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Diffstat (limited to 'src/mame/drivers/snk6502.cpp')
-rw-r--r-- | src/mame/drivers/snk6502.cpp | 1569 |
1 files changed, 0 insertions, 1569 deletions
diff --git a/src/mame/drivers/snk6502.cpp b/src/mame/drivers/snk6502.cpp deleted file mode 100644 index 3aee619e73b..00000000000 --- a/src/mame/drivers/snk6502.cpp +++ /dev/null @@ -1,1569 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Nicola Salmoria, Dan Boris -/*************************************************************************** - - Sasuke vs. Commander - SNK - - driver by ? - - Games supported: - * Sasuke vs. Commander - * Satan of Saturn [2 sets] - * Zarzon (clone of 'satansat') - * Vanguard [3 sets] - * Fantasy [3 sets] G-202 - * Pioneer Balloon G-204 - * Nibbler [4 sets] G-208 - - DIP locations verified from manual for: - * Zarzon (Satan of Saturn uses the same code, so I guess locations are the same) - * Vanguard - * Nibbler - -**************************************************************************** - -Vanguard memory map (preliminary) - -0000-03ff RAM -0400-07ff Video RAM 1 -0800-0bff Video RAM 2 -0c00-0fff Color RAM (3 bits for video RAM 1 and 3 bits for video RAM 2) -1000-1fff Character generator RAM -4000-bfff ROM - -read: -3104 IN0 -3105 IN1 -3106 DSW -3107 IN2 - -write -3100 Sound Port 0 -3101 Sound Port 1 -3103 bit 7 = flip screen -3200 y scroll register -3300 x scroll register - -**************************************************************************** - -Fantasy and Nibbler memory map (preliminary) - -0000-03ff RAM -0400-07ff Video RAM 1 -0800-0bff Video RAM 2 -0c00-0fff Color RAM (3 bits for video RAM 1 and 3 bits for video RAM 2) -1000-1fff Character generator RAM -3000-bfff ROM - -read: -2104 IN0 -2105 IN1 -2106 DSW -2107 IN2 - -write -2000-2001 To the HD46505S video controller -2100 Sound Port 0 -2101 Sound Port 1 -2103 bit 7 = flip screen - bit 4-6 = music 2 - bit 3 = char bank selector - bit 0-2 = background color -2200 y scroll register -2300 x scroll register - -Interrupts: VBlank causes an IRQ. Coin insertion causes a NMI. - -**************************************************************************** - -Pioneer Balloon memory map (preliminary) - -0000-03ff RAM IC13 cpu -0400-07ff Video RAM 1 IC67 video -0800-0bff Video RAM 2 ???? video -0c00-0fff Color RAM IC68 (3 bits for VRAM 1 and 3 bits for VRAM 2) -1000-1fff RAM ???? Character generator -3000-3fff ROM 4/5 IC12 -4000-4fff ROM 1 IC07 -5000-5fff ROM 2 IC08 -6000-6fff ROM 3 IC09 -7000-7fff ROM 4 IC10 -8000-8fff ROM 5 IC14 -9000-9fff ROM 6 IC15 - -read: -b104 IN0 -b105 IN1 -b106 DSW -b107 IN2 - -write -b000 Sound Port 0 -b001 Sound Port 1 -b100 ???? -b103 bit 7 = flip screen - bit 4-6 = music 2 - bit 3 = char bank selector - bit 0-2 = background color -b106 ???? -b200 y scroll register -b300 x scroll register - -Interrupts: VBlank causes an IRQ. Coin insertion causes a NMI. - -**************************************************************************** - -Nibbler information: - -Version Number - Hold DOWN on controller after crosshatch appears. A number -will show up to the right of the primary game creator's initials "JU". - -The music that has been in MAME for this game since it was first added -is not from Nibbler! IC51 is a leftover from the game board to which the -conversion kit for Nibbler was applied, a Pioneer Balloon, and is where MAME's -original rom dump came from. Both the dedicated cabinet boards and the -conversion kit boards for Nibbler never came with nor do the manuals for them -list a "iC51" in the parts list breakdown. In fact, sound roms between different -games using the snk6502 custom sound can largely be interchanged with another -using the same. - -**************************************************************************** - -Stephh's notes (based on the games M6502 code and some tests) : - -1a) 'vanguard' - - - There are 5 different coinage settings according to the game code - which are based on DSW bits 1 to 3 : - - bit 3 bit 2 bit 1 effect - OFF OFF OFF 1C_1C - OFF OFF ON 2C_1C (manual tells this is the default setting) - OFF ON OFF 1C_3C - ON OFF OFF 1C_2C - ON ON OFF 1C_6C - - The 3 other combinaisons give 1C_1C - - From the manual, it says that DSW bit 6 determines the cost of a game : - * bit 6 = 0 : "25c / game" - * bit 6 = 1 : "50c / game" - When you look at the game code, it appears to be some of "Bonus Coinage" : - * bit 6 = 0 : you get an additional credit each time you insert 1 coin - * bit 6 = 1 : you get an additional credit each time you insert 2 coins - - So, instead of having something like this : - PORT_DIPNAME( 0x0e, 0x02, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!2,!3,!4") - PORT_DIPSETTING( 0x02, "25c= 1C/1C 2C/3C 50c= 2C/2C" ) - PORT_DIPSETTING( 0x00, "25c= 1C/2C 50c= 1C/1C 2C/3C" ) - PORT_DIPSETTING( 0x08, "25c= 1C/3C 50c= 1C/2C 2C/5C" ) - PORT_DIPSETTING( 0x04, "25c= 1C/4C 50c= 1C/3C 2C/7C" ) - PORT_DIPSETTING( 0x0c, "25c= 1C/7C 50c= 1C/6C 2C/13C" ) - duplicate settings - untested in game code - PORT_DIPSETTING( 0x06, "25c= 1C/2C 50c= 1C/1C 2C/3C" ) - PORT_DIPSETTING( 0x0a, "25c= 1C/2C 50c= 1C/1C 2C/3C" ) - PORT_DIPSETTING( 0x0e, "25c= 1C/2C 50c= 1C/1C 2C/3C" ) - ... - PORT_DIPNAME( 0x40, 0x00, "Game Cost" ) PORT_DIPLOCATION("SW1:!7") - PORT_DIPSETTING( 0x00, "25c / game" ) - PORT_DIPSETTING( 0x40, "50c / game" ) - or using conditional Dip Switches, I've coded this the way I did. - - You can always continue, provided you're on the 1st pattern. - The continue text is in English ! - - 10 letters when you enter your initials - -1b) 'vangrdce' - - - Code for coinage is the same as for 'vanguard'. - - You can always continue, provided you're on the 1st pattern. - The continue text is in English ! - - 3 letters when you enter your initials - -1c) 'vanguarj' - - - Code for coinage is the same as for 'vanguard'. - - You can always continue, provided you're on the 1st pattern. - The continue text is in Japanese ! - - 10 letters when you enter your initials - -2a) 'fantasy' - - - Code for coinage is the same as for 'vanguard'. - - You can always continue, provided you're on the 1st pattern. - Note that the continue text is in German ! - - 3 letters when you enter your initials - - I can't tell if it's an ingame bug or not, but there's a mix - between "COIN" and "CREDIT" ("COCR" is displayed) - -2b) 'fantasyu' - - - Code for coinage is the same as for 'vanguard'. - - This version seems easier than 'fantasy', especially on level 2 - where you have a sword and an easier maze. - - Code has been added to test DSW bit 7 to allow or not a continue play. - Note that the continue play is only available on the 1st pattern. - - 3 letters when you enter your initials - - "Fantasy" is written with different "font" and color - - "CREDIT" is displayed instead of "COIN" - -2b) 'fantasyj' - - - Code for coinage is the same as for 'vanguard'. - - This version seems easier than 'fantasy', especially on level 2 - where you have a sword and an easier maze. - - Code has been added to test DSW bit 7 to allow or not a continue play. - Note that the continue play is only available on the 1st pattern. - Also note that the continue text is still in English ! - - 3 letters when you enter your initials - - "COIN" is correctly displayed. - -3) 'pballoon' - - - Code for coinage is the same as for 'vanguard'. - - The "Language" Dip Switch only has an effect at the end of the pattern - when it displays "LAND HERE" or what I suppose to be same in Japanese. - - 3 letters when you enter your initials - - "CREDIT" is displayed - -4a) 'nibbler6' - - - "Lives settings" : 3, 4, 5 or 6 (table at 0x4edf) - - Bonus life every 4 levels - - Simplified instructions - - DSW bit 2 determines what happens when the snake touches a corner (code at 0x3c91) : - * bit 2 = 0 : pause for 13 frames - * bit 2 = 1 : no pause - -4b) 'nibbler' - - - "Lives settings" : 3, 4, 5 or 6 (table at 0x5bf0) - - Bonus life every 4 levels - - Detailed instructions - - DSW bit 2 is no more tested when the snake touches a corner (code at 0x3b3c); - this means that the snake ALWAYS pauses for 13 frames. - However, there is extra code where it is tested to determine difficulty - (code at 0x31b4 and 0x32f5 - tables at 0x3391 and 0x33b2) - -4c) 'nibbler8' - - - code based on 'nibbler' - - "Lives settings" : 2, 3, 4 or 5 (table at 0x5be7) - - Bonus life every 4 levels - - Detailed instructions - - The snake ALWAYS pauses for 13 frames (code at 0x3b38) when it touches a corner - and DSW bit 2 determines difficulty as in 'nibbler' - (code at 0x31b0 and 0x32f1 - tables at 0x338d and 0x33ae) - -4d) 'nibblero' - - - code is the same as 'nibbler8' (same routines, same code and tables addresses) - - "Lives settings" : 2, 3, 4 or 5 (table at 0x5be7) - - Bonus life every 8 levels - - Detailed instructions - - The snake ALWAYS pauses for 13 frames (code at 0x3b38) when it touches a corner - and DSW bit 2 determines difficulty as in 'nibbler' - (code at 0x31b0 and 0x32f1 - tables at 0x338d and 0x33ae) - - The game is harder than 'nibblerb' because the tables at 0x338d and 0x33ae - have higher values; so the snake goes faster and grows longer. - -***************************************************************************/ - -/* - - TODO: - - - sasuke/satansat/vanguard discrete sound - - vanguard/fantasy speech (hd38880/hd38882 emulation) - - music freq (Satan of Saturn and clone) - - correct music waveform/volume control - - correct ROM names - -*/ - -#include "emu.h" -#include "includes/snk6502.h" -#include "audio/snk6502.h" - -#include "cpu/m6502/m6502.h" -#include "sound/samples.h" -#include "sound/sn76477.h" -#include "video/mc6845.h" -#include "screen.h" -#include "speaker.h" - - -#define MASTER_CLOCK XTAL(11'289'000) - - -void snk6502_state::machine_start() -{ - // these could be split in different MACHINE_STARTs to save only - // what's actually needed, but is the extra complexity really worth it? - save_item(NAME(m_sasuke_counter)); // sasuke