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Diffstat (limited to 'src/mame/drivers/snk68.cpp')
-rw-r--r--src/mame/drivers/snk68.cpp1110
1 files changed, 0 insertions, 1110 deletions
diff --git a/src/mame/drivers/snk68.cpp b/src/mame/drivers/snk68.cpp
deleted file mode 100644
index c980c5f6494..00000000000
--- a/src/mame/drivers/snk68.cpp
+++ /dev/null
@@ -1,1110 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Bryan McPhail, Acho A. Tang, Nicola Salmoria
-/***************************************************************************
-
- POW - Prisoners Of War (US version 1) A7008 SNK 1988
- POW - Prisoners Of War (Japan) A7008 SNK 1988
- SAR - Search And Rescue (World) A8007 SNK 1989
- SAR - Search And Rescue (US) A8007 SNK 1989
- SAR - Search And Rescue (Japan) A8007 SNK 1989
- Street Smart (US version 1) A8007 SNK 1989
- Street Smart (US version 2) A7008 SNK 1989
- Street Smart (World version 1) A8007 SNK 1989
- Street Smart (Japan version 1) A8007 SNK 1989
- Ikari III - The Rescue (US) A7007 SNK 1989
-
- For some strange reason version 2 of Street Smart runs on Pow hardware!
-
- Driver by Bryan McPhail, Acho A. Tang, Nicola Salmoria
-
-
-Notes:
-------
-- All evidence suggests that the sprite hardware doesn't have a frame buffer
- but just a raster line buffer, like NeoGeo (unsurprisingly). The maths
- confirm this:
- 384 pixels per raster line at 4 clocks per pixel = 1536 clocks per line
- 96 sprites * 16 pixels per sprite = 1536 clocks to draw the sprites
-
- While this board doesn't have a raster interrupt capability, the way how
- sprites are drawn needs to be kept in consideration because at least in one
- case the program modifies the sprite list in the middle of the frame:
- bug 00871: pow: At 3/4 of the 1st level, there is a large pillar, which pops up too late.
- The problem in this case is that the sprite list is built by the IRQ handler,
- however there is code in the main loop that clears some portions of sprite
- RAM under certain conditions. Usually, this isn't a problem, but in that
- specific point the sprites added by the IRQ handler are erased during the
- frame.
- To avoid glitches in that case, we force a partial screen update every time
- sprite RAM changes. It's possible that there are other unknown small glitches
- fixed by this (earlier notes in this driver talked about "sprite flickerings
- and pop-ups" but I don't know where they happened).
-
-***************************************************************************/
-
-#include "emu.h"
-#include "includes/snk68.h"
-
-#include "cpu/m68000/m68000.h"
-#include "cpu/z80/z80.h"
-#include "sound/3812intf.h"
-#include "emupal.h"
-#include "speaker.h"
-
-
-/******************************************************************************/
-
-WRITE8_MEMBER(snk68_state::sound_w)
-{
- m_soundlatch->write(data);
- m_soundcpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); // caused by 74123
-}
-
-/*******************************************************************************/
-
-void snk68_state::pow_map(address_map &map)
-{
- map(0x000000, 0x03ffff).rom();
- map(0x040000, 0x043fff).ram();
- map(0x080000, 0x080000).lr8(NAME([this] () -> u8 { return m_p2_io->read(); }));
- map(0x080001, 0x080001).lr8(NAME([this] () -> u8 { return m_p1_io->read(); }));
- map(0x080000, 0x080000).w(FUNC(snk68_state::sound_w));
- map(0x0c0000, 0x0c0001).portr("SYSTEM");
- map(0x0c0001, 0x0c0001).w(FUNC(snk68_state::flipscreen_w)); // + char bank
- map(0x0e0000, 0x0e0001).nopr(); /* Watchdog or IRQ ack */
- map(0x0e8000, 0x0e8001).nopr(); /* Watchdog or IRQ ack */
- map(0x0f0000, 0x0f0001).portr("DSW1");
- map(0x0f0008, 0x0f0009).portr("DSW2");
-// map(0x0f0008, 0x0f0009).nopw(); /* ?? */
- map(0x100000, 0x100fff).rw(FUNC(snk68_state::fg_videoram_r), FUNC(snk68_state::fg_videoram_w)).mirror(0x1000).share("fg_videoram"); // 8-bit
- map(0x200000, 0x207fff).rw(m_sprites, FUNC(snk68_spr_device::spriteram_r), FUNC(snk68_spr_device::spriteram_w)).share("spriteram"); // only partially populated
- map(0x400000, 0x400fff).rw(m_palette, FUNC(alpha68k_palette_device::read), FUNC(alpha68k_palette_device::write));
-}
-
-/*******************************************************************************/
-
-void searchar_state::machine_start()
-{
- save_item(NAME(m_invert_controls));
-}
-
-READ16_MEMBER(searchar_state::rotary_1_r)
-{
- return (( ~(1 << m_rotary_io[0]->read()) )<<8)&0xff00;
-}
-
-READ16_MEMBER(searchar_state::rotary_2_r)
-{
- return (( ~(1 << m_rotary_io[1]->read()) )<<8)&0xff00;
-}
-
-READ16_MEMBER(searchar_state::rotary_lsb_r)
-{
- return ((( ~(1 << m_rotary_io[1]->read()) ) <<4)&0xf000)
- + ((( ~(1 << m_rotary_io[0]->read()) ) )&0x0f00);
-}
-
-/*******************************************************************************/
-
-void searchar_state::searchar_map(address_map &map)
-{
- map(0x000000, 0x03ffff).rom();
- map(0x040000, 0x043fff).ram();
- map(0x080001, 0x080001).lr8(NAME([this] () -> u8 { return m_p1_io->read() ^ m_invert_controls; }));
- map(0x080003, 0x080003).lr8(NAME([this] () -> u8 { return m_p2_io->read() ^ m_invert_controls; }));
- map(0x080005, 0x080005).lr8(NAME([this] () -> u8 { return m_system_io->read() ^ m_invert_controls; }));
- map(0x080000, 0x080000).w(FUNC(searchar_state::sound_w));
- /* top byte unknown, bottom is protection in ikari3 and streetsm */
- map(0x080007, 0x080007).lw8(NAME([this] (u8 data){ m_invert_controls = ((data & 0xff) == 0x07) ? 0xff : 0x00; } ));
- map(0x0c0001, 0x0c0001).w(FUNC(searchar_state::flipscreen_w));
- map(0x0c0000, 0x0c0001).r(FUNC(searchar_state::rotary_1_r)); /* Player 1 rotary */
- map(0x0c8000, 0x0c8001).r(FUNC(searchar_state::rotary_2_r)); /* Player 2 rotary */
- map(0x0d0000, 0x0d0001).r(FUNC(searchar_state::rotary_lsb_r)); /* Extra rotary bits */
- map(0x0e0000, 0x0e0001).nopr(); /* Watchdog or IRQ ack */
- map(0x0e8000, 0x0e8001).nopr(); /* Watchdog or IRQ ack */
-// map(0x0f0000, 0x0f0001).nopw(); /* ?? */
- map(0x0f0000, 0x0f0001).portr("DSW1");
- map(0x0f0008, 0x0f0009).portr("DSW2");
- map(0x0f8000, 0x0f8000).r("soundlatch2", FUNC(generic_latch_8_device::read));
- map(0x100000, 0x107fff).rw(m_sprites, FUNC(snk68_spr_device::spriteram_r), FUNC(snk68_spr_device::spriteram_w)).share("spriteram"); // only partially populated
- map(0x200000, 0x200fff).ram().w(FUNC(searchar_state::fg_videoram_w)).mirror(0x1000).share("fg_videoram"); /* Mirror is used by Ikari 3 */
- map(0x300000, 0x33ffff).rom().region("maincpu", 0x40000); /* Extra code bank */
- map(0x400000, 0x400fff).rw(m_palette, FUNC(alpha68k_palette_device::read), FUNC(alpha68k_palette_device::write));
-}
-
-/******************************************************************************/
-
-void snk68_state::sound_map(address_map &map)
-{
- map(0x0000, 0xefff).rom();
- map(0xf000, 0xf7ff).ram();
- map(0xf800, 0xf800).r(m_soundlatch, FUNC(generic_latch_8_device::read)).w("soundlatch2", FUNC(generic_latch_8_device::write));
-}
-
-WRITE8_MEMBER(snk68_state::D7759_write_port_0_w)
-{
- m_upd7759->port_w(data);
- m_upd7759->start_w(0);
- m_upd7759->start_w(1);
-}
-
-void snk68_state::sound_io_map(address_map &map)
-{
- map.global_mask(0xff);
- map(0x00, 0x00).rw("ymsnd", FUNC(ym3812_device::status_port_r), FUNC(ym3812_device::control_port_w));
- map(0x20, 0x20).w("ymsnd", FUNC(ym3812_device::write_port_w));
- map(0x40, 0x40).w(FUNC(snk68_state::D7759_write_port_0_w));
- map(0x80, 0x80).lw8(NAME([this] (u8 data) { m_upd7759->reset_w(BIT(data, 7)); } ));
-}
-
-/******************************************************************************/
-
-static INPUT_PORTS_START( pow )
