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Diffstat (limited to 'src/mame/drivers/starshp1.c')
-rw-r--r--src/mame/drivers/starshp1.c427
1 files changed, 427 insertions, 0 deletions
diff --git a/src/mame/drivers/starshp1.c b/src/mame/drivers/starshp1.c
new file mode 100644
index 00000000000..2bbd6515d98
--- /dev/null
+++ b/src/mame/drivers/starshp1.c
@@ -0,0 +1,427 @@
+/***************************************************************************
+
+Atari Starship 1 driver
+
+ "starshp1" -> regular version, bonus time for 3500 points
+ "starshpp" -> possible prototype, bonus time for 2700 points
+
+***************************************************************************/
+
+#include "driver.h"
+#include "includes/starshp1.h"
+
+int starshp1_attract;
+
+static int starshp1_analog_in_select;
+
+
+static INTERRUPT_GEN( starshp1_interrupt )
+{
+ if ((readinputport(0) & 0x90) != 0x90)
+ {
+ cpunum_set_input_line(0, 0, PULSE_LINE);
+ }
+}
+
+
+static void starshp1_write_palette(running_machine *machine, int inverse)
+{
+ palette_set_color(machine, inverse ? 7 : 0, MAKE_RGB(0x00, 0x00, 0x00));
+ palette_set_color(machine, inverse ? 6 : 1, MAKE_RGB(0x1e, 0x1e, 0x1e));
+ palette_set_color(machine, inverse ? 5 : 2, MAKE_RGB(0x4e, 0x4e, 0x4e));
+ palette_set_color(machine, inverse ? 4 : 3, MAKE_RGB(0x6c, 0x6c, 0x6c));
+ palette_set_color(machine, inverse ? 3 : 4, MAKE_RGB(0x93, 0x93, 0x93));
+ palette_set_color(machine, inverse ? 2 : 5, MAKE_RGB(0xb1, 0xb1, 0xb1));
+ palette_set_color(machine, inverse ? 1 : 6, MAKE_RGB(0xe1, 0xe1, 0xe1));
+ palette_set_color(machine, inverse ? 0 : 7, MAKE_RGB(0xff, 0xff, 0xff));
+}
+
+
+static PALETTE_INIT( starshp1 )
+{
+ static const UINT16 colortable_source[] =
+ {
+ 0, 3, /* for the alpha numerics */
+ 0, 2, /* for the sprites (Z=0) */
+ 0, 5, /* for the sprites (Z=1) */
+ 0, 2, 4, 6, /* for the spaceship (EXPLODE=0) */
+ 0, 6, 6, 7 /* for the spaceship (EXPLODE=1) */
+ };
+
+ starshp1_write_palette(machine, 0);
+
+ memcpy(colortable, colortable_source, sizeof(colortable_source));
+}
+
+
+static WRITE8_HANDLER( starshp1_audio_w )
+{
+ data &= 1;
+
+ switch (offset & 7)
+ {
+ case 0:
+ starshp1_attract = data;
+ break;
+ case 1:
+ starshp1_phasor = data;
+ break;
+ case 2:
+ /* KICKER */
+ break;
+ case 3:
+ /* SL1 */
+ break;
+ case 4:
+ /* SL2 */
+ break;
+ case 5:
+ /* MOLVL */
+ break;
+ case 6:
+ /* NOISE FREQ */
+ break;
+ }
+
+ coin_lockout_w(0, !starshp1_attract);
+ coin_lockout_w(1, !starshp1_attract);
+}
+
+
+static WRITE8_HANDLER( starshp1_collision_reset_w )
+{
+ starshp1_collision_latch = 0;
+}
+
+
+static READ8_HANDLER( starshp1_port_1_r )
+{
+ int val = 0;
+
+ switch (starshp1_analog_in_select)
+ {
+ case 0:
+ val = readinputport(4);
+ break;
+ case 1:
+ val = readinputport(5);
+ break;
+ case 2:
+ val = 0x20; /* DAC feedback, not used */
+ break;
+ case 3:
+ val = readinputport(3);
+ break;
+ }
+
+ return (val & 0x3f) | readinputport(1);
+}
+
+
+static READ8_HANDLER( starshp1_port_2_r )
+{
+ return readinputport(2) | (starshp1_collision_latch & 0x0f);
+}
+
+
+static WRITE8_HANDLER( starshp1_analog_in_w )
+{
+ starshp1_analog_in_select = offset & 3;
+}
+
+
+static WRITE8_HANDLER( starshp1_analog_out_w )
+{
+ switch (offset & 7)
+ {
+ case 1:
+ starshp1_ship_size = data;
+ break;
+ case 2:
+ /* NOISE AMPLITUDE */
+ break;
+ case 3:
+ /* TONE PITCH */
+ break;
+ case 4:
+ /* MOTOR SPEED */
+ break;
+ case 5:
+ starshp1_circle_hpos = data;
+ break;
+ case 6:
+ starshp1_circle_vpos = data;
+ break;
+ case 7:
+ starshp1_circle_size = data;
+ break;
+ }
+}
+
+
+static WRITE8_HANDLER( starshp1_misc_w )
+{
+ data &= 1;
+
+ switch (offset & 7)
+ {
+ case 0:
+ starshp1_ship_explode = data;
+ break;
+ case 1:
+ starshp1_circle_mod = data;
+ break;
+ case 2:
+ starshp1_circle_kill = !data;
+ break;
+ case 3:
+ starshp1_starfield_kill = data;
+ break;
+ case 4:
+ starshp1_write_palette(Machine, data);
+ break;
+ case 5:
+ /* BLACK HOLE, not used */
+ break;
+ case 6:
+ starshp1_mux = data;
+ break;
+ case 7:
+ set_led_status(0, !data);
+ break;
+ }
+}
+
+
+static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x00ff) AM_READ(MRA8_RAM) AM_MIRROR(0x100)
+ AM_RANGE(0x2c00, 0x3fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0xa000, 0xa000) AM_READ(input_port_0_r)
+ AM_RANGE(0xb000, 0xb000) AM_READ(starshp1_port_1_r)
+ AM_RANGE(0xc400, 0xc400) AM_READ(starshp1_port_2_r)
+ AM_RANGE(0xd800, 0xd800) AM_READ(starshp1_rng_r)
+ AM_RANGE(0xf000, 0xffff) AM_READ(MRA8_ROM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x00ff) AM_WRITE(MWA8_RAM) AM_MIRROR(0x100)
+ AM_RANGE(0x2c00, 0x3fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0xc300, 0xc3ff) AM_WRITE(starshp1_sspic_w) /* spaceship picture */
+ AM_RANGE(0xc400, 0xc4ff) AM_WRITE(starshp1_ssadd_w) /* spaceship address */
+ AM_RANGE(0xc800, 0xc9ff) AM_WRITE(starshp1_playfield_w) AM_BASE(&starshp1_playfield_ram)
+ AM_RANGE(0xcc00, 0xcc0f) AM_WRITE(MWA8_RAM) AM_BASE(&starshp1_hpos_ram)
+ AM_RANGE(0xd000, 0xd00f) AM_WRITE(MWA8_RAM) AM_BASE(&starshp1_vpos_ram)
+ AM_RANGE(0xd400, 0xd40f) AM_WRITE(MWA8_RAM) AM_BASE(&starshp1_obj_ram)
+ AM_RANGE(0xd800, 0xd80f) AM_WRITE(starshp1_collision_reset_w)
+ AM_RANGE(0xdc00, 0xdc0f) AM_WRITE(starshp1_misc_w)
+ AM_RANGE(0xdd00, 0xdd0f) AM_WRITE(starshp1_analog_in_w)
+ AM_RANGE(0xde00, 0xde0f) AM_WRITE(starshp1_audio_w)
+ AM_RANGE(0xdf00, 0xdf0f) AM_WRITE(starshp1_analog_out_w)
