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Diffstat (limited to 'src/mame/drivers/ssrj.cpp')
-rw-r--r--src/mame/drivers/ssrj.cpp195
1 files changed, 0 insertions, 195 deletions
diff --git a/src/mame/drivers/ssrj.cpp b/src/mame/drivers/ssrj.cpp
deleted file mode 100644
index 2d02d25d5f1..00000000000
--- a/src/mame/drivers/ssrj.cpp
+++ /dev/null
@@ -1,195 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Tomasz Slanina
-/***********************************
- Super Speed Race Jr (c) 1985 Taito
- driver by Tomasz Slanina
-
-
- TODO:
- - colors (missing proms)
- - dips
- - when a car sprite goes outside of the screen it gets stuck for a split frame on top of screen
-
-HW info :
-
- 0000-7fff ROM
- c000-dfff VRAM ( 4 tilemaps (4 x $800) )
- e000-e7ff RAM
- e800-efff SCROLL RAM
- f003 ??
- f400-f401 AY 8910
- fc00 ??
- f800 ??
-
- Scroll RAM contains x and y offsets for each tileline,
- as well as other data (priorities ? additional flags ?)
- All moving objects (cars, etc) are displayed on tilemap 3.
-
- ------------------------------------
- Cheat : $e210 - timer
-
-************************************/
-
-#include "emu.h"
-#include "includes/ssrj.h"
-
-#include "cpu/z80/z80.h"
-#include "sound/ay8910.h"
-#include "screen.h"
-#include "speaker.h"
-
-
-void ssrj_state::machine_start()
-{
- save_item(NAME(m_oldport));
-}
-
-void ssrj_state::machine_reset()
-{
- uint8_t *rom = memregion("maincpu")->base();
-
- memset(&rom[0xc000], 0 ,0x3fff); /* req for some control types */
- m_oldport = 0x80;
-}
-
-READ8_MEMBER(ssrj_state::wheel_r)
-{
- int port = ioport("IN1")->read() - 0x80;
- int retval = port - m_oldport;
-
- m_oldport = port;
- return retval;
-}
-
-void ssrj_state::ssrj_map(address_map &map)
-{
- map(0x0000, 0x7fff).rom();
- map(0xc000, 0xc7ff).ram().w(FUNC(ssrj_state::vram1_w)).share("vram1");
- map(0xc800, 0xcfff).ram().w(FUNC(ssrj_state::vram2_w)).share("vram2");
- map(0xd000, 0xd7ff).ram().share("vram3");
- map(0xd800, 0xdfff).ram().w(FUNC(ssrj_state::vram4_w)).share("vram4");
- map(0xe000, 0xe7ff).ram();
- map(0xe800, 0xefff).ram().share("scrollram");
- map(0xf000, 0xf000).portr("IN0");
- map(0xf001, 0xf001).r(FUNC(ssrj_state::wheel_r));
- map(0xf002, 0xf002).portr("IN2");
- map(0xf003, 0xf003).nopw(); /* unknown */
- map(0xf401, 0xf401).r("aysnd", FUNC(ay8910_device::data_r));
- map(0xf400, 0xf401).w("aysnd", FUNC(ay8910_device::address_data_w));
- map(0xf800, 0xf800).nopw(); /* wheel ? */
- map(0xfc00, 0xfc00).nopw(); /* unknown */
-}
-
-static INPUT_PORTS_START( ssrj )
- PORT_START("IN0")
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
- PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_TILT )
- PORT_BIT( 0xe0, 0x00, IPT_PEDAL ) PORT_MINMAX(0,0xe0) PORT_SENSITIVITY(50) PORT_KEYDELTA(0x20)
-
- PORT_START("IN1")
- PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(4) PORT_REVERSE
-
- PORT_START("IN2")
- PORT_BIT( 0xf, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_CONDITION("IN3", 0x30, EQUALS, 0x00) /* code @ $eef, tested when controls != type1 */
- PORT_BIT( 0x1, IP_ACTIVE_LOW, IPT_START1 ) PORT_CONDITION("IN3", 0x30, NOTEQUALS, 0x00) PORT_NAME("Start (Easy)")
- PORT_BIT( 0x2, IP_ACTIVE_LOW, IPT_START2 ) PORT_CONDITION("IN3", 0x30, NOTEQUALS, 0x00) PORT_NAME("Start (Normal)")
- PORT_BIT( 0x4, IP_ACTIVE_LOW, IPT_START3 ) PORT_CONDITION("IN3", 0x30, NOTEQUALS, 0x00) PORT_NAME("Start (Difficult)")
- PORT_BIT( 0x8, IP_ACTIVE_LOW, IPT_START4 ) PORT_CONDITION("IN3", 0x30, NOTEQUALS, 0x00) PORT_NAME("Start (Very difficult)")
- PORT_DIPNAME( 0x30, 0x20, DEF_STR( Difficulty ) )
