diff options
Diffstat (limited to 'src/mame/drivers/spoker.cpp')
-rw-r--r-- | src/mame/drivers/spoker.cpp | 737 |
1 files changed, 737 insertions, 0 deletions
diff --git a/src/mame/drivers/spoker.cpp b/src/mame/drivers/spoker.cpp new file mode 100644 index 00000000000..ff0e54a0321 --- /dev/null +++ b/src/mame/drivers/spoker.cpp @@ -0,0 +1,737 @@ +// license:BSD-3-Clause +// copyright-holders:Mirko Buffoni +/*************************************************************************** +Super Poker (IGS) +Driver by Mirko Buffoni + +TODO: +- Understand how to reset NVRAM +- Map DSW (Operator mode doesn't help) +- Map Leds and Coin counters +- 3super8 randomly crashes +- 3super8 doesn't have the 8x32 tilemap, change the video emulation accordingly +***************************************************************************/ + +#include "emu.h" +#include "cpu/z180/z180.h" +#include "cpu/z80/z80.h" +#include "sound/2413intf.h" +#include "sound/okim6295.h" +#include "machine/nvram.h" + + +/*************************************************************************** + Video Hardware +***************************************************************************/ + +class spoker_state : public driver_device +{ +public: + spoker_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu"), + m_gfxdecode(*this, "gfxdecode"), + m_screen(*this, "screen"), + m_palette(*this, "palette"), + m_bg_tile_ram(*this, "bg_tile_ram"), + m_fg_tile_ram(*this, "fg_tile_ram"), + m_fg_color_ram(*this, "fg_color_ram") { } + + required_device<cpu_device> m_maincpu; + required_device<gfxdecode_device> m_gfxdecode; + required_device<screen_device> m_screen; + required_device<palette_device> m_palette; + + required_shared_ptr<UINT8> m_bg_tile_ram; + tilemap_t *m_bg_tilemap; + + required_shared_ptr<UINT8> m_fg_tile_ram; + required_shared_ptr<UINT8> m_fg_color_ram; + tilemap_t *m_fg_tilemap; + + // common + int m_nmi_ack; + UINT8 m_out[3]; + + // spk116it and spk115it specific + int m_video_enable; + int m_hopper; + UINT8 m_igs_magic[2]; + + // common + DECLARE_WRITE8_MEMBER(bg_tile_w); + DECLARE_WRITE8_MEMBER(fg_tile_w); + DECLARE_WRITE8_MEMBER(fg_color_w); + DECLARE_WRITE8_MEMBER(nmi_and_coins_w); + DECLARE_WRITE8_MEMBER(leds_w); + + // spk116it and spk115it specific + DECLARE_WRITE8_MEMBER(video_and_leds_w); + DECLARE_WRITE8_MEMBER(magic_w); + DECLARE_READ8_MEMBER(magic_r); + + DECLARE_CUSTOM_INPUT_MEMBER(hopper_r); + + DECLARE_DRIVER_INIT(spk116it); + DECLARE_DRIVER_INIT(3super8); + virtual void machine_start(); + virtual void machine_reset(); + virtual void video_start(); + + TILE_GET_INFO_MEMBER(get_bg_tile_info); + TILE_GET_INFO_MEMBER(get_fg_tile_info); + + UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); +}; + +WRITE8_MEMBER(spoker_state::bg_tile_w) +{ + m_bg_tile_ram[offset] = data; + m_bg_tilemap->mark_tile_dirty(offset); +} + +TILE_GET_INFO_MEMBER(spoker_state::get_bg_tile_info) +{ + int code = m_bg_tile_ram[tile_index]; + SET_TILE_INFO_MEMBER(1 + (tile_index & 3), code & 0xff, 0, 0); +} + +TILE_GET_INFO_MEMBER(spoker_state::get_fg_tile_info) +{ + int code = m_fg_tile_ram[tile_index] | (m_fg_color_ram[tile_index] << 8); + SET_TILE_INFO_MEMBER(0, code, (4*(code >> 14)+3), 0); +} + +WRITE8_MEMBER(spoker_state::fg_tile_w) +{ + m_fg_tile_ram[offset] = data; + m_fg_tilemap->mark_tile_dirty(offset); +} + +WRITE8_MEMBER(spoker_state::fg_color_w) +{ + m_fg_color_ram[offset] = data; + m_fg_tilemap->mark_tile_dirty(offset); +} + +void spoker_state::video_start() +{ + m_bg_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(spoker_state::get_bg_tile_info),this), TILEMAP_SCAN_ROWS, 8, 32, 128, 8); + m_fg_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(spoker_state::get_fg_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 128, 32); + m_fg_tilemap->set_transparent_pen(0); +} + +UINT32 spoker_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + bitmap.fill(m_palette->black_pen(), cliprect); + m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0); + m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0); + return 0; +} + +/*************************************************************************** + Memory Maps +***************************************************************************/ + +CUSTOM_INPUT_MEMBER(spoker_state::hopper_r) +{ + if (m_hopper) return !(m_screen->frame_number()%10); + return machine().input().code_pressed(KEYCODE_H); +} + +static void show_out(running_machine &machine, UINT8 *out) +{ +#ifdef MAME_DEBUG + machine.popmessage("%02x %02x %02x", out[0], out[1], out[2]); +#endif +} + +WRITE8_MEMBER(spoker_state::nmi_and_coins_w) +{ + if ((data) & (0x22)) + { + logerror("PC %06X: nmi_and_coins = %02x\n",space.device().safe_pc(),data); +// popmessage("%02x",data); + } + + coin_counter_w(machine(), 0, data & 0x01); // coin_a + coin_counter_w(machine(), 1, data & 0x04); // coin_c + coin_counter_w(machine(), 2, data & 0x08); // key in + coin_counter_w(machine(), 3, data & 0x10); // coin out mech + + set_led_status(machine(), 6, data & 0x40); // led for coin out / hopper active + + if(((m_nmi_ack & 0x80) == 0) && data & 0x80) + m_maincpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE); + + m_nmi_ack = data & 0x80; // nmi acknowledge, 0 -> 1 + + m_out[0] = data; + show_out(machine(), m_out); +} + +WRITE8_MEMBER(spoker_state::video_and_leds_w) +{ + set_led_status(machine(), 4, data & 0x01); // start? + set_led_status(machine(), 5, data & 0x04); // l_bet? + + m_video_enable = data & 0x40; + m_hopper = (~data)& 0x80; + + m_out[1] = data; + show_out(machine(), m_out); +} + +WRITE8_MEMBER(spoker_state::leds_w) +{ + set_led_status(machine(), 0, data & 0x01); // stop_1 + set_led_status(machine(), 1, data & 0x02); // stop_2 + set_led_status(machine(), 2, data & 0x04); // stop_3 + set_led_status(machine(), 3, data & 0x08); // stop + // data & 0x10? + + m_out[2] = data; + show_out(machine(), m_out); +} + +WRITE8_MEMBER(spoker_state::magic_w) +{ + m_igs_magic[offset] = data; + + if (offset == 0) + return; + + switch(m_igs_magic[0]) + { + case 0x01: + break; + + default: +// popmessage("magic %x <- %04x",igs_magic[0],data); + logerror("%06x: warning, writing to igs_magic %02x = %02x\n", space.device().safe_pc(), m_igs_magic[0], data); + } +} + +READ8_MEMBER(spoker_state::magic_r) +{ + switch(m_igs_magic[0]) + { + case 0x00: + if ( !(m_igs_magic[1] & 0x01) ) return ioport("DSW1")->read(); + if ( !(m_igs_magic[1] & 0x02) ) return ioport("DSW2")->read(); + if ( !(m_igs_magic[1] & 0x04) ) return ioport("DSW3")->read(); + if ( !(m_igs_magic[1] & 0x08) ) return ioport("DSW4")->read(); + if ( !(m_igs_magic[1] & 0x10) ) return ioport("DSW5")->read(); + logerror("%06x: warning, reading dsw with igs_magic[1] = %02x\n", space.device().safe_pc(), m_igs_magic[1]); + break; + + default: + logerror("%06x: warning, reading with igs_magic = %02x\n", space.device().safe_pc(), m_igs_magic[0]); + } + + return 0; +} + + + + +static ADDRESS_MAP_START( spoker_map, AS_PROGRAM, 8, spoker_state ) + AM_RANGE( 0x00000, 0x0f3ff ) AM_ROM + AM_RANGE( 0x0f400, 0x0ffff ) AM_RAM AM_SHARE("nvram") +ADDRESS_MAP_END + +static ADDRESS_MAP_START( spoker_portmap, AS_IO, 8, spoker_state ) + AM_RANGE( 0x0000, 0x003f ) AM_RAM // Z180 internal regs + + AM_RANGE( 0x2000, 0x23ff ) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") + AM_RANGE( 0x2400, 0x27ff ) AM_RAM_DEVWRITE("palette", palette_device, write_ext) AM_SHARE("palette_ext") + + AM_RANGE( 0x3000, 0x33ff ) AM_RAM_WRITE(bg_tile_w ) AM_SHARE("bg_tile_ram") + + AM_RANGE( 0x5000, 0x5fff ) AM_RAM_WRITE(fg_tile_w ) AM_SHARE("fg_tile_ram") + + /* TODO: ppi #1 */ + AM_RANGE( 0x6480, 0x6480 ) AM_WRITE(nmi_and_coins_w ) + AM_RANGE( 0x6481, 0x6481 ) AM_READ_PORT( "SERVICE" ) + AM_RANGE( 0x6482, 0x6482 ) AM_READ_PORT( "COINS" ) + + /* TODO: ppi #2 */ + AM_RANGE( 0x6490, 0x6490 ) AM_READ_PORT( "BUTTONS1" ) + AM_RANGE( 0x6491, 0x6491 ) AM_WRITE(video_and_leds_w ) + AM_RANGE( 0x6492, 0x6492 ) AM_WRITE(leds_w ) + + AM_RANGE( 0x64a0, 0x64a0 ) AM_READ_PORT( "BUTTONS2" ) + + AM_RANGE( 0x64b0, 0x64b1 ) AM_DEVWRITE("ymsnd", ym2413_device, write) + + AM_RANGE( 0x64c0, 0x64c0 ) AM_DEVREADWRITE("oki", okim6295_device, read, write) + + AM_RANGE( 0x64d0, 0x64d1 ) AM_READWRITE(magic_r, magic_w ) // DSW1-5 + + AM_RANGE( 0x7000, 0x7fff ) AM_RAM_WRITE(fg_color_w ) AM_SHARE("fg_color_ram") +ADDRESS_MAP_END + +static ADDRESS_MAP_START( 3super8_portmap, AS_IO, 8, spoker_state ) +// AM_RANGE( 0x1000, 0x1fff ) AM_WRITENOP + + AM_RANGE( 0x2000, 0x27ff ) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") + AM_RANGE( 0x2800, 0x2fff ) AM_RAM_DEVWRITE("palette", palette_device, write_ext) AM_SHARE("palette_ext") + + AM_RANGE( 0x3000, 0x33ff ) AM_RAM_WRITE(bg_tile_w ) AM_SHARE("bg_tile_ram") + + AM_RANGE( 0x4000, 0x4000 ) AM_READ_PORT( "DSW1" ) + AM_RANGE( 0x4001, 0x4001 ) AM_READ_PORT( "DSW2" ) + AM_RANGE( 0x4002, 0x4002 ) AM_READ_PORT( "DSW3" ) + AM_RANGE( 0x4003, 0x4003 ) AM_READ_PORT( "DSW4" ) + AM_RANGE( 0x4004, 0x4004 ) AM_READ_PORT( "DSW5" ) + +// AM_RANGE( 0x4000, 0x40ff ) AM_WRITENOP + + AM_RANGE( 0x5000, 0x5fff ) AM_RAM_WRITE(fg_tile_w ) AM_SHARE("fg_tile_ram") + + AM_RANGE( 0x6480, 0x6480 ) AM_READ_PORT( "IN0" ) + AM_RANGE( 0x6490, 0x6490 ) AM_READ_PORT( "IN1" ) + AM_RANGE( 0x6491, 0x6491 ) AM_DEVREADWRITE("oki", okim6295_device, read, write) + AM_RANGE( 0x64a0, 0x64a0 ) AM_READ_PORT( "IN2" ) + AM_RANGE( 0x64b0, 0x64b0 ) AM_WRITE(leds_w ) + AM_RANGE( 0x64c0, 0x64c0 ) AM_READNOP //irq ack? + + AM_RANGE( 0x64f0, 0x64f0 ) AM_WRITE(nmi_and_coins_w ) + + AM_RANGE( 0x7000, 0x7fff ) AM_RAM_WRITE(fg_color_w ) AM_SHARE("fg_color_ram") +ADDRESS_MAP_END + + +/*************************************************************************** + Input Ports +***************************************************************************/ + +static INPUT_PORTS_START( spoker ) + PORT_START("DSW1") + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPUNKNOWN( 0x02, 0x02 ) + PORT_DIPUNKNOWN( 0x04, 0x04 ) + PORT_DIPUNKNOWN( 0x08, 0x08 ) + PORT_DIPUNKNOWN( 0x10, 0x10 ) + PORT_DIPUNKNOWN( 0x20, 0x20 ) + PORT_DIPUNKNOWN( 0x40, 0x40 ) + PORT_DIPUNKNOWN( 0x80, 0x80 ) + + PORT_START("DSW2") + PORT_DIPUNKNOWN( 0x01, 0x01 ) + PORT_DIPUNKNOWN( 0x02, 0x02 ) + PORT_DIPUNKNOWN( 0x04, 0x04 ) + PORT_DIPUNKNOWN( 0x08, 0x08 ) + PORT_DIPUNKNOWN( 0x10, 0x10 ) + PORT_DIPUNKNOWN( 0x20, 0x20 ) + PORT_DIPUNKNOWN( 0x40, 0x40 ) + PORT_DIPUNKNOWN( 0x80, 0x80 ) + + PORT_START("DSW3") + PORT_DIPUNKNOWN( 0x01, 0x01 ) + PORT_DIPUNKNOWN( 0x02, 0x02 ) + PORT_DIPUNKNOWN( 0x04, 0x04 ) + PORT_DIPUNKNOWN( 0x08, 0x08 ) + PORT_DIPUNKNOWN( 0x10, 0x10 ) + PORT_DIPUNKNOWN( 0x20, 0x20 ) + PORT_DIPUNKNOWN( 0x40, 0x40 ) + PORT_DIPUNKNOWN( 0x80, 0x80 ) + + PORT_START("DSW4") + PORT_DIPUNKNOWN( 0xff, 0xff ) + + PORT_START("DSW5") + PORT_DIPUNKNOWN( 0xff, 0xff ) + + PORT_START("SERVICE") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Memory Clear") // stats, memory + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF,spoker_state,hopper_r, (void *)0 ) PORT_NAME("HPSW") // hopper sensor + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) + PORT_SERVICE_NO_TOGGLE( 0x20, IP_ACTIVE_LOW ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Statistics") + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("COINS") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Down") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("BUTTONS1") + PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("BUTTONS2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1 / High / Low") + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Hold 5 / Bet") + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Hold 4 / Take") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3 / W-Up") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2 / Red / Black") + PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) +INPUT_PORTS_END + +static INPUT_PORTS_START( 3super8 ) + PORT_START("DSW1") + PORT_DIPUNKNOWN( 0x01, 0x01 ) + PORT_DIPUNKNOWN( 0x02, 0x02 ) + PORT_DIPUNKNOWN( 0x04, 0x04 ) + PORT_DIPUNKNOWN( 0x08, 0x08 ) + PORT_DIPUNKNOWN( 0x10, 0x10 ) + PORT_DIPUNKNOWN( 0x20, 0x20 ) + PORT_DIPUNKNOWN( 0x40, 0x40 ) + PORT_DIPUNKNOWN( 0x80, 0x80 ) + + PORT_START("DSW2") + PORT_DIPUNKNOWN( 0x01, 0x01 ) + PORT_DIPUNKNOWN( 0x02, 0x02 ) + PORT_DIPUNKNOWN( 0x04, 0x04 ) + PORT_DIPUNKNOWN( 0x08, 0x08 ) + PORT_DIPUNKNOWN( 0x10, 0x10 ) + PORT_DIPUNKNOWN( 0x20, 0x20 ) + PORT_DIPUNKNOWN( 0x40, 0x40 ) + PORT_DIPUNKNOWN( 0x80, 0x80 ) + + PORT_START("DSW3") + PORT_DIPUNKNOWN( 0x01, 0x01 ) + PORT_DIPUNKNOWN( 0x02, 0x02 ) + PORT_DIPUNKNOWN( 0x04, 0x04 ) + PORT_DIPUNKNOWN( 0x08, 0x08 ) + PORT_DIPUNKNOWN( 0x10, 0x10 ) + PORT_DIPUNKNOWN( 0x20, 0x20 ) + PORT_DIPUNKNOWN( 0x40, 0x40 ) + PORT_DIPUNKNOWN( 0x80, 0x80 ) + + PORT_START("DSW4") + PORT_DIPUNKNOWN( 0xff, 0xff ) + + PORT_START("DSW5") + PORT_DIPUNKNOWN( 0xff, 0xff ) + + PORT_START("IN0") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF,spoker_state,hopper_r, (void *)0 ) PORT_NAME("HPSW") // hopper sensor + PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Statistics") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Down") + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) + + PORT_START("IN1") + PORT_DIPNAME( 0x01, 0x01, "IN1" ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("IN2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1 / High / Low") + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Hold 5 / Bet") + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Hold 4 / Take") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3 / W-Up") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2 / Red / Black") + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) +INPUT_PORTS_END + +/*************************************************************************** + Graphics Layout +***************************************************************************/ + +static const gfx_layout layout_8x8x6 = +{ + 8, 8, + RGN_FRAC(1, 3), + 6, + { RGN_FRAC(0,3)+8,RGN_FRAC(0,3)+0, + RGN_FRAC(1,3)+8,RGN_FRAC(1,3)+0, + RGN_FRAC(2,3)+8,RGN_FRAC(2,3)+0 }, + { STEP8(0,1) }, + { STEP8(0,2*8) }, + 8*8*2 +}; + +static const gfx_layout layout_8x32x6 = +{ + 8, 32, + RGN_FRAC(1, 3), + 6, + { RGN_FRAC(0,3)+8,RGN_FRAC(0,3)+0, + RGN_FRAC(1,3)+8,RGN_FRAC(1,3)+0, + RGN_FRAC(2,3)+8,RGN_FRAC(2,3)+0 }, + { STEP8(0,1) }, + { STEP32(0,2*8) }, + 8*32*2 +}; + +static const gfx_layout layout3s8_8x8x6 = +{ + 8,8, + RGN_FRAC(1,3), + 6, + { RGN_FRAC(0,3)+2*8, RGN_FRAC(0,3)+0, RGN_FRAC(1,3)+2*8, RGN_FRAC(1,3)+0,RGN_FRAC(2,3)+2*8, RGN_FRAC(2,3)+0 }, + { 0, 1,2,3,4,5,6,7 }, + { 0*8, 1*8, 4*8, 5*8, 8*8, 9*8, 12*8, 13*8 }, + 16*8 +}; + +static GFXDECODE_START( spoker ) + GFXDECODE_ENTRY( "gfx1", 0x00000, layout_8x8x6, 0, 16 ) + GFXDECODE_ENTRY( "gfx2", 0x04000, layout_8x32x6, 0, 16 ) + GFXDECODE_ENTRY( "gfx2", 0x08000, layout_8x32x6, 0, 16 ) + GFXDECODE_ENTRY( "gfx2", 0x0c000, layout_8x32x6, 0, 16 ) + GFXDECODE_ENTRY( "gfx2", 0x00000, layout_8x32x6, 0, 16 ) +GFXDECODE_END + +static GFXDECODE_START( 3super8 ) + GFXDECODE_ENTRY( "gfx1", 0x00000, layout3s8_8x8x6, 0, 16 ) + GFXDECODE_ENTRY( "gfx2", 0x04000, layout_8x32x6, 0, 16 ) + GFXDECODE_ENTRY( "gfx2", 0x08000, layout_8x32x6, 0, 16 ) + GFXDECODE_ENTRY( "gfx2", 0x0c000, layout_8x32x6, 0, 16 ) + GFXDECODE_ENTRY( "gfx2", 0x00000, layout_8x32x6, 0, 16 ) +GFXDECODE_END + + +/*************************************************************************** + Machine Drivers +***************************************************************************/ + +void spoker_state::machine_start() +{ + save_item(NAME(m_nmi_ack)); + save_item(NAME(m_out)); + save_item(NAME(m_video_enable)); + save_item(NAME(m_hopper)); + save_item(NAME(m_igs_magic)); +} + +void spoker_state::machine_reset() +{ + m_nmi_ack = 0; + m_hopper = 0; + m_video_enable = 1; +} + +static MACHINE_CONFIG_START( spoker, spoker_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", Z180, XTAL_12MHz / 2) /* HD64180RP8, 8 MHz? */ + MCFG_CPU_PROGRAM_MAP(spoker_map) + MCFG_CPU_IO_MAP(spoker_portmap) + MCFG_CPU_VBLANK_INT_DRIVER("screen", spoker_state, nmi_line_assert) + + + MCFG_NVRAM_ADD_0FILL("nvram") + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_SIZE(512, 256) + MCFG_SCREEN_VISIBLE_AREA(0, 512-1, 0, 256-16-1) + MCFG_SCREEN_UPDATE_DRIVER(spoker_state, screen_update) + MCFG_SCREEN_PALETTE("palette") + + MCFG_GFXDECODE_ADD("gfxdecode", "palette", spoker) + MCFG_PALETTE_ADD("palette", 0x400) + MCFG_PALETTE_FORMAT(xBBBBBGGGGGRRRRR) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + MCFG_SOUND_ADD("ymsnd", YM2413, XTAL_3_579545MHz) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MCFG_OKIM6295_ADD("oki", XTAL_12MHz / 12, OKIM6295_PIN7_HIGH) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_CONFIG_END + +static MACHINE_CONFIG_DERIVED( 3super8, spoker ) + + MCFG_CPU_REPLACE("maincpu", Z80, XTAL_24MHz / 4) /* z840006, 24/4 MHz? */ + MCFG_CPU_MODIFY("maincpu") + MCFG_CPU_PROGRAM_MAP(spoker_map) + MCFG_CPU_IO_MAP(3super8_portmap) + MCFG_CPU_VBLANK_INT_DRIVER("screen", spoker_state, nmi_line_assert) + MCFG_CPU_PERIODIC_INT_DRIVER(spoker_state, irq0_line_hold, 120) // this signal comes from the PIC + + MCFG_GFXDECODE_MODIFY("gfxdecode", 3super8) + + MCFG_DEVICE_REMOVE("ymsnd") +MACHINE_CONFIG_END + +DRIVER_INIT_MEMBER(spoker_state,spk116it) +{ + int A; + UINT8 *rom = memregion("maincpu")->base(); + + + for (A = 0;A < 0x10000;A++) + { + rom[A] ^= 0x02; + if ((A & 0x0208) == 0x0208) rom[A] ^= 0x20; + if ((A & 0x0228) == 0x0008) rom[A] ^= 0x20; + if ((A & 0x04A0) == 0x04A0) rom[A] ^= 0x02; + if ((A & 0x1208) == 0x1208) rom[A] ^= 0x01; + } +} + +ROM_START( spk116it ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "v.bin", 0x0000, 0x10000, CRC(e44e943a) SHA1(78e32d07e2be9a452be10735641cbcf269068c55) ) + + ROM_REGION( 0xc0000, "gfx1", 0 ) + ROM_LOAD( "6.bin", 0x80000, 0x40000, CRC(55b54b11) SHA1(decf27d40ec842374af02c93d761375690be83a3) ) + ROM_LOAD( "5.bin", 0x40000, 0x40000, CRC(163f5b64) SHA1(5d3a5c2a64691ee9e2bb3a7c283aa9efa53fb35e) ) + ROM_LOAD( "4.bin", 0x00000, 0x40000, CRC(ec2c6ac3) SHA1(e0a38da26202d2b9a481060fe5b88a38e284201e) ) + + ROM_REGION( 0x30000, "gfx2", 0 ) + ROM_LOAD( "3.bin", 0x20000, 0x10000, CRC(5f18b012) SHA1(c9a96237eaf3138f136bbaffb29dde0ef568ce73) ) + ROM_LOAD( "2.bin", 0x10000, 0x10000, CRC(50fc3505) SHA1(ca1e4ee7e0bb59c3bd67727f65054a48000ae7fe) ) + ROM_LOAD( "1.bin", 0x00000, 0x10000, CRC(28ce630a) SHA1(9b597073d33841e7db2c68bbe9f30b734d7f7b41) ) + + ROM_REGION( 0x40000, "oki", 0 ) /* expansion rom - contains backgrounds and pictures charmaps */ + ROM_LOAD( "7.bin", 0x0000, 0x40000, CRC(67789f1c) SHA1(1bef621b4d6399f76020c6310e2e1c2f861679de) ) +ROM_END + +ROM_START( spk115it ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "v.bin", 0x0000, 0x10000, CRC(df52997b) SHA1(72a76e84aeedfdebd4c6cb47809117a28b5d3892) ) // sldh + + ROM_REGION( 0xc0000, "gfx1", 0 ) + ROM_LOAD( "6.bin", 0x80000, 0x40000, CRC(f9b027f8) SHA1(c4686a4024062482f9864e0445087e32899fc775) ) // sldh + ROM_LOAD( "5.bin", 0x40000, 0x40000, CRC(baca51b6) SHA1(c97322c814729332378b6304a79062fea385ca97) ) // sldh + ROM_LOAD( "4.bin", 0x00000, 0x40000, CRC(1172c790) SHA1(43f1d019ecae5c605722e3fe77ae2f022b01260b) ) // sldh + + ROM_REGION( 0x30000, "gfx2", 0 ) + ROM_LOAD( "3.bin", 0x20000, 0x10000, CRC(5f18b012) SHA1(c9a96237eaf3138f136bbaffb29dde0ef568ce73) ) + ROM_LOAD( "2.bin", 0x10000, 0x10000, CRC(50fc3505) SHA1(ca1e4ee7e0bb59c3bd67727f65054a48000ae7fe) ) + ROM_LOAD( "1.bin", 0x00000, 0x10000, CRC(28ce630a) SHA1(9b597073d33841e7db2c68bbe9f30b734d7f7b41) ) + + ROM_REGION( 0x40000, "oki", 0 ) /* expansion rom - contains backgrounds and pictures charmaps */ + ROM_LOAD( "7.bin", 0x0000, 0x40000, CRC(67789f1c) SHA1(1bef621b4d6399f76020c6310e2e1c2f861679de) ) +ROM_END + +/* + +Produttore ?Italy? +N.revisione +CPU + +1x 24mhz osc +2x fpga +1x z840006 +1x PIC16c65a-20/p +1x 6295 oki + +ROMs + +Note + +4x 8 dipswitch +1x 4 dispwitch + +*/ + +// all gfx / sound roms are bad. they're definitely meant to have different data +// in each half, and maybe even be twice the size. +// in all cases the first half is missing (the sample table in the samples rom for example) +//1.bin 1ST AND 2ND HALF IDENTICAL +//2.bin 1ST AND 2ND HALF IDENTICAL +//3.bin 1ST AND 2ND HALF IDENTICAL +//sound.bin 1ST AND 2ND HALF IDENTICAL + + +ROM_START( 3super8 ) + ROM_REGION( 0x20000, "maincpu", 0 ) + ROM_LOAD( "prgrom.bin", 0x00000, 0x20000, CRC(37c85dfe) SHA1(56bd2fb859b17dda1e675a385b6bcd6867ecceb0) ) + + ROM_REGION( 0x1000, "pic", 0 ) + ROM_LOAD( "pic16c65a-20-p", 0x0000, 0x1000, NO_DUMP ) + + ROM_REGION( 0xc0000, "gfx1", 0 ) + ROM_LOAD( "1.bin", 0x00000, 0x40000, BAD_DUMP CRC(d9d3e21e) SHA1(2f3f07ca427d9f56f0ff143d15d95cbf15255e33) ) // sldh + ROM_LOAD( "2.bin", 0x40000, 0x40000, BAD_DUMP CRC(fbb50ab1) SHA1(50a7ef9219c38d59117c510fe6d53fb3ba1fa456) ) // sldh + ROM_LOAD( "3.bin", 0x80000, 0x40000, BAD_DUMP CRC(545aa4e6) SHA1(3348d4b692900c9e9cd4a52b20922a84e596cd35) ) // sldh + ROM_FILL( 0x00000 ,0x20000, 0x00 ) + ROM_FILL( 0x40000 ,0x20000, 0x00 ) + ROM_FILL( 0x80000 ,0x20000, 0x00 ) + + ROM_REGION( 0x30000, "gfx2", ROMREGION_ERASE00 ) + + ROM_REGION( 0xc0000, "rep_gfx", 0 ) //not real, taken from spk116it + ROM_LOAD( "4.bin", 0x00000, 0x40000, BAD_DUMP CRC(ec2c6ac3) SHA1(e0a38da26202d2b9a481060fe5b88a38e284201e) ) + ROM_LOAD( "5.bin", 0x40000, 0x40000, BAD_DUMP CRC(163f5b64) SHA1(5d3a5c2a64691ee9e2bb3a7c283aa9efa53fb35e) ) + ROM_LOAD( "6.bin", 0x80000, 0x40000, BAD_DUMP CRC(55b54b11) SHA1(decf27d40ec842374af02c93d761375690be83a3) ) + + ROM_REGION( 0x40000, "oki", 0 ) + ROM_LOAD( "sound.bin", 0x00000, 0x40000, BAD_DUMP CRC(230b31c3) SHA1(38c107325d3a4e9781912078b1317dc9ba3e1ced) ) +ROM_END + +DRIVER_INIT_MEMBER(spoker_state,3super8) +{ + UINT8 *ROM = memregion("maincpu")->base(); + int i; + + /* Decryption is probably done using one macrocell/output on an address decoding pal which we do not have a dump of */ + /* The encryption is quite awful actually, especially since the program rom is entirely blank/0xFF but encrypted on its second half, exposing the entire function in plaintext */ + /* Input: A6, A7, A8, A9, A11; Output: D5 XOR */ + /* function: (A6&A8)&((!A7&A11)|(A9&!A11)); */ + /* nor-reduced: !(!(!(!A6|!A8))|!(!(A7|!A11)|!(!A9|A11))); */ + for(i=0;i<0x20000;i++) + { + UINT8 a6, a7, a8, a9, a11, d5 = 0; + a6 = BIT(i,6); a7 = BIT(i,7); a8 = BIT(i,8); a9 = BIT(i,9); a11 = BIT(i,11); + d5 = (a6 & a8) & ((~a7 & a11) | (a9 & ~a11)); + ROM[i] ^= d5*0x20; + } + + /* cheesy hack: take gfx roms from spk116it and rearrange them for this game needs */ + { + UINT8 *src = memregion("rep_gfx")->base(); + UINT8 *dst = memregion("gfx1")->base(); + UINT8 x; + + for(x=0;x<3;x++) + { + for(i=0;i<0x20000;i+=4) + { + dst[i+0+x*0x40000] = src[i+0+x*0x40000]; + dst[i+1+x*0x40000] = src[i+2+x*0x40000]; + dst[i+2+x*0x40000] = src[i+1+x*0x40000]; + dst[i+3+x*0x40000] = src[i+3+x*0x40000]; + } + } + } +} + +GAME( 1993?, spk116it, 0, spoker, spoker, spoker_state, spk116it, ROT0, "IGS", "Super Poker (v116IT)", MACHINE_SUPPORTS_SAVE ) +GAME( 1993?, spk115it, spk116it, spoker, spoker, spoker_state, spk116it, ROT0, "IGS", "Super Poker (v115IT)", MACHINE_SUPPORTS_SAVE ) +GAME( 1993?, 3super8, spk116it, 3super8,3super8, spoker_state, 3super8, ROT0, "<unknown>", "3 Super 8 (Italy)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) //roms are badly dumped |