diff options
Diffstat (limited to 'src/mame/drivers/stadhero.c')
-rw-r--r-- | src/mame/drivers/stadhero.c | 357 |
1 files changed, 357 insertions, 0 deletions
diff --git a/src/mame/drivers/stadhero.c b/src/mame/drivers/stadhero.c new file mode 100644 index 00000000000..5ed99add325 --- /dev/null +++ b/src/mame/drivers/stadhero.c @@ -0,0 +1,357 @@ +/*************************************************************************** + + Stadium Hero (Japan) (c) 1988 Data East Corporation + + Emulation by Bryan McPhail, mish@tendril.co.uk + +***************************************************************************/ + +#include "driver.h" +#include "cpu/m6502/m6502.h" +#include "sound/2203intf.h" +#include "sound/3812intf.h" +#include "sound/okim6295.h" + +/* Video emulation definitions */ +VIDEO_START( stadhero ); +VIDEO_UPDATE( stadhero ); + +extern UINT16 *stadhero_pf1_data,*stadhero_pf2_data; + +WRITE16_HANDLER( stadhero_pf1_data_w ); +WRITE16_HANDLER( stadhero_pf2_data_w ); +WRITE16_HANDLER( stadhero_pf2_control_0_w ); +WRITE16_HANDLER( stadhero_pf2_control_1_w ); + +/******************************************************************************/ + +static READ16_HANDLER( stadhero_control_r ) +{ + switch (offset<<1) + { + case 0: /* Player 1 & 2 joystick & buttons */ + return (readinputport(0) + (readinputport(1) << 8)); + + case 2: /* Credits, start buttons */ + return readinputport(2) | (readinputport(2)<<8); + + case 4: /* Byte 4: Dipswitch bank 2, Byte 5: Dipswitch Bank 1 */ + return (readinputport(3) + (readinputport(4) << 8)); + } + + logerror("CPU #0 PC %06x: warning - read unmapped memory address %06x\n",activecpu_get_pc(),0x30c000+offset); + return ~0; +} + +static WRITE16_HANDLER( stadhero_control_w ) +{ + switch (offset<<1) + { + case 4: /* Interrupt ack (VBL - IRQ 5) */ + break; + case 6: /* 6502 sound cpu */ + soundlatch_w(0,data & 0xff); + cpunum_set_input_line(1,INPUT_LINE_NMI,PULSE_LINE); + break; + default: + logerror("CPU #0 PC %06x: warning - write %02x to unmapped memory address %06x\n",activecpu_get_pc(),data,0x30c010+offset); + break; + } +} + +static WRITE16_HANDLER( spriteram_mirror_w ) +{ + spriteram16[offset]=data; +} + +static READ16_HANDLER( stadhero_pf1_data_r ) { return stadhero_pf1_data[offset]; } +static READ16_HANDLER( stadhero_pf2_data_r ) { return stadhero_pf2_data[offset]; } + +/******************************************************************************/ + +static ADDRESS_MAP_START( stadhero_readmem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x01ffff) AM_READ(MRA16_ROM) + AM_RANGE(0x200000, 0x2007ff) AM_READ(stadhero_pf1_data_r) + AM_RANGE(0x260000, 0x261fff) AM_READ(stadhero_pf2_data_r) + AM_RANGE(0x30c000, 0x30c00b) AM_READ(stadhero_control_r) + AM_RANGE(0x310000, 0x3107ff) AM_READ(MRA16_RAM) + AM_RANGE(0xff8000, 0xffbfff) AM_READ(MRA16_RAM) /* Main ram */ + AM_RANGE(0xffc000, 0xffc7ff) AM_READ(MRA16_RAM) /* Sprites */ +ADDRESS_MAP_END + +static ADDRESS_MAP_START( stadhero_writemem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x01ffff) AM_WRITE(MWA16_ROM) + AM_RANGE(0x200000, 0x2007ff) AM_WRITE(stadhero_pf1_data_w) AM_BASE(&stadhero_pf1_data) + AM_RANGE(0x240000, 0x240007) AM_WRITE(stadhero_pf2_control_0_w) + AM_RANGE(0x240010, 0x240017) AM_WRITE(stadhero_pf2_control_1_w) + AM_RANGE(0x260000, 0x261fff) AM_WRITE(stadhero_pf2_data_w) AM_BASE(&stadhero_pf2_data) + AM_RANGE(0x30c000, 0x30c00b) AM_WRITE(stadhero_control_w) + AM_RANGE(0x310000, 