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-rw-r--r--src/mame/drivers/splus.cpp749
1 files changed, 0 insertions, 749 deletions
diff --git a/src/mame/drivers/splus.cpp b/src/mame/drivers/splus.cpp
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index 7470e2e18e7..00000000000
--- a/src/mame/drivers/splus.cpp
+++ /dev/null
@@ -1,749 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Jim Stolis
-/**********************************************************************************
-
- S-PLUS (S+)
-
- Driver by Jim Stolis.
-
- --- Technical Notes ---
-
- Name: S+
- Company: IGT - International Game Technology
- Year: 1994
-
- Hardware:
-
- CPU = INTEL 83c02 ; I8052 compatible
- SND = AY-3-8912 ; AY8910 compatible
-
- History:
-
-***********************************************************************************/
-#include "emu.h"
-
-#include "cpu/mcs51/mcs51.h"
-#include "machine/i2cmem.h"
-#include "machine/nvram.h"
-#include "sound/ay8910.h"
-#include "emupal.h"
-#include "screen.h"
-#include "speaker.h"
-
-#include "splus.lh"
-
-
-#define DEBUG_OUTPUT 0
-
-class splus_state : public driver_device
-{
-public:
- splus_state(const machine_config &mconfig, device_type type, const char *tag)
- : driver_device(mconfig, type, tag)
- , m_cmosl_ram(*this, "cmosl")
- , m_cmosh_ram(*this, "cmosh")
- , m_program_ram(*this, "program_ram")
- , m_reel_ram(*this, "reel_ram")
- , m_i10(*this, "I10")
- , m_i20(*this, "I20")
- , m_i30(*this, "I30")
- , m_sensor(*this, "SENSOR")
- , m_maincpu(*this, "maincpu")
- , m_i2cmem(*this, "i2cmem")
- , m_digits(*this, "digit%u", 0U)
- , m_leds(*this, "s_bnk%u%u", 0U, 0U)
- {
- m_sda_dir = 0;
- m_coin_state = 0;
- m_last_cycles = 0;
-
- m_bank10 = 0x00;
- m_bank20 = 0x00;
- m_bank30 = 0x00;
- m_bank40 = 0x00;
-
- m_io_port1 = 0x00;
- m_p1_reels = 0x00;
- m_p1_unknown = 0x00;
- }
-
- void splus(machine_config &config);
-
- void init_splus();
-
-private:
- uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
- {
- return 0;
- }
-
- void splus_p1_w(uint8_t data);
- void splus_load_pulse_w(uint8_t data);
- void splus_serial_w(uint8_t data);
- void splus_7seg_w(uint8_t data);
- void splus_duart_w(uint8_t data);
- uint8_t splus_serial_r();
- uint8_t splus_m_reel_ram_r(offs_t offset);
- uint8_t splus_p3_r();
- uint8_t splus_duart_r();
- uint8_t splus_watchdog_r();
- uint8_t splus_registers_r();
- void i2c_nvram_w(uint8_t data);
- uint8_t splus_reel_optics_r();
-
- void splus_iomap(address_map &map);
- void splus_map(address_map &map);
-
- // EEPROM States
- int m_sda_dir;
-
- // Coin-In States
- uint8_t m_coin_state;
- uint64_t m_last_cycles;
- uint64_t m_last_coin_out;
- uint8_t m_coin_out_state;
-
- uint8_t m_bank10;
- uint8_t m_bank20;
- uint8_t m_bank30;
- uint8_t m_bank40;
-
- uint8_t m_io_port1;
- uint8_t m_p1_reels;
- uint8_t m_p1_unknown;
-
- int16_t m_stepper_pos[5];
- uint8_t m_stop_pos[5];
-
- virtual void machine_start() override
- {
- m_digits.resolve();
- m_leds.resolve();
- }
-
- // Pointers to External RAM
- required_shared_ptr<uint8_t> m_cmosl_ram;
- required_shared_ptr<uint8_t> m_cmosh_ram;
-
- // Program and Reel Data
- optional_shared_ptr<uint8_t> m_program_ram;
- required_shared_ptr<uint8_t> m_reel_ram;
-
- // IO Ports
- required_ioport m_i10;
- required_ioport m_i20;
- required_ioport m_i30;
- required_ioport m_sensor;
- required_device<i80c32_device> m_maincpu;
- required_device<i2c_x2404p_device> m_i2cmem;
- output_finder<9> m_digits;
- output_finder<5,8> m_leds;
-};
-
-/* Static Variables */
-#define MAX_STEPPER 200 // 1.8 Degree Stepper Motor = 200 full-steps per revolution, but 400 when in half-step mode
-#define STEPPER_DIVISOR 9.09 //18.18 // To allow for 22 stop positions
-
-static const uint8_t optics[200] = {
- 0x07, 0x07, 0x00, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x07, 0x07, 0x00, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x07, 0x07, 0x00, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x07, 0x07, 0x00, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x07, 0x07, 0x00, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07,
- 0x07, 0x07, 0x00, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x07, 0x07, 0x00, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x07, 0x07, 0x00, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x07, 0x07, 0x00, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x07, 0x07, 0x00, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x07, 0x07, 0x00, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x00, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07 };
-
-#define MASTER_CLOCK XTAL(20'000'000)
-#define CPU_CLOCK ((MASTER_CLOCK)/2) /* divided by 2 - 7474 */
-#define SOUND_CLOCK ((MASTER_CLOCK)/12)
-
-
-/*****************
-* Write Handlers *
-******************/
-
-void splus_state::splus_p1_w(uint8_t data)
-{
- // P1.0 = Reel 1 Controller
- // P1.1 = Reel 2 Controller
- // P1.2 = Reel 3 Controller
- // P1.3 = Reel 4 Controller
- // P1.4 = Reel 5 Controller
- // P1.5 = 7-seg display, door
- // P1.6 = 7-seg display, prog
- // P1.7 = Unknown
-
- m_io_port1 = data;
-
- // Process Port 1
- if ((data & 0x1f) != 0x00) {
- // Unknown Bit 7
- m_p1_unknown = (~data & 0x80);
-
- // Stepper Motor Engaged
- if (BIT(m_bank40, 0))
- {
- // Reel Controllers Only
- m_p1_reels = (data & 0x1f);
-
- // Loop through Reel Controllers
- for (int x = 0; x < 5; x++)
- {
- // Test Reel Controller
- if (BIT(m_p1_reels, x))
- {
- // Forward Direction
- if (BIT(m_bank10, 5))
- {
- m_stepper_pos[x]++;
- if (m_stepper_pos[x] == MAX_STEPPER)
- m_stepper_pos[x] = 0;
- }
- else
- {
- m_stepper_pos[x]--;
- if (m_stepper_pos[x] < 0)
- m_stepper_pos[x] = MAX_STEPPER - 1;
- }
- m_stop_pos[x] = (int)(m_stepper_pos[x] / STEPPER_DIVISOR);
- }
- }
- }
-#if DEBUG_OUTPUT
- if ((data & 0x1f) == 0x01)
- osd_printf_info("Steppers %02X-%02X-%02X-%02X-%02X Motor=%02X Dir=%02X reels=%02X unk=%02X\n", m_stop_pos[0],m_stop_pos[1],m_stop_pos[2],m_stop_pos[3],m_stop_pos[4],BIT(m_bank40, 0),BIT(m_bank10, 5),(data & 0x1f), m_p1_unknown);
-#endif
- }
-}
-
-void splus_state::splus_load_pulse_w(uint8_t data)
-{
-// uint8_t out = 0;
-// out = ((~m_io_port1 & 0xf0)>>4); // Output Bank
-}
-
-void splus_state::splus_serial_w(uint8_t data)
-{
- uint8_t out = 0;
- out = ((~m_io_port1 & 0xe0)>>5); // Output Bank
-
- switch (out)
- {
- case 0x00: // Bank 10
-#if DEBUG_OUTPUT
- if (BIT(m_bank10, 0) != BIT(data, 0)) {
- osd_printf_info("Coin Drop Meter =%02X\n",BIT(data, 0);
- }
- if (BIT(m_bank10, 1) != BIT(data, 1)) {
- osd_printf_info("Coin Out Meter =%02X\n",BIT(data, 1);
- }
- if (BIT(m_bank10, 2) != BIT(data, 2)) {
- osd_printf_info("Coin In Meter =%02X\n",BIT(data, 2);
- }
- if (BIT(m_bank10, 3) != BIT(data, 3)) {
- //osd_printf_info("B Switch for SDS =%02X\n",BIT(data, 3);
- }
- if (BIT(m_bank10, 4) != BIT(data, 4)) {
- osd_printf_info("Hopper Drive 2 =%02X\n",BIT(data, 4);
- }
- if (BIT(m_bank10, 5) != BIT(data, 5)) {
- osd_printf_info("Stepper Motor Direction =%02X\n",BIT(data, 5);
- }
- if (BIT(m_bank10, 6) != BIT(data, 6)) {
- osd_printf_info("Mechanical Bell =%02X\n",BIT(data, 6);
- }
- if (BIT(m_bank10, 7) != BIT(data, 7)) {
- osd_printf_info("Cancelled Credits Meter =%02X\n",BIT(data, 7);
- }
-#endif
- m_bank10 = data;
-
- m_leds[1][0] = BIT(data, 0); // Coin Drop Meter
- m_leds[1][1] = BIT(data, 1); // Coin Out Meter
- m_leds[1][2] = BIT(data, 2); // Coin In Meter
- m_leds[1][3] = BIT(data, 3); // B Switch for SDS
- m_leds[1][4] = BIT(data, 4); // Hopper Drive 2
- m_leds[1][5] = BIT(data, 5); // Stepper Motor Direction
- m_leds[1][6] = BIT(data, 6); // Mechanical Bell
- m_leds[1][7] = BIT(data, 7); // Cancelled Credits Meter
- break;
- case 0x01: // Bank 20
-#if DEBUG_OUTPUT
- if (BIT(m_bank20, 5) != BIT(data, 5)) {
- osd_printf_info("Games Played Meter =%02X\n",BIT(data, 5);
- }
- if (BIT(m_bank20, 6) != BIT(data, 6)) {
- osd_printf_info("Bill Acceptor Enable =%02X\n",BIT(data, 6);
- }
- if (BIT(m_bank20, 7) != BIT(data, 7)) {
- osd_printf_info("Jackpots Meter =%02X\n",BIT(data, 7);
- }
-#endif
- m_bank20 = data;
-
- m_leds[2][0] = BIT(data, 0); // Payline Lamp 3
- m_leds[2][1] = BIT(data, 1); // Payline Lamp 4
- m_leds[2][2] = BIT(data, 2); // Payline Lamp 5
- m_leds[2][3] = BIT(data, 3); // Payline Lamp 6
- m_leds[2][4] = BIT(data, 4); // Door Optics Transmitter
- m_leds[2][5] = BIT(data, 5); // Games Played Meter
- m_leds[2][6] = BIT(data, 6); // Bill Acceptor Enable
- m_leds[2][7] = BIT(data, 7); // Jackpots Meter
- break;
- case 0x02: // Bank 30
-#if DEBUG_OUTPUT
- if (BIT(m_bank30, 2) != BIT(data, 2)) {
- osd_printf_info("Handle Release =%02X\n",BIT(data, 2);
- }
- if (BIT(m_bank30, 3) != BIT(data, 3)) {
- osd_printf_info("Diverter =%02X\n",BIT(data, 3);
- }
- if (BIT(m_bank30, 4) != BIT(data, 4)) {
- osd_printf_info("Coin Lockout =%02X\n",BIT(data, 4);
- }
- if (BIT(m_bank30, 5) != BIT(data, 5)) {
- osd_printf_info("Hopper Drive 1 =%02X\n",BIT(data, 5);
- }
-#endif
- m_bank30 = data;
-
- m_leds[3][0] = BIT(data, 0); // Change Candle Lamp Bottom
- m_leds[3][1] = BIT(data, 1); // Change Candle Lamp Top
- m_leds[3][2] = BIT(data, 2); // Handle Release
- m_leds[3][3] = BIT(data, 3); // Diverter
- m_leds[3][4] = BIT(data, 4); // Coin Lockout
- m_leds[3][5] = BIT(data, 5); // Hopper Drive 1
- m_leds[3][6] = BIT(data, 6); // Payline Lamp 1
- m_leds[3][7] = BIT(data, 7); // Payline Lamp 2
- break;
- case 0x04: // Bank 40
-#if DEBUG_OUTPUT
- if (BIT(m_bank40, 0) != BIT(data, 0)) {
- osd_printf_info("Stepper Motor Power Supply =%02X\n",BIT(data, 0);
- }
- if (BIT(m_bank40, 3) != BIT(data, 3)) {
- osd_printf_info("Jackpot/Hand Pay Lamp =%02X\n",BIT(data, 3);
- }
-#endif
- m_bank40 = data;
-
- m_leds[4][0] = BIT(data, 0); // Stepper Motor Power Supply
- m_leds[4][1] = BIT(data, 1); // Insert Coin Lamp
- m_leds[4][2] = BIT(data, 2); // Coin Accepted Lamp
- m_leds[4][3] = BIT(data, 3); // Jackpot/Hand Pay Lamp
- m_leds[4][4] = BIT(data, 4); // Play Max Credits Lamp
- m_leds[4][5] = BIT(data, 5); // Bet One Credit Lamp
- m_leds[4][6] = BIT(data, 6); // Cashout Credit Lamp
- m_leds[4][7] = BIT(data, 7); // Spin Button Lamp
- break;
- }
-}
-
-void splus_state::splus_7seg_w(uint8_t data)
-{
- static const uint8_t ls48_map[16] = { 0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7c,0x07,0x7f,0x67,0x58,0x4c,0x62,0x69,0x78,0x00 };
-
- uint8_t seg;
- uint8_t val;
-
- seg = ((~data & 0xf0)>>4); // Segment Number
- val = (~data & 0x0f); // Digit Value
-
- // Need to add ~m_io_port1-1 to seg value
- if (seg < 9 && (m_io_port1 & 0xe0) == 0xe0)
- m_digits[seg] = ls48_map[val];
-}
-
-void splus_state::splus_duart_w(uint8_t data)
-{
- // Used for Slot Accounting System Communication
-}
-
-void splus_state::i2c_nvram_w(uint8_t data)
-{
- m_i2cmem->write_scl(BIT(data, 2));
- m_sda_dir = BIT(data, 1);
- m_i2cmem->write_sda(BIT(data, 0));
-}
-
-/****************
-* Read Handlers *
-****************/
-
-uint8_t splus_state::splus_serial_r()
-{
- uint8_t coin_out = 0x00;
- uint8_t coin_optics = 0x00;
- uint8_t door_optics = 0x00;
- uint32_t curr_cycles = m_maincpu->total_cycles();
-
- uint8_t in = 0x00;
- uint8_t val = 0x00;
- in = ((~m_io_port1 & 0xe0)>>5); // Input Bank
-
- switch (in)
- {
- case 0x00: // Bank 40
- // Reel #1 - 0=Low State, 1=High State
- // Reel #2 - The state of Reel 1-5 inputs depends upon where each reel has stopped
- // Reel #3
- // Reel #4
- // Reel #5
- // Unknown
- // Unknown
- // Unknown
- val = 0xaa;
- break;
- case 0x01: // Bank 10
- // Test for Coin-In
- if ((m_sensor->read() & 0x01) == 0x01 && m_coin_state == 0) {
- m_coin_state = 1; // Start Coin Cycle
- m_last_cycles = m_maincpu->total_cycles();
-#if DEBUG_OUTPUT
- osd_printf_info("coin=%02X\n", m_coin_state);
-#endif
- } else {
- /* Process Next Coin Optic State */
- if (curr_cycles - m_last_cycles > 10000 && m_coin_state != 0) {
- m_coin_state++;
- if (m_coin_state > 5)
- m_coin_state = 0;
- m_last_cycles = m_maincpu->total_cycles();
-#if DEBUG_OUTPUT
