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-rw-r--r--src/mame/drivers/starfire.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mame/drivers/starfire.cpp b/src/mame/drivers/starfire.cpp
index 85236f5ee3f..5804557d192 100644
--- a/src/mame/drivers/starfire.cpp
+++ b/src/mame/drivers/starfire.cpp
@@ -451,7 +451,7 @@ ROM_END
*
*************************************/
-DRIVER_INIT_MEMBER(starfire_state,starfire)
+void starfire_state::init_starfire()
{
m_input_read = read8_delegate(FUNC(starfire_state::starfire_input_r),this);
m_io2_write = write8_delegate(FUNC(starfire_state::starfire_sound_w),this);
@@ -460,7 +460,7 @@ DRIVER_INIT_MEMBER(starfire_state,starfire)
save_item(NAME(m_prev_sound));
}
-DRIVER_INIT_MEMBER(starfire_state,fireone)
+void starfire_state::init_fireone()
{
m_input_read = read8_delegate(FUNC(starfire_state::fireone_input_r),this);
m_io2_write = write8_delegate(FUNC(starfire_state::fireone_sound_w),this);
@@ -477,7 +477,7 @@ DRIVER_INIT_MEMBER(starfire_state,fireone)
*
*************************************/
-GAME( 1979, starfire, 0, starfire, starfire, starfire_state, starfire, ROT0, "Exidy", "Star Fire (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, starfirea,starfire, starfire, starfire, starfire_state, starfire, ROT0, "Exidy", "Star Fire (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, fireone, 0, fireone, fireone, starfire_state, fireone, ROT0, "Exidy", "Fire One", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1979, starfir2, 0, starfire, starfire, starfire_state, starfire, ROT0, "Exidy", "Star Fire 2", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 1979, starfire, 0, starfire, starfire, starfire_state, init_starfire, ROT0, "Exidy", "Star Fire (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 1979, starfirea,starfire, starfire, starfire, starfire_state, init_starfire, ROT0, "Exidy", "Star Fire (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 1979, fireone, 0, fireone, fireone, starfire_state, init_fireone, ROT0, "Exidy", "Fire One", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 1979, starfir2, 0, starfire, starfire, starfire_state, init_starfire, ROT0, "Exidy", "Star Fire 2", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )