diff options
Diffstat (limited to 'src/mame/drivers/sub.cpp')
-rw-r--r-- | src/mame/drivers/sub.cpp | 386 |
1 files changed, 0 insertions, 386 deletions
diff --git a/src/mame/drivers/sub.cpp b/src/mame/drivers/sub.cpp deleted file mode 100644 index 1cfb53523a4..00000000000 --- a/src/mame/drivers/sub.cpp +++ /dev/null @@ -1,386 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Angelo Salese, David Haywood -/************************************************************************************* - -Submarine (c) 1985 Sigma - -driver by David Haywood & Angelo Salese - -TODO: -- finish dip-switches; -- a bunch of unemulated writes at 0xe*** -- sound gets screwy if you coin it up with demo sounds on and during demo play (sound - overlaps); - -====================================================================================== - - 2 PCBs - - PCB1 - Bottom? (video?) board - -|------------------------------------------------------------------- --| -| B | -| A C D E F - H - J | -| | -| | -|1 (rom) | -| OBJ1 T | -|2 Sony e -- -| CX23001 (rom) x -- -|3 OBJ2 t -- -| --C -|4 (prom) (rom) --N -| E4 OBJ3 --3 -|5 (prom) -- -| E5 -- -|6 Sony -- -| CX23001 -- -|7 (prom) | -| C7 | -|8 (prom) | -| C8 | -|9 (prom) -- -| A9 R -- -|10 (prom) e -- -| A10 s HM6116P-3 --C -|11 (prom) --N -| A11 (rom) --4 -|12 VRAM1 -- -| -- -|13 (rom) -- -| VRAM2 -- -|14 | -| (rom) | -|15 VRAM3 | -| | -| | -|----------------------------------------------------------------------| - - Text = sigma enterprises, inc. - JAPAN F-021BCRT - (rotated 90 degress left) - - Res = a bunch of resistors (colour weighting?) - - -PCB2 (Top board, CPU board) - -|----------------------------------------------------------------------| -| | -| A B C D E F G H | ---| 16000 18.432 - | OSC1 OSC2| - |1 - - - - - - - - - - - | ---| | T | ---|2 NECD780 | e -- ---| | (z80 CPU) x -- ---| 3 | t -- ---| - - - - - - - - - - - --C ---| 4 --N ---| --3 ---|C 5 T T T -- - |N E(rom) E(rom) E(rom) -- - |2 6 M M M -- ---| P P P -- -| 7 1 2 3 | ---|C | - |N 8 | - |1 | ---| 9 -- ---| -- ---| 10 -- ---| --C ---| 11 --N ---| --4 ---| 12 DSW1 DSW2 -- ---| -- ---| 13 -- - | -- - | 14 L | ---| AY8910 R(rom) H(z80A) | -| 15 O 0 | -| AY8910 M 0 | -| 16 M 8 | -| 0A | -|----------------------------------------------------------------------| - - Text = F-020 CPU1 JAPAN sigma enterprises, inc. - -*************************************************************************************/ - -#include "emu.h" -#include "includes/sub.h" - -void sub_state::machine_start() -{ - save_item(NAME(m_int_en)); - save_item(NAME(m_nmi_en)); -} - - -WRITE_LINE_MEMBER(sub_state::int_mask_w) -{ - m_int_en = state; - if (!m_int_en) - m_maincpu->set_input_line(0, CLEAR_LINE); -} - -void sub_state::subm_map(address_map &map) -{ - map(0x0000, 0xafff).rom(); - map(0xb000, 0xbfff).ram(); - map(0xc000, 0xc3ff).ram().w(FUNC(sub_state::attr_w)).share("attr"); - map(0xc400, 0xc7ff).ram().w(FUNC(sub_state::vram_w)).share("vram"); - map(0xd000, 0xd03f).ram().share("spriteram"); - map(0xd800, 0xd83f).ram().share("spriteram2"); - map(0xd840, 0xd85f).ram().w(FUNC(sub_state::scrolly_w)).share("scrolly"); - - map(0xe000, 0xe000).w("watchdog", FUNC(watchdog_timer_device::reset_w)); - map(0xe800, 0xe807).w("mainlatch", FUNC(ls259_device::write_d0)); - - map(0xf000, 0xf000).portr("DSW0"); // DSW0? - map(0xf020, 0xf020).portr("DSW1"); // DSW1? - map(0xf040, 0xf040).portr("SYSTEM"); - map(0xf060, 0xf060).portr("IN0"); -} - -WRITE8_MEMBER(sub_state::nmi_mask_w) -{ - m_nmi_en = data & 1; - if (!m_nmi_en) - m_soundcpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE); -} - -void sub_state::subm_io(address_map &map) -{ - map.global_mask(0xff); - map(0x00, 0x00).r("soundlatch2", FUNC(generic_latch_8_device::read)).w(m_soundlatch, FUNC(generic_latch_8_device::write)); // to/from sound CPU -} - -void sub_state::subm_sound_map(address_map &map) -{ - map(0x0000, 0x3fff).rom(); - map(0x4000, 0x47ff).ram(); - map(0x6000, 0x6000).w(FUNC(sub_state::nmi_mask_w)); -} - -void sub_state::subm_sound_io(address_map &map) -{ - map.global_mask(0xff); - map(0x00, 0x00).r(m_soundlatch, FUNC(generic_latch_8_device::read)).w("soundlatch2", FUNC(generic_latch_8_device::write)); // to/from main CPU - map(0x40, 0x41).rw("ay1", FUNC(ay8910_device::data_r), FUNC(ay8910_device::address_data_w)); - map(0x80, 0x81).rw("ay2", FUNC(ay8910_device::data_r), FUNC(ay8910_device::address_data_w)); -} - - -static INPUT_PORTS_START( sub ) - PORT_START("SYSTEM") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("IN0") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(2) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 ) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START1 ) - - PORT_START("DSW0") - PORT_DIPNAME( 0x01, 0x01, "DSWC" ) - PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0xf0, 0x10, DEF_STR( Coinage ) ) - PORT_DIPSETTING( 0x40, DEF_STR( 3C_1C ) ) - PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x10, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x60, DEF_STR( 4C_5C ) ) - PORT_DIPSETTING( 0x50, DEF_STR( 2C_3C ) ) - PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x70, DEF_STR( 1C_3C ) ) - PORT_DIPSETTING( 0xf0, DEF_STR( 1C_4C ) ) - PORT_DIPSETTING( 0x80, DEF_STR( 1C_5C ) ) - PORT_DIPSETTING( 0x90, DEF_STR( 1C_6C ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) -// Duplicates -// PORT_DIPSETTING( 0xa0, DEF_STR( 1C_3C ) ) -// PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) -// PORT_DIPSETTING( 0xc0, DEF_STR( 1C_6C ) ) -// PORT_DIPSETTING( 0xd0, DEF_STR( 1C_1C ) ) -// PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) - - PORT_START("DSW1") - PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) - PORT_DIPSETTING( 0x00, "3" ) - PORT_DIPSETTING( 0x01, "4" ) - PORT_DIPSETTING( 0x02, "5" ) - PORT_DIPSETTING( 0x03, "6" ) - PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) - PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x20, DEF_STR( Cabinet ) ) - PORT_DIPSETTING( 0x20, DEF_STR( Upright ) ) /* separate controls for each player */ - PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) /* Controls via player 1 for both, but need to get x/y screen flip working to fully test */ - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x40, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) -INPUT_PORTS_END - - - -static const gfx_layout tiles8x8_layout = -{ - 8,8, - RGN_FRAC(1,3), - 3, - { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) }, - { 0, 1, 2, 3, 4, 5, 6, 7 }, - { 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 }, - 8*8 -}; - -static const gfx_layout tiles16x32_layout = -{ - 16,32, - RGN_FRAC(1,3), - 3, - { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) }, - { 64+0, 64+1, 64+2, 64+3, 64+4, 64+5, 64+6, 64+7, 0, 1, 2, 3, 4, 5, 6, 7 }, - { 55*8, 54*8, 53*8, 52*8, 51*8, 50*8, 49*8, 48*8, - 39*8, 38*8, 37*8, 36*8, 35*8, 34*8, 33*8, 32*8, - 23*8, 22*8, 21*8, 20*8, 19*8, 18*8, 17*8, 16*8, - 7*8, 6*8, 5*8, 4*8, 3*8, 2*8, 1*8, 0*8 - }, - 64*8 -}; - -static GFXDECODE_START( gfx_sub ) - GFXDECODE_ENTRY( "gfx1", 0, tiles8x8_layout, 0, 0x80 ) - GFXDECODE_ENTRY( "gfx2", 0, tiles16x32_layout, 0, 0x80 ) -GFXDECODE_END - -WRITE_LINE_MEMBER(sub_state::main_irq) -{ - if (state && m_int_en) - m_maincpu->set_input_line(0, ASSERT_LINE); -} - -WRITE_LINE_MEMBER(sub_state::flipscreen_w) -{ - flip_screen_set(!(state & 1)); -} - -INTERRUPT_GEN_MEMBER(sub_state::sound_irq) -{ - if (m_nmi_en) - m_soundcpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE); -} - - - -void sub_state::sub(machine_config &config) -{ - /* basic machine hardware */ - Z80(config, m_maincpu, MASTER_CLOCK/6); /* ? MHz */ - m_maincpu->set_addrmap(AS_PROGRAM, &sub_state::subm_map); - m_maincpu->set_addrmap(AS_IO, &sub_state::subm_io); - - Z80(config, m_soundcpu, MASTER_CLOCK/6); /* ? MHz */ - m_soundcpu->set_addrmap(AS_PROGRAM, &sub_state::subm_sound_map); - m_soundcpu->set_addrmap(AS_IO, &sub_state::subm_sound_io); - m_soundcpu->set_periodic_int(FUNC(sub_state::sound_irq), attotime::from_hz(120)); //??? - - ls259_device &mainlatch(LS259(config, "mainlatch")); - mainlatch.q_out_cb<0>().set(FUNC(sub_state::int_mask_w)); - mainlatch.q_out_cb<1>().set(FUNC(sub_state::flipscreen_w)); - mainlatch.q_out_cb<3>().set_nop(); // same as Q0? - mainlatch.q_out_cb<5>().set_nop(); - - WATCHDOG_TIMER(config, "watchdog"); - - /* video hardware */ - screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); - screen.set_refresh_hz(60); - screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); - screen.set_size(256, 256); - screen.set_visarea(0, 256-1, 16, 256-16-1); - screen.set_screen_update(FUNC(sub_state::screen_update)); - screen.set_palette(m_palette); - screen.screen_vblank().set(FUNC(sub_state::main_irq)); - - GFXDECODE(config, m_gfxdecode, m_palette, gfx_sub); - PALETTE(config, m_palette, FUNC(sub_state::sub_palette), 0x400, 0x100); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - - GENERIC_LATCH_8(config, m_soundlatch); - m_soundlatch->data_pending_callback().set_inputline(m_soundcpu, 0); - - GENERIC_LATCH_8(config, "soundlatch2"); - - AY8910(config, "ay1", MASTER_CLOCK/6/2).add_route(ALL_OUTPUTS, "mono", 0.23); /* ? Mhz */ - - AY8910(config, "ay2", MASTER_CLOCK/6/2).add_route(ALL_OUTPUTS, "mono", 0.23); /* ? Mhz */ -} - - -ROM_START( sub ) - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "temp 1 pos b6 27128.bin", 0x0000, 0x4000, CRC(6875b31d) SHA1(e7607e53687f1331cc97de939de144a7954ca3c3) ) - ROM_LOAD( "temp 2 pos c6 27128.bin", 0x4000, 0x4000, CRC(bc7f8f43) SHA1(088156a66acb2214c638d9d1ad18e9836b27eff0) ) - ROM_LOAD( "temp 3 pos d6 2764.bin", 0x8000, 0x2000, CRC(3546c226) SHA1(35e53c0db75c89e8e222d2139b841e77f5cc282c) ) - - ROM_REGION( 0x10000, "soundcpu", 0 ) - ROM_LOAD( "m sound pos f14 2764.bin", 0x0000, 0x2000, CRC(61536a97) SHA1(84effc2251bf7c91e0bb670a651117503de8940d) ) - ROM_RELOAD( 0x2000, 0x2000 ) - - ROM_REGION( 0xc000, "gfx1", 0) - ROM_LOAD( "vram 1 pos f12 27128 version3.bin", 0x0000, 0x4000, CRC(8d176ba0) SHA1(b0bf4af97e991545d6b38e8159eb909376e6df35) ) - ROM_LOAD( "vram 2 pos f14 27128 version3.bin", 0x4000, 0x4000, CRC(0677cf3a) SHA1(072e9391f6a230b78124e820da0f0d27ffa45dc3) ) - ROM_LOAD( "vram 3 pos f15 27128 version3.bin", 0x8000, 0x4000, CRC(9a4cd1a0) SHA1(a321b88386424d73d7d73a7f321317b0f21d2eb6) ) - - ROM_REGION( 0xc000, "gfx2", 0 ) - ROM_LOAD( "obj 1 pos h1 27128 version3.bin", 0x0000, 0x4000, CRC(63173e65) SHA1(2be3776c0e08d2c876cfce842e02345389e1fba0) ) - ROM_LOAD( "obj 2 pos h3 27128 version3.bin", 0x4000, 0x4000, CRC(3898d1a8) SHA1(acd3d7695a0fe9faa5e4315032c65e131d24a3ce) ) - ROM_LOAD( "obj 3 pos h4 27128 version3.bin", 0x8000, 0x4000, CRC(304e2145) SHA1(d4eb49b5502872718d64e53f02acd2150f6bf713) ) - - ROM_REGION( 0x300, "proms", 0 ) // color proms - ROM_LOAD( "prom pos a9 n82s129", 0x0200, 0x100, CRC(8df9cefe) SHA1(86320eb8135932d79c4478929b9fd90ffba55712) ) - ROM_LOAD( "prom pos a10 n82s129", 0x0100, 0x100, CRC(3c834094) SHA1(4d681431376a8ed071566d74d4accc737bf965dd) ) - ROM_LOAD( "prom pos a11 n82s129", 0x0000, 0x100, CRC(339afa95) SHA1(ff4ff712960f41c26419a681e8dcceaeef75d2e3) ) - - ROM_REGION( 0x800, "proms2", 0 ) // look-up tables - ROM_LOAD( "prom pos e5 n82s131", 0x0000, 0x200, CRC(0024b5dd) SHA1(7d623f8e8964336d643820850cef0fb641e52e22) ) - ROM_LOAD( "prom pos c7 n82s129", 0x0200, 0x100, CRC(9072d259) SHA1(9679fa01372d14a866836c9193204ff6e33cf67c) ) - ROM_LOAD( "prom pos e4 n82s131", 0x0400, 0x200, CRC(307aa2cf) SHA1(839eccf1d34adaf9a5006bfb30e3524bc19a9b41) ) - ROM_LOAD( "prom pos c8 n82s129", 0x0600, 0x100, CRC(351e1ef8) SHA1(530c9012ff5abda1c4ba9787ca999ca1ae1a893d) ) -ROM_END - -GAME( 1985, sub, 0, sub, sub, sub_state, empty_init, ROT270, "Sigma Enterprises Inc.", "Submarine (Sigma)", MACHINE_SUPPORTS_SAVE ) |