- PORT_START("P1") /* Player 1 controls */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
-
- PORT_START("P2") /* Player 2 controls */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
-
- PORT_START("SYSTEM")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) /* same as the service mode dsw */
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("DSW1")
- PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_DIPNAME( 0x0300, 0x0000, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:!8,!7")
- PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x0200, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x0100, DEF_STR( 1C_3C ) )
- PORT_DIPSETTING( 0x0300, DEF_STR( 1C_4C ) )
- PORT_DIPNAME( 0x0c00, 0x0000, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:!6,!5")
- PORT_DIPSETTING( 0x0c00, DEF_STR( 4C_1C ) )
- PORT_DIPSETTING( 0x0400, DEF_STR( 3C_1C ) )
- PORT_DIPSETTING( 0x0800, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) )
- PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!4")
- PORT_DIPSETTING( 0x0000, "2" )
- PORT_DIPSETTING( 0x1000, "3" )
- PORT_DIPNAME( 0x2000, 0x0000, "Bonus Occurrence" ) PORT_DIPLOCATION("SW1:!3")
- PORT_DIPSETTING( 0x0000, "1st & 2nd only" )
- PORT_DIPSETTING( 0x2000, "1st & every 2nd" )
- PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Language ) ) PORT_DIPLOCATION("SW1:!2")
- PORT_DIPSETTING( 0x0000, DEF_STR( English ) )
- PORT_DIPSETTING( 0x4000, DEF_STR( Japanese ) )
- PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:!1")
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x8000, DEF_STR( On ) )
-
- PORT_START("DSW2")
- PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_SERVICE_DIPLOC( 0x0100, IP_ACTIVE_HIGH, "SW2:!8" )
- PORT_DIPNAME( 0x0200, 0x0000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:!7")
- PORT_DIPSETTING( 0x0200, DEF_STR( No ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) )
- PORT_DIPNAME( 0x0c00, 0x0000, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:!6,!5")
- PORT_DIPSETTING( 0x0000, "20k 50k" )
- PORT_DIPSETTING( 0x0800, "40k 100k" )
- PORT_DIPSETTING( 0x0400, "60k 150k" )
- PORT_DIPSETTING( 0x0c00, DEF_STR( None ) )
- PORT_DIPNAME( 0x3000, 0x0000, "Game Mode" ) PORT_DIPLOCATION("SW2:!4,!3")
- PORT_DIPSETTING( 0x2000, "Demo Sounds Off" )
- PORT_DIPSETTING( 0x0000, "Demo Sounds On" )
- PORT_DIPSETTING( 0x3000, "Freeze" )
- PORT_DIPSETTING( 0x1000, "Infinite Lives (Cheat)")
- PORT_DIPNAME( 0xc000, 0x0000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:!2,!1")
- PORT_DIPSETTING( 0x8000, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x4000, DEF_STR( Hard ) )
- PORT_DIPSETTING( 0xc000, DEF_STR( Hardest ) )
-INPUT_PORTS_END
-
-/* Identical to pow, but the Language dip switch has no effect */
-static INPUT_PORTS_START( powj )
- PORT_INCLUDE( pow )
-
- PORT_MODIFY("DSW1")
- PORT_DIPUNUSED_DIPLOC( 0x4000, IP_ACTIVE_HIGH, "SW1:!2" )
-INPUT_PORTS_END
-
-
-static INPUT_PORTS_START( searchar )
- PORT_START("P1") /* Player 1 controls */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
-
- PORT_START("P2") /* Player 2 controls */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
-
- PORT_START("SYSTEM")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) /* same as the service mode dsw */
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("DSW1")
- PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_DIPNAME( 0x0100, 0x0000, DEF_STR( Joystick ) ) PORT_DIPLOCATION("SW1:!8")
- PORT_DIPSETTING( 0x0000, "Rotary Joystick" )
- PORT_DIPSETTING( 0x0100, "Standard Joystick" )
- PORT_DIPNAME( 0x0200, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:!7")
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0200, DEF_STR( On ) )
- PORT_DIPNAME( 0x0c00, 0x0000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!6,!5")
- PORT_DIPSETTING( 0x0800, "2" )
- PORT_DIPSETTING( 0x0000, "3" )
- PORT_DIPSETTING( 0x0400, "4" )
- PORT_DIPSETTING( 0x0c00, "5" )
- PORT_DIPNAME( 0x3000, 0x0000, "Coin A & B" ) PORT_DIPLOCATION("SW1:!4,!3")
- PORT_DIPSETTING( 0x2000, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x1000, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x3000, DEF_STR( Free_Play ) )
- PORT_DIPNAME( 0x4000, 0x0000, "Bonus Occurrence" ) PORT_DIPLOCATION("SW1:!2")
- PORT_DIPSETTING( 0x0000, "1st & 2nd only" )
- PORT_DIPSETTING( 0x4000, "1st & every 2nd" )
- PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:!1")
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x8000, DEF_STR( On ) )
-
- PORT_START("DSW2")
- PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_SERVICE_DIPLOC( 0x0100, IP_ACTIVE_HIGH, "SW2:!8" )
- PORT_DIPNAME( 0x0200, 0x0000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:!7")
- PORT_DIPSETTING( 0x0200, DEF_STR( No ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) )
- PORT_DIPNAME( 0x0c00, 0x0000, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:!6,!5")
- PORT_DIPSETTING( 0x0000, "50k 200k" )
- PORT_DIPSETTING( 0x0800, "70k 270k" )
- PORT_DIPSETTING( 0x0400, "90k 350k" )
- PORT_DIPSETTING( 0x0c00, DEF_STR( None ) )
- PORT_DIPNAME( 0x3000, 0x0000, "Game Mode" ) PORT_DIPLOCATION("SW2:!4,!3")
- PORT_DIPSETTING( 0x2000, "Demo Sounds Off" )
- PORT_DIPSETTING( 0x0000, "Demo Sounds On" )
- PORT_DIPSETTING( 0x3000, "Freeze" )
- PORT_DIPSETTING( 0x1000, "Infinite Lives (Cheat)")
- PORT_DIPNAME( 0xc000, 0x0000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:!2,!1")
- PORT_DIPSETTING( 0x8000, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x4000, DEF_STR( Hard ) )
- PORT_DIPSETTING( 0xc000, DEF_STR( Hardest ) )
-
- PORT_START("ROT1") /* player 1 12-way rotary control */
- PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(5) PORT_KEYDELTA(5) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12)
-
- PORT_START("ROT2") /* player 2 12-way rotary control */
- PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(5) PORT_KEYDELTA(5) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12)
-INPUT_PORTS_END
-
-
-static INPUT_PORTS_START( streetsm )
- PORT_START("P1") /* Player 1 controls */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
-
- PORT_START("P2") /* Player 2 controls */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
-
- PORT_START("SYSTEM")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) /* same as the service mode dsw */
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("DSW1") /* Dip switches (Active high) */
- PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_DIPNAME( 0x0300, 0x0000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!8,7")
- PORT_DIPSETTING( 0x0200, "1" )
- PORT_DIPSETTING( 0x0000, "2" )
- PORT_DIPSETTING( 0x0100, "3" )
- PORT_DIPSETTING( 0x0300, "4" )
- PORT_DIPNAME( 0x0c00, 0x0000, "Coin A & B" ) PORT_DIPLOCATION("SW1:!6,5")
- PORT_DIPSETTING( 0x0800, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x0400, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x0c00, DEF_STR( Free_Play ) )
- PORT_DIPNAME( 0x1000, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:!4")
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x1000, DEF_STR( On ) )
- PORT_DIPNAME( 0x2000, 0x0000, "Bonus Occurrence" ) PORT_DIPLOCATION("SW1:!3")
- PORT_DIPSETTING( 0x0000, "1st & 2nd only" )
- PORT_DIPSETTING( 0x2000, "1st & every 2nd" )
- PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:!2")
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x4000, DEF_STR( On ) )
- PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:!1")
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x8000, DEF_STR( On ) )
-
- PORT_START("DSW2") /* Dip switches (Active high) */
- PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_SERVICE_DIPLOC( 0x0100, IP_ACTIVE_HIGH, "SW2:!8" )
- PORT_DIPNAME( 0x0200, 0x0000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:!7")
- PORT_DIPSETTING( 0x0200, DEF_STR( No ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) )
- PORT_DIPNAME( 0x0c00, 0x0000, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:!6,!5")
- PORT_DIPSETTING( 0x0000, "200k 400k" )
- PORT_DIPSETTING( 0x0800, "400k 600k" )
- PORT_DIPSETTING( 0x0400, "600k 800k" )
- PORT_DIPSETTING( 0x0c00, DEF_STR( None ) )
- PORT_DIPNAME( 0x3000, 0x0000, "Game Mode" ) PORT_DIPLOCATION("SW2:!4,!3")
- PORT_DIPSETTING( 0x2000, "Demo Sounds Off" )
- PORT_DIPSETTING( 0x0000, "Demo Sounds On" )
- PORT_DIPSETTING( 0x3000, "Freeze" )
- PORT_DIPSETTING( 0x1000, "Infinite Lives (Cheat)")
- PORT_DIPNAME( 0xc000, 0x0000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:!2,!1")
- PORT_DIPSETTING( 0x8000, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x4000, DEF_STR( Hard ) )
- PORT_DIPSETTING( 0xc000, DEF_STR( Hardest ) )
-
- PORT_START("ROT1") /* player 1 12-way rotary control - not used in this game */
- PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("ROT2") /* player 2 12-way rotary control - not used in this game */
- PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
-INPUT_PORTS_END
-
-/* Same as streetsm, but Coinage is different */
-static INPUT_PORTS_START( streetsj )
- PORT_INCLUDE( streetsm )
-
- PORT_MODIFY("DSW1")
- PORT_DIPNAME( 0x0c00, 0x0000, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!6,5")
- PORT_DIPSETTING( 0x0c00, "A 4/1 B 1/4" )
- PORT_DIPSETTING( 0x0400, "A 3/1 B 1/3" )
- PORT_DIPSETTING( 0x0800, "A 2/1 B 1/2" )
- PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) )
-INPUT_PORTS_END
-
-
-static INPUT_PORTS_START( ikari3 )
- PORT_START("P1") /* Player 1 controls, maybe all are active_high? */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
-
- PORT_START("P2") /* Player 2 controls */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
-
- PORT_START("SYSTEM")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) /* same as the service mode dsw */
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("DSW1") /* Dip switches (Active high) */
- PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_DIPNAME( 0x0300, 0x0000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!8,!7")
- PORT_DIPSETTING( 0x0200, "2" )
- PORT_DIPSETTING( 0x0000, "3" )
- PORT_DIPSETTING( 0x0100, "4" )
- PORT_DIPSETTING( 0x0300, "5" )
- PORT_DIPNAME( 0x0c00, 0x0000, "Coin A & B" ) PORT_DIPLOCATION("SW1:!6,!5")
- PORT_DIPSETTING( 0x0800, "First 2 Coins/1 Credit then 1/1" )
- PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x0400, "First 1 Coin/2 Credits then 1/1" )
- PORT_DIPSETTING( 0x0c00, DEF_STR( Free_Play ) )
- PORT_DIPNAME( 0x1000, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:!4")
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x1000, DEF_STR( On ) )
- PORT_DIPNAME( 0x2000, 0x0000, "Bonus Occurrence" ) PORT_DIPLOCATION("SW1:!3")
- PORT_DIPSETTING( 0x0000, "1st & 2nd only" )
- PORT_DIPSETTING( 0x2000, "1st & every 2nd" )
- PORT_DIPNAME( 0x4000, 0x0000, "Blood" ) PORT_DIPLOCATION("SW1:!2")
- PORT_DIPSETTING( 0x4000, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:!1")
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x8000, DEF_STR( On ) )
-
- PORT_START("DSW2") /* Dip switches (Active high) */
- PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_SERVICE_DIPLOC( 0x0100, IP_ACTIVE_HIGH, "SW2:!8" )
- PORT_DIPNAME( 0x0200, 0x0000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:!7")
- PORT_DIPSETTING( 0x0200, DEF_STR( No ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) )
- PORT_DIPNAME( 0x0c00, 0x0000, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:!6,!5")
- PORT_DIPSETTING( 0x0000, "20k 50k" )
- PORT_DIPSETTING( 0x0800, "40k 100k" )
- PORT_DIPSETTING( 0x0400, "60k 150k" )
- PORT_DIPSETTING( 0x0c00, DEF_STR( None ) )
- PORT_DIPNAME( 0x3000, 0x0000, "Game Mode" ) PORT_DIPLOCATION("SW2:!4,!3")
- PORT_DIPSETTING( 0x2000, "Demo Sounds Off" )
- PORT_DIPSETTING( 0x0000, "Demo Sounds On" )
- PORT_DIPSETTING( 0x3000, "Freeze" )
- PORT_DIPSETTING( 0x1000, "Infinite Lives (Cheat)")
- PORT_DIPNAME( 0xc000, 0x8000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:!2,!1")
- PORT_DIPSETTING( 0x0000, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x8000, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x4000, DEF_STR( Hard ) )
- PORT_DIPSETTING( 0xc000, DEF_STR( Hardest ) )
-
- PORT_START("ROT1") /* player 1 12-way rotary control */
- PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(5) PORT_KEYDELTA(5) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12)
-
- PORT_START("ROT2") /* player 2 12-way rotary control */
- PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(5) PORT_KEYDELTA(5) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12)
-INPUT_PORTS_END
-
-/******************************************************************************/
-
-static const gfx_layout charlayout =
-{
- 8,8,
- RGN_FRAC(1,2),
- 4,
- { 0, 4, RGN_FRAC(1,2), RGN_FRAC(1,2)+4 },
- { STEP4(8*8+3,-1), STEP4(3,-1) },
- { STEP8(0,8) },
- 16*8
-};
-
-static const gfx_layout spritelayout =
-{
- 16,16,
- RGN_FRAC(1,2),
- 4,
- { 0, 8, RGN_FRAC(1,2), RGN_FRAC(1,2)+8 },
- { STEP8(32*8+7,-1), STEP8(7,-1) },
- { STEP16(0,16) },
- 64*8
-};
-
-static GFXDECODE_START( gfx_pow )
- GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 0x80>>4 )
- GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 0, 0x800>>4 )
-GFXDECODE_END
-
-/******************************************************************************/
-
-// pow has 0x4000 tiles and independent x/y flipping
-// the other games have > 0x4000 tiles and flipping in only one direction
-// (globally selected)
-void snk68_state::tile_callback_pow(int &tile, int& fx, int& fy, int& region)
-{
- fx = tile & 0x4000;
- fy = tile & 0x8000;
- tile &= 0x3fff;
- region = 1;
-}
-
-void snk68_state::tile_callback_notpow(int &tile, int& fx, int& fy, int& region)
-{
- if (m_sprite_flip_axis)
- {
- fx = 0;
- fy = tile & 0x8000;
- }
- else
- {
- fx = tile & 0x8000;
- fy = 0;
- }
- tile &= 0x7fff;
- region = 1;
-}
-
-void snk68_state::pow(machine_config &config)
-{
- /* basic machine hardware */
- M68000(config, m_maincpu, XTAL(18'000'000)/2); /* verified on pcb */
- m_maincpu->set_addrmap(AS_PROGRAM, &snk68_state::pow_map);
- m_maincpu->set_vblank_int("screen", FUNC(snk68_state::irq1_line_hold));
-
- Z80(config, m_soundcpu, XTAL(8'000'000)/2); /* verified on pcb */
- m_soundcpu->set_addrmap(AS_PROGRAM, &snk68_state::sound_map);
- m_soundcpu->set_addrmap(AS_IO, &snk68_state::sound_io_map);
-
- /* video hardware */
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
- // the screen parameters are guessed but should be accurate. They
- // give a theoretical refresh rate of 59.1856Hz while the measured
- // rate on a SAR board is 59.16Hz.
- m_screen->set_raw(XTAL(24'000'000)/4, 384, 0, 256, 264, 16, 240);
- m_screen->set_screen_update(FUNC(snk68_state::screen_update));
- m_screen->set_palette(m_palette);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_pow);
-
- ALPHA68K_PALETTE(config, m_palette, 0);
- m_palette->set_entries(2048);
-
- SNK68_SPR(config, m_sprites, 0);
- m_sprites->set_gfxdecode_tag(m_gfxdecode);
- m_sprites->set_tile_indirect_cb(FUNC(snk68_state::tile_callback_pow));
- m_sprites->set_xpos_shift(12);
- m_sprites->set_color_entry_mask(0x7f);
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
-
- GENERIC_LATCH_8(config, m_soundlatch);
- GENERIC_LATCH_8(config, "soundlatch2");
-
