORTS_SAVE ) // possible bootleg, has extra encryption
+GAME( 1985, 4dwarrio, 0, sys1piox_315_5162, 4dwarrio, system1_state, init_bank00, ROT0, "Coreland / Sega", "4-D Warriors (315-5162)", MACHINE_SUPPORTS_SAVE )
+GAME( 1986, raflesia, 0, sys1piox_315_5162, raflesia, system1_state, init_bank00, ROT270, "Coreland / Sega", "Rafflesia (315-5162)", MACHINE_SUPPORTS_SAVE )
+GAME( 1986, wboy, 0, sys1piox_315_5177, wboy, system1_state, init_bank00, ROT0, "Escape (Sega license)", "Wonder Boy (set 1, 315-5177)", MACHINE_SUPPORTS_SAVE )
+GAME( 1986, wboyo, wboy, sys1piox_315_5135, wboy, system1_state, init_bank00, ROT0, "Escape (Sega license)", "Wonder Boy (set 2, 315-5135)", MACHINE_SUPPORTS_SAVE ) // aka 317-0003
+GAME( 1986, wboy3, wboy, sys1piox_315_5135, wboy3, system1_state, init_bank00, ROT0, "Escape (Sega license)", "Wonder Boy (set 3, 315-5135)", MACHINE_SUPPORTS_SAVE )
+GAME( 1986, wboy4, wboy, sys1piox_315_5162, wboy, system1_state, init_bank00, ROT0, "Escape (Sega license)", "Wonder Boy (315-5162, 4-D Warriors Conversion)", MACHINE_SUPPORTS_SAVE )
+GAME( 1986, wboyu, wboy, sys1pio, wboyu, system1_state, init_bank00, ROT0, "Escape (Sega license)", "Wonder Boy (prototype?)", MACHINE_SUPPORTS_SAVE ) // appears to be a very early / unfinished version.
+GAME( 1986, wboy5, wboy, sys1piox_315_5135, wboy3, system1_state, init_bank00, ROT0, "bootleg", "Wonder Boy (set 5, bootleg)", MACHINE_SUPPORTS_SAVE )
+GAME( 1986, wboyub, wboy, sys1piox_315_5177, wboy, system1_state, init_bank00, ROT0, "bootleg", "Wonder Boy (US bootleg)", MACHINE_SUPPORTS_SAVE )
+GAME( 1987, blockgal, 0, sys1pioxb, blockgal, system1_state, init_blockgal, ROT90, "Sega / Vic Tokai","Block Gal (MC-8123B, 317-0029)", MACHINE_SUPPORTS_SAVE)
/* PIO-based System 1 with ROM banking */
-GAME( 1985, hvymetal, 0, sys1piox_315_5135, hvymetal, system1_state, bank44, ROT0, "Sega", "Heavy Metal (315-5135)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, gardia, 0, sys1piox_317_0006, gardia, system1_state, bank44, ROT270, "Coreland / Sega", "Gardia (317-0006)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE)
-GAME( 1986, brain, 0, sys1pio, brain, system1_state, bank44, ROT0, "Coreland / Sega", "Brain", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, hvymetal, 0, sys1piox_315_5135, hvymetal, system1_state, init_bank44, ROT0, "Sega", "Heavy Metal (315-5135)", MACHINE_SUPPORTS_SAVE )
+GAME( 1986, gardia, 0, sys1piox_317_0006, gardia, system1_state, init_bank44, ROT270, "Coreland / Sega", "Gardia (317-0006)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE)
+GAME( 1986, brain, 0, sys1pio, brain, system1_state, init_bank44, ROT0, "Coreland / Sega", "Brain", MACHINE_SUPPORTS_SAVE )
/* System 2 */
-GAME( 1985, choplift, 0, sys2rowm, choplift, system1_state, choplift, ROT0, "Sega (licensed from Dan Gorlin)", "Choplifter (8751 315-5151)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, chopliftu, choplift, sys2row, choplift, system1_state, bank0c, ROT0, "Sega (licensed from Dan Gorlin)", "Choplifter (unprotected)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, chopliftbl, choplift, sys2row, choplift, system1_state, bank0c, ROT0, "bootleg", "Choplifter (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1985, shtngmst, 0, sys2m, shtngmst, system1_state, shtngmst, ROT0, "Sega", "Shooting Master (8751 315-5159)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
-GAME( 1985, shtngmste, shtngmst, sys2m, shtngmst, system1_state, shtngmst, ROT0, "Sega / EVG", "Shooting Master (EVG, 8751 315-5159a)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, gardiab, gardia, sys2_317_0007, gardia, system1_state, bank44, ROT270, "bootleg", "Gardia (317-0007?, bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, gardiaj, gardia, sys2_317_0006, gardia, system1_state, bank44, ROT270, "Coreland / Sega", "Gardia (Japan, 317-0006)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboysys2, wboy, sys2_315_5177, wboysys2, system1_state, bank0c, ROT0, "Escape (Sega license)", "Wonder Boy (system 2, set 1, 315-5177)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, wboysys2a, wboy, sys2_315_5176, wboysys2, system1_state, bank0c, ROT0, "Escape (Sega license)", "Wonder Boy (system 2, set 2, 315-5176)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
-GAME( 1987, tokisens, 0, sys2, tokisens, system1_state, bank0c, ROT90, "Sega", "Toki no Senshi - Chrono Soldier", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wbml, 0, sys2xb, wbml, system1_state, wbml, ROT0, "Sega / Westone", "Wonder Boy in Monster Land (Japan New Ver., MC-8123, 317-0043)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wbmljo, wbml, sys2xb, wbml, system1_state, wbml, ROT0, "Sega / Westone", "Wonder Boy in Monster Land (Japan Old Ver., MC-8123, 317-0043)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wbmljb, wbml, sys2xboot, wbml, system1_state, bootsys2, ROT0, "bootleg", "Wonder Boy in Monster Land (Japan bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wbmlb, wbml, sys2xboot, wbml, system1_state, bootsys2, ROT0, "bootleg", "Wonder Boy in Monster Land (English bootleg set 1)", MACHINE_SUPPORTS_SAVE)
-GAME( 1987, wbmlbg, wbml, sys2xboot, wbml, system1_state, bootsys2, ROT0, "bootleg (Galaxy Electronics)", "Wonder Boy in Monster Land (English bootleg set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wbmlbge, wbml, sys2xboot, wbml, system1_state, bootsys2, ROT0, "bootleg (Gecas)", "Wonder Boy in Monster Land (English bootleg set 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 2009, wbmlvc, wbml, sys2xboot, wbml, system1_state, bootsys2, ROT0, "Sega", "Wonder Boy in Monster Land (English, Virtual Console)", MACHINE_SUPPORTS_SAVE )
-GAME( 2009, wbmlvcd, wbml, sys2xboot, wbml, system1_state, bootsys2d, ROT0, "bootleg (mpatou)", "Wonder Boy in Monster Land (decrypted bootleg of English, Virtual Console release)", MACHINE_SUPPORTS_SAVE ) // fully decrypted version
-GAME( 1987, wbmld, wbml, sys2xboot, wbml, system1_state, bootsys2d, ROT0, "bootleg (mpatou)", "Wonder Boy in Monster Land (decrypted bootleg of Japan New Ver., MC-8123, 317-0043)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, wbmljod, wbml, sys2xboot, wbml, system1_state, bootsys2d, ROT0, "bootleg (mpatou)", "Wonder Boy in Monster Land (decrypted bootleg of Japan Old Ver., MC-8123, 317-0043)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, dakkochn, 0, sys2xb, dakkochn, system1_state, dakkochn, ROT0, "White Board", "DakkoChan House (MC-8123B, 317-5014)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, blockgalb, blockgal, sys2x, blockgal, system1_state, bootleg, ROT90, "bootleg", "Block Gal (bootleg)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ufosensi, 0, sys2rowxb, ufosensi, system1_state, ufosensi, ROT0, "Sega", "Ufo Senshi Yohko Chan (MC-8123, 317-0064)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, ufosensib, ufosensi, sys2rowxboot, ufosensi, system1_state, bootsys2, ROT0, "bootleg", "Ufo Senshi Yohko Chan (bootleg, not encrypted)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, choplift, 0, sys2rowm, choplift, system1_state, init_choplift, ROT0, "Sega (licensed from Dan Gorlin)", "Choplifter (8751 315-5151)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, chopliftu, choplift, sys2row, choplift, system1_state, init_bank0c, ROT0, "Sega (licensed from Dan Gorlin)", "Choplifter (unprotected)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, chopliftbl, choplift, sys2row, choplift, system1_state, init_bank0c, ROT0, "bootleg", "Choplifter (bootleg)", MACHINE_SUPPORTS_SAVE )
