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-rw-r--r--src/mame/drivers/srmp2.c1386
1 files changed, 1386 insertions, 0 deletions
diff --git a/src/mame/drivers/srmp2.c b/src/mame/drivers/srmp2.c
new file mode 100644
index 00000000000..41459064d59
--- /dev/null
+++ b/src/mame/drivers/srmp2.c
@@ -0,0 +1,1386 @@
+/***************************************************************************
+
+Super Real Mahjong P2
+-------------------------------------
+driver by Yochizo and Takahiro Nogi
+
+ Yochizo took charge of video and I/O part.
+ Takahiro Nogi took charge of sound, I/O and NVRAM part.
+
+ ... and this is based on "seta.c" driver written by Luca Elia.
+
+ Thanks for your reference, Takahiro Nogi and Luca Elia.
+
+
+Supported games :
+==================
+ Super Real Mahjong Part2 (C) 1987 Seta
+ Super Real Mahjong Part3 (C) 1988 Seta
+ Mahjong Yuugi (set 1) (C) 1990 Visco
+ Mahjong Yuugi (set 2) (C) 1990 Visco
+ Mahjong Pon Chin Kan (set 1) (C) 1991 Visco
+ Mahjong Pon Chin Kan (set 2) (C) 1991 Visco
+
+
+Not supported game :
+=====================
+ Super Real Mahjong Part1 (not dumped)
+
+
+System specs :
+===============
+ CPU : 68000 (8MHz)
+ Sound : AY8910 + MSM5205
+ Chips : X1-001, X1-002A, X1-003, X1-004x2, X0-005 x2
+ X1-001, X1-002A : Sprites
+ X1-003 : Video output
+ X1-004 : ???
+ X1-005 : ???
+
+
+Known issues :
+===============
+ - I/O port isn't fully analized. Currently avoid I/O error message with hack.
+ - AY-3-8910 sound may be wrong.
+ - CPU clock of srmp3 does not match the real machine.
+ - MSM5205 clock frequency in srmp3 is wrong.
+
+
+Note:
+======
+ - In mjyuugi and mjyuugia, DSW3 (Debug switch) is available if you
+ turn on the cheat switch.
+
+
+****************************************************************************/
+
+
+#include "driver.h"
+#include "sound/ay8910.h"
+#include "sound/msm5205.h"
+
+
+/***************************************************************************
+
+ Variables
+
+***************************************************************************/
+
+PALETTE_INIT( srmp2 );
+VIDEO_UPDATE( srmp2 );
+PALETTE_INIT( srmp3 );
+VIDEO_UPDATE( srmp3 );
+VIDEO_UPDATE( mjyuugi );
+
+
+extern int srmp2_color_bank;
+extern int srmp3_gfx_bank;
+extern int mjyuugi_gfx_bank;
+
+static int srmp2_adpcm_bank;
+static int srmp2_adpcm_data;
+static UINT32 srmp2_adpcm_sptr;
+static UINT32 srmp2_adpcm_eptr;
+
+static int srmp2_port_select;
+
+
+/***************************************************************************
+
+ Interrupt(s)
+
+***************************************************************************/
+
+static INTERRUPT_GEN( srmp2_interrupt )
+{
+ switch (cpu_getiloops())
+ {
+ case 0: cpunum_set_input_line(0, 4, HOLD_LINE); break; /* vblank */
+ default: cpunum_set_input_line(0, 2, HOLD_LINE); break; /* sound */
+ }
+}
+
+
+static DRIVER_INIT( srmp2 )
+{
+ UINT16 *RAM = (UINT16 *) memory_region(REGION_CPU1);
+
+ /* Fix "ERROR BACK UP" and "ERROR IOX" */
+ RAM[0x20c80 / 2] = 0x4e75; // RTS
+}
+
+static DRIVER_INIT( srmp3 )
+{
+ UINT8 *RAM = memory_region(REGION_CPU1);
+
+ /* BANK ROM (0x08000 - 0x1ffff) Check skip [MAIN ROM side] */
+ RAM[0x00000 + 0x7b69] = 0x00; // NOP
+ RAM[0x00000 + 0x7b6a] = 0x00; // NOP
+
+ /* MAIN ROM (0x00000 - 0x07fff) Check skip [BANK ROM side] */
+ RAM[0x08000 + 0xc10b] = 0x00; // NOP
+ RAM[0x08000 + 0xc10c] = 0x00; // NOP
+ RAM[0x08000 + 0xc10d] = 0x00; // NOP
+ RAM[0x08000 + 0xc10e] = 0x00; // NOP
+ RAM[0x08000 + 0xc10f] = 0x00; // NOP
+ RAM[0x08000 + 0xc110] = 0x00; // NOP
+ RAM[0x08000 + 0xc111] = 0x00; // NOP
+
+ /* "ERR IOX" Check skip [MAIN ROM side] */
+ RAM[0x00000 + 0x784e] = 0x00; // NOP
+ RAM[0x00000 + 0x784f] = 0x00; // NOP
+ RAM[0x00000 + 0x7850] = 0x00; // NOP
+}
+
+static MACHINE_RESET( srmp2 )
+{
+ srmp2_port_select = 0;
+}
+
+static MACHINE_RESET( srmp3 )
+{
+ srmp2_port_select = 0;
+}
+
+
+/***************************************************************************
+
+ Memory Handler(s)
+
+***************************************************************************/
+
+static WRITE16_HANDLER( srmp2_flags_w )
+{
+/*
+ ---- ---x : Coin Counter
+ ---x ---- : Coin Lock Out
+ --x- ---- : ADPCM Bank
+ x--- ---- : Palette Bank
+*/
+
+ coin_counter_w( 0, ((data & 0x01) >> 0) );
+ coin_lockout_w( 0, (((~data) & 0x10) >> 4) );
+ srmp2_adpcm_bank = ( (data & 0x20) >> 5 );
+ srmp2_color_bank = ( (data & 0x80) >> 7 );
+}
+
+
+static WRITE16_HANDLER( mjyuugi_flags_w )
+{
+/*
+ ---- ---x : Coin Counter
+ ---x ---- : Coin Lock Out
+*/
+
+ coin_counter_w( 0, ((data & 0x01) >> 0) );
+ coin_lockout_w( 0, (((~data) & 0x10) >> 4) );
+}
+
+
+static WRITE16_HANDLER( mjyuugi_adpcm_bank_w )
+{
+/*
+ ---- xxxx : ADPCM Bank
+ --xx ---- : GFX Bank
+*/
+ srmp2_adpcm_bank = (data & 0x0f);
+ mjyuugi_gfx_bank = ((data >> 4) & 0x03);
+}
+
+
+static WRITE16_HANDLER( srmp2_adpcm_code_w )
+{
+/*
+ - Received data may be playing ADPCM number.
+ - 0x000000 - 0x0000ff and 0x010000 - 0x0100ff are offset table.
+ - When the hardware receives the ADPCM number, it refers the offset
+ table and plays the ADPCM for itself.
+*/
+
+ UINT8 *ROM = memory_region(REGION_SOUND1);
+
+ srmp2_adpcm_sptr = (ROM[((srmp2_adpcm_bank * 0x10000) + (data << 2) + 0)] << 8);
+ srmp2_adpcm_eptr = (ROM[((srmp2_adpcm_bank * 0x10000) + (data << 2) + 1)] << 8);
+ srmp2_adpcm_eptr = (srmp2_adpcm_eptr - 1) & 0x0ffff;
+
+ srmp2_adpcm_sptr += (srmp2_adpcm_bank * 0x10000);
+ srmp2_adpcm_eptr += (srmp2_adpcm_bank * 0x10000);
+
+ MSM5205_reset_w(0, 0);
+ srmp2_adpcm_data = -1;
+}
+
+
+static WRITE8_HANDLER( srmp3_adpcm_code_w )
+{
+/*
+ - Received data may be playing ADPCM number.
+ - 0x000000 - 0x0000ff and 0x010000 - 0x0100ff are offset table.
+ - When the hardware receives the ADPCM number, it refers the offset
+ table and plays the ADPCM for itself.
+*/
+
+ UINT8 *ROM = memory_region(REGION_SOUND1);
+
+ srmp2_adpcm_sptr = (ROM[((srmp2_adpcm_bank * 0x10000) + (data << 2) + 0)] << 8);
+ srmp2_adpcm_eptr = (ROM[((srmp2_adpcm_bank * 0x10000) + (data << 2) + 1)] << 8);
+ srmp2_adpcm_eptr = (srmp2_adpcm_eptr - 1) & 0x0ffff;
+
+ srmp2_adpcm_sptr += (srmp2_adpcm_bank * 0x10000);
+ srmp2_adpcm_eptr += (srmp2_adpcm_bank * 0x10000);
+
+ MSM5205_reset_w(0, 0);
+ srmp2_adpcm_data = -1;
+}
+
+
+static void srmp2_adpcm_int(int num)
+{
+ UINT8 *ROM = memory_region(REGION_SOUND1);
+
+ if (srmp2_adpcm_sptr)
+ {
+ if (srmp2_adpcm_data == -1)
+ {
+ srmp2_adpcm_data = ROM[srmp2_adpcm_sptr];
+
+ if (srmp2_adpcm_sptr >= srmp2_adpcm_eptr)
+ {
+ MSM5205_reset_w(0, 1);
+ srmp2_adpcm_data = 0;
+ srmp2_adpcm_sptr = 0;
+ }
+ else
+ {
+ MSM5205_data_w(0, ((srmp2_adpcm_data >> 4) & 0x0f));
+ }
+ }
+ else
+ {
+ MSM5205_data_w(0, ((srmp2_adpcm_data >> 0) & 0x0f));
+ srmp2_adpcm_sptr++;
+ srmp2_adpcm_data = -1;
+ }
+ }
+ else
+ {
+ MSM5205_reset_w(0, 1);
+ }
+}
+
+
+static READ16_HANDLER( srmp2_cchip_status_0_r )
+{
+ return 0x01;
+}
+
+
+static READ16_HANDLER( srmp2_cchip_status_1_r )
+{
+ return 0x01;
+}
+
+
+static READ16_HANDLER( srmp2_input_1_r )
+{
+/*
+ ---x xxxx : Key code
+ --x- ---- : Player 1 and 2 side flag
+*/
+
+ if (!ACCESSING_LSB)
+ {
+ return 0xffff;
+ }
+
+ if (srmp2_port_select != 2) /* Panel keys */
+ {
+ int i, j, t;
+
+ for (i = 0x00 ; i < 0x20 ; i += 8)
+ {
+ j = (i / 0x08) + 3;
+
+ for (t = 0 ; t < 8 ; t ++)
+ {
+ if (!(readinputport(j) & ( 1 << t )))
+ {
+ return (i + t);
+ }
+ }
+ }
+ }
+ else /* Analizer and memory reset keys */
+ {
+ return readinputportbytag("IN7");
+ }
+
+ return 0xffff;
+}
+
+
+static READ16_HANDLER( srmp2_input_2_r )
+{
+ if (!ACCESSING_LSB)
+ {
+ return 0x0001;
+ }
+
+ /* Always return 1, otherwise freeze. Maybe read I/O status */
+ return 0x0001;
+}
+
+
+static WRITE16_HANDLER( srmp2_input_1_w )
+{
+ if (data != 0x0000)
+ {
+ srmp2_port_select = 1;
+ }
+ else
+ {
+ srmp2_port_select = 0;
+ }
+}
+
+
+static WRITE16_HANDLER( srmp2_input_2_w )
+{
+ if (data == 0x0000)
+ {
+ srmp2_port_select = 2;
+ }
+ else
+ {
+ srmp2_port_select = 0;
+ }
+}
+
+
+static WRITE8_HANDLER( srmp3_rombank_w )
+{
+/*
+ ---x xxxx : MAIN ROM bank
+ xxx- ---- : ADPCM ROM bank
+*/
+
+ UINT8 *ROM = memory_region(REGION_CPU1);
+ int addr;
+
+ srmp2_adpcm_bank = ((data & 0xe0) >> 5);
+
+ if (data & 0x1f) addr = ((0x10000 + (0x2000 * (data & 0x0f))) - 0x8000);
+ else addr = 0x10000;
+
+ memory_set_bankptr(1, &ROM[addr]);
+}
+
+/**************************************************************************
+
+ Memory Map(s)
+
+**************************************************************************/
+
+
+static ADDRESS_MAP_START( srmp2_readmem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x03ffff) AM_READ(MRA16_ROM)
+ AM_RANGE(0x0c0000, 0x0c3fff) AM_READ(MRA16_RAM)
+ AM_RANGE(0x140000, 0x143fff) AM_READ(MRA16_RAM) /* Sprites Code + X + Attr */
+ AM_RANGE(0x180000, 0x180607) AM_READ(MRA16_RAM) /* Sprites Y */
+ AM_RANGE(0x900000, 0x900001) AM_READ(input_port_0_word_r) /* Coinage */
+ AM_RANGE(0xa00000, 0xa00001) AM_READ(srmp2_input_1_r) /* I/O port 1 */
+ AM_RANGE(0xa00002, 0xa00003) AM_READ(srmp2_input_2_r) /* I/O port 2 */
+ AM_RANGE(0xb00000, 0xb00001) AM_READ(srmp2_cchip_status_0_r) /* Custom chip status ??? */
+ AM_RANGE(0xb00002, 0xb00003) AM_READ(srmp2_cchip_status_1_r) /* Custom chip status ??? */
+ AM_RANGE(0xf00000, 0xf00001) AM_READ(AY8910_read_port_0_lsb_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( srmp2_writemem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x03ffff) AM_WRITE(MWA16_ROM)
+ AM_RANGE(0x0c0000, 0x0c3fff) AM_WRITE(MWA16_RAM) AM_BASE(&generic_nvram16) AM_SIZE(&generic_nvram_size)
+ AM_RANGE(0x140000, 0x143fff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16_2) /* Sprites Code + X + Attr */
+ AM_RANGE(0x180000, 0x180609) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) /* Sprites Y */
+ AM_RANGE(0x1c0000, 0x1c0001) AM_WRITE(MWA16_NOP) /* ??? */
+ AM_RANGE(0x800000, 0x800001) AM_WRITE(srmp2_flags_w) /* ADPCM bank, Color bank, etc. */
+ AM_RANGE(0x900000, 0x900001) AM_WRITE(MWA16_NOP) /* ??? */
+ AM_RANGE(0xa00000, 0xa00001) AM_WRITE(srmp2_input_1_w) /* I/O ??? */
+ AM_RANGE(0xa00002, 0xa00003) AM_WRITE(srmp2_input_2_w) /* I/O ??? */
+ AM_RANGE(0xb00000, 0xb00001) AM_WRITE(srmp2_adpcm_code_w) /* ADPCM number */
+ AM_RANGE(0xc00000, 0xc00001) AM_WRITE(MWA16_NOP) /* ??? */
+ AM_RANGE(0xd00000, 0xd00001) AM_WRITE(MWA16_NOP) /* ??? */
+ AM_RANGE(0xe00000, 0xe00001) AM_WRITE(MWA16_NOP) /* ??? */
+ AM_RANGE(0xf00000, 0xf00001) AM_WRITE(AY8910_control_port_0_lsb_w)
+ AM_RANGE(0xf00002, 0xf00003) AM_WRITE(AY8910_write_port_0_lsb_w)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( mjyuugi_readmem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_READ(MRA16_ROM)
+ AM_RANGE(0x100000, 0x100001) AM_READ(input_port_0_word_r) /* Coinage */
+ AM_RANGE(0x100010, 0x100011) AM_READ(MRA16_NOP) /* ??? */
+ AM_RANGE(0x200000, 0x200001) AM_READ(MRA16_NOP) /* ??? */
+ AM_RANGE(0x300000, 0x300001) AM_READ(MRA16_NOP) /* ??? */
+ AM_RANGE(0x500000, 0x500001) AM_READ(input_port_8_word_r) /* DSW 3-1 */
+ AM_RANGE(0x500010, 0x500011) AM_READ(input_port_9_word_r) /* DSW 3-2 */
+ AM_RANGE(0x700000, 0x7003ff) AM_READ(paletteram16_word_r)
+ AM_RANGE(0x800000, 0x800001) AM_READ(MRA16_NOP) /* ??? */
+ AM_RANGE(0x900000, 0x900001) AM_READ(srmp2_input_1_r) /* I/O port 1 */
+ AM_RANGE(0x900002, 0x900003) AM_READ(srmp2_input_2_r) /* I/O port 2 */
+ AM_RANGE(0xa00000, 0xa00001) AM_READ(srmp2_cchip_status_0_r) /* custom chip status ??? */
+ AM_RANGE(0xa00002, 0xa00003) AM_READ(srmp2_cchip_status_1_r) /* custom chip status ??? */
+ AM_RANGE(0xb00000, 0xb00001) AM_READ(AY8910_read_port_0_lsb_r)
+ AM_RANGE(0xd00000, 0xd00609) AM_READ(MRA16_RAM) /* Sprites Y */
+ AM_RANGE(0xd02000, 0xd023ff) AM_READ(MRA16_RAM) /* ??? */
+ AM_RANGE(0xe00000, 0xe03fff) AM_READ(MRA16_RAM) /* Sprites Code + X + Attr */
+ AM_RANGE(0xffc000, 0xffffff) AM_READ(MRA16_RAM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( mjyuugi_writemem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_WRITE(MWA16_ROM)
+ AM_RANGE(0x100000, 0x100001) AM_WRITE(mjyuugi_flags_w) /* Coin Counter */
+ AM_RANGE(0x100010, 0x100011) AM_WRITE(mjyuugi_adpcm_bank_w) /* ADPCM bank, GFX bank */
+ AM_RANGE(0x700000, 0x7003ff) AM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16)
+ AM_RANGE(0x900000, 0x900001) AM_WRITE(srmp2_input_1_w) /* I/O ??? */
+ AM_RANGE(0x900002, 0x900003) AM_WRITE(srmp2_input_2_w) /* I/O ??? */
+ AM_RANGE(0xa00000, 0xa00001) AM_WRITE(srmp2_adpcm_code_w) /* ADPCM number */
+ AM_RANGE(0xb00000, 0xb00001) AM_WRITE(AY8910_control_port_0_lsb_w)
+ AM_RANGE(0xb00002, 0xb00003) AM_WRITE(AY8910_write_port_0_lsb_w)
+ AM_RANGE(0xc00000, 0xc00001) AM_WRITE(MWA16_NOP) /* ??? */
+ AM_RANGE(0xd00000, 0xd00609) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) /* Sprites Y */
+ AM_RANGE(0xd02000, 0xd023ff) AM_WRITE(MWA16_RAM) /* ??? only writes $00fa */
+ AM_RANGE(0xe00000, 0xe03fff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16_2) /* Sprites Code + X + Attr */
+ AM_RANGE(0xffc000, 0xffffff) AM_WRITE(MWA16_RAM) AM_BASE(&generic_nvram16) AM_SIZE(&generic_nvram_size)
+ADDRESS_MAP_END
+
+
+static READ8_HANDLER( srmp3_cchip_status_0_r )
+{
+ return 0x01;
+}
+
+static READ8_HANDLER( srmp3_cchip_status_1_r )
+{
+ return 0x01;
+}
+
+static WRITE8_HANDLER( srmp3_input_1_w )
+{
+/*
+ ---- --x- : Player 1 side flag ?
+ ---- -x-- : Player 2 side flag ?
+*/
+
+ logerror("PC:%04X DATA:%02X srmp3_input_1_w\n", activecpu_get_pc(), data);
+
+ srmp2_port_select = 0;
+
+ {
+ static int qqq01 = 0;
+ static int qqq02 = 0;
+ static int qqq49 = 0;
+ static int qqqzz = 0;
+
+ if (data == 0x01) qqq01++;
+ else if (data == 0x02) qqq02++;
+ else if (data == 0x49) qqq49++;
+ else qqqzz++;
+
+// popmessage("%04X %04X %04X %04X", qqq01, qqq02, qqq49, qqqzz);
+ }
+}
+
+static WRITE8_HANDLER( srmp3_input_2_w )
+{
+
+ /* Key matrix reading related ? */
+
+ logerror("PC:%04X DATA:%02X srmp3_input_2_w\n", activecpu_get_pc(), data);
+
+ srmp2_port_select = 1;
+
+}
+
+static READ8_HANDLER( srmp3_input_r )
+{
+/*
+ ---x xxxx : Key code
+ --x- ---- : Player 1 and 2 side flag
+*/
+
+ /* Currently I/O port of srmp3 is fully understood. */
+
+ int keydata = 0xff;
+
+ logerror("PC:%04X srmp3_input_r\n", activecpu_get_pc());
+
+ // PC:0x8903 ROM:0xC903
+ // PC:0x7805 ROM:0x7805
+
+ if ((activecpu_get_pc() == 0x8903) || (activecpu_get_pc() == 0x7805)) /* Panel keys */
+ {
+ int i, j, t;
+
+ for (i = 0x00 ; i < 0x20 ; i += 8)
+ {
+ j = (i / 0x08) + 3;
+
+ for (t = 0 ; t < 8 ; t ++)
+ {
+ if (!(readinputport(j) & ( 1 << t )))
+ {
+ keydata = (i + t);
+ }
+ }
+ }
+ }
+
+ // PC:0x8926 ROM:0xC926
+ // PC:0x7822 ROM:0x7822
+
+ if ((activecpu_get_pc() == 0x8926) || (activecpu_get_pc() == 0x7822)) /* Analizer and memory reset keys */
+ {
+ keydata = readinputport(7);
+ }
+
+ return keydata;
+}
+
+static WRITE8_HANDLER( srmp3_flags_w )
+{
+/*
+ ---- ---x : Coin Counter
+ ---x ---- : Coin Lock Out
+ xx-- ---- : GFX Bank
+*/
+
+ coin_counter_w( 0, ((data & 0x01) >> 0) );
+ coin_lockout_w( 0, (((~data) & 0x10) >> 4) );
+ srmp3_gfx_bank = (data >> 6) & 0x03;
+}
+
+
+static ADDRESS_MAP_START( srmp3_readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0x8000, 0x9fff) AM_READ(MRA8_BANK1) /* rom bank */
+ AM_RANGE(0xa000, 0xa7ff) AM_READ(MRA8_RAM) /* work ram */
+ AM_RANGE(0xb000, 0xb303) AM_READ(MRA8_RAM) /* Sprites Y */
+ AM_RANGE(0xc000, 0xdfff) AM_READ(MRA8_RAM) /* Sprites Code + X + Attr */
+ AM_RANGE(0xe000, 0xffff) AM_READ(MRA8_RAM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( srmp3_writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0x8000, 0x9fff) AM_WRITE(MWA8_ROM) /* rom bank */
+ AM_RANGE(0xa000, 0xa7ff) AM_WRITE(MWA8_RAM) AM_BASE(&generic_nvram) AM_SIZE(&generic_nvram_size) /* work ram */
+ AM_RANGE(0xa800, 0xa800) AM_WRITE(MWA8_NOP) /* flag ? */
+ AM_RANGE(0xb000, 0xb303) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) /* Sprites Y */
+ AM_RANGE(0xb800, 0xb800) AM_WRITE(MWA8_NOP) /* flag ? */
+ AM_RANGE(0xc000, 0xdfff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram_2) /* Sprites Code + X + Attr */
+ AM_RANGE(0xe000, 0xffff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram_3)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( srmp3_readport, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE(0x40, 0x40) AM_READ(input_port_0_r) /* coin, service */
+ AM_RANGE(0xa1, 0xa1) AM_READ(srmp3_cchip_status_0_r) /* custom chip status ??? */
+ AM_RANGE(0xc0, 0xc0) AM_READ(srmp3_input_r) /* key matrix */
+ AM_RANGE(0xc1, 0xc1) AM_READ(srmp3_cchip_status_1_r) /* custom chip status ??? */
+ AM_RANGE(0xe2, 0xe2) AM_READ(AY8910_read_port_0_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( srmp3_writeport, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE(0x20, 0x20) AM_WRITE(MWA8_NOP) /* elapsed interrupt signal */
+ AM_RANGE(0x40, 0x40) AM_WRITE(srmp3_flags_w) /* GFX bank, counter, lockout */
+ AM_RANGE(0x60, 0x60) AM_WRITE(srmp3_rombank_w) /* ROM bank select */
+ AM_RANGE(0xa0, 0xa0) AM_WRITE(srmp3_adpcm_code_w) /* ADPCM number */
+ AM_RANGE(0xc0, 0xc0) AM_WRITE(srmp3_input_1_w) /* I/O ??? */
+ AM_RANGE(0xc1, 0xc1) AM_WRITE(srmp3_input_2_w) /* I/O ??? */
+ AM_RANGE(0xe0, 0xe0) AM_WRITE(AY8910_control_port_0_w)
+ AM_RANGE(0xe1, 0xe1) AM_WRITE(AY8910_write_port_0_w)
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+
+ Input Port(s)
+
+***************************************************************************/
+
+#define SETAMJCTRL_PORT3 \
+ PORT_START_TAG("KMI3") /* KEY MATRIX INPUT (3) */ \
+ PORT_BIT ( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) \
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) \
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) \
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) \
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) \
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) \
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) \
+ PORT_BIT ( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) \
+ PORT_BIT ( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+#define SETAMJCTRL_PORT4 \
+ PORT_START_TAG("KMI4") /* KEY MATRIX INPUT (4) */ \
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_MAHJONG_K ) \
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) \
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_G ) \
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) \
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_C ) \
+ PORT_BIT ( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) \
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_MAHJONG_L ) \
+ PORT_BIT ( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) \
+ PORT_BIT ( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+#define SETAMJCTRL_PORT5 \
+ PORT_START_TAG("KMI5") /* KEY MATRIX INPUT (5) */ \
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_MAHJONG_H ) \
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) \
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_D ) \
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_START1 ) \
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_I ) \
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) \
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_MAHJONG_E ) \
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_MAHJONG_M ) \
+ PORT_BIT ( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+#define SETAMJCTRL_PORT6 \
+ PORT_START_TAG("KMI6") /* KEY MATRIX INPUT (6) */ \
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_MAHJONG_A ) \
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) \
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_MAHJONG_J ) \
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) \
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_MAHJONG_F ) \
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_MAHJONG_N ) \
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_MAHJONG_B ) \
+ PORT_BIT ( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) \
+ PORT_BIT ( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+static INPUT_PORTS_START( srmp2 )
+ PORT_START_TAG("IN0") /* Coinage (0) */
+ PORT_BIT ( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0010, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT ( 0x0020, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT ( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0xe0, "1 (Easy)" )
+ PORT_DIPSETTING( 0xc0, "2" )
+ PORT_DIPSETTING( 0xa0, "3" )
+ PORT_DIPSETTING( 0x80, "4" )
+ PORT_DIPSETTING( 0x60, "5" )
+ PORT_DIPSETTING( 0x40, "6" )
+ PORT_DIPSETTING( 0x20, "7" )
+ PORT_DIPSETTING( 0x00, "8 (Hard)" )
+
+ PORT_START_TAG("DSW2")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Free_Play ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x02, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ SETAMJCTRL_PORT3 /* INPUT1 (3) */
+ SETAMJCTRL_PORT4 /* INPUT1 (4) */
+ SETAMJCTRL_PORT5 /* INPUT1 (5) */
+ SETAMJCTRL_PORT6 /* INPUT1 (6) */
+
+ PORT_START_TAG("IN7")
+ PORT_BIT ( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0002, IP_ACTIVE_LOW, IPT_SERVICE3 )
+ PORT_BIT ( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0008, IP_ACTIVE_LOW, IPT_SERVICE2 )
+ PORT_BIT ( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( srmp3 )
+ PORT_START_TAG("IN0") /* Coinage (0) */
+ PORT_BIT ( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT ( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT ( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "Debug Mode (Cheat)")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Open Reach of CPU" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0xe0, "1 (Easy)" )
+ PORT_DIPSETTING( 0xc0, "2" )
+ PORT_DIPSETTING( 0xa0, "3" )
+ PORT_DIPSETTING( 0x80, "4" )
+ PORT_DIPSETTING( 0x60, "5" )
+ PORT_DIPSETTING( 0x40, "6" )
+ PORT_DIPSETTING( 0x20, "7" )
+ PORT_DIPSETTING( 0x00, "8 (Hard)" )
+
+ PORT_START_TAG("DSW2")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Free_Play ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x02, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_3C ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ SETAMJCTRL_PORT3 /* INPUT1 (3) */
+ SETAMJCTRL_PORT4 /* INPUT1 (4) */
+ SETAMJCTRL_PORT5 /* INPUT1 (5) */
+ SETAMJCTRL_PORT6 /* INPUT1 (6) */
+
+ PORT_START_TAG("IN7")
+ PORT_BIT ( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x02, IP_ACTIVE_LOW, IPT_SERVICE3 )
+ PORT_BIT ( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 )
+ PORT_BIT ( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( mjyuugi )
+ PORT_START_TAG("IN0") /* Coinage (0) */
+ PORT_BIT ( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0010, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT ( 0x0020, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT ( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x07, "1 (Easy)" )
+ PORT_DIPSETTING( 0x03, "2" )
+ PORT_DIPSETTING( 0x05, "3" )
+ PORT_DIPSETTING( 0x01, "4" )
+ PORT_DIPSETTING( 0x06, "5" )
+ PORT_DIPSETTING( 0x04, "6" )
+ PORT_DIPSETTING( 0x08, "7" )
+ PORT_DIPSETTING( 0x00, "8 (Hard)" )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x10, 0x10, "Gal Score" )
+ PORT_DIPSETTING( 0x10, "+0" )
+ PORT_DIPSETTING( 0x00, "+1000" )
+ PORT_DIPNAME( 0x20, 0x20, "Player Score" )
+ PORT_DIPSETTING( 0x20, "+0" )
+ PORT_DIPSETTING( 0x00, "+1000" )
+ PORT_DIPNAME( 0x40, 0x40, "Item price initialize ?" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("DSW2")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 1C_3C ) )
+ PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Free_Play ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ SETAMJCTRL_PORT3 /* INPUT1 (3) */
+ SETAMJCTRL_PORT4 /* INPUT1 (4) */
+ SETAMJCTRL_PORT5 /* INPUT1 (5) */
+ SETAMJCTRL_PORT6 /* INPUT1 (6) */
+
+ PORT_START_TAG("IN7")
+ PORT_BIT ( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0002, IP_ACTIVE_LOW, IPT_SERVICE3 )
+ PORT_DIPNAME( 0x0004, 0x0004, "Debug Mode (Cheat)")
+ PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_BIT ( 0x0008, IP_ACTIVE_LOW, IPT_SERVICE2 )
+ PORT_BIT ( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("DSW3-1") /* [Debug switch] */
+ PORT_DIPNAME( 0x0001, 0x0001, "Debug 0 (Cheat)")
+ PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0002, 0x0002, "Debug 1 (Cheat)")
+ PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0004, 0x0004, "Debug 2 (Cheat)")
+ PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0008, 0x0008, "Debug 3 (Cheat)")
+ PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_BIT ( 0xfff0, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("DSW3-2") /* [Debug switch] */
+ PORT_DIPNAME( 0x0001, 0x0001, "Debug 4 (Cheat)")
+ PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0002, 0x0002, "Debug 5 (Cheat)")
+ PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0004, 0x0004, "Debug 6 (Cheat)")
+ PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0008, 0x0008, "Debug 7 (Cheat)")
+ PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_BIT ( 0xfff0, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( ponchin )
+ PORT_START_TAG("IN0") /* Coinage (0) */
+ PORT_BIT ( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0010, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT ( 0x0020, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT ( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x06, "1 (Easy)" )
+ PORT_DIPSETTING( 0x05, "2" )
+ PORT_DIPSETTING( 0x04, "3" )
+ PORT_DIPSETTING( 0x07, "4" )
+ PORT_DIPSETTING( 0x03, "5" )
+ PORT_DIPSETTING( 0x02, "6" )
+ PORT_DIPSETTING( 0x01, "7" )
+ PORT_DIPSETTING( 0x00, "8 (Hard)" )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x30, 0x30, "Player Score" )
+ PORT_DIPSETTING( 0x30, "1000" )
+ PORT_DIPSETTING( 0x20, "2000" )
+// PORT_DIPSETTING( 0x10, "1000" )
+ PORT_DIPSETTING( 0x00, "3000" )
+ PORT_DIPNAME( 0x40, 0x40, "Debug Mode (Cheat)")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Auto Tsumo" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START_TAG("DSW2")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Cocktail ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 1C_2C ) )
+ PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Free_Play ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ SETAMJCTRL_PORT3 /* INPUT1 (3) */
+ SETAMJCTRL_PORT4 /* INPUT1 (4) */
+ SETAMJCTRL_PORT5 /* INPUT1 (5) */
+ SETAMJCTRL_PORT6 /* INPUT1 (6) */
+
+ PORT_START_TAG("IN7")
+ PORT_BIT ( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0002, IP_ACTIVE_LOW, IPT_SERVICE3 )
+ PORT_BIT ( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0008, IP_ACTIVE_LOW, IPT_SERVICE2 )
+ PORT_BIT ( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT ( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("DSW3-1") /* [Debug switch] */
+ PORT_DIPNAME( 0x0001, 0x0001, "Debug 0 (Cheat)")
+ PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0002, 0x0002, "Debug 1 (Cheat)")
+ PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0004, 0x0004, "Debug 2 (Cheat)")
+ PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0008, 0x0008, "Debug 3 (Cheat)")
+ PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_BIT ( 0xfff0, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("DSW3-2") /* [Debug switch] */
+ PORT_DIPNAME( 0x0001, 0x0001, "Debug 4 (Cheat)")
+ PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0002, 0x0002, "Debug 5 (Cheat)")
+ PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0004, 0x0004, "Debug 6 (Cheat)")
+ PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0008, 0x0008, "Debug 7 (Cheat)")
+ PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_BIT ( 0xfff0, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+/***************************************************************************
+
+ Machine Driver(s)
+
+***************************************************************************/
+
+static struct AY8910interface srmp2_ay8910_interface =
+{
+ input_port_2_r, /* Input A: DSW 2 */
+ input_port_1_r, /* Input B: DSW 1 */
+};
+
+
+static struct MSM5205interface msm5205_interface =
+{
+ srmp2_adpcm_int, /* IRQ handler */