- ym3812_device &ymsnd(YM3812(config, "ymsnd", XTAL(8'000'000)/2)); /* verified on pcb */
- ymsnd.irq_handler().set_inputline(m_soundcpu, 0);
- ymsnd.add_route(ALL_OUTPUTS, "mono", 1.0);
-
- UPD7759(config, m_upd7759);
- m_upd7759->add_route(ALL_OUTPUTS, "mono", 0.50);
-}
-
-void snk68_state::streetsm(machine_config &config)
-{
- pow(config);
- m_sprites->set_tile_indirect_cb(FUNC(snk68_state::tile_callback_notpow));
-}
-
-void searchar_state::searchar(machine_config &config)
-{
- streetsm(config);
-
- m_maincpu->set_addrmap(AS_PROGRAM, &searchar_state::searchar_map);
-}
-
-
-/******************************************************************************/
-
-ROM_START( pow )
- ROM_REGION( 0x40000, "maincpu", 0 )
- ROM_LOAD16_BYTE( "dg1ver1.j14", 0x000000, 0x20000, CRC(8e71a8af) SHA1(72c2eb2316c2684491331e8adabcb2be084aa6a2) )
- ROM_LOAD16_BYTE( "dg2ver1.l14", 0x000001, 0x20000, CRC(4287affc) SHA1(59dfb37296edd3b42231319a9f4df819d384db38) )
-
- ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */
- ROM_LOAD( "dg8.e25", 0x000000, 0x10000, CRC(d1d61da3) SHA1(4e78643f8a7d44db3ff091acb0a5da1cc836e3cb) )
-
- ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "dg9.l25", 0x000000, 0x08000, CRC(df864a08) SHA1(dd996070077efbbf9d784299b6563cab258e4a8e) )
- ROM_LOAD( "dg10.m25", 0x008000, 0x08000, CRC(9e470d53) SHA1(f7dc6ac39ade573480e87170a2781f0f72930580) )
-
- ROM_REGION( 0x200000, "gfx2", 0 ) /* sprites */
- ROM_LOAD16_BYTE( "snk880.11a", 0x000000, 0x20000, CRC(e70fd906) SHA1(b9e734c074ee1c8ae73e6041d739ab30d2df7d62) )
- ROM_LOAD16_BYTE( "snk880.15a", 0x000001, 0x20000, CRC(7a90e957) SHA1(9650d7cdbcbbbcdd7f75a1c3c08a195aa456e169) )
- ROM_LOAD16_BYTE( "snk880.12a", 0x040000, 0x20000, CRC(628b1aed) SHA1(1065ef835da03f7d9776e81c225c3ecdd2affae2) )
- ROM_LOAD16_BYTE( "snk880.16a", 0x040001, 0x20000, CRC(e40a6c13) SHA1(7ad9dfc65f8c8b316933f0fdd3bc7a243d6eff65) )
- ROM_LOAD16_BYTE( "snk880.13a", 0x080000, 0x20000, CRC(19dc8868) SHA1(82aaf93fc8f4b3bf947d373d0f41cc0044207c34) ) /* Also can be labeled as DG13 */
- ROM_LOAD16_BYTE( "snk880.17a", 0x080001, 0x20000, CRC(c7931cc2) SHA1(908313d9b7fa4395b5fb79925d068e4f5d354b21) )
- ROM_LOAD16_BYTE( "snk880.14a", 0x0c0000, 0x20000, CRC(47cd498b) SHA1(7fbc007f2d817c26af02fef233f5e0681a17052a) )
- ROM_LOAD16_BYTE( "snk880.18a", 0x0c0001, 0x20000, CRC(eed72232) SHA1(ad614e752cf1d3eac9a04cbc90435f988e90ace7) )
- ROM_LOAD16_BYTE( "snk880.19a", 0x100000, 0x20000, CRC(1775b8dd) SHA1(c01154749379be6e18baa99f4d94d97942f3dd85) )
- ROM_LOAD16_BYTE( "snk880.23a", 0x100001, 0x20000, CRC(adb6ad68) SHA1(ed4323d2dfa3efaa496b17f4719f9566d56725e5) )
- ROM_LOAD16_BYTE( "snk880.20a", 0x140000, 0x20000, CRC(f8e752ec) SHA1(1e1e178303f9af84cbb15249c49a870193ef805f) )
- ROM_LOAD16_BYTE( "snk880.24a", 0x140001, 0x20000, CRC(dd41865a) SHA1(c86f14342beca896784b88920d9e0879af4179ab) )
- ROM_LOAD16_BYTE( "snk880.21a", 0x180000, 0x20000, CRC(27e9fffe) SHA1(e8058db40832b986c5addd22dd69b0308d10ec71) )
- ROM_LOAD16_BYTE( "snk880.25a", 0x180001, 0x20000, CRC(055759ad) SHA1(f9b12320f142075d49d447fb107af99272567d58) )
- ROM_LOAD16_BYTE( "snk880.22a", 0x1c0000, 0x20000, CRC(aa9c00d8) SHA1(1017ed1cc036c6084b71204a998fd05557a6e59f) )
- ROM_LOAD16_BYTE( "snk880.26a", 0x1c0001, 0x20000, CRC(9bc261c5) SHA1(f07fef465191d48ccc149d1a62e6382d3fc0ef9f) )
-
- ROM_REGION( 0x10000, "upd", 0 ) /* UPD7759 samples */
- ROM_LOAD( "dg7.d20", 0x000000, 0x10000, CRC(aba9a9d3) SHA1(5098cd3a064b8ede24797de8879a277d79e79d75) )
-
- ROM_REGION( 0x0100, "plds", 0 )
- ROM_LOAD( "pal20l10.a6", 0x0000, 0x00cc, CRC(c3d9e729) SHA1(f05f03eecf12b4d0793124ecd3195307be04046b) )
-ROM_END
-
-ROM_START( powj )
- ROM_REGION( 0x40000, "maincpu", 0 )
- ROM_LOAD16_BYTE( "1-2", 0x000000, 0x20000, CRC(2f17bfb0) SHA1(8be18990829eb2586c00b9e8b35e8779bc48296a) )
- ROM_LOAD16_BYTE( "2-2", 0x000001, 0x20000, CRC(baa32354) SHA1(a235b82527dc025e699ba2e8e9797dac15ea9440) )
-
- ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */
- ROM_LOAD( "dg8.e25", 0x000000, 0x10000, CRC(d1d61da3) SHA1(4e78643f8a7d44db3ff091acb0a5da1cc836e3cb) )
-
- ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "dg9.l25", 0x000000, 0x08000, CRC(df864a08) SHA1(dd996070077efbbf9d784299b6563cab258e4a8e) )
- ROM_LOAD( "dg10.m25", 0x008000, 0x08000, CRC(9e470d53) SHA1(f7dc6ac39ade573480e87170a2781f0f72930580) )
-
- ROM_REGION( 0x200000, "gfx2", 0 ) /* sprites */
- ROM_LOAD16_BYTE( "snk880.11a", 0x000000, 0x20000, CRC(e70fd906) SHA1(b9e734c074ee1c8ae73e6041d739ab30d2df7d62) )
- ROM_LOAD16_BYTE( "snk880.15a", 0x000001, 0x20000, CRC(7a90e957) SHA1(9650d7cdbcbbbcdd7f75a1c3c08a195aa456e169) )
- ROM_LOAD16_BYTE( "snk880.12a", 0x040000, 0x20000, CRC(628b1aed) SHA1(1065ef835da03f7d9776e81c225c3ecdd2affae2) )
- ROM_LOAD16_BYTE( "snk880.16a", 0x040001, 0x20000, CRC(e40a6c13) SHA1(7ad9dfc65f8c8b316933f0fdd3bc7a243d6eff65) )
- ROM_LOAD16_BYTE( "snk880.13a", 0x080000, 0x20000, CRC(19dc8868) SHA1(82aaf93fc8f4b3bf947d373d0f41cc0044207c34) ) /* Also can be labeled as DG13 */
- ROM_LOAD16_BYTE( "snk880.17a", 0x080001, 0x20000, CRC(c7931cc2) SHA1(908313d9b7fa4395b5fb79925d068e4f5d354b21) )
- ROM_LOAD16_BYTE( "snk880.14a", 0x0c0000, 0x20000, CRC(47cd498b) SHA1(7fbc007f2d817c26af02fef233f5e0681a17052a) )
- ROM_LOAD16_BYTE( "snk880.18a", 0x0c0001, 0x20000, CRC(eed72232) SHA1(ad614e752cf1d3eac9a04cbc90435f988e90ace7) )
- ROM_LOAD16_BYTE( "snk880.19a", 0x100000, 0x20000, CRC(1775b8dd) SHA1(c01154749379be6e18baa99f4d94d97942f3dd85) )
- ROM_LOAD16_BYTE( "snk880.23a", 0x100001, 0x20000, CRC(adb6ad68) SHA1(ed4323d2dfa3efaa496b17f4719f9566d56725e5) )
- ROM_LOAD16_BYTE( "snk880.20a", 0x140000, 0x20000, CRC(f8e752ec) SHA1(1e1e178303f9af84cbb15249c49a870193ef805f) )
- ROM_LOAD16_BYTE( "snk880.24a", 0x140001, 0x20000, CRC(dd41865a) SHA1(c86f14342beca896784b88920d9e0879af4179ab) )
- ROM_LOAD16_BYTE( "snk880.21a", 0x180000, 0x20000, CRC(27e9fffe) SHA1(e8058db40832b986c5addd22dd69b0308d10ec71) )
- ROM_LOAD16_BYTE( "snk880.25a", 0x180001, 0x20000, CRC(055759ad) SHA1(f9b12320f142075d49d447fb107af99272567d58) )
- ROM_LOAD16_BYTE( "snk880.22a", 0x1c0000, 0x20000, CRC(aa9c00d8) SHA1(1017ed1cc036c6084b71204a998fd05557a6e59f) )
- ROM_LOAD16_BYTE( "snk880.26a", 0x1c0001, 0x20000, CRC(9bc261c5) SHA1(f07fef465191d48ccc149d1a62e6382d3fc0ef9f) )
-
- ROM_REGION( 0x10000, "upd", 0 ) /* UPD7759 samples */
- ROM_LOAD( "dg7.d20", 0x000000, 0x10000, CRC(aba9a9d3) SHA1(5098cd3a064b8ede24797de8879a277d79e79d75) )
-
- ROM_REGION( 0x0100, "plds", 0 )
- ROM_LOAD( "pal20l10.a6", 0x0000, 0x00cc, CRC(c3d9e729) SHA1(f05f03eecf12b4d0793124ecd3195307be04046b) )
-ROM_END
-
-ROM_START( streetsm )
- ROM_REGION( 0x40000, "maincpu", 0 )
- ROM_LOAD16_BYTE( "s2-1ver2.14h", 0x00000, 0x20000, CRC(655f4773) SHA1(5374a6cf0b895c5ff839b0f52402df4cc53241cf) )
- ROM_LOAD16_BYTE( "s2-2ver2.14k", 0x00001, 0x20000, CRC(efae4823) SHA1(f3be25b76cf13feeaaaf0e9640c30a6a7371f108) )
-
- ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */
- ROM_LOAD( "s2-5.16c", 0x000000, 0x10000, CRC(ca4b171e) SHA1(a05fd81f68759a09be3ec09f38d7c9364dfb6c14) )
-
- ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "s2-9.25l", 0x000000, 0x08000, CRC(09b6ac67) SHA1(0b1ef51d9cd755eacc25b33360811cc86c32c0b7) )
- ROM_LOAD( "s2-10.25m", 0x008000, 0x08000, CRC(89e4ee6f) SHA1(21797286836ad71d2497e3e6d4df1fbe545562ab) )
-
- ROM_REGION( 0x400000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "stsmart.900", 0x000000, 0x80000, CRC(a8279a7e) SHA1(244bdacb29b00f71da93ed8ddddbcffcce110be8) )
- ROM_LOAD( "stsmart.902", 0x080000, 0x80000, CRC(2f021aa1) SHA1(699d0b5ac79e34e4fc4cef70eb448f21f1c3e9e2) )
- ROM_LOAD( "stsmart.904", 0x100000, 0x80000, CRC(167346f7) SHA1(fb4ea412622245db49ec15449ee4fa0d90922f06) )
- // 180000-1fffff empty
- ROM_LOAD( "stsmart.901", 0x200000, 0x80000, CRC(c305af12) SHA1(18b5d448fe9608efcd2e5bb8faa24808d1489ec8) )
- ROM_LOAD( "stsmart.903", 0x280000, 0x80000, CRC(73c16d35) SHA1(40cf7a58926c649f89b08917afb35b08918d1a0f) )
- ROM_LOAD( "stsmart.905", 0x300000, 0x80000, CRC(a5beb4e2) SHA1(c26b7eee2ca32bd73fb7a09c6ef52c2ae1c7fc1c) )
- // 380000-3fffff empty
-
- ROM_REGION( 0x20000, "upd", 0 ) /* UPD7759 samples */
- ROM_LOAD( "s2-6.18d", 0x000000, 0x20000, CRC(47db1605) SHA1(ae00e633eb98567f04ff97e3d63e04e049d955ec) )
-
- ROM_REGION( 0x0100, "plds", 0 )
- ROM_LOAD( "pl20l10a.1n", 0x0000, 0x00cc, NO_DUMP ) /* PAL is read protected */
-ROM_END
-
-ROM_START( streetsm1 )
- ROM_REGION( 0x80000, "maincpu", ROMREGION_ERASE00 )
- ROM_LOAD16_BYTE( "s2-1ver1.9c", 0x00000, 0x20000, CRC(b59354c5) SHA1(086c87541d422f90bdaad8d63b14d0d520c12564) )
- ROM_LOAD16_BYTE( "s2-2ver1.10c", 0x00001, 0x20000, CRC(e448b68b) SHA1(08d674ab3d9bd3d3b1d50967a56fa6a002ce0b8d) )
-
- ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */
- ROM_LOAD( "s2-5.16c", 0x000000, 0x10000, CRC(ca4b171e) SHA1(a05fd81f68759a09be3ec09f38d7c9364dfb6c14) )
-
- ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "s2-7.15l", 0x000000, 0x08000, CRC(22bedfe5) SHA1(64efb2281c32afe5a06f35cce939e6a53226c6ed) )
- ROM_LOAD( "s2-8.15m", 0x008000, 0x08000, CRC(6a1c70ab) SHA1(019538ddcb713d0810b26b6aa65f6e4596931621) )
-
- ROM_REGION( 0x400000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "stsmart.900", 0x000000, 0x80000, CRC(a8279a7e) SHA1(244bdacb29b00f71da93ed8ddddbcffcce110be8) )
- ROM_LOAD( "stsmart.902", 0x080000, 0x80000, CRC(2f021aa1) SHA1(699d0b5ac79e34e4fc4cef70eb448f21f1c3e9e2) )
- ROM_LOAD( "stsmart.904", 0x100000, 0x80000, CRC(167346f7) SHA1(fb4ea412622245db49ec15449ee4fa0d90922f06) )
- // 180000-1fffff empty
- ROM_LOAD( "stsmart.901", 0x200000, 0x80000, CRC(c305af12) SHA1(18b5d448fe9608efcd2e5bb8faa24808d1489ec8) )
- ROM_LOAD( "stsmart.903", 0x280000, 0x80000, CRC(73c16d35) SHA1(40cf7a58926c649f89b08917afb35b08918d1a0f) )
- ROM_LOAD( "stsmart.905", 0x300000, 0x80000, CRC(a5beb4e2) SHA1(c26b7eee2ca32bd73fb7a09c6ef52c2ae1c7fc1c) )
- // 380000-3fffff empty
-
- ROM_REGION( 0x20000, "upd", 0 ) /* UPD7759 samples */
- ROM_LOAD( "s2-6.18d", 0x000000, 0x20000, CRC(47db1605) SHA1(ae00e633eb98567f04ff97e3d63e04e049d955ec) )
-ROM_END
-
-ROM_START( streetsmw )
- ROM_REGION( 0x80000, "maincpu", ROMREGION_ERASE00 )
- ROM_LOAD16_BYTE( "s-smart1.bin", 0x00000, 0x20000, CRC(a1f5ceab) SHA1(74f5a4288618fbce6ed3dc75b6ccfa695396193c) )
- ROM_LOAD16_BYTE( "s-smart2.bin", 0x00001, 0x20000, CRC(263f615d) SHA1(4576f9d2abb31ecf747a5075716579e75613d57c) )
-
- ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */
- ROM_LOAD( "s2-5.16c", 0x000000, 0x10000, CRC(ca4b171e) SHA1(a05fd81f68759a09be3ec09f38d7c9364dfb6c14) )
-
- ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "s2-7.15l", 0x000000, 0x08000, CRC(22bedfe5) SHA1(64efb2281c32afe5a06f35cce939e6a53226c6ed) )
- ROM_LOAD( "s2-8.15m", 0x008000, 0x08000, CRC(6a1c70ab) SHA1(019538ddcb713d0810b26b6aa65f6e4596931621) )
-
- ROM_REGION( 0x400000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "stsmart.900", 0x000000, 0x80000, CRC(a8279a7e) SHA1(244bdacb29b00f71da93ed8ddddbcffcce110be8) )
- ROM_LOAD( "stsmart.902", 0x080000, 0x80000, CRC(2f021aa1) SHA1(699d0b5ac79e34e4fc4cef70eb448f21f1c3e9e2) )
- ROM_LOAD( "stsmart.904", 0x100000, 0x80000, CRC(167346f7) SHA1(fb4ea412622245db49ec15449ee4fa0d90922f06) )
- // 180000-1fffff empty
- ROM_LOAD( "stsmart.901", 0x200000, 0x80000, CRC(c305af12) SHA1(18b5d448fe9608efcd2e5bb8faa24808d1489ec8) )
- ROM_LOAD( "stsmart.903", 0x280000, 0x80000, CRC(73c16d35) SHA1(40cf7a58926c649f89b08917afb35b08918d1a0f) )
- ROM_LOAD( "stsmart.905", 0x300000, 0x80000, CRC(a5beb4e2) SHA1(c26b7eee2ca32bd73fb7a09c6ef52c2ae1c7fc1c) )
- // 380000-3fffff empty
-
- ROM_REGION( 0x20000, "upd", 0 ) /* UPD7759 samples */
- ROM_LOAD( "s2-6.18d", 0x000000, 0x20000, CRC(47db1605) SHA1(ae00e633eb98567f04ff97e3d63e04e049d955ec) )
-ROM_END
-
-ROM_START( streetsmj )
- ROM_REGION( 0x80000, "maincpu", ROMREGION_ERASE00 )
- ROM_LOAD16_BYTE( "s2v1j_01.bin", 0x00000, 0x20000, CRC(f031413c) SHA1(5d7dfeac03f786736914f047c28a7a0488175176) )
- ROM_LOAD16_BYTE( "s2v1j_02.bin", 0x00001, 0x20000, CRC(e403a40b) SHA1(e740848d716586737eff6e3c201fb3e3da048a09) )
-
- ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */
- ROM_LOAD( "s2-5.16c", 0x000000, 0x10000, CRC(ca4b171e) SHA1(a05fd81f68759a09be3ec09f38d7c9364dfb6c14) )
-
- ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "s2-7.15l", 0x000000, 0x08000, CRC(22bedfe5) SHA1(64efb2281c32afe5a06f35cce939e6a53226c6ed) )
- ROM_LOAD( "s2-8.15m", 0x008000, 0x08000, CRC(6a1c70ab) SHA1(019538ddcb713d0810b26b6aa65f6e4596931621) )
-
- ROM_REGION( 0x400000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "stsmart.900", 0x000000, 0x80000, CRC(a8279a7e) SHA1(244bdacb29b00f71da93ed8ddddbcffcce110be8) )
- ROM_LOAD( "stsmart.902", 0x080000, 0x80000, CRC(2f021aa1) SHA1(699d0b5ac79e34e4fc4cef70eb448f21f1c3e9e2) )
- ROM_LOAD( "stsmart.904", 0x100000, 0x80000, CRC(167346f7) SHA1(fb4ea412622245db49ec15449ee4fa0d90922f06) )
- // 180000-1fffff empty
- ROM_LOAD( "stsmart.901", 0x200000, 0x80000, CRC(c305af12) SHA1(18b5d448fe9608efcd2e5bb8faa24808d1489ec8) )
- ROM_LOAD( "stsmart.903", 0x280000, 0x80000, CRC(73c16d35) SHA1(40cf7a58926c649f89b08917afb35b08918d1a0f) )
- ROM_LOAD( "stsmart.905", 0x300000, 0x80000, CRC(a5beb4e2) SHA1(c26b7eee2ca32bd73fb7a09c6ef52c2ae1c7fc1c) )
- // 380000-3fffff empty
-
- ROM_REGION( 0x20000, "upd", 0 ) /* UPD7759 samples */
- ROM_LOAD( "s2-6.18d", 0x000000, 0x20000, CRC(47db1605) SHA1(ae00e633eb98567f04ff97e3d63e04e049d955ec) )
-ROM_END
-
-ROM_START( ikari3 )
- ROM_REGION( 0x80000, "maincpu", ROMREGION_ERASE00 )
- ROM_LOAD16_BYTE( "ik3-2-ver1.c10", 0x000000, 0x20000, CRC(1bae8023) SHA1(42d590a545cbabc596f2e0d9a3d56b1bc270ec9a) ) /* 8-Way Joystick */
- ROM_LOAD16_BYTE( "ik3-3-ver1.c9", 0x000001, 0x20000, CRC(10e38b66) SHA1(28cc82d868f59cd6dde1c4e4c890627012e5e978) ) /* 8-Way Joystick */
- ROM_LOAD16_BYTE( "ik3-1.c8", 0x040000, 0x10000, CRC(47e4d256) SHA1(7c6921cf2f1b8c3dae867eb1fc14e3da218cc1e0) )
- ROM_LOAD16_BYTE( "ik3-4.c12", 0x040001, 0x10000, CRC(a43af6b5) SHA1(1ad3acadbadd21642932028ecd7c282f7fd02856) )
-
- ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */
- ROM_LOAD( "ik3-5.16d", 0x000000, 0x10000, CRC(ce6706fc) SHA1(95505b90a9524abf0c8c1ec6b2c40d8f25cb1d92) )
-
- ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "ik3-7.16l", 0x000000, 0x08000, CRC(0b4804df) SHA1(66d16d245bfc404366164823faaea0bfec83e487) )
- ROM_LOAD( "ik3-8.16m", 0x008000, 0x08000, CRC(10ab4e50) SHA1(dee8416eb720848cf6471e568dadc1cfc6c2e67f) )
-
- ROM_REGION( 0x400000, "gfx2", 0 ) /* sprites */
- ROM_LOAD16_BYTE( "ik3-23.bin", 0x000000, 0x20000, CRC(d0fd5c77) SHA1(c171c64ad252f0ba5b0bbdf37808102fca37b488) )
- ROM_LOAD16_BYTE( "ik3-13.bin", 0x000001, 0x20000, CRC(9a56bd32) SHA1(9301b48f970b71a909fb44514b2e93c3f1516b38) )
- ROM_LOAD16_BYTE( "ik3-22.bin", 0x040000, 0x20000, CRC(4878d883) SHA1(8cdb541bad00e707fb65399d637b7cc9288ada77) )
- ROM_LOAD16_BYTE( "ik3-12.bin", 0x040001, 0x20000, CRC(0ce6a10a) SHA1(13a231aa0002b2c5a0d9404ba05a879e212d638e) )
- ROM_LOAD16_BYTE( "ik3-21.bin", 0x080000, 0x20000, CRC(50d0fbf0) SHA1(9ff5fbea8d35d0f9a38ddd7eb093edcd91d9f874) )
- ROM_LOAD16_BYTE( "ik3-11.bin", 0x080001, 0x20000, CRC(e4e2be43) SHA1(959d2799708ddae909b017c0696694c46a52697e) )
- ROM_LOAD16_BYTE( "ik3-20.bin", 0x0c0000, 0x20000, CRC(9a851efc) SHA1(bc7be338ee4da7fbfe6fe44a9c7889817416bc44) )
- ROM_LOAD16_BYTE( "ik3-10.bin", 0x0c0001, 0x20000, CRC(ac222372) SHA1(8a17e37699d691b962a6d0256a18550cc73ddfef) )
- ROM_LOAD16_BYTE( "ik3-19.bin", 0x100000, 0x20000, CRC(4ebdba89) SHA1(f3ecfef4c9d2aba58dc3e6aa3cf5813d68686909) )
- ROM_LOAD16_BYTE( "ik3-9.bin", 0x100001, 0x20000, CRC(c33971c2) SHA1(91f3eb301803f5a7027da1ff7dd2a28bc97e5125) )
- // 140000-1fffff empty
- ROM_LOAD16_BYTE( "ik3-14.bin", 0x200000, 0x20000, CRC(453bea77) SHA1(f8f8d0c048fcf32ad99e1de622d9ab635bb86eae) )
- ROM_LOAD16_BYTE( "ik3-24.bin", 0x200001, 0x20000, CRC(e9b26d68) SHA1(067d582d33157ed4b7980bd87f2f260ab74c347b) )
- ROM_LOAD16_BYTE( "ik3-15.bin", 0x240000, 0x20000, CRC(781a81fc) SHA1(e08a6cf9c632d1002176afe618605bc06168e8aa) )
- ROM_LOAD16_BYTE( "ik3-25.bin", 0x240001, 0x20000, CRC(073b03f1) SHA1(b8053139799fa06c7324cee928154c89d4425ab1) )
- ROM_LOAD16_BYTE( "ik3-16.bin", 0x280000, 0x20000, CRC(80ba400b) SHA1(2cc3e53c45f239516a60c461ad9cfa5955164262) )
- ROM_LOAD16_BYTE( "ik3-26.bin", 0x280001, 0x20000, CRC(9c613561) SHA1(fc7c9a642b18faa94e6a2ba53f35a4d756a25da3) )
- ROM_LOAD16_BYTE( "ik3-17.bin", 0x2c0000, 0x20000, CRC(0cc3ce4a) SHA1(7b34435d0bbb089055a183b821ab255170db6bec) )
- ROM_LOAD16_BYTE( "ik3-27.bin", 0x2c0001, 0x20000, CRC(16dd227e) SHA1(db3b1718dea65bc9a1a736aa62aa2be389313baf) )
- ROM_LOAD16_BYTE( "ik3-18.bin", 0x300000, 0x20000, CRC(ba106245) SHA1(ac609ec3046c21fe6058f91dd4528c5c6448dc15) )
- ROM_LOAD16_BYTE( "ik3-28.bin", 0x300001, 0x20000, CRC(711715ae) SHA1(90978c86884ca3d23c138d95b654e2fb3afc6f9a) )
- // 340000-3fffff empty
-
- ROM_REGION( 0x20000, "upd", 0 ) /* UPD7759 samples */
- ROM_LOAD( "ik3-6.18e", 0x000000, 0x20000, CRC(59d256a4) SHA1(1e7b33329f761c695bc9a817bbc0c5e13386d073) )
-ROM_END
-
-ROM_START( ikari3w ) /* Initial boot shows Ikari III The Rescue, then the title changes to the Japanese title - No demo play - proto or test set?? */
- ROM_REGION( 0x80000, "maincpu", ROMREGION_ERASE00 )
- ROM_LOAD16_BYTE( "ik_2.c10", 0x000000, 0x20000, CRC(d0b690d3) SHA1(6c31b27e6b9f1438e8ddbefe41fa8ded22cdb51c) ) /* Rotary Joystick - hand written label */
- ROM_LOAD16_BYTE( "ik_3.c9", 0x000001, 0x20000, CRC(11a9e664) SHA1(bf2d8a5f3f2aeff99a45d26279c88ebf04b7f79b) ) /* Rotary Joystick - hand written label */
- ROM_LOAD16_BYTE( "ik3-1.c8", 0x040000, 0x10000, CRC(47e4d256) SHA1(7c6921cf2f1b8c3dae867eb1fc14e3da218cc1e0) )
- ROM_LOAD16_BYTE( "ik3-4.c12", 0x040001, 0x10000, CRC(a43af6b5) SHA1(1ad3acadbadd21642932028ecd7c282f7fd02856) )
-
- ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */
- ROM_LOAD( "ik3-5.16d", 0x000000, 0x10000, CRC(ce6706fc) SHA1(95505b90a9524abf0c8c1ec6b2c40d8f25cb1d92) )
-
- ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "ik3-7.16l", 0x000000, 0x08000, CRC(0b4804df) SHA1(66d16d245bfc404366164823faaea0bfec83e487) )
- ROM_LOAD( "ik3-8.16m", 0x008000, 0x08000, CRC(10ab4e50) SHA1(dee8416eb720848cf6471e568dadc1cfc6c2e67f) )
-
- ROM_REGION( 0x400000, "gfx2", 0 ) /* sprites */
- ROM_LOAD16_BYTE( "ikari-880d_t53.d2", 0x000000, 0x80000, CRC(5855d95e) SHA1(808ed58fb927fb631ff54e8ae7a634d748739ffc) ) /* 4M mask ROM located on the A7007-SUB4M daughter board */
- ROM_LOAD16_BYTE( "ikari-880c_t54.c2", 0x000001, 0x80000, CRC(6d728362) SHA1(e94bf03bd5a21c8826930acb419d44c2076908cc) ) /* 4M mask ROM located on the A7007-SUB4M daughter board */
- ROM_LOAD16_BYTE( "ik_12.d1", 0x100000, 0x20000, CRC(4ebdba89) SHA1(f3ecfef4c9d2aba58dc3e6aa3cf5813d68686909) ) /* located on the A7007-SUB4M daughter board - hand written label */
- ROM_LOAD16_BYTE( "ik_11.c1", 0x100001, 0x20000, CRC(c33971c2) SHA1(91f3eb301803f5a7027da1ff7dd2a28bc97e5125) ) /* located on the A7007-SUB4M daughter board - hand written label */
- // 140000-1fffff empty
- ROM_LOAD16_BYTE( "ikari-880b_t51.b2", 0x200000, 0x80000, CRC(e25380e6) SHA1(10a0c7891ce64a538a92fe6bd40cb955305c090e) ) /* 4M mask ROM located on the A7007-SUB4M daughter board */
- ROM_LOAD16_BYTE( "ikari-880a_t52.a2", 0x200001, 0x80000, CRC(87607772) SHA1(cda4ab485fb9c930b564f98e8a776da111c66fe4) ) /* 4M mask ROM located on the A7007-SUB4M daughter board */
- ROM_LOAD16_BYTE( "ik_10.b1", 0x300000, 0x20000, CRC(ba106245) SHA1(ac609ec3046c21fe6058f91dd4528c5c6448dc15) ) /* located on the A7007-SUB4M daughter board - hand written label */
- ROM_LOAD16_BYTE( "ik_9.a1", 0x300001, 0x20000, CRC(711715ae) SHA1(90978c86884ca3d23c138d95b654e2fb3afc6f9a) ) /* located on the A7007-SUB4M daughter board - hand written label */
- // 340000-3fffff empty
-
- ROM_REGION( 0x20000, "upd", 0 ) /* UPD7759 samples */
- ROM_LOAD( "ik3-6.18e", 0x000000, 0x20000, CRC(59d256a4) SHA1(1e7b33329f761c695bc9a817bbc0c5e13386d073) )
-
- /* stuff below isn't used but loaded because it was on the board .. */
- ROM_REGION( 0x0600, "plds", 0 )
- ROM_LOAD( "a_pal20l10a.ic1", 0x0000, 0x00cc, CRC(1cadf26d) SHA1(348a9e4727df0a15247c7b9c5cd5ee935edd9752) )
- ROM_LOAD( "b_pal20l10a.ic3", 0x0200, 0x00cc, CRC(c3d9e729) SHA1(f05f03eecf12b4d0793124ecd3195307be04046b) )
- ROM_LOAD( "c_pal16l8a.ic2", 0x0400, 0x0104, CRC(e258b8d6) SHA1(9d000aa9a09b402208a5c2d98789cc62e23a2eb2) )
-ROM_END
-
-ROM_START( ikari3u )
- ROM_REGION( 0x80000, "maincpu", ROMREGION_ERASE00 )
- ROM_LOAD16_BYTE( "ik3-2.c10", 0x000000, 0x20000, CRC(a7b34dcd) SHA1(7c2f20ae4f7dbebd3dfa3ec5408ed714e6535b6a) ) /* Rotary Joystick */
- ROM_LOAD16_BYTE( "ik3-3.c9", 0x000001, 0x20000, CRC(50f2b83d) SHA1(b1f0c554b262614dd2cff7a3857cb974d361937f) ) /* Rotary Joystick */
- ROM_LOAD16_BYTE( "ik3-1.c8", 0x040000, 0x10000, CRC(47e4d256) SHA1(7c6921cf2f1b8c3dae867eb1fc14e3da218cc1e0) )
- ROM_LOAD16_BYTE( "ik3-4.c12", 0x040001, 0x10000, CRC(a43af6b5) SHA1(1ad3acadbadd21642932028ecd7c282f7fd02856) )
-
- ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */
- ROM_LOAD( "ik3-5.15d", 0x000000, 0x10000, CRC(ce6706fc) SHA1(95505b90a9524abf0c8c1ec6b2c40d8f25cb1d92) )
-
- ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "ik3-7.16l", 0x000000, 0x08000, CRC(0b4804df) SHA1(66d16d245bfc404366164823faaea0bfec83e487) )
- ROM_LOAD( "ik3-8.16m", 0x008000, 0x08000, CRC(10ab4e50) SHA1(dee8416eb720848cf6471e568dadc1cfc6c2e67f) )
-
- ROM_REGION( 0x400000, "gfx2", 0 ) /* sprites */
- ROM_LOAD16_BYTE( "ik3-23.bin", 0x000000, 0x20000, CRC(d0fd5c77) SHA1(c171c64ad252f0ba5b0bbdf37808102fca37b488) )
- ROM_LOAD16_BYTE( "ik3-13.bin", 0x000001, 0x20000, CRC(9a56bd32) SHA1(9301b48f970b71a909fb44514b2e93c3f1516b38) )
- ROM_LOAD16_BYTE( "ik3-22.bin", 0x040000, 0x20000, CRC(4878d883) SHA1(8cdb541bad00e707fb65399d637b7cc9288ada77) )
- ROM_LOAD16_BYTE( "ik3-12.bin", 0x040001, 0x20000, CRC(0ce6a10a) SHA1(13a231aa0002b2c5a0d9404ba05a879e212d638e) )
- ROM_LOAD16_BYTE( "ik3-21.bin", 0x080000, 0x20000, CRC(50d0fbf0) SHA1(9ff5fbea8d35d0f9a38ddd7eb093edcd91d9f874) )
- ROM_LOAD16_BYTE( "ik3-11.bin", 0x080001, 0x20000, CRC(e4e2be43) SHA1(959d2799708ddae909b017c0696694c46a52697e) )
- ROM_LOAD16_BYTE( "ik3-20.bin", 0x0c0000, 0x20000, CRC(9a851efc) SHA1(bc7be338ee4da7fbfe6fe44a9c7889817416bc44) )
- ROM_LOAD16_BYTE( "ik3-10.bin", 0x0c0001, 0x20000, CRC(ac222372) SHA1(8a17e37699d691b962a6d0256a18550cc73ddfef) )
- ROM_LOAD16_BYTE( "ik3-19.bin", 0x100000, 0x20000, CRC(4ebdba89) SHA1(f3ecfef4c9d2aba58dc3e6aa3cf5813d68686909) )
- ROM_LOAD16_BYTE( "ik3-9.bin", 0x100001, 0x20000, CRC(c33971c2) SHA1(91f3eb301803f5a7027da1ff7dd2a28bc97e5125) )
- // 140000-1fffff empty
- ROM_LOAD16_BYTE( "ik3-14.bin", 0x200000, 0x20000, CRC(453bea77) SHA1(f8f8d0c048fcf32ad99e1de622d9ab635bb86eae) )
- ROM_LOAD16_BYTE( "ik3-24.bin", 0x200001, 0x20000, CRC(e9b26d68) SHA1(067d582d33157ed4b7980bd87f2f260ab74c347b) )
- ROM_LOAD16_BYTE( "ik3-15.bin", 0x240000, 0x20000, CRC(781a81fc) SHA1(e08a6cf9c632d1002176afe618605bc06168e8aa) )
- ROM_LOAD16_BYTE( "ik3-25.bin", 0x240001, 0x20000, CRC(073b03f1) SHA1(b8053139799fa06c7324cee928154c89d4425ab1) )
- ROM_LOAD16_BYTE( "ik3-16.bin", 0x280000, 0x20000, CRC(80ba400b) SHA1(2cc3e53c45f239516a60c461ad9cfa5955164262) )
- ROM_LOAD16_BYTE( "ik3-26.bin", 0x280001, 0x20000, CRC(9c613561) SHA1(fc7c9a642b18faa94e6a2ba53f35a4d756a25da3) )
- ROM_LOAD16_BYTE( "ik3-17.bin", 0x2c0000, 0x20000, CRC(0cc3ce4a) SHA1(7b34435d0bbb089055a183b821ab255170db6bec) )
- ROM_LOAD16_BYTE( "ik3-27.bin", 0x2c0001, 0x20000, CRC(16dd227e) SHA1(db3b1718dea65bc9a1a736aa62aa2be389313baf) )
- ROM_LOAD16_BYTE( "ik3-18.bin", 0x300000, 0x20000, CRC(ba106245) SHA1(ac609ec3046c21fe6058f91dd4528c5c6448dc15) )
- ROM_LOAD16_BYTE( "ik3-28.bin", 0x300001, 0x20000, CRC(711715ae) SHA1(90978c86884ca3d23c138d95b654e2fb3afc6f9a) )
- // 340000-3fffff empty
-
- ROM_REGION( 0x20000, "upd", 0 ) /* UPD7759 samples */
- ROM_LOAD( "ik3-6.18e", 0x000000, 0x20000, CRC(59d256a4) SHA1(1e7b33329f761c695bc9a817bbc0c5e13386d073) )
-ROM_END
-
-ROM_START( ikari3j )
- ROM_REGION( 0x80000, "maincpu", ROMREGION_ERASE00 )
- ROM_LOAD16_BYTE( "ik3-2-j.c10", 0x000000, 0x20000, CRC(7b1b4be4) SHA1(22b7504040da7364b811c07014a776fa5d1d5d9f) ) /* Rotary Joystick */
- ROM_LOAD16_BYTE( "ik3-3-j.c9", 0x000001, 0x20000, CRC(8e6e2aa9) SHA1(e624809c42a79510b34d99d9ca152a38c7051e87) ) /* Rotary Joystick */
- ROM_LOAD16_BYTE( "ik3-1.c8", 0x040000, 0x10000, CRC(47e4d256) SHA1(7c6921cf2f1b8c3dae867eb1fc14e3da218cc1e0) )
- ROM_LOAD16_BYTE( "ik3-4.c12", 0x040001, 0x10000, CRC(a43af6b5) SHA1(1ad3acadbadd21642932028ecd7c282f7fd02856) )
-
- ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */
- ROM_LOAD( "ik3-5.16d", 0x000000, 0x10000, CRC(ce6706fc) SHA1(95505b90a9524abf0c8c1ec6b2c40d8f25cb1d92) )
-
- ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "ik3-7.16l", 0x000000, 0x08000, CRC(0b4804df) SHA1(66d16d245bfc404366164823faaea0bfec83e487) )
- ROM_LOAD( "ik3-8.16m", 0x008000, 0x08000, CRC(10ab4e50) SHA1(dee8416eb720848cf6471e568dadc1cfc6c2e67f) )
-
- ROM_REGION( 0x400000, "gfx2", 0 ) /* sprites */
- ROM_LOAD16_BYTE( "ik3-23.bin", 0x000000, 0x20000, CRC(d0fd5c77) SHA1(c171c64ad252f0ba5b0bbdf37808102fca37b488) )
- ROM_LOAD16_BYTE( "ik3-13.bin", 0x000001, 0x20000, CRC(9a56bd32) SHA1(9301b48f970b71a909fb44514b2e93c3f1516b38) )
- ROM_LOAD16_BYTE( "ik3-22.bin", 0x040000, 0x20000, CRC(4878d883) SHA1(8cdb541bad00e707fb65399d637b7cc9288ada77) )
- ROM_LOAD16_BYTE( "ik3-12.bin", 0x040001, 0x20000, CRC(0ce6a10a) SHA1(13a231aa0002b2c5a0d9404ba05a879e212d638e) )
- ROM_LOAD16_BYTE( "ik3-21.bin", 0x080000, 0x20000, CRC(50d0fbf0) SHA1(9ff5fbea8d35d0f9a38ddd7eb093edcd91d9f874) )
- ROM_LOAD16_BYTE( "ik3-11.bin", 0x080001, 0x20000, CRC(e4e2be43) SHA1(959d2799708ddae909b017c0696694c46a52697e) )
- ROM_LOAD16_BYTE( "ik3-20.bin", 0x0c0000, 0x20000, CRC(9a851efc) SHA1(bc7be338ee4da7fbfe6fe44a9c7889817416bc44) )
- ROM_LOAD16_BYTE( "ik3-10.bin", 0x0c0001, 0x20000, CRC(ac222372) SHA1(8a17e37699d691b962a6d0256a18550cc73ddfef) )
- ROM_LOAD16_BYTE( "ik3-19.bin", 0x100000, 0x20000, CRC(4ebdba89) SHA1(f3ecfef4c9d2aba58dc3e6aa3cf5813d68686909) )
- ROM_LOAD16_BYTE( "ik3-9.bin", 0x100001, 0x20000, CRC(c33971c2) SHA1(91f3eb301803f5a7027da1ff7dd2a28bc97e5125) )
- // 140000-1fffff empty
- ROM_LOAD16_BYTE( "ik3-14.bin", 0x200000, 0x20000, CRC(453bea77) SHA1(f8f8d0c048fcf32ad99e1de622d9ab635bb86eae) )
- ROM_LOAD16_BYTE( "ik3-24.bin", 0x200001, 0x20000, CRC(e9b26d68) SHA1(067d582d33157ed4b7980bd87f2f260ab74c347b) )
- ROM_LOAD16_BYTE( "ik3-15.bin", 0x240000, 0x20000, CRC(781a81fc) SHA1(e08a6cf9c632d1002176afe618605bc06168e8aa) )
- ROM_LOAD16_BYTE( "ik3-25.bin", 0x240001, 0x20000, CRC(073b03f1) SHA1(b8053139799fa06c7324cee928154c89d4425ab1) )
- ROM_LOAD16_BYTE( "ik3-16.bin", 0x280000, 0x20000, CRC(80ba400b) SHA1(2cc3e53c45f239516a60c461ad9cfa5955164262) )
- ROM_LOAD16_BYTE( "ik3-26.bin", 0x280001, 0x20000, CRC(9c613561) SHA1(fc7c9a642b18faa94e6a2ba53f35a4d756a25da3) )
- ROM_LOAD16_BYTE( "ik3-17.bin", 0x2c0000, 0x20000, CRC(0cc3ce4a) SHA1(7b34435d0bbb089055a183b821ab255170db6bec) )
- ROM_LOAD16_BYTE( "ik3-27.bin", 0x2c0001, 0x20000, CRC(16dd227e) SHA1(db3b1718dea65bc9a1a736aa62aa2be389313baf) )
- ROM_LOAD16_BYTE( "ik3-18.bin", 0x300000, 0x20000, CRC(ba106245) SHA1(ac609ec3046c21fe6058f91dd4528c5c6448dc15) )
- ROM_LOAD16_BYTE( "ik3-28.bin", 0x300001, 0x20000, CRC(711715ae) SHA1(90978c86884ca3d23c138d95b654e2fb3afc6f9a) )
- // 340000-3fffff empty
-
- ROM_REGION( 0x20000, "upd", 0 ) /* UPD7759 samples */
- ROM_LOAD( "ik3-6.18e", 0x000000, 0x20000, CRC(59d256a4) SHA1(1e7b33329f761c695bc9a817bbc0c5e13386d073) )
-ROM_END
-
-ROM_START( ikari3k )
- ROM_REGION( 0x80000, "maincpu", ROMREGION_ERASE00 )
- ROM_LOAD16_BYTE( "ik3-2k.c10", 0x000000, 0x20000, CRC(a15d2222) SHA1(7f9702516f9c74314b093435937dfecb69495b6c) ) /* 8-Way Joystick */
- ROM_LOAD16_BYTE( "ik3-3k.c9", 0x000001, 0x20000, CRC(e3fc006e) SHA1(14e8ba1064e9bd168a4f7e5b5cc2a4b1ddbc7e32) ) /* 8-Way Joystick */
- ROM_LOAD16_BYTE( "ik3-1.c8", 0x040000, 0x10000, CRC(47e4d256) SHA1(7c6921cf2f1b8c3dae867eb1fc14e3da218cc1e0) )
- ROM_LOAD16_BYTE( "ik3-4.c12", 0x040001, 0x10000, CRC(a43af6b5) SHA1(1ad3acadbadd21642932028ecd7c282f7fd02856) )
-
- ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */
- ROM_LOAD( "ik3-5.16d", 0x000000, 0x10000, CRC(ce6706fc) SHA1(95505b90a9524abf0c8c1ec6b2c40d8f25cb1d92) )
-
- ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "ik3-7k.16l", 0x000000, 0x08000, CRC(8bfb399b) SHA1(f9f9d947a7739d13269e2ab84ab25a7e403aed34) )
- ROM_LOAD( "ik3-8k.16m", 0x008000, 0x08000, CRC(3f0fe576) SHA1(70f4438e31b06ee0dc4660c04f512ccf3b7fa55f) )
-
- ROM_REGION( 0x400000, "gfx2", 0 ) /* sprites */
- ROM_LOAD16_BYTE( "ikari-880d_t53.d2", 0x000000, 0x80000, CRC(5855d95e) SHA1(808ed58fb927fb631ff54e8ae7a634d748739ffc) ) /* 4M mask ROM located on the A7007-SUB4M daughter board */
- ROM_LOAD16_BYTE( "ikari-880c_t54.c2", 0x000001, 0x80000, CRC(6d728362) SHA1(e94bf03bd5a21c8826930acb419d44c2076908cc) ) /* 4M mask ROM located on the A7007-SUB4M daughter board */
- ROM_LOAD16_BYTE( "ik12.d1", 0x100000, 0x20000, CRC(4ebdba89) SHA1(f3ecfef4c9d2aba58dc3e6aa3cf5813d68686909) ) /* located on the A7007-SUB4M daughter board - hand written label */
- ROM_LOAD16_BYTE( "ik11.c1", 0x100001, 0x20000, CRC(c33971c2) SHA1(91f3eb301803f5a7027da1ff7dd2a28bc97e5125) ) /* located on the A7007-SUB4M daughter board - hand written label */
- // 140000-1fffff empty
- ROM_LOAD16_BYTE( "ikari-880d_t52.b2", 0x200000, 0x80000, CRC(e25380e6) SHA1(10a0c7891ce64a538a92fe6bd40cb955305c090e) ) /* 4M mask ROM located on the A7007-SUB4M daughter board */
- ROM_LOAD16_BYTE( "ikari-880c_t51.a2", 0x200001, 0x80000, CRC(87607772) SHA1(cda4ab485fb9c930b564f98e8a776da111c66fe4) ) /* 4M mask ROM located on the A7007-SUB4M daughter board */
- ROM_LOAD16_BYTE( "ik10.b1", 0x300000, 0x20000, CRC(ba106245) SHA1(ac609ec3046c21fe6058f91dd4528c5c6448dc15) ) /* located on the A7007-SUB4M daughter board - hand written label */
- ROM_LOAD16_BYTE( "ik9.a1", 0x300001, 0x20000, CRC(711715ae) SHA1(90978c86884ca3d23c138d95b654e2fb3afc6f9a) ) /* located on the A7007-SUB4M daughter board - hand written label */
- // 340000-3fffff empty
-
- ROM_REGION( 0x20000, "upd", 0 ) /* UPD7759 samples */
- ROM_LOAD( "ik3-6.18e", 0x000000, 0x20000, CRC(59d256a4) SHA1(1e7b33329f761c695bc9a817bbc0c5e13386d073) )
-ROM_END
-
-ROM_START( searchar )
- ROM_REGION( 0x80000, "maincpu", ROMREGION_ERASE00 )
- ROM_LOAD16_BYTE( "bhw.2", 0x000000, 0x20000, CRC(e1430138) SHA1(eddc192524a13b2c09bd2bddcd5f8e8b771ceb21) )
- ROM_LOAD16_BYTE( "bhw.3", 0x000001, 0x20000, CRC(ee1f9374) SHA1(fd41c74fd69d65713d8e1a9b8078328381119379) )
- ROM_LOAD16_BYTE( "bhw.1", 0x040000, 0x20000, CRC(62b60066) SHA1(f7e7985c8f5f8191c580e777e1b7ed29d944d23f) )
- ROM_LOAD16_BYTE( "bhw.4", 0x040001, 0x20000, CRC(16d8525c) SHA1(0098b0a7fcb23de2661bbec9a05254aa46579bb2) )
-
- ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */
- ROM_LOAD( "bh.5", 0x000000, 0x10000, CRC(53e2fa76) SHA1(cf25b1def82545a1fd013822ab3cf02483074623) )
-
- ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "bh.7", 0x000000, 0x08000, CRC(b0f1b049) SHA1(ec276984d91b5759a5e2b6815d1db2abc37b99f8) )
- ROM_LOAD( "bh.8", 0x008000, 0x08000, CRC(174ddba7) SHA1(7b19087cd2ccc409878aefe7fa08bb2e9953d352) )
-
- ROM_REGION( 0x400000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "bh.c1", 0x000000, 0x80000, CRC(1fb8f0ae) SHA1(d63c7376aa5f01bc009176b23324e720bada4286) )
- ROM_LOAD( "bh.c3", 0x080000, 0x80000, CRC(fd8bc407) SHA1(88d750293808bf6ea23864b22070314b14fbee3c) )
- ROM_LOAD( "bh.c5", 0x100000, 0x80000, CRC(1d30acc3) SHA1(e5ca39853779475b83fe37304e7bed2c293bd587) )
- // 180000-1fffff empty
- ROM_LOAD( "bh.c2", 0x200000, 0x80000, CRC(7c803767) SHA1(992516fbb28d00feabbed5769fa3a5748199a7d8) )
- ROM_LOAD( "bh.c4", 0x280000, 0x80000, CRC(eede7c43) SHA1(7645acf0beb4fff9ec92205dcf34124360cd52f6) )
- ROM_LOAD( "bh.c6", 0x300000, 0x80000, CRC(9f785cd9) SHA1(e5c7797ae7a3139e1814b068c5ecfe5c6bf30d0f) )
- // 380000-3fffff empty
-
- ROM_REGION( 0x20000, "upd", 0 ) /* UPD7759 samples */
- ROM_LOAD( "bh.v1", 0x000000, 0x20000, CRC(07a6114b) SHA1(224df4616b77a56f33974d3b1793473d48ad52ca) )
-ROM_END
-
-ROM_START( searcharu )
- ROM_REGION( 0x80000, "maincpu", ROMREGION_ERASE00 )
- ROM_LOAD16_BYTE( "bh.2", 0x000000, 0x20000, CRC(c852e2e2) SHA1(c4b1b366f452122549046a3dec9b6b375bc273af) )
- ROM_LOAD16_BYTE( "bh.3", 0x000001, 0x20000, CRC(bc04a4a1) SHA1(aa91583b987248a3e99813ab5e8ee03c02dac9b9) )
- ROM_LOAD16_BYTE( "bh.1", 0x040000, 0x20000, CRC(ba9ca70b) SHA1(c46727473673554cbe4bbbc0288d66357f99a80e) )
- ROM_LOAD16_BYTE( "bh.4", 0x040001, 0x20000, CRC(eabc5ddf) SHA1(08a2a8fcdf6a08a2694e00f4232a5bfbec98fd27) )
-
- ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */
- ROM_LOAD( "bh.5", 0x000000, 0x10000, CRC(53e2fa76) SHA1(cf25b1def82545a1fd013822ab3cf02483074623) )
-
- ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "bh.7", 0x000000, 0x08000, CRC(b0f1b049) SHA1(ec276984d91b5759a5e2b6815d1db2abc37b99f8) )
- ROM_LOAD( "bh.8", 0x008000, 0x08000, CRC(174ddba7) SHA1(7b19087cd2ccc409878aefe7fa08bb2e9953d352) )
-
- ROM_REGION( 0x400000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "bh.c1", 0x000000, 0x80000, CRC(1fb8f0ae) SHA1(d63c7376aa5f01bc009176b23324e720bada4286) )
- ROM_LOAD( "bh.c3", 0x080000, 0x80000, CRC(fd8bc407) SHA1(88d750293808bf6ea23864b22070314b14fbee3c) )
- ROM_LOAD( "bh.c5", 0x100000, 0x80000, CRC(1d30acc3) SHA1(e5ca39853779475b83fe37304e7bed2c293bd587) )
- // 180000-1fffff empty
- ROM_LOAD( "bh.c2", 0x200000, 0x80000, CRC(7c803767) SHA1(992516fbb28d00feabbed5769fa3a5748199a7d8) )
- ROM_LOAD( "bh.c4", 0x280000, 0x80000, CRC(eede7c43) SHA1(7645acf0beb4fff9ec92205dcf34124360cd52f6) )
- ROM_LOAD( "bh.c6", 0x300000, 0x80000, CRC(9f785cd9) SHA1(e5c7797ae7a3139e1814b068c5ecfe5c6bf30d0f) )
- // 380000-3fffff empty
-
- ROM_REGION( 0x20000, "upd", 0 ) /* UPD7759 samples */
- ROM_LOAD( "bh.v1", 0x000000, 0x20000, CRC(07a6114b) SHA1(224df4616b77a56f33974d3b1793473d48ad52ca) )
-ROM_END
-
-ROM_START( searcharj )
- ROM_REGION( 0x80000, "maincpu", ROMREGION_ERASE00 )
- ROM_LOAD16_BYTE( "bh2ver3j.9c", 0x000000, 0x20000, CRC(7ef7b172) SHA1(85669ba72f59e4ff3a483bf611bf41c73f4e1930) )
- ROM_LOAD16_BYTE( "bh3ver3j.10c", 0x000001, 0x20000, CRC(3fdea793) SHA1(49bafb53466afb7e4486a4894e4fd6fa08ea2eb2) )
- ROM_LOAD16_BYTE( "bhw.1", 0x040000, 0x20000, CRC(62b60066) SHA1(f7e7985c8f5f8191c580e777e1b7ed29d944d23f) )
- ROM_LOAD16_BYTE( "bhw.4", 0x040001, 0x20000, CRC(16d8525c) SHA1(0098b0a7fcb23de2661bbec9a05254aa46579bb2) )
-
- ROM_REGION( 0x10000, "soundcpu", 0 ) /* Sound CPU */
- ROM_LOAD( "bh.5", 0x000000, 0x10000, CRC(53e2fa76) SHA1(cf25b1def82545a1fd013822ab3cf02483074623) )
-
- ROM_REGION( 0x010000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "bh.7", 0x000000, 0x08000, CRC(b0f1b049) SHA1(ec276984d91b5759a5e2b6815d1db2abc37b99f8) )
- ROM_LOAD( "bh.8", 0x008000, 0x08000, CRC(174ddba7) SHA1(7b19087cd2ccc409878aefe7fa08bb2e9953d352) )
-
- ROM_REGION( 0x400000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "bh.c1", 0x000000, 0x80000, CRC(1fb8f0ae) SHA1(d63c7376aa5f01bc009176b23324e720bada4286) )
- ROM_LOAD( "bh.c3", 0x080000, 0x80000, CRC(fd8bc407) SHA1(88d750293808bf6ea23864b22070314b14fbee3c) )
- ROM_LOAD( "bh.c5", 0x100000, 0x80000, CRC(1d30acc3) SHA1(e5ca39853779475b83fe37304e7bed2c293bd587) )
- // 180000-1fffff empty
- ROM_LOAD( "bh.c2", 0x200000, 0x80000, CRC(7c803767) SHA1(992516fbb28d00feabbed5769fa3a5748199a7d8) )
- ROM_LOAD( "bh.c4", 0x280000, 0x80000, CRC(eede7c43) SHA1(7645acf0beb4fff9ec92205dcf34124360cd52f6) )
- ROM_LOAD( "bh.c6", 0x300000, 0x80000, CRC(9f785cd9) SHA1(e5c7797ae7a3139e1814b068c5ecfe5c6bf30d0f) )
- // 380000-3fffff empty
-
- ROM_REGION( 0x20000, "upd", 0 ) /* UPD7759 samples */
- ROM_LOAD( "bh.v1", 0x000000, 0x20000, CRC(07a6114b) SHA1(224df4616b77a56f33974d3b1793473d48ad52ca) )
-ROM_END
-
-/******************************************************************************/
-
-GAME( 1988, pow, 0, pow, pow, snk68_state, empty_init, ROT0, "SNK", "P.O.W. - Prisoners of War (US version 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, powj, pow, pow, powj, snk68_state, empty_init, ROT0, "SNK", "Datsugoku - Prisoners of War (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, streetsm, 0, streetsm, streetsm, snk68_state, empty_init, ROT0, "SNK", "Street Smart (US version 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, streetsm1, streetsm, searchar, streetsm, searchar_state, empty_init, ROT0, "SNK", "Street Smart (US version 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, streetsmw, streetsm, searchar, streetsj, searchar_state, empty_init, ROT0, "SNK", "Street Smart (World version 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, streetsmj, streetsm, searchar, streetsj, searchar_state, empty_init, ROT0, "SNK", "Street Smart (Japan version 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ikari3, 0, searchar, ikari3, searchar_state, empty_init, ROT0, "SNK", "Ikari III - The Rescue (World version 1, 8-Way Joystick)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ikari3w, ikari3, searchar, ikari3, searchar_state, empty_init, ROT0, "SNK", "Ikari III - The Rescue (World, Rotary Joystick)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ikari3u, ikari3, searchar, ikari3, searchar_state, empty_init, ROT0, "SNK", "Ikari III - The Rescue (US, Rotary Joystick)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ikari3j, ikari3, searchar, ikari3, searchar_state, empty_init, ROT0, "SNK", "Ikari Three (Japan, Rotary Joystick)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, ikari3k, ikari3, searchar, ikari3, searchar_state, empty_init, ROT0, "SNK", "Ikari Three (Korea, 8-Way Joystick)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, searchar, 0, searchar, searchar, searchar_state, empty_init, ROT90, "SNK", "SAR - Search And Rescue (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, searcharu, searchar, searchar, searchar, searchar_state, empty_init, ROT90, "SNK", "SAR - Search And Rescue (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, searcharj, searchar, searchar, searchar, searchar_state, empty_init, ROT90, "SNK", "SAR - Search And Rescue (Japan version 3)", MACHINE_SUPPORTS_SAVE )