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Diffstat (limited to 'src/mame/drivers/surpratk.c')
-rw-r--r--src/mame/drivers/surpratk.c353
1 files changed, 353 insertions, 0 deletions
diff --git a/src/mame/drivers/surpratk.c b/src/mame/drivers/surpratk.c
new file mode 100644
index 00000000000..62f70f6d8c5
--- /dev/null
+++ b/src/mame/drivers/surpratk.c
@@ -0,0 +1,353 @@
+/***************************************************************************
+
+Surprise Attack (Konami GX911) (c) 1990 Konami
+
+Very similar to Parodius
+
+driver by Nicola Salmoria
+
+***************************************************************************/
+
+#include "driver.h"
+#include "cpu/konami/konami.h" /* for the callback and the firq irq definition */
+#include "video/konamiic.h"
+#include "sound/2151intf.h"
+
+/* prototypes */
+static MACHINE_RESET( surpratk );
+static void surpratk_banking( int lines );
+VIDEO_START( surpratk );
+VIDEO_UPDATE( surpratk );
+
+
+static int videobank;
+static UINT8 *ram;
+
+static INTERRUPT_GEN( surpratk_interrupt )
+{
+ if (K052109_is_IRQ_enabled()) cpunum_set_input_line(0,0,HOLD_LINE);
+}
+
+static READ8_HANDLER( bankedram_r )
+{
+ if (videobank & 0x02)
+ {
+ if (videobank & 0x04)
+ return paletteram_r(offset + 0x0800);
+ else
+ return paletteram_r(offset);
+ }
+ else if (videobank & 0x01)
+ return K053245_r(offset);
+ else
+ return ram[offset];
+}
+
+static WRITE8_HANDLER( bankedram_w )
+{
+ if (videobank & 0x02)
+ {
+ if (videobank & 0x04)
+ paletteram_xBBBBBGGGGGRRRRR_be_w(offset + 0x0800,data);
+ else
+ paletteram_xBBBBBGGGGGRRRRR_be_w(offset,data);
+ }
+ else if (videobank & 0x01)
+ K053245_w(offset,data);
+ else
+ ram[offset] = data;
+}
+
+static WRITE8_HANDLER( surpratk_videobank_w )
+{
+logerror("%04x: videobank = %02x\n",activecpu_get_pc(),data);
+ /* bit 0 = select 053245 at 0000-07ff */
+ /* bit 1 = select palette at 0000-07ff */
+ /* bit 2 = select palette bank 0 or 1 */
+ videobank = data;
+}
+
+static WRITE8_HANDLER( surpratk_5fc0_w )
+{
+ if ((data & 0xf4) != 0x10) logerror("%04x: 3fc0 = %02x\n",activecpu_get_pc(),data);
+
+ /* bit 0/1 = coin counters */
+ coin_counter_w(0,data & 0x01);
+ coin_counter_w(1,data & 0x02);
+
+ /* bit 3 = enable char ROM reading through the video RAM */
+ K052109_set_RMRD_line( ( data & 0x08 ) ? ASSERT_LINE : CLEAR_LINE );
+
+ /* other bits unknown */
+}
+
+
+/********************************************/
+
+static ADDRESS_MAP_START( surpratk_readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x07ff) AM_READ(bankedram_r)
+ AM_RANGE(0x0800, 0x1fff) AM_READ(MRA8_RAM)
+ AM_RANGE(0x2000, 0x3fff) AM_READ(MRA8_BANK1) /* banked ROM */
+ AM_RANGE(0x5f8c, 0x5f8c) AM_READ(input_port_0_r)
+ AM_RANGE(0x5f8d, 0x5f8d) AM_READ(input_port_1_r)
+ AM_RANGE(0x5f8e, 0x5f8e) AM_READ(input_port_4_r)
+ AM_RANGE(0x5f8f, 0x5f8f) AM_READ(input_port_2_r)
+ AM_RANGE(0x5f90, 0x5f90) AM_READ(input_port_3_r)
+// AM_RANGE(0x5f91, 0x5f91) AM_READ(YM2151_status_port_0_r) /* ? */
+ AM_RANGE(0x5fa0, 0x5faf) AM_READ(K053244_r)
+ AM_RANGE(0x5fc0, 0x5fc0) AM_READ(watchdog_reset_r)
+ AM_RANGE(0x4000, 0x7fff) AM_READ(K052109_r)
+ AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM) /* ROM */
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( surpratk_writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x07ff) AM_WRITE(bankedram_w) AM_BASE(&ram)
+ AM_RANGE(0x0800, 0x1fff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0x2000, 0x3fff) AM_WRITE(MWA8_ROM) /* banked ROM */
+ AM_RANGE(0x5fa0, 0x5faf) AM_WRITE(K053244_w)
+ AM_RANGE(0x5fb0, 0x5fbf) AM_WRITE(K053251_w)
+ AM_RANGE(0x5fc0, 0x5fc0) AM_WRITE(surpratk_5fc0_w)
+ AM_RANGE(0x5fd0, 0x5fd0) AM_WRITE(YM2151_register_port_0_w)
+ AM_RANGE(0x5fd1, 0x5fd1) AM_WRITE(YM2151_data_port_0_w)
+ AM_RANGE(0x5fc4, 0x5fc4) AM_WRITE(surpratk_videobank_w)
+ AM_RANGE(0x4000, 0x7fff) AM_WRITE(K052109_w)
+ AM_RANGE(0x8000, 0xffff) AM_WRITE(MWA8_ROM) /* ROM */
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+
+ Input Ports
+
+***************************************************************************/
+
+static INPUT_PORTS_START( surpratk )
+ PORT_START /* PLAYER 1 INPUTS */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START /* PLAYER 2 INPUTS */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START /* DSW #1 */
+ PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) )
+ PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
+ PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) )
+ PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) )
+ PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )
+// PORT_DIPSETTING( 0x00, "No Use" )
+
+ PORT_START /* DSW #2 */
+ PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x03, "2" )
+ PORT_DIPSETTING( 0x02, "3" )
+ PORT_DIPSETTING( 0x01, "5" )
+ PORT_DIPSETTING( 0x00, "7" )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x20, "Difficult" )
+ PORT_DIPSETTING( 0x00, "Very Difficult" )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START /* DSW #3 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN3 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Upright Controls" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Single ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Dual ) )
+ PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+
+static void irqhandler(int linestate)
+{
+ cpunum_set_input_line(0,KONAMI_FIRQ_LINE,linestate);
+}
+
+static struct YM2151interface ym2151_interface =
+{
+ irqhandler
+};
+
+
+
+static MACHINE_DRIVER_START( surpratk )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(KONAMI, 3000000) /* 053248 */
+ MDRV_CPU_PROGRAM_MAP(surpratk_readmem,surpratk_writemem)
+ MDRV_CPU_VBLANK_INT(surpratk_interrupt,1)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+
+ MDRV_MACHINE_RESET(surpratk)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_HAS_SHADOWS)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(64*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(14*8, (64-14)*8-1, 2*8, 30*8-1 )
+ MDRV_PALETTE_LENGTH(2048)
+
+ MDRV_VIDEO_START(surpratk)
+ MDRV_VIDEO_UPDATE(surpratk)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_STEREO("left", "right")
+
+ MDRV_SOUND_ADD(YM2151, 3579545)
+ MDRV_SOUND_CONFIG(ym2151_interface)
+ MDRV_SOUND_ROUTE(0, "left", 1.0)
+ MDRV_SOUND_ROUTE(1, "right", 1.0)
+MACHINE_DRIVER_END
+
+/***************************************************************************
+
+ Game ROMs
+
+***************************************************************************/
+
+
+ROM_START( suratk )
+ ROM_REGION( 0x51000, REGION_CPU1, 0 ) /* code + banked roms + palette RAM */
+ ROM_LOAD( "911j01.f5", 0x10000, 0x20000, CRC(1e647881) SHA1(241e421d5599ebd9fcfb8be9c48dfd3b4c671958) )
+ ROM_LOAD( "911k02.h5", 0x30000, 0x18000, CRC(ef10e7b6) SHA1(0b41a929c0c579d688653a8d90dd6b40db12cfb3) )
+ ROM_CONTINUE( 0x08000, 0x08000 )
+
+ ROM_REGION( 0x080000, REGION_GFX1, 0 ) /* graphics ( don't dispose as the program can read them, 0 ) */
+ ROM_LOAD( "911d05.bin", 0x000000, 0x040000, CRC(308d2319) SHA1(521d2a72fecb094e2c2f23b535f0b527886b4d3a) ) /* characters */
+ ROM_LOAD( "911d06.bin", 0x040000, 0x040000, CRC(91cc9b32) SHA1(e05b7bbff30f24fe6f009560410f5e90bb118692) ) /* characters */
+
+ ROM_REGION( 0x080000, REGION_GFX2, 0 ) /* graphics ( don't dispose as the program can read them, 0 ) */
+ ROM_LOAD( "911d03.bin", 0x000000, 0x040000, CRC(e34ff182) SHA1(075ca7a91c843bdac7da21ddfcd43f7a043a09b6) ) /* sprites */
+ ROM_LOAD( "911d04.bin", 0x040000, 0x040000, CRC(20700bd2) SHA1(a2fa4a3ee28c1542cdd798907a9ece249aadff0a) ) /* sprites */
+ROM_END
+
+ROM_START( suratka )
+ ROM_REGION( 0x51000, REGION_CPU1, 0 ) /* code + banked roms + palette RAM */
+ ROM_LOAD( "911j01.f5", 0x10000, 0x20000, CRC(1e647881) SHA1(241e421d5599ebd9fcfb8be9c48dfd3b4c671958) )
+ ROM_LOAD( "911l02.h5", 0x30000, 0x18000, CRC(11db8288) SHA1(09fe187855172ebf0c57f561cce7f41e47f53114) )
+ ROM_CONTINUE( 0x08000, 0x08000 )
+
+ ROM_REGION( 0x080000, REGION_GFX1, 0 ) /* graphics ( don't dispose as the program can read them, 0 ) */
+ ROM_LOAD( "911d05.bin", 0x000000, 0x040000, CRC(308d2319) SHA1(521d2a72fecb094e2c2f23b535f0b527886b4d3a) ) /* characters */
+ ROM_LOAD( "911d06.bin", 0x040000, 0x040000, CRC(91cc9b32) SHA1(e05b7bbff30f24fe6f009560410f5e90bb118692) ) /* characters */
+
+ ROM_REGION( 0x080000, REGION_GFX2, 0 ) /* graphics ( don't dispose as the program can read them, 0 ) */
+ ROM_LOAD( "911d03.bin", 0x000000, 0x040000, CRC(e34ff182) SHA1(075ca7a91c843bdac7da21ddfcd43f7a043a09b6) ) /* sprites */
+ ROM_LOAD( "911d04.bin", 0x040000, 0x040000, CRC(20700bd2) SHA1(a2fa4a3ee28c1542cdd798907a9ece249aadff0a) ) /* sprites */
+ROM_END
+
+ROM_START( suratkj )
+ ROM_REGION( 0x51000, REGION_CPU1, 0 ) /* code + banked roms + palette RAM */
+ ROM_LOAD( "911m01.f5", 0x10000, 0x20000, CRC(ee5b2cc8) SHA1(4b05f7ba4e804a3bccb41fe9d3258cbcfe5324aa) )
+ ROM_LOAD( "911m02.h5", 0x30000, 0x18000, CRC(5d4148a8) SHA1(4fa5947db777b4c742775d588dea38758812a916) )
+ ROM_CONTINUE( 0x08000, 0x08000 )
+
+ ROM_REGION( 0x080000, REGION_GFX1, 0 ) /* graphics ( don't dispose as the program can read them, 0 ) */
+ ROM_LOAD( "911d05.bin", 0x000000, 0x040000, CRC(308d2319) SHA1(521d2a72fecb094e2c2f23b535f0b527886b4d3a) ) /* characters */
+ ROM_LOAD( "911d06.bin", 0x040000, 0x040000, CRC(91cc9b32) SHA1(e05b7bbff30f24fe6f009560410f5e90bb118692) ) /* characters */
+
+ ROM_REGION( 0x080000, REGION_GFX2, 0 ) /* graphics ( don't dispose as the program can read them, 0 ) */
+ ROM_LOAD( "911d03.bin", 0x000000, 0x040000, CRC(e34ff182) SHA1(075ca7a91c843bdac7da21ddfcd43f7a043a09b6) ) /* sprites */
+ ROM_LOAD( "911d04.bin", 0x040000, 0x040000, CRC(20700bd2) SHA1(a2fa4a3ee28c1542cdd798907a9ece249aadff0a) ) /* sprites */
+ROM_END
+
+/***************************************************************************
+
+ Game driver(s)
+
+***************************************************************************/
+
+static void surpratk_banking(int lines)
+{
+ UINT8 *RAM = memory_region(REGION_CPU1);
+ int offs = 0;
+
+logerror("%04x: setlines %02x\n",activecpu_get_pc(),lines);
+
+ offs = 0x10000 + ((lines & 0x1f) * 0x2000);
+ if (offs >= 0x48000) offs -= 0x40000;
+ memory_set_bankptr(1,&RAM[offs]);
+}
+
+static MACHINE_RESET( surpratk )
+{
+ cpunum_set_info_fct(0, CPUINFO_PTR_KONAMI_SETLINES_CALLBACK, (genf *)surpratk_banking);
+
+ paletteram = &memory_region(REGION_CPU1)[0x48000];
+}
+
+static DRIVER_INIT( surpratk )
+{
+ konami_rom_deinterleave_2(REGION_GFX1);
+ konami_rom_deinterleave_2(REGION_GFX2);
+}
+
+
+GAME( 1990, suratk, 0, surpratk, surpratk, surpratk, ROT0, "Konami", "Surprise Attack (World ver. K)", 0 )
+GAME( 1990, suratka, suratk, surpratk, surpratk, surpratk, ROT0, "Konami", "Surprise Attack (Asia ver. L)", 0 )
+GAME( 1990, suratkj, suratk, surpratk, surpratk, surpratk, ROT0, "Konami", "Surprise Attack (Japan ver. M)", 0 )