+GAME( 1985, shtngmst, 0, sys2m, shtngmst, system1_state, init_shtngmst, ROT0, "Sega", "Shooting Master (8751 315-5159)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
+GAME( 1985, shtngmste, shtngmst, sys2m, shtngmst, system1_state, init_shtngmst, ROT0, "Sega / EVG", "Shooting Master (EVG, 8751 315-5159a)", MACHINE_SUPPORTS_SAVE )
+GAME( 1986, gardiab, gardia, sys2_317_0007, gardia, system1_state, init_bank44, ROT270, "bootleg", "Gardia (317-0007?, bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
+GAME( 1986, gardiaj, gardia, sys2_317_0006, gardia, system1_state, init_bank44, ROT270, "Coreland / Sega", "Gardia (Japan, 317-0006)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
+GAME( 1986, wboysys2, wboy, sys2_315_5177, wboysys2, system1_state, init_bank0c, ROT0, "Escape (Sega license)", "Wonder Boy (system 2, set 1, 315-5177)", MACHINE_SUPPORTS_SAVE )
+GAME( 1986, wboysys2a, wboy, sys2_315_5176, wboysys2, system1_state, init_bank0c, ROT0, "Escape (Sega license)", "Wonder Boy (system 2, set 2, 315-5176)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
+GAME( 1987, tokisens, 0, sys2, tokisens, system1_state, init_bank0c, ROT90, "Sega", "Toki no Senshi - Chrono Soldier", MACHINE_SUPPORTS_SAVE )
+GAME( 1987, wbml, 0, sys2xb, wbml, system1_state, init_wbml, ROT0, "Sega / Westone", "Wonder Boy in Monster Land (Japan New Ver., MC-8123, 317-0043)", MACHINE_SUPPORTS_SAVE )
+GAME( 1987, wbmljo, wbml, sys2xb, wbml, system1_state, init_wbml, ROT0, "Sega / Westone", "Wonder Boy in Monster Land (Japan Old Ver., MC-8123, 317-0043)", MACHINE_SUPPORTS_SAVE )
+GAME( 1987, wbmljb, wbml, sys2xboot, wbml, system1_state, init_bootsys2, ROT0, "bootleg", "Wonder Boy in Monster Land (Japan bootleg)", MACHINE_SUPPORTS_SAVE )
+GAME( 1987, wbmlb, wbml, sys2xboot, wbml, system1_state, init_bootsys2, ROT0, "bootleg", "Wonder Boy in Monster Land (English bootleg set 1)", MACHINE_SUPPORTS_SAVE)
+GAME( 1987, wbmlbg, wbml, sys2xboot, wbml, system1_state, init_bootsys2, ROT0, "bootleg (Galaxy Electronics)", "Wonder Boy in Monster Land (English bootleg set 2)", MACHINE_SUPPORTS_SAVE )
+GAME( 1987, wbmlbge, wbml, sys2xboot, wbml, system1_state, init_bootsys2, ROT0, "bootleg (Gecas)", "Wonder Boy in Monster Land (English bootleg set 3)", MACHINE_SUPPORTS_SAVE )
+GAME( 2009, wbmlvc, wbml, sys2xboot, wbml, system1_state, init_bootsys2, ROT0, "Sega", "Wonder Boy in Monster Land (English, Virtual Console)", MACHINE_SUPPORTS_SAVE )
+GAME( 2009, wbmlvcd, wbml, sys2xboot, wbml, system1_state, init_bootsys2d, ROT0, "bootleg (mpatou)", "Wonder Boy in Monster Land (decrypted bootleg of English, Virtual Console release)", MACHINE_SUPPORTS_SAVE ) // fully decrypted version
+GAME( 1987, wbmld, wbml, sys2xboot, wbml, system1_state, init_bootsys2d, ROT0, "bootleg (mpatou)", "Wonder Boy in Monster Land (decrypted bootleg of Japan New Ver., MC-8123, 317-0043)", MACHINE_SUPPORTS_SAVE )
+GAME( 1987, wbmljod, wbml, sys2xboot, wbml, system1_state, init_bootsys2d, ROT0, "bootleg (mpatou)", "Wonder Boy in Monster Land (decrypted bootleg of Japan Old Ver., MC-8123, 317-0043)", MACHINE_SUPPORTS_SAVE )
+GAME( 1987, dakkochn, 0, sys2xb, dakkochn, system1_state, init_dakkochn, ROT0, "White Board", "DakkoChan House (MC-8123B, 317-5014)", MACHINE_SUPPORTS_SAVE )
+GAME( 1987, blockgalb, blockgal, sys2x, blockgal, system1_state, init_bootleg, ROT90, "bootleg", "Block Gal (bootleg)", MACHINE_SUPPORTS_SAVE )
+GAME( 1988, ufosensi, 0, sys2rowxb, ufosensi, system1_state, init_ufosensi, ROT0, "Sega", "Ufo Senshi Yohko Chan (MC-8123, 317-0064)", MACHINE_SUPPORTS_SAVE )
+GAME( 1988, ufosensib, ufosensi, sys2rowxboot, ufosensi, system1_state, init_bootsys2, ROT0, "bootleg", "Ufo Senshi Yohko Chan (bootleg, not encrypted)", MACHINE_SUPPORTS_SAVE )