diff options
Diffstat (limited to 'src/mame/drivers/surpratk.c')
-rw-r--r-- | src/mame/drivers/surpratk.c | 353 |
1 files changed, 353 insertions, 0 deletions
diff --git a/src/mame/drivers/surpratk.c b/src/mame/drivers/surpratk.c new file mode 100644 index 00000000000..62f70f6d8c5 --- /dev/null +++ b/src/mame/drivers/surpratk.c @@ -0,0 +1,353 @@ +/*************************************************************************** + +Surprise Attack (Konami GX911) (c) 1990 Konami + +Very similar to Parodius + +driver by Nicola Salmoria + +***************************************************************************/ + +#include "driver.h" +#include "cpu/konami/konami.h" /* for the callback and the firq irq definition */ +#include "video/konamiic.h" +#include "sound/2151intf.h" + +/* prototypes */ +static MACHINE_RESET( surpratk ); +static void surpratk_banking( int lines ); +VIDEO_START( surpratk ); +VIDEO_UPDATE( surpratk ); + + +static int videobank; +static UINT8 *ram; + +static INTERRUPT_GEN( surpratk_interrupt ) +{ + if (K052109_is_IRQ_enabled()) cpunum_set_input_line(0,0,HOLD_LINE); +} + +static READ8_HANDLER( bankedram_r ) +{ + if (videobank & 0x02) + { + if (videobank & 0x04) + return paletteram_r(offset + 0x0800); + else + return paletteram_r(offset); + } + else if (videobank & 0x01) + return K053245_r(offset); + else + return ram[offset]; +} + +static WRITE8_HANDLER( bankedram_w ) +{ + if (videobank & 0x02) + { + if (videobank & 0x04) + paletteram_xBBBBBGGGGGRRRRR_be_w(offset + 0x0800,data); + else + paletteram_xBBBBBGGGGGRRRRR_be_w(offset,data); + } + else if (videobank & 0x01) + K053245_w(offset,data); + else + ram[offset] = data; +} + +static WRITE8_HANDLER( surpratk_videobank_w ) +{ +logerror("%04x: videobank = %02x\n",activecpu_get_pc(),data); + /* bit 0 = select 053245 at 0000-07ff */ + /* bit 1 = select palette at 0000-07ff */ + /* bit 2 = select palette bank 0 or 1 */ + videobank = data; +} + +static WRITE8_HANDLER( surpratk_5fc0_w ) +{ + if ((data & 0xf4) != 0x10) logerror("%04x: 3fc0 = %02x\n",activecpu_get_pc(),data); + + /* bit 0/1 = coin counters */ + coin_counter_w(0,data & 0x01); + coin_counter_w(1,data & 0x02); + + /* bit 3 = enable char ROM reading through the video RAM */ + K052109_set_RMRD_line( ( data & 0x08 ) ? ASSERT_LINE : CLEAR_LINE ); + + /* other bits unknown */ +} + + +/********************************************/ + +static ADDRESS_MAP_START( surpratk_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x07ff) AM_READ(bankedram_r) + AM_RANGE(0x0800, 0x1fff) AM_READ(MRA8_RAM) + AM_RANGE(0x2000, 0x3fff) AM_READ(MRA8_BANK1) /* banked ROM */ + AM_RANGE(0x5f8c, 0x5f8c) AM_READ(input_port_0_r) + AM_RANGE(0x5f8d, 0x5f8d) AM_READ(input_port_1_r) + AM_RANGE(0x5f8e, 0x5f8e) AM_READ(input_port_4_r) + AM_RANGE(0x5f8f, 0x5f8f) AM_READ(input_port_2_r) + AM_RANGE(0x5f90, 0x5f90) AM_READ(input_port_3_r) +// AM_RANGE(0x5f91, 0x5f91) AM_READ(YM2151_status_port_0_r) /* ? */ + AM_RANGE(0x5fa0, 0x5faf) AM_READ(K053244_r) + AM_RANGE(0x5fc0, 0x5fc0) AM_READ(watchdog_reset_r) + AM_RANGE(0x4000, 0x7fff) AM_READ(K052109_r) + AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM) /* ROM */ +ADDRESS_MAP_END + +static ADDRESS_MAP_START( surpratk_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x07ff) AM_WRITE(bankedram_w) AM_BASE(&ram) + AM_RANGE(0x0800, 0x1fff) AM_WRITE(MWA8_RAM) + AM_RANGE(0x2000, 0x3fff) AM_WRITE(MWA8_ROM) /* banked ROM */ + AM_RANGE(0x5fa0, 0x5faf) AM_WRITE(K053244_w) + AM_RANGE(0x5fb0, 0x5fbf) AM_WRITE(K053251_w) + AM_RANGE(0x5fc0, 