0x3107ff) AM_WRITE(paletteram16_xxxxBBBBGGGGRRRR_word_w) AM_BASE(&paletteram16) + AM_RANGE(0xff8000, 0xffbfff) AM_WRITE(MWA16_RAM) + AM_RANGE(0xffc000, 0xffc7ff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) + AM_RANGE(0xffc800, 0xffcfff) AM_WRITE(spriteram_mirror_w) +ADDRESS_MAP_END + +/******************************************************************************/ + +static WRITE8_HANDLER( YM3812_w ) +{ + switch (offset) { + case 0: + YM3812_control_port_0_w(0,data); + break; + case 1: + YM3812_write_port_0_w(0,data); + break; + } +} + +static WRITE8_HANDLER( YM2203_w ) +{ + switch (offset) { + case 0: + YM2203_control_port_0_w(0,data); + break; + case 1: + YM2203_write_port_0_w(0,data); + break; + } +} + +static ADDRESS_MAP_START( stadhero_s_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x05ff) AM_READ(MRA8_RAM) + AM_RANGE(0x3000, 0x3000) AM_READ(soundlatch_r) + AM_RANGE(0x3800, 0x3800) AM_READ(OKIM6295_status_0_r) + AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( stadhero_s_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x05ff) AM_WRITE(MWA8_RAM) + AM_RANGE(0x0800, 0x0801) AM_WRITE(YM2203_w) + AM_RANGE(0x1000, 0x1001) AM_WRITE(YM3812_w) + AM_RANGE(0x3800, 0x3800) AM_WRITE(OKIM6295_data_0_w) + AM_RANGE(0x8000, 0xffff) AM_WRITE(MWA8_ROM) +ADDRESS_MAP_END + +/******************************************************************************/ + +static INPUT_PORTS_START( stadhero ) + PORT_START /* Player 1 controls */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) + + PORT_START /* Player 2 controls */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START /* Credits, start buttons */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN3 ) /* Service */ + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK ) + + PORT_START /* Dip switch bank 1 */ + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START /* Dip switch bank 2 */ + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + +/******************************************************************************/ + +static const gfx_layout charlayout = +{ + 8,8, /* 8*8 chars */ + 4096, + 3, /* 4 bits per pixel */ + { 0x00000*8,0x8000*8,0x10000*8 }, + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 8*8 /* every char takes 8 consecutive bytes */ +}; + +static const gfx_layout tile_3bpp = +{ + 16,16, + 2048, + 3, + { 0x20000*8, 0x10000*8, 0x00000*8 }, + { 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7, + 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, + 16*16 +}; + +static const gfx_layout spritelayout = +{ + 16,16, + 4096, + 4, + { 0x60000*8,0x40000*8,0x20000*8,0x00000*8 }, + { 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7, + 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, + 16*16 +}; + +static GFXDECODE_START( stadhero ) + GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 16 ) /* Characters 8x8 */ + GFXDECODE_ENTRY( REGION_GFX2, 0, tile_3bpp, 512, 16 ) /* Tiles 16x16 */ + GFXDECODE_ENTRY( REGION_GFX3, 0, spritelayout, 256, 16 ) /* Sprites 16x16 */ +GFXDECODE_END + +/******************************************************************************/ + +static void irqhandler(int linestate) +{ + cpunum_set_input_line(1,0,linestate); +} + +static struct YM3812interface ym3812_interface = +{ + irqhandler +}; + +/******************************************************************************/ + +static MACHINE_DRIVER_START( stadhero ) + + /* basic machine hardware */ + MDRV_CPU_ADD(M68000, 10000000) + MDRV_CPU_PROGRAM_MAP(stadhero_readmem,stadhero_writemem) + MDRV_CPU_VBLANK_INT(irq5_line_hold,1)/* VBL */ + + MDRV_CPU_ADD(M6502, 1500000) + /* audio CPU */ + MDRV_CPU_PROGRAM_MAP(stadhero_s_readmem,stadhero_s_writemem) + + MDRV_SCREEN_REFRESH_RATE(58) + MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529)) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1) + MDRV_GFXDECODE(stadhero) + MDRV_PALETTE_LENGTH(1024) + + MDRV_VIDEO_START(stadhero) + MDRV_VIDEO_UPDATE(stadhero) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(YM2203, 1500000) + MDRV_SOUND_ROUTE(0, "mono", 0.95) + MDRV_SOUND_ROUTE(1, "mono", 0.95) + MDRV_SOUND_ROUTE(2, "mono", 0.95) + MDRV_SOUND_ROUTE(3, "mono", 0.40) + + MDRV_SOUND_ADD(YM3812, 3000000) + MDRV_SOUND_CONFIG(ym3812_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) + + MDRV_SOUND_ADD(OKIM6295, 1023924) + MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) // clock frequency & pin 7 not verified + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) +MACHINE_DRIVER_END + +/******************************************************************************/ + +ROM_START( stadhero ) + ROM_REGION( 0x20000, REGION_CPU1, 0 ) /* 6*64k for 68000 code */ + ROM_LOAD16_BYTE( "ef15.bin", 0x00000, 0x10000, CRC(bbba364e) SHA1(552096102f402085596635f02096462c6b8e13a7) ) + ROM_LOAD16_BYTE( "ef13.bin", 0x00001, 0x10000, CRC(97c6717a) SHA1(6c81260f49a59f70c71f520e51330a6833828684) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 6502 Sound */ + ROM_LOAD( "ef18.bin", 0x8000, 0x8000, CRC(20fd9668) SHA1(058e34a0ebfc372aaa9230c2bc9164ee2e85e217) ) + + ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "ef08.bin", 0x000000, 0x10000, CRC(e84752fe) SHA1(9af2140ddbb44be793ab5b39787bac27f5b1c1f2) ) /* chars */ + ROM_LOAD( "ef09.bin", 0x010000, 0x08000, CRC(2ade874d) SHA1(5c884535214438a4ea79fd262700a346bc12ad81) ) + + ROM_REGION( 0x30000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "ef10.bin", 0x000000, 0x10000, CRC(dca3d599) SHA1(2b97a70065f3065e7fbb54fb53cb120d9e5013b3) ) /* tiles */ + ROM_LOAD( "ef11.bin", 0x010000, 0x10000, CRC(af563e96) SHA1(c88eaff4a1ea133d708f4511bb1dbc99ef066eed) ) + ROM_LOAD( "ef12.bin", 0x020000, 0x10000, CRC(9a1bf51c) SHA1(e733c193b305496878551fc6eefc21587ba75c82) ) + + ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "ef00.bin", 0x000000, 0x10000, CRC(94ed257c) SHA1(caa4a4c8bf3b34d2288e117cfc704cca4c6f913b) ) /* sprites */ + ROM_LOAD( "ef01.bin", 0x010000, 0x10000, CRC(6eb9a721) SHA1(0f9dce614e67e57612e3a4ce187f0f9c12b78281) ) + ROM_LOAD( "ef02.bin", 0x020000, 0x10000, CRC(850cb771) SHA1(ccb54036191674d76965270a5831fba3e62f47c0) ) + ROM_LOAD( "ef03.bin", 0x030000, 0x10000, CRC(24338b96) SHA1(7730486bd0b84ba0a69b5547e348ee0058d4e7f1) ) + ROM_LOAD( "ef04.bin", 0x040000, 0x10000, CRC(9e3d97a7) SHA1(d02722376721caa5d8498f15f16959f42b75e7c1) ) + ROM_LOAD( "ef05.bin", 0x050000, 0x10000, CRC(88631005) SHA1(3c1787fb3aabdd9fecf679b2f4a9f833bf660885) ) + ROM_LOAD( "ef06.bin", 0x060000, 0x10000, CRC(9f47848f) SHA1(e23337684c8999483cbd11d3d953b06c34f13069) ) + ROM_LOAD( "ef07.bin", 0x070000, 0x10000, CRC(8859f655) SHA1(b3d69c5808b3ba7347ddb7f9693499903e9bfe6b) ) + + ROM_REGION( 0x10000, REGION_SOUND1, 0 ) /* ADPCM samples */ + ROM_LOAD( "ef17.bin", 0x0000, 0x10000, CRC(07c78358) SHA1(ce82b429eec0193fd9665b717336756a514db144) ) +ROM_END + +/******************************************************************************/ + +GAME( 1988, stadhero, 0, stadhero, stadhero, 0, ROT0, "Data East Corporation", "Stadium Hero (Japan)", 0 ) |