only - save_item(NAME(m_charbank)); - save_item(NAME(m_backcolor)); - save_item(NAME(m_irq_mask)); // satansat only -} - -/* binary counter (1.4MHz update) */ -TIMER_DEVICE_CALLBACK_MEMBER(snk6502_state::sasuke_update_counter) -{ - m_sasuke_counter += 0x10; -} - -void snk6502_state::sasuke_start_counter() -{ - m_sasuke_counter = 0; -} - - -/************************************* - * - * Custom input ports - * - *************************************/ - -CUSTOM_INPUT_MEMBER(snk6502_state::sasuke_count_r) -{ - return (m_sasuke_counter >> 4); -} - - -/************************************* - * - * Memory maps - * - *************************************/ - -void snk6502_state::sasuke_map(address_map &map) -{ - map(0x0000, 0x03ff).ram(); - map(0x0400, 0x07ff).ram().w(FUNC(snk6502_state::videoram2_w)).share("videoram2"); - map(0x0800, 0x0bff).ram().w(FUNC(snk6502_state::videoram_w)).share("videoram"); - map(0x0c00, 0x0fff).ram().w(FUNC(snk6502_state::colorram_w)).share("colorram"); - map(0x1000, 0x1fff).ram().w(FUNC(snk6502_state::charram_w)).share("charram"); - map(0x3000, 0x3000).w("crtc", FUNC(mc6845_device::address_w)); - map(0x3001, 0x3001).w("crtc", FUNC(mc6845_device::register_w)); - map(0x4000, 0x8fff).rom(); - map(0xb000, 0xb001).w("snk6502", FUNC(sasuke_sound_device::sound_w)); - map(0xb002, 0xb002).w(FUNC(snk6502_state::satansat_b002_w)); /* flip screen & irq enable */ - map(0xb003, 0xb003).w(FUNC(snk6502_state::satansat_backcolor_w)); - map(0xb004, 0xb004).portr("IN0"); - map(0xb005, 0xb005).portr("IN1"); - map(0xb006, 0xb006).portr("DSW"); - map(0xb007, 0xb007).portr("IN2"); - map(0xf800, 0xffff).rom(); -} - -void snk6502_state::satansat_map(address_map &map) -{ - map(0x0000, 0x03ff).ram(); - map(0x0400, 0x07ff).ram().w(FUNC(snk6502_state::videoram2_w)).share("videoram2"); - map(0x0800, 0x0bff).ram().w(FUNC(snk6502_state::videoram_w)).share("videoram"); - map(0x0c00, 0x0fff).ram().w(FUNC(snk6502_state::colorram_w)).share("colorram"); - map(0x1000, 0x1fff).ram().w(FUNC(snk6502_state::charram_w)).share("charram"); - map(0x3000, 0x3000).w("crtc", FUNC(mc6845_device::address_w)); - map(0x3001, 0x3001).w("crtc", FUNC(mc6845_device::register_w)); - map(0x4000, 0x9fff).rom(); - map(0xb000, 0xb001).w("snk6502", FUNC(satansat_sound_device::sound_w)); - map(0xb002, 0xb002).w(FUNC(snk6502_state::satansat_b002_w)); /* flip screen & irq enable */ - map(0xb003, 0xb003).w(FUNC(snk6502_state::satansat_backcolor_w)); - map(0xb004, 0xb004).portr("IN0"); - map(0xb005, 0xb005).portr("IN1"); - map(0xb006, 0xb006).portr("DSW"); - map(0xb007, 0xb007).portr("IN2"); - map(0xf800, 0xffff).rom(); -} - -uint8_t vanguard_state::highmem_r(offs_t offset) -{ - // RDY toggles on ϕ2 during each access to memory above $3FFF, generating one wait state - if (!machine().side_effects_disabled()) - m_maincpu->adjust_icount(-1); - - return m_highmem->read8(offset + 0x4000); -} - -void vanguard_state::highmem_w(offs_t offset, uint8_t data) -{ - // RDY toggles on ϕ2 during each access to memory above $3FFF, but 6502 does not apply wait states to writes - m_highmem->write8(offset + 0x4000, data); -} - -void vanguard_state::vanguard_map(address_map &map) -{ - map(0x0000, 0x03ff).ram(); - map(0x0400, 0x07ff).ram().w(FUNC(vanguard_state::videoram2_w)).share("videoram2"); - map(0x0800, 0x0bff).ram().w(FUNC(vanguard_state::videoram_w)).share("videoram"); - map(0x0c00, 0x0fff).ram().w(FUNC(vanguard_state::colorram_w)).share("colorram"); - map(0x1000, 0x1fff).ram().w(FUNC(vanguard_state::charram_w)).share("charram"); - map(0x3000, 0x3000).w("crtc", FUNC(mc6845_device::address_w)); - map(0x3001, 0x3001).w("crtc", FUNC(mc6845_device::register_w)); - map(0x3100, 0x3102).w("snk6502", FUNC(vanguard_sound_device::sound_w)); - map(0x3103, 0x3103).w(FUNC(vanguard_state::flipscreen_w)); - map(0x3104, 0x3104).portr("IN0"); - map(0x3105, 0x3105).portr("IN1"); - map(0x3106, 0x3106).portr("DSW"); - map(0x3107, 0x3107).portr("IN2"); - map(0x3200, 0x3200).w(FUNC(vanguard_state::scrollx_w)); - map(0x3300, 0x3300).w(FUNC(vanguard_state::scrolly_w)); - map(0x3400, 0x3400).w("snk6502", FUNC(vanguard_sound_device::speech_w)); // speech - map(0x4000, 0xffff).rw(FUNC(vanguard_state::highmem_r), FUNC(vanguard_state::highmem_w)); -} - -void vanguard_state::vanguard_upper_map(address_map &map) -{ - map(0x4000, 0xbfff).rom().region("maincpu", 0x4000); - map(0xf000, 0xffff).rom().region("maincpu", 0xf000); /* for the reset / interrupt vectors */ -} - -void fantasy_state::fantasy_map(address_map &map) -{ - map(0x0000, 0x03ff).ram(); - map(0x0400, 0x07ff).ram().w(FUNC(fantasy_state::videoram2_w)).share("videoram2"); - map(0x0800, 0x0bff).ram().w(FUNC(fantasy_state::videoram_w)).share("videoram"); - map(0x0c00, 0x0fff).ram().w(FUNC(fantasy_state::colorram_w)).share("colorram"); - map(0x1000, 0x1fff).ram().w(FUNC(fantasy_state::charram_w)).share("charram"); - map(0x2000, 0x2000).w("crtc", FUNC(mc6845_device::address_w)); - map(0x2001, 0x2001).w("crtc", FUNC(mc6845_device::register_w)); - map(0x2100, 0x2102).w("snk6502", FUNC(fantasy_sound_device::sound_w)); - map(0x2103, 0x2103).w(FUNC(fantasy_state::fantasy_flipscreen_w)); // affects both video and sound - map(0x2104, 0x2104).portr("IN0"); - map(0x2105, 0x2105).portr("IN1"); - map(0x2106, 0x2106).portr("DSW"); - map(0x2107, 0x2107).portr("IN2"); - map(0x2200, 0x2200).w(FUNC(fantasy_state::scrollx_w)); - map(0x2300, 0x2300).w(FUNC(fantasy_state::scrolly_w)); - map(0x2400, 0x2400).w("snk6502", FUNC(fantasy_sound_device::speech_w)); // speech - map(0x3000, 0x3fff).rom().region("maincpu", 0x3000); - map(0x4000, 0xffff).rw(FUNC(fantasy_state::highmem_r), FUNC(fantasy_state::highmem_w)); -} - -void fantasy_state::pballoon_map(address_map &map) -{ - map(0x0000, 0x03ff).ram(); - map(0x0400, 0x07ff).ram().w(FUNC(fantasy_state::videoram2_w)).share("videoram2"); - map(0x0800, 0x0bff).ram().w(FUNC(fantasy_state::videoram_w)).share("videoram"); - map(0x0c00, 0x0fff).ram().w(FUNC(fantasy_state::colorram_w)).share("colorram"); - map(0x1000, 0x1fff).ram().w(FUNC(fantasy_state::charram_w)).share("charram"); - map(0x3000, 0x3fff).rom().region("maincpu", 0x3000); - map(0x4000, 0xffff).rw(FUNC(fantasy_state::highmem_r), FUNC(fantasy_state::highmem_w)); -} - -void fantasy_state::pballoon_upper_map(address_map &map) -{ - map(0x4000, 0x9fff).rom().region("maincpu", 0x4000); - map(0xb000, 0xb000).w("crtc", FUNC(mc6845_device::address_w)); - map(0xb001, 0xb001).w("crtc", FUNC(mc6845_device::register_w)); - map(0xb100, 0xb102).w("snk6502", FUNC(fantasy_sound_device::sound_w)); - map(0xb103, 0xb103).w(FUNC(fantasy_state::fantasy_flipscreen_w)); // affects both video and sound - map(0xb104, 0xb104).portr("IN0"); - map(0xb105, 0xb105).portr("IN1"); - map(0xb106, 0xb106).portr("DSW"); - map(0xb107, 0xb107).portr("IN2"); - map(0xb200, 0xb200).w(FUNC(fantasy_state::scrollx_w)); - map(0xb300, 0xb300).w(FUNC(fantasy_state::scrolly_w)); - map(0xf000, 0xffff).rom().region("maincpu", 0xf000); -} - - -/************************************* - * - * Port definitions - * - *************************************/ - -INPUT_CHANGED_MEMBER(snk6502_state::coin_inserted) -{ - m_maincpu->set_input_line(INPUT_LINE_NMI, newval ? CLEAR_LINE : ASSERT_LINE); -} - -static INPUT_PORTS_START( snk6502_generic_joy8way ) - PORT_START("IN0") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN) PORT_8WAY - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP) PORT_8WAY - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY - - PORT_START("IN1") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL - - PORT_START("IN2") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(1) PORT_CHANGED_MEMBER(DEVICE_SELF, snk6502_state,coin_inserted, 0) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1) PORT_CHANGED_MEMBER(DEVICE_SELF, snk6502_state,coin_inserted, 0) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 ) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START1 ) - - PORT_START("DSW") - PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:!1") - PORT_DIPSETTING( 0x01, DEF_STR( Upright ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x0e, 0x02, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!2,!3,!4") - PORT_DIPSETTING ( 0x02, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING ( 0x00, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING ( 0x08, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING ( 0x04, DEF_STR( 1C_3C ) ) - PORT_DIPSETTING ( 0x0c, DEF_STR( 1C_6C ) ) -/* PORT_DIPSETTING ( 0x06, DEF_STR( 1C_1C ) ) */ -/* PORT_DIPSETTING ( 0x0a, DEF_STR( 1C_1C ) ) */ -/* PORT_DIPSETTING ( 0x0e, DEF_STR( 1C_1C ) ) */ - PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!5,!6") - PORT_DIPSETTING( 0x00, "3" ) - PORT_DIPSETTING( 0x10, "4" ) - PORT_DIPSETTING( 0x20, "5" ) -/* PORT_DIPSETTING( 0x30, "3" ) */ - PORT_DIPNAME( 0x40, 0x00, "Coinage Bonus" ) PORT_DIPLOCATION("SW1:!7") /* see notes */ - PORT_DIPSETTING ( 0x40, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING ( 0x00, DEF_STR( 1C_1C ) ) - PORT_DIPUNUSED_DIPLOC( 0x80, IP_ACTIVE_HIGH, "SW1:!8" ) -INPUT_PORTS_END - -static INPUT_PORTS_START( satansat ) - PORT_START("IN0") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 ) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL - - PORT_START("IN1") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) - PORT_BIT( 0x7c, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("snk6502:custom", snk6502_sound_device, music0_playing) // music0 playing - - PORT_START("IN2") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1) PORT_CHANGED_MEMBER(DEVICE_SELF, snk6502_state,coin_inserted, 0) - PORT_BIT( 0x0e, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* NC */ - PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(snk6502_state, sasuke_count_r) // connected to a binary counter - - PORT_START("DSW") - PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:!1") - PORT_DIPSETTING( 0x01, DEF_STR( Upright ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x0a, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!2,!4") - PORT_DIPSETTING ( 0x08, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING ( 0x00, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING ( 0x02, DEF_STR( 1C_2C ) ) -/* PORT_DIPSETTING ( 0x0a, DEF_STR( 2C_1C ) ) */ - PORT_DIPNAME( 0x04, 0x04, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:!3") - PORT_DIPSETTING ( 0x04, "5000" ) - PORT_DIPSETTING ( 0x00, "10000" ) - PORT_DIPNAME( 0x30, 0x10, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!5,!6") /* manual says 4 is the default value */ - PORT_DIPSETTING ( 0x00, "3" ) - PORT_DIPSETTING ( 0x10, "4" ) - PORT_DIPSETTING ( 0x20, "5" ) -/* PORT_DIPSETTING( 0x30, "3" ) */ - PORT_DIPUNUSED_DIPLOC( 0x40, IP_ACTIVE_HIGH, "SW1:!7" ) - PORT_DIPNAME( 0x80, 0x00, "RAM Test" ) PORT_DIPLOCATION("SW1:!8") /* unused according to manual */ - PORT_DIPSETTING ( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING ( 0x80, DEF_STR( On ) ) -INPUT_PORTS_END - -/* Derived from 'satansat'. Might not reflect the actual hardware. Dip Switches verified from game code though. */ -static INPUT_PORTS_START( sasuke ) - PORT_INCLUDE(satansat) - - PORT_MODIFY("IN0") - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START1 ) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START2 ) - - PORT_MODIFY("IN1") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - - PORT_MODIFY("DSW") - PORT_DIPNAME( 0x02, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!2") - PORT_DIPSETTING ( 0x00, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING ( 0x02, DEF_STR( 1C_2C ) ) - PORT_DIPUNUSED_DIPLOC( 0x08, IP_ACTIVE_HIGH, "SW1:!4" ) -INPUT_PORTS_END - -static INPUT_PORTS_START( vanguard ) - PORT_INCLUDE(snk6502_generic_joy8way) - - PORT_MODIFY("IN0") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) /* fire down */ - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON4 ) /* fire up */ - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) /* fire right */ - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) /* fire left */ - - PORT_MODIFY("IN1") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_COCKTAIL /* fire down */ - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_COCKTAIL /* fire up */ - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL /* fire right */ - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL /* fire left */ - - PORT_MODIFY("IN2") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("snk6502:custom", snk6502_sound_device, music0_playing) // music0 playing -INPUT_PORTS_END - -static INPUT_PORTS_START( fantasy ) - PORT_INCLUDE(snk6502_generic_joy8way) -INPUT_PORTS_END - -static INPUT_PORTS_START( fantasyu ) - PORT_INCLUDE(fantasy) - - PORT_MODIFY("DSW") - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:!8") - PORT_DIPSETTING( 0x80, DEF_STR( No ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) /* 1st pattern only */ -INPUT_PORTS_END - -static INPUT_PORTS_START( pballoon ) - PORT_INCLUDE(snk6502_generic_joy8way) - - PORT_MODIFY("IN0") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) - - PORT_MODIFY("IN1") - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL - - PORT_MODIFY("DSW") - PORT_DIPNAME( 0x80, 0x80, DEF_STR( Language ) ) PORT_DIPLOCATION("SW1:!8") /* code at 0x6c83 */ - PORT_DIPSETTING( 0x80, DEF_STR( English ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Japanese ) ) -INPUT_PORTS_END - -static INPUT_PORTS_START( nibbler ) - // Rock-Ola documentation recommends a "4 Way Joystick - Heavy Duty" (RMC #G-6477-A). - PORT_START("IN0") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN) PORT_4WAY - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP) PORT_4WAY - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY - - PORT_START("IN1") - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL - - PORT_START("IN2") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(1) PORT_CHANGED_MEMBER(DEVICE_SELF, snk6502_state,coin_inserted, 0) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1) PORT_CHANGED_MEMBER(DEVICE_SELF, snk6502_state,coin_inserted, 0) - PORT_BIT( 0x3c, IP_ACTIVE_HIGH, IPT_UNKNOWN ) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 ) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_START1 ) - - PORT_START("DSW") - PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!1,!2") - PORT_DIPSETTING( 0x00, "3" ) - PORT_DIPSETTING( 0x01, "4" ) - PORT_DIPSETTING( 0x02, "5" ) - PORT_DIPSETTING( 0x03, "6" ) - PORT_DIPNAME( 0x04, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:!3") - PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) - PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:!4") - PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) - PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x10, 0x00, DEF_STR( Service_Mode ) ) PORT_DIPLOCATION("SW1:!5") - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x10, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:!6") - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x20, DEF_STR( On ) ) - PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:!7,!8") - PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0xc0, "2 Coins/1 Credit 4/3" ) - PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x80, "1 Coin/1 Credit 2/3" ) - - /* There are no buttons on a real "Nibbler" cabinet, but I guess that the game was tested - with a "Vanguard" cabinet so they have been mapped with debug features. */ - PORT_START("DEBUG") - PORT_CONFNAME( 0x01, 0x00, "Enable Debug Inputs" ) - PORT_CONFSETTING( 0x00, DEF_STR( No ) ) - PORT_CONFSETTING( 0x01, DEF_STR( Yes ) ) - - PORT_MODIFY("IN0") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_CONDITION("DEBUG", 0x01, EQUALS, 0x01) PORT_NAME("Debug 0") PORT_CODE(KEYCODE_Z) // slow down - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_CONDITION("DEBUG", 0x01, EQUALS, 0x01) PORT_NAME("Debug 1") PORT_CODE(KEYCODE_X) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_CONDITION("DEBUG", 0x01, EQUALS, 0x01) PORT_NAME("Debug 2") PORT_CODE(KEYCODE_C) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_CONDITION("DEBUG", 0x01, EQUALS, 0x01) PORT_NAME("Debug 3") PORT_CODE(KEYCODE_V) - PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_CONDITION("DEBUG", 0x01, EQUALS, 0x00) - - PORT_MODIFY("IN1") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_CONDITION("DEBUG", 0x01, EQUALS, 0x01) PORT_NAME("Debug 4") PORT_CODE(KEYCODE_B) // pause - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_CONDITION("DEBUG", 0x01, EQUALS, 0x01) PORT_NAME("Debug 5") PORT_CODE(KEYCODE_N) // unpause - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_CONDITION("DEBUG", 0x01, EQUALS, 0x01) PORT_NAME("Debug 6") PORT_CODE(KEYCODE_M) // end game - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SERVICE ) PORT_CONDITION("DEBUG", 0x01, EQUALS, 0x01) PORT_NAME("Debug 7") PORT_CODE(KEYCODE_COMMA) - PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_CONDITION("DEBUG", 0x01, EQUALS, 0x00) -INPUT_PORTS_END - -static INPUT_PORTS_START( nibbler8 ) - PORT_INCLUDE(nibbler) - - PORT_MODIFY("DSW") - PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!1,!2") - PORT_DIPSETTING( 0x00, "2" ) - PORT_DIPSETTING( 0x01, "3" ) - PORT_DIPSETTING( 0x02, "4" ) - PORT_DIPSETTING( 0x03, "5" ) -INPUT_PORTS_END - -static INPUT_PORTS_START( nibbler6 ) - PORT_INCLUDE(nibbler8) - - PORT_MODIFY("DSW") - PORT_DIPNAME( 0x04, 0x00, "Pause at Corners" ) PORT_DIPLOCATION("SW1:!3") - PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) -INPUT_PORTS_END - - -/************************************* - * - * Graphics layouts - * - *************************************/ - -static const gfx_layout swapcharlayout = -{ - 8,8, /* 8*8 characters */ - 256, /* 256 characters */ - 2, /* 2 bits per pixel */ - { 256*8*8, 0 }, /* the two bitplanes are separated */ - { 0, 1, 2, 3, 4, 5, 6, 7 }, - { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, - 8*8 /* every char takes 8 consecutive bytes */ -}; - -static const gfx_layout charlayout = -{ - 8,8, /* 8*8 characters */ - RGN_FRAC(1,2), - 2, /* 2 bits per pixel */ - { 0, RGN_FRAC(1,2) }, /* the two bitplanes are separated */ - { 0, 1, 2, 3, 4, 5, 6, 7 }, - { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, - 8*8 /* every char takes 8 consecutive bytes */ -}; - -static const gfx_layout charlayout_memory = -{ - 8,8, /* 8*8 characters */ - 256, /* 256 characters */ - 2, /* 2 bits per pixel */ - { 0, 256*8*8 }, /* the two bitplanes are separated */ - { 0, 1, 2, 3, 4, 5, 6, 7 }, - { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, - 8*8 /* every char takes 8 consecutive bytes */ -}; - - -static GFXDECODE_START( gfx_sasuke ) - GFXDECODE_ENTRY( nullptr, 0x1000, swapcharlayout, 0, 4 ) /* the game dynamically modifies this */ - GFXDECODE_ENTRY( "gfx1", 0x0000, swapcharlayout, 4*4, 4 ) -GFXDECODE_END - -static GFXDECODE_START( gfx_satansat ) - GFXDECODE_ENTRY( nullptr, 0x1000, charlayout_memory, 0, 4 ) /* the game dynamically modifies this */ - GFXDECODE_ENTRY( "gfx1", 0x0000, charlayout, 4*4, 4 ) -GFXDECODE_END - -static GFXDECODE_START( gfx_vanguard ) - GFXDECODE_ENTRY( nullptr, 0x1000, charlayout_memory, 0, 8 ) /* the game dynamically modifies this */ - GFXDECODE_ENTRY( "gfx1", 0x0000, charlayout, 8*4, 8 ) -GFXDECODE_END - - -/************************************* - * - * Interrupt Generators - * - *************************************/ - -INTERRUPT_GEN_MEMBER(snk6502_state::satansat_interrupt) -{ - if(m_irq_mask) - device.execute().set_input_line(M6502_IRQ_LINE, HOLD_LINE); /* one IRQ per frame */ -} - -INTERRUPT_GEN_MEMBER(snk6502_state::snk6502_interrupt) -{ - device.execute().set_input_line(M6502_IRQ_LINE, HOLD_LINE); /* one IRQ per frame */ -} - - -/************************************* - * - * Machine initialisation - * - *************************************/ - -MACHINE_RESET_MEMBER(snk6502_state,sasuke) -{ - sasuke_start_counter(); -} - - -/************************************* - * - * Machine drivers - * - *************************************/ - -void snk6502_state::sasuke(machine_config &config) -{ - // basic machine hardware - M6502(config, m_maincpu, MASTER_CLOCK / 16); // 700 kHz - m_maincpu->set_addrmap(AS_PROGRAM, &snk6502_state::sasuke_map); - m_maincpu->set_vblank_int("screen", FUNC(snk6502_state::satansat_interrupt)); - - MCFG_MACHINE_RESET_OVERRIDE(snk6502_state,sasuke) - - // video hardware - - screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); - screen.set_refresh_hz((MASTER_CLOCK / 16) / (45 * 32 * 8)); - screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); - screen.set_size(32*8, 32*8); - screen.set_visarea(0*8, 32*8-1, 0*8, 28*8-1); - screen.set_screen_update(FUNC(snk6502_state::screen_update)); - - GFXDECODE(config, m_gfxdecode, m_palette, gfx_sasuke); - PALETTE(config, m_palette, FUNC(snk6502_state::satansat_palette), 32); - MCFG_VIDEO_START_OVERRIDE(snk6502_state,satansat) - - mc6845_device &crtc(MC6845(config, "crtc", MASTER_CLOCK / 16)); - crtc.set_screen("screen"); - crtc.set_show_border_area(false); - crtc.set_char_width(8); - - TIMER(config, "sasuke_timer").configure_periodic(FUNC(snk6502_state::sasuke_update_counter), attotime::from_hz(MASTER_CLOCK / 8)); - - // sound hardware - SASUKE_SOUND(config, "snk6502", 0); -} - -void snk6502_state::satansat(machine_config &config) -{ - sasuke(config); - - // basic machine hardware - m_maincpu->set_addrmap(AS_PROGRAM, &snk6502_state::satansat_map); - - // video hardware - m_gfxdecode->set_info(gfx_satansat); - - // sound hardware - SATANSAT_SOUND(config.replace(), "snk6502", 0); -} - -void vanguard_state::vanguard(machine_config &config) -{ - // basic machine hardware - M6502(config, m_maincpu, MASTER_CLOCK / 8); // runs twice as fast as CRTC - m_maincpu->set_addrmap(AS_PROGRAM, &vanguard_state::vanguard_map); - m_maincpu->set_vblank_int("screen", FUNC(vanguard_state::snk6502_interrupt)); - - ADDRESS_MAP_BANK(config, m_highmem); - m_highmem->set_addrmap(0, &vanguard_state::vanguard_upper_map); - m_highmem->set_data_width(8); - m_highmem->set_addr_width(16); - - // video hardware - screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); - screen.set_refresh_hz((MASTER_CLOCK / 16) / (45 * 32 * 8)); - screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); - screen.set_size(32*8, 32*8); - screen.set_visarea(0*8, 32*8-1, 0*8, 28*8-1); - screen.set_screen_update(FUNC(vanguard_state::screen_update)); - - GFXDECODE(config, m_gfxdecode, m_palette, gfx_vanguard); - PALETTE(config, m_palette, FUNC(vanguard_state::snk6502_palette), 64); - MCFG_VIDEO_START_OVERRIDE(vanguard_state,snk6502) - - mc6845_device &crtc(MC6845(config, "crtc", MASTER_CLOCK / 16)); - crtc.set_screen("screen"); - crtc.set_show_border_area(false); - crtc.set_char_width(8); - - // sound hardware - VANGUARD_SOUND(config, "snk6502", 0); -} - -void fantasy_state::fantasy(machine_config &config) -{ - vanguard(config); - - // basic machine hardware - m_maincpu->set_addrmap(AS_PROGRAM, &fantasy_state::fantasy_map); - - // sound hardware - FANTASY_SOUND(config.replace(), "snk6502", 0); -} - -void fantasy_state::nibbler(machine_config &config) -{ - fantasy(config); - - // sound hardware - NIBBLER_SOUND(config.replace(), "snk6502", 0); -} - -void fantasy_state::pballoon(machine_config &config) -{ - nibbler(config); - - // basic machine hardware - m_maincpu->set_addrmap(AS_PROGRAM, &fantasy_state::pballoon_map); - m_highmem->set_addrmap(AS_PROGRAM, &fantasy_state::pballoon_upper_map); - - MCFG_VIDEO_START_OVERRIDE(snk6502_state, pballoon) - - // sound hardware - PBALLOON_SOUND(config.replace(), "snk6502", 0); -} - - -/************************************* - * - * ROM definitions - * - *************************************/ - -ROM_START( sasuke ) - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "sc1", 0x4000, 0x0800, CRC(34cbbe03) SHA1(3d643e11370e61dde0c42c7761a856c5cf53d621) ) - ROM_LOAD( "sc2", 0x4800, 0x0800, CRC(38cc14f0) SHA1(d60df67f2a32c131e8957e225b79618d6262463d) ) - ROM_LOAD( "sc3", 0x5000, 0x0800, CRC(54c41285) SHA1(5618c2ac745bbde96bfda7f01f7aee7e2b643d7e) ) - ROM_LOAD( "sc4", 0x5800, 0x0800, CRC(23edafcf) SHA1(bda3bcb506f6e23f422aafd7ca9b95bfb4d1d8e1) ) - ROM_LOAD( "sc5", 0x6000, 0x0800, CRC(ca410e4f) SHA1(0d09422d01b4359853c173a4cb18c9b5fbc7fe7c) ) - ROM_LOAD( "sc6", 0x6800, 0x0800, CRC(80406afb) SHA1(2c4a34a7450fa7258c5e6ead9b1fd6c6b973f081) ) - ROM_LOAD( "sc7", 0x7000, 0x0800, CRC(04d0f104) SHA1(73ed501f70d2a9e8994f8392f617450eafef39b3) ) - ROM_LOAD( "sc8", 0x7800, 0x0800, CRC(0219104b) SHA1(fd5c43304d59bc34e9ae6ef7576d75cf319d823e) ) - ROM_RELOAD( 0xf800, 0x0800 ) /* for the reset/interrupt vectors */ - ROM_LOAD( "sc9", 0x8000, 0x0800, CRC(d6ff889a) SHA1(1eea0366205dd0d9bffb5d093f259edc1d51cbe0) ) - ROM_LOAD( "sc10", 0x8800, 0x0800, CRC(19df6b9a) SHA1(95e904251c39dcef227a4c125fc573e958ee78b7) ) - - ROM_REGION( 0x1000, "gfx1", 0 ) - ROM_LOAD( "mcs_c", 0x0000, 0x0800, CRC(aff9743d) SHA1(a968a193ca551d92f79e09d1761dd2ccebc76eee) ) - ROM_LOAD( "mcs_d", 0x0800, 0x0800, CRC(9c805120) SHA1(74b83daa3ce3c9f7d96ad872b9134edd6f1bcb8a) ) - - ROM_REGION( 0x0020, "proms", 0 ) - ROM_LOAD( "sasuke.clr", 0x0000, 0x0020, CRC(b70f34c1) SHA1(890cfbb25e14112713ba7900b9cd56554a8bc1ec) ) - - ROM_REGION( 0x1000, "snk6502", 0 ) /* sound data for Vanguard-style audio section */ - ROM_LOAD( "sc11", 0x0000, 0x0800, CRC(24a0e121) SHA1(e3cde355309de6678026d595955297258f069946) ) -ROM_END - -ROM_START( satansat ) - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "ss1", 0x4000, 0x0800, CRC(549dd13a) SHA1(06b55d0b1da84bef30857faa398aabfd04365eb6) ) - ROM_LOAD( "ss2", 0x4800, 0x0800, CRC(04972fa8) SHA1(89833a7c893168acd5599ca7ad4b33a8f3df40c5) ) - ROM_LOAD( "ss3", 0x5000, 0x0800, CRC(9caf9057) SHA1(26d439678e5e4d375ffac60126f45de599575bfd) ) - ROM_LOAD( "ss4", 0x5800, 0x0800, CRC(e1bdcfe1) SHA1(c99457c18fae8de79bbbe6bc0471fdc83f1e9b19) ) - ROM_LOAD( "ss5", 0x6000, 0x0800, CRC(d454de19) SHA1(ae8abb8a9d999d11ba6ad341bf635ae822d5746f) ) - ROM_LOAD( "ss6", 0x6800, 0x0800, CRC(7fbd5d30) SHA1(be0554ade440bf255131466ee8bd2905d3f446a8) ) - ROM_LOAD( "zarz128.15", 0x7000, 0x0800, CRC(93ea2df9) SHA1(4f7d076deef1e14b568b06974194861d3789ab5c) ) - ROM_LOAD( "zarz129.16", 0x7800, 0x0800, CRC(e67ec873) SHA1(14158914f07cabe61abc400c371d742ceb61d165) ) - ROM_RELOAD( 0xf800, 0x0800 ) /* for the reset/interrupt vectors */ - ROM_LOAD( "zarz130.22", 0x8000, 0x0800, CRC(22c44650) SHA1(063915cde86aece8860db1df15497cde669e73bd) ) - ROM_LOAD( "ss10", 0x8800, 0x0800, CRC(8f1b313a) SHA1(0c7832505a1287533d9b2d7f2d54000b3b44e40d) ) - ROM_LOAD( "ss11", 0x9000, 0x0800, CRC(e74f98e0) SHA1(89a93de6105195e0e5d255bfa240538ded155fb9) ) - - ROM_REGION( 0x1000, "gfx1", 0 ) - ROM_LOAD( "zarz135.73", 0x0000, 0x0800, CRC(e837c62b) SHA1(97552b1e413a3934f4dc5a6fc9fc1fa8ba7a2e7e) ) - ROM_LOAD( "zarz136.75", 0x0800, 0x0800, CRC(83f61623) SHA1(4cb28f85f32d13bfa364c376ea3e30fd451b5884) ) - - ROM_REGION( 0x0020, "proms", 0 ) - ROM_LOAD( "zarz138.03", 0x0000, 0x0020, CRC(5dd6933a) SHA1(417d827d9e47b6db01fecc2164e5ef332d4cd70e) ) - - ROM_REGION( 0x1000, "snk6502", 0 ) /* sound data for Vanguard-style audio section */ - ROM_LOAD( "ss12", 0x0000, 0x0800, CRC(dee01f24) SHA1(92c8545226a31412239dad4aa2715b51264ad22e) ) - ROM_LOAD( "zarz134.54", 0x0800, 0x0800, CRC(580934d2) SHA1(c1c7eba56bca2a0ea6a68c0245b071a3308f92bd) ) -ROM_END - -ROM_START( satansata ) - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "ic7.bin", 0x4000, 0x0800, CRC(549dd13a) SHA1(06b55d0b1da84bef30857faa398aabfd04365eb6) ) - ROM_LOAD( "ic8.bin", 0x4800, 0x0800, CRC(04972fa8) SHA1(89833a7c893168acd5599ca7ad4b33a8f3df40c5) ) - ROM_LOAD( "ic9.bin", 0x5000, 0x0800, CRC(9caf9057) SHA1(26d439678e5e4d375ffac60126f45de599575bfd) ) - ROM_LOAD( "ic10.bin", 0x5800, 0x0800, CRC(e1bdcfe1) SHA1(c99457c18fae8de79bbbe6bc0471fdc83f1e9b19) ) - ROM_LOAD( "ic13.bin", 0x6000, 0x0800, CRC(d454de19) SHA1(ae8abb8a9d999d11ba6ad341bf635ae822d5746f) ) - ROM_LOAD( "ic14.bin", 0x6800, 0x0800, CRC(7fbd5d30) SHA1(be0554ade440bf255131466ee8bd2905d3f446a8) ) - ROM_LOAD( "ic15.bin", 0x7000, 0x0800, CRC(93ea2df9) SHA1(4f7d076deef1e14b568b06974194861d3789ab5c) ) - ROM_LOAD( "ic16.bin", 0x7800, 0x0800, CRC(9ec5fe09) SHA1(ab50373b330f21f7f64657e088ba6968a3176be4) ) // different - ROM_RELOAD( 0xf800, 0x0800 ) /* for the reset/interrupt vectors */ - ROM_LOAD( "ic22.bin", 0x8000, 0x0800, CRC(21092f1f) SHA1(dd8be669cd7a51ec84e020d0a7fa50708155d084) ) // different - ROM_LOAD( "ic23.bin", 0x8800, 0x0800, CRC(8f1b313a) SHA1(0c7832505a1287533d9b2d7f2d54000b3b44e40d) ) - ROM_LOAD( "ic24.bin", 0x9000, 0x0800, CRC(e74f98e0) SHA1(89a93de6105195e0e5d255bfa240538ded155fb9) ) - - ROM_REGION( 0x1000, "gfx1", 0 ) - ROM_LOAD( "ic73.bin", 0x0000, 0x0800, CRC(e837c62b) SHA1(97552b1e413a3934f4dc5a6fc9fc1fa8ba7a2e7e) ) - ROM_LOAD( "ic75.bin", 0x0800, 0x0800, CRC(83f61623) SHA1(4cb28f85f32d13bfa364c376ea3e30fd451b5884) ) - - ROM_REGION( 0x0020, "proms", 0 ) - ROM_LOAD( "zarz138.03", 0x0000, 0x0020, CRC(5dd6933a) SHA1(417d827d9e47b6db01fecc2164e5ef332d4cd70e) ) - - ROM_REGION( 0x1000, "snk6502", 0 ) /* sound data for Vanguard-style audio section */ - ROM_LOAD( "ic53.bin", 0x0000, 0x0800, CRC(8cb95a6b) SHA1(41d3986f1c2876a914b0087127ae99e9a2b41564) ) // different - ROM_LOAD( "ic54.bin", 0x0800, 0x0800, CRC(580934d2) SHA1(c1c7eba56bca2a0ea6a68c0245b071a3308f92bd) ) -ROM_END - -ROM_START( zarzon ) - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "zarz122.07", 0x4000, 0x0800, CRC(bdfa67e2) SHA1(0de06cf53ee21b8f14b933b61e6dc706338746c4) ) - ROM_LOAD( "zarz123.08", 0x4800, 0x0800, CRC(d034e61e) SHA1(dc802c3d7a9f7e473e323e3272fca406dab6d55d) ) - ROM_LOAD( "zarz124.09", 0x5000, 0x0800, CRC(296397ea) SHA1(3a1ad7f3c4453bb20768b3e3ce04cd76873aa0ee) ) - ROM_LOAD( "zarz125.10", 0x5800, 0x0800, CRC(26dc5e66) SHA1(07f47f3497bb85640e5e6a89ad7d6579108347fe) ) - ROM_LOAD( "zarz126.13", 0x6000, 0x0800, CRC(cee18d7f) SHA1(5a7e60b6be06b3038f2eb81e76fc54cb65d4877b) ) - ROM_LOAD( "zarz127.14", 0x6800, 0x0800, CRC(bbd2cc0d) SHA1(1128020b7c0f38f5ff2cc2da0fd2df5ebead4681) ) - ROM_LOAD( "zarz128.15", 0x7000, 0x0800, CRC(93ea2df9) SHA1(4f7d076deef1e14b568b06974194861d3789ab5c) ) - ROM_LOAD( "zarz129.16", 0x7800, 0x0800, CRC(e67ec873) SHA1(14158914f07cabe61abc400c371d742ceb61d165) ) - ROM_RELOAD( 0xf800, 0x0800 ) /* for the reset/interrupt vectors */ - ROM_LOAD( "zarz130.22", 0x8000, 0x0800, CRC(22c44650) SHA1(063915cde86aece8860db1df15497cde669e73bd) ) - ROM_LOAD( "zarz131.23", 0x8800, 0x0800, CRC(7be20678) SHA1(872de953df1f9f1725e14fdfd227ad872a813af8) ) - ROM_LOAD( "zarz132.24", 0x9000, 0x0800, CRC(72b2cb76) SHA1(d7a95c908fe2227e2a0820a8e9713b1709c9e5af) ) - - ROM_REGION( 0x1000, "gfx1", 0 ) - ROM_LOAD( "zarz135.73", 0x0000, 0x0800, CRC(e837c62b) SHA1(97552b1e413a3934f4dc5a6fc9fc1fa8ba7a2e7e) ) - ROM_LOAD( "zarz136.75", 0x0800, 0x0800, CRC(83f61623) SHA1(4cb28f85f32d13bfa364c376ea3e30fd451b5884) ) - - ROM_REGION( 0x0020, "proms", 0 ) - ROM_LOAD( "zarz138.03", 0x0000, 0x0020, CRC(5dd6933a) SHA1(417d827d9e47b6db01fecc2164e5ef332d4cd70e) ) - - ROM_REGION( 0x1000, "snk6502", 0 ) /* sound data for Vanguard-style audio section */ - ROM_LOAD( "zarz133.53", 0x0000, 0x0800, CRC(b253cf78) SHA1(56a73b22ed2866222c407a3e9b51b8e0c92cf2aa) ) - ROM_LOAD( "zarz134.54", 0x0800, 0x0800, CRC(580934d2) SHA1(c1c7eba56bca2a0ea6a68c0245b071a3308f92bd) ) -ROM_END - - - - -ROM_START( satansatind ) - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "ss01.rom", 0x4000, 0x0800, CRC(7f16f8fe) SHA1(7ba2a3c31f7463eda0f300a27008a3fed9c84d9d) ) - ROM_LOAD( "ss02.rom", 0x4800, 0x0800, CRC(04972fa8) SHA1(89833a7c893168acd5599ca7ad4b33a8f3df40c5) ) - ROM_LOAD( "ss03.rom", 0x5000, 0x0800, CRC(6e0077e8) SHA1(b7e665b2b6a993ef75c87d53a2a814d141791590) ) - ROM_LOAD( "ss04.rom", 0x5800, 0x0800, CRC(f9e33359) SHA1(b2586d5adff1703ecd86ed40681f5b703bd9a660) ) - ROM_LOAD( "ss05.rom", 0x6000, 0x0800, CRC(f771e007) SHA1(80f01116be697680a8d64212d61dffaec1350f14) ) - ROM_LOAD( "ss06.rom", 0x6800, 0x0800, CRC(e5b02850) SHA1(940ba0ebe7e37820ee1a1dc9f407b974fe354509) ) - ROM_LOAD( "ss07.rom", 0x7000, 0x0800, CRC(93ea2df9) SHA1(4f7d076deef1e14b568b06974194861d3789ab5c) ) - ROM_LOAD( "ss08.rom", 0x7800, 0x0800, CRC(e67ec873) SHA1(14158914f07cabe61abc400c371d742ceb61d165) ) - ROM_RELOAD( 0xf800, 0x0800 ) /* for the reset/interrupt vectors */ - ROM_LOAD( "ss09.rom", 0x8000, 0x0800, CRC(22c44650) SHA1(063915cde86aece8860db1df15497cde669e73bd) ) - ROM_LOAD( "ss10.rom", 0x8800, 0x0800, CRC(8f1b313a) SHA1(0c7832505a1287533d9b2d7f2d54000b3b44e40d) ) - ROM_LOAD( "ss11.rom", 0x9000, 0x0800, CRC(3cbcbddb) SHA1(1567c7fe7c8855427d1f9435b317ba15ed8545c8) ) - ROM_LOAD( "ss16.rom", 0x9800, 0x0800, CRC(20bd6ee4) SHA1(a19011120c6f3c1c4e96439c1cbcf489ff991582) ) // extra code, unique to this set - - ROM_REGION( 0x1000, "gfx1", 0 ) - ROM_LOAD( "ss14.rom", 0x0000, 0x0800, CRC(5dfcd508) SHA1(6c2863b9850adf7ff0f323be71670438c66a85ee) ) - ROM_LOAD( "ss15.rom", 0x0800, 0x0800, CRC(363d0500) SHA1(a02ad9e46c62075f54ad87ff287a50bc263c66d8) ) - - ROM_REGION( 0x0020, "proms", 0 ) - ROM_LOAD( "zarz138.03", 0x0000, 0x0020, CRC(5dd6933a) SHA1(417d827d9e47b6db01fecc2164e5ef332d4cd70e) ) - - ROM_REGION( 0x1000, "snk6502", 0 ) /* sound data for Vanguard-style audio section */ - ROM_LOAD( "ss12.rom", 0x0000, 0x0800, CRC(dee01f24) SHA1(92c8545226a31412239dad4aa2715b51264ad22e) ) - ROM_LOAD( "ss13.rom", 0x0800, 0x0800, CRC(580934d2) SHA1(c1c7eba56bca2a0ea6a68c0245b071a3308f92bd) ) -ROM_END - -ROM_START( vanguard ) - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "sk4_ic07.bin", 0x4000, 0x1000, CRC(6a29e354) SHA1(ff953962ebc14a28cfc96f8e269cb1e1c188ed8a) ) - ROM_LOAD( "sk4_ic08.bin", 0x5000, 0x1000, CRC(302bba54) SHA1(1944f229481328a0635fafda65054106f42a532a) ) - ROM_LOAD( "sk4_ic09.bin", 0x6000, 0x1000, CRC(424755f6) SHA1(b4762b40c7ed70d4b90319a1a30983a41a096afb) ) - ROM_LOAD( "sk4_ic10.bin", 0x7000, 0x1000, CRC(54603274) SHA1(31571a560dbe300417b3ed5b114fa1d9ef742da9) ) - ROM_LOAD( "sk4_ic13.bin", 0x8000, 0x1000, CRC(fde157d0) SHA1(3f705fb6a410004f4f86283694e3694e49701af6) ) - ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ - ROM_LOAD( "sk4_ic14.bin", 0x9000, 0x1000, CRC(0d5b47d0) SHA1(922621c23f33fe756cb6baa12e5465c4e64f2dda) ) - ROM_LOAD( "sk4_ic15.bin", 0xa000, 0x1000, CRC(8549b8f8) SHA1(375bc6f7e15564d5cf7e00c44e2651793c56d6ca) ) - ROM_LOAD( "sk4_ic16.bin", 0xb000, 0x1000, CRC(062e0be2) SHA1(45aaf315a62f37460e32d3ba99caaacf4c994810) ) - - ROM_REGION( 0x1000, "gfx1", 0 ) - ROM_LOAD( "sk5_ic50.bin", 0x0000, 0x0800, CRC(e7d4315b) SHA1(b99e4ea07292a0eabaa6098037c92a5678627cec) ) - ROM_LOAD( "sk5_ic51.bin", 0x0800, 0x0800, CRC(96e87858) SHA1(4e9ccb055919c8acf5837e062857647d5363af60) ) - - ROM_REGION( 0x0040, "proms", 0 ) - ROM_LOAD( "sk5_ic7.bin", 0x0000, 0x0020, CRC(ad782a73) SHA1(ddf44f74a20f10ed976c434a885857dade1f86d7) ) /* foreground colors */ - ROM_LOAD( "sk5_ic6.bin", 0x0020, 0x0020, CRC(7dc9d450) SHA1(9b2d1dfb3270a562d14bd54bfb3405a9095becc0) ) /* background colors */ - - ROM_REGION( 0x1000, "snk6502", 0 ) /* sound ROMs */ - ROM_LOAD( "sk4_ic51.bin", 0x0000, 0x0800, CRC(d2a64006) SHA1(3f20b59ce1954f65535cd5603ca9271586428e35) ) /* sound ROM 1 */ - ROM_LOAD( "sk4_ic52.bin", 0x0800, 0x0800, CRC(cc4a0b6f) SHA1(251b24d60083d516c4ba686d75b41e04d10f7198) ) /* sound ROM 2 */ - - ROM_REGION( 0x5800, "speech", 0 ) /* space for the speech ROMs (not supported) */ - //ROM_LOAD( "hd38882.bin", 0x0000, 0x4000, NO_DUMP ) /* HD38882 internal ROM */ - ROM_LOAD( "sk6_ic07.bin", 0x4000, 0x0800, CRC(2b7cbae9) SHA1(3d44a0232d7c94d8170cc06e90cc30bd57c99202) ) - ROM_LOAD( "sk6_ic08.bin", 0x4800, 0x0800, CRC(3b7e9d7c) SHA1(d9033188068b2aaa1502c89cf09f955eded8fa7a) ) - ROM_LOAD( "sk6_ic11.bin", 0x5000, 0x0800, CRC(c36df041) SHA1(8b51934229b961180d1edb99be3a4d337d37f66f) ) -ROM_END - -ROM_START( vanguardc ) - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "sk4_ic07.bin", 0x4000, 0x1000, CRC(6a29e354) SHA1(ff953962ebc14a28cfc96f8e269cb1e1c188ed8a) ) - ROM_LOAD( "sk4_ic08.bin", 0x5000, 0x1000, CRC(302bba54) SHA1(1944f229481328a0635fafda65054106f42a532a) ) - ROM_LOAD( "sk4_ic09.bin", 0x6000, 0x1000, CRC(424755f6) SHA1(b4762b40c7ed70d4b90319a1a30983a41a096afb) ) - ROM_LOAD( "4", 0x7000, 0x1000, CRC(770f9714) SHA1(4af37fc24e464681a8da6b184be0df32a4078f4f) ) - ROM_LOAD( "5", 0x8000, 0x1000, CRC(3445cba6) SHA1(6afe6dad79b53df58b53ef9c5d24bb4d91fa5e8e) ) - ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ - ROM_LOAD( "sk4_ic14.bin", 0x9000, 0x1000, CRC(0d5b47d0) SHA1(922621c23f33fe756cb6baa12e5465c4e64f2dda) ) - ROM_LOAD( "sk4_ic15.bin", 0xa000, 0x1000, CRC(8549b8f8) SHA1(375bc6f7e15564d5cf7e00c44e2651793c56d6ca) ) - ROM_LOAD( "8", 0xb000, 0x1000, CRC(4b825bc8) SHA1(3fa32d9677e2cc3a1ebf52c0b9eed7dbf11201e9) ) - - ROM_REGION( 0x1000, "gfx1", 0 ) - ROM_LOAD( "sk5_ic50.bin", 0x0000, 0x0800, CRC(e7d4315b) SHA1(b99e4ea07292a0eabaa6098037c92a5678627cec) ) - ROM_LOAD( "sk5_ic51.bin", 0x0800, 0x0800, CRC(96e87858) SHA1(4e9ccb055919c8acf5837e062857647d5363af60) ) - - ROM_REGION( 0x0040, "proms", 0 ) - ROM_LOAD( "sk5_ic7.bin", 0x0000, 0x0020, CRC(ad782a73) SHA1(ddf44f74a20f10ed976c434a885857dade1f86d7) ) /* foreground colors */ - ROM_LOAD( "sk5_ic6.bin", 0x0020, 0x0020, CRC(7dc9d450) SHA1(9b2d1dfb3270a562d14bd54bfb3405a9095becc0) ) /* background colors */ - - ROM_REGION( 0x1000, "snk6502", 0 ) /* sound ROMs */ - ROM_LOAD( "sk4_ic51.bin", 0x0000, 0x0800, CRC(d2a64006) SHA1(3f20b59ce1954f65535cd5603ca9271586428e35) ) /* confirmed, 6/21/05 */ - ROM_LOAD( "sk4_ic52.bin", 0x0800, 0x0800, CRC(cc4a0b6f) SHA1(251b24d60083d516c4ba686d75b41e04d10f7198) ) /* confirmed, 6/21/05 */ - - ROM_REGION( 0x5800, "speech", 0 ) /* space for the speech ROMs (not supported) */ - //ROM_LOAD( "hd38882.bin", 0x0000, 0x4000, NO_DUMP ) /* HD38882 internal ROM */ - ROM_LOAD( "sk6_ic07.bin", 0x4000, 0x0800, CRC(2b7cbae9) SHA1(3d44a0232d7c94d8170cc06e90cc30bd57c99202) ) - ROM_LOAD( "sk6_ic08.bin", 0x4800, 0x0800, CRC(3b7e9d7c) SHA1(d9033188068b2aaa1502c89cf09f955eded8fa7a) ) - ROM_LOAD( "sk6_ic11.bin", 0x5000, 0x0800, CRC(c36df041) SHA1(8b51934229b961180d1edb99be3a4d337d37f66f) ) -ROM_END - -ROM_START( vanguardj ) - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "sk4_ic07.bin", 0x4000, 0x1000, CRC(6a29e354) SHA1(ff953962ebc14a28cfc96f8e269cb1e1c188ed8a) ) - ROM_LOAD( "sk4_ic08.bin", 0x5000, 0x1000, CRC(302bba54) SHA1(1944f229481328a0635fafda65054106f42a532a) ) - ROM_LOAD( "sk4_ic09.bin", 0x6000, 0x1000, CRC(424755f6) SHA1(b4762b40c7ed70d4b90319a1a30983a41a096afb) ) - ROM_LOAD( "vgj4ic10.bin", 0x7000, 0x1000, CRC(0a91a5d1) SHA1(bef435e431e31179eb22a4c18ca1dedf6a4a0ab0) ) - ROM_LOAD( "vgj5ic13.bin", 0x8000, 0x1000, CRC(06601a40) SHA1(d1efcf75edf3892fe59d63e524f4880ffce67965) ) - ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ - ROM_LOAD( "sk4_ic14.bin", 0x9000, 0x1000, CRC(0d5b47d0) SHA1(922621c23f33fe756cb6baa12e5465c4e64f2dda) ) - ROM_LOAD( "sk4_ic15.bin", 0xa000, 0x1000, CRC(8549b8f8) SHA1(375bc6f7e15564d5cf7e00c44e2651793c56d6ca) ) - ROM_LOAD( "sk4_ic16.bin", 0xb000, 0x1000, CRC(062e0be2) SHA1(45aaf315a62f37460e32d3ba99caaacf4c994810) ) - - ROM_REGION( 0x1000, "gfx1", 0 ) - ROM_LOAD( "sk5_ic50.bin", 0x0000, 0x0800, CRC(e7d4315b) SHA1(b99e4ea07292a0eabaa6098037c92a5678627cec) ) - ROM_LOAD( "sk5_ic51.bin", 0x0800, 0x0800, CRC(96e87858) SHA1(4e9ccb055919c8acf5837e062857647d5363af60) ) - - ROM_REGION( 0x0040, "proms", 0 ) - ROM_LOAD( "sk5_ic7.bin", 0x0000, 0x0020, CRC(ad782a73) SHA1(ddf44f74a20f10ed976c434a885857dade1f86d7) ) /* foreground colors */ - ROM_LOAD( "sk5_ic6.bin", 0x0020, 0x0020, CRC(7dc9d450) SHA1(9b2d1dfb3270a562d14bd54bfb3405a9095becc0) ) /* background colors */ - - ROM_REGION( 0x1000, "snk6502", 0 ) /* sound ROMs */ - ROM_LOAD( "sk4_ic51.bin", 0x0000, 0x0800, CRC(d2a64006) SHA1(3f20b59ce1954f65535cd5603ca9271586428e35) ) /* sound ROM 1 */ - ROM_LOAD( "sk4_ic52.bin", 0x0800, 0x0800, CRC(cc4a0b6f) SHA1(251b24d60083d516c4ba686d75b41e04d10f7198) ) /* sound ROM 2 */ - - ROM_REGION( 0x5800, "speech", 0 ) /* space for the speech ROMs (not supported) */ - //ROM_LOAD( "hd38882.bin", 0x0000, 0x4000, NO_DUMP ) /* HD38882 internal ROM */ - ROM_LOAD( "sk6_ic07.bin", 0x4000, 0x0800, CRC(2b7cbae9) SHA1(3d44a0232d7c94d8170cc06e90cc30bd57c99202) ) - ROM_LOAD( "sk6_ic08.bin", 0x4800, 0x0800, CRC(3b7e9d7c) SHA1(d9033188068b2aaa1502c89cf09f955eded8fa7a) ) - ROM_LOAD( "sk6_ic11.bin", 0x5000, 0x0800, CRC(c36df041) SHA1(8b51934229b961180d1edb99be3a4d337d37f66f) ) -ROM_END - -ROM_START( fantasyu ) - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "ic12.cpu", 0x3000, 0x1000, CRC(22cb2249) SHA1(6c43e3fa9638b6d2e069199968923e470bd5d18b) ) - ROM_LOAD( "ic07.cpu", 0x4000, 0x1000, CRC(0e2880b6) SHA1(666d6942864eb7a90178b3b6e2b0eb23aa3c967f) ) - ROM_LOAD( "ic08.cpu", 0x5000, 0x1000, CRC(4c331317) SHA1(800850f4e8bcfbbade54eb9e47a53941f8798641) ) - ROM_LOAD( "ic09.cpu", 0x6000, 0x1000, CRC(6ac1dbfc) SHA1(b9c7bf8d3b085db0b53646b5639c09f9ced2b1fe) ) - ROM_LOAD( "ic10.cpu", 0x7000, 0x1000, CRC(c796a406) SHA1(1b7f5f307a81b481a3e7791128a01d4c1a20c4bf) ) - ROM_LOAD( "ic14.cpu", 0x8000, 0x1000, CRC(6f1f0698) SHA1(05bd114dcd08c990d897518a8ea7965bc82279bf) ) - ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ - ROM_LOAD( "ic15.cpu", 0x9000, 0x1000, CRC(5534d57e) SHA1(e564a3325766423b47de18d6adb61760cbbf88be) ) - ROM_LOAD( "ic16.cpu", 0xa000, 0x1000, CRC(6c2aeb6e) SHA1(fd0b913a663bf2a5f45fc3d342d7575a9c7dae46) ) - ROM_LOAD( "ic17.cpu", 0xb000, 0x1000, CRC(f6aa5de1) SHA1(ca53cf66cc6cdb21a60760102f35a5b0745ce09b) ) - - ROM_REGION( 0x2000, "gfx1", 0 ) - ROM_LOAD( "fs10ic50.bin", 0x0000, 0x1000, CRC(86a801c3) SHA1(c040b5807c25823072f7e8ceab57b95d4bed89fe) ) - ROM_LOAD( "fs11ic51.bin", 0x1000, 0x1000, CRC(9dfff71c) SHA1(7a7c017170f2ea903a730a4e5ab69db379a4fc61) ) - - ROM_REGION( 0x0040, "proms", 0 ) - ROM_LOAD( "fantasy.ic7", 0x0000, 0x0020, CRC(361a5e99) SHA1(b9777ce658549c03971bd476482d5cc0be27d3a9) ) /* foreground colors */ - ROM_LOAD( "fantasy.ic6", 0x0020, 0x0020, CRC(33d974f7) SHA1(a6f6a531dec3f454b477bfdda8e213e9cad42748) ) /* background colors */ - - ROM_REGION( 0x1800, "snk6502", 0 ) /* sound ROMs */ - ROM_LOAD( "fs_b_51.bin", 0x0000, 0x0800, CRC(48094ec5) SHA1(7d6118133bc1eb8ebc5d8a95d10ef842daffef89) ) - ROM_LOAD( "fs_a_52.bin", 0x0800, 0x0800, CRC(1d0316e8) SHA1(6a3ab289b5fefef8663514bd1d5817c70fe58882) ) - ROM_LOAD( "fs_c_53.bin", 0x1000, 0x0800, CRC(49fd4ae8) SHA1(96ff1267c0ffab1e8a0769fa869516e2546ab640) ) - - ROM_REGION( 0x5800, "speech", 0 ) /* space for the speech ROMs (not supported) */ - //ROM_LOAD( "hd38882.bin", 0x0000, 0x4000, NO_DUMP ) /* HD38882 internal ROM */ - ROM_LOAD( "fs_d_7.bin", 0x4000, 0x0800, CRC(a7ef4cc6) SHA1(8df71cb18fcfe9a2f592f83bc01cf2314ae30e32) ) - ROM_LOAD( "fs_e_8.bin", 0x4800, 0x0800, CRC(19b8fb3e) SHA1(271c76f68866c28bc6755238a71970d5f7c81ecb) ) - ROM_LOAD( "fs_f_11.bin", 0x5000, 0x0800, CRC(3a352e1f) SHA1(af880ce3daed0877d454421bd08c86ff71f6bf72) ) -ROM_END - -ROM_START( fantasyg ) - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "5.12", 0x3000, 0x1000, CRC(0968ab50) SHA1(f09d03a171349895c5cb69e684901be63d272b32) ) - ROM_LOAD( "1.7", 0x4000, 0x1000, CRC(de83000e) SHA1(ede1dda46406b4d340f1efea3bc85b2227af9e1d) ) - ROM_LOAD( "2.8", 0x5000, 0x1000, CRC(90499b5a) SHA1(81a9d93a5655d2ff9504036bc764d8bb81e1470d) ) - ROM_LOAD( "3.9", 0x6000, 0x1000, CRC(6fbffeb6) SHA1(b36aeaf095da4957103c8921957ff4be658eddf5) ) - ROM_LOAD( "4.10", 0x7000, 0x1000, CRC(02e85884) SHA1(71fa6eb375fc417f92c049ec5118818b9ad48468) ) - ROM_LOAD( "ic14.cpu", 0x8000, 0x1000, CRC(6f1f0698) SHA1(05bd114dcd08c990d897518a8ea7965bc82279bf) ) - ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ - ROM_LOAD( "ic15.cpu", 0x9000, 0x1000, CRC(5534d57e) SHA1(e564a3325766423b47de18d6adb61760cbbf88be) ) - ROM_LOAD( "8.16", 0xa000, 0x1000, CRC(371129fe) SHA1(c21759222aebcc9ea1292e367a41ac43a4dd3554) ) - ROM_LOAD( "9.17", 0xb000, 0x1000, CRC(56a7c8b8) SHA1(6c417644851c7b4b5291d9c5b2c808ff4a1ad048) ) - - ROM_REGION( 0x2000, "gfx1", 0 ) - ROM_LOAD( "fs10ic50.bin", 0x0000, 0x1000, CRC(86a801c3) SHA1(c040b5807c25823072f7e8ceab57b95d4bed89fe) ) - ROM_LOAD( "fs11ic51.bin", 0x1000, 0x1000, CRC(9dfff71c) SHA1(7a7c017170f2ea903a730a4e5ab69db379a4fc61) ) - - ROM_REGION( 0x0040, "proms", 0 ) - ROM_LOAD( "fantasy.ic7", 0x0000, 0x0020, CRC(361a5e99) SHA1(b9777ce658549c03971bd476482d5cc0be27d3a9) ) /* foreground colors */ - ROM_LOAD( "fantasy.ic6", 0x0020, 0x0020, CRC(33d974f7) SHA1(a6f6a531dec3f454b477bfdda8e213e9cad42748) ) /* background colors */ - - ROM_REGION( 0x1800, "snk6502", 0 ) /* sound ROMs */ - ROM_LOAD( "fs_b_51.bin", 0x0000, 0x0800, CRC(48094ec5) SHA1(7d6118133bc1eb8ebc5d8a95d10ef842daffef89) ) - ROM_LOAD( "fs_a_52.bin", 0x0800, 0x0800, CRC(1d0316e8) SHA1(6a3ab289b5fefef8663514bd1d5817c70fe58882) ) - ROM_LOAD( "fs_c_53.bin", 0x1000, 0x0800, CRC(49fd4ae8) SHA1(96ff1267c0ffab1e8a0769fa869516e2546ab640) ) - - ROM_REGION( 0x5800, "speech", 0 ) /* space for the speech ROMs (not supported) */ - //ROM_LOAD( "hd38882.bin", 0x0000, 0x4000, NO_DUMP ) /* HD38882 internal ROM */ - ROM_LOAD( "fs_d_7.bin", 0x4000, 0x0800, CRC(a7ef4cc6) SHA1(8df71cb18fcfe9a2f592f83bc01cf2314ae30e32) ) - ROM_LOAD( "fs_e_8.bin", 0x4800, 0x0800, CRC(19b8fb3e) SHA1(271c76f68866c28bc6755238a71970d5f7c81ecb) ) - ROM_LOAD( "fs_f_11.bin", 0x5000, 0x0800, CRC(3a352e1f) SHA1(af880ce3daed0877d454421bd08c86ff71f6bf72) ) -ROM_END - -// SK-7A and SK-6 PCBs -ROM_START( fantasyg2 ) - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "ts5.bin", 0x3000, 0x1000, CRC(6edca14e) SHA1(d9152e212f2b3cdb6e7968e4e7638454ea02c4a5) ) - ROM_LOAD( "fs1.bin", 0x4000, 0x1000, CRC(d99656e8) SHA1(6f5febaeca2ec167523f48361ae2395772bcef53) ) - ROM_LOAD( "ts2.bin", 0x5000, 0x1000, CRC(2db6ce28) SHA1(18cced543f27664b3eaddf103a41580a905ffae1) ) - ROM_LOAD( "ts3.bin", 0x6000, 0x1000, CRC(1a0aa7c5) SHA1(c8f34618ffc98c73db7067851de24f245b8988ad) ) - ROM_LOAD( "fs4.bin", 0x7000, 0x1000, CRC(c02ad442) SHA1(a90b2d04fc2e8b2dda634c18eafb88007eaedc67) ) - ROM_LOAD( "fs6.bin", 0x8000, 0x1000, CRC(e5b91bc2) SHA1(85515eb57c8040fc95a9c62706e1a504e6749f66) ) - ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ - ROM_LOAD( "fs7.bin", 0x9000, 0x1000, CRC(cc18428e) SHA1(c7c0a031434cf9ce3c450b0c5dc2b154b08d19cf) ) - ROM_LOAD( "fs8.bin", 0xa000, 0x1000, CRC(371129fe) SHA1(c21759222aebcc9ea1292e367a41ac43a4dd3554) ) - ROM_LOAD( "fs9.bin", 0xb000, 0x1000, CRC(49574d4a) SHA1(37cae0df7e8705c300f684b3351b5bdba5e44ea2) ) - - ROM_REGION( 0x2000, "gfx1", 0 ) - ROM_LOAD( "fs10.bin", 0x0000, 0x1000, CRC(86a801c3) SHA1(c040b5807c25823072f7e8ceab57b95d4bed89fe) ) - ROM_LOAD( "fs11.bin", 0x1000, 0x1000, CRC(9dfff71c) SHA1(7a7c017170f2ea903a730a4e5ab69db379a4fc61) ) - - ROM_REGION( 0x0040, "proms", 0 ) - ROM_LOAD( "fantasy.ic7", 0x0000, 0x0020, CRC(361a5e99) SHA1(b9777ce658549c03971bd476482d5cc0be27d3a9) ) /* foreground colors */ - ROM_LOAD( "fantasy.ic6", 0x0020, 0x0020, CRC(33d974f7) SHA1(a6f6a531dec3f454b477bfdda8e213e9cad42748) ) /* background colors */ - - ROM_REGION( 0x1800, "snk6502", 0 ) /* sound ROMs */ - ROM_LOAD( "fs_b_51.bin", 0x0000, 0x0800, CRC(48094ec5) SHA1(7d6118133bc1eb8ebc5d8a95d10ef842daffef89) ) - ROM_LOAD( "fs_a_52.bin", 0x0800, 0x0800, CRC(1d0316e8) SHA1(6a3ab289b5fefef8663514bd1d5817c70fe58882) ) - ROM_LOAD( "fs_c_53.bin", 0x1000, 0x0800, CRC(49fd4ae8) SHA1(96ff1267c0ffab1e8a0769fa869516e2546ab640) ) - - ROM_REGION( 0x5800, "speech", 0 ) /* space for the speech ROMs (not supported) */ - //ROM_LOAD( "hd38882.bin", 0x0000, 0x4000, NO_DUMP ) /* HD38882 internal ROM */ - ROM_LOAD( "fs_d_7.bin", 0x4000, 0x0800, CRC(a7ef4cc6) SHA1(8df71cb18fcfe9a2f592f83bc01cf2314ae30e32) ) - ROM_LOAD( "fs_e_8.bin", 0x4800, 0x0800, CRC(19b8fb3e) SHA1(271c76f68866c28bc6755238a71970d5f7c81ecb) ) - ROM_LOAD( "fs_f_11.bin", 0x5000, 0x0800, CRC(3a352e1f) SHA1(af880ce3daed0877d454421bd08c86ff71f6bf72) ) -ROM_END - -ROM_START( fantasyj ) - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "fs5jic12.bin", 0x3000, 0x1000, CRC(dd1eac89) SHA1(d63078d4666e3c6db0c9b3f8b45ef81606ed5a4f) ) - ROM_LOAD( "fs1jic7.bin", 0x4000, 0x1000, CRC(7b8115ae) SHA1(6274f937c57ab9cbb7c6283022b81f70dad7c232) ) - ROM_LOAD( "fs2jic8.bin", 0x5000, 0x1000, CRC(61531dd1) SHA1(f3bc405bafc8ced6c6fce93ad2ad20ff6aa603e8) ) - ROM_LOAD( "fs3jic9.bin", 0x6000, 0x1000, CRC(36a12617) SHA1(dd74abb4cbaeb1a56ee466043997187ebe933612) ) - ROM_LOAD( "fs4jic10.bin", 0x7000, 0x1000, CRC(dbf7c347) SHA1(1bb3f924a7e1ec74ef68e237a0f68d62ce78532c) ) - ROM_LOAD( "fs6jic14.bin", 0x8000, 0x1000, CRC(bf59a33a) SHA1(bdbdd03199758069b904fdf0455193682c4d457f) ) - ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ - ROM_LOAD( "fs7jic15.bin", 0x9000, 0x1000, CRC(cc18428e) SHA1(c7c0a031434cf9ce3c450b0c5dc2b154b08d19cf) ) - ROM_LOAD( "fs8jic16.bin", 0xa000, 0x1000, CRC(ae5bf727) SHA1(3c5eaaba3971f57a5687945a614dd0d6c9e007d6) ) - ROM_LOAD( "fs9jic17.bin", 0xb000, 0x1000, CRC(fa6903e2) SHA1(a5b9b7309ecaaeaba76e45610d5ab80415ecbdd0) ) - - ROM_REGION( 0x2000, "gfx1", 0 ) - ROM_LOAD( "fs10ic50.bin", 0x0000, 0x1000, CRC(86a801c3) SHA1(c040b5807c25823072f7e8ceab57b95d4bed89fe) ) - ROM_LOAD( "fs11ic51.bin", 0x1000, 0x1000, CRC(9dfff71c) SHA1(7a7c017170f2ea903a730a4e5ab69db379a4fc61) ) - - ROM_REGION( 0x0040, "proms", 0 ) - ROM_LOAD( "prom-8.bpr", 0x0000, 0x0020, CRC(1aa9285a) SHA1(d503aa76ca0cf032c7b1c962abc59677c41a2c62) ) /* foreground colors */ - ROM_LOAD( "prom-7.bpr", 0x0020, 0x0020, CRC(7a6f7dc3) SHA1(e15d898275d1cd205cc2d28f7dd9df653594039e) ) /* background colors */ - - ROM_REGION( 0x1800, "snk6502", 0 ) /* sound ROMs */ - ROM_LOAD( "fs_b_51.bin", 0x0000, 0x0800, CRC(48094ec5) SHA1(7d6118133bc1eb8ebc5d8a95d10ef842daffef89) ) - ROM_LOAD( "fs_a_52.bin", 0x0800, 0x0800, CRC(1d0316e8) SHA1(6a3ab289b5fefef8663514bd1d5817c70fe58882) ) - ROM_LOAD( "fs_c_53.bin", 0x1000, 0x0800, CRC(49fd4ae8) SHA1(96ff1267c0ffab1e8a0769fa869516e2546ab640) ) - - ROM_REGION( 0x5800, "speech", 0 ) /* space for the speech ROMs (not supported) */ - //ROM_LOAD( "hd38882.bin", 0x0000, 0x4000, NO_DUMP ) /* HD38882 internal ROM */ - ROM_LOAD( "fs_d_7.bin", 0x4000, 0x0800, CRC(a7ef4cc6) SHA1(8df71cb18fcfe9a2f592f83bc01cf2314ae30e32) ) - ROM_LOAD( "fs_e_8.bin", 0x4800, 0x0800, CRC(19b8fb3e) SHA1(271c76f68866c28bc6755238a71970d5f7c81ecb) ) - ROM_LOAD( "fs_f_11.bin", 0x5000, 0x0800, CRC(3a352e1f) SHA1(af880ce3daed0877d454421bd08c86ff71f6bf72) ) -ROM_END - -ROM_START( pballoon ) - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "sk7_ic12.bin", 0x3000, 0x1000, CRC(dfe2ae05) SHA1(21c98bef9d4d5fcb65ce5e9b20cde2259840459e) ) - ROM_LOAD( "sk7_ic07.bin", 0x4000, 0x1000, CRC(736e67df) SHA1(a58d9561f62d396ca90b0f69afe6240d809b10bb) ) - ROM_LOAD( "sk7_ic08.bin", 0x5000, 0x1000, CRC(7a2032b2) SHA1(79570943468d647cda67d94b20eac1b2d9eb371f) ) - ROM_LOAD( "sk7_ic09.bin", 0x6000, 0x1000, CRC(2d63cf3a) SHA1(8934af617229db445f9fd10e4028e1f8df4cfeb1) ) - ROM_LOAD( "sk7_ic10.bin", 0x7000, 0x1000, CRC(7b88cbd4) SHA1(1be3c484bd08c747f38389114c157e84319c48be) ) - ROM_LOAD( "sk7_ic14.bin", 0x8000, 0x1000, CRC(6a8817a5) SHA1(4cf8eda68d21b1fad0f12eedaeb88b256bba44da) ) - ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ - ROM_LOAD( "sk7_ic15.bin", 0x9000, 0x1000, CRC(1f78d814) SHA1(7e618971f1bbf8859284531e94989c43c3285b4a) ) - - ROM_REGION( 0x2000, "gfx1", 0 ) - ROM_LOAD( "sk8_ic50.bin", 0x0000, 0x1000, CRC(560df07f) SHA1(e57945de829d22d39390a649eddaf78c989af679) ) - ROM_LOAD( "sk8_ic51.bin", 0x1000, 0x1000, CRC(d415de51) SHA1(257cf939efec8adee87baf827315c69fde90da4c) ) - - ROM_REGION( 0x0040, "proms", 0 ) - ROM_LOAD( "sk8_ic7.bin", 0x0000, 0x0020, CRC(ef6c82a0) SHA1(95b522d6389f25bf5fa2fca5f3f826ef43b2885b) ) /* foreground colors */ - ROM_LOAD( "sk8_ic6.bin", 0x0020, 0x0020, CRC(eabc6a00) SHA1(942af5e22e49e578c6a24651476e3b60d40e2076) ) /* background colors */ - - ROM_REGION( 0x1800, "snk6502", 0 ) /* sound ROMs */ - ROM_LOAD( "sk7_ic51.bin", 0x0000, 0x0800, CRC(0345f8b7) SHA1(c00992dc7222cc53d9fdff4ab47a7abdf90c5116) ) - ROM_LOAD( "sk7_ic52.bin", 0x0800, 0x0800, CRC(5d6d68ea) SHA1(d3e03720eff5c85c1c2fb1d4bf960f45a99dc86a) ) - ROM_LOAD( "sk7_ic53.bin", 0x1000, 0x0800, CRC(a4c505cd) SHA1(47eea7e7ffa3dc8b35dc050ac1a1d77d6a5c4ece) ) -ROM_END - -ROM_START( pballoonr ) - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "sk7_ic12.bin", 0x3000, 0x1000, CRC(dfe2ae05) SHA1(21c98bef9d4d5fcb65ce5e9b20cde2259840459e) ) - ROM_LOAD( "rock-ola_skpb1.ic7", 0x4000, 0x1000, CRC(dfd802e8) SHA1(2014295c678d0534585e27d9b5c7ac525113cd0c) ) - ROM_LOAD( "rock-ola_skpb1.ic8", 0x5000, 0x1000, CRC(c433c062) SHA1(63df947c56f51a623b378d2a8a5b2cd05c23c414) ) - ROM_LOAD( "rock-ola_skpb1.ic9", 0x6000, 0x1000, CRC(f85b9c37) SHA1(905eb162436a0a46688df9343296c140480d00cb) ) - ROM_LOAD( "rock-ola_skpb1.ic10", 0x7000, 0x1000, CRC(8020e52d) SHA1(fbe2a27560904225b4406171c1cdbae9941887bd) ) - ROM_LOAD( "sk7_ic14.bin", 0x8000, 0x1000, CRC(6a8817a5) SHA1(4cf8eda68d21b1fad0f12eedaeb88b256bba44da) ) - ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ - ROM_LOAD( "sk7_ic15.bin", 0x9000, 0x1000, CRC(1f78d814) SHA1(7e618971f1bbf8859284531e94989c43c3285b4a) ) - - ROM_REGION( 0x2000, "gfx1", 0 ) - ROM_LOAD( "sk8_ic50.bin", 0x0000, 0x1000, CRC(560df07f) SHA1(e57945de829d22d39390a649eddaf78c989af679) ) - ROM_LOAD( "sk8_ic51.bin", 0x1000, 0x1000, CRC(d415de51) SHA1(257cf939efec8adee87baf827315c69fde90da4c) ) - - ROM_REGION( 0x0040, "proms", 0 ) - ROM_LOAD( "sk8_ic7.bin", 0x0000, 0x0020, CRC(ef6c82a0) SHA1(95b522d6389f25bf5fa2fca5f3f826ef43b2885b) ) /* foreground colors */ - ROM_LOAD( "sk8_ic6.bin", 0x0020, 0x0020, CRC(eabc6a00) SHA1(942af5e22e49e578c6a24651476e3b60d40e2076) ) /* background colors */ - - ROM_REGION( 0x1800, "snk6502", 0 ) /* sound ROMs */ - ROM_LOAD( "sk7_ic51.bin", 0x0000, 0x0800, CRC(0345f8b7) SHA1(c00992dc7222cc53d9fdff4ab47a7abdf90c5116) ) - ROM_LOAD( "sk7_ic52.bin", 0x0800, 0x0800, CRC(5d6d68ea) SHA1(d3e03720eff5c85c1c2fb1d4bf960f45a99dc86a) ) - ROM_LOAD( "sk7_ic53.bin", 0x1000, 0x0800, CRC(a4c505cd) SHA1(47eea7e7ffa3dc8b35dc050ac1a1d77d6a5c4ece) ) -ROM_END - -ROM_START( nibbler ) /* revision 9 - rom labels match manual part numbers/locations */ - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "g-0960-52.ic12", 0x3000, 0x1000, CRC(6dfa1be5) SHA1(bb265702a2f74cb7d5ba27081f9fb2fe01dd95a5) ) - ROM_LOAD( "g-0960-48.ic7", 0x4000, 0x1000, CRC(808e1a03) SHA1(a747a16ee0c8cb803b72ac84e80f791b2bf1813a) ) - ROM_LOAD( "g-0960-49.ic8", 0x5000, 0x1000, CRC(1571d4a2) SHA1(42cbaa262c2265d904fd5844c0d3c63d3beb67a8) ) - ROM_LOAD( "g-0960-50.ic9", 0x6000, 0x1000, CRC(a599df10) SHA1(68ee8b5199ec24409fcbb40c887a1eec44c68dcf) ) - ROM_LOAD( "g-0960-51.ic10", 0x7000, 0x1000, CRC(a6b5abe5) SHA1(a0f228dac801a54dfa1947d6b2f6b4e3d005e0b2) ) - ROM_LOAD( "g-0960-53.ic14", 0x8000, 0x1000, CRC(9f537185) SHA1(619df63f4df38014dc229f614043f867e6a5aa51) ) - ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ - ROM_LOAD( "g-0960-54.ic15", 0x9000, 0x1000, CRC(7205fb8d) SHA1(bc341bc11a383aa8b8dd7b2be851907a3ec56f8b) ) - ROM_LOAD( "g-0960-55.ic16", 0xa000, 0x1000, CRC(4bb39815) SHA1(1755c28d7d300524ab839aedcc744254544e9c19) ) - ROM_LOAD( "g-0960-56.ic17", 0xb000, 0x1000, CRC(ed680f19) SHA1(b44203585f32ebe2a3bf0597eac7c0faa7e81a92) ) - - ROM_REGION( 0x2000, "gfx1", 0 ) - ROM_LOAD( "g-0960-57.ic50", 0x0000, 0x1000, CRC(01d4d0c2) SHA1(5a8026210a872351ce4e39e27f6479d3ca0689e2) ) - ROM_LOAD( "g-0960-58.ic51", 0x1000, 0x1000, CRC(feff7faf) SHA1(50005502578a4ea9b9c8f36998670b787d2d0b20) ) - - ROM_REGION( 0x0040, "proms", 0 ) - ROM_LOAD( "g-0708-05.ic7", 0x0000, 0x0020, CRC(a5709ff3) SHA1(fbd07b756235f2d03aea3d777ca741ade54be200) ) /* foreground colors */ - ROM_LOAD( "g-0708-04.ic6", 0x0020, 0x0020, CRC(dacd592d) SHA1(c7709c680e2764885a40bc256d07dffc9e827cd6) ) /* background colors */ - - ROM_REGION( 0x1800, "snk6502", ROMREGION_ERASEFF ) /* sound ROMs */ - ROM_LOAD( "g-0959-44.ic52", 0x0800, 0x0800, CRC(87d67dee) SHA1(bd292eab3671cb953279f3136a450deac3818367) ) - ROM_LOAD( "g-0959-45.ic53", 0x1000, 0x0800, CRC(33189917) SHA1(01a1b1693db0172609780daeb60430fa0c8bcec2) ) -ROM_END - -ROM_START( nibbler8 ) /* revision 8 */ - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "50-144.012", 0x3000, 0x1000, CRC(68af8f4b) SHA1(be6ddd3a9abb05563c927b1ec54dbaab44b65492) ) - ROM_LOAD( "50-140.007", 0x4000, 0x1000, CRC(c18b3009) SHA1(c3703d0300f5f1546417ecdc27ab747d9c7eb267) ) - ROM_LOAD( "50-141.008", 0x5000, 0x1000, CRC(b50fd79c) SHA1(cd9847bf8d570ca9411d1bbcbccb3c94220349f9) ) - ROM_LOAD( "g-0960-50.ic9", 0x6000, 0x1000, CRC(a599df10) SHA1(68ee8b5199ec24409fcbb40c887a1eec44c68dcf) ) // 50-142.009 - ROM_LOAD( "g-0960-51.ic10", 0x7000, 0x1000, CRC(a6b5abe5) SHA1(a0f228dac801a54dfa1947d6b2f6b4e3d005e0b2) ) // 50-143.010 - ROM_LOAD( "50-145.014", 0x8000, 0x1000, CRC(29ea246a) SHA1(bf1afbddbea5ab7e93e5ac69c6445749dd65ed3b) ) - ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ - ROM_LOAD( "g-0960-54.ic15", 0x9000, 0x1000, CRC(7205fb8d) SHA1(bc341bc11a383aa8b8dd7b2be851907a3ec56f8b) ) // 50-146.015 - ROM_LOAD( "g-0960-55.ic16", 0xa000, 0x1000, CRC(4bb39815) SHA1(1755c28d7d300524ab839aedcc744254544e9c19) ) // 50-147.016 - ROM_LOAD( "g-0960-56.ic17", 0xb000, 0x1000, CRC(ed680f19) SHA1(b44203585f32ebe2a3bf0597eac7c0faa7e81a92) ) // 50-148.017 - - ROM_REGION( 0x2000, "gfx1", 0 ) - ROM_LOAD( "g-0960-57.ic50", 0x0000, 0x1000, CRC(01d4d0c2) SHA1(5a8026210a872351ce4e39e27f6479d3ca0689e2) ) // 50-150.051 - ROM_LOAD( "g-0960-58.ic51", 0x1000, 0x1000, CRC(feff7faf) SHA1(50005502578a4ea9b9c8f36998670b787d2d0b20) ) // 50-149.050 - - ROM_REGION( 0x0040, "proms", 0 ) - ROM_LOAD( "g-0708-05.ic7", 0x0000, 0x0020, CRC(a5709ff3) SHA1(fbd07b756235f2d03aea3d777ca741ade54be200) ) /* foreground colors */ - ROM_LOAD( "g-0708-04.ic6", 0x0020, 0x0020, CRC(dacd592d) SHA1(c7709c680e2764885a40bc256d07dffc9e827cd6) ) /* background colors */ - - ROM_REGION( 0x1800, "snk6502", ROMREGION_ERASEFF ) /* sound ROMs */ - ROM_LOAD( "g-0959-44.ic52", 0x0800, 0x0800, CRC(87d67dee) SHA1(bd292eab3671cb953279f3136a450deac3818367) ) - ROM_LOAD( "g-0959-45.ic53", 0x1000, 0x0800, CRC(33189917) SHA1(01a1b1693db0172609780daeb60430fa0c8bcec2) ) -ROM_END - -ROM_START( nibbler7 ) /* revision 7 */ - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "ic12", 0x3000, 0x1000, CRC(8685d060) SHA1(64b10f9afc9ca97db7b4f7784da0df1574a56919) ) // sldh - ROM_LOAD( "ic7", 0x4000, 0x1000, CRC(b07195c7) SHA1(7aeccb274eb83aa9c24ccd1e72c694f316d25c4d) ) // sldh - ROM_LOAD( "ic8", 0x5000, 0x1000, CRC(61034cca) SHA1(8aa06784afe60b7ce9c1ea1c27685610fa9104cf) ) // sldh - ROM_LOAD( "g-0960-50.ic9", 0x6000, 0x1000, CRC(a599df10) SHA1(68ee8b5199ec24409fcbb40c887a1eec44c68dcf) ) - ROM_LOAD( "g-0960-51.ic10", 0x7000, 0x1000, CRC(a6b5abe5) SHA1(a0f228dac801a54dfa1947d6b2f6b4e3d005e0b2) ) - ROM_LOAD( "ic14", 0x8000, 0x1000, CRC(7a87c766) SHA1(8660cf78de7a4e2aec178155d2941094a3978ba3) ) // sldh - ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ - ROM_LOAD( "g-0960-54.ic15", 0x9000, 0x1000, CRC(7205fb8d) SHA1(bc341bc11a383aa8b8dd7b2be851907a3ec56f8b) ) - ROM_LOAD( "g-0960-55.ic16", 0xa000, 0x1000, CRC(4bb39815) SHA1(1755c28d7d300524ab839aedcc744254544e9c19) ) - ROM_LOAD( "g-0960-56.ic17", 0xb000, 0x1000, CRC(ed680f19) SHA1(b44203585f32ebe2a3bf0597eac7c0faa7e81a92) ) - - ROM_REGION( 0x2000, "gfx1", 0 ) - ROM_LOAD( "g-0960-57.ic50", 0x0000, 0x1000, CRC(01d4d0c2) SHA1(5a8026210a872351ce4e39e27f6479d3ca0689e2) ) - ROM_LOAD( "g-0960-58.ic51", 0x1000, 0x1000, CRC(feff7faf) SHA1(50005502578a4ea9b9c8f36998670b787d2d0b20) ) - - ROM_REGION( 0x0040, "proms", 0 ) - ROM_LOAD( "g-0708-05.ic7", 0x0000, 0x0020, CRC(a5709ff3) SHA1(fbd07b756235f2d03aea3d777ca741ade54be200) ) /* foreground colors */ - ROM_LOAD( "g-0708-04.ic6", 0x0020, 0x0020, CRC(dacd592d) SHA1(c7709c680e2764885a40bc256d07dffc9e827cd6) ) /* background colors */ - - ROM_REGION( 0x1800, "snk6502", ROMREGION_ERASEFF ) /* sound ROMs */ - ROM_LOAD( "g-0959-44.ic52", 0x0800, 0x0800, CRC(87d67dee) SHA1(bd292eab3671cb953279f3136a450deac3818367) ) - ROM_LOAD( "g-0959-45.ic53", 0x1000, 0x0800, CRC(33189917) SHA1(01a1b1693db0172609780daeb60430fa0c8bcec2) ) -ROM_END - -ROM_START( nibbler6 ) /* revision 6 */ - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "ic12", 0x3000, 0x1000, CRC(ac6a802b) SHA1(ac1072e30994f13097663dc24d9d1dc35a95d874) ) // sldh - ROM_LOAD( "ic7", 0x4000, 0x1000, CRC(35971364) SHA1(6430c7be9e5f47d3f1f2cc157d949246e4085e8b) ) // sldh - ROM_LOAD( "ic8", 0x5000, 0x1000, CRC(6b33b806) SHA1(29444e45bf5a6ab1d86e0aa19dc6c1bc64ba633f) ) - ROM_LOAD( "ic9", 0x6000, 0x1000, CRC(91a4f98d) SHA1(678c7e8c91a7fdba8dc2faff4192eb0964abdb3f) ) - ROM_LOAD( "ic10", 0x7000, 0x1000, CRC(a151d934) SHA1(6681bdcd84cf62b40b2430ff530cb3c9aa36656c) ) - ROM_LOAD( "ic14", 0x8000, 0x1000, CRC(063f05cc) SHA1(039ac1b007cb817ae0902484ca611ae7076930d6) ) // sldh - ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ - ROM_LOAD( "g-0960-54.ic15", 0x9000, 0x1000, CRC(7205fb8d) SHA1(bc341bc11a383aa8b8dd7b2be851907a3ec56f8b) ) - ROM_LOAD( "g-0960-55.ic16", 0xa000, 0x1000, CRC(4bb39815) SHA1(1755c28d7d300524ab839aedcc744254544e9c19) ) - ROM_LOAD( "g-0960-56.ic17", 0xb000, 0x1000, CRC(ed680f19) SHA1(b44203585f32ebe2a3bf0597eac7c0faa7e81a92) ) - - ROM_REGION( 0x2000, "gfx1", 0 ) - ROM_LOAD( "g-0960-57.ic50", 0x0000, 0x1000, CRC(01d4d0c2) SHA1(5a8026210a872351ce4e39e27f6479d3ca0689e2) ) - ROM_LOAD( "g-0960-58.ic51", 0x1000, 0x1000, CRC(feff7faf) SHA1(50005502578a4ea9b9c8f36998670b787d2d0b20) ) - - ROM_REGION( 0x0040, "proms", 0 ) - ROM_LOAD( "g-0708-05.ic7", 0x0000, 0x0020, CRC(a5709ff3) SHA1(fbd07b756235f2d03aea3d777ca741ade54be200) ) /* foreground colors */ - ROM_LOAD( "g-0708-04.ic6", 0x0020, 0x0020, CRC(dacd592d) SHA1(c7709c680e2764885a40bc256d07dffc9e827cd6) ) /* background colors */ - - ROM_REGION( 0x1800, "snk6502", ROMREGION_ERASEFF ) /* sound ROMs */ - ROM_LOAD( "g-0959-44.ic52", 0x0800, 0x0800, CRC(87d67dee) SHA1(bd292eab3671cb953279f3136a450deac3818367) ) - ROM_LOAD( "g-0959-45.ic53", 0x1000, 0x0800, CRC(33189917) SHA1(01a1b1693db0172609780daeb60430fa0c8bcec2) ) -ROM_END - -ROM_START( nibblera ) /* revision 9 - alternate? */ - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "2732.ic12", 0x3000, 0x1000, CRC(e569937b) SHA1(6ee9aa528cc3f0685153b3170f41b9a665d358e0) ) - ROM_LOAD( "2732.ic07", 0x4000, 0x1000, CRC(7f9d715c) SHA1(59fbdbb55dceaa86235911589395fa5243e44afe) ) - ROM_LOAD( "2732.ic08", 0x5000, 0x1000, CRC(e46eb1c9) SHA1(b70a14085985096eb6650f3d06343a20d75e61b5) ) - ROM_LOAD( "2732.ic09", 0x6000, 0x1000, CRC(a599df10) SHA1(68ee8b5199ec24409fcbb40c887a1eec44c68dcf) ) - ROM_LOAD( "2732.ic10", 0x7000, 0x1000, BAD_DUMP CRC(746e94cd) SHA1(284696722857900760d35f1f8ef53290deddac20) ) // FIXED BITS (xxx1xxxx) - ROM_LOAD( "2732.ic14", 0x8000, 0x1000, CRC(48ec4af0) SHA1(9b4b80c288d5ade998c0bbcfc3868c9dcd438707) ) - ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ - ROM_LOAD( "2732.ic15", 0x9000, 0x1000, CRC(7205fb8d) SHA1(bc341bc11a383aa8b8dd7b2be851907a3ec56f8b) ) - ROM_LOAD( "2732.ic16", 0xa000, 0x1000, CRC(4bb39815) SHA1(1755c28d7d300524ab839aedcc744254544e9c19) ) - ROM_LOAD( "2732.ic17", 0xb000, 0x1000, CRC(ed680f19) SHA1(b44203585f32ebe2a3bf0597eac7c0faa7e81a92) ) - - ROM_REGION( 0x2000, "gfx1", 0 ) - ROM_LOAD( "2732.ic50", 0x0000, 0x1000, CRC(01d4d0c2) SHA1(5a8026210a872351ce4e39e27f6479d3ca0689e2) ) - ROM_LOAD( "2732.ic51", 0x1000, 0x1000, CRC(feff7faf) SHA1(50005502578a4ea9b9c8f36998670b787d2d0b20) ) - - ROM_REGION( 0x0040, "proms", 0 ) - ROM_LOAD( "g-0708-05.ic7", 0x0000, 0x0020, CRC(a5709ff3) SHA1(fbd07b756235f2d03aea3d777ca741ade54be200) ) /* foreground colors */ - ROM_LOAD( "g-0708-04.ic6", 0x0020, 0x0020, CRC(dacd592d) SHA1(c7709c680e2764885a40bc256d07dffc9e827cd6) ) /* background colors */ - - ROM_REGION( 0x1800, "snk6502", ROMREGION_ERASEFF ) /* sound ROMs */ - ROM_LOAD( "2716.ic52", 0x0800, 0x0800, CRC(cabe6c34) SHA1(664ab47555d4c05189d797836f34045f00ac119e) ) - ROM_LOAD( "2716.ic53", 0x1000, 0x0800, CRC(33189917) SHA1(01a1b1693db0172609780daeb60430fa0c8bcec2) ) // missing in set -ROM_END - -ROM_START( nibblerp ) /* revision 6 + extra soundrom */ - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "ic12", 0x3000, 0x1000, CRC(ac6a802b) SHA1(ac1072e30994f13097663dc24d9d1dc35a95d874) ) // sldh - ROM_LOAD( "ic7", 0x4000, 0x1000, CRC(35971364) SHA1(6430c7be9e5f47d3f1f2cc157d949246e4085e8b) ) // sldh - ROM_LOAD( "ic8", 0x5000, 0x1000, CRC(6b33b806) SHA1(29444e45bf5a6ab1d86e0aa19dc6c1bc64ba633f) ) // sldh - ROM_LOAD( "ic9", 0x6000, 0x1000, CRC(91a4f98d) SHA1(678c7e8c91a7fdba8dc2faff4192eb0964abdb3f) ) - ROM_LOAD( "ic10", 0x7000, 0x1000, CRC(a151d934) SHA1(6681bdcd84cf62b40b2430ff530cb3c9aa36656c) ) - ROM_LOAD( "ic14", 0x8000, 0x1000, CRC(063f05cc) SHA1(039ac1b007cb817ae0902484ca611ae7076930d6) ) - ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ - ROM_LOAD( "g-0960-54.ic15", 0x9000, 0x1000, CRC(7205fb8d) SHA1(bc341bc11a383aa8b8dd7b2be851907a3ec56f8b) ) - ROM_LOAD( "g-0960-55.ic16", 0xa000, 0x1000, CRC(4bb39815) SHA1(1755c28d7d300524ab839aedcc744254544e9c19) ) - ROM_LOAD( "g-0960-56.ic17", 0xb000, 0x1000, CRC(ed680f19) SHA1(b44203585f32ebe2a3bf0597eac7c0faa7e81a92) ) - - ROM_REGION( 0x2000, "gfx1", 0 ) - ROM_LOAD( "g-0960-57.ic50", 0x0000, 0x1000, CRC(01d4d0c2) SHA1(5a8026210a872351ce4e39e27f6479d3ca0689e2) ) - ROM_LOAD( "g-0960-58.ic51", 0x1000, 0x1000, CRC(feff7faf) SHA1(50005502578a4ea9b9c8f36998670b787d2d0b20) ) - - ROM_REGION( 0x0040, "proms", 0 ) - ROM_LOAD( "g-0708-05.ic7", 0x0000, 0x0020, CRC(a5709ff3) SHA1(fbd07b756235f2d03aea3d777ca741ade54be200) ) /* foreground colors */ - ROM_LOAD( "g-0708-04.ic6", 0x0020, 0x0020, CRC(dacd592d) SHA1(c7709c680e2764885a40bc256d07dffc9e827cd6) ) /* background colors */ - - ROM_REGION( 0x1800, "snk6502", 0 ) /* sound ROMs */ - ROM_LOAD( "sk7_ic51.bin", 0x0000, 0x0800, CRC(0345f8b7) SHA1(c00992dc7222cc53d9fdff4ab47a7abdf90c5116) ) /* Rom from Pioneer Balloon */ - ROM_LOAD( "g-0959-44.ic52", 0x0800, 0x0800, CRC(87d67dee) SHA1(bd292eab3671cb953279f3136a450deac3818367) ) - ROM_LOAD( "g-0959-45.ic53", 0x1000, 0x0800, CRC(33189917) SHA1(01a1b1693db0172609780daeb60430fa0c8bcec2) ) -ROM_END - -ROM_START( nibblero ) /* revision 8 */ - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "50-144g.012", 0x3000, 0x1000, CRC(1093f525) SHA1(6a63372300765acdbac1d2e30fd73af7773de80f) ) - ROM_LOAD( "50-140g.007", 0x4000, 0x1000, CRC(848651dd) SHA1(a5aafbcca42baca8d0d5d28546733aefc778ba99) ) - ROM_LOAD( "50-141.008", 0x5000, 0x1000, CRC(b50fd79c) SHA1(cd9847bf8d570ca9411d1bbcbccb3c94220349f9) ) - ROM_LOAD( "nibblero.ic9", 0x6000, 0x1000, CRC(a599df10) SHA1(68ee8b5199ec24409fcbb40c887a1eec44c68dcf) ) // ic9 - ROM_LOAD( "nibblero.ic10", 0x7000, 0x1000, CRC(a6b5abe5) SHA1(a0f228dac801a54dfa1947d6b2f6b4e3d005e0b2) ) // ic10 - ROM_LOAD( "50-145.014", 0x8000, 0x1000, CRC(29ea246a) SHA1(bf1afbddbea5ab7e93e5ac69c6445749dd65ed3b) ) - ROM_RELOAD( 0xf000, 0x1000 ) /* for the reset and interrupt vectors */ - ROM_LOAD( "g-0960-54.ic15", 0x9000, 0x1000, CRC(7205fb8d) SHA1(bc341bc11a383aa8b8dd7b2be851907a3ec56f8b) ) - ROM_LOAD( "g-0960-55.ic16", 0xa000, 0x1000, CRC(4bb39815) SHA1(1755c28d7d300524ab839aedcc744254544e9c19) ) - ROM_LOAD( "g-0960-56.ic17", 0xb000, 0x1000, CRC(ed680f19) SHA1(b44203585f32ebe2a3bf0597eac7c0faa7e81a92) ) - - ROM_REGION( 0x2000, "gfx1", 0 ) - ROM_LOAD( "g-0960-57.ic50", 0x0000, 0x1000, CRC(01d4d0c2) SHA1(5a8026210a872351ce4e39e27f6479d3ca0689e2) ) - ROM_LOAD( "g-0960-58.ic51", 0x1000, 0x1000, CRC(feff7faf) SHA1(50005502578a4ea9b9c8f36998670b787d2d0b20) ) - - ROM_REGION( 0x0040, "proms", 0 ) - ROM_LOAD( "g-0708-05.ic7", 0x0000, 0x0020, CRC(a5709ff3) SHA1(fbd07b756235f2d03aea3d777ca741ade54be200) ) /* foreground colors */ - ROM_LOAD( "g-0708-04.ic6", 0x0020, 0x0020, CRC(dacd592d) SHA1(c7709c680e2764885a40bc256d07dffc9e827cd6) ) /* background colors */ - - ROM_REGION( 0x1800, "snk6502", ROMREGION_ERASEFF ) /* sound ROMs */ - ROM_LOAD( "g-0959-44.ic52", 0x0800, 0x0800, CRC(87d67dee) SHA1(bd292eab3671cb953279f3136a450deac3818367) ) - ROM_LOAD( "g-0959-45.ic53", 0x1000, 0x0800, CRC(33189917) SHA1(01a1b1693db0172609780daeb60430fa0c8bcec2) ) -ROM_END - - -/************************************* - * - * Game drivers - * - *************************************/ - -GAME( 1980, sasuke, 0, sasuke, sasuke, snk6502_state, empty_init, ROT90, "SNK", "Sasuke vs. Commander", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1981, satansat, 0, satansat, satansat, snk6502_state, empty_init, ROT90, "SNK", "Satan of Saturn (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1981, satansata, satansat, satansat, satansat, snk6502_state, empty_init, ROT90, "SNK", "Satan of Saturn (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1981, zarzon, satansat, satansat, satansat, snk6502_state, empty_init, ROT90, "SNK (Taito America license)", "Zarzon", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1981, satansatind, satansat, satansat, satansat, snk6502_state, empty_init, ROT90, "bootleg (Inder S.A.)", "Satan of Saturn (Inder S.A., bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1981, vanguard, 0, vanguard, vanguard, vanguard_state,empty_init, ROT90, "SNK", "Vanguard (SNK)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1981, vanguardc, vanguard, vanguard, vanguard, vanguard_state,empty_init, ROT90, "SNK (Centuri license)", "Vanguard (Centuri)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1981, vanguardj, vanguard, vanguard, vanguard, vanguard_state,empty_init, ROT90, "SNK", "Vanguard (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1981, fantasyu, 0, fantasy, fantasyu, fantasy_state, empty_init, ROT90, "SNK (Rock-Ola license)", "Fantasy (US)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1981, fantasyg, fantasyu, fantasy, fantasy, fantasy_state, empty_init, ROT90, "SNK", "Fantasy (Germany, set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // bootleg? -GAME( 1981, fantasyg2, fantasyu, fantasy, fantasy, fantasy_state, empty_init, ROT90, "SNK", "Fantasy (Germany, set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // bootleg? -GAME( 1981, fantasyj, fantasyu, fantasy, fantasyu, fantasy_state, empty_init, ROT90, "SNK", "Fantasy (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) -GAME( 1982, pballoