diff options
Diffstat (limited to 'src/mame/drivers/snk68.c')
-rw-r--r-- | src/mame/drivers/snk68.c | 1215 |
1 files changed, 1215 insertions, 0 deletions
diff --git a/src/mame/drivers/snk68.c b/src/mame/drivers/snk68.c new file mode 100644 index 00000000000..34bb0619f7d --- /dev/null +++ b/src/mame/drivers/snk68.c @@ -0,0 +1,1215 @@ +/*************************************************************************** + + POW - Prisoners Of War (US) A7008 SNK 1988 + POW - Prisoners Of War (Japan) A7008 SNK 1988 + SAR - Search And Rescue (World) A8007 SNK 1989 + SAR - Search And Rescue (US) A8007 SNK 1989 + SAR - Search And Rescue (Japan) A8007 SNK 1989 + Street Smart (US version 1) A8007 SNK 1989 + Street Smart (US version 2) A7008 SNK 1989 + Street Smart (World version 1) A8007 SNK 1989 + Street Smart (Japan version 1) A8007 SNK 1989 + Ikari III - The Rescue (US) A7007 SNK 1989 + + For some strange reason version 2 of Street Smart runs on Pow hardware! + + Emulation by Bryan McPhail, mish@tendril.co.uk + + +Change Log: + +FEB-2003 (AT) + +- bug fixes: + + pow37b5yel: incorrect sprite priority + powj36rc2gre: scrambled Japanese text in cut scenes + +Notes: + + Sprite flickerings and pop-up's not fixed. They look more like + sloppy programming than emulation issues. Also suggest redumping + sound ROM "dg7", it might be the cause of pow060gre. + +***************************************************************************/ + +#include "driver.h" +#include "cpu/z80/z80.h" +#include "sound/3812intf.h" +#include "sound/upd7759.h" + +VIDEO_START( pow ); +VIDEO_START( searchar ); +VIDEO_START( ikari3 ); +VIDEO_UPDATE( pow ); +VIDEO_UPDATE( searchar ); +WRITE16_HANDLER( pow_paletteram16_word_w ); +WRITE16_HANDLER( pow_flipscreen16_w ); +WRITE16_HANDLER( pow_video16_w ); + +static int invert_controls; + +/******************************************************************************/ + +static READ16_HANDLER( sound_cpu_r ) +{ + return 0x0100; +} + +static READ16_HANDLER( pow_video16_r ) +{ + UINT16 data = videoram16[offset]; + return data; +} + +static WRITE16_HANDLER( pow_spriteram16_w ) +{ + /* DWORD aligned bytes should be $ff */ + if (!(offset & 1)) + data |= 0xff00; + COMBINE_DATA(&spriteram16[offset]); +} + +static READ16_HANDLER( pow_spriteram16_r ) +{ + return spriteram16[offset]; +} + +static READ16_HANDLER( control_1_r ) +{ + return (readinputportbytag("IN0") + (readinputportbytag("IN1") << 8)); +} + +static READ16_HANDLER( control_2_r ) +{ + return readinputportbytag("IN2"); +} + +static READ16_HANDLER( dip_1_r ) +{ + return readinputportbytag("DSW1") << 8; +} + +static READ16_HANDLER( dip_2_r ) +{ + return readinputportbytag("DSW2") << 8; +} + +static READ16_HANDLER( rotary_1_r ) +{ + return (( ~(1 << readinputportbytag("ROT1")) )<<8)&0xff00; +} + +static READ16_HANDLER( rotary_2_r ) +{ + return (( ~(1 << readinputportbytag("ROT2")) )<<8)&0xff00; +} + +static READ16_HANDLER( rotary_lsb_r ) +{ + return ((( ~(1 << readinputportbytag("ROT2")) ) <<4)&0xf000) + + ((( ~(1 << readinputportbytag("ROT1")) ) )&0x0f00); +} + +static READ16_HANDLER( protcontrols_r ) +{ + return readinputport(offset) ^ invert_controls; +} + +static WRITE16_HANDLER( protection_w ) +{ + /* top byte is used, meaning unknown */ + /* bottom byte is protection in ikari 3 and streetsm */ + if (ACCESSING_LSB) + invert_controls = ((data & 0xff) == 0x07) ? 0xff : 0x00; +} + +static WRITE16_HANDLER( sound_w ) +{ + soundlatch_w(0,(data>>8)&0xff); + cpunum_set_input_line(1,INPUT_LINE_NMI,PULSE_LINE); +} + +/*******************************************************************************/ + +static ADDRESS_MAP_START( pow_readmem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x03ffff) AM_READ(MRA16_ROM) + AM_RANGE(0x040000, 0x043fff) AM_READ(MRA16_RAM) + AM_RANGE(0x080000, 0x080001) AM_READ(control_1_r) + AM_RANGE(0x0c0000, 0x0c0001) AM_READ(control_2_r) + AM_RANGE(0x0e0000, 0x0e0001) AM_READ(MRA16_NOP) /* Watchdog or IRQ ack */ + AM_RANGE(0x0e8000, 0x0e8001) AM_READ(MRA16_NOP) /* Watchdog or IRQ ack */ + AM_RANGE(0x0f0000, 0x0f0001) AM_READ(dip_1_r) + AM_RANGE(0x0f0008, 0x0f0009) AM_READ(dip_2_r) + AM_RANGE(0x100000, 0x100fff) AM_READ(pow_video16_r) + AM_RANGE(0x200000, 0x207fff) AM_READ(pow_spriteram16_r) + AM_RANGE(0x400000, 0x400fff) AM_READ(MRA16_RAM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( pow_writemem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x03ffff) AM_WRITE(MWA16_ROM) + AM_RANGE(0x040000, 0x043fff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x080000, 0x080001) AM_WRITE(sound_w) + AM_RANGE(0x0c0000, 0x0c0001) AM_WRITE(pow_flipscreen16_w) + AM_RANGE(0x0f0008, 0x0f0009) AM_WRITE(MWA16_NOP) + AM_RANGE(0x100000, 0x100fff) AM_WRITE(pow_video16_w) AM_BASE(&videoram16) + AM_RANGE(0x101000, 0x101fff) AM_WRITE(MWA16_NOP) // unknown register writes + AM_RANGE(0x200000, 0x207fff) AM_WRITE(pow_spriteram16_w) AM_BASE(&spriteram16) + AM_RANGE(0x400000, 0x400fff) AM_WRITE(pow_paletteram16_word_w) AM_BASE(&paletteram16) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( searchar_readmem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x03ffff) AM_READ(MRA16_ROM) + AM_RANGE(0x040000, 0x043fff) AM_READ(MRA16_RAM) + AM_RANGE(0x080000, 0x080005) AM_READ(protcontrols_r) /* Player 1 & 2 */ + AM_RANGE(0x0c0000, 0x0c0001) AM_READ(rotary_1_r) /* Player 1 rotary */ + AM_RANGE(0x0c8000, 0x0c8001) AM_READ(rotary_2_r) /* Player 2 rotary */ + AM_RANGE(0x0d0000, 0x0d0001) AM_READ(rotary_lsb_r) /* Extra rotary bits */ + AM_RANGE(0x0e0000, 0x0e0001) AM_READ(MRA16_NOP) /* Watchdog or IRQ ack */ + AM_RANGE(0x0e8000, 0x0e8001) AM_READ(MRA16_NOP) /* Watchdog or IRQ ack */ + AM_RANGE(0x0f0000, 0x0f0001) AM_READ(dip_1_r) + AM_RANGE(0x0f0008, 0x0f0009) AM_READ(dip_2_r) + AM_RANGE(0x0f8000, 0x0f8001) AM_READ(sound_cpu_r) + AM_RANGE(0x100000, 0x107fff) AM_READ(pow_spriteram16_r) + AM_RANGE(0x200000, 0x200fff) AM_READ(pow_video16_r) + AM_RANGE(0x300000, 0x33ffff) AM_READ(MRA16_BANK1) /* Extra code bank */ + AM_RANGE(0x400000, 0x400fff) AM_READ(MRA16_RAM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( searchar_writemem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x03ffff) AM_WRITE(MWA16_ROM) + AM_RANGE(0x040000, 0x043fff) AM_WRITE(MWA16_RAM) + AM_RANGE(0x080000, 0x080001) AM_WRITE(sound_w) + AM_RANGE(0x080006, 0x080007) AM_WRITE(protection_w) /* top byte unknown, bottom is protection in ikari3 and streetsm */ + AM_RANGE(0x0c0000, 0x0c0001) AM_WRITE(pow_flipscreen16_w) + AM_RANGE(0x0f0000, 