- PORT_DIPSETTING( 0x30, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x20, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x10, DEF_STR( Difficult ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) )
- PORT_DIPNAME( 0x40, 0x40, DEF_STR( Free_Play ) )
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x80, "No Hit" )
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-
- PORT_START("IN3")
- PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coinage ) )
- PORT_DIPSETTING( 0x07, DEF_STR( 4C_1C ) )
- PORT_DIPSETTING( 0x06, DEF_STR( 3C_1C ) )
- PORT_DIPSETTING( 0x05, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
- PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) )
- PORT_DIPNAME( 0x08, 0x08, "Freeze" )
- PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x30, 0x00, DEF_STR( Controls ) ) /* Type 1 has no start button and uses difficulty DSW, type 2-4 have 4 start buttons that determine difficulty. MT07492 for more. */
- PORT_DIPSETTING( 0x00, "Type 1" )
- PORT_DIPSETTING( 0x10, "Type 2" )
- PORT_DIPSETTING( 0x20, "Type 3" )
- PORT_DIPSETTING( 0x30, "Type 4" )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* sometimes hangs after game over ($69b) */
-INPUT_PORTS_END
-
-static const gfx_layout charlayout =
-{
- 8,8, /* 8*8 characters */
- RGN_FRAC(1,3), /* 1024 characters */
- 3, /* 3 bits per pixel */
- { 0, RGN_FRAC(2,3), RGN_FRAC(1,3) }, /* the bitplanes are separated */
- { 0, 1, 2, 3, 4, 5, 6, 7 },
- { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
- 8*8 /* every char takes 8 consecutive bytes */
-};
-
-static GFXDECODE_START( gfx_ssrj )
- GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 0x10 )
-GFXDECODE_END
-
-void ssrj_state::ssrj(machine_config &config)
-{
- /* basic machine hardware */
- Z80(config, m_maincpu, 8000000/2);
- m_maincpu->set_addrmap(AS_PROGRAM, &ssrj_state::ssrj_map);
- m_maincpu->set_vblank_int("screen", FUNC(ssrj_state::irq0_line_hold));
-
- /* video hardware */
- screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
- screen.set_refresh_hz(60);
- screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
- screen.set_size(40*8, 32*8);
- screen.set_visarea(0*8, 34*8-1, 1*8, 31*8-1); // unknown res
- screen.set_screen_update(FUNC(ssrj_state::screen_update));
- screen.screen_vblank().set(FUNC(ssrj_state::screen_vblank));
- screen.set_palette(m_palette);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_ssrj);
- PALETTE(config, m_palette, FUNC(ssrj_state::ssrj_palette), 128);
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
-
- ay8910_device &aysnd(AY8910(config, "aysnd", 8000000/5));
- aysnd.port_b_read_callback().set_ioport("IN3");
- aysnd.add_route(ALL_OUTPUTS, "mono", 0.30);
-}
-
-/***************************************************************************
-
- Game driver(s)
-
-***************************************************************************/
-
-ROM_START( ssrj )
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "a40-01.bin", 0x0000, 0x4000, CRC(1ff7dbff) SHA1(a9e676ee087141d62f880cd98e7748db1e6e9461) )
- ROM_LOAD( "a40-02.bin", 0x4000, 0x4000, CRC(bbb36f9f) SHA1(9f85bac639d18ee932273a6c00b36ac969e69bb8) )
-
- ROM_REGION( 0x6000, "gfx1", 0 )
- ROM_LOAD( "a40-03.bin", 0x0000, 0x2000, CRC(3753182a) SHA1(3eda34f967563b11416344da87b7be46cbecff2b) )
- ROM_LOAD( "a40-04.bin", 0x2000, 0x2000, CRC(96471816) SHA1(e24b690085602b8bde079e596c2879deab128c83) )
- ROM_LOAD( "a40-05.bin", 0x4000, 0x2000, CRC(dce9169e) SHA1(2cdda1453b2913fad931788e1db0bc01ce923a04) )
-
- ROM_REGION( 0x100, "proms", 0 )
- ROM_LOAD( "proms", 0x0000, 0x0100, NO_DUMP )
-
-ROM_END
-
-GAME( 1985, ssrj, 0, ssrj, ssrj, ssrj_state, empty_init, ROT90, "Taito Corporation", "Super Speed Race Junior (Japan)", MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )