diff options
Diffstat (limited to 'src/mame/drivers/spcforce.c')
-rw-r--r-- | src/mame/drivers/spcforce.c | 370 |
1 files changed, 370 insertions, 0 deletions
diff --git a/src/mame/drivers/spcforce.c b/src/mame/drivers/spcforce.c new file mode 100644 index 00000000000..ec0e4c430e8 --- /dev/null +++ b/src/mame/drivers/spcforce.c @@ -0,0 +1,370 @@ +/*************************************************************************** + +Space Force Memory Map + +driver by Zsolt Vasvari + + +0000-3fff R ROM +4000-43ff R/W RAM +7000-7002 R input ports 0-2 +7000 W sound command +7001 W sound CPU IRQ trigger on bit 3 falling edge +7002 W unknown +7008 W unknown +7009 W unknown +700a W unknown +700b W flip screen +700c W unknown +700d W unknown +700e W main CPU interrupt enable (it uses RST7.5) +700f W unknown +8000-83ff R/W bit 0-7 of character code +9000-93ff R/W attributes RAM + bit 0 - bit 8 of character code + bit 1-3 - unused + bit 4-6 - color + bit 7 - unused +a000-a3ff R/W X/Y scroll position of each character (can be scrolled up + to 7 pixels in each direction) + + +***************************************************************************/ + +#include "driver.h" +#include "cpu/i8085/i8085.h" +#include "cpu/i8039/i8039.h" +#include "sound/sn76496.h" + + +extern UINT8 *spcforce_scrollram; + +WRITE8_HANDLER( spcforce_flip_screen_w ); +VIDEO_UPDATE( spcforce ); + + +static int spcforce_SN76496_latch; +static int spcforce_SN76496_select; + +static WRITE8_HANDLER( spcforce_SN76496_latch_w ) +{ + spcforce_SN76496_latch = data; +} + +static READ8_HANDLER( spcforce_SN76496_select_r ) +{ + return spcforce_SN76496_select; +} + +static WRITE8_HANDLER( spcforce_SN76496_select_w ) +{ + spcforce_SN76496_select = data; + + if (~data & 0x40) SN76496_0_w(0, spcforce_SN76496_latch); + if (~data & 0x20) SN76496_1_w(0, spcforce_SN76496_latch); + if (~data & 0x10) SN76496_2_w(0, spcforce_SN76496_latch); +} + +static READ8_HANDLER( spcforce_t0_r ) +{ + /* SN76496 status according to Al - not supported by MAME?? */ + return mame_rand(Machine) & 1; +} + + +static WRITE8_HANDLER( spcforce_soundtrigger_w ) +{ + cpunum_set_input_line(1, 0, (~data & 0x08) ? ASSERT_LINE : CLEAR_LINE); +} + + +static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x3fff) AM_READ(MRA8_ROM) + AM_RANGE(0x4000, 0x43ff) AM_READ(MRA8_RAM) + AM_RANGE(0x7000, 0x7000) AM_READ(input_port_0_r) + AM_RANGE(0x7001, 0x7001) AM_READ(input_port_1_r) + AM_RANGE(0x7002, 0x7002) AM_READ(input_port_2_r) + AM_RANGE(0x8000, 0x83ff) AM_READ(MRA8_RAM) + AM_RANGE(0x9000, 0x93ff) AM_READ(MRA8_RAM) + AM_RANGE(0xa000, 0xa3ff) AM_READ(MRA8_RAM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x3fff) AM_WRITE(MWA8_ROM) + AM_RANGE(0x4000, 0x43ff) AM_WRITE(MWA8_RAM) + AM_RANGE(0x7000, 0x7000) AM_WRITE(soundlatch_w) + AM_RANGE(0x7001, 0x7001) AM_WRITE(spcforce_soundtrigger_w) + AM_RANGE(0x700b, 0x700b) AM_WRITE(spcforce_flip_screen_w) + AM_RANGE(0x700e, 0x700e) AM_WRITE(interrupt_enable_w) + AM_RANGE(0x700f, 0x700f) AM_WRITE(MWA8_NOP) + AM_RANGE(0x8000, 0x83ff) AM_WRITE(MWA8_RAM) AM_BASE(&videoram) AM_SIZE(&videoram_size) + AM_RANGE(0x9000, 0x93ff) AM_WRITE(MWA8_RAM) AM_BASE(&colorram) + AM_RANGE(0xa000, 0xa3ff) AM_WRITE(MWA8_RAM) AM_BASE(&spcforce_scrollram) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x07ff) AM_READ(MRA8_ROM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x07ff) AM_WRITE(MWA8_ROM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_readport, ADDRESS_SPACE_IO, 8 ) + AM_RANGE(I8039_bus, I8039_bus) AM_READ(soundlatch_r) + AM_RANGE(I8039_p2, I8039_p2) AM_READ(spcforce_SN76496_select_r) + AM_RANGE(I8039_t0, I8039_t0) AM_READ(spcforce_t0_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_writeport, ADDRESS_SPACE_IO, 8 ) + AM_RANGE(I8039_p1, I8039_p1) AM_WRITE(spcforce_SN76496_latch_w) + AM_RANGE(I8039_p2, I8039_p2) AM_WRITE(spcforce_SN76496_select_w) +ADDRESS_MAP_END + + +static INPUT_PORTS_START( spcforce ) + PORT_START /* DSW */ + PORT_DIPNAME( 0x03, 0x02, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x18, 0x08, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x00, "2" ) + PORT_DIPSETTING( 0x08, "3" ) + PORT_DIPSETTING( 0x10, "4" ) + PORT_DIPSETTING( 0x18, "5" ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x20, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) /* probably unused */ + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x40, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) + + PORT_START /* IN0 */ + PORT_BIT ( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY + PORT_BIT ( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT ( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT ( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT ( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT ( 0x20, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT ( 0x40, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT ( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY + + PORT_START /* IN1 */ + PORT_BIT ( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL + PORT_BIT ( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL + PORT_BIT ( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME( DEF_STR( Service_Mode )) PORT_CODE(KEYCODE_F2) + PORT_BIT ( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL + PORT_BIT ( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT ( 0x40, IP_ACTIVE_LOW, IPT_VBLANK ) + PORT_BIT ( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL +INPUT_PORTS_END + +/* same as spcforce, but no cocktail mode */ +static INPUT_PORTS_START( spcforc2 ) + PORT_START /* DSW */ + PORT_DIPNAME( 0x03, 0x02, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x18, 0x08, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x00, "2" ) + PORT_DIPSETTING( 0x08, "3" ) + PORT_DIPSETTING( 0x10, "4" ) + PORT_DIPSETTING( 0x18, "5" ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x20, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) /* probably unused */ + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x40, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) /* probably unused */ + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) + + PORT_START /* IN0 */ + PORT_BIT ( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY + PORT_BIT ( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT ( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT ( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT ( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT ( 0x20, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT ( 0x40, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT ( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY + + PORT_START /* IN1 */ + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME( DEF_STR( Service_Mode )) PORT_CODE(KEYCODE_F2) + PORT_BIT ( 0x40, IP_ACTIVE_LOW, IPT_VBLANK ) +INPUT_PORTS_END + + +static const gfx_layout charlayout = +{ + 8,8, /* 8*8 chars */ + 512, /* 512 characters */ + 3, /* 3 bits per pixel */ + { 2*512*8*8, 512*8*8, 0 }, /* The bitplanes are seperate */ + { 0, 1, 2, 3, 4, 5, 6, 7}, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8}, + 8*8 /* every char takes 8 consecutive bytes */ +}; + + +static GFXDECODE_START( spcforce ) + GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 8 ) +GFXDECODE_END + + +/* 1-bit RGB palette */ +static UINT16 colortable_source[] = +{ + 0, 1, 2, 3, 4, 5, 6, 7, + 0, 0, 1, 2, 3, 4, 5, 6, /* not sure about these, but they are only used */ + 0, 7, 0, 1, 2, 3, 4, 5, /* to change the text color. During the game, */ + 0, 6, 7, 0, 1, 2, 3, 4, /* only color 0 is used, which is correct. */ + 0, 5, 6, 7, 0, 1, 2, 3, + 0, 4, 5, 6, 7, 0, 1, 2, + 0, 3, 4, 5, 6, 7, 0, 1, + 0, 2, 3, 4, 5, 6, 7, 0 +}; +static PALETTE_INIT( spcforce ) +{ + int i; + for (i = 0; i < 8; i++) + palette_set_color_rgb(machine, i, pal1bit(i >> 0), pal1bit(i >> 1), pal1bit(i >> 2)); + memcpy(colortable,colortable_source,sizeof(colortable_source)); +} + + +static MACHINE_DRIVER_START( spcforce ) + + /* basic machine hardware */ + MDRV_CPU_ADD(8085A, 4000000) /* 4.00 MHz??? */ + MDRV_CPU_PROGRAM_MAP(readmem,writemem) + MDRV_CPU_VBLANK_INT(irq3_line_hold,1) + + MDRV_CPU_ADD(I8035,6144000/8) + /* audio CPU */ /* divisor ??? */ + MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) + MDRV_CPU_IO_MAP(sound_readport,sound_writeport) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 28*8-1) + MDRV_GFXDECODE(spcforce) + MDRV_PALETTE_LENGTH(8) + MDRV_COLORTABLE_LENGTH(sizeof(colortable_source) / sizeof(colortable_source[0])) + + MDRV_PALETTE_INIT(spcforce) + MDRV_VIDEO_START(generic_bitmapped) + MDRV_VIDEO_UPDATE(spcforce) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(SN76496, 2000000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MDRV_SOUND_ADD(SN76496, 2000000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MDRV_SOUND_ADD(SN76496, 2000000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_DRIVER_END + + +/*************************************************************************** + + Game driver(s) + +***************************************************************************/ +ROM_START( spcforce ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "m1v4f.1a", 0x0000, 0x0800, CRC(7da0d1ed) SHA1(2ee145f590da557be057f181b4861014627872e7) ) + ROM_LOAD( "m2v4f.1c", 0x0800, 0x0800, CRC(25605bff) SHA1(afda2884a00fdbc000191dd548fd8e34df3e2f49) ) + ROM_LOAD( "m3v5f.2a", 0x1000, 0x0800, CRC(6f879366) SHA1(ef624619dbaad1f2adf4fab82e04bac117dbfac6) ) + ROM_LOAD( "m4v5f.2c", 0x1800, 0x0800, CRC(7fbfabfa) SHA1(0d6bbdcc80e251aa0ebd12e66549afaf6d8ccb0e) ) + /*0x2000 empty */ + ROM_LOAD( "m6v4f.3c", 0x2800, 0x0800, CRC(12128e9e) SHA1(b2a113b419e11ca094f56ae93870df11690b119a) ) + ROM_LOAD( "m7v4f.4a", 0x3000, 0x0800, CRC(978ad452) SHA1(fa84dcc6587403dd939da719a747d8c7332ed038) ) + ROM_LOAD( "m8v4f.4c", 0x3800, 0x0800, CRC(f805c3cd) SHA1(78eb13b99aae895742b34ed56bee9313d3643de1) ) + + ROM_REGION( 0x1000, REGION_CPU2, 0 ) /* sound MCU */ + ROM_LOAD( "vm5.k10", 0x0000, 0x0800, CRC(8820913c) SHA1(90002cafdf5f32f916e5457e013ebe53405d5ca8) ) + + ROM_REGION( 0x3000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "rm1v2.6s", 0x0000, 0x0800, CRC(8e3490d7) SHA1(a5e47f953bb833c2bb769b266fff60f7a20c69a6) ) + ROM_LOAD( "rm2v1.7s", 0x0800, 0x0800, CRC(fbbfa05a) SHA1(c737b216f47e14c069cb84b5dbcc5a79fcc13648) ) + ROM_LOAD( "gm1v2.6p", 0x1000, 0x0800, CRC(4f574920) SHA1(05930a8ea5c6e05d01d1b4faabb3305aab44125c) ) + ROM_LOAD( "gm2v1.7p", 0x1800, 0x0800, CRC(0cd89ce2) SHA1(adb101400eb00119930494e99629948248d99d2f) ) + ROM_LOAD( "bm1v2.6m", 0x2000, 0x0800, CRC(130869ce) SHA1(588d6c9403d5fd966266b4f0333ee47b36c8b1d8) ) + ROM_LOAD( "bm2v1.7m", 0x2800, 0x0800, CRC(472f0a9b) SHA1(a8a9e2aa62374cd3bd938b5cb5fb20face3114c3) ) +ROM_END + +ROM_START( spcforc2 ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "spacefor.1a", 0x0000, 0x0800, CRC(ef6fdccb) SHA1(2fff28437597958b39a821f93ac30f32c24f50aa) ) + ROM_LOAD( "spacefor.1c", 0x0800, 0x0800, CRC(44bd1cdd) SHA1(6dd5ae7a64079c61b63667f06e0d34dec48eac7c) ) + ROM_LOAD( "spacefor.2a", 0x1000, 0x0800, CRC(fcbc7df7) SHA1(b6e89dbfc80d5d9dcf889f618a8278c182773a14) ) + ROM_LOAD( "vm4", 0x1800, 0x0800, CRC(c5b073b9) SHA1(93b77c77488aa954c35880439be6c7629448a3ea) ) + /*0x2000 empty */ + ROM_LOAD( "spacefor.3c", 0x2800, 0x0800, CRC(9fd52301) SHA1(1ea5d5b888dd2f7ac6aab227c78b86c2f2f320da) ) + ROM_LOAD( "spacefor.4a", 0x3000, 0x0800, CRC(89aefc0a) SHA1(0b56efa613bce972af4bbf145853bfc0cda60ef9) ) + ROM_LOAD( "m8v4f.4c", 0x3800, 0x0800, CRC(f805c3cd) SHA1(78eb13b99aae895742b34ed56bee9313d3643de1) ) + + ROM_REGION( 0x1000, REGION_CPU2, 0 ) /* sound MCU */ + ROM_LOAD( "vm5.k10", 0x0000, 0x0800, CRC(8820913c) SHA1(90002cafdf5f32f916e5457e013ebe53405d5ca8) ) + + ROM_REGION( 0x3000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "spacefor.6s", 0x0000, 0x0800, CRC(848ae522) SHA1(deb28ba09556d04d9f6c906a163372f842b00c63) ) + ROM_LOAD( "rm2v1.7s", 0x0800, 0x0800, CRC(fbbfa05a) SHA1(c737b216f47e14c069cb84b5dbcc5a79fcc13648) ) + ROM_LOAD( "spacefor.6p", 0x1000, 0x0800, CRC(95446911) SHA1(843025d1c557156f73c2e9a1278c02738b69fb5d) ) + ROM_LOAD( "gm2v1.7p", 0x1800, 0x0800, CRC(0cd89ce2) SHA1(adb101400eb00119930494e99629948248d99d2f) ) + ROM_LOAD( "bm1v2.6m", 0x2000, 0x0800, CRC(130869ce) SHA1(588d6c9403d5fd966266b4f0333ee47b36c8b1d8) ) + ROM_LOAD( "bm2v1.7m", 0x2800, 0x0800, CRC(472f0a9b) SHA1(a8a9e2aa62374cd3bd938b5cb5fb20face3114c3) ) +ROM_END + +ROM_START( meteor ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "vm1", 0x0000, 0x0800, CRC(894fe9b1) SHA1(617e05523392e2ba2608ca13aa24d6601289fe87) ) + ROM_LOAD( "vm2", 0x0800, 0x0800, CRC(28685a68) SHA1(f911a3ccb8d63cf82a6dc8f069f3f498e9081656) ) + ROM_LOAD( "vm3", 0x1000, 0x0800, CRC(c88fb12a) SHA1(1eeb26caf7a1421ec2d570f71b8c4675ad7ea172) ) + ROM_LOAD( "vm4", 0x1800, 0x0800, CRC(c5b073b9) SHA1(93b77c77488aa954c35880439be6c7629448a3ea) ) + /*0x2000 empty */ + ROM_LOAD( "vm6", 0x2800, 0x0800, CRC(9969ec43) SHA1(3ce067c34b84e9559f195e7ef9939a78070693b1) ) + ROM_LOAD( "vm7", 0x3000, 0x0800, CRC(39f43ac2) SHA1(b45275759f4003a22a32dc04227a98908bd140a9) ) + ROM_LOAD( "vm8", 0x3800, 0x0800, CRC(a0508de3) SHA1(75666a4e46b6c433f1c1f8e76c30fd087354097b) ) + + ROM_REGION( 0x1000, REGION_CPU2, 0 ) /* sound MCU */ + ROM_LOAD( "vm5", 0x0000, 0x0800, CRC(b14ccd57) SHA1(0349ec5d0ca7f98ffdd96d7bf01cf096fe547f7a) ) + + ROM_REGION( 0x3000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "rm1v", 0x0000, 0x0800, CRC(d621fe96) SHA1(29b75333ea8103095a4d452636eea4a1055845e5) ) + ROM_LOAD( "rm2v", 0x0800, 0x0800, CRC(b3981251) SHA1(b6743d121a6b3ad8e8beebe1faff2678b89e7d16) ) + ROM_LOAD( "gm1v", 0x1000, 0x0800, CRC(d44617e8) SHA1(1cec7984cc5e3472c25c23f02179380c4a5b4076) ) + ROM_LOAD( "gm2v", 0x1800, 0x0800, CRC(0997d945) SHA1(16eba77b14c62b2a0ebea47a28d4d5d21d7a2234) ) + ROM_LOAD( "bm1v", 0x2000, 0x0800, CRC(cc97c890) SHA1(e852bfe9d4b2d31801a840c1bacdd4386a93a22f) ) + ROM_LOAD( "bm2v", 0x2800, 0x0800, CRC(2858cf5c) SHA1(1313b4e4adda074499153e4a42bc2c6b41b0ec7e) ) +ROM_END + + +GAME( 1980, spcforce, 0, spcforce, spcforce, 0, ROT270, "Venture Line", "Space Force", GAME_IMPERFECT_COLORS ) +GAME( 19??, spcforc2, spcforce, spcforce, spcforc2, 0, ROT270, "Elcon (bootleg?)", "Space Force (set 2)", GAME_IMPERFECT_COLORS ) +GAME( 1981, meteor, spcforce, spcforce, spcforc2, 0, ROT270, "Venture Line", "Meteoroids", GAME_IMPERFECT_COLORS ) |