diff options
Diffstat (limited to 'src/mame/drivers/snk68.cpp')
-rw-r--r-- | src/mame/drivers/snk68.cpp | 1078 |
1 files changed, 1078 insertions, 0 deletions
diff --git a/src/mame/drivers/snk68.cpp b/src/mame/drivers/snk68.cpp new file mode 100644 index 00000000000..42c43676a5c --- /dev/null +++ b/src/mame/drivers/snk68.cpp @@ -0,0 +1,1078 @@ +// license:BSD-3-Clause +// copyright-holders:Bryan McPhail, Acho A. Tang, Nicola Salmoria +/*************************************************************************** + + POW - Prisoners Of War (US version 1) A7008 SNK 1988 + POW - Prisoners Of War (Japan) A7008 SNK 1988 + SAR - Search And Rescue (World) A8007 SNK 1989 + SAR - Search And Rescue (US) A8007 SNK 1989 + SAR - Search And Rescue (Japan) A8007 SNK 1989 + Street Smart (US version 1) A8007 SNK 1989 + Street Smart (US version 2) A7008 SNK 1989 + Street Smart (World version 1) A8007 SNK 1989 + Street Smart (Japan version 1) A8007 SNK 1989 + Ikari III - The Rescue (US) A7007 SNK 1989 + + For some strange reason version 2 of Street Smart runs on Pow hardware! + + Driver by Bryan McPhail, Acho A. Tang, Nicola Salmoria + + +Notes: +------ +- All evidence suggests that the sprite hardware doesn't have a frame buffer + but just a raster line buffer, like NeoGeo (unsurprisingly). The maths + confirm this: + 384 pixels per raster line at 4 clocks per pixel = 1536 clocks per line + 96 sprites * 16 pixels per sprite = 1536 clocks to draw the sprites + + While this board doesn't have a raster interrupt capability, the way how + sprites are drawn needs to be kept in consideration because at least in one + case the program modifies the sprite list in the middle of the frame: + bug 00871: pow: At 3/4 of the 1st level, there is a large pillar, which pops up too late. + The problem in this case is that the sprite list is built by the IRQ handler, + however there is code in the main loop that clears some portions of sprite + RAM under certain conditions. Usually, this isn't a problem, but in that + specific point the sprites added by the IRQ handler are erased during the + frame. + To avoid glitches in that case, we force a partial screen update every time + sprite RAM changes. It's possible that there are other unknown small glitches + fixed by this (earlier notes in this driver talked about "sprite flickerings + and pop-ups" but I don't know where they happened). + +***************************************************************************/ + +#include "emu.h" +#include "cpu/m68000/m68000.h" +#include "cpu/z80/z80.h" +#include "sound/3812intf.h" +#include "includes/snk68.h" + +/******************************************************************************/ + +void snk68_state::machine_start() +{ + save_item(NAME(m_invert_controls)); +} + +READ16_MEMBER(snk68_state::control_1_r) +{ + return (ioport("P1")->read() + (ioport("P2")->read() << 8)); +} + +READ16_MEMBER(snk68_state::rotary_1_r) +{ + return (( ~(1 << ioport("ROT1")->read()) )<<8)&0xff00; +} + +READ16_MEMBER(snk68_state::rotary_2_r) +{ + return (( ~(1 << ioport("ROT2")->read()) )<<8)&0xff00; +} + +READ16_MEMBER(snk68_state::rotary_lsb_r) +{ + return ((( ~(1 << ioport("ROT2")->read()) ) <<4)&0xf000) + + ((( ~(1 << ioport("ROT1")->read()) ) )&0x0f00); +} + +READ16_MEMBER(snk68_state::protcontrols_r) +{ + static const char *const portnames[] = { "P1", "P2", "SYSTEM" }; + + return ioport(portnames[offset])->read() ^ m_invert_controls; +} + +WRITE16_MEMBER(snk68_state::protection_w) +{ + /* top byte is used, meaning unknown */ + /* bottom byte is protection in ikari 3 and streetsm */ + if (ACCESSING_BITS_0_7) + { + m_invert_controls = ((data & 0xff) == 0x07) ? 0xff : 0x00; + } +} + +WRITE16_MEMBER(snk68_state::sound_w) +{ + if (ACCESSING_BITS_8_15) + { + soundlatch_byte_w(space, 0, data >> 8); + m_soundcpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE); + } +} + +/*******************************************************************************/ + +static ADDRESS_MAP_START( pow_map, AS_PROGRAM, 16, snk68_state ) + AM_RANGE(0x000000, 0x03ffff) AM_ROM + AM_RANGE(0x040000, 0x043fff) AM_RAM + AM_RANGE(0x080000, 0x080001) AM_READ(control_1_r) + AM_RANGE(0x080000, 0x080001) AM_WRITE(sound_w) + AM_RANGE(0x0c0000, 0x0c0001) AM_READ_PORT("SYSTEM") + AM_RANGE(0x0c0000, 0x0c0001) AM_WRITE(pow_flipscreen_w) // + char bank + AM_RANGE(0x0e0000, 0x0e0001) AM_READNOP /* Watchdog or IRQ ack */ + AM_RANGE(0x0e8000, 0x0e8001) AM_READNOP /* Watchdog or IRQ ack */ + AM_RANGE(0x0f0000, 0x0f0001) AM_READ_PORT("DSW1") + AM_RANGE(0x0f0008, 0x0f0009) AM_READ_PORT("DSW2") +// AM_RANGE(0x0f0008, 0x0f0009) AM_WRITENOP /* ?? */ + AM_RANGE(0x100000, 0x100fff) AM_READWRITE(pow_fg_videoram_r, pow_fg_videoram_w) AM_MIRROR(0x1000) AM_SHARE("pow_fg_videoram") // 8-bit + AM_RANGE(0x200000, 0x207fff) AM_READWRITE(spriteram_r, spriteram_w) AM_SHARE("spriteram") // only partially populated + AM_RANGE(0x400000, 0x400fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") +ADDRESS_MAP_END + +static ADDRESS_MAP_START( searchar_map, AS_PROGRAM, 16, snk68_state ) + AM_RANGE(0x000000, 0x03ffff) AM_ROM + AM_RANGE(0x040000, 0x043fff) AM_RAM + AM_RANGE(0x080000, 0x080005) AM_READ(protcontrols_r) /* Player 1 & 2 */ + AM_RANGE(0x080000, 0x080001) AM_WRITE(sound_w) + AM_RANGE(0x080006, 0x080007) AM_WRITE(protection_w) /* top byte unknown, bottom is protection in ikari3 and streetsm */ + AM_RANGE(0x0c0000, 0x0c0001) AM_WRITE(searchar_flipscreen_w) + AM_RANGE(0x0c0000, 0x0c0001) AM_READ(rotary_1_r) /* Player 1 rotary */ + AM_RANGE(0x0c8000, 0x0c8001) AM_READ(rotary_2_r) /* Player 2 rotary */ + AM_RANGE(0x0d0000, 0x0d0001) AM_READ(rotary_lsb_r) /* Extra rotary bits */ + AM_RANGE(0x0e0000, 0x0e0001) AM_READNOP /* Watchdog or IRQ ack */ + AM_RANGE(0x0e8000, 0x0e8001) AM_READNOP /* Watchdog or IRQ ack */ +// AM_RANGE(0x0f0000, 0x0f0001) AM_WRITENOP /* ?? */ + AM_RANGE(0x0f0000, 0x0f0001) AM_READ_PORT("DSW1") + AM_RANGE(0x0f0008, 0x0f0009) AM_READ_PORT("DSW2") + AM_RANGE(0x0f8000, 0x0f8001) AM_READ8(soundlatch2_byte_r, 0xff00) + AM_RANGE(0x100000, 0x107fff) AM_READWRITE(spriteram_r, spriteram_w) AM_SHARE("spriteram") // only partially populated + AM_RANGE(0x200000, 0x200fff) AM_RAM_WRITE(searchar_fg_videoram_w) AM_MIRROR(0x1000) AM_SHARE("pow_fg_videoram") /* Mirror is used by Ikari 3 */ + AM_RANGE(0x300000, 0x33ffff) AM_ROM AM_REGION("user1", 0) /* Extra code bank */ + AM_RANGE(0x400000, 0x400fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") +ADDRESS_MAP_END + +/******************************************************************************/ + +static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8, snk68_state ) + AM_RANGE(0x0000, 0xefff) AM_ROM + AM_RANGE(0xf000, 0xf7ff) AM_RAM + AM_RANGE(0xf800, 0xf800) AM_READ(soundlatch_byte_r) AM_WRITE(soundlatch2_byte_w) +ADDRESS_MAP_END + +WRITE8_MEMBER(snk68_state::D7759_write_port_0_w) +{ + m_upd7759->port_w(space, 0, data); + m_upd7759->start_w(0); + m_upd7759->start_w(1); +} + +WRITE8_MEMBER(snk68_state::D7759_upd_reset_w) +{ + m_upd7759->reset_w(data & 0x80); +} + +static ADDRESS_MAP_START( sound_io_map, AS_IO, 8, snk68_state ) + ADDRESS_MAP_GLOBAL_MASK(0xff) + AM_RANGE(0x00, 0x00) AM_DEVREADWRITE("ymsnd", ym3812_device, status_port_r, control_port_w) + AM_RANGE(0x20, 0x20) AM_DEVWRITE("ymsnd", ym3812_device, write_port_w) + AM_RANGE(0x40, 0x40) AM_WRITE(D7759_write_port_0_w) + AM_RANGE(0x80, 0x80) AM_WRITE(D7759_upd_reset_w) +ADDRESS_MAP_END + +/******************************************************************************/ + +static INPUT_PORTS_START( pow ) + PORT_START("P1") /* Player 1 controls */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) + + PORT_START("P2") /* Player 2 controls */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START("SYSTEM") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) /* same as the service mode dsw */ + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("DSW1") + PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_DIPNAME( 0x0300, 0x0000, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:!8,!7") + PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0200, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0100, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0300, DEF_STR( 1C_4C ) ) + PORT_DIPNAME( 0x0c00, 0x0000, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:!6,!5") + PORT_DIPSETTING( 0x0c00, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x0400, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0800, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) ) + PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!4") + PORT_DIPSETTING( 0x0000, "2" ) + PORT_DIPSETTING( 0x1000, "3" ) + PORT_DIPNAME( 0x2000, 0x0000, "Bonus Occurrence" ) PORT_DIPLOCATION("SW1:!3") + PORT_DIPSETTING( 0x0000, "1st & 2nd only" ) + PORT_DIPSETTING( 0x2000, "1st & every 2nd" ) + PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Language ) ) PORT_DIPLOCATION("SW1:!2") + PORT_DIPSETTING( 0x0000, DEF_STR( English ) ) + PORT_DIPSETTING( 0x4000, DEF_STR( Japanese ) ) + PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:!1") + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x8000, DEF_STR( On ) ) + + PORT_START("DSW2") + PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_SERVICE_DIPLOC( 0x0100, IP_ACTIVE_HIGH, "SW2:!8" ) + PORT_DIPNAME( 0x0200, 0x0000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:!7") + PORT_DIPSETTING( 0x0200, DEF_STR( No ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x0c00, 0x0000, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:!6,!5") + PORT_DIPSETTING( 0x0000, "20k 50k" ) + PORT_DIPSETTING( 0x0800, "40k 100k" ) + PORT_DIPSETTING( 0x0400, "60k 150k" ) + PORT_DIPSETTING( 0x0c00, DEF_STR( None ) ) + PORT_DIPNAME( 0x3000, 0x0000, "Game Mode" ) PORT_DIPLOCATION("SW2:!4,!3") + PORT_DIPSETTING( 0x2000, "Demo Sounds Off" ) + PORT_DIPSETTING( 0x0000, "Demo Sounds On" ) + PORT_DIPSETTING( 0x3000, "Freeze" ) + PORT_DIPSETTING( 0x1000, "Infinite Lives (Cheat)") + PORT_DIPNAME( 0xc000, 0x0000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:!2,!1") + PORT_DIPSETTING( 0x8000, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x4000, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0xc000, DEF_STR( Hardest ) ) +INPUT_PORTS_END + +/* Identical to pow, but the Language dip switch has no effect */ +static INPUT_PORTS_START( powj ) + PORT_INCLUDE( pow ) + + PORT_MODIFY("DSW1") + PORT_DIPUNUSED_DIPLOC( 0x4000, IP_ACTIVE_HIGH, "SW1:!2" ) +INPUT_PORTS_END + + +static INPUT_PORTS_START( searchar ) + PORT_START("P1") /* Player 1 controls */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) + + PORT_START("P2") /* Player 2 controls */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START("SYSTEM") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) /* same as the service mode dsw */ + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("DSW1") + PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_DIPNAME( 0x0100, 0x0000, DEF_STR( Joystick ) ) PORT_DIPLOCATION("SW1:!8") + PORT_DIPSETTING( 0x0000, "Rotary Joystick" ) + PORT_DIPSETTING( 0x0100, "Standard Joystick" ) + PORT_DIPNAME( 0x0200, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:!7") + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0200, DEF_STR( On ) ) + PORT_DIPNAME( 0x0c00, 0x0000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!6,!5") + PORT_DIPSETTING( 0x0800, "2" ) + PORT_DIPSETTING( 0x0000, "3" ) + PORT_DIPSETTING( 0x0400, "4" ) + PORT_DIPSETTING( 0x0c00, "5" ) + PORT_DIPNAME( 0x3000, 0x0000, "Coin A & B" ) PORT_DIPLOCATION("SW1:!4,!3") + PORT_DIPSETTING( 0x2000, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x1000, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x3000, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x4000, 0x0000, "Bonus Occurrence" ) PORT_DIPLOCATION("SW1:!2") + PORT_DIPSETTING( 0x0000, "1st & 2nd only" ) + PORT_DIPSETTING( 0x4000, "1st & every 2nd" ) + PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:!1") + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x8000, DEF_STR( On ) ) + + PORT_START("DSW2") + PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_SERVICE_DIPLOC( 0x0100, IP_ACTIVE_HIGH, "SW2:!8" ) + PORT_DIPNAME( 0x0200, 0x0000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:!7") + PORT_DIPSETTING( 0x0200, DEF_STR( No ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x0c00, 0x0000, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:!6,!5") + PORT_DIPSETTING( 0x0000, "50k 200k" ) + PORT_DIPSETTING( 0x0800, "70k 270k" ) + PORT_DIPSETTING( 0x0400, "90k 350k" ) + PORT_DIPSETTING( 0x0c00, DEF_STR( None ) ) + PORT_DIPNAME( 0x3000, 0x0000, "Game Mode" ) PORT_DIPLOCATION("SW2:!4,!3") + PORT_DIPSETTING( 0x2000, "Demo Sounds Off" ) + PORT_DIPSETTING( 0x0000, "Demo Sounds On" ) + PORT_DIPSETTING( 0x3000, "Freeze" ) + PORT_DIPSETTING( 0x1000, "Infinite Lives (Cheat)") + PORT_DIPNAME( 0xc000, 0x0000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:!2,!1") + PORT_DIPSETTING( 0x8000, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x4000, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0xc000, DEF_STR( Hardest ) ) + + PORT_START("ROT1") /* player 1 12-way rotary control */ + PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(5) PORT_KEYDELTA(5) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12) + + PORT_START("ROT2") /* player 2 12-way rotary control */ + PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(5) PORT_KEYDELTA(5) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12) +INPUT_PORTS_END + + +static INPUT_PORTS_START( streetsm ) + PORT_START("P1") /* Player 1 controls */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) + + PORT_START("P2") /* Player 2 controls */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START("SYSTEM") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) /* same as the service mode dsw */ + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("DSW1") /* Dip switches (Active high) */ + PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_DIPNAME( 0x0300, 0x0000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!8,7") + PORT_DIPSETTING( 0x0200, "1" ) + PORT_DIPSETTING( 0x0000, "2" ) + PORT_DIPSETTING( 0x0100, "3" ) + PORT_DIPSETTING( 0x0300, "4" ) + PORT_DIPNAME( 0x0c00, 0x0000, "Coin A & B" ) PORT_DIPLOCATION("SW1:!6,5") + PORT_DIPSETTING( 0x0800, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0400, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0c00, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x1000, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:!4") + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x1000, DEF_STR( On ) ) + PORT_DIPNAME( 0x2000, 0x0000, "Bonus Occurrence" ) PORT_DIPLOCATION("SW1:!3") + PORT_DIPSETTING( 0x0000, "1st & 2nd only" ) + PORT_DIPSETTING( 0x2000, "1st & every 2nd" ) + PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:!2") + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x4000, DEF_STR( On ) ) + PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:!1") + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x8000, DEF_STR( On ) ) + + PORT_START("DSW2") /* Dip switches (Active high) */ + PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_SERVICE_DIPLOC( 0x0100, IP_ACTIVE_HIGH, "SW2:!8" ) + PORT_DIPNAME( 0x0200, 0x0000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:!7") + PORT_DIPSETTING( 0x0200, DEF_STR( No ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x0c00, 0x0000, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:!6,!5") + PORT_DIPSETTING( 0x0000, "200k 400k" ) + PORT_DIPSETTING( 0x0800, "400k 600k" ) + PORT_DIPSETTING( 0x0400, "600k 800k" ) + PORT_DIPSETTING( 0x0c00, DEF_STR( None ) ) + PORT_DIPNAME( 0x3000, 0x0000, "Game Mode" ) PORT_DIPLOCATION("SW2:!4,!3") + PORT_DIPSETTING( 0x2000, "Demo Sounds Off" ) + PORT_DIPSETTING( 0x0000, "Demo Sounds On" ) + PORT_DIPSETTING( 0x3000, "Freeze" ) + PORT_DIPSETTING( 0x1000, "Infinite Lives (Cheat)") + PORT_DIPNAME( 0xc000, 0x0000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:!2,!1") + PORT_DIPSETTING( 0x8000, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x4000, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0xc000, DEF_STR( Hardest ) ) + + PORT_START("ROT1") /* player 1 12-way rotary control - not used in this game */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START("ROT2") /* player 2 12-way rotary control - not used in this game */ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) +INPUT_PORTS_END + +/* Same as streetsm, but Coinage is different */ +static INPUT_PORTS_START( streetsj ) + PORT_INCLUDE( streetsm ) + + PORT_MODIFY("DSW1") + PORT_DIPNAME( 0x0c00, 0x0000, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!6,5") + PORT_DIPSETTING( 0x0c00, "A 4/1 B 1/4" ) + PORT_DIPSETTING( 0x0400, "A 3/1 B 1/3" ) + PORT_DIPSETTING( 0x0800, "A 2/1 B 1/2" ) + PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) ) +INPUT_PORTS_END + + +static INPUT_PORTS_START( ikari3 ) + PORT_START("P1") /* Player 1 controls, maybe all are active_high? */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) + + PORT_START("P2") /* Player 2 controls */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START("SYSTEM") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) /* same as the service mode dsw */ + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("DSW1") /* Dip switches (Active high) */ + PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_DIPNAME( 0x0300, 0x0000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!8,!7") + PORT_DIPSETTING( 0x0200, "2" ) + PORT_DIPSETTING( 0x0000, "3" ) + PORT_DIPSETTING( 0x0100, "4" ) + PORT_DIPSETTING( 0x0300, "5" ) + PORT_DIPNAME( 0x0c00, 0x0000, "Coin A & B" ) PORT_DIPLOCATION("SW1:!6,!5") + PORT_DIPSETTING( 0x0800, "First 2 Coins/1 Credit then 1/1" ) + PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0400, "First 1 Coin/2 Credits then 1/1" ) + PORT_DIPSETTING( 0x0c00, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x1000, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:!4") + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x1000, DEF_STR( On ) ) + PORT_DIPNAME( 0x2000, 0x0000, "Bonus Occurrence" ) PORT_DIPLOCATION("SW1:!3") + PORT_DIPSETTING( 0x0000, "1st & 2nd only" ) + PORT_DIPSETTING( 0x2000, "1st & every 2nd" ) + PORT_DIPNAME( 0x4000, 0x0000, "Blood" ) PORT_DIPLOCATION("SW1:!2") + PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:!1") + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x8000, DEF_STR( On ) ) + + PORT_START("DSW2") /* Dip switches (Active high) */ + PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_SERVICE_DIPLOC( 0x0100, IP_ACTIVE_HIGH, "SW2:!8" ) + PORT_DIPNAME( 0x0200, 0x0000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:!7") + PORT_DIPSETTING( 0x0200, DEF_STR( No ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x0c00, 0x0000, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:!6,!5") + PORT_DIPSETTING( 0x0000, "20k 50k" ) + PORT_DIPSETTING( 0x0800, "40k 100k" ) + PORT_DIPSETTING( 0x0400, "60k 150k" ) + PORT_DIPSETTING( 0x0c00, DEF_STR( None ) ) + PORT_DIPNAME( 0x3000, 0x0000, "Game Mode" ) PORT_DIPLOCATION("SW2:!4,!3") + PORT_DIPSETTING( 0x2000, "Demo Sounds Off" ) + PORT_DIPSETTING( 0x0000, "Demo Sounds On" ) + PORT_DIPSETTING( 0x3000, "Freeze" ) + PORT_DIPSETTING( 0x1000, "Infinite Lives (Cheat)") + PORT_DIPNAME( 0xc000, 0x8000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:!2,!1") + PORT_DIPSETTING( 0x0000, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x8000, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x4000, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0xc000, DEF_STR( Hardest ) ) + + PORT_START("ROT1") /* player 1 12-way rotary control */ + PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(5) PORT_KEYDELTA(5) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12) + + PORT_START("ROT2") /* player 2 12-way rotary control */ + PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(5) PORT_KEYDELTA(5) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12) +INPUT_PORTS_END + +/******************************************************************************/ + +static const gfx_layout charlayout = +{ + 8,8, + RGN_FRAC(1,2), + 4, + { 0, 4, RGN_FRAC(1,2), RGN_FRAC(1,2)+4 }, + { STEP4(8*8+3,-1), STEP4(3,-1) }, + { STEP8(0,8) }, + 16*8 +}; + +static const gfx_layout spritelayout = +{ + 16,16, + RGN_FRAC(1,2), + 4, + { 0, 8, RGN_FRAC(1,2), RGN_FRAC(1,2)+8 }, + { STEP8(32*8+7,-1), STEP8(7,-1) }, + { STEP16(0,16) }, + 64*8 +}; + +static GFXDECODE_START( pow ) + GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 0x80>>4 ) + GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 0, 0x800>>4 ) +GFXDECODE_END + +/******************************************************************************/ + +static MACHINE_CONFIG_START( pow, snk68_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", M68000, XTAL_18MHz/2) /* verified on pcb */ + MCFG_CPU_PROGRAM_MAP(pow_map) + MCFG_CPU_VBLANK_INT_DRIVER("screen", snk68_state, irq1_line_hold) + + MCFG_CPU_ADD("soundcpu", Z80, XTAL_8MHz/2) /* verified on pcb */ + MCFG_CPU_PROGRAM_MAP(sound_map) + MCFG_CPU_IO_MAP(sound_io_map) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + // the screen parameters are guessed but should be accurate. They + // give a theoretical refresh rate of 59.1856Hz while the measured + // rate on a SAR board is 59.16Hz. + MCFG_SCREEN_RAW_PARAMS(XTAL_24MHz/4, 384, 0, 256, 264, 16, 240) + MCFG_SCREEN_UPDATE_DRIVER(snk68_state, screen_update) + MCFG_SCREEN_PALETTE("palette") + + MCFG_GFXDECODE_ADD("gfxdecode", "palette", pow) + MCFG_PALETTE_ADD("palette", 0x800) + MCFG_PALETTE_FORMAT(xRGBRRRRGGGGBBBB_bit0) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + + MCFG_SOUND_ADD("ymsnd", YM3812, XTAL_8MHz/2) /* verified on pcb */ + MCFG_YM3812_IRQ_HANDLER(INPUTLINE("soundcpu", 0)) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MCFG_SOUND_ADD("upd", UPD7759, UPD7759_STANDARD_CLOCK) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) +MACHINE_CONFIG_END + + +static MACHINE_CONFIG_DERIVED( searchar, pow ) + + MCFG_CPU_MODIFY("maincpu") + MCFG_CPU_PROGRAM_MAP(searchar_map) + + MCFG_VIDEO_START_OVERRIDE(snk68_state,searchar) +MACHINE_CONFIG_END + + +/******************************************************************************/ + +ROM_START( pow ) + ROM_REGION( 0x40000, "maincpu", 0 ) + ROM_LOAD16_BYTE( "dg1ver1.j14", 0x000000, 0x20000, CRC(8e71a8af) SHA1(72c2eb2316c2684491331e8adabcb2be084aa6a2) ) + ROM_LOAD16_BYTE( "dg2ver1.l14", 0x000001, 0x20000, CRC(4287affc) SHA1(59dfb37296edd3b42231319a9f4df819d384db38) ) + + ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */ + ROM_LOAD( "dg8.e25", 0x000000, 0x10000, CRC(d1d61da3) SHA1(4e78643f8a7d44db3ff091acb0a5da1cc836e3cb) ) + + ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */ + ROM_LOAD( "dg9.l25", 0x000000, 0x08000, CRC(df864a08) SHA1(dd996070077efbbf9d784299b6563cab258e4a8e) ) + ROM_LOAD( "dg10.m25", 0x008000, 0x08000, CRC(9e470d53) SHA1(f7dc6ac39ade573480e87170a2781f0f72930580) ) + + ROM_REGION( 0x200000, "gfx2", 0 ) /* sprites */ + ROM_LOAD16_BYTE( "snk880.11a", 0x000000, 0x20000, CRC(e70fd906) SHA1(b9e734c074ee1c8ae73e6041d739ab30d2df7d62) ) + ROM_LOAD16_BYTE( "snk880.15a", 0x000001, 0x20000, CRC(7a90e957) SHA1(9650d7cdbcbbbcdd7f75a1c3c08a195aa456e169) ) + ROM_LOAD16_BYTE( "snk880.12a", 0x040000, 0x20000, CRC(628b1aed) SHA1(1065ef835da03f7d9776e81c225c3ecdd2affae2) ) + ROM_LOAD16_BYTE( "snk880.16a", 0x040001, 0x20000, CRC(e40a6c13) SHA1(7ad9dfc65f8c8b316933f0fdd3bc7a243d6eff65) ) + ROM_LOAD16_BYTE( "snk880.13a", 0x080000, 0x20000, CRC(19dc8868) SHA1(82aaf93fc8f4b3bf947d373d0f41cc0044207c34) ) /* Also can be labeled as DG13 */ + ROM_LOAD16_BYTE( "snk880.17a", 0x080001, 0x20000, CRC(c7931cc2) SHA1(908313d9b7fa4395b5fb79925d068e4f5d354b21) ) + ROM_LOAD16_BYTE( "snk880.14a", 0x0c0000, 0x20000, CRC(47cd498b) SHA1(7fbc007f2d817c26af02fef233f5e0681a17052a) ) + ROM_LOAD16_BYTE( "snk880.18a", 0x0c0001, 0x20000, CRC(eed72232) SHA1(ad614e752cf1d3eac9a04cbc90435f988e90ace7) ) + ROM_LOAD16_BYTE( "snk880.19a", 0x100000, 0x20000, CRC(1775b8dd) SHA1(c01154749379be6e18baa99f4d94d97942f3dd85) ) + ROM_LOAD16_BYTE( "snk880.23a", 0x100001, 0x20000, CRC(adb6ad68) SHA1(ed4323d2dfa3efaa496b17f4719f9566d56725e5) ) + ROM_LOAD16_BYTE( "snk880.20a", 0x140000, 0x20000, CRC(f8e752ec) SHA1(1e1e178303f9af84cbb15249c49a870193ef805f) ) + ROM_LOAD16_BYTE( "snk880.24a", 0x140001, 0x20000, CRC(dd41865a) SHA1(c86f14342beca896784b88920d9e0879af4179ab) ) + ROM_LOAD16_BYTE( "snk880.21a", 0x180000, 0x20000, CRC(27e9fffe) SHA1(e8058db40832b986c5addd22dd69b0308d10ec71) ) + ROM_LOAD16_BYTE( "snk880.25a", 0x180001, 0x20000, CRC(055759ad) SHA1(f9b12320f142075d49d447fb107af99272567d58) ) + ROM_LOAD16_BYTE( "snk880.22a", 0x1c0000, 0x20000, CRC(aa9c00d8) SHA1(1017ed1cc036c6084b71204a998fd05557a6e59f) ) + ROM_LOAD16_BYTE( "snk880.26a", 0x1c0001, 0x20000, CRC(9bc261c5) SHA1(f07fef465191d48ccc149d1a62e6382d3fc0ef9f) ) + + ROM_REGION( 0x10000, "upd", 0 ) /* UPD7759 samples */ + ROM_LOAD( "dg7.d20", 0x000000, 0x10000, CRC(aba9a9d3) SHA1(5098cd3a064b8ede24797de8879a277d79e79d75) ) + + ROM_REGION( 0x0100, "plds", 0 ) + ROM_LOAD( "pal20l10.a6", 0x0000, 0x00cc, CRC(c3d9e729) SHA1(f05f03eecf12b4d0793124ecd3195307be04046b) ) +ROM_END + +ROM_START( powj ) + ROM_REGION( 0x40000, "maincpu", 0 ) + ROM_LOAD16_BYTE( "1-2", 0x000000, 0x20000, CRC(2f17bfb0) SHA1(8be18990829eb2586c00b9e8b35e8779bc48296a) ) + ROM_LOAD16_BYTE( "2-2", 0x000001, 0x20000, CRC(baa32354) SHA1(a235b82527dc025e699ba2e8e9797dac15ea9440) ) + + ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */ + ROM_LOAD( "dg8.e25", 0x000000, 0x10000, CRC(d1d61da3) SHA1(4e78643f8a7d44db3ff091acb0a5da1cc836e3cb) ) + + ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */ + ROM_LOAD( "dg9.l25", 0x000000, 0x08000, CRC(df864a08) SHA1(dd996070077efbbf9d784299b6563cab258e4a8e) ) + ROM_LOAD( "dg10.m25", 0x008000, 0x08000, CRC(9e470d53) SHA1(f7dc6ac39ade573480e87170a2781f0f72930580) ) + + ROM_REGION( 0x200000, "gfx2", 0 ) /* sprites */ + ROM_LOAD16_BYTE( "snk880.11a", 0x000000, 0x20000, CRC(e70fd906) SHA1(b9e734c074ee1c8ae73e6041d739ab30d2df7d62) ) + ROM_LOAD16_BYTE( "snk880.15a", 0x000001, 0x20000, CRC(7a90e957) SHA1(9650d7cdbcbbbcdd7f75a1c3c08a195aa456e169) ) + ROM_LOAD16_BYTE( "snk880.12a", 0x040000, 0x20000, CRC(628b1aed) SHA1(1065ef835da03f7d9776e81c225c3ecdd2affae2) ) + ROM_LOAD16_BYTE( "snk880.16a", 0x040001, 0x20000, CRC(e40a6c13) SHA1(7ad9dfc65f8c8b316933f0fdd3bc7a243d6eff65) ) + ROM_LOAD16_BYTE( "snk880.13a", 0x080000, 0x20000, CRC(19dc8868) SHA1(82aaf93fc8f4b3bf947d373d0f41cc0044207c34) ) /* Also can be labeled as DG13 */ + ROM_LOAD16_BYTE( "snk880.17a", 0x080001, 0x20000, CRC(c7931cc2) SHA1(908313d9b7fa4395b5fb79925d068e4f5d354b21) ) + ROM_LOAD16_BYTE( "snk880.14a", 0x0c0000, 0x20000, CRC(47cd498b) SHA1(7fbc007f2d817c26af02fef233f5e0681a17052a) ) + ROM_LOAD16_BYTE( "snk880.18a", 0x0c0001, 0x20000, CRC(eed72232) SHA1(ad614e752cf1d3eac9a04cbc90435f988e90ace7) ) + ROM_LOAD16_BYTE( "snk880.19a", 0x100000, 0x20000, CRC(1775b8dd) SHA1(c01154749379be6e18baa99f4d94d97942f3dd85) ) + ROM_LOAD16_BYTE( "snk880.23a", 0x100001, 0x20000, CRC(adb6ad68) SHA1(ed4323d2dfa3efaa496b17f4719f9566d56725e5) ) + ROM_LOAD16_BYTE( "snk880.20a", 0x140000, 0x20000, CRC(f8e752ec) SHA1(1e1e178303f9af84cbb15249c49a870193ef805f) ) + ROM_LOAD16_BYTE( "snk880.24a", 0x140001, 0x20000, CRC(dd41865a) SHA1(c86f14342beca896784b88920d9e0879af4179ab) ) + ROM_LOAD16_BYTE( "snk880.21a", 0x180000, 0x20000, CRC(27e9fffe) SHA1(e8058db40832b986c5addd22dd69b0308d10ec71) ) + ROM_LOAD16_BYTE( "snk880.25a", 0x180001, 0x20000, CRC(055759ad) SHA1(f9b12320f142075d49d447fb107af99272567d58) ) + ROM_LOAD16_BYTE( "snk880.22a", 0x1c0000, 0x20000, CRC(aa9c00d8) SHA1(1017ed1cc036c6084b71204a998fd05557a6e59f) ) + ROM_LOAD16_BYTE( "snk880.26a", 0x1c0001, 0x20000, CRC(9bc261c5) SHA1(f07fef465191d48ccc149d1a62e6382d3fc0ef9f) ) + + ROM_REGION( 0x10000, "upd", 0 ) /* UPD7759 samples */ + ROM_LOAD( "dg7.d20", 0x000000, 0x10000, CRC(aba9a9d3) SHA1(5098cd3a064b8ede24797de8879a277d79e79d75) ) + + ROM_REGION( 0x0100, "plds", 0 ) + ROM_LOAD( "pal20l10.a6", 0x0000, 0x00cc, CRC(c3d9e729) SHA1(f05f03eecf12b4d0793124ecd3195307be04046b) ) +ROM_END + +ROM_START( streetsm ) + ROM_REGION( 0x40000, "maincpu", 0 ) + ROM_LOAD16_BYTE( "s2-1ver2.14h", 0x00000, 0x20000, CRC(655f4773) SHA1(5374a6cf0b895c5ff839b0f52402df4cc53241cf) ) + ROM_LOAD16_BYTE( "s2-2ver2.14k", 0x00001, 0x20000, CRC(efae4823) SHA1(f3be25b76cf13feeaaaf0e9640c30a6a7371f108) ) + + ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */ + ROM_LOAD( "s2-5.16c", 0x000000, 0x10000, CRC(ca4b171e) SHA1(a05fd81f68759a09be3ec09f38d7c9364dfb6c14) ) + + ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */ + ROM_LOAD( "s2-9.25l", 0x000000, 0x08000, CRC(09b6ac67) SHA1(0b1ef51d9cd755eacc25b33360811cc86c32c0b7) ) + ROM_LOAD( "s2-10.25m", 0x008000, 0x08000, CRC(89e4ee6f) SHA1(21797286836ad71d2497e3e6d4df1fbe545562ab) ) + + ROM_REGION( 0x400000, "gfx2", 0 ) /* sprites */ + ROM_LOAD( "stsmart.900", 0x000000, 0x80000, CRC(a8279a7e) SHA1(244bdacb29b00f71da93ed8ddddbcffcce110be8) ) + ROM_LOAD( "stsmart.902", 0x080000, 0x80000, CRC(2f021aa1) SHA1(699d0b5ac79e34e4fc4cef70eb448f21f1c3e9e2) ) + ROM_LOAD( "stsmart.904", 0x100000, 0x80000, CRC(167346f7) SHA1(fb4ea412622245db49ec15449ee4fa0d90922f06) ) + // 180000-1fffff empty + ROM_LOAD( "stsmart.901", 0x200000, 0x80000, CRC(c305af12) SHA1(18b5d448fe9608efcd2e5bb8faa24808d1489ec8) ) + ROM_LOAD( "stsmart.903", 0x280000, 0x80000, CRC(73c16d35) SHA1(40cf7a58926c649f89b08917afb35b08918d1a0f) ) + ROM_LOAD( "stsmart.905", 0x300000, 0x80000, CRC(a5beb4e2) SHA1(c26b7eee2ca32bd73fb7a09c6ef52c2ae1c7fc1c) ) + // 380000-3fffff empty + + ROM_REGION( 0x20000, "upd", 0 ) /* UPD7759 samples */ + ROM_LOAD( "s2-6.18d", 0x000000, 0x20000, CRC(47db1605) SHA1(ae00e633eb98567f04ff97e3d63e04e049d955ec) ) + + ROM_REGION( 0x0100, "plds", 0 ) + ROM_LOAD( "pl20l10a.1n", 0x0000, 0x00cc, NO_DUMP ) /* PAL is read protected */ +ROM_END + +ROM_START( streetsm1 ) + ROM_REGION( 0x40000, "maincpu", 0 ) + ROM_LOAD16_BYTE( "s2-1ver1.9c", 0x00000, 0x20000, CRC(b59354c5) SHA1(086c87541d422f90bdaad8d63b14d0d520c12564) ) + ROM_LOAD16_BYTE( "s2-2ver1.10c", 0x00001, 0x20000, CRC(e448b68b) SHA1(08d674ab3d9bd3d3b1d50967a56fa6a002ce0b8d) ) + + ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */ + ROM_LOAD( "s2-5.16c", 0x000000, 0x10000, CRC(ca4b171e) SHA1(a05fd81f68759a09be3ec09f38d7c9364dfb6c14) ) + + ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */ + ROM_LOAD( "s2-7.15l", 0x000000, 0x08000, CRC(22bedfe5) SHA1(64efb2281c32afe5a06f35cce939e6a53226c6ed) ) + ROM_LOAD( "s2-8.15m", 0x008000, 0x08000, CRC(6a1c70ab) SHA1(019538ddcb713d0810b26b6aa65f6e4596931621) ) + + ROM_REGION( 0x400000, "gfx2", 0 ) /* sprites */ + ROM_LOAD( "stsmart.900", 0x000000, 0x80000, CRC(a8279a7e) SHA1(244bdacb29b00f71da93ed8ddddbcffcce110be8) ) + ROM_LOAD( "stsmart.902", 0x080000, 0x80000, CRC(2f021aa1) SHA1(699d0b5ac79e34e4fc4cef70eb448f21f1c3e9e2) ) + ROM_LOAD( "stsmart.904", 0x100000, 0x80000, CRC(167346f7) SHA1(fb4ea412622245db49ec15449ee4fa0d90922f06) ) + // 180000-1fffff empty + ROM_LOAD( "stsmart.901", 0x200000, 0x80000, CRC(c305af12) SHA1(18b5d448fe9608efcd2e5bb8faa24808d1489ec8) ) + ROM_LOAD( "stsmart.903", 0x280000, 0x80000, CRC(73c16d35) SHA1(40cf7a58926c649f89b08917afb35b08918d1a0f) ) + ROM_LOAD( "stsmart.905", 0x300000, 0x80000, CRC(a5beb4e2) SHA1(c26b7eee2ca32bd73fb7a09c6ef52c2ae1c7fc1c) ) + // 380000-3fffff empty + + ROM_REGION( 0x20000, "upd", 0 ) /* UPD7759 samples */ + ROM_LOAD( "s2-6.18d", 0x000000, 0x20000, CRC(47db1605) SHA1(ae00e633eb98567f04ff97e3d63e04e049d955ec) ) + + ROM_REGION16_BE( 0x40000, "user1", ROMREGION_ERASE00 ) /* Extra code bank */ +ROM_END + +ROM_START( streetsmw ) + ROM_REGION( 0x40000, "maincpu", 0 ) + ROM_LOAD16_BYTE( "s-smart1.bin", 0x00000, 0x20000, CRC(a1f5ceab) SHA1(74f5a4288618fbce6ed3dc75b6ccfa695396193c) ) + ROM_LOAD16_BYTE( "s-smart2.bin", 0x00001, 0x20000, CRC(263f615d) SHA1(4576f9d2abb31ecf747a5075716579e75613d57c) ) + + ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */ + ROM_LOAD( "s2-5.16c", 0x000000, 0x10000, CRC(ca4b171e) SHA1(a05fd81f68759a09be3ec09f38d7c9364dfb6c14) ) + + ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */ + ROM_LOAD( "s2-7.15l", 0x000000, 0x08000, CRC(22bedfe5) SHA1(64efb2281c32afe5a06f35cce939e6a53226c6ed) ) + ROM_LOAD( "s2-8.15m", 0x008000, 0x08000, CRC(6a1c70ab) SHA1(019538ddcb713d0810b26b6aa65f6e4596931621) ) + + ROM_REGION( 0x400000, "gfx2", 0 ) /* sprites */ + ROM_LOAD( "stsmart.900", 0x000000, 0x80000, CRC(a8279a7e) SHA1(244bdacb29b00f71da93ed8ddddbcffcce110be8) ) + ROM_LOAD( "stsmart.902", 0x080000, 0x80000, CRC(2f021aa1) SHA1(699d0b5ac79e34e4fc4cef70eb448f21f1c3e9e2) ) + ROM_LOAD( "stsmart.904", 0x100000, 0x80000, CRC(167346f7) SHA1(fb4ea412622245db49ec15449ee4fa0d90922f06) ) + // 180000-1fffff empty + ROM_LOAD( "stsmart.901", 0x200000, 0x80000, CRC(c305af12) SHA1(18b5d448fe9608efcd2e5bb8faa24808d1489ec8) ) + ROM_LOAD( "stsmart.903", 0x280000, 0x80000, CRC(73c16d35) SHA1(40cf7a58926c649f89b08917afb35b08918d1a0f) ) + ROM_LOAD( "stsmart.905", 0x300000, 0x80000, CRC(a5beb4e2) SHA1(c26b7eee2ca32bd73fb7a09c6ef52c2ae1c7fc1c) ) + // 380000-3fffff empty + + ROM_REGION( 0x20000, "upd", 0 ) /* UPD7759 samples */ + ROM_LOAD( "s2-6.18d", 0x000000, 0x20000, CRC(47db1605) SHA1(ae00e633eb98567f04ff97e3d63e04e049d955ec) ) + + ROM_REGION16_BE( 0x40000, "user1", ROMREGION_ERASE00 ) /* Extra code bank */ +ROM_END + +ROM_START( streetsmj ) + ROM_REGION( 0x40000, "maincpu", 0 ) + ROM_LOAD16_BYTE( "s2v1j_01.bin", 0x00000, 0x20000, CRC(f031413c) SHA1(5d7dfeac03f786736914f047c28a7a0488175176) ) + ROM_LOAD16_BYTE( "s2v1j_02.bin", 0x00001, 0x20000, CRC(e403a40b) SHA1(e740848d716586737eff6e3c201fb3e3da048a09) ) + + ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */ + ROM_LOAD( "s2-5.16c", 0x000000, 0x10000, CRC(ca4b171e) SHA1(a05fd81f68759a09be3ec09f38d7c9364dfb6c14) ) + + ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */ + ROM_LOAD( "s2-7.15l", 0x000000, 0x08000, CRC(22bedfe5) SHA1(64efb2281c32afe5a06f35cce939e6a53226c6ed) ) + ROM_LOAD( "s2-8.15m", 0x008000, 0x08000, CRC(6a1c70ab) SHA1(019538ddcb713d0810b26b6aa65f6e4596931621) ) + + ROM_REGION( 0x400000, "gfx2", 0 ) /* sprites */ + ROM_LOAD( "stsmart.900", 0x000000, 0x80000, CRC(a8279a7e) SHA1(244bdacb29b00f71da93ed8ddddbcffcce110be8) ) + ROM_LOAD( "stsmart.902", 0x080000, 0x80000, CRC(2f021aa1) SHA1(699d0b5ac79e34e4fc4cef70eb448f21f1c3e9e2) ) + ROM_LOAD( "stsmart.904", 0x100000, 0x80000, CRC(167346f7) SHA1(fb4ea412622245db49ec15449ee4fa0d90922f06) ) + // 180000-1fffff empty + ROM_LOAD( "stsmart.901", 0x200000, 0x80000, CRC(c305af12) SHA1(18b5d448fe9608efcd2e5bb8faa24808d1489ec8) ) + ROM_LOAD( "stsmart.903", 0x280000, 0x80000, CRC(73c16d35) SHA1(40cf7a58926c649f89b08917afb35b08918d1a0f) ) + ROM_LOAD( "stsmart.905", 0x300000, 0x80000, CRC(a5beb4e2) SHA1(c26b7eee2ca32bd73fb7a09c6ef52c2ae1c7fc1c) ) + // 380000-3fffff empty + + ROM_REGION( 0x20000, "upd", 0 ) /* UPD7759 samples */ + ROM_LOAD( "s2-6.18d", 0x000000, 0x20000, CRC(47db1605) SHA1(ae00e633eb98567f04ff97e3d63e04e049d955ec) ) + + ROM_REGION16_BE( 0x40000, "user1", ROMREGION_ERASE00 ) /* Extra code bank */ +ROM_END + +ROM_START( ikari3 ) + ROM_REGION( 0x40000, "maincpu", 0 ) + ROM_LOAD16_BYTE( "ik3-2-ver1.c10", 0x000000, 0x20000, CRC(1bae8023) SHA1(42d590a545cbabc596f2e0d9a3d56b1bc270ec9a) ) /* 8-Way Joystick */ + ROM_LOAD16_BYTE( "ik3-3-ver1.c9", 0x000001, 0x20000, CRC(10e38b66) SHA1(28cc82d868f59cd6dde1c4e4c890627012e5e978) ) /* 8-Way Joystick */ + + ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */ + ROM_LOAD( "ik3-5.16d", 0x000000, 0x10000, CRC(ce6706fc) SHA1(95505b90a9524abf0c8c1ec6b2c40d8f25cb1d92) ) + + ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */ + ROM_LOAD( "ik3-7.16l", 0x000000, 0x08000, CRC(0b4804df) SHA1(66d16d245bfc404366164823faaea0bfec83e487) ) + ROM_LOAD( "ik3-8.16m", 0x008000, 0x08000, CRC(10ab4e50) SHA1(dee8416eb720848cf6471e568dadc1cfc6c2e67f) ) + + ROM_REGION( 0x400000, "gfx2", 0 ) /* sprites */ + ROM_LOAD16_BYTE( "ik3-23.bin", 0x000000, 0x20000, CRC(d0fd5c77) SHA1(c171c64ad252f0ba5b0bbdf37808102fca37b488) ) + ROM_LOAD16_BYTE( "ik3-13.bin", 0x000001, 0x20000, CRC(9a56bd32) SHA1(9301b48f970b71a909fb44514b2e93c3f1516b38) ) + ROM_LOAD16_BYTE( "ik3-22.bin", 0x040000, 0x20000, CRC(4878d883) SHA1(8cdb541bad00e707fb65399d637b7cc9288ada77) ) + ROM_LOAD16_BYTE( "ik3-12.bin", 0x040001, 0x20000, CRC(0ce6a10a) SHA1(13a231aa0002b2c5a0d9404ba05a879e212d638e) ) + ROM_LOAD16_BYTE( "ik3-21.bin", 0x080000, 0x20000, CRC(50d0fbf0) SHA1(9ff5fbea8d35d0f9a38ddd7eb093edcd91d9f874) ) + ROM_LOAD16_BYTE( "ik3-11.bin", 0x080001, 0x20000, CRC(e4e2be43) SHA1(959d2799708ddae909b017c0696694c46a52697e) ) + ROM_LOAD16_BYTE( "ik3-20.bin", 0x0c0000, 0x20000, CRC(9a851efc) SHA1(bc7be338ee4da7fbfe6fe44a9c7889817416bc44) ) + ROM_LOAD16_BYTE( "ik3-10.bin", 0x0c0001, 0x20000, CRC(ac222372) SHA1(8a17e37699d691b962a6d0256a18550cc73ddfef) ) + ROM_LOAD16_BYTE( "ik3-19.bin", 0x100000, 0x20000, CRC(4ebdba89) SHA1(f3ecfef4c9d2aba58dc3e6aa3cf5813d68686909) ) + ROM_LOAD16_BYTE( "ik3-9.bin", 0x100001, 0x20000, CRC(c33971c2) SHA1(91f3eb301803f5a7027da1ff7dd2a28bc97e5125) ) + // 140000-1fffff empty + ROM_LOAD16_BYTE( "ik3-14.bin", 0x200000, 0x20000, CRC(453bea77) SHA1(f8f8d0c048fcf32ad99e1de622d9ab635bb86eae) ) + ROM_LOAD16_BYTE( "ik3-24.bin", 0x200001, 0x20000, CRC(e9b26d68) SHA1(067d582d33157ed4b7980bd87f2f260ab74c347b) ) + ROM_LOAD16_BYTE( "ik3-15.bin", 0x240000, 0x20000, CRC(781a81fc) SHA1(e08a6cf9c632d1002176afe618605bc06168e8aa) ) + ROM_LOAD16_BYTE( "ik3-25.bin", 0x240001, 0x20000, CRC(073b03f1) SHA1(b8053139799fa06c7324cee928154c89d4425ab1) ) + ROM_LOAD16_BYTE( "ik3-16.bin", 0x280000, 0x20000, CRC(80ba400b) SHA1(2cc3e53c45f239516a60c461ad9cfa5955164262) ) + ROM_LOAD16_BYTE( "ik3-26.bin", 0x280001, 0x20000, CRC(9c613561) SHA1(fc7c9a642b18faa94e6a2ba53f35a4d756a25da3) ) + ROM_LOAD16_BYTE( "ik3-17.bin", 0x2c0000, 0x20000, CRC(0cc3ce4a) SHA1(7b34435d0bbb089055a183b821ab255170db6bec) ) + ROM_LOAD16_BYTE( "ik3-27.bin", 0x2c0001, 0x20000, CRC(16dd227e) SHA1(db3b1718dea65bc9a1a736aa62aa2be389313baf) ) + ROM_LOAD16_BYTE( "ik3-18.bin", 0x300000, 0x20000, CRC(ba106245) SHA1(ac609ec3046c21fe6058f91dd4528c5c6448dc15) ) + ROM_LOAD16_BYTE( "ik3-28.bin", 0x300001, 0x20000, CRC(711715ae) SHA1(90978c86884ca3d23c138d95b654e2fb3afc6f9a) ) + // 340000-3fffff empty + + ROM_REGION( 0x20000, "upd", 0 ) /* UPD7759 samples */ + ROM_LOAD( "ik3-6.18e", 0x000000, 0x20000, CRC(59d256a4) SHA1(1e7b33329f761c695bc9a817bbc0c5e13386d073) ) + + ROM_REGION16_BE( 0x40000, "user1", 0 ) /* Extra code bank */ + ROM_LOAD16_BYTE( "ik3-1.c8", 0x000000, 0x10000, CRC(47e4d256) SHA1(7c6921cf2f1b8c3dae867eb1fc14e3da218cc1e0) ) + ROM_LOAD16_BYTE( "ik3-4.c12", 0x000001, 0x10000, CRC(a43af6b5) SHA1(1ad3acadbadd21642932028ecd7c282f7fd02856) ) +ROM_END + +ROM_START( ikari3u ) + ROM_REGION( 0x40000, "maincpu", 0 ) + ROM_LOAD16_BYTE( "ik3-2.c10", 0x000000, 0x20000, CRC(a7b34dcd) SHA1(7c2f20ae4f7dbebd3dfa3ec5408ed714e6535b6a) ) /* Rotary Joystick */ + ROM_LOAD16_BYTE( "ik3-3.c9", 0x000001, 0x20000, CRC(50f2b83d) SHA1(b1f0c554b262614dd2cff7a3857cb974d361937f) ) /* Rotary Joystick */ + + ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */ + ROM_LOAD( "ik3-5.15d", 0x000000, 0x10000, CRC(ce6706fc) SHA1(95505b90a9524abf0c8c1ec6b2c40d8f25cb1d92) ) + + ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */ + ROM_LOAD( "ik3-7.16l", 0x000000, 0x08000, CRC(0b4804df) SHA1(66d16d245bfc404366164823faaea0bfec83e487) ) + ROM_LOAD( "ik3-8.16m", 0x008000, 0x08000, CRC(10ab4e50) SHA1(dee8416eb720848cf6471e568dadc1cfc6c2e67f) ) + + ROM_REGION( 0x400000, "gfx2", 0 ) /* sprites */ + ROM_LOAD16_BYTE( "ik3-23.bin", 0x000000, 0x20000, CRC(d0fd5c77) SHA1(c171c64ad252f0ba5b0bbdf37808102fca37b488) ) + ROM_LOAD16_BYTE( "ik3-13.bin", 0x000001, 0x20000, CRC(9a56bd32) SHA1(9301b48f970b71a909fb44514b2e93c3f1516b38) ) + ROM_LOAD16_BYTE( "ik3-22.bin", 0x040000, 0x20000, CRC(4878d883) SHA1(8cdb541bad00e707fb65399d637b7cc9288ada77) ) + ROM_LOAD16_BYTE( "ik3-12.bin", 0x040001, 0x20000, CRC(0ce6a10a) SHA1(13a231aa0002b2c5a0d9404ba05a879e212d638e) ) + ROM_LOAD16_BYTE( "ik3-21.bin", 0x080000, 0x20000, CRC(50d0fbf0) SHA1(9ff5fbea8d35d0f9a38ddd7eb093edcd91d9f874) ) + ROM_LOAD16_BYTE( "ik3-11.bin", 0x080001, 0x20000, CRC(e4e2be43) SHA1(959d2799708ddae909b017c0696694c46a52697e) ) + ROM_LOAD16_BYTE( "ik3-20.bin", 0x0c0000, 0x20000, CRC(9a851efc) SHA1(bc7be338ee4da7fbfe6fe44a9c7889817416bc44) ) + ROM_LOAD16_BYTE( "ik3-10.bin", 0x0c0001, 0x20000, CRC(ac222372) SHA1(8a17e37699d691b962a6d0256a18550cc73ddfef) ) + ROM_LOAD16_BYTE( "ik3-19.bin", 0x100000, 0x20000, CRC(4ebdba89) SHA1(f3ecfef4c9d2aba58dc3e6aa3cf5813d68686909) ) + ROM_LOAD16_BYTE( "ik3-9.bin", 0x100001, 0x20000, CRC(c33971c2) SHA1(91f3eb301803f5a7027da1ff7dd2a28bc97e5125) ) + // 140000-1fffff empty + ROM_LOAD16_BYTE( "ik3-14.bin", 0x200000, 0x20000, CRC(453bea77) SHA1(f8f8d0c048fcf32ad99e1de622d9ab635bb86eae) ) + ROM_LOAD16_BYTE( "ik3-24.bin", 0x200001, 0x20000, CRC(e9b26d68) SHA1(067d582d33157ed4b7980bd87f2f260ab74c347b) ) + ROM_LOAD16_BYTE( "ik3-15.bin", 0x240000, 0x20000, CRC(781a81fc) SHA1(e08a6cf9c632d1002176afe618605bc06168e8aa) ) + ROM_LOAD16_BYTE( "ik3-25.bin", 0x240001, 0x20000, CRC(073b03f1) SHA1(b8053139799fa06c7324cee928154c89d4425ab1) ) + ROM_LOAD16_BYTE( "ik3-16.bin", 0x280000, 0x20000, CRC(80ba400b) SHA1(2cc3e53c45f239516a60c461ad9cfa5955164262) ) + ROM_LOAD16_BYTE( "ik3-26.bin", 0x280001, 0x20000, CRC(9c613561) SHA1(fc7c9a642b18faa94e6a2ba53f35a4d756a25da3) ) + ROM_LOAD16_BYTE( "ik3-17.bin", 0x2c0000, 0x20000, CRC(0cc3ce4a) SHA1(7b34435d0bbb089055a183b821ab255170db6bec) ) + ROM_LOAD16_BYTE( "ik3-27.bin", 0x2c0001, 0x20000, CRC(16dd227e) SHA1(db3b1718dea65bc9a1a736aa62aa2be389313baf) ) + ROM_LOAD16_BYTE( "ik3-18.bin", 0x300000, 0x20000, CRC(ba106245) SHA1(ac609ec3046c21fe6058f91dd4528c5c6448dc15) ) + ROM_LOAD16_BYTE( "ik3-28.bin", 0x300001, 0x20000, CRC(711715ae) SHA1(90978c86884ca3d23c138d95b654e2fb3afc6f9a) ) + // 340000-3fffff empty + + ROM_REGION( 0x20000, "upd", 0 ) /* UPD7759 samples */ + ROM_LOAD( "ik3-6.18e", 0x000000, 0x20000, CRC(59d256a4) SHA1(1e7b33329f761c695bc9a817bbc0c5e13386d073) ) + + ROM_REGION16_BE( 0x40000, "user1", 0 ) /* Extra code bank */ + ROM_LOAD16_BYTE( "ik3-1.c8", 0x000000, 0x10000, CRC(47e4d256) SHA1(7c6921cf2f1b8c3dae867eb1fc14e3da218cc1e0) ) + ROM_LOAD16_BYTE( "ik3-4.c12", 0x000001, 0x10000, CRC(a43af6b5) SHA1(1ad3acadbadd21642932028ecd7c282f7fd02856) ) +ROM_END + +ROM_START( ikari3j ) + ROM_REGION( 0x40000, "maincpu", 0 ) + ROM_LOAD16_BYTE( "ik3-2-j.c10", 0x000000, 0x20000, CRC(7b1b4be4) SHA1(22b7504040da7364b811c07014a776fa5d1d5d9f) ) /* Rotary Joystick */ + ROM_LOAD16_BYTE( "ik3-3-j.c9", 0x000001, 0x20000, CRC(8e6e2aa9) SHA1(e624809c42a79510b34d99d9ca152a38c7051e87) ) /* Rotary Joystick */ + + ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */ + ROM_LOAD( "ik3-5.16d", 0x000000, 0x10000, CRC(ce6706fc) SHA1(95505b90a9524abf0c8c1ec6b2c40d8f25cb1d92) ) + + ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */ + ROM_LOAD( "ik3-7.16l", 0x000000, 0x08000, CRC(0b4804df) SHA1(66d16d245bfc404366164823faaea0bfec83e487) ) + ROM_LOAD( "ik3-8.16m", 0x008000, 0x08000, CRC(10ab4e50) SHA1(dee8416eb720848cf6471e568dadc1cfc6c2e67f) ) + + ROM_REGION( 0x400000, "gfx2", 0 ) /* sprites */ + ROM_LOAD16_BYTE( "ik3-23.bin", 0x000000, 0x20000, CRC(d0fd5c77) SHA1(c171c64ad252f0ba5b0bbdf37808102fca37b488) ) + ROM_LOAD16_BYTE( "ik3-13.bin", 0x000001, 0x20000, CRC(9a56bd32) SHA1(9301b48f970b71a909fb44514b2e93c3f1516b38) ) + ROM_LOAD16_BYTE( "ik3-22.bin", 0x040000, 0x20000, CRC(4878d883) SHA1(8cdb541bad00e707fb65399d637b7cc9288ada77) ) + ROM_LOAD16_BYTE( "ik3-12.bin", 0x040001, 0x20000, CRC(0ce6a10a) SHA1(13a231aa0002b2c5a0d9404ba05a879e212d638e) ) + ROM_LOAD16_BYTE( "ik3-21.bin", 0x080000, 0x20000, CRC(50d0fbf0) SHA1(9ff5fbea8d35d0f9a38ddd7eb093edcd91d9f874) ) + ROM_LOAD16_BYTE( "ik3-11.bin", 0x080001, 0x20000, CRC(e4e2be43) SHA1(959d2799708ddae909b017c0696694c46a52697e) ) + ROM_LOAD16_BYTE( "ik3-20.bin", 0x0c0000, 0x20000, CRC(9a851efc) SHA1(bc7be338ee4da7fbfe6fe44a9c7889817416bc44) ) + ROM_LOAD16_BYTE( "ik3-10.bin", 0x0c0001, 0x20000, CRC(ac222372) SHA1(8a17e37699d691b962a6d0256a18550cc73ddfef) ) + ROM_LOAD16_BYTE( "ik3-19.bin", 0x100000, 0x20000, CRC(4ebdba89) SHA1(f3ecfef4c9d2aba58dc3e6aa3cf5813d68686909) ) + ROM_LOAD16_BYTE( "ik3-9.bin", 0x100001, 0x20000, CRC(c33971c2) SHA1(91f3eb301803f5a7027da1ff7dd2a28bc97e5125) ) + // 140000-1fffff empty + ROM_LOAD16_BYTE( "ik3-14.bin", 0x200000, 0x20000, CRC(453bea77) SHA1(f8f8d0c048fcf32ad99e1de622d9ab635bb86eae) ) + ROM_LOAD16_BYTE( "ik3-24.bin", 0x200001, 0x20000, CRC(e9b26d68) SHA1(067d582d33157ed4b7980bd87f2f260ab74c347b) ) + ROM_LOAD16_BYTE( "ik3-15.bin", 0x240000, 0x20000, CRC(781a81fc) SHA1(e08a6cf9c632d1002176afe618605bc06168e8aa) ) + ROM_LOAD16_BYTE( "ik3-25.bin", 0x240001, 0x20000, CRC(073b03f1) SHA1(b8053139799fa06c7324cee928154c89d4425ab1) ) + ROM_LOAD16_BYTE( "ik3-16.bin", 0x280000, 0x20000, CRC(80ba400b) SHA1(2cc3e53c45f239516a60c461ad9cfa5955164262) ) + ROM_LOAD16_BYTE( "ik3-26.bin", 0x280001, 0x20000, CRC(9c613561) SHA1(fc7c9a642b18faa94e6a2ba53f35a4d756a25da3) ) + ROM_LOAD16_BYTE( "ik3-17.bin", 0x2c0000, 0x20000, CRC(0cc3ce4a) SHA1(7b34435d0bbb089055a183b821ab255170db6bec) ) + ROM_LOAD16_BYTE( "ik3-27.bin", 0x2c0001, 0x20000, CRC(16dd227e) SHA1(db3b1718dea65bc9a1a736aa62aa2be389313baf) ) + ROM_LOAD16_BYTE( "ik3-18.bin", 0x300000, 0x20000, CRC(ba106245) SHA1(ac609ec3046c21fe6058f91dd4528c5c6448dc15) ) + ROM_LOAD16_BYTE( "ik3-28.bin", 0x300001, 0x20000, CRC(711715ae) SHA1(90978c86884ca3d23c138d95b654e2fb3afc6f9a) ) + // 340000-3fffff empty + + ROM_REGION( 0x20000, "upd", 0 ) /* UPD7759 samples */ + ROM_LOAD( "ik3-6.18e", 0x000000, 0x20000, CRC(59d256a4) SHA1(1e7b33329f761c695bc9a817bbc0c5e13386d073) ) + + ROM_REGION16_BE( 0x40000, "user1", 0 ) /* Extra code bank */ + ROM_LOAD16_BYTE( "ik3-1.c8", 0x000000, 0x10000, CRC(47e4d256) SHA1(7c6921cf2f1b8c3dae867eb1fc14e3da218cc1e0) ) + ROM_LOAD16_BYTE( "ik3-4.c12", 0x000001, 0x10000, CRC(a43af6b5) SHA1(1ad3acadbadd21642932028ecd7c282f7fd02856) ) +ROM_END + +ROM_START( ikari3k ) + ROM_REGION( 0x40000, "maincpu", 0 ) + ROM_LOAD16_BYTE( "ik3-2k.c10", 0x000000, 0x20000, CRC(a15d2222) SHA1(7f9702516f9c74314b093435937dfecb69495b6c) ) /* 8-Way Joystick */ + ROM_LOAD16_BYTE( "ik3-3k.c9", 0x000001, 0x20000, CRC(e3fc006e) SHA1(14e8ba1064e9bd168a4f7e5b5cc2a4b1ddbc7e32) ) /* 8-Way Joystick */ + + ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */ + ROM_LOAD( "ik3-5.16d", 0x000000, 0x10000, CRC(ce6706fc) SHA1(95505b90a9524abf0c8c1ec6b2c40d8f25cb1d92) ) + + ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */ + ROM_LOAD( "ik3-7k.16l", 0x000000, 0x08000, CRC(8bfb399b) SHA1(f9f9d947a7739d13269e2ab84ab25a7e403aed34) ) + ROM_LOAD( "ik3-8k.16m", 0x008000, 0x08000, CRC(3f0fe576) SHA1(70f4438e31b06ee0dc4660c04f512ccf3b7fa55f) ) + + ROM_REGION( 0x400000, "gfx2", 0 ) /* sprites */ + ROM_LOAD16_BYTE( "ik3-23.bin", 0x000000, 0x20000, CRC(d0fd5c77) SHA1(c171c64ad252f0ba5b0bbdf37808102fca37b488) ) /* Missing 4M mask ROM dumps from the A7007-SUB4M */ + ROM_LOAD16_BYTE( "ik3-13.bin", 0x000001, 0x20000, CRC(9a56bd32) SHA1(9301b48f970b71a909fb44514b2e93c3f1516b38) ) /* ROM board. Assumed to be the same data */ + ROM_LOAD16_BYTE( "ik3-22.bin", 0x040000, 0x20000, CRC(4878d883) SHA1(8cdb541bad00e707fb65399d637b7cc9288ada77) ) + ROM_LOAD16_BYTE( "ik3-12.bin", 0x040001, 0x20000, CRC(0ce6a10a) SHA1(13a231aa0002b2c5a0d9404ba05a879e212d638e) ) + ROM_LOAD16_BYTE( "ik3-21.bin", 0x080000, 0x20000, CRC(50d0fbf0) SHA1(9ff5fbea8d35d0f9a38ddd7eb093edcd91d9f874) ) + ROM_LOAD16_BYTE( "ik3-11.bin", 0x080001, 0x20000, CRC(e4e2be43) SHA1(959d2799708ddae909b017c0696694c46a52697e) ) + ROM_LOAD16_BYTE( "ik3-20.bin", 0x0c0000, 0x20000, CRC(9a851efc) SHA1(bc7be338ee4da7fbfe6fe44a9c7889817416bc44) ) + ROM_LOAD16_BYTE( "ik3-10.bin", 0x0c0001, 0x20000, CRC(ac222372) SHA1(8a17e37699d691b962a6d0256a18550cc73ddfef) ) + ROM_LOAD16_BYTE( "ik3-19.bin", 0x100000, 0x20000, CRC(4ebdba89) SHA1(f3ecfef4c9d2aba58dc3e6aa3cf5813d68686909) ) + ROM_LOAD16_BYTE( "ik3-9.bin", 0x100001, 0x20000, CRC(c33971c2) SHA1(91f3eb301803f5a7027da1ff7dd2a28bc97e5125) ) + // 140000-1fffff empty + ROM_LOAD16_BYTE( "ik3-14.bin", 0x200000, 0x20000, CRC(453bea77) SHA1(f8f8d0c048fcf32ad99e1de622d9ab635bb86eae) ) + ROM_LOAD16_BYTE( "ik3-24.bin", 0x200001, 0x20000, CRC(e9b26d68) SHA1(067d582d33157ed4b7980bd87f2f260ab74c347b) ) + ROM_LOAD16_BYTE( "ik3-15.bin", 0x240000, 0x20000, CRC(781a81fc) SHA1(e08a6cf9c632d1002176afe618605bc06168e8aa) ) + ROM_LOAD16_BYTE( "ik3-25.bin", 0x240001, 0x20000, CRC(073b03f1) SHA1(b8053139799fa06c7324cee928154c89d4425ab1) ) + ROM_LOAD16_BYTE( "ik3-16.bin", 0x280000, 0x20000, CRC(80ba400b) SHA1(2cc3e53c45f239516a60c461ad9cfa5955164262) ) + ROM_LOAD16_BYTE( "ik3-26.bin", 0x280001, 0x20000, CRC(9c613561) SHA1(fc7c9a642b18faa94e6a2ba53f35a4d756a25da3) ) + ROM_LOAD16_BYTE( "ik3-17.bin", 0x2c0000, 0x20000, CRC(0cc3ce4a) SHA1(7b34435d0bbb089055a183b821ab255170db6bec) ) + ROM_LOAD16_BYTE( "ik3-27.bin", 0x2c0001, 0x20000, CRC(16dd227e) SHA1(db3b1718dea65bc9a1a736aa62aa2be389313baf) ) + ROM_LOAD16_BYTE( "ik3-18.bin", 0x300000, 0x20000, CRC(ba106245) SHA1(ac609ec3046c21fe6058f91dd4528c5c6448dc15) ) + ROM_LOAD16_BYTE( "ik3-28.bin", 0x300001, 0x20000, CRC(711715ae) SHA1(90978c86884ca3d23c138d95b654e2fb3afc6f9a) ) + // 340000-3fffff empty + + ROM_REGION( 0x20000, "upd", 0 ) /* UPD7759 samples */ + ROM_LOAD( "ik3-6.18e", 0x000000, 0x20000, CRC(59d256a4) SHA1(1e7b33329f761c695bc9a817bbc0c5e13386d073) ) + + ROM_REGION16_BE( 0x40000, "user1", 0 ) /* Extra code bank */ + ROM_LOAD16_BYTE( "ik3-1.c8", 0x000000, 0x10000, CRC(47e4d256) SHA1(7c6921cf2f1b8c3dae867eb1fc14e3da218cc1e0) ) + ROM_LOAD16_BYTE( "ik3-4.c12", 0x000001, 0x10000, CRC(a43af6b5) SHA1(1ad3acadbadd21642932028ecd7c282f7fd02856) ) +ROM_END + +ROM_START( searchar ) + ROM_REGION( 0x40000, "maincpu", 0 ) + ROM_LOAD16_BYTE( "bhw.2", 0x000000, 0x20000, CRC(e1430138) SHA1(eddc192524a13b2c09bd2bddcd5f8e8b771ceb21) ) + ROM_LOAD16_BYTE( "bhw.3", 0x000001, 0x20000, CRC(ee1f9374) SHA1(fd41c74fd69d65713d8e1a9b8078328381119379) ) + + ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */ + ROM_LOAD( "bh.5", 0x000000, 0x10000, CRC(53e2fa76) SHA1(cf25b1def82545a1fd013822ab3cf02483074623) ) + + ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */ + ROM_LOAD( "bh.7", 0x000000, 0x08000, CRC(b0f1b049) SHA1(ec276984d91b5759a5e2b6815d1db2abc37b99f8) ) + ROM_LOAD( "bh.8", 0x008000, 0x08000, CRC(174ddba7) SHA1(7b19087cd2ccc409878aefe7fa08bb2e9953d352) ) + + ROM_REGION( 0x400000, "gfx2", 0 ) /* sprites */ + ROM_LOAD( "bh.c1", 0x000000, 0x80000, CRC(1fb8f0ae) SHA1(d63c7376aa5f01bc009176b23324e720bada4286) ) + ROM_LOAD( "bh.c3", 0x080000, 0x80000, CRC(fd8bc407) SHA1(88d750293808bf6ea23864b22070314b14fbee3c) ) + ROM_LOAD( "bh.c5", 0x100000, 0x80000, CRC(1d30acc3) SHA1(e5ca39853779475b83fe37304e7bed2c293bd587) ) + // 180000-1fffff empty + ROM_LOAD( "bh.c2", 0x200000, 0x80000, CRC(7c803767) SHA1(992516fbb28d00feabbed5769fa3a5748199a7d8) ) + ROM_LOAD( "bh.c4", 0x280000, 0x80000, CRC(eede7c43) SHA1(7645acf0beb4fff9ec92205dcf34124360cd52f6) ) + ROM_LOAD( "bh.c6", 0x300000, 0x80000, CRC(9f785cd9) SHA1(e5c7797ae7a3139e1814b068c5ecfe5c6bf30d0f) ) + // 380000-3fffff empty + + ROM_REGION( 0x20000, "upd", 0 ) /* UPD7759 samples */ + ROM_LOAD( "bh.v1", 0x000000, 0x20000, CRC(07a6114b) SHA1(224df4616b77a56f33974d3b1793473d48ad52ca) ) + + ROM_REGION16_BE( 0x40000, "user1", 0 ) /* Extra code bank */ + ROM_LOAD16_BYTE( "bhw.1", 0x000000, 0x20000, CRC(62b60066) SHA1(f7e7985c8f5f8191c580e777e1b7ed29d944d23f) ) + ROM_LOAD16_BYTE( "bhw.4", 0x000001, 0x20000, CRC(16d8525c) SHA1(0098b0a7fcb23de2661bbec9a05254aa46579bb2) ) +ROM_END + +ROM_START( searcharu ) + ROM_REGION( 0x40000, "maincpu", 0 ) + ROM_LOAD16_BYTE( "bh.2", 0x000000, 0x20000, CRC(c852e2e2) SHA1(c4b1b366f452122549046a3dec9b6b375bc273af) ) + ROM_LOAD16_BYTE( "bh.3", 0x000001, 0x20000, CRC(bc04a4a1) SHA1(aa91583b987248a3e99813ab5e8ee03c02dac9b9) ) + + ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */ + ROM_LOAD( "bh.5", 0x000000, 0x10000, CRC(53e2fa76) SHA1(cf25b1def82545a1fd013822ab3cf02483074623) ) + + ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */ + ROM_LOAD( "bh.7", 0x000000, 0x08000, CRC(b0f1b049) SHA1(ec276984d91b5759a5e2b6815d1db2abc37b99f8) ) + ROM_LOAD( "bh.8", 0x008000, 0x08000, CRC(174ddba7) SHA1(7b19087cd2ccc409878aefe7fa08bb2e9953d352) ) + + ROM_REGION( 0x400000, "gfx2", 0 ) /* sprites */ + ROM_LOAD( "bh.c1", 0x000000, 0x80000, CRC(1fb8f0ae) SHA1(d63c7376aa5f01bc009176b23324e720bada4286) ) + ROM_LOAD( "bh.c3", 0x080000, 0x80000, CRC(fd8bc407) SHA1(88d750293808bf6ea23864b22070314b14fbee3c) ) + ROM_LOAD( "bh.c5", 0x100000, 0x80000, CRC(1d30acc3) SHA1(e5ca39853779475b83fe37304e7bed2c293bd587) ) + // 180000-1fffff empty + ROM_LOAD( "bh.c2", 0x200000, 0x80000, CRC(7c803767) SHA1(992516fbb28d00feabbed5769fa3a5748199a7d8) ) + ROM_LOAD( "bh.c4", 0x280000, 0x80000, CRC(eede7c43) SHA1(7645acf0beb4fff9ec92205dcf34124360cd52f6) ) + ROM_LOAD( "bh.c6", 0x300000, 0x80000, CRC(9f785cd9) SHA1(e5c7797ae7a3139e1814b068c5ecfe5c6bf30d0f) ) + // 380000-3fffff empty + + ROM_REGION( 0x20000, "upd", 0 ) /* UPD7759 samples */ + ROM_LOAD( "bh.v1", 0x000000, 0x20000, CRC(07a6114b) SHA1(224df4616b77a56f33974d3b1793473d48ad52ca) ) + + ROM_REGION16_BE( 0x40000, "user1", 0 ) /* Extra code bank */ + ROM_LOAD16_BYTE( "bh.1", 0x000000, 0x20000, CRC(ba9ca70b) SHA1(c46727473673554cbe4bbbc0288d66357f99a80e) ) + ROM_LOAD16_BYTE( "bh.4", 0x000001, 0x20000, CRC(eabc5ddf) SHA1(08a2a8fcdf6a08a2694e00f4232a5bfbec98fd27) ) +ROM_END + +ROM_START( searcharj ) + ROM_REGION( 0x40000, "maincpu", 0 ) + ROM_LOAD16_BYTE( "bh2ver3j.9c", 0x000000, 0x20000, CRC(7ef7b172) SHA1(85669ba72f59e4ff3a483bf611bf41c73f4e1930) ) + ROM_LOAD16_BYTE( "bh3ver3j.10c", 0x000001, 0x20000, CRC(3fdea793) SHA1(49bafb53466afb7e4486a4894e4fd6fa08ea2eb2) ) + + ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */ + ROM_LOAD( "bh.5", 0x000000, 0x10000, CRC(53e2fa76) SHA1(cf25b1def82545a1fd013822ab3cf02483074623) ) + + ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */ + ROM_LOAD( "bh.7", 0x000000, 0x08000, CRC(b0f1b049) SHA1(ec276984d91b5759a5e2b6815d1db2abc37b99f8) ) + ROM_LOAD( "bh.8", 0x008000, 0x08000, CRC(174ddba7) SHA1(7b19087cd2ccc409878aefe7fa08bb2e9953d352) ) + + ROM_REGION( 0x400000, "gfx2", 0 ) /* sprites */ + ROM_LOAD( "bh.c1", 0x000000, 0x80000, CRC(1fb8f0ae) SHA1(d63c7376aa5f01bc009176b23324e720bada4286) ) + ROM_LOAD( "bh.c3", 0x080000, 0x80000, CRC(fd8bc407) SHA1(88d750293808bf6ea23864b22070314b14fbee3c) ) + ROM_LOAD( "bh.c5", 0x100000, 0x80000, CRC(1d30acc3) SHA1(e5ca39853779475b83fe37304e7bed2c293bd587) ) + // 180000-1fffff empty + ROM_LOAD( "bh.c2", 0x200000, 0x80000, CRC(7c803767) SHA1(992516fbb28d00feabbed5769fa3a5748199a7d8) ) + ROM_LOAD( "bh.c4", 0x280000, 0x80000, CRC(eede7c43) SHA1(7645acf0beb4fff9ec92205dcf34124360cd52f6) ) + ROM_LOAD( "bh.c6", 0x300000, 0x80000, CRC(9f785cd9) SHA1(e5c7797ae7a3139e1814b068c5ecfe5c6bf30d0f) ) + // 380000-3fffff empty + + ROM_REGION( 0x20000, "upd", 0 ) /* UPD7759 samples */ + ROM_LOAD( "bh.v1", 0x000000, 0x20000, CRC(07a6114b) SHA1(224df4616b77a56f33974d3b1793473d48ad52ca) ) + + ROM_REGION16_BE( 0x40000, "user1", 0 ) /* Extra code bank */ + ROM_LOAD16_BYTE( "bhw.1", 0x000000, 0x20000, CRC(62b60066) SHA1(f7e7985c8f5f8191c580e777e1b7ed29d944d23f) ) + ROM_LOAD16_BYTE( "bhw.4", 0x000001, 0x20000, CRC(16d8525c) SHA1(0098b0a7fcb23de2661bbec9a05254aa46579bb2) ) +ROM_END + +/******************************************************************************/ + +GAME( 1988, pow, 0, pow, pow, driver_device, 0, ROT0, "SNK", "P.O.W. - Prisoners of War (US version 1)", MACHINE_SUPPORTS_SAVE ) +GAME( 1988, powj, pow, pow, powj, driver_device, 0, ROT0, "SNK", "Datsugoku - Prisoners of War (Japan)", MACHINE_SUPPORTS_SAVE ) +GAME( 1989, streetsm, 0, pow, streetsm, driver_device, 0, ROT0, "SNK", "Street Smart (US version 2)", MACHINE_SUPPORTS_SAVE ) +GAME( 1989, streetsm1, streetsm, searchar, streetsm, driver_device, 0, ROT0, "SNK", "Street Smart (US version 1)", MACHINE_SUPPORTS_SAVE ) +GAME( 1989, streetsmw, streetsm, searchar, streetsj, driver_device, 0, ROT0, "SNK", "Street Smart (World version 1)", MACHINE_SUPPORTS_SAVE ) +GAME( 1989, streetsmj, streetsm, searchar, streetsj, driver_device, 0, ROT0, "SNK", "Street Smart (Japan version 1)", MACHINE_SUPPORTS_SAVE ) +GAME( 1989, ikari3, 0, searchar, ikari3, driver_device, 0, ROT0, "SNK", "Ikari III - The Rescue (World, 8-Way Joystick)", MACHINE_SUPPORTS_SAVE ) +GAME( 1989, ikari3u, ikari3, searchar, ikari3, driver_device, 0, ROT0, "SNK", "Ikari III - The Rescue (US, Rotary Joystick)", MACHINE_SUPPORTS_SAVE ) +GAME( 1989, ikari3j, ikari3, searchar, ikari3, driver_device, 0, ROT0, "SNK", "Ikari Three (Japan, Rotary Joystick)", MACHINE_SUPPORTS_SAVE ) +GAME( 1989, ikari3k, ikari3, searchar, ikari3, driver_device, 0, ROT0, "SNK", "Ikari Three (Korea, 8-Way Joystick)", MACHINE_SUPPORTS_SAVE ) +GAME( 1989, searchar, 0, searchar, searchar, driver_device, 0, ROT90, "SNK", "SAR - Search And Rescue (World)", MACHINE_SUPPORTS_SAVE ) +GAME( 1989, searcharu, searchar, searchar, searchar, driver_device, 0, ROT90, "SNK", "SAR - Search And Rescue (US)", MACHINE_SUPPORTS_SAVE ) +GAME( 1989, searcharj, searchar, searchar, searchar, driver_device, 0, ROT90, "SNK", "SAR - Search And Rescue (Japan)", MACHINE_SUPPORTS_SAVE ) |