+ AM_RANGE(0xf000, 0xffff) AM_WRITE(MWA8_ROM)
+ADDRESS_MAP_END
+
+
+static INPUT_PORTS_START( starshp1 )
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* SWA1? */
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_DIPNAME( 0x20, 0x20, "Extended Play" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Yes ) )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_TOGGLE
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )
+
+ PORT_START
+ PORT_BIT( 0x3f, IP_ACTIVE_HIGH, IPT_UNUSED ) /* analog in */
+ PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK )
+
+ PORT_START
+ PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_UNUSED ) /* collision latch */
+ PORT_DIPNAME( 0x70, 0x20, DEF_STR( Coinage ))
+ PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ))
+ PORT_DIPSETTING( 0x20, DEF_STR( 1C_1C ))
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ))
+ PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) /* ground */
+
+ PORT_START
+ PORT_DIPNAME( 0x3f, 0x20, "Play Time" ) /* potentiometer */
+ PORT_DIPSETTING( 0x00, "60 Seconds" )
+ PORT_DIPSETTING( 0x20, "90 Seconds" )
+ PORT_DIPSETTING( 0x3f, "120 Seconds" )
+
+ PORT_START
+ PORT_BIT( 0x3f, 0x20, IPT_AD_STICK_Y ) PORT_MINMAX(0,63) PORT_SENSITIVITY(10) PORT_KEYDELTA(10) PORT_REVERSE
+
+ PORT_START
+ PORT_BIT( 0x3f, 0x20, IPT_AD_STICK_X ) PORT_MINMAX(0,63) PORT_SENSITIVITY(10) PORT_KEYDELTA(10) PORT_REVERSE
+INPUT_PORTS_END
+
+
+static const gfx_layout tilelayout =
+{
+ 16, 8, /* 16x8 tiles */
+ 64, /* 64 tiles */
+ 1, /* 1 bit per pixel */
+ { 0 },
+ {
+ 0x204, 0x204, 0x205, 0x205, 0x206, 0x206, 0x207, 0x207,
+ 0x004, 0x004, 0x005, 0x005, 0x006, 0x006, 0x007, 0x007
+ },
+ {
+ 0x0000, 0x0400, 0x0800, 0x0c00,
+ 0x1000, 0x1400, 0x1800, 0x1c00
+ },
+ 8 /* step */
+};
+
+
+static const gfx_layout spritelayout =
+{
+ 16, 8, /* 16x8 sprites */
+ 8, /* 8 sprites */
+ 1, /* 1 bit per pixel */
+ { 0 },
+ {
+ 0x04, 0x05, 0x06, 0x07, 0x0c, 0x0d, 0x0e, 0x0f,
+ 0x14, 0x15, 0x16, 0x17, 0x1c, 0x1d, 0x1e, 0x1f
+ },
+ {
+ 0x00, 0x20, 0x40, 0x60, 0x80, 0xa0, 0xc0, 0xe0
+ },
+ 0x100 /* step */
+};
+
+static const UINT32 shiplayout_xoffset[64] =
+{
+ 0x04, 0x05, 0x06, 0x07, 0x0c, 0x0d, 0x0e, 0x0f,
+ 0x14, 0x15, 0x16, 0x17, 0x1c, 0x1d, 0x1e, 0x1f,
+ 0x24, 0x25, 0x26, 0x27, 0x2c, 0x2d, 0x2e, 0x2f,
+ 0x34, 0x35, 0x36, 0x37, 0x3c, 0x3d, 0x3e, 0x3f,
+ 0x44, 0x45, 0x46, 0x47, 0x4c, 0x4d, 0x4e, 0x4f,
+ 0x54, 0x55, 0x56, 0x57, 0x5c, 0x5d, 0x5e, 0x5f,
+ 0x64, 0x65, 0x66, 0x67, 0x6c, 0x6d, 0x6e, 0x6f,
+ 0x74, 0x75, 0x76, 0x77, 0x7c, 0x7d, 0x7e, 0x7f
+};
+
+static const gfx_layout shiplayout =
+{
+ 64, 16, /* 64x16 sprites */
+ 4, /* 4 sprites */
+ 2, /* 2 bits per pixel */
+ { 0, 0x2000 },
+ EXTENDED_XOFFS,
+ { STEP16(0x000, 0x080) },
+ 0x800, /* step */
+ shiplayout_xoffset,
+ NULL
+};
+
+
+static GFXDECODE_START( starshp1 )
+ GFXDECODE_ENTRY( REGION_GFX1, 0, tilelayout, 0, 1 )
+ GFXDECODE_ENTRY( REGION_GFX2, 0, spritelayout, 2, 2 )
+ GFXDECODE_ENTRY( REGION_GFX3, 0, shiplayout, 6, 2 )
+GFXDECODE_END
+
+
+static MACHINE_DRIVER_START( starshp1 )
+
+ /* basic machine hardware */
+
+ MDRV_CPU_ADD(M6502, STARSHP1_CPU_CLOCK)
+ MDRV_CPU_PROGRAM_MAP(readmem, writemem)
+ MDRV_CPU_VBLANK_INT(starshp1_interrupt, 1)
+
+ /* video hardware */
+
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_RAW_PARAMS(STARSHP1_PIXEL_CLOCK, STARSHP1_HTOTAL, STARSHP1_HBEND, STARSHP1_HBSTART, STARSHP1_VTOTAL, STARSHP1_VBEND, STARSHP1_VBSTART)
+ MDRV_GFXDECODE(starshp1)
+ MDRV_PALETTE_LENGTH(8)
+ MDRV_COLORTABLE_LENGTH(14)
+ MDRV_PALETTE_INIT(starshp1)
+
+ MDRV_VIDEO_START(starshp1)
+ MDRV_VIDEO_UPDATE(starshp1)
+ MDRV_VIDEO_EOF(starshp1)
+
+ /* sound hardware */
+MACHINE_DRIVER_END
+
+
+/***************************************************************************
+
+ Game ROMs
+
+***************************************************************************/
+
+ROM_START( starshp1 )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD_NIB_HIGH( "7529-02.c2", 0x2c00, 0x0400, CRC(f191c328) SHA1(5d44be879bcf16a142a69e4f1501533e02720fe5) )
+ ROM_LOAD_NIB_LOW ( "7528-02.c1", 0x2c00, 0x0400, CRC(605ed4df) SHA1(b0d892bcd08b611d2c01ab23b491c1d9db498e7b) )
+ ROM_LOAD( "7530-02.h3", 0x3000, 0x0800, CRC(4b2d466c) SHA1(2104c4d163adbf53f9853334868622752ccb01b8) )
+ ROM_RELOAD( 0xf000, 0x0800 )
+ ROM_LOAD( "7531-02.e3", 0x3800, 0x0800, CRC(b35b2c0e) SHA1(e52240cdfbba3dc380ba63f24cfc07b44feafd53) )
+ ROM_RELOAD( 0xf800, 0x0800 )
+
+ ROM_REGION( 0x0400, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "7513-01.n7", 0x0000, 0x0400, CRC(8fb0045d) SHA1(fb311c6977dec6e2a04179406e9ffdb920989a47) )
+
+ ROM_REGION( 0x0100, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "7515-01.j5", 0x0000, 0x0100, CRC(fcbcbf2e) SHA1(adf3cc43b77ad18eddbe39ee11625e552d1abab9) )
+
+ ROM_REGION( 0x0800, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "7517-01.r1", 0x0000, 0x0400, CRC(1531f85f) SHA1(291822614fc6d3a71bf56607c796e18779f8cfc9) )
+ ROM_LOAD( "7516-01.p1", 0x0400, 0x0400, CRC(64fbfe4c) SHA1(b2dfdcc1c9927c693fe43b2e1411d0f14375fdeb) )
+
+ ROM_REGION( 0x0220, REGION_PROMS, ROMREGION_DISPOSE )
+ ROM_LOAD( "7518-01.r10", 0x0000, 0x0100, CRC(80877f7e) SHA1(8b28f48936a4247c583ca6713bfbaf4772c7a4f5) ) /* video output */
+ ROM_LOAD( "7514-01.n9", 0x0100, 0x0100, CRC(3610b453) SHA1(9e33ee04f22a9174c29fafb8e71781fa330a7a08) ) /* sync */
+ ROM_LOAD( "7519-01.b5", 0x0200, 0x0020, CRC(23b9cd3c) SHA1(220f9f73d86cdcf1b390c52c591750a73402af50) ) /* address */
+ROM_END
+
+ROM_START( starshpp )
+ ROM_REGION( 0x10000, REGION_CPU1, 0 )
+ ROM_LOAD_NIB_HIGH( "7529-02.c2", 0x2c00, 0x0400, CRC(f191c328) SHA1(5d44be879bcf16a142a69e4f1501533e02720fe5) )
+ ROM_LOAD_NIB_LOW ( "7528-02.c1", 0x2c00, 0x0400, CRC(605ed4df) SHA1(b0d892bcd08b611d2c01ab23b491c1d9db498e7b) )
+ ROM_LOAD_NIB_HIGH( "7521.h2", 0x3000, 0x0400, CRC(6e3525db) SHA1(b615c60e4958d6576f4c179bbead9e8d330bba99) )
+ ROM_RELOAD( 0xf000, 0x0400 )
+ ROM_LOAD_NIB_LOW ( "7520.h1", 0x3000, 0x0400, CRC(2fbed61b) SHA1(5cbe1aee82a32edbf33780a46e4166ec45c88170) )
+ ROM_RELOAD( 0xf000, 0x0400 )
+ ROM_LOAD_NIB_HIGH( "f2", 0x3400, 0x0400, CRC(590ea913) SHA1(4baf5a6f6c9dcc5916163f85cec01d78a339ae20) )
+ ROM_RELOAD( 0xf400, 0x0400 )
+ ROM_LOAD_NIB_LOW ( "f1", 0x3400, 0x0400, CRC(84fce404) SHA1(edd78f5439c4087c4a853d66446433f9a356b17f) )
+ ROM_RELOAD( 0xf400, 0x0400 )
+ ROM_LOAD_NIB_HIGH( "7525.e2", 0x3800, 0x0400, CRC(5c6d12d9) SHA1(7078b685d859fd4122b814e473c83647b81ef7cd) )
+ ROM_RELOAD( 0xf800, 0x0400 )
+ ROM_LOAD_NIB_LOW ( "7524.e1", 0x3800, 0x0400, CRC(6193a7bd) SHA1(3c9eab14481cb29ba2627bc73434f579d6b96a6e) )
+ ROM_RELOAD( 0xf800, 0x0400 )
+ ROM_LOAD_NIB_HIGH( "d2", 0x3c00, 0x0400, CRC(a17df2ea) SHA1(ec488f4af47594e20b3d51882ee862a92e2f38fd) )
+ ROM_RELOAD( 0xfc00, 0x0400 )
+ ROM_LOAD_NIB_LOW ( "d1", 0x3c00, 0x0400, CRC(be4050b6) SHA1(03ca4833769efb10f18f52b7ba4d016568d3cab9) )
+ ROM_RELOAD( 0xfc00, 0x0400 )
+
+ ROM_REGION( 0x0400, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "7513-01.n7", 0x0000, 0x0400, CRC(8fb0045d) SHA1(fb311c6977dec6e2a04179406e9ffdb920989a47) )
+
+ ROM_REGION( 0x0100, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "7515-01.j5", 0x0000, 0x0100, CRC(fcbcbf2e) SHA1(adf3cc43b77ad18eddbe39ee11625e552d1abab9) )
+
+ ROM_REGION( 0x0800, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "7517-01.r1", 0x0000, 0x0400, CRC(1531f85f) SHA1(291822614fc6d3a71bf56607c796e18779f8cfc9) )
+ ROM_LOAD( "7516-01.p1", 0x0400, 0x0400, CRC(64fbfe4c) SHA1(b2dfdcc1c9927c693fe43b2e1411d0f14375fdeb) )
+
+ ROM_REGION( 0x0220, REGION_PROMS, ROMREGION_DISPOSE )
+ ROM_LOAD( "7518-01.r10", 0x0000, 0x0100, CRC(80877f7e) SHA1(8b28f48936a4247c583ca6713bfbaf4772c7a4f5) ) /* video output */
+ ROM_LOAD( "7514-01.n9", 0x0100, 0x0100, CRC(3610b453) SHA1(9e33ee04f22a9174c29fafb8e71781fa330a7a08) ) /* sync */
+ ROM_LOAD( "7519-01.b5", 0x0200, 0x0020, CRC(23b9cd3c) SHA1(220f9f73d86cdcf1b390c52c591750a73402af50) ) /* address */
+ROM_END
+
+
+GAME( 1977, starshp1, 0, starshp1, starshp1, 0, ORIENTATION_FLIP_X, "Atari", "Starship 1", GAME_NO_SOUND )
+GAME( 1977, starshpp, starshp1, starshp1, starshp1, 0, ORIENTATION_FLIP_X, "Atari", "Starship 1 (prototype?)", GAME_NO_SOUND )