diff options
Diffstat (limited to 'src/mame/drivers/spdodgeb.c')
-rw-r--r-- | src/mame/drivers/spdodgeb.c | 604 |
1 files changed, 604 insertions, 0 deletions
diff --git a/src/mame/drivers/spdodgeb.c b/src/mame/drivers/spdodgeb.c new file mode 100644 index 00000000000..0ac42fc995a --- /dev/null +++ b/src/mame/drivers/spdodgeb.c @@ -0,0 +1,604 @@ +/*************************************************************************** + +Super Dodgeball / Nekketsu Koukou Dodgeball Bu + +briver by Paul Hampson and Nicola Salmoria + +TODO: +- sprite lag (the real game has quite a bit of lag too) +- double-tap tolerance (find a way to dump + emulate MCU?) + +Notes: +- there's probably a 63701 on the board, used for protection. It is checked + on startup and then just used to read the input ports. It doesn't return + the ports verbatim, it adds further processing, setting flags when the + player double-taps in one direction to run.(updated to edge-triggering) + +- video timing is probably similar to Double Dragon and other Technos games + of that era. The rowscroll of the title bar is done with raster IRQs, I've + removed the 'scroll value buffer' hack that the driver was using before and + used partial updates instead. (DH, 29 Sept 07) + +***************************************************************************/ + +#include "driver.h" +#include "cpu/m6809/m6809.h" +#include "sound/3812intf.h" +#include "sound/msm5205.h" + +extern UINT8 *spdodgeb_videoram; + +PALETTE_INIT( spdodgeb ); +VIDEO_START( spdodgeb ); +VIDEO_UPDATE( spdodgeb ); +INTERRUPT_GEN( spdodgeb_interrupt ); +WRITE8_HANDLER( spdodgeb_scrollx_lo_w ); +WRITE8_HANDLER( spdodgeb_ctrl_w ); +WRITE8_HANDLER( spdodgeb_videoram_w ); + + +/* private globals */ +static int toggle=0;//, soundcode = 0; +static int adpcm_pos[2],adpcm_end[2],adpcm_idle[2]; +/* end of private globals */ + + +static WRITE8_HANDLER( sound_command_w ) +{ + soundlatch_w(offset,data); + cpunum_set_input_line(1,M6809_IRQ_LINE,HOLD_LINE); +} + +static WRITE8_HANDLER( spd_adpcm_w ) +{ + int chip = offset & 1; + + switch (offset/2) + { + case 3: + adpcm_idle[chip] = 1; + MSM5205_reset_w(chip,1); + break; + + case 2: + adpcm_pos[chip] = (data & 0x7f) * 0x200; + break; + + case 1: + adpcm_end[chip] = (data & 0x7f) * 0x200; + break; + + case 0: + adpcm_idle[chip] = 0; + MSM5205_reset_w(chip,0); + break; + } +} + +static void spd_adpcm_int(int chip) +{ + static int adpcm_data[2] = { -1, -1 }; + + if (adpcm_pos[chip] >= adpcm_end[chip] || adpcm_pos[chip] >= 0x10000) + { + adpcm_idle[chip] = 1; + MSM5205_reset_w(chip,1); + } + else if (adpcm_data[chip] != -1) + { + MSM5205_data_w(chip,adpcm_data[chip] & 0x0f); + adpcm_data[chip] = -1; + } + else + { + UINT8 *ROM = memory_region(REGION_SOUND1) + 0x10000 * chip; + + adpcm_data[chip] = ROM[adpcm_pos[chip]++]; + MSM5205_data_w(chip,adpcm_data[chip] >> 4); + } +} + + +static int mcu63701_command; +static int inputs[4]; + +#if 0 // default - more sensitive (state change and timing measured on real board?) +static void mcu63705_update_inputs(void) +{ + static int running[2],jumped[2]; + int buttons[2]; + int p,j; + + /* update running state */ + for (p = 0;p <= 1;p++) + { + static int prev[2][2],countup[2][2],countdown[2][2]; + int curr[2][2]; + + curr[p][0] = readinputport(2+p) & 0x01; + curr[p][1] = readinputport(2+p) & 0x02; + + for (j = 0;j <= 1;j++) + { + if (curr[p][j] == 0) + { + if (prev[p][j] != 0) + countup[p][j] = 0; + if (curr[p][j^1]) + countup[p][j] = 100; + countup[p][j]++; + running[p] &= ~(1 << j); + } + else + { + if (prev[p][j] == 0) + { + if (countup[p][j] < 10 && countdown[p][j] < 5) + running[p] |= 1 << j; + countdown[p][j] = 0; + } + countdown[p][j]++; + } + } + + prev[p][0] = curr[p][0]; + prev[p][1] = curr[p][1]; + } + + /* update jumping and buttons state */ + for (p = 0;p <= 1;p++) + { + static int prev[2]; + int curr[2]; + + curr[p] = readinputport(2+p) & 0x30; + + if (jumped[p]) buttons[p] = 0; /* jump only momentarily flips the buttons */ + else buttons[p] = curr[p]; + + if (buttons[p] == 0x30) jumped[p] = 1; + if (curr[p] == 0x00) jumped[p] = 0; + + prev[p] = curr[p]; + } + + inputs[0] = readinputport(2) & 0xcf; + inputs[1] = readinputport(3) & 0x0f; + inputs[2] = running[0] | buttons[0]; + inputs[3] = running[1] | buttons[1]; +} +#else // alternate - less sensitive +static void mcu63705_update_inputs(void) +{ +#define DBLTAP_TOLERANCE 5 + +#define R 0x01 +#define L 0x02 +#define A 0x10 +#define D 0x20 + + static UINT8 tapc[4] = {0,0,0,0}; // R1, R2, L1, L2 + static UINT8 last_port[2] = {0,0}; + static UINT8 last_dash[2] = {0,0}; + UINT8 curr_port[2]; + UINT8 curr_dash[2]; + int p; + + for (p=0; p<=1; p++) + { + curr_port[p] = readinputport(p+2); + curr_dash[p] = 0; + + if (curr_port[p] & R) + { + if (!(last_port[p] & R)) + { + if (tapc[p]) curr_dash[p] |= R; else tapc[p] = DBLTAP_TOLERANCE; + } + else if (last_dash[p] & R) curr_dash[p] |= R; + } + else if (curr_port[p] & L) + { + if (!(last_port[p] & L)) + { + if (tapc[p+2]) curr_dash[p] |= L; else tapc[p+2] = DBLTAP_TOLERANCE; + } + else if (last_dash[p] & L) curr_dash[p] |= L; + } + + if (curr_port[p] & A && !(last_port[p] & A)) curr_dash[p] |= A; + if (curr_port[p] & D && !(last_port[p] & D)) curr_dash[p] |= D; + + last_port[p] = curr_port[p]; + last_dash[p] = curr_dash[p]; + + if (tapc[p ]) tapc[p ]--; + if (tapc[p+2]) tapc[p+2]--; + } + + inputs[0] = curr_port[0] & 0xcf; + inputs[1] = curr_port[1] & 0x0f; + inputs[2] = curr_dash[0]; + inputs[3] = curr_dash[1]; + +#undef DBLTAP_TOLERANCE +#undef R +#undef L +#undef A +#undef D +} +#endif + +static READ8_HANDLER( mcu63701_r ) +{ +// logerror("CPU #0 PC %04x: read from port %02x of 63701 data address 3801\n",activecpu_get_pc(),offset); + + if (mcu63701_command == 0) return 0x6a; + else switch (offset) + { + default: + case 0: return inputs[0]; + case 1: return inputs[1]; + case 2: return inputs[2]; + case 3: return inputs[3]; + case 4: return readinputport(4); + } +} + +static WRITE8_HANDLER( mcu63701_w ) +{ +// logerror("CPU #0 PC %04x: write %02x to 63701 control address 3800\n",activecpu_get_pc(),data); + mcu63701_command = data; + mcu63705_update_inputs(); +} + + +static READ8_HANDLER( port_0_r ) +{ + int port = readinputport(0); + + toggle^=0x02; /* mcu63701_busy flag */ + + return (port | toggle); +} + + + +static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x0fff) AM_READ(MRA8_RAM) + AM_RANGE(0x2000, 0x2fff) AM_READ(MRA8_RAM) + AM_RANGE(0x3000, 0x3000) AM_READ(port_0_r) + AM_RANGE(0x3001, 0x3001) AM_READ(input_port_1_r) /* DIPs */ + AM_RANGE(0x3801, 0x3805) AM_READ(mcu63701_r) + AM_RANGE(0x4000, 0x7fff) AM_READ(MRA8_BANK1) + AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x0fff) AM_WRITE(MWA8_RAM) + AM_RANGE(0x1000, 0x10ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) + AM_RANGE(0x2000, 0x2fff) AM_WRITE(spdodgeb_videoram_w) AM_BASE(&spdodgeb_videoram) +// AM_RANGE(0x3000, 0x3000) AM_WRITE(MWA8_RAM) +// AM_RANGE(0x3001, 0x3001) AM_WRITE(MWA8_RAM) + AM_RANGE(0x3002, 0x3002) AM_WRITE(sound_command_w) +// AM_RANGE(0x3003, 0x3003) AM_WRITE(MWA8_RAM) + AM_RANGE(0x3004, 0x3004) AM_WRITE(spdodgeb_scrollx_lo_w) +// AM_RANGE(0x3005, 0x3005) AM_WRITE(MWA8_RAM) /* mcu63701_output_w */ + AM_RANGE(0x3006, 0x3006) AM_WRITE(spdodgeb_ctrl_w) /* scroll hi, flip screen, bank switch, palette select */ + AM_RANGE(0x3800, 0x3800) AM_WRITE(mcu63701_w) + AM_RANGE(0x4000, 0xffff) AM_WRITE(MWA8_ROM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x0fff) AM_READ(MRA8_RAM) + AM_RANGE(0x1000, 0x1000) AM_READ(soundlatch_r) + AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x0fff) AM_WRITE(MWA8_RAM) + AM_RANGE(0x2800, 0x2800) AM_WRITE(YM3812_control_port_0_w) + AM_RANGE(0x2801, 0x2801) AM_WRITE(YM3812_write_port_0_w) + AM_RANGE(0x3800, 0x3807) AM_WRITE(spd_adpcm_w) + AM_RANGE(0x8000, 0xffff) AM_WRITE(MWA8_ROM) +ADDRESS_MAP_END + + +static INPUT_PORTS_START( spdodgeb ) + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_VBLANK ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SPECIAL ) /* mcu63701_busy flag */ + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Easy )) + PORT_DIPSETTING( 0xc0, DEF_STR( Normal )) + PORT_DIPSETTING( 0x40, DEF_STR( Hard )) + PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard )) + + PORT_START + PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) ) + PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x18, DEF_STR( 1C_5C ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x40, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Allow_Continue ) ) + PORT_DIPSETTING( 0x80, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) +INPUT_PORTS_END + + + +static const gfx_layout charlayout = +{ + 8,8, + RGN_FRAC(1,1), + 4, + { 0, 2, 4, 6 }, + { 1, 0, 64+1, 64+0, 128+1, 128+0, 192+1, 192+0 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 32*8 +}; + +static const gfx_layout spritelayout = +{ + 16,16, + RGN_FRAC(1,2), + 4, + { RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+4, 0,4 }, + { 3, 2, 1, 0, 16*8+3, 16*8+2, 16*8+1, 16*8+0, + 32*8+3, 32*8+2, 32*8+1, 32*8+0, 48*8+3, 48*8+2, 48*8+1, 48*8+0 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, + 64*8 +}; + +static GFXDECODE_START( spdodgeb ) + GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0x000, 32 ) /* colors 0x000-0x1ff */ + GFXDECODE_ENTRY( REGION_GFX2, 0, spritelayout, 0x200, 32 ) /* colors 0x200-0x3ff */ +GFXDECODE_END + + +static void irq_handler(int irq) +{ + cpunum_set_input_line(1,M6809_FIRQ_LINE,irq ? ASSERT_LINE : CLEAR_LINE); +} + +static struct YM3812interface ym3812_interface = +{ + irq_handler +}; + +static struct MSM5205interface msm5205_interface = +{ + spd_adpcm_int, /* interrupt function */ + MSM5205_S48_4B /* 8kHz? */ +}; + + + +static MACHINE_DRIVER_START( spdodgeb ) + + /* basic machine hardware */ + MDRV_CPU_ADD(M6502,12000000/6) /* 2MHz ? */ + MDRV_CPU_PROGRAM_MAP(readmem,writemem) + MDRV_CPU_VBLANK_INT(spdodgeb_interrupt,33) /* 1 IRQ every 8 visible scanlines, plus NMI for vblank */ + + MDRV_CPU_ADD(M6809,12000000/6) + /* audio CPU */ /* 2MHz ? */ + MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(1*8, 31*8-1, 1*8, 31*8-1) + MDRV_GFXDECODE(spdodgeb) + MDRV_PALETTE_LENGTH(1024) + + MDRV_PALETTE_INIT(spdodgeb) + MDRV_VIDEO_START(spdodgeb) + MDRV_VIDEO_UPDATE(spdodgeb) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_STEREO("left", "right") + + MDRV_SOUND_ADD(YM3812, 3000000) + MDRV_SOUND_CONFIG(ym3812_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 1.0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 1.0) + + MDRV_SOUND_ADD(MSM5205, 384000) + MDRV_SOUND_CONFIG(msm5205_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 0.50) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 0.50) + + MDRV_SOUND_ADD(MSM5205, 384000) + MDRV_SOUND_CONFIG(msm5205_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 0.50) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 0.50) +MACHINE_DRIVER_END + + + +ROM_START( spdodgeb ) + ROM_REGION( 0x18000, REGION_CPU1, 0 ) + ROM_LOAD( "22a-04.139", 0x10000, 0x08000, CRC(66071fda) SHA1(4a239295900e6234a2a693321ca821671747a58e) ) /* Two banks */ + ROM_CONTINUE( 0x08000, 0x08000 ) /* Static code */ + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* audio cpu */ + ROM_LOAD( "22j5-0.33", 0x08000, 0x08000, CRC(c31e264e) SHA1(0828a2094122e3934b784ec9ad7c2b89d91a83bb) ) + + ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* I/O mcu */ + ROM_LOAD( "63701.bin", 0xc000, 0x4000, NO_DUMP ) /* missing */ + + ROM_REGION( 0x40000, REGION_GFX1, ROMREGION_DISPOSE ) /* text */ + ROM_LOAD( "22a-4.121", 0x00000, 0x20000, CRC(acc26051) SHA1(445224238cce420990894824d95447e3f63a9ef0) ) + ROM_LOAD( "22a-3.107", 0x20000, 0x20000, CRC(10bb800d) SHA1(265a3d67669034d17713b505ef55cd1c90f8d205) ) + + ROM_REGION( 0x40000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "22a-1.2", 0x00000, 0x20000, CRC(3bd1c3ec) SHA1(40f61552ea6f7a81915fe3e13f75dc1dc69da33e) ) + ROM_LOAD( "22a-2.35", 0x20000, 0x20000, CRC(409e1be1) SHA1(35a77fc8fe6fc212734e2f452dbde9b8cf696f61) ) + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* adpcm samples */ + ROM_LOAD( "22j6-0.83", 0x00000, 0x10000, CRC(744a26e3) SHA1(519f22f1e5cc417cb8f9ced97e959d23c711283b) ) + ROM_LOAD( "22j7-0.82", 0x10000, 0x10000, CRC(2fa1de21) SHA1(e8c7af6057b64ecadd3473b82abd8e9f873082fd) ) + + ROM_REGION( 0x0800, REGION_PROMS, 0 ) /* color PROMs */ + ROM_LOAD( "mb7132e.158", 0x0000, 0x0400, CRC(7e623722) SHA1(e1fe60533237bd0aba5c8de9775df620ed5227c0) ) + ROM_LOAD( "mb7122e.159", 0x0400, 0x0400, CRC(69706e8d) SHA1(778ee88ff566aa38c80e0e61bb3fe8458f0e9450) ) +ROM_END + +/* + +Nekketsu Koukou Dodgeball Bu +(c)1987 Technos Japan + +TA-0022-P1-04 +M6100293A (PCB manufactured by Taito) + +CPU: 6502 (Labeled TJC-706002) +Sound: 68A09, YM3812, M5205x2 +OSC: 12.000MHz + +ROMs: +22J4-0.139 - Main program +22J5-0.33 - Sound program +22JA-0.162 - HD63701Y0P (no dump) + +TJ22J4-0.121 - Text +TJ22J3-0.107 / + +TJ22J1-0.2 - Graphics +TJ22J2-0.35 / + +22J6-0.83 - ADPCM Samples +22J7-0.82 / + +22J8-0.158 (7132) +22J9-0.159 (7122) + +*/ + +ROM_START( nkdodge ) + ROM_REGION( 0x18000, REGION_CPU1, 0 ) + ROM_LOAD( "22j4-0.139", 0x10000, 0x08000, CRC(aa674fd8) SHA1(4e8d3e07b54d23b221cb39cf10389bc7a56c4021) ) /* Two banks */ + ROM_CONTINUE( 0x08000, 0x08000 ) /* Static code */ + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* audio cpu */ + ROM_LOAD( "22j5-0.33", 0x08000, 0x08000, CRC(c31e264e) SHA1(0828a2094122e3934b784ec9ad7c2b89d91a83bb) ) + + ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* I/O mcu */ + ROM_LOAD( "63701.bin", 0xc000, 0x4000, NO_DUMP ) /* missing */ + + ROM_REGION( 0x40000, REGION_GFX1, ROMREGION_DISPOSE ) /* text */ + ROM_LOAD( "tj22j4-0.121", 0x00000, 0x20000, CRC(d2922b3f) SHA1(30ad37f8355c732b545017c2fc56879256b650be) ) + ROM_LOAD( "tj22j3-0.107", 0x20000, 0x20000, CRC(79cd1315) SHA1(2d7a877e59f704b10b5f609e60fa565c68f5fdb0) ) + + ROM_REGION( 0x40000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "tj22j1-0.2", 0x00000, 0x20000, CRC(9ed27a8d) SHA1(d80d275bbe91f3e1bd0495a2d7a3be0280a7cda1) ) + ROM_LOAD( "tj22j2-0.35", 0x20000, 0x20000, CRC(768934f9) SHA1(922f3154dcfb29c2e5c1bebc53247136160f1229) ) + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* adpcm samples */ + ROM_LOAD( "22j6-0.83", 0x00000, 0x10000, CRC(744a26e3) SHA1(519f22f1e5cc417cb8f9ced97e959d23c711283b) ) + ROM_LOAD( "22j7-0.82", 0x10000, 0x10000, CRC(2fa1de21) SHA1(e8c7af6057b64ecadd3473b82abd8e9f873082fd) ) + + ROM_REGION( 0x0800, REGION_PROMS, 0 ) /* color PROMs */ + ROM_LOAD( "22j8-0.158", 0x0000, 0x0400, CRC(c368440f) SHA1(39762d102a42211f24db16bc721b01230df1c4d6) ) + ROM_LOAD( "22j9-0.159", 0x0400, 0x0400, CRC(6059f401) SHA1(280b1bda3a55f2d8c2fd4552c4dcec7100f0170f) ) +ROM_END + +/* the bootleg just seems to have the gfx roms in a different format, program is identical */ + +ROM_START( nkdodgeb ) + ROM_REGION( 0x18000, REGION_CPU1, 0 ) + ROM_LOAD( "12.bin", 0x10000, 0x08000, CRC(aa674fd8) SHA1(4e8d3e07b54d23b221cb39cf10389bc7a56c4021) ) /* Two banks */ + ROM_CONTINUE( 0x08000, 0x08000 ) /* Static code */ + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* audio cpu */ + ROM_LOAD( "22j5-0.33", 0x08000, 0x08000, CRC(c31e264e) SHA1(0828a2094122e3934b784ec9ad7c2b89d91a83bb) ) + + ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* I/O mcu */ + ROM_LOAD( "63701.bin", 0xc000, 0x4000, NO_DUMP ) /* missing */ + + ROM_REGION( 0x40000, REGION_GFX1, ROMREGION_DISPOSE ) /* text */ + ROM_LOAD( "10.bin", 0x00000, 0x10000, CRC(442326fd) SHA1(e0e9e1dfdca3edd6e2522f55c191b40b81b8eaff) ) + ROM_LOAD( "11.bin", 0x10000, 0x10000, CRC(2140b070) SHA1(7a9d89eb6130b1dd21236fefaeb09a29c7f0d208) ) + ROM_LOAD( "9.bin", 0x20000, 0x10000, CRC(18660ac1) SHA1(be6a47eea9649d7b9ff8b30a4de643522c9869e6) ) + ROM_LOAD( "8.bin", 0x30000, 0x10000, CRC(5caae3c9) SHA1(f81a1c4ce2117d41e81542d417ff3573ea0f5313) ) + + ROM_REGION( 0x40000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "2.bin", 0x00000, 0x10000, CRC(1271583e) SHA1(98a597f2be1abdac6c4de811cfa8a53549bc6904) ) + ROM_LOAD( "1.bin", 0x10000, 0x10000, CRC(5ae6cccf) SHA1(6bd385d6559b54c681d05eed2e91bfc2aa3e6844) ) + ROM_LOAD( "4.bin", 0x20000, 0x10000, CRC(f5022822) SHA1(fa67b1f70da80365f14776b712df6f656e603fb0) ) + ROM_LOAD( "3.bin", 0x30000, 0x10000, CRC(05a71179) SHA1(7e5ed81b37ac458d7a40e89f83f1efb742e797a8) ) + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* adpcm samples */ + ROM_LOAD( "22j6-0.83", 0x00000, 0x10000, CRC(744a26e3) SHA1(519f22f1e5cc417cb8f9ced97e959d23c711283b) ) + ROM_LOAD( "22j7-0.82", 0x10000, 0x10000, CRC(2fa1de21) SHA1(e8c7af6057b64ecadd3473b82abd8e9f873082fd) ) + + ROM_REGION( 0x0800, REGION_PROMS, 0 ) /* color PROMs */ + ROM_LOAD( "27s191.bin", 0x0000, 0x0800, CRC(317e42ea) SHA1(59caacc02fb7fb11604bd177f790fd68830ca7c1) ) + ROM_LOAD( "82s137.bin", 0x0400, 0x0400, CRC(6059f401) SHA1(280b1bda3a55f2d8c2fd4552c4dcec7100f0170f) ) +ROM_END + + + +GAME( 1987, spdodgeb, 0, spdodgeb, spdodgeb, 0, ROT0, "Technos", "Super Dodge Ball (US)", 0 ) +GAME( 1987, nkdodge, spdodgeb, spdodgeb, spdodgeb, 0, ROT0, "Technos", "Nekketsu Koukou Dodgeball Bu (Japan)", 0 ) +GAME( 1987, nkdodgeb, spdodgeb, spdodgeb, spdodgeb, 0, ROT0, "Technos", "Nekketsu Koukou Dodgeball Bu (Japan, bootleg)", 0 ) |