+ MSM5205_S48_4B /* 8 KHz, 4 Bits */
+};
+
+
+static const gfx_layout charlayout =
+{
+ 16, 16,
+ RGN_FRAC(1, 2),
+ 4,
+ { RGN_FRAC(1, 2) + 8, RGN_FRAC(1, 2) + 0, 8, 0 },
+ { 0, 1, 2, 3, 4, 5, 6, 7, 128, 129, 130, 131, 132, 133, 134, 135 },
+ { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
+ 16*16, 17*16, 18*16, 19*16, 20*16, 21*16, 22*16, 23*16 },
+ 16*16*2
+};
+
+static GFXDECODE_START( srmp2 )
+ GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 64 )
+GFXDECODE_END
+
+static GFXDECODE_START( srmp3 )
+ GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 32 )
+GFXDECODE_END
+
+
+static MACHINE_DRIVER_START( srmp2 )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(M68000,16000000/2) /* 8.00 MHz */
+ MDRV_CPU_PROGRAM_MAP(srmp2_readmem,srmp2_writemem)
+ MDRV_CPU_VBLANK_INT(srmp2_interrupt,16) /* Interrupt times is not understood */
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+
+ MDRV_MACHINE_RESET(srmp2)
+ MDRV_NVRAM_HANDLER(generic_0fill)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(464, 256-16)
+ MDRV_SCREEN_VISIBLE_AREA(16, 464-1, 8, 256-1-24)
+ MDRV_GFXDECODE(srmp2)
+ MDRV_PALETTE_LENGTH(1024)
+ MDRV_COLORTABLE_LENGTH(1024) /* sprites only */
+
+ MDRV_PALETTE_INIT(srmp2)
+ MDRV_VIDEO_UPDATE(srmp2) /* just draw the sprites */
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(AY8910, 20000000/16)
+ MDRV_SOUND_CONFIG(srmp2_ay8910_interface)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.40)
+
+ MDRV_SOUND_ADD(MSM5205, 384000)
+ MDRV_SOUND_CONFIG(msm5205_interface)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.45)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( srmp3 )
+
+ /* basic machine hardware */
+
+ MDRV_CPU_ADD(Z80, 3500000) /* 3.50 MHz ? */
+ // 4000000, /* 4.00 MHz ? */
+ MDRV_CPU_PROGRAM_MAP(srmp3_readmem,srmp3_writemem)
+ MDRV_CPU_IO_MAP(srmp3_readport,srmp3_writeport)
+ MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+
+ MDRV_MACHINE_RESET(srmp3)
+ MDRV_NVRAM_HANDLER(generic_0fill)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(400, 256-16)
+ MDRV_SCREEN_VISIBLE_AREA(16, 400-1, 8, 256-1-24)
+ MDRV_GFXDECODE(srmp3)
+ MDRV_PALETTE_LENGTH(512) /* sprites only */
+
+ MDRV_PALETTE_INIT(srmp3)
+ MDRV_VIDEO_UPDATE(srmp3) /* just draw the sprites */
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(AY8910, 16000000/16)
+ MDRV_SOUND_CONFIG(srmp2_ay8910_interface)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20)
+
+ MDRV_SOUND_ADD(MSM5205, 384000)
+ MDRV_SOUND_CONFIG(msm5205_interface)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.45)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( mjyuugi )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(M68000,16000000/2) /* 8.00 MHz */
+ MDRV_CPU_PROGRAM_MAP(mjyuugi_readmem,mjyuugi_writemem)
+ MDRV_CPU_VBLANK_INT(srmp2_interrupt,16) /* Interrupt times is not understood */
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+
+ MDRV_MACHINE_RESET(srmp2)
+ MDRV_NVRAM_HANDLER(generic_0fill)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(400, 256-16)
+ MDRV_SCREEN_VISIBLE_AREA(16, 400-1, 0, 256-1-16)
+ MDRV_GFXDECODE(srmp3)
+ MDRV_PALETTE_LENGTH(512) /* sprites only */
+
+ MDRV_VIDEO_UPDATE(mjyuugi) /* just draw the sprites */
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(AY8910, 16000000/16)
+ MDRV_SOUND_CONFIG(srmp2_ay8910_interface)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20)
+
+ MDRV_SOUND_ADD(MSM5205, 384000)
+ MDRV_SOUND_CONFIG(msm5205_interface)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.45)
+MACHINE_DRIVER_END
+
+
+
+/***************************************************************************
+
+ Game driver(s)
+
+***************************************************************************/
+
+/***************************************************************************
+
+Super Real Mahjong PI
+(c)1987 Seta
+PO-023
+M6100242A
+860161517
+
+CPU: 68000
+Sound: AY-3-8910, M5205
+OSC: 8.000MHz(X1) 20.000MHz(X2)
+Custom chips: X1-003, X2-003(x3), X1-004(x2), X0-005
+plus 2 chips covered with heatsink
+Others: Battery, D8243HC
+
+UB0-1.19 [a5960661] 831000
+UB0-2.17 [b88dbeba] |
+UB0-3.18 [6302cfa8] /
+
+UB0-4.60 [cb6f7cce]
+UB0-5.61 [7b48c540]
+UB0-6.62 [6c891ac5]
+UB0-7.63 [60a45755]
+
+UB0-8.64 [b58024b9] MB83256
+UB0-9.65 [e28c2566] |
+UB0-10.66 [d20a935c] |
+UB0-11.67 [30957ca8] /
+
+UB1.12 [d2ed93c8] MB7124E
+UB2.13 [7e7d25f7] /
+
+UB-3 (PAL16L8A - not dumped)
+
+***************************************************************************/
+
+ROM_START( srmp1 )
+ ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "ub0-2.17", 0x000000, 0x20000, CRC(71a00a3d) SHA1(8deb07a4621e0f0f1d6dd503cd7f4f826a63c255) )
+ ROM_LOAD16_BYTE( "ub0-3.18", 0x000001, 0x20000, CRC(2950841b) SHA1(1859636602375b4cadbd23457a0d16bc85063ff5) )
+
+ ROM_REGION( 0x200000, REGION_GFX1, ROMREGION_DISPOSE ) /* Sprites */
+ ROM_LOAD16_BYTE( "ub0-8.64", 0x000000, 0x008000, CRC(b58024b9) SHA1(d38750fa90c1b14288884a3c2713b90f0b941bfb) )
+ ROM_LOAD16_BYTE( "ub0-9.65", 0x000001, 0x008000, CRC(e28c2566) SHA1(91ce9d7138e05f9bcd31dfeaaa558d4431ae9515) )
+ ROM_LOAD ( "ubo-5.61", 0x040000, 0x040000, CRC(7b48c540) SHA1(06229caec6846581f95409204ea22f0f76684b08) )
+ ROM_LOAD ( "ubo-4.60", 0x080000, 0x040000, CRC(cb6f7cce) SHA1(27d7c2f4f998023081fac1bbacfd4b0b56edaee2) )
+ ROM_LOAD16_BYTE( "ub0-10.66", 0x100000, 0x008000, CRC(d20a935c) SHA1(1d01b0ccfb6c2ea226e16e555796acd10b10e835) )
+ ROM_LOAD16_BYTE( "ub0-11.67", 0x100001, 0x008000, CRC(30957ca8) SHA1(02aaa3f2f266e8f4db2d35c177546365d7836004) )
+ ROM_LOAD ( "ubo-7.63", 0x140000, 0x040000, CRC(60a45755) SHA1(22bbf024bbe2186b621389a23697e55d512b501a) )
+ ROM_LOAD ( "ubo-6.62", 0x180000, 0x040000, CRC(6c891ac5) SHA1(eab595bce16e4cdc465a5e2e029c3949a0f28629) )
+
+ ROM_REGION( 0x020000, REGION_SOUND1, 0 ) /* Samples */
+ ROM_LOAD( "ub0-1.19", 0x000000, 0x20000, CRC(5f21b48c) SHA1(1838632609c176dbaab1d88f9368c03259a5e954) )
+
+ ROM_REGION( 0x800, REGION_PROMS, 0 ) /* Color PROMs */
+ ROM_LOAD( "ub1.12", 0x000, 0x200, CRC(d2ed93c8) SHA1(334d4fe6fa477758b336b138ffc306e2d6334371) )
+ ROM_LOAD( "ub2.13", 0x400, 0x200, CRC(7e7d25f7) SHA1(e5bf5071567f95c3bb70347f0b86a9703f9f2e6c) )
+ROM_END
+
+ROM_START( srmp2 )
+ ROM_REGION( 0x040000, REGION_CPU1, 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "uco-2.17", 0x000000, 0x020000, CRC(0d6c131f) SHA1(be85f2578b0ae2a072565605b7dbeb970e5e3851) )
+ ROM_LOAD16_BYTE( "uco-3.18", 0x000001, 0x020000, CRC(e9fdf5f8) SHA1(aa1f8cc3f1d0ed942403c0473605775bc1537cbf) )
+
+ ROM_REGION( 0x200000, REGION_GFX1, ROMREGION_DISPOSE ) /* Sprites */
+ ROM_LOAD ( "ubo-4.60", 0x000000, 0x040000, CRC(cb6f7cce) SHA1(27d7c2f4f998023081fac1bbacfd4b0b56edaee2) )
+ ROM_LOAD ( "ubo-5.61", 0x040000, 0x040000, CRC(7b48c540) SHA1(06229caec6846581f95409204ea22f0f76684b08) )
+ ROM_LOAD16_BYTE( "uco-8.64", 0x080000, 0x040000, CRC(1ca1c7c9) SHA1(05bcca1f88d976d836944a7f5cc74a857fdf6cb9) )
+ ROM_LOAD16_BYTE( "uco-9.65", 0x080001, 0x040000, CRC(ef75471b) SHA1(b9843559d36e071bc7d8d81eef44424c4566a10e) )
+ ROM_LOAD ( "ubo-6.62", 0x100000, 0x040000, CRC(6c891ac5) SHA1(eab595bce16e4cdc465a5e2e029c3949a0f28629) )
+ ROM_LOAD ( "ubo-7.63", 0x140000, 0x040000, CRC(60a45755) SHA1(22bbf024bbe2186b621389a23697e55d512b501a) )
+ ROM_LOAD16_BYTE( "uco-10.66", 0x180000, 0x040000, CRC(cb6bd857) SHA1(1bd673e10416bc3ca14859cc15cd05caa7d7a625) )
+ ROM_LOAD16_BYTE( "uco-11.67", 0x180001, 0x040000, CRC(199f79c0) SHA1(46f437e90ee25c242bf418c0fa1af77d6e4cafc6) )
+
+ ROM_REGION( 0x020000, REGION_SOUND1, 0 ) /* Samples */
+ ROM_LOAD( "uco-1.19", 0x000000, 0x020000, CRC(f284af8e) SHA1(f0b5ef8ae98101bf8c8885e469a5a36dd5e29129) )
+
+ ROM_REGION( 0x000800, REGION_PROMS, 0 ) /* Color PROMs */
+ ROM_LOAD( "uc-1o.12", 0x000000, 0x000400, CRC(fa59b5cb) SHA1(171c4c36bd1c8e6548b34a9f6e2ff755ecf09b47) )
+ ROM_LOAD( "uc-2o.13", 0x000400, 0x000400, CRC(50a33b96) SHA1(cfb6d3cb6b73d1bf484014fb340c28bc1774137d) )
+ROM_END
+
+ROM_START( srmp3 )
+ ROM_REGION( 0x028000, REGION_CPU1, 0 ) /* 68000 Code */
+ ROM_LOAD( "za0-10.bin", 0x000000, 0x008000, CRC(939d126f) SHA1(7a5c7f7fbee8de11a08194d3c8f10a20f8dc2f0a) )
+ ROM_CONTINUE( 0x010000, 0x018000 )
+
+ ROM_REGION( 0x400000, REGION_GFX1, ROMREGION_DISPOSE ) /* Sprites */
+ ROM_LOAD16_BYTE( "za0-02.bin", 0x000000, 0x080000, CRC(85691946) SHA1(8b91210b1b6671ba2c9ec6722e5dc40bdf44e4b5) )
+ ROM_LOAD16_BYTE( "za0-04.bin", 0x000001, 0x080000, CRC(c06e7a96) SHA1(a2dfb81004ea72bfa21724374eb8533af606a5df) )
+ ROM_LOAD16_BYTE( "za0-01.bin", 0x100000, 0x080000, CRC(95e0d87c) SHA1(34e6c0a95e63cf092092e27c7ba2f649ebf56507) )
+ ROM_LOAD16_BYTE( "za0-03.bin", 0x100001, 0x080000, CRC(7c98570e) SHA1(26e28e67bca9954d62d72260370ea872c6058a10) )
+ ROM_LOAD16_BYTE( "za0-06.bin", 0x200000, 0x080000, CRC(8b874b0a) SHA1(27fe1ccc2938e1703e484e2925a2f073064cf019) )
+ ROM_LOAD16_BYTE( "za0-08.bin", 0x200001, 0x080000, CRC(3de89d88) SHA1(1e6dabe6aeee6a2613feab26b871c235bf491bfa) )
+ ROM_LOAD16_BYTE( "za0-05.bin", 0x300000, 0x080000, CRC(80d3b4e6) SHA1(d31d3f904ee8463c1efbb1d106eeb3dc0dc42ab8) )
+ ROM_LOAD16_BYTE( "za0-07.bin", 0x300001, 0x080000, CRC(39d15129) SHA1(62b71a82cfc39e6dab3175e03eca5ff92e854f13) )
+
+ ROM_REGION( 0x080000, REGION_SOUND1, 0 ) /* Samples */
+ ROM_LOAD( "za0-11.bin", 0x000000, 0x080000, CRC(2248c23f) SHA1(35591b51bb23dfd7fa81a05026e9ec0789bb0dde) )
+
+ ROM_REGION( 0x000400, REGION_PROMS, 0 ) /* Color PROMs */
+ ROM_LOAD( "za0-12.prm", 0x000000, 0x000200, CRC(1ac5387c) SHA1(022f204dbe2374478279b586451673a08ee489c8) )
+ ROM_LOAD( "za0-13.prm", 0x000200, 0x000200, CRC(4ea3d2fe) SHA1(c7d18b9c1331e08faadf33e52033c658bf2b16fc) )
+ROM_END
+
+ROM_START( mjyuugi )
+ ROM_REGION( 0x080000, REGION_CPU1, 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "um001.001", 0x000000, 0x020000, CRC(28d5340f) SHA1(683d89987b8b794695fdb6104d8e6ff5204afafb) )
+ ROM_LOAD16_BYTE( "um001.003", 0x000001, 0x020000, CRC(275197de) SHA1(2f8efa112f23f172eaef9bb732b2a253307dd896) )
+ ROM_LOAD16_BYTE( "um001.002", 0x040000, 0x020000, CRC(d5dd4710) SHA1(b70c280f828af507c73ebec3209043eb7ce0ce95) )
+ ROM_LOAD16_BYTE( "um001.004", 0x040001, 0x020000, CRC(c5ddb567) SHA1(1a35228439108f3d866547d94d4bafca54a710ec) )
+
+ ROM_REGION( 0x400000, REGION_GFX1, ROMREGION_DISPOSE ) /* Sprites */
+ ROM_LOAD16_BYTE( "maj-001.10", 0x000000, 0x080000, CRC(3c08942a) SHA1(59165052d7c760ac82157844d54c8dced4125259) )
+ ROM_LOAD16_BYTE( "maj-001.08", 0x000001, 0x080000, CRC(e2444311) SHA1(88673d57d54ef0674c8c23a95da5d03cb9c894aa) )
+ ROM_LOAD16_BYTE( "maj-001.09", 0x100000, 0x080000, CRC(a1974860) SHA1(f944026cf1aadb9c24ac689cc67d374eea17cb85) )
+ ROM_LOAD16_BYTE( "maj-001.07", 0x100001, 0x080000, CRC(b1f1d118) SHA1(37d64ba662b431cf0fdee12983c95b9989eb00af) )
+ ROM_LOAD16_BYTE( "maj-001.06", 0x200000, 0x080000, CRC(4c60acdd) SHA1(0ab69cc3ea4bebd9e7b139c89b5ac42a621493e2) )
+ ROM_LOAD16_BYTE( "maj-001.04", 0x200001, 0x080000, CRC(0a4b2de1) SHA1(f9cddeffcdceb06053216502eb03d52abf527eb2) )
+ ROM_LOAD16_BYTE( "maj-001.05", 0x300000, 0x080000, CRC(6be7047a) SHA1(22ce8c6fead9e16550047dea341983f59c3a6c28) )
+ ROM_LOAD16_BYTE( "maj-001.03", 0x300001, 0x080000, CRC(c4fb6ea0) SHA1(b5cd3cf71831fecd096cd7bae6fb813504d1e0d5) )
+
+ ROM_REGION( 0x100000, REGION_SOUND1, 0 ) /* Samples */
+ ROM_LOAD( "maj-001.01", 0x000000, 0x080000, CRC(029a0b60) SHA1(d02788b8673ae73aca81f1570ff335982ac9ab40) )
+ ROM_LOAD( "maj-001.02", 0x080000, 0x080000, CRC(eb28e641) SHA1(67e1d89c9b40e4a83a3783d4343d7a8121668091) )
+ROM_END
+
+ROM_START( mjyuugia )
+ ROM_REGION( 0x080000, REGION_CPU1, 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "um_001.001", 0x000000, 0x020000, CRC(76dc0594) SHA1(4bd81616769cdc59eaf6f7921e404e166500f67f) )
+ ROM_LOAD16_BYTE( "um001.003", 0x000001, 0x020000, CRC(275197de) SHA1(2f8efa112f23f172eaef9bb732b2a253307dd896) )
+ ROM_LOAD16_BYTE( "um001.002", 0x040000, 0x020000, CRC(d5dd4710) SHA1(b70c280f828af507c73ebec3209043eb7ce0ce95) )
+ ROM_LOAD16_BYTE( "um001.004", 0x040001, 0x020000, CRC(c5ddb567) SHA1(1a35228439108f3d866547d94d4bafca54a710ec) )
+
+ ROM_REGION( 0x400000, REGION_GFX1, ROMREGION_DISPOSE ) /* Sprites */
+ ROM_LOAD16_BYTE( "maj-001.10", 0x000000, 0x080000, CRC(3c08942a) SHA1(59165052d7c760ac82157844d54c8dced4125259) )
+ ROM_LOAD16_BYTE( "maj-001.08", 0x000001, 0x080000, CRC(e2444311) SHA1(88673d57d54ef0674c8c23a95da5d03cb9c894aa) )
+ ROM_LOAD16_BYTE( "maj-001.09", 0x100000, 0x080000, CRC(a1974860) SHA1(f944026cf1aadb9c24ac689cc67d374eea17cb85) )
+ ROM_LOAD16_BYTE( "maj-001.07", 0x100001, 0x080000, CRC(b1f1d118) SHA1(37d64ba662b431cf0fdee12983c95b9989eb00af) )
+ ROM_LOAD16_BYTE( "maj-001.06", 0x200000, 0x080000, CRC(4c60acdd) SHA1(0ab69cc3ea4bebd9e7b139c89b5ac42a621493e2) )
+ ROM_LOAD16_BYTE( "maj-001.04", 0x200001, 0x080000, CRC(0a4b2de1) SHA1(f9cddeffcdceb06053216502eb03d52abf527eb2) )
+ ROM_LOAD16_BYTE( "maj-001.05", 0x300000, 0x080000, CRC(6be7047a) SHA1(22ce8c6fead9e16550047dea341983f59c3a6c28) )
+ ROM_LOAD16_BYTE( "maj-001.03", 0x300001, 0x080000, CRC(c4fb6ea0) SHA1(b5cd3cf71831fecd096cd7bae6fb813504d1e0d5) )
+
+ ROM_REGION( 0x100000, REGION_SOUND1, 0 ) /* Samples */
+ ROM_LOAD( "maj-001.01", 0x000000, 0x080000, CRC(029a0b60) SHA1(d02788b8673ae73aca81f1570ff335982ac9ab40) )
+ ROM_LOAD( "maj-001.02", 0x080000, 0x080000, CRC(eb28e641) SHA1(67e1d89c9b40e4a83a3783d4343d7a8121668091) )
+ROM_END
+
+ROM_START( ponchin )
+ ROM_REGION( 0x080000, REGION_CPU1, 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "um2_1_1.u22", 0x000000, 0x020000, CRC(cf88efbb) SHA1(7bd2304d365524fc5bcf3fb30752f5efec73a9f5) )
+ ROM_LOAD16_BYTE( "um2_1_3.u42", 0x000001, 0x020000, CRC(e053458f) SHA1(db4a34589a08d0252d700144a6260a0f6c4e8e30) )
+ ROM_LOAD16_BYTE( "um2_1_2.u29", 0x040000, 0x020000, CRC(5c2f9bcf) SHA1(e2880123373653c7e5d85fb957474e1c5774640d) )
+ ROM_LOAD16_BYTE( "um2_1_4.u44", 0x040001, 0x020000, CRC(2ad4e0c7) SHA1(ca97b825af41f86ebbfc2cf88faafb240c4058d1) )
+
+ ROM_REGION( 0x400000, REGION_GFX1, ROMREGION_DISPOSE ) /* Sprites */
+ ROM_LOAD16_BYTE( "um2_1_8.u55", 0x000000, 0x080000, CRC(f74a8cb3) SHA1(d1bf712f7ef97a96fc251c7729b39e9f10aab45d) )
+ ROM_LOAD16_BYTE( "um2_1_7.u43", 0x000001, 0x080000, CRC(1e87ca84) SHA1(5ddbfd92d6ed1947a3c35f3e93cbcca5059fa1f9) )
+ ROM_LOAD16_BYTE( "um2_1_6.u28", 0x200000, 0x080000, CRC(b11e85a7) SHA1(02971b45791d06f88efbae8e0713d28105faf341) )
+ ROM_LOAD16_BYTE( "um2_1_5.u20", 0x200001, 0x080000, CRC(a5469d11) SHA1(7e96af23c8434c32f87be1482309999d6a7b33bb) )
+
+ ROM_REGION( 0x100000, REGION_SOUND1, 0 ) /* Samples */
+ ROM_LOAD( "um2_1_9.u56", 0x000000, 0x080000, CRC(9165c79a) SHA1(854e30fc6121f7b3e5e1e5b6772757a92b63aef8) )
+ ROM_LOAD( "um2_1_10.u63", 0x080000, 0x080000, CRC(53e643e9) SHA1(3b221217e8f846ae96a9a47149037cea19d97549) )
+ROM_END
+
+ROM_START( ponchina )
+ ROM_REGION( 0x080000, REGION_CPU1, 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "u22.bin", 0x000000, 0x020000, CRC(9181de20) SHA1(03fdb289d862ff2d87249d35991bd60784e172d9) )
+ ROM_LOAD16_BYTE( "um2_1_3.u42", 0x000001, 0x020000, CRC(e053458f) SHA1(db4a34589a08d0252d700144a6260a0f6c4e8e30) )
+ ROM_LOAD16_BYTE( "um2_1_2.u29", 0x040000, 0x020000, CRC(5c2f9bcf) SHA1(e2880123373653c7e5d85fb957474e1c5774640d) )
+ ROM_LOAD16_BYTE( "um2_1_4.u44", 0x040001, 0x020000, CRC(2ad4e0c7) SHA1(ca97b825af41f86ebbfc2cf88faafb240c4058d1) )
+
+ ROM_REGION( 0x400000, REGION_GFX1, ROMREGION_DISPOSE ) /* Sprites */
+ ROM_LOAD16_BYTE( "um2_1_8.u55", 0x000000, 0x080000, CRC(f74a8cb3) SHA1(d1bf712f7ef97a96fc251c7729b39e9f10aab45d) )
+ ROM_LOAD16_BYTE( "um2_1_7.u43", 0x000001, 0x080000, CRC(1e87ca84) SHA1(5ddbfd92d6ed1947a3c35f3e93cbcca5059fa1f9) )
+ ROM_LOAD16_BYTE( "um2_1_6.u28", 0x200000, 0x080000, CRC(b11e85a7) SHA1(02971b45791d06f88efbae8e0713d28105faf341) )
+ ROM_LOAD16_BYTE( "um2_1_5.u20", 0x200001, 0x080000, CRC(a5469d11) SHA1(7e96af23c8434c32f87be1482309999d6a7b33bb) )
+
+ ROM_REGION( 0x100000, REGION_SOUND1, 0 ) /* Samples */
+ ROM_LOAD( "um2_1_9.u56", 0x000000, 0x080000, CRC(9165c79a) SHA1(854e30fc6121f7b3e5e1e5b6772757a92b63aef8) )
+ ROM_LOAD( "um2_1_10.u63", 0x080000, 0x080000, CRC(53e643e9) SHA1(3b221217e8f846ae96a9a47149037cea19d97549) )
+ROM_END
+
+
+GAME( 1987, srmp1, 0, srmp2, srmp2, 0, ROT0, "Seta", "Super Real Mahjong Part 1 (Japan)", 0 )
+GAME( 1987, srmp2, 0, srmp2, srmp2, srmp2, ROT0, "Seta", "Super Real Mahjong Part 2 (Japan)", 0 )
+GAME( 1988, srmp3, 0, srmp3, srmp3, srmp3, ROT0, "Seta", "Super Real Mahjong Part 3 (Japan)", 0 )
+GAME( 1990, mjyuugi, 0, mjyuugi, mjyuugi, 0, ROT0, "Visco", "Mahjong Yuugi (Japan set 1)", 0 )
+GAME( 1990, mjyuugia, mjyuugi, mjyuugi, mjyuugi, 0, ROT0, "Visco", "Mahjong Yuugi (Japan set 2)", 0 )
+GAME( 1991, ponchin, 0, mjyuugi, ponchin, 0, ROT0, "Visco", "Mahjong Pon Chin Kan (Japan set 1)", 0 )
+GAME( 1991, ponchina, ponchin, mjyuugi, ponchin, 0, ROT0, "Visco", "Mahjong Pon Chin Kan (Japan set 2)", 0 )