0x0f0001) AM_WRITE(MWA16_NOP) + AM_RANGE(0x100000, 0x107fff) AM_WRITE(pow_spriteram16_w) AM_BASE(&spriteram16) + AM_RANGE(0x200000, 0x200fff) AM_WRITE(pow_video16_w) AM_BASE(&videoram16) + AM_RANGE(0x201000, 0x201fff) AM_WRITE(pow_video16_w) /* Mirror used by Ikari 3 */ + AM_RANGE(0x400000, 0x400fff) AM_WRITE(pow_paletteram16_word_w) AM_BASE(&paletteram16) +ADDRESS_MAP_END + +/******************************************************************************/ + +static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xefff) AM_READ(MRA8_ROM) + AM_RANGE(0xf000, 0xf7ff) AM_READ(MRA8_RAM) + AM_RANGE(0xf800, 0xf800) AM_READ(soundlatch_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xefff) AM_WRITE(MWA8_ROM) + AM_RANGE(0xf000, 0xf7ff) AM_WRITE(MWA8_RAM) +ADDRESS_MAP_END + +static WRITE8_HANDLER( D7759_write_port_0_w ) +{ + upd7759_port_w(offset,data); + upd7759_start_w (0,0); + upd7759_start_w (0,1); +} + +static ADDRESS_MAP_START( sound_readport, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x00) AM_READ(YM3812_status_port_0_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_writeport, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x00) AM_WRITE(YM3812_control_port_0_w) + AM_RANGE(0x20, 0x20) AM_WRITE(YM3812_write_port_0_w) + AM_RANGE(0x40, 0x40) AM_WRITE(D7759_write_port_0_w) + AM_RANGE(0x80, 0x80) AM_WRITE(upd7759_0_reset_w) +ADDRESS_MAP_END + +/******************************************************************************/ +#define POW_IN0\ + PORT_START_TAG("IN0") /* Player 1 controls */\ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY\ + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY\ + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY\ + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY\ + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )\ + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )\ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )\ + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) + +#define POW_IN1\ + PORT_START_TAG("IN1") /* Player 2 controls */\ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)\ + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)\ + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)\ + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)\ + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)\ + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)\ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)\ + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) + +#define POW_IN2\ + PORT_START_TAG("IN2")\ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )\ + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) /* same as the service mode dsw */\ + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )\ + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )\ + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )\ + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )\ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )\ + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + +#define POW_DSW2\ + PORT_START_TAG("DSW2") /* Dip switch bank 2, all active high */\ + PORT_SERVICE( 0x01, IP_ACTIVE_HIGH )\ + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Allow_Continue ) )\ + PORT_DIPSETTING( 0x02, DEF_STR( No ) )\ + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )\ + PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) )\ + PORT_DIPSETTING( 0x00, "20k 50k" )\ + PORT_DIPSETTING( 0x08, "40k 100k" )\ + PORT_DIPSETTING( 0x04, "60k 150k" )\ + PORT_DIPSETTING( 0x0c, DEF_STR( None ) )\ + PORT_DIPNAME( 0x30, 0x00, "Game Mode" )\ + PORT_DIPSETTING( 0x00, "Demo Sounds On" )\ + PORT_DIPSETTING( 0x20, "Demo Sounds Off" )\ + PORT_DIPSETTING( 0x30, "Freeze" )\ + PORT_DIPSETTING( 0x10, "Infinite Lives (Cheat)")\ + PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Difficulty ) )\ + PORT_DIPSETTING( 0x80, DEF_STR( Easy ) )\ + PORT_DIPSETTING( 0x00, DEF_STR( Normal ) )\ + PORT_DIPSETTING( 0x40, DEF_STR( Hard ) )\ + PORT_DIPSETTING( 0xc0, DEF_STR( Hardest ) ) + +static INPUT_PORTS_START( pow ) +POW_IN0 +POW_IN1 +POW_IN2 + + PORT_START_TAG("DSW1") /* Dip switch bank 1, all active high */ + PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) ) + PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x00, "2" ) + PORT_DIPSETTING( 0x10, "3" ) + PORT_DIPNAME( 0x20, 0x00, "Bonus Occurrence" ) + PORT_DIPSETTING( 0x00, "1st & 2nd only" ) + PORT_DIPSETTING( 0x20, "1st & every 2nd" ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Language ) ) + PORT_DIPSETTING( 0x00, DEF_STR( English ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Japanese ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) + +POW_DSW2 +INPUT_PORTS_END + +/* Identical to pow, but the Language dip switch has no effect */ +static INPUT_PORTS_START( powj ) +POW_IN0 +POW_IN1 +POW_IN2 + + PORT_START_TAG("DSW1") /* Dip switch bank 1, all active high */ + PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) ) + PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x00, "2" ) + PORT_DIPSETTING( 0x10, "3" ) + PORT_DIPNAME( 0x20, 0x00, "Bonus Occurrence" ) + PORT_DIPSETTING( 0x00, "1st & 2nd only" ) + PORT_DIPSETTING( 0x20, "1st & every 2nd" ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x40, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) + +POW_DSW2 +INPUT_PORTS_END + +static INPUT_PORTS_START( searchar ) + PORT_START_TAG("IN0") /* Player 1 controls */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) + + PORT_START_TAG("IN1") /* Player 2 controls */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) + +POW_IN2 + + PORT_START_TAG("DSW1") + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Joystick ) ) + PORT_DIPSETTING( 0x00, "Rotary Joystick" ) + PORT_DIPSETTING( 0x01, "Standard Joystick" ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x08, "2" ) + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPSETTING( 0x04, "4" ) + PORT_DIPSETTING( 0x0c, "5" ) + PORT_DIPNAME( 0x30, 0x00, "Coin A & B" ) + PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x40, 0x00, "Bonus Occurrence" ) + PORT_DIPSETTING( 0x00, "1st & 2nd only" ) + PORT_DIPSETTING( 0x40, "1st & every 2nd" ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) + + PORT_START_TAG("DSW2") + PORT_SERVICE( 0x01, IP_ACTIVE_HIGH ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Allow_Continue ) ) + PORT_DIPSETTING( 0x02, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x00, "50k 200k" ) + PORT_DIPSETTING( 0x08, "70k 270k" ) + PORT_DIPSETTING( 0x04, "90k 350k" ) + PORT_DIPSETTING( 0x0c, DEF_STR( None ) ) + PORT_DIPNAME( 0x30, 0x00, "Game Mode" ) + PORT_DIPSETTING( 0x20, "Demo Sounds Off" ) + PORT_DIPSETTING( 0x00, "Demo Sounds On" ) + PORT_DIPSETTING( 0x30, "Freeze" ) + PORT_DIPSETTING( 0x10, "Infinite Lives (Cheat)") + PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( Hardest ) ) + + PORT_START_TAG("ROT1") /* player 1 12-way rotary control */ + PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(5) PORT_KEYDELTA(5) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12) + + PORT_START_TAG("ROT2") /* player 2 12-way rotary control */ + PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(5) PORT_KEYDELTA(5) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12) +INPUT_PORTS_END + +#define STREETS_IN0\ + PORT_START_TAG("IN0") /* Player 1 controls */\ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY\ + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY\ + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY\ + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY\ + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )\ + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 )\ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 )\ + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) + +#define STREETS_IN1\ + PORT_START_TAG("IN1") /* Player 2 controls */\ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)\ + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)\ + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)\ + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)\ + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)\ + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)\ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)\ + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) + +#define STREETS_REST\ + PORT_START_TAG("DSW2") /* Dip switches (Active high) */\ + PORT_SERVICE( 0x01, IP_ACTIVE_HIGH )\ + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Allow_Continue ) )\ + PORT_DIPSETTING( 0x02, DEF_STR( No ) )\ + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )\ + PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) )\ + PORT_DIPSETTING( 0x00, "200k 400k" )\ + PORT_DIPSETTING( 0x08, "400k 600k" )\ + PORT_DIPSETTING( 0x04, "600k 800k" )\ + PORT_DIPSETTING( 0x0c, DEF_STR( None ) )\ + PORT_DIPNAME( 0x30, 0x00, "Game Mode" )\ + PORT_DIPSETTING( 0x20, "Demo Sounds Off" )\ + PORT_DIPSETTING( 0x00, "Demo Sounds On" )\ + PORT_DIPSETTING( 0x30, "Freeze" )\ + PORT_DIPSETTING( 0x10, "Infinite Lives (Cheat)")\ + PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Difficulty ) )\ + PORT_DIPSETTING( 0x80, DEF_STR( Easy ) )\ + PORT_DIPSETTING( 0x00, DEF_STR( Normal ) )\ + PORT_DIPSETTING( 0x40, DEF_STR( Hard ) )\ + PORT_DIPSETTING( 0xc0, DEF_STR( Hardest ) )\ + PORT_START_TAG("ROT1") /* player 1 12-way rotary control - not used in this game */\ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )\ + PORT_START_TAG("ROT2") /* player 2 12-way rotary control - not used in this game */\ + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + +static INPUT_PORTS_START( streetsm ) +STREETS_IN0 +STREETS_IN1 +POW_IN2 + + PORT_START_TAG("DSW1") /* Dip switches (Active high) */ + PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x02, "1" ) + PORT_DIPSETTING( 0x00, "2" ) + PORT_DIPSETTING( 0x01, "3" ) + PORT_DIPSETTING( 0x03, "4" ) + PORT_DIPNAME( 0x0c, 0x00, "Coin A & B" ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x00, "Bonus Occurrence" ) + PORT_DIPSETTING( 0x00, "1st & 2nd only" ) + PORT_DIPSETTING( 0x20, "1st & every 2nd" ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x40, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) +STREETS_REST + +INPUT_PORTS_END + +/* Same as streetsm, but Coinage is different */ +static INPUT_PORTS_START( streetsj ) +STREETS_IN0 +STREETS_IN1 +POW_IN2 + + PORT_START_TAG("DSW1") /* Dip switches (Active high) */ + PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x02, "1" ) + PORT_DIPSETTING( 0x00, "2" ) + PORT_DIPSETTING( 0x01, "3" ) + PORT_DIPSETTING( 0x03, "4" ) + PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0x0c, "A 4/1 B 1/4" ) + PORT_DIPSETTING( 0x04, "A 3/1 B 1/3" ) + PORT_DIPSETTING( 0x08, "A 2/1 B 1/2" ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x00, "Bonus Occurrence" ) + PORT_DIPSETTING( 0x00, "1st & 2nd only" ) + PORT_DIPSETTING( 0x20, "1st & every 2nd" ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x40, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) + +STREETS_REST +INPUT_PORTS_END + +static INPUT_PORTS_START( ikari3 ) + PORT_START_TAG("IN0") /* Player 1 controls, maybe all are active_high? */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) + + PORT_START_TAG("IN1") /* Player 2 controls */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) + +POW_IN2 + + PORT_START_TAG("DSW1") /* Dip switches (Active high) */ + PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x02, "2" ) + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPSETTING( 0x01, "4" ) + PORT_DIPSETTING( 0x03, "5" ) + PORT_DIPNAME( 0x0c, 0x00, "Coin A & B" ) + PORT_DIPSETTING( 0x08, "First 2 Coins/1 Credit then 1/1" ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x04, "First 1 Coin/2 Credits then 1/1" ) + PORT_DIPSETTING( 0x0c, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x00, "Bonus Occurrence" ) + PORT_DIPSETTING( 0x00, "1st & 2nd only" ) + PORT_DIPSETTING( 0x20, "1st & every 2nd" ) + PORT_DIPNAME( 0x40, 0x00, "Blood" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) + + PORT_START_TAG("DSW2") /* Dip switches (Active high) */ + PORT_SERVICE( 0x01, IP_ACTIVE_HIGH ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Allow_Continue ) ) + PORT_DIPSETTING( 0x02, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x00, "20k 50k" ) + PORT_DIPSETTING( 0x08, "40k 100k" ) + PORT_DIPSETTING( 0x04, "60k 150k" ) + PORT_DIPSETTING( 0x0c, DEF_STR( None ) ) + PORT_DIPNAME( 0x30, 0x00, "Game Mode" ) + PORT_DIPSETTING( 0x20, "Demo Sounds Off" ) + PORT_DIPSETTING( 0x00, "Demo Sounds On" ) + PORT_DIPSETTING( 0x30, "Freeze" ) + PORT_DIPSETTING( 0x10, "Infinite Lives (Cheat)") + PORT_DIPNAME( 0xc0, 0x80, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( Hardest ) ) + + PORT_START_TAG("ROT1") /* player 1 12-way rotary control */ + PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(5) PORT_KEYDELTA(5) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12) + + PORT_START_TAG("ROT2") /* player 2 12-way rotary control */ + PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(5) PORT_KEYDELTA(5) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12) +INPUT_PORTS_END + +/******************************************************************************/ + +static const gfx_layout charlayout = +{ + 8,8, /* 8*8 chars */ + 2048, + 4, /* 4 bits per pixel */ + { 0, 4, 0x8000*8, (0x8000*8)+4 }, + { 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 16*8 /* every char takes 8 consecutive bytes */ +}; + +static const gfx_layout pow_spritelayout = +{ + 16,16, /* 16*16 sprites */ + 4096*4, + 4, /* 4 bits per pixel */ + { 0, 0x80000*8, 0x100000*8, 0x180000*8 }, + { 16*8+7, 16*8+6, 16*8+5, 16*8+4, 16*8+3, 16*8+2, 16*8+1, 16*8+0, + 7, 6, 5, 4, 3, 2, 1, 0 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, + 8*32 /* every sprite takes 32 consecutive bytes */ +}; + +static const gfx_layout searchar_spritelayout = +{ + 16,16, + 0x6000, + 4, + { 0, 8,0x180000*8, 0x180000*8+8 }, + { 32*8+7, 32*8+6, 32*8+5, 32*8+4, 32*8+3, 32*8+2, 32*8+1, 32*8+0, + 7, 6, 5, 4, 3, 2, 1, 0 + }, + { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, + 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 + }, + 64*8 +}; + +static const gfx_layout ikari3_spritelayout = +{ + 16,16, /* 16*16 sprites */ + 4096*5, + 4, /* 4 bits per pixel */ + { 0x140000*8, 0, 0xa0000*8, 0x1e0000*8 }, + { 16*8+7, 16*8+6, 16*8+5, 16*8+4, 16*8+3, 16*8+2, 16*8+1, 16*8+0, + 7, 6, 5, 4, 3, 2, 1, 0 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, + 8*32 /* every sprite takes 32 consecutive bytes */ +}; + +static GFXDECODE_START( pow ) + GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 128 ) + GFXDECODE_ENTRY( REGION_GFX2, 0, pow_spritelayout, 0, 128 ) +GFXDECODE_END + +static GFXDECODE_START( searchar ) + GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 16 ) + GFXDECODE_ENTRY( REGION_GFX2, 0, searchar_spritelayout, 0, 128 ) +GFXDECODE_END + +static GFXDECODE_START( ikari3 ) + GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 16 ) + GFXDECODE_ENTRY( REGION_GFX2, 0, ikari3_spritelayout, 0, 128 ) +GFXDECODE_END + +/******************************************************************************/ + +static void irqhandler(int irq) +{ + cpunum_set_input_line(1,0,irq ? ASSERT_LINE : CLEAR_LINE); +} + +static struct YM3812interface ym3812_interface = +{ + irqhandler +}; + +static struct upd7759_interface upd7759_interface = +{ + REGION_SOUND1 /* memory region */ +}; + +/******************************************************************************/ + +static MACHINE_DRIVER_START( ikari3 ) + + /* basic machine hardware */ + MDRV_CPU_ADD(M68000, 10000000) /* Accurate */ + MDRV_CPU_PROGRAM_MAP(searchar_readmem,searchar_writemem) + MDRV_CPU_VBLANK_INT(irq1_line_hold,1) + + MDRV_CPU_ADD(Z80, 4000000) + /* audio CPU */ /* Accurate */ + MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) + MDRV_CPU_IO_MAP(sound_readport,sound_writeport) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) + MDRV_GFXDECODE(ikari3) + MDRV_PALETTE_LENGTH(2048) + + MDRV_VIDEO_START(ikari3) + MDRV_VIDEO_UPDATE(searchar) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(YM3812, 4000000) + MDRV_SOUND_CONFIG(ym3812_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MDRV_SOUND_ADD(UPD7759, UPD7759_STANDARD_CLOCK) + MDRV_SOUND_CONFIG(upd7759_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) +MACHINE_DRIVER_END + + +static MACHINE_DRIVER_START( pow ) + + /* basic machine hardware */ + MDRV_CPU_ADD(M68000, 10000000) /* Accurate */ + MDRV_CPU_PROGRAM_MAP(pow_readmem,pow_writemem) + MDRV_CPU_VBLANK_INT(irq1_line_hold,1) + + MDRV_CPU_ADD(Z80, 4000000) + /* audio CPU */ /* Accurate */ + MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) + MDRV_CPU_IO_MAP(sound_readport,sound_writeport) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) + MDRV_GFXDECODE(pow) + MDRV_PALETTE_LENGTH(2048) + + MDRV_VIDEO_START(pow) + MDRV_VIDEO_UPDATE(pow) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(YM3812, 4000000) + MDRV_SOUND_CONFIG(ym3812_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MDRV_SOUND_ADD(UPD7759, UPD7759_STANDARD_CLOCK) + MDRV_SOUND_CONFIG(upd7759_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) +MACHINE_DRIVER_END + + +static MACHINE_DRIVER_START( searchar ) + + /* basic machine hardware */ + MDRV_CPU_ADD(M68000, 12000000) + MDRV_CPU_PROGRAM_MAP(searchar_readmem,searchar_writemem) + MDRV_CPU_VBLANK_INT(irq1_line_hold,1) + + MDRV_CPU_ADD(Z80, 4000000) + /* audio CPU */ + MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) + MDRV_CPU_IO_MAP(sound_readport,sound_writeport) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) + MDRV_GFXDECODE(searchar) + MDRV_PALETTE_LENGTH(2048) + + MDRV_VIDEO_START(searchar) + MDRV_VIDEO_UPDATE(searchar) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(YM3812, 4000000) + MDRV_SOUND_CONFIG(ym3812_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MDRV_SOUND_ADD(UPD7759, UPD7759_STANDARD_CLOCK) + MDRV_SOUND_CONFIG(upd7759_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) +MACHINE_DRIVER_END + + +static MACHINE_DRIVER_START( streetsm ) + + /* basic machine hardware */ + MDRV_CPU_ADD(M68000, 10000000) /* Accurate */ + MDRV_CPU_PROGRAM_MAP(pow_readmem,pow_writemem) + MDRV_CPU_VBLANK_INT(irq1_line_hold,1) + + MDRV_CPU_ADD(Z80, 4000000) + /* audio CPU */ /* Accurate */ + MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) + MDRV_CPU_IO_MAP(sound_readport,sound_writeport) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) + MDRV_GFXDECODE(searchar) + MDRV_PALETTE_LENGTH(2048) + + MDRV_VIDEO_START(pow) + MDRV_VIDEO_UPDATE(searchar) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(YM3812, 4000000) + MDRV_SOUND_CONFIG(ym3812_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MDRV_SOUND_ADD(UPD7759, UPD7759_STANDARD_CLOCK) + MDRV_SOUND_CONFIG(upd7759_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) +MACHINE_DRIVER_END + +/******************************************************************************/ + +ROM_START( pow ) + ROM_REGION( 0x40000, REGION_CPU1, 0 ) + ROM_LOAD16_BYTE( "dg1", 0x000000, 0x20000, CRC(8e71a8af) SHA1(72c2eb2316c2684491331e8adabcb2be084aa6a2) ) + ROM_LOAD16_BYTE( "dg2", 0x000001, 0x20000, CRC(4287affc) SHA1(59dfb37296edd3b42231319a9f4df819d384db38) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ + ROM_LOAD( "dg8", 0x000000, 0x10000, CRC(d1d61da3) SHA1(4e78643f8a7d44db3ff091acb0a5da1cc836e3cb) ) + + ROM_REGION( 0x010000, REGION_GFX1, ROMREGION_DISPOSE ) /* characters */ + ROM_LOAD( "dg9", 0x000000, 0x08000, CRC(df864a08) SHA1(dd996070077efbbf9d784299b6563cab258e4a8e) ) + ROM_LOAD( "dg10", 0x008000, 0x08000, CRC(9e470d53) SHA1(f7dc6ac39ade573480e87170a2781f0f72930580) ) + + ROM_REGION( 0x200000, REGION_GFX2, ROMREGION_DISPOSE ) /* sprites */ + ROM_LOAD( "snk880.11a", 0x000000, 0x20000, CRC(e70fd906) SHA1(b9e734c074ee1c8ae73e6041d739ab30d2df7d62) ) + ROM_LOAD( "snk880.12a", 0x020000, 0x20000, CRC(628b1aed) SHA1(1065ef835da03f7d9776e81c225c3ecdd2affae2) ) + ROM_LOAD( "snk880.13a", 0x040000, 0x20000, CRC(19dc8868) SHA1(82aaf93fc8f4b3bf947d373d0f41cc0044207c34) ) + ROM_LOAD( "snk880.14a", 0x060000, 0x20000, CRC(47cd498b) SHA1(7fbc007f2d817c26af02fef233f5e0681a17052a) ) + ROM_LOAD( "snk880.15a", 0x080000, 0x20000, CRC(7a90e957) SHA1(9650d7cdbcbbbcdd7f75a1c3c08a195aa456e169) ) + ROM_LOAD( "snk880.16a", 0x0a0000, 0x20000, CRC(e40a6c13) SHA1(7ad9dfc65f8c8b316933f0fdd3bc7a243d6eff65) ) + ROM_LOAD( "snk880.17a", 0x0c0000, 0x20000, CRC(c7931cc2) SHA1(908313d9b7fa4395b5fb79925d068e4f5d354b21) ) + ROM_LOAD( "snk880.18a", 0x0e0000, 0x20000, CRC(eed72232) SHA1(ad614e752cf1d3eac9a04cbc90435f988e90ace7) ) + ROM_LOAD( "snk880.19a", 0x100000, 0x20000, CRC(1775b8dd) SHA1(c01154749379be6e18baa99f4d94d97942f3dd85) ) + ROM_LOAD( "snk880.20a", 0x120000, 0x20000, CRC(f8e752ec) SHA1(1e1e178303f9af84cbb15249c49a870193ef805f) ) + ROM_LOAD( "snk880.21a", 0x140000, 0x20000, CRC(27e9fffe) SHA1(e8058db40832b986c5addd22dd69b0308d10ec71) ) + ROM_LOAD( "snk880.22a", 0x160000, 0x20000, CRC(aa9c00d8) SHA1(1017ed1cc036c6084b71204a998fd05557a6e59f) ) + ROM_LOAD( "snk880.23a", 0x180000, 0x20000, CRC(adb6ad68) SHA1(ed4323d2dfa3efaa496b17f4719f9566d56725e5) ) + ROM_LOAD( "snk880.24a", 0x1a0000, 0x20000, CRC(dd41865a) SHA1(c86f14342beca896784b88920d9e0879af4179ab) ) + ROM_LOAD( "snk880.25a", 0x1c0000, 0x20000, CRC(055759ad) SHA1(f9b12320f142075d49d447fb107af99272567d58) ) + ROM_LOAD( "snk880.26a", 0x1e0000, 0x20000, CRC(9bc261c5) SHA1(f07fef465191d48ccc149d1a62e6382d3fc0ef9f) ) + + ROM_REGION( 0x10000, REGION_SOUND1, 0 ) /* UPD7759 samples */ + ROM_LOAD( "dg7", 0x000000, 0x10000, CRC(aba9a9d3) SHA1(5098cd3a064b8ede24797de8879a277d79e79d75) ) + + ROM_REGION( 0x0100, REGION_PLDS, ROMREGION_DISPOSE ) + ROM_LOAD( "pal20l10.a6", 0x0000, 0x00cc, CRC(c3d9e729) SHA1(f05f03eecf12b4d0793124ecd3195307be04046b) ) +ROM_END + +ROM_START( powj ) + ROM_REGION( 0x40000, REGION_CPU1, 0 ) + ROM_LOAD16_BYTE( "1-2", 0x000000, 0x20000, CRC(2f17bfb0) SHA1(8be18990829eb2586c00b9e8b35e8779bc48296a) ) + ROM_LOAD16_BYTE( "2-2", 0x000001, 0x20000, CRC(baa32354) SHA1(a235b82527dc025e699ba2e8e9797dac15ea9440) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ + ROM_LOAD( "dg8", 0x000000, 0x10000, CRC(d1d61da3) SHA1(4e78643f8a7d44db3ff091acb0a5da1cc836e3cb) ) + + ROM_REGION( 0x010000, REGION_GFX1, ROMREGION_DISPOSE ) /* characters */ + ROM_LOAD( "dg9", 0x000000, 0x08000, CRC(df864a08) SHA1(dd996070077efbbf9d784299b6563cab258e4a8e) ) + ROM_LOAD( "dg10", 0x008000, 0x08000, CRC(9e470d53) SHA1(f7dc6ac39ade573480e87170a2781f0f72930580) ) + + ROM_REGION( 0x200000, REGION_GFX2, ROMREGION_DISPOSE ) /* sprites */ + ROM_LOAD( "snk880.11a", 0x000000, 0x20000, CRC(e70fd906) SHA1(b9e734c074ee1c8ae73e6041d739ab30d2df7d62) ) + ROM_LOAD( "snk880.12a", 0x020000, 0x20000, CRC(628b1aed) SHA1(1065ef835da03f7d9776e81c225c3ecdd2affae2) ) + ROM_LOAD( "snk880.13a", 0x040000, 0x20000, CRC(19dc8868) SHA1(82aaf93fc8f4b3bf947d373d0f41cc0044207c34) ) + ROM_LOAD( "snk880.14a", 0x060000, 0x20000, CRC(47cd498b) SHA1(7fbc007f2d817c26af02fef233f5e0681a17052a) ) + ROM_LOAD( "snk880.15a", 0x080000, 0x20000, CRC(7a90e957) SHA1(9650d7cdbcbbbcdd7f75a1c3c08a195aa456e169) ) + ROM_LOAD( "snk880.16a", 0x0a0000, 0x20000, CRC(e40a6c13) SHA1(7ad9dfc65f8c8b316933f0fdd3bc7a243d6eff65) ) + ROM_LOAD( "snk880.17a", 0x0c0000, 0x20000, CRC(c7931cc2) SHA1(908313d9b7fa4395b5fb79925d068e4f5d354b21) ) + ROM_LOAD( "snk880.18a", 0x0e0000, 0x20000, CRC(eed72232) SHA1(ad614e752cf1d3eac9a04cbc90435f988e90ace7) ) + ROM_LOAD( "snk880.19a", 0x100000, 0x20000, CRC(1775b8dd) SHA1(c01154749379be6e18baa99f4d94d97942f3dd85) ) + ROM_LOAD( "snk880.20a", 0x120000, 0x20000, CRC(f8e752ec) SHA1(1e1e178303f9af84cbb15249c49a870193ef805f) ) + ROM_LOAD( "snk880.21a", 0x140000, 0x20000, CRC(27e9fffe) SHA1(e8058db40832b986c5addd22dd69b0308d10ec71) ) + ROM_LOAD( "snk880.22a", 0x160000, 0x20000, CRC(aa9c00d8) SHA1(1017ed1cc036c6084b71204a998fd05557a6e59f) ) + ROM_LOAD( "snk880.23a", 0x180000, 0x20000, CRC(adb6ad68) SHA1(ed4323d2dfa3efaa496b17f4719f9566d56725e5) ) + ROM_LOAD( "snk880.24a", 0x1a0000, 0x20000, CRC(dd41865a) SHA1(c86f14342beca896784b88920d9e0879af4179ab) ) + ROM_LOAD( "snk880.25a", 0x1c0000, 0x20000, CRC(055759ad) SHA1(f9b12320f142075d49d447fb107af99272567d58) ) + ROM_LOAD( "snk880.26a", 0x1e0000, 0x20000, CRC(9bc261c5) SHA1(f07fef465191d48ccc149d1a62e6382d3fc0ef9f) ) + + ROM_REGION( 0x10000, REGION_SOUND1, 0 ) /* UPD7759 samples */ + ROM_LOAD( "dg7", 0x000000, 0x10000, CRC(aba9a9d3) SHA1(5098cd3a064b8ede24797de8879a277d79e79d75) ) + + ROM_REGION( 0x0100, REGION_PLDS, ROMREGION_DISPOSE ) + ROM_LOAD( "pal20l10.a6", 0x0000, 0x00cc, CRC(c3d9e729) SHA1(f05f03eecf12b4d0793124ecd3195307be04046b) ) +ROM_END + +ROM_START( searchar ) + ROM_REGION( 0x40000, REGION_CPU1, 0 ) + ROM_LOAD16_BYTE( "bhw.2", 0x000000, 0x20000, CRC(e1430138) SHA1(eddc192524a13b2c09bd2bddcd5f8e8b771ceb21) ) + ROM_LOAD16_BYTE( "bhw.3", 0x000001, 0x20000, CRC(ee1f9374) SHA1(fd41c74fd69d65713d8e1a9b8078328381119379) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ + ROM_LOAD( "bh.5", 0x000000, 0x10000, CRC(53e2fa76) SHA1(cf25b1def82545a1fd013822ab3cf02483074623) ) + + ROM_REGION( 0x010000, REGION_GFX1, ROMREGION_DISPOSE ) /* characters */ + ROM_LOAD( "bh.7", 0x000000, 0x08000, CRC(b0f1b049) SHA1(ec276984d91b5759a5e2b6815d1db2abc37b99f8) ) + ROM_LOAD( "bh.8", 0x008000, 0x08000, CRC(174ddba7) SHA1(7b19087cd2ccc409878aefe7fa08bb2e9953d352) ) + + ROM_REGION( 0x300000, REGION_GFX2, ROMREGION_DISPOSE ) /* sprites */ + ROM_LOAD( "bh.c1", 0x000000, 0x80000, CRC(1fb8f0ae) SHA1(d63c7376aa5f01bc009176b23324e720bada4286) ) + ROM_LOAD( "bh.c3", 0x080000, 0x80000, CRC(fd8bc407) SHA1(88d750293808bf6ea23864b22070314b14fbee3c) ) + ROM_LOAD( "bh.c5", 0x100000, 0x80000, CRC(1d30acc3) SHA1(e5ca39853779475b83fe37304e7bed2c293bd587) ) + ROM_LOAD( "bh.c2", 0x180000, 0x80000, CRC(7c803767) SHA1(992516fbb28d00feabbed5769fa3a5748199a7d8) ) + ROM_LOAD( "bh.c4", 0x200000, 0x80000, CRC(eede7c43) SHA1(7645acf0beb4fff9ec92205dcf34124360cd52f6) ) + ROM_LOAD( "bh.c6", 0x280000, 0x80000, CRC(9f785cd9) SHA1(e5c7797ae7a3139e1814b068c5ecfe5c6bf30d0f) ) + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* UPD7759 samples */ + ROM_LOAD( "bh.v1", 0x000000, 0x20000, CRC(07a6114b) SHA1(224df4616b77a56f33974d3b1793473d48ad52ca) ) + + ROM_REGION16_BE( 0x40000, REGION_USER1, 0 ) /* Extra code bank */ + ROM_LOAD16_BYTE( "bhw.1", 0x000000, 0x20000, CRC(62b60066) SHA1(f7e7985c8f5f8191c580e777e1b7ed29d944d23f) ) + ROM_LOAD16_BYTE( "bhw.4", 0x000001, 0x20000, CRC(16d8525c) SHA1(0098b0a7fcb23de2661bbec9a05254aa46579bb2) ) +ROM_END + +ROM_START( sercharu ) + ROM_REGION( 0x40000, REGION_CPU1, 0 ) + ROM_LOAD16_BYTE( "bh.2", 0x000000, 0x20000, CRC(c852e2e2) SHA1(c4b1b366f452122549046a3dec9b6b375bc273af) ) + ROM_LOAD16_BYTE( "bh.3", 0x000001, 0x20000, CRC(bc04a4a1) SHA1(aa91583b987248a3e99813ab5e8ee03c02dac9b9) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ + ROM_LOAD( "bh.5", 0x000000, 0x10000, CRC(53e2fa76) SHA1(cf25b1def82545a1fd013822ab3cf02483074623) ) + + ROM_REGION( 0x010000, REGION_GFX1, ROMREGION_DISPOSE ) /* characters */ + ROM_LOAD( "bh.7", 0x000000, 0x08000, CRC(b0f1b049) SHA1(ec276984d91b5759a5e2b6815d1db2abc37b99f8) ) + ROM_LOAD( "bh.8", 0x008000, 0x08000, CRC(174ddba7) SHA1(7b19087cd2ccc409878aefe7fa08bb2e9953d352) ) + + ROM_REGION( 0x300000, REGION_GFX2, ROMREGION_DISPOSE ) /* sprites */ + ROM_LOAD( "bh.c1", 0x000000, 0x80000, CRC(1fb8f0ae) SHA1(d63c7376aa5f01bc009176b23324e720bada4286) ) + ROM_LOAD( "bh.c3", 0x080000, 0x80000, CRC(fd8bc407) SHA1(88d750293808bf6ea23864b22070314b14fbee3c) ) + ROM_LOAD( "bh.c5", 0x100000, 0x80000, CRC(1d30acc3) SHA1(e5ca39853779475b83fe37304e7bed2c293bd587) ) + ROM_LOAD( "bh.c2", 0x180000, 0x80000, CRC(7c803767) SHA1(992516fbb28d00feabbed5769fa3a5748199a7d8) ) + ROM_LOAD( "bh.c4", 0x200000, 0x80000, CRC(eede7c43) SHA1(7645acf0beb4fff9ec92205dcf34124360cd52f6) ) + ROM_LOAD( "bh.c6", 0x280000, 0x80000, CRC(9f785cd9) SHA1(e5c7797ae7a3139e1814b068c5ecfe5c6bf30d0f) ) + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* UPD7759 samples */ + ROM_LOAD( "bh.v1", 0x000000, 0x20000, CRC(07a6114b) SHA1(224df4616b77a56f33974d3b1793473d48ad52ca) ) + + ROM_REGION16_BE( 0x40000, REGION_USER1, 0 ) /* Extra code bank */ + ROM_LOAD16_BYTE( "bh.1", 0x000000, 0x20000, CRC(ba9ca70b) SHA1(c46727473673554cbe4bbbc0288d66357f99a80e) ) + ROM_LOAD16_BYTE( "bh.4", 0x000001, 0x20000, CRC(eabc5ddf) SHA1(08a2a8fcdf6a08a2694e00f4232a5bfbec98fd27) ) +ROM_END + +ROM_START( sercharj ) + ROM_REGION( 0x40000, REGION_CPU1, 0 ) + ROM_LOAD16_BYTE( "bh2ver3j.9c", 0x000000, 0x20000, CRC(7ef7b172) SHA1(85669ba72f59e4ff3a483bf611bf41c73f4e1930) ) + ROM_LOAD16_BYTE( "bh3ver3j.10c", 0x000001, 0x20000, CRC(3fdea793) SHA1(49bafb53466afb7e4486a4894e4fd6fa08ea2eb2) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ + ROM_LOAD( "bh.5", 0x000000, 0x10000, CRC(53e2fa76) SHA1(cf25b1def82545a1fd013822ab3cf02483074623) ) + + ROM_REGION( 0x010000, REGION_GFX1, ROMREGION_DISPOSE ) /* characters */ + ROM_LOAD( "bh.7", 0x000000, 0x08000, CRC(b0f1b049) SHA1(ec276984d91b5759a5e2b6815d1db2abc37b99f8) ) + ROM_LOAD( "bh.8", 0x008000, 0x08000, CRC(174ddba7) SHA1(7b19087cd2ccc409878aefe7fa08bb2e9953d352) ) + + ROM_REGION( 0x300000, REGION_GFX2, ROMREGION_DISPOSE ) /* sprites */ + ROM_LOAD( "bh.c1", 0x000000, 0x80000, CRC(1fb8f0ae) SHA1(d63c7376aa5f01bc009176b23324e720bada4286) ) + ROM_LOAD( "bh.c3", 0x080000, 0x80000, CRC(fd8bc407) SHA1(88d750293808bf6ea23864b22070314b14fbee3c) ) + ROM_LOAD( "bh.c5", 0x100000, 0x80000, CRC(1d30acc3) SHA1(e5ca39853779475b83fe37304e7bed2c293bd587) ) + ROM_LOAD( "bh.c2", 0x180000, 0x80000, CRC(7c803767) SHA1(992516fbb28d00feabbed5769fa3a5748199a7d8) ) + ROM_LOAD( "bh.c4", 0x200000, 0x80000, CRC(eede7c43) SHA1(7645acf0beb4fff9ec92205dcf34124360cd52f6) ) + ROM_LOAD( "bh.c6", 0x280000, 0x80000, CRC(9f785cd9) SHA1(e5c7797ae7a3139e1814b068c5ecfe5c6bf30d0f) ) + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* UPD7759 samples */ + ROM_LOAD( "bh.v1", 0x000000, 0x20000, CRC(07a6114b) SHA1(224df4616b77a56f33974d3b1793473d48ad52ca) ) + + ROM_REGION16_BE( 0x40000, REGION_USER1, 0 ) /* Extra code bank */ + ROM_LOAD16_BYTE( "bhw.1", 0x000000, 0x20000, CRC(62b60066) SHA1(f7e7985c8f5f8191c580e777e1b7ed29d944d23f) ) + ROM_LOAD16_BYTE( "bhw.4", 0x000001, 0x20000, CRC(16d8525c) SHA1(0098b0a7fcb23de2661bbec9a05254aa46579bb2) ) +ROM_END + +ROM_START( streetsm ) + ROM_REGION( 0x40000, REGION_CPU1, 0 ) + ROM_LOAD16_BYTE( "s2-1ver2.14h", 0x00000, 0x20000, CRC(655f4773) SHA1(5374a6cf0b895c5ff839b0f52402df4cc53241cf) ) + ROM_LOAD16_BYTE( "s2-2ver2.14k", 0x00001, 0x20000, CRC(efae4823) SHA1(f3be25b76cf13feeaaaf0e9640c30a6a7371f108) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ + ROM_LOAD( "s2-5.16c", 0x000000, 0x10000, CRC(ca4b171e) SHA1(a05fd81f68759a09be3ec09f38d7c9364dfb6c14) ) + + ROM_REGION( 0x010000, REGION_GFX1, ROMREGION_DISPOSE ) /* characters */ + ROM_LOAD( "s2-9.25l", 0x000000, 0x08000, CRC(09b6ac67) SHA1(0b1ef51d9cd755eacc25b33360811cc86c32c0b7) ) + ROM_LOAD( "s2-10.25m", 0x008000, 0x08000, CRC(89e4ee6f) SHA1(21797286836ad71d2497e3e6d4df1fbe545562ab) ) + + ROM_REGION( 0x300000, REGION_GFX2, ROMREGION_DISPOSE ) /* sprites */ + ROM_LOAD( "stsmart.900", 0x000000, 0x80000, CRC(a8279a7e) SHA1(244bdacb29b00f71da93ed8ddddbcffcce110be8) ) + ROM_LOAD( "stsmart.902", 0x080000, 0x80000, CRC(2f021aa1) SHA1(699d0b5ac79e34e4fc4cef70eb448f21f1c3e9e2) ) + ROM_LOAD( "stsmart.904", 0x100000, 0x80000, CRC(167346f7) SHA1(fb4ea412622245db49ec15449ee4fa0d90922f06) ) + ROM_LOAD( "stsmart.901", 0x180000, 0x80000, CRC(c305af12) SHA1(18b5d448fe9608efcd2e5bb8faa24808d1489ec8) ) + ROM_LOAD( "stsmart.903", 0x200000, 0x80000, CRC(73c16d35) SHA1(40cf7a58926c649f89b08917afb35b08918d1a0f) ) + ROM_LOAD( "stsmart.905", 0x280000, 0x80000, CRC(a5beb4e2) SHA1(c26b7eee2ca32bd73fb7a09c6ef52c2ae1c7fc1c) ) + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* UPD7759 samples */ + ROM_LOAD( "s2-6.18d", 0x000000, 0x20000, CRC(47db1605) SHA1(ae00e633eb98567f04ff97e3d63e04e049d955ec) ) + + ROM_REGION( 0x0100, REGION_PLDS, ROMREGION_DISPOSE ) + ROM_LOAD( "pl20l10a.1n", 0x0000, 0x00cc, NO_DUMP ) /* PAL is read protected */ +ROM_END + +ROM_START( streets1 ) + ROM_REGION( 0x40000, REGION_CPU1, 0 ) + ROM_LOAD16_BYTE( "s2-1ver1.9c", 0x00000, 0x20000, CRC(b59354c5) SHA1(086c87541d422f90bdaad8d63b14d0d520c12564) ) + ROM_LOAD16_BYTE( "s2-2ver1.10c", 0x00001, 0x20000, CRC(e448b68b) SHA1(08d674ab3d9bd3d3b1d50967a56fa6a002ce0b8d) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ + ROM_LOAD( "s2-5.16c", 0x000000, 0x10000, CRC(ca4b171e) SHA1(a05fd81f68759a09be3ec09f38d7c9364dfb6c14) ) + + ROM_REGION( 0x010000, REGION_GFX1, ROMREGION_DISPOSE ) /* characters */ + ROM_LOAD( "s2-7.15l", 0x000000, 0x08000, CRC(22bedfe5) SHA1(64efb2281c32afe5a06f35cce939e6a53226c6ed) ) + ROM_LOAD( "s2-8.15m", 0x008000, 0x08000, CRC(6a1c70ab) SHA1(019538ddcb713d0810b26b6aa65f6e4596931621) ) + + ROM_REGION( 0x300000, REGION_GFX2, ROMREGION_DISPOSE ) /* sprites */ + ROM_LOAD( "stsmart.900", 0x000000, 0x80000, CRC(a8279a7e) SHA1(244bdacb29b00f71da93ed8ddddbcffcce110be8) ) + ROM_LOAD( "stsmart.902", 0x080000, 0x80000, CRC(2f021aa1) SHA1(699d0b5ac79e34e4fc4cef70eb448f21f1c3e9e2) ) + ROM_LOAD( "stsmart.904", 0x100000, 0x80000, CRC(167346f7) SHA1(fb4ea412622245db49ec15449ee4fa0d90922f06) ) + ROM_LOAD( "stsmart.901", 0x180000, 0x80000, CRC(c305af12) SHA1(18b5d448fe9608efcd2e5bb8faa24808d1489ec8) ) + ROM_LOAD( "stsmart.903", 0x200000, 0x80000, CRC(73c16d35) SHA1(40cf7a58926c649f89b08917afb35b08918d1a0f) ) + ROM_LOAD( "stsmart.905", 0x280000, 0x80000, CRC(a5beb4e2) SHA1(c26b7eee2ca32bd73fb7a09c6ef52c2ae1c7fc1c) ) + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* UPD7759 samples */ + ROM_LOAD( "s2-6.18d", 0x000000, 0x20000, CRC(47db1605) SHA1(ae00e633eb98567f04ff97e3d63e04e049d955ec) ) +ROM_END + +ROM_START( streetsw ) + ROM_REGION( 0x40000, REGION_CPU1, 0 ) + ROM_LOAD16_BYTE( "s-smart1.bin", 0x00000, 0x20000, CRC(a1f5ceab) SHA1(74f5a4288618fbce6ed3dc75b6ccfa695396193c) ) + ROM_LOAD16_BYTE( "s-smart2.bin", 0x00001, 0x20000, CRC(263f615d) SHA1(4576f9d2abb31ecf747a5075716579e75613d57c) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ + ROM_LOAD( "s2-5.16c", 0x000000, 0x10000, CRC(ca4b171e) SHA1(a05fd81f68759a09be3ec09f38d7c9364dfb6c14) ) + + ROM_REGION( 0x010000, REGION_GFX1, ROMREGION_DISPOSE ) /* characters */ + ROM_LOAD( "s2-7.15l", 0x000000, 0x08000, CRC(22bedfe5) SHA1(64efb2281c32afe5a06f35cce939e6a53226c6ed) ) + ROM_LOAD( "s2-8.15m", 0x008000, 0x08000, CRC(6a1c70ab) SHA1(019538ddcb713d0810b26b6aa65f6e4596931621) ) + + ROM_REGION( 0x300000, REGION_GFX2, ROMREGION_DISPOSE ) /* sprites */ + ROM_LOAD( "stsmart.900", 0x000000, 0x80000, CRC(a8279a7e) SHA1(244bdacb29b00f71da93ed8ddddbcffcce110be8) ) + ROM_LOAD( "stsmart.902", 0x080000, 0x80000, CRC(2f021aa1) SHA1(699d0b5ac79e34e4fc4cef70eb448f21f1c3e9e2) ) + ROM_LOAD( "stsmart.904", 0x100000, 0x80000, CRC(167346f7) SHA1(fb4ea412622245db49ec15449ee4fa0d90922f06) ) + ROM_LOAD( "stsmart.901", 0x180000, 0x80000, CRC(c305af12) SHA1(18b5d448fe9608efcd2e5bb8faa24808d1489ec8) ) + ROM_LOAD( "stsmart.903", 0x200000, 0x80000, CRC(73c16d35) SHA1(40cf7a58926c649f89b08917afb35b08918d1a0f) ) + ROM_LOAD( "stsmart.905", 0x280000, 0x80000, CRC(a5beb4e2) SHA1(c26b7eee2ca32bd73fb7a09c6ef52c2ae1c7fc1c) ) + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* UPD7759 samples */ + ROM_LOAD( "s2-6.18d", 0x000000, 0x20000, CRC(47db1605) SHA1(ae00e633eb98567f04ff97e3d63e04e049d955ec) ) +ROM_END + +ROM_START( streetsj ) + ROM_REGION( 0x40000, REGION_CPU1, 0 ) + ROM_LOAD16_BYTE( "s2v1j_01.bin", 0x00000, 0x20000, CRC(f031413c) SHA1(5d7dfeac03f786736914f047c28a7a0488175176) ) + ROM_LOAD16_BYTE( "s2v1j_02.bin", 0x00001, 0x20000, CRC(e403a40b) SHA1(e740848d716586737eff6e3c201fb3e3da048a09) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ + ROM_LOAD( "s2-5.16c", 0x000000, 0x10000, CRC(ca4b171e) SHA1(a05fd81f68759a09be3ec09f38d7c9364dfb6c14) ) + + ROM_REGION( 0x010000, REGION_GFX1, ROMREGION_DISPOSE ) /* characters */ + ROM_LOAD( "s2-7.15l", 0x000000, 0x08000, CRC(22bedfe5) SHA1(64efb2281c32afe5a06f35cce939e6a53226c6ed) ) + ROM_LOAD( "s2-8.15m", 0x008000, 0x08000, CRC(6a1c70ab) SHA1(019538ddcb713d0810b26b6aa65f6e4596931621) ) + + ROM_REGION( 0x300000, REGION_GFX2, ROMREGION_DISPOSE ) /* sprites */ + ROM_LOAD( "stsmart.900", 0x000000, 0x80000, CRC(a8279a7e) SHA1(244bdacb29b00f71da93ed8ddddbcffcce110be8) ) + ROM_LOAD( "stsmart.902", 0x080000, 0x80000, CRC(2f021aa1) SHA1(699d0b5ac79e34e4fc4cef70eb448f21f1c3e9e2) ) + ROM_LOAD( "stsmart.904", 0x100000, 0x80000, CRC(167346f7) SHA1(fb4ea412622245db49ec15449ee4fa0d90922f06) ) + ROM_LOAD( "stsmart.901", 0x180000, 0x80000, CRC(c305af12) SHA1(18b5d448fe9608efcd2e5bb8faa24808d1489ec8) ) + ROM_LOAD( "stsmart.903", 0x200000, 0x80000, CRC(73c16d35) SHA1(40cf7a58926c649f89b08917afb35b08918d1a0f) ) + ROM_LOAD( "stsmart.905", 0x280000, 0x80000, CRC(a5beb4e2) SHA1(c26b7eee2ca32bd73fb7a09c6ef52c2ae1c7fc1c) ) + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* UPD7759 samples */ + ROM_LOAD( "s2-6.18d", 0x000000, 0x20000, CRC(47db1605) SHA1(ae00e633eb98567f04ff97e3d63e04e049d955ec) ) +ROM_END + +ROM_START( ikari3 ) + ROM_REGION( 0x40000, REGION_CPU1, 0 ) + ROM_LOAD16_BYTE( "ik3-2.c10", 0x000000, 0x20000, CRC(a7b34dcd) SHA1(7c2f20ae4f7dbebd3dfa3ec5408ed714e6535b6a) ) + ROM_LOAD16_BYTE( "ik3-3.c9", 0x000001, 0x20000, CRC(50f2b83d) SHA1(b1f0c554b262614dd2cff7a3857cb974d361937f) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ + ROM_LOAD( "ik3-5.bin", 0x000000, 0x10000, CRC(ce6706fc) SHA1(95505b90a9524abf0c8c1ec6b2c40d8f25cb1d92) ) + + ROM_REGION( 0x010000, REGION_GFX1, ROMREGION_DISPOSE ) /* characters */ + ROM_LOAD( "ik3-7.bin", 0x000000, 0x08000, CRC(0b4804df) SHA1(66d16d245bfc404366164823faaea0bfec83e487) ) + ROM_LOAD( "ik3-8.bin", 0x008000, 0x08000, CRC(10ab4e50) SHA1(dee8416eb720848cf6471e568dadc1cfc6c2e67f) ) + + ROM_REGION( 0x280000, REGION_GFX2, ROMREGION_DISPOSE ) /* sprites */ + ROM_LOAD( "ik3-13.bin", 0x000000, 0x20000, CRC(9a56bd32) SHA1(9301b48f970b71a909fb44514b2e93c3f1516b38) ) + ROM_LOAD( "ik3-12.bin", 0x020000, 0x20000, CRC(0ce6a10a) SHA1(13a231aa0002b2c5a0d9404ba05a879e212d638e) ) + ROM_LOAD( "ik3-11.bin", 0x040000, 0x20000, CRC(e4e2be43) SHA1(959d2799708ddae909b017c0696694c46a52697e) ) + ROM_LOAD( "ik3-10.bin", 0x060000, 0x20000, CRC(ac222372) SHA1(8a17e37699d691b962a6d0256a18550cc73ddfef) ) + ROM_LOAD( "ik3-9.bin", 0x080000, 0x20000, CRC(c33971c2) SHA1(91f3eb301803f5a7027da1ff7dd2a28bc97e5125) ) + ROM_LOAD( "ik3-14.bin", 0x0a0000, 0x20000, CRC(453bea77) SHA1(f8f8d0c048fcf32ad99e1de622d9ab635bb86eae) ) + ROM_LOAD( "ik3-15.bin", 0x0c0000, 0x20000, CRC(781a81fc) SHA1(e08a6cf9c632d1002176afe618605bc06168e8aa) ) + ROM_LOAD( "ik3-16.bin", 0x0e0000, 0x20000, CRC(80ba400b) SHA1(2cc3e53c45f239516a60c461ad9cfa5955164262) ) + ROM_LOAD( "ik3-17.bin", 0x100000, 0x20000, CRC(0cc3ce4a) SHA1(7b34435d0bbb089055a183b821ab255170db6bec) ) + ROM_LOAD( "ik3-18.bin", 0x120000, 0x20000, CRC(ba106245) SHA1(ac609ec3046c21fe6058f91dd4528c5c6448dc15) ) + ROM_LOAD( "ik3-23.bin", 0x140000, 0x20000, CRC(d0fd5c77) SHA1(c171c64ad252f0ba5b0bbdf37808102fca37b488) ) + ROM_LOAD( "ik3-22.bin", 0x160000, 0x20000, CRC(4878d883) SHA1(8cdb541bad00e707fb65399d637b7cc9288ada77) ) + ROM_LOAD( "ik3-21.bin", 0x180000, 0x20000, CRC(50d0fbf0) SHA1(9ff5fbea8d35d0f9a38ddd7eb093edcd91d9f874) ) + ROM_LOAD( "ik3-20.bin", 0x1a0000, 0x20000, CRC(9a851efc) SHA1(bc7be338ee4da7fbfe6fe44a9c7889817416bc44) ) + ROM_LOAD( "ik3-19.bin", 0x1c0000, 0x20000, CRC(4ebdba89) SHA1(f3ecfef4c9d2aba58dc3e6aa3cf5813d68686909) ) + ROM_LOAD( "ik3-24.bin", 0x1e0000, 0x20000, CRC(e9b26d68) SHA1(067d582d33157ed4b7980bd87f2f260ab74c347b) ) + ROM_LOAD( "ik3-25.bin", 0x200000, 0x20000, CRC(073b03f1) SHA1(b8053139799fa06c7324cee928154c89d4425ab1) ) + ROM_LOAD( "ik3-26.bin", 0x220000, 0x20000, CRC(9c613561) SHA1(fc7c9a642b18faa94e6a2ba53f35a4d756a25da3) ) + ROM_LOAD( "ik3-27.bin", 0x240000, 0x20000, CRC(16dd227e) SHA1(db3b1718dea65bc9a1a736aa62aa2be389313baf) ) + ROM_LOAD( "ik3-28.bin", 0x260000, 0x20000, CRC(711715ae) SHA1(90978c86884ca3d23c138d95b654e2fb3afc6f9a) ) + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* UPD7759 samples */ + ROM_LOAD( "ik3-6.bin", 0x000000, 0x20000, CRC(59d256a4) SHA1(1e7b33329f761c695bc9a817bbc0c5e13386d073) ) + + ROM_REGION16_BE( 0x40000, REGION_USER1, 0 ) /* Extra code bank */ + ROM_LOAD16_BYTE( "ik3-1.c8", 0x000000, 0x10000, CRC(47e4d256) SHA1(7c6921cf2f1b8c3dae867eb1fc14e3da218cc1e0) ) + ROM_LOAD16_BYTE( "ik3-4.c12", 0x000001, 0x10000, CRC(a43af6b5) SHA1(1ad3acadbadd21642932028ecd7c282f7fd02856) ) +ROM_END + +ROM_START( ikari3nr ) /* Normal Joystick */ + ROM_REGION( 0x40000, REGION_CPU1, 0 ) + ROM_LOAD16_BYTE( "ik3-2-ver1.c10", 0x000000, 0x20000, CRC(1bae8023) SHA1(42d590a545cbabc596f2e0d9a3d56b1bc270ec9a) ) + ROM_LOAD16_BYTE( "ik3-3-ver1.c9", 0x000001, 0x20000, CRC(10e38b66) SHA1(28cc82d868f59cd6dde1c4e4c890627012e5e978) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ + ROM_LOAD( "ik3-5.bin", 0x000000, 0x10000, CRC(ce6706fc) SHA1(95505b90a9524abf0c8c1ec6b2c40d8f25cb1d92) ) + + ROM_REGION( 0x010000, REGION_GFX1, ROMREGION_DISPOSE ) /* characters */ + ROM_LOAD( "ik3-7.bin", 0x000000, 0x08000, CRC(0b4804df) SHA1(66d16d245bfc404366164823faaea0bfec83e487) ) + ROM_LOAD( "ik3-8.bin", 0x008000, 0x08000, CRC(10ab4e50) SHA1(dee8416eb720848cf6471e568dadc1cfc6c2e67f) ) + + ROM_REGION( 0x280000, REGION_GFX2, ROMREGION_DISPOSE ) /* sprites */ + ROM_LOAD( "ik3-13.bin", 0x000000, 0x20000, CRC(9a56bd32) SHA1(9301b48f970b71a909fb44514b2e93c3f1516b38) ) + ROM_LOAD( "ik3-12.bin", 0x020000, 0x20000, CRC(0ce6a10a) SHA1(13a231aa0002b2c5a0d9404ba05a879e212d638e) ) + ROM_LOAD( "ik3-11.bin", 0x040000, 0x20000, CRC(e4e2be43) SHA1(959d2799708ddae909b017c0696694c46a52697e) ) + ROM_LOAD( "ik3-10.bin", 0x060000, 0x20000, CRC(ac222372) SHA1(8a17e37699d691b962a6d0256a18550cc73ddfef) ) + ROM_LOAD( "ik3-9.bin", 0x080000, 0x20000, CRC(c33971c2) SHA1(91f3eb301803f5a7027da1ff7dd2a28bc97e5125) ) + ROM_LOAD( "ik3-14.bin", 0x0a0000, 0x20000, CRC(453bea77) SHA1(f8f8d0c048fcf32ad99e1de622d9ab635bb86eae) ) + ROM_LOAD( "ik3-15.bin", 0x0c0000, 0x20000, CRC(781a81fc) SHA1(e08a6cf9c632d1002176afe618605bc06168e8aa) ) + ROM_LOAD( "ik3-16.bin", 0x0e0000, 0x20000, CRC(80ba400b) SHA1(2cc3e53c45f239516a60c461ad9cfa5955164262) ) + ROM_LOAD( "ik3-17.bin", 0x100000, 0x20000, CRC(0cc3ce4a) SHA1(7b34435d0bbb089055a183b821ab255170db6bec) ) + ROM_LOAD( "ik3-18.bin", 0x120000, 0x20000, CRC(ba106245) SHA1(ac609ec3046c21fe6058f91dd4528c5c6448dc15) ) + ROM_LOAD( "ik3-23.bin", 0x140000, 0x20000, CRC(d0fd5c77) SHA1(c171c64ad252f0ba5b0bbdf37808102fca37b488) ) + ROM_LOAD( "ik3-22.bin", 0x160000, 0x20000, CRC(4878d883) SHA1(8cdb541bad00e707fb65399d637b7cc9288ada77) ) + ROM_LOAD( "ik3-21.bin", 0x180000, 0x20000, CRC(50d0fbf0) SHA1(9ff5fbea8d35d0f9a38ddd7eb093edcd91d9f874) ) + ROM_LOAD( "ik3-20.bin", 0x1a0000, 0x20000, CRC(9a851efc) SHA1(bc7be338ee4da7fbfe6fe44a9c7889817416bc44) ) + ROM_LOAD( "ik3-19.bin", 0x1c0000, 0x20000, CRC(4ebdba89) SHA1(f3ecfef4c9d2aba58dc3e6aa3cf5813d68686909) ) + ROM_LOAD( "ik3-24.bin", 0x1e0000, 0x20000, CRC(e9b26d68) SHA1(067d582d33157ed4b7980bd87f2f260ab74c347b) ) + ROM_LOAD( "ik3-25.bin", 0x200000, 0x20000, CRC(073b03f1) SHA1(b8053139799fa06c7324cee928154c89d4425ab1) ) + ROM_LOAD( "ik3-26.bin", 0x220000, 0x20000, CRC(9c613561) SHA1(fc7c9a642b18faa94e6a2ba53f35a4d756a25da3) ) + ROM_LOAD( "ik3-27.bin", 0x240000, 0x20000, CRC(16dd227e) SHA1(db3b1718dea65bc9a1a736aa62aa2be389313baf) ) + ROM_LOAD( "ik3-28.bin", 0x260000, 0x20000, CRC(711715ae) SHA1(90978c86884ca3d23c138d95b654e2fb3afc6f9a) ) + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* UPD7759 samples */ + ROM_LOAD( "ik3-6.bin", 0x000000, 0x20000, CRC(59d256a4) SHA1(1e7b33329f761c695bc9a817bbc0c5e13386d073) ) + + ROM_REGION16_BE( 0x40000, REGION_USER1, 0 ) /* Extra code bank */ + ROM_LOAD16_BYTE( "ik3-1.c8", 0x000000, 0x10000, CRC(47e4d256) SHA1(7c6921cf2f1b8c3dae867eb1fc14e3da218cc1e0) ) + ROM_LOAD16_BYTE( "ik3-4.c12", 0x000001, 0x10000, CRC(a43af6b5) SHA1(1ad3acadbadd21642932028ecd7c282f7fd02856) ) +ROM_END + +/******************************************************************************/ + +static DRIVER_INIT( searchar ) +{ + memory_set_bankptr(1, memory_region(REGION_USER1)); +} + +/******************************************************************************/ + +GAME( 1988, pow, 0, pow, pow, 0, ROT0, "SNK", "P.O.W. - Prisoners of War (US)", 0 ) +GAME( 1988, powj, pow, pow, powj, 0, ROT0, "SNK", "Datsugoku - Prisoners of War (Japan)", 0 ) +GAME( 1989, searchar, 0, searchar, searchar, searchar, ROT90, "SNK", "SAR - Search And Rescue (World)", 0 ) +GAME( 1989, sercharu, searchar, searchar, searchar, searchar, ROT90, "SNK", "SAR - Search And Rescue (US)", 0 ) +GAME( 1989, sercharj, searchar, searchar, searchar, searchar, ROT90, "SNK", "SAR - Search And Rescue (Japan)", 0 ) +GAME( 1989, streetsm, 0, streetsm, streetsm, 0, ROT0, "SNK", "Street Smart (US version 2)", 0 ) +GAME( 1989, streets1, streetsm, searchar, streetsm, 0, ROT0, "SNK", "Street Smart (US version 1)", 0 ) +GAME( 1989, streetsw, streetsm, searchar, streetsj, 0, ROT0, "SNK", "Street Smart (World version 1)", 0 ) +GAME( 1989, streetsj, streetsm, searchar, streetsj, 0, ROT0, "SNK", "Street Smart (Japan version 1)", 0 ) +GAME( 1989, ikari3, 0, ikari3, ikari3, searchar, ROT0, "SNK", "Ikari III - The Rescue (Rotary Joystick)", 0 ) +GAME( 1989, ikari3nr, ikari3, ikari3, ikari3, searchar, ROT0, "SNK", "Ikari III - The Rescue (8-Way Joystick)", 0 ) + |