- osd_printf_info("coin=%02X\n", m_coin_state);
-#endif
- }
- }
-
- // Set Coin State
- switch (m_coin_state)
- {
- case 0x00: // No Coin
- coin_optics = 0x00;
- break;
- case 0x01: // Optic A
- coin_optics = 0x01;
- break;
- case 0x02: // Optic AB
- coin_optics = 0x03;
- break;
- case 0x03: // Optic ABC
- coin_optics = 0x07;
- break;
- case 0x04: // Optic BC
- coin_optics = 0x06;
- break;
- case 0x05: // Optic C
- coin_optics = 0x04;
- break;
- }
-
- // Determine Door Optics
- if ((m_i10->read() & 0x08) == 0x08)
- door_optics = 0x08;
- else
- door_optics = BIT(m_bank20, 4) << 3; // Use Door Optics Transmitter
-
- // Test if Hopper 1 and Hopper 2 Motors On
- if (BIT(m_bank10, 4) || BIT(m_bank30, 5)) {
- if (m_coin_out_state == 0)
- m_coin_out_state = 3;
- } else {
- m_coin_out_state = 0;
- }
-
- // Process Coin Out
- if (curr_cycles - m_last_coin_out > 700000 && m_coin_out_state != 0) {
- if (m_coin_out_state != 2) {
- m_coin_out_state = 2; // Coin-Out Off
- } else {
- m_coin_out_state = 3; // Coin-Out On
- }
-
- m_last_coin_out = m_maincpu->total_cycles();
- }
-
- // Set Coin Out State
- switch (m_coin_out_state)
- {
- case 0x00: // No Coin-Out
- coin_out = 0x00;
- break;
- case 0x01: // First Coin-Out On
- coin_out = 0x10;
- break;
- case 0x02: // Coin-Out Off
- coin_out = 0x00;
- break;
- case 0x03: // Additional Coin-Out On
- coin_out = 0x10;
- break;
- }
-
- val = val | coin_optics; // Coin In A B C
- val = val | door_optics; // Door Optics Receiver
- val = val | coin_out; // Hopper Coin OutR
- val = val | 0x00; // Hopper Full
- val = val | (m_i10->read() & 0x40); // Handle/Spin Button
- val = val | (m_i10->read() & 0x80); // Jackpot Reset Key
- break;
- case 0x02: // Bank 20
- val = val | (m_i20->read() & 0x01); // Bet One Credit
- val = val | (m_i20->read() & 0x02); // Play Max Credits
- val = val | (m_i20->read() & 0x04); // Cash Out
- val = val | (m_i20->read() & 0x08); // Change Request
- val = val | 0x00; // Reel Mechanism
- val = val | (m_i20->read() & 0x20); // Self Test Button
- val = val | 0x40; // Card Cage
- val = val | 0x80; // Bill Acceptor
- break;
- case 0x04: // Bank 30
- // Reserved
- val = val | (m_i30->read() & 0x02); // Drop Door
- // Jackpot to Credit Key
- // Reserved
- // Reserved
- // Reserved
- // Reserved
- // Reserved
- break;
- }
- return val;
-}
-
-uint8_t splus_state::splus_m_reel_ram_r(offs_t offset)
-{
- return m_reel_ram[offset];
-}
-
-uint8_t splus_state::splus_p3_r()
-{
- return 0xf3; // Ignore Int0 and Int1, or machine will loop forever waiting
-}
-
-uint8_t splus_state::splus_duart_r()
-{
- // Used for Slot Accounting System Communication
- return 0x00;
-}
-
-uint8_t splus_state::splus_watchdog_r()
-{
- return 0x00; // Watchdog
-}
-
-uint8_t splus_state::splus_registers_r()
-{
- return 0xff; // Reset Registers in Real Time Clock
-}
-
-uint8_t splus_state::splus_reel_optics_r()
-{
-/*
- Bit 0 = REEL #1
- Bit 1 = REEL #2
- Bit 2 = REEL #3
- Bit 3 = REEL #4
- Bit 4 = REEL #5
- Bit 5 = ???
- Bit 6 = ???
- Bit 7 = I2C EEPROM SDA
-*/
- uint8_t reel_optics = 0x00;
- uint8_t sda = 0;
-
- // Return Reel Positions
- reel_optics = (optics[199-(m_stepper_pos[4])] & 0x10) | (optics[199-(m_stepper_pos[3])] & 0x08) | (optics[199-(m_stepper_pos[2])] & 0x04) | (optics[199-(m_stepper_pos[1])] & 0x02) | (optics[199-(m_stepper_pos[0])] & 0x01);
-
- if(!m_sda_dir)
- {
- sda = m_i2cmem->read_sda();
- }
-
- reel_optics = reel_optics | 0x40 | (sda<<7);
-
- return reel_optics;
-}
-
-/**************
-* Driver Init *
-***************/
-
-void splus_state::init_splus()
-{
- uint8_t *reel_data = memregion( "reeldata" )->base();
-
- // Load Reel Data
- memcpy(m_reel_ram, &reel_data[0x0000], 0x2000);
-}
-
-
-/*************************
-* Memory map information *
-*************************/
-
-void splus_state::splus_map(address_map &map)
-{
- map(0x0000, 0xffff).rom();
-}
-
-void splus_state::splus_iomap(address_map &map)
-{
- // Serial I/O
- map(0x0000, 0x0000).r(FUNC(splus_state::splus_serial_r)).w(FUNC(splus_state::splus_serial_w));
-
- // Battery-backed RAM (Lower 4K) 0x1500-0x16ff eeprom staging area
- map(0x1000, 0x1fff).ram().share("cmosl");
-
- // Watchdog, 7-segment Display
- map(0x2000, 0x2000).rw(FUNC(splus_state::splus_watchdog_r), FUNC(splus_state::splus_7seg_w));
-
- // DUART
- map(0x3000, 0x300f).rw(FUNC(splus_state::splus_duart_r), FUNC(splus_state::splus_duart_w));
-
- // Dip Switches, Sound
- map(0x4000, 0x4000).portr("SW1").w("aysnd", FUNC(ay8910_device::address_w));
- map(0x4001, 0x4001).w("aysnd", FUNC(ay8910_device::data_w));
-
- // Reel Optics, EEPROM
- map(0x5000, 0x5000).r(FUNC(splus_state::splus_reel_optics_r)).w(FUNC(splus_state::i2c_nvram_w));
-
- // Reset Registers in Realtime Clock, Serial I/O Load Pulse
- map(0x6000, 0x6000).rw(FUNC(splus_state::splus_registers_r), FUNC(splus_state::splus_load_pulse_w));
-
- // Battery-backed RAM (Upper 4K)
- map(0x7000, 0x7fff).ram().share("cmosh");
-
- // SSxxxx Reel Chip
- map(0x8000, 0x9fff).r(FUNC(splus_state::splus_m_reel_ram_r)).share("reel_ram");
-}
-
-/*************************
-* Input ports *
-*************************/
-
-static INPUT_PORTS_START( splus )
- PORT_START("I10")
- PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_NAME("Door") PORT_CODE(KEYCODE_O) PORT_TOGGLE
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_NAME("Spin") PORT_CODE(KEYCODE_Q)
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_NAME("Jackpot Reset") PORT_CODE(KEYCODE_L)
-
- PORT_START("I20")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_NAME("Play Credit") PORT_CODE(KEYCODE_R)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_NAME("Max Bet") PORT_CODE(KEYCODE_W)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_NAME("Cashout") PORT_CODE(KEYCODE_T)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_NAME("Change Request") PORT_CODE(KEYCODE_Y)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_NAME("Self Test") PORT_CODE(KEYCODE_K)
-
- PORT_START("I30")
- PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_NAME("Drop Door") PORT_CODE(KEYCODE_D) PORT_TOGGLE
-
- PORT_START("SENSOR")
- PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1) PORT_NAME("Coin In") PORT_IMPULSE(1)
-
- PORT_START("SW1")
- PORT_DIPNAME( 0x01, 0x01, "Hopper Limit 1" )
- PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x02, 0x02, "Hopper Limit 2" )
- PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x04, 0x04, "Sound Generator" )
- PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x08, 0x08, "Game Speed/Bills to Hopper" ) // Either Game Speed or Bills to Hopper depending on game
- PORT_DIPSETTING( 0x08, "Normal/Set in Self Test" )
- PORT_DIPSETTING( 0x00, "Fast/Auto Exchange" )
- PORT_DIPNAME( 0x10, 0x10, "Progressives" )
- PORT_DIPSETTING( 0x10, DEF_STR( None ) )
- PORT_DIPSETTING( 0x00, "Allow" )
- PORT_DIPNAME( 0x20, 0x20, "High/Low Progressives" )
- PORT_DIPSETTING( 0x20, "Single Level Alternating" )
- PORT_DIPSETTING( 0x00, "High/Low" )
- PORT_DIPNAME( 0x40, 0x40, "Double Progressives" )
- PORT_DIPSETTING( 0x40, DEF_STR( Single ) )
- PORT_DIPSETTING( 0x00, "Double" )
- PORT_DIPNAME( 0x80, 0x80, "Link Progressives" )
- PORT_DIPSETTING( 0x80, "Standalone" )
- PORT_DIPSETTING( 0x00, "Link" )
-INPUT_PORTS_END
-
-
-/*************************
-* Machine Driver *
-*************************/
-
-void splus_state::splus(machine_config &config) // basic machine hardware
-{
- I80C32(config, m_maincpu, CPU_CLOCK);
- m_maincpu->set_addrmap(AS_PROGRAM, &splus_state::splus_map);
- m_maincpu->set_addrmap(AS_IO, &splus_state::splus_iomap);
- m_maincpu->port_out_cb<1>().set(FUNC(splus_state::splus_p1_w));
- m_maincpu->port_in_cb<3>().set(FUNC(splus_state::splus_p3_r));
-
- // Fill NVRAM
- NVRAM(config, "cmosl", nvram_device::DEFAULT_ALL_0);
- NVRAM(config, "cmosh", nvram_device::DEFAULT_ALL_0);
-
- // video hardware (ALL FAKE, NO VIDEO)
- PALETTE(config, "palette").set_entries(16*16);
-
- screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
- screen.set_refresh_hz(60);
- screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
- screen.set_screen_update(FUNC(splus_state::screen_update));
- screen.set_size((52+1)*8, (31+1)*8);
- screen.set_visarea(0*8, 40*8-1, 0*8, 25*8-1);
- screen.set_palette("palette");
-
- I2C_X2404P(config, m_i2cmem);
-
- // sound hardware
- SPEAKER(config, "mono").front_center();
-
- AY8912(config, "aysnd", SOUND_CLOCK).add_route(ALL_OUTPUTS, "mono", 0.75);
-}
-
-/*************************
-* Rom Load *
-*************************/
-
-ROM_START( spset005 ) /* Set Chip, not sure how it works but archive for future use */
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "set005.u52", 0x00000, 0x10000, CRC(43b70e2e) SHA1(30d610c988fc7e7e9fd54ff378c4a1fecfe5fffe) ) /* 09/24/93 @ IGT L93-1769 */
- ROM_LOAD( "set017.u52", 0x00000, 0x10000, NO_DUMP ) /* When dumped make a seperate romdef */
- ROM_LOAD( "set020.u52", 0x00000, 0x10000, NO_DUMP ) /* When dumped make a seperate romdef */
-ROM_END
-
-ROM_START( spset015 ) /* Set Chip, not sure how it works but archive for future use */
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "set015.u52", 0x00000, 0x10000, CRC(01641946) SHA1(81a0632ef96731907b28963293ab12db2073f4a6) )
-ROM_END
-
-ROM_START( spset026 ) /* Set Chip, not sure how it works but archive for future use */
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "set026.u52", 0x00000, 0x10000, CRC(01641946) SHA1(81a0632ef96731907b28963293ab12db2073f4a6) ) /* 11/06/96 @ IGT NV */
-ROM_END
-
-ROM_START( spss4240 ) /* Coral Reef (SS4240) */
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "sp1271.u52", 0x00000, 0x10000, CRC(dc164599) SHA1(7114652a733b26cd711dbe4d65dde065ba73619f) )
-
- ROM_REGION( 0x02000, "reeldata", 0 )
- ROM_LOAD( "ss4240.u53", 0x00000, 0x02000, CRC(c5715b9b) SHA1(8b0ca15b520a5c8e1ebec13e3a1dc304fb40aea0) )
-ROM_END
-
-/*************************
-* Game Drivers *
-*************************/
-
-// YEAR NAME PARENT MACHINE INPUT CLASS INIT ROT COMPANY FULLNAME FLAGS LAYOUT
-GAMEL( 1993, spset005, 0, splus, splus, splus_state, empty_init, ROT0, "IGT - International Game Technology", "S-Plus SET005 Set chip", MACHINE_NOT_WORKING, layout_splus )
-GAMEL( 1993, spset015, 0, splus, splus, splus_state, empty_init, ROT0, "IGT - International Game Technology", "S-Plus SET015 Set chip", MACHINE_NOT_WORKING, layout_splus )
-GAMEL( 1996, spset026, 0, splus, splus, splus_state, empty_init, ROT0, "IGT - International Game Technology", "S-Plus SET026 Set chip", MACHINE_NOT_WORKING, layout_splus )
-
-GAMEL( 1994, spss4240, 0, splus, splus, splus_state, init_splus, ROT0, "IGT - International Game Technology", "S-Plus (SS4240) Coral Reef", MACHINE_NOT_WORKING, layout_splus )