0x5fc0) AM_WRITE(surpratk_5fc0_w) + AM_RANGE(0x5fd0, 0x5fd0) AM_WRITE(YM2151_register_port_0_w) + AM_RANGE(0x5fd1, 0x5fd1) AM_WRITE(YM2151_data_port_0_w) + AM_RANGE(0x5fc4, 0x5fc4) AM_WRITE(surpratk_videobank_w) + AM_RANGE(0x4000, 0x7fff) AM_WRITE(K052109_w) + AM_RANGE(0x8000, 0xffff) AM_WRITE(MWA8_ROM) /* ROM */ +ADDRESS_MAP_END + + +/*************************************************************************** + + Input Ports + +***************************************************************************/ + +static INPUT_PORTS_START( surpratk ) + PORT_START /* PLAYER 1 INPUTS */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START /* PLAYER 2 INPUTS */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START /* DSW #1 */ + PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) +// PORT_DIPSETTING( 0x00, "No Use" ) + + PORT_START /* DSW #2 */ + PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x03, "2" ) + PORT_DIPSETTING( 0x02, "3" ) + PORT_DIPSETTING( 0x01, "5" ) + PORT_DIPSETTING( 0x00, "7" ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x20, "Difficult" ) + PORT_DIPSETTING( 0x00, "Very Difficult" ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START /* DSW #3 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN3 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Upright Controls" ) + PORT_DIPSETTING( 0x20, DEF_STR( Single ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Dual ) ) + PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + + + +static void irqhandler(int linestate) +{ + cpunum_set_input_line(0,KONAMI_FIRQ_LINE,linestate); +} + +static struct YM2151interface ym2151_interface = +{ + irqhandler +}; + + + +static MACHINE_DRIVER_START( surpratk ) + + /* basic machine hardware */ + MDRV_CPU_ADD(KONAMI, 3000000) /* 053248 */ + MDRV_CPU_PROGRAM_MAP(surpratk_readmem,surpratk_writemem) + MDRV_CPU_VBLANK_INT(surpratk_interrupt,1) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + MDRV_MACHINE_RESET(surpratk) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_HAS_SHADOWS) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(64*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(14*8, (64-14)*8-1, 2*8, 30*8-1 ) + MDRV_PALETTE_LENGTH(2048) + + MDRV_VIDEO_START(surpratk) + MDRV_VIDEO_UPDATE(surpratk) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_STEREO("left", "right") + + MDRV_SOUND_ADD(YM2151, 3579545) + MDRV_SOUND_CONFIG(ym2151_interface) + MDRV_SOUND_ROUTE(0, "left", 1.0) + MDRV_SOUND_ROUTE(1, "right", 1.0) +MACHINE_DRIVER_END + +/*************************************************************************** + + Game ROMs + +***************************************************************************/ + + +ROM_START( suratk ) + ROM_REGION( 0x51000, REGION_CPU1, 0 ) /* code + banked roms + palette RAM */ + ROM_LOAD( "911j01.f5", 0x10000, 0x20000, CRC(1e647881) SHA1(241e421d5599ebd9fcfb8be9c48dfd3b4c671958) ) + ROM_LOAD( "911k02.h5", 0x30000, 0x18000, CRC(ef10e7b6) SHA1(0b41a929c0c579d688653a8d90dd6b40db12cfb3) ) + ROM_CONTINUE( 0x08000, 0x08000 ) + + ROM_REGION( 0x080000, REGION_GFX1, 0 ) /* graphics ( don't dispose as the program can read them, 0 ) */ + ROM_LOAD( "911d05.bin", 0x000000, 0x040000, CRC(308d2319) SHA1(521d2a72fecb094e2c2f23b535f0b527886b4d3a) ) /* characters */ + ROM_LOAD( "911d06.bin", 0x040000, 0x040000, CRC(91cc9b32) SHA1(e05b7bbff30f24fe6f009560410f5e90bb118692) ) /* characters */ + + ROM_REGION( 0x080000, REGION_GFX2, 0 ) /* graphics ( don't dispose as the program can read them, 0 ) */ + ROM_LOAD( "911d03.bin", 0x000000, 0x040000, CRC(e34ff182) SHA1(075ca7a91c843bdac7da21ddfcd43f7a043a09b6) ) /* sprites */ + ROM_LOAD( "911d04.bin", 0x040000, 0x040000, CRC(20700bd2) SHA1(a2fa4a3ee28c1542cdd798907a9ece249aadff0a) ) /* sprites */ +ROM_END + +ROM_START( suratka ) + ROM_REGION( 0x51000, REGION_CPU1, 0 ) /* code + banked roms + palette RAM */ + ROM_LOAD( "911j01.f5", 0x10000, 0x20000, CRC(1e647881) SHA1(241e421d5599ebd9fcfb8be9c48dfd3b4c671958) ) + ROM_LOAD( "911l02.h5", 0x30000, 0x18000, CRC(11db8288) SHA1(09fe187855172ebf0c57f561cce7f41e47f53114) ) + ROM_CONTINUE( 0x08000, 0x08000 ) + + ROM_REGION( 0x080000, REGION_GFX1, 0 ) /* graphics ( don't dispose as the program can read them, 0 ) */ + ROM_LOAD( "911d05.bin", 0x000000, 0x040000, CRC(308d2319) SHA1(521d2a72fecb094e2c2f23b535f0b527886b4d3a) ) /* characters */ + ROM_LOAD( "911d06.bin", 0x040000, 0x040000, CRC(91cc9b32) SHA1(e05b7bbff30f24fe6f009560410f5e90bb118692) ) /* characters */ + + ROM_REGION( 0x080000, REGION_GFX2, 0 ) /* graphics ( don't dispose as the program can read them, 0 ) */ + ROM_LOAD( "911d03.bin", 0x000000, 0x040000, CRC(e34ff182) SHA1(075ca7a91c843bdac7da21ddfcd43f7a043a09b6) ) /* sprites */ + ROM_LOAD( "911d04.bin", 0x040000, 0x040000, CRC(20700bd2) SHA1(a2fa4a3ee28c1542cdd798907a9ece249aadff0a) ) /* sprites */ +ROM_END + +ROM_START( suratkj ) + ROM_REGION( 0x51000, REGION_CPU1, 0 ) /* code + banked roms + palette RAM */ + ROM_LOAD( "911m01.f5", 0x10000, 0x20000, CRC(ee5b2cc8) SHA1(4b05f7ba4e804a3bccb41fe9d3258cbcfe5324aa) ) + ROM_LOAD( "911m02.h5", 0x30000, 0x18000, CRC(5d4148a8) SHA1(4fa5947db777b4c742775d588dea38758812a916) ) + ROM_CONTINUE( 0x08000, 0x08000 ) + + ROM_REGION( 0x080000, REGION_GFX1, 0 ) /* graphics ( don't dispose as the program can read them, 0 ) */ + ROM_LOAD( "911d05.bin", 0x000000, 0x040000, CRC(308d2319) SHA1(521d2a72fecb094e2c2f23b535f0b527886b4d3a) ) /* characters */ + ROM_LOAD( "911d06.bin", 0x040000, 0x040000, CRC(91cc9b32) SHA1(e05b7bbff30f24fe6f009560410f5e90bb118692) ) /* characters */ + + ROM_REGION( 0x080000, REGION_GFX2, 0 ) /* graphics ( don't dispose as the program can read them, 0 ) */ + ROM_LOAD( "911d03.bin", 0x000000, 0x040000, CRC(e34ff182) SHA1(075ca7a91c843bdac7da21ddfcd43f7a043a09b6) ) /* sprites */ + ROM_LOAD( "911d04.bin", 0x040000, 0x040000, CRC(20700bd2) SHA1(a2fa4a3ee28c1542cdd798907a9ece249aadff0a) ) /* sprites */ +ROM_END + +/*************************************************************************** + + Game driver(s) + +***************************************************************************/ + +static void surpratk_banking(int lines) +{ + UINT8 *RAM = memory_region(REGION_CPU1); + int offs = 0; + +logerror("%04x: setlines %02x\n",activecpu_get_pc(),lines); + + offs = 0x10000 + ((lines & 0x1f) * 0x2000); + if (offs >= 0x48000) offs -= 0x40000; + memory_set_bankptr(1,&RAM[offs]); +} + +static MACHINE_RESET( surpratk ) +{ + cpunum_set_info_fct(0, CPUINFO_PTR_KONAMI_SETLINES_CALLBACK, (genf *)surpratk_banking); + + paletteram = &memory_region(REGION_CPU1)[0x48000]; +} + +static DRIVER_INIT( surpratk ) +{ + konami_rom_deinterleave_2(REGION_GFX1); + konami_rom_deinterleave_2(REGION_GFX2); +} + + +GAME( 1990, suratk, 0, surpratk, surpratk, surpratk, ROT0, "Konami", "Surprise Attack (World ver. K)", 0 ) +GAME( 1990, suratka, suratk, surpratk, surpratk, surpratk, ROT0, "Konami", "Surprise Attack (Asia ver. L)", 0 ) +GAME( 1990, suratkj, suratk, surpratk, surpratk, surpratk, ROT0, "Konami", "Surprise Attack (Japan ver. M)", 0 ) |