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Diffstat (limited to 'src/mame/drivers/spcforce.cpp')
-rw-r--r--src/mame/drivers/spcforce.cpp444
1 files changed, 0 insertions, 444 deletions
diff --git a/src/mame/drivers/spcforce.cpp b/src/mame/drivers/spcforce.cpp
deleted file mode 100644
index 0be994998a5..00000000000
--- a/src/mame/drivers/spcforce.cpp
+++ /dev/null
@@ -1,444 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Zsolt Vasvari
-/***************************************************************************
-
-Space Force Memory Map
-
-driver by Zsolt Vasvari
-
-
-0000-3fff R ROM
-4000-43ff R/W RAM
-7000-7002 R input ports 0-2
-7000 W sound command
-7001 W sound CPU IRQ trigger on bit 3 falling edge
-7002 W unknown
-7008 W unknown
-7009 W unknown
-700a W unknown
-700b W flip screen
-700c W unknown
-700d W unknown
-700e W main CPU interrupt enable (it uses RST7.5)
-700f W unknown
-8000-83ff R/W bit 0-7 of character code
-9000-93ff R/W attributes RAM
- bit 0 - bit 8 of character code
- bit 1-3 - unused
- bit 4-6 - color
- bit 7 - unused
-a000-a3ff R/W X/Y scroll position of each character (can be scrolled up
- to 7 pixels in each direction)
-
-TODO:
-- fix cliprect for sprites that goes out of screen if possible
-
-***************************************************************************/
-
-#include "emu.h"
-#include "includes/spcforce.h"
-
-#include "cpu/i8085/i8085.h"
-#include "machine/gen_latch.h"
-#include "emupal.h"
-#include "screen.h"
-#include "speaker.h"
-
-
-void spcforce_state::machine_start()
-{
- m_lamps.resolve();
-
- save_item(NAME(m_sn76496_latch));
- save_item(NAME(m_sn76496_select));
- save_item(NAME(m_sn1_ready));
- save_item(NAME(m_sn2_ready));
- save_item(NAME(m_sn3_ready));
- save_item(NAME(m_irq_mask));
-}
-
-WRITE8_MEMBER(spcforce_state::sn76496_latch_w)
-{
- m_sn76496_latch = data;
-}
-
-WRITE_LINE_MEMBER(spcforce_state::write_sn1_ready)
-{
- m_sn1_ready = state;
-}
-
-WRITE_LINE_MEMBER(spcforce_state::write_sn2_ready)
-{
- m_sn2_ready = state;
-}
-
-WRITE_LINE_MEMBER(spcforce_state::write_sn3_ready)
-{
- m_sn3_ready = state;
-}
-
-READ8_MEMBER(spcforce_state::sn76496_select_r)
-{
- if (!BIT(m_sn76496_select, 6)) return m_sn1_ready;
- if (!BIT(m_sn76496_select, 5)) return m_sn2_ready;
- if (!BIT(m_sn76496_select, 4)) return m_sn3_ready;
-
- return 0;
-}
-
-WRITE8_MEMBER(spcforce_state::sn76496_select_w)
-{
- m_sn76496_select = data;
-
- if (!BIT(data, 6)) m_sn[0]->write(m_sn76496_latch);
- if (!BIT(data, 5)) m_sn[1]->write(m_sn76496_latch);
- if (!BIT(data, 4)) m_sn[2]->write(m_sn76496_latch);
-}
-
-READ_LINE_MEMBER(spcforce_state::t0_r)
-{
- /* SN76496 status according to Al - not supported by MAME?? */
- return machine().rand() & 1;
-}
-
-
-WRITE8_MEMBER(spcforce_state::soundtrigger_w)
-{
- m_audiocpu->set_input_line(0, (~data & 0x08) ? ASSERT_LINE : CLEAR_LINE);
-}
-
-WRITE8_MEMBER(spcforce_state::misc_outputs_w)
-{
- m_lamps[0] = BIT(data, 0); // 1P start lamp
- machine().bookkeeping().coin_counter_w(0, BIT(data, 1));
- m_lamps[1] = BIT(data, 2); // 2P start lamp
- machine().bookkeeping().coin_counter_w(1, BIT(data, 3));
-}
-
-WRITE_LINE_MEMBER(spcforce_state::irq_mask_w)
-{
- m_irq_mask = state;
-}
-
-WRITE_LINE_MEMBER(spcforce_state::unknown_w)
-{
- // written very frequently
-}
-
-void spcforce_state::spcforce_map(address_map &map)
-{
- map(0x0000, 0x3fff).rom();
- map(0x4000, 0x43ff).ram();
- map(0x7000, 0x7000).portr("DSW").w("soundlatch", FUNC(generic_latch_8_device::write));
- map(0x7001, 0x7001).portr("P1").w(FUNC(spcforce_state::soundtrigger_w));
- map(0x7002, 0x7002).portr("P2").w(FUNC(spcforce_state::misc_outputs_w));
- map(0x7008, 0x700f).w(m_mainlatch, FUNC(ls259_device::write_d0));
- map(0x8000, 0x83ff).ram().share("videoram");
- map(0x9000, 0x93ff).ram().share("colorram");
- map(0xa000, 0xa3ff).ram().share("scrollram");
-}
-
-void spcforce_state::spcforce_sound_map(address_map &map)
-{
- map(0x0000, 0x07ff).rom();
-}
-
-
-static INPUT_PORTS_START( spcforce )
- PORT_START("DSW")
- PORT_DIPNAME( 0x03, 0x02, DEF_STR( Coin_A ) )
- PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x03, DEF_STR( Free_Play ) )
- PORT_DIPNAME( 0x04, 0x00, DEF_STR( Coin_B ) )
- PORT_DIPSETTING( 0x00, DEF_STR( 1C_3C ) )
- PORT_DIPSETTING( 0x04, DEF_STR( 1C_6C ) )
- PORT_DIPNAME( 0x18, 0x08, DEF_STR( Lives ) )
- PORT_DIPSETTING( 0x00, "2" )
- PORT_DIPSETTING( 0x08, "3" )
- PORT_DIPSETTING( 0x10, "4" )
- PORT_DIPSETTING( 0x18, "5" )
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Bonus_Life ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x20, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) /* probably unused */
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x40, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) )
- PORT_DIPSETTING( 0x80, DEF_STR( Upright ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
-
- PORT_START("P1")
- PORT_BIT ( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY
- PORT_BIT ( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 )
- PORT_BIT ( 0x04, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT ( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT ( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 )
- PORT_BIT ( 0x20, IP_ACTIVE_LOW, IPT_START2 )
- PORT_BIT ( 0x40, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT ( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY
-
- PORT_START("P2")
- PORT_BIT ( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
- PORT_BIT ( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
- PORT_BIT ( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_SERVICE_NO_TOGGLE( 0x08, IP_ACTIVE_LOW )
- PORT_BIT ( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
- PORT_BIT ( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT ( 0x40, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen")
- PORT_BIT ( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
-INPUT_PORTS_END
-
-/* same as spcforce, but no cocktail mode */
-static INPUT_PORTS_START( spcforc2 )
- PORT_START("DSW")
- PORT_DIPNAME( 0x03, 0x02, DEF_STR( Coin_A ) )
- PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x03, DEF_STR( Free_Play ) )
- PORT_DIPNAME( 0x04, 0x00, DEF_STR( Coin_B ) )
- PORT_DIPSETTING( 0x00, DEF_STR( 1C_3C ) )
- PORT_DIPSETTING( 0x04, DEF_STR( 1C_6C ) )
- PORT_DIPNAME( 0x18, 0x08, DEF_STR( Lives ) )
- PORT_DIPSETTING( 0x00, "2" )
- PORT_DIPSETTING( 0x08, "3" )
- PORT_DIPSETTING( 0x10, "4" )
- PORT_DIPSETTING( 0x18, "5" )
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Bonus_Life ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x20, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) /* probably unused */
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x40, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) /* probably unused */
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x80, DEF_STR( On ) )
-
- PORT_START("P1")
- PORT_BIT ( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY
- PORT_BIT ( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 )
- PORT_BIT ( 0x04, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT ( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT ( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 )
- PORT_BIT ( 0x20, IP_ACTIVE_LOW, IPT_START2 )
- PORT_BIT ( 0x40, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT ( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY
-
- PORT_START("P2")
- PORT_SERVICE_NO_TOGGLE( 0x08, IP_ACTIVE_LOW )
- PORT_BIT ( 0x40, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen")
-INPUT_PORTS_END
-
-
-static const gfx_layout charlayout =
-{
- 8,8, /* 8*8 chars */
- 512, /* 512 characters */
- 3, /* 3 bits per pixel */
- { 2*512*8*8, 512*8*8, 0 }, /* The bitplanes are separate */
- { 0, 1, 2, 3, 4, 5, 6, 7},
- { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8},
- 8*8 /* every char takes 8 consecutive bytes */
-};
-
-
-static GFXDECODE_START( gfx_spcforce )
- GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 8 )
-GFXDECODE_END
-
-
-// 1-bit RGB palette
-static constexpr int COLORTABLE_SOURCE[] =
-{
- 0, 1, 2, 3, 4, 5, 6, 7,
- 0, 0, 1, 2, 3, 4, 5, 6, // not sure about these, but they are only used
- 0, 7, 0, 1, 2, 3, 4, 5, // to change the text color. During the game,
- 0, 6, 7, 0, 1, 2, 3, 4, // only color 0 is used, which is correct.
- 0, 5, 6, 7, 0, 1, 2, 3,
- 0, 4, 5, 6, 7, 0, 1, 2,
- 0, 3, 4, 5, 6, 7, 0, 1,
- 0, 2, 3, 4, 5, 6, 7, 0
-};
-
-void spcforce_state::spcforce_palette(palette_device &palette) const
-{
- for (int i = 0; i < ARRAY_LENGTH(COLORTABLE_SOURCE); i++)
- {
- int const data = COLORTABLE_SOURCE[i];
- rgb_t const color = rgb_t(pal1bit(data >> 0), pal1bit(data >> 1), pal1bit(data >> 2));
-
- palette.set_pen_color(i, color);
- }
-}
-
-
-INTERRUPT_GEN_MEMBER(spcforce_state::vblank_irq)
-{
- if(m_irq_mask)
- device.execute().set_input_line(3, HOLD_LINE);
-}
-
-void spcforce_state::spcforce(machine_config &config)
-{
- /* basic machine hardware */
- /* FIXME: The 8085A had a max clock of 6MHz, internally divided by 2! */
- I8085A(config, m_maincpu, 8000000 * 2); /* 4.00 MHz??? */
- m_maincpu->set_addrmap(AS_PROGRAM, &spcforce_state::spcforce_map);
- m_maincpu->set_vblank_int("screen", FUNC(spcforce_state::vblank_irq));
-
- I8035(config, m_audiocpu, 6144000); /* divisor ??? */
- m_audiocpu->set_addrmap(AS_PROGRAM, &spcforce_state::spcforce_sound_map);
- m_audiocpu->bus_in_cb().set("soundlatch", FUNC(generic_latch_8_device::read));
- m_audiocpu->p1_out_cb().set(FUNC(spcforce_state::sn76496_latch_w));
- m_audiocpu->p2_in_cb().set(FUNC(spcforce_state::sn76496_select_r));
- m_audiocpu->p2_out_cb().set(FUNC(spcforce_state::sn76496_select_w));
- m_audiocpu->t0_in_cb().set(FUNC(spcforce_state::t0_r));
-
- LS259(config, m_mainlatch);
- m_mainlatch->q_out_cb<3>().set(FUNC(spcforce_state::flip_screen_w));
- m_mainlatch->q_out_cb<6>().set(FUNC(spcforce_state::irq_mask_w));
- m_mainlatch->q_out_cb<7>().set(FUNC(spcforce_state::unknown_w));
-
- /* video hardware */
- screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
- screen.set_refresh_hz(60);
- screen.set_vblank_time(ATTOSECONDS_IN_USEC(2500)); /* not accurate */
- screen.set_size(32*8, 32*8);
- screen.set_visarea(0*8, 32*8-1, 0*8, 28*8-1);
- screen.set_screen_update(FUNC(spcforce_state::screen_update));
- screen.set_palette(m_palette);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_spcforce);
- PALETTE(config, m_palette, FUNC(spcforce_state::spcforce_palette), ARRAY_LENGTH(COLORTABLE_SOURCE));
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
-
- GENERIC_LATCH_8(config, "soundlatch");
-
- SN76496(config, m_sn[0], 2000000);
- m_sn[0]->add_route(ALL_OUTPUTS, "mono", 1.0);
- m_sn[0]->ready_cb().set(FUNC(spcforce_state::write_sn1_ready));
-
- SN76496(config, m_sn[1], 2000000);
- m_sn[1]->add_route(ALL_OUTPUTS, "mono", 1.0);
- m_sn[1]->ready_cb().set(FUNC(spcforce_state::write_sn2_ready));
-
- SN76496(config, m_sn[2], 2000000);
- m_sn[2]->add_route(ALL_OUTPUTS, "mono", 1.0);
- m_sn[2]->ready_cb().set(FUNC(spcforce_state::write_sn3_ready));
-}
-
-void spcforce_state::meteors(machine_config &config)
-{
- spcforce(config);
- m_mainlatch->q_out_cb<3>().set_nop();
- m_mainlatch->q_out_cb<5>().set(FUNC(spcforce_state::irq_mask_w)); // ??
- m_mainlatch->q_out_cb<6>().set(FUNC(spcforce_state::flip_screen_w)); // irq mask isn't here, gets written too early causing the game to not boot, see startup code
-}
-
-
-/***************************************************************************
-
- Game driver(s)
-
-***************************************************************************/
-ROM_START( spcforce )
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "m1v4f.1a", 0x0000, 0x0800, CRC(7da0d1ed) SHA1(2ee145f590da557be057f181b4861014627872e7) )
- ROM_LOAD( "m2v4f.1c", 0x0800, 0x0800, CRC(25605bff) SHA1(afda2884a00fdbc000191dd548fd8e34df3e2f49) )
- ROM_LOAD( "m3v5f.2a", 0x1000, 0x0800, CRC(6f879366) SHA1(ef624619dbaad1f2adf4fab82e04bac117dbfac6) )
- ROM_LOAD( "m4v5f.2c", 0x1800, 0x0800, CRC(7fbfabfa) SHA1(0d6bbdcc80e251aa0ebd12e66549afaf6d8ccb0e) )
- /*0x2000 empty */
- ROM_LOAD( "m6v4f.3c", 0x2800, 0x0800, CRC(12128e9e) SHA1(b2a113b419e11ca094f56ae93870df11690b119a) )
- ROM_LOAD( "m7v4f.4a", 0x3000, 0x0800, CRC(978ad452) SHA1(fa84dcc6587403dd939da719a747d8c7332ed038) )
- ROM_LOAD( "m8v4f.4c", 0x3800, 0x0800, CRC(f805c3cd) SHA1(78eb13b99aae895742b34ed56bee9313d3643de1) )
-
- ROM_REGION( 0x1000, "audiocpu", 0 ) /* sound MCU */
- ROM_LOAD( "vm5.k10", 0x0000, 0x0800, CRC(8820913c) SHA1(90002cafdf5f32f916e5457e013ebe53405d5ca8) )
-
- ROM_REGION( 0x3000, "gfx1", 0 )
- ROM_LOAD( "rm1v2.6s", 0x0000, 0x0800, CRC(8e3490d7) SHA1(a5e47f953bb833c2bb769b266fff60f7a20c69a6) )
- ROM_LOAD( "rm2v1.7s", 0x0800, 0x0800, CRC(fbbfa05a) SHA1(c737b216f47e14c069cb84b5dbcc5a79fcc13648) )
- ROM_LOAD( "gm1v2.6p", 0x1000, 0x0800, CRC(4f574920) SHA1(05930a8ea5c6e05d01d1b4faabb3305aab44125c) )
- ROM_LOAD( "gm2v1.7p", 0x1800, 0x0800, CRC(0cd89ce2) SHA1(adb101400eb00119930494e99629948248d99d2f) )
- ROM_LOAD( "bm1v2.6m", 0x2000, 0x0800, CRC(130869ce) SHA1(588d6c9403d5fd966266b4f0333ee47b36c8b1d8) )
- ROM_LOAD( "bm2v1.7m", 0x2800, 0x0800, CRC(472f0a9b) SHA1(a8a9e2aa62374cd3bd938b5cb5fb20face3114c3) )
-ROM_END
-
-ROM_START( spcforc2 )
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "spacefor.1a", 0x0000, 0x0800, CRC(ef6fdccb) SHA1(2fff28437597958b39a821f93ac30f32c24f50aa) )
- ROM_LOAD( "spacefor.1c", 0x0800, 0x0800, CRC(44bd1cdd) SHA1(6dd5ae7a64079c61b63667f06e0d34dec48eac7c) )
- ROM_LOAD( "spacefor.2a", 0x1000, 0x0800, CRC(fcbc7df7) SHA1(b6e89dbfc80d5d9dcf889f618a8278c182773a14) )
- ROM_LOAD( "vm4", 0x1800, 0x0800, CRC(c5b073b9) SHA1(93b77c77488aa954c35880439be6c7629448a3ea) )
- /*0x2000 empty */
- ROM_LOAD( "spacefor.3c", 0x2800, 0x0800, CRC(9fd52301) SHA1(1ea5d5b888dd2f7ac6aab227c78b86c2f2f320da) )
- ROM_LOAD( "spacefor.4a", 0x3000, 0x0800, CRC(89aefc0a) SHA1(0b56efa613bce972af4bbf145853bfc0cda60ef9) )
- ROM_LOAD( "m8v4f.4c", 0x3800, 0x0800, CRC(f805c3cd) SHA1(78eb13b99aae895742b34ed56bee9313d3643de1) )
-
- ROM_REGION( 0x1000, "audiocpu", 0 ) /* sound MCU */
- ROM_LOAD( "vm5.k10", 0x0000, 0x0800, CRC(8820913c) SHA1(90002cafdf5f32f916e5457e013ebe53405d5ca8) )
-
- ROM_REGION( 0x3000, "gfx1", 0 )
- ROM_LOAD( "spacefor.6s", 0x0000, 0x0800, CRC(848ae522) SHA1(deb28ba09556d04d9f6c906a163372f842b00c63) )
- ROM_LOAD( "rm2v1.7s", 0x0800, 0x0800, CRC(fbbfa05a) SHA1(c737b216f47e14c069cb84b5dbcc5a79fcc13648) )
- ROM_LOAD( "spacefor.6p", 0x1000, 0x0800, CRC(95446911) SHA1(843025d1c557156f73c2e9a1278c02738b69fb5d) )
- ROM_LOAD( "gm2v1.7p", 0x1800, 0x0800, CRC(0cd89ce2) SHA1(adb101400eb00119930494e99629948248d99d2f) )
- ROM_LOAD( "bm1v2.6m", 0x2000, 0x0800, CRC(130869ce) SHA1(588d6c9403d5fd966266b4f0333ee47b36c8b1d8) )
- ROM_LOAD( "bm2v1.7m", 0x2800, 0x0800, CRC(472f0a9b) SHA1(a8a9e2aa62374cd3bd938b5cb5fb20face3114c3) )
-ROM_END
-
-ROM_START( meteor )
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "vm1", 0x0000, 0x0800, CRC(894fe9b1) SHA1(617e05523392e2ba2608ca13aa24d6601289fe87) )
- ROM_LOAD( "vm2", 0x0800, 0x0800, CRC(28685a68) SHA1(f911a3ccb8d63cf82a6dc8f069f3f498e9081656) )
- ROM_LOAD( "vm3", 0x1000, 0x0800, CRC(c88fb12a) SHA1(1eeb26caf7a1421ec2d570f71b8c4675ad7ea172) )
- ROM_LOAD( "vm4", 0x1800, 0x0800, CRC(c5b073b9) SHA1(93b77c77488aa954c35880439be6c7629448a3ea) )
- /*0x2000 empty */
- ROM_LOAD( "vm6", 0x2800, 0x0800, CRC(9969ec43) SHA1(3ce067c34b84e9559f195e7ef9939a78070693b1) )
- ROM_LOAD( "vm7", 0x3000, 0x0800, CRC(39f43ac2) SHA1(b45275759f4003a22a32dc04227a98908bd140a9) )
- ROM_LOAD( "vm8", 0x3800, 0x0800, CRC(a0508de3) SHA1(75666a4e46b6c433f1c1f8e76c30fd087354097b) )
-
- ROM_REGION( 0x1000, "audiocpu", 0 ) /* sound MCU */
- ROM_LOAD( "vm5", 0x0000, 0x0800, CRC(b14ccd57) SHA1(0349ec5d0ca7f98ffdd96d7bf01cf096fe547f7a) )
-
- ROM_REGION( 0x3000, "gfx1", 0 )
- ROM_LOAD( "rm1v", 0x0000, 0x0800, CRC(d621fe96) SHA1(29b75333ea8103095a4d452636eea4a1055845e5) )
- ROM_LOAD( "rm2v", 0x0800, 0x0800, CRC(b3981251) SHA1(b6743d121a6b3ad8e8beebe1faff2678b89e7d16) )
- ROM_LOAD( "gm1v", 0x1000, 0x0800, CRC(d44617e8) SHA1(1cec7984cc5e3472c25c23f02179380c4a5b4076) )
- ROM_LOAD( "gm2v", 0x1800, 0x0800, CRC(0997d945) SHA1(16eba77b14c62b2a0ebea47a28d4d5d21d7a2234) )
- ROM_LOAD( "bm1v", 0x2000, 0x0800, CRC(cc97c890) SHA1(e852bfe9d4b2d31801a840c1bacdd4386a93a22f) )
- ROM_LOAD( "bm2v", 0x2800, 0x0800, CRC(2858cf5c) SHA1(1313b4e4adda074499153e4a42bc2c6b41b0ec7e) )
-ROM_END
-
-ROM_START( meteors )
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "1hz1_2.1ab", 0x0000, 0x0800, CRC(86de2a63) SHA1(083a0d31f29bd9d68d240b23234645eeea57556d) )
- ROM_LOAD( "2hz1_2.1cd", 0x0800, 0x0800, CRC(7ef2c421) SHA1(f01327748e5a2144744557cd3cef16c93076466c) )
- ROM_LOAD( "3hz1_2.2ab", 0x1000, 0x0800, CRC(6d631f33) SHA1(4c69e3761d7db5ed6c8c23cc5e255cacfac6137f) )
- ROM_LOAD( "4hz1_2.2cd", 0x1800, 0x0800, CRC(48cb5acc) SHA1(791f9ca0225465d7af8a2a61f617112570f529e6))
- /*0x2000 empty */
- ROM_LOAD( "6hz1_2.3cd", 0x2800, 0x0800, CRC(39541265) SHA1(e55eb6c826fb553123991577be4daa3c2aa236f6) )
- ROM_LOAD( "7hz1_2.4ab", 0x3000, 0x0800, CRC(e718e807) SHA1(d8f3f66aea409c296785d66937b067f4b2c76ed4) )
- ROM_LOAD( "mbv21_2.4cd", 0x3800, 0x0800, CRC(f805c3cd) SHA1(78eb13b99aae895742b34ed56bee9313d3643de1) )
-
- ROM_REGION( 0x1000, "audiocpu", 0 ) /* sound MCU */
- ROM_LOAD( "vms.10l", 0x0000, 0x0800, CRC(b14ccd57) SHA1(0349ec5d0ca7f98ffdd96d7bf01cf096fe547f7a))
-
- ROM_REGION( 0x3000, "gfx1", 0 )
- ROM_LOAD( "rm1h1_2.6st", 0x0000, 0x0800, CRC(409fef31) SHA1(7260e06fa654d54f3660712a63f8db8c28b872c9) )
- ROM_LOAD( "rm2h1_2.7st", 0x0800, 0x0800, CRC(b3981251) SHA1(b6743d121a6b3ad8e8beebe1faff2678b89e7d16) )
- ROM_LOAD( "gm1h1_2.6pr", 0x1000, 0x0800, CRC(0b85c282) SHA1(b264c92d4b2533c18ac7831491133170a2fd400b) )
- ROM_LOAD( "gm2h1_2.7pr", 0x1800, 0x0800, CRC(0997d945) SHA1(16eba77b14c62b2a0ebea47a28d4d5d21d7a2234) )
- ROM_LOAD( "bm1h1_2.6nm", 0x2000, 0x0800, CRC(f9501c8e) SHA1(483d3d4c3f9601d7fcbf263bba5bdc5529b13f70) )
- ROM_LOAD( "bm2h1_2.7nm", 0x2800, 0x0800, CRC(2858cf5c) SHA1(1313b4e4adda074499153e4a42bc2c6b41b0ec7e) )
-ROM_END
-
-
-GAME( 1980, spcforce, 0, spcforce, spcforce, spcforce_state, empty_init, ROT270, "Venture Line", "Space Force (set 1)", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 19??, spcforc2, spcforce, spcforce, spcforc2, spcforce_state, empty_init, ROT270, "bootleg? (Elcon)", "Space Force (set 2)", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 1981, meteor, spcforce, spcforce, spcforc2, spcforce_state, empty_init, ROT270, "Venture Line", "Meteoroids", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
-GAME( 19??, meteors, spcforce, meteors, spcforc2, spcforce_state, empty_init, ROT0, "Amusement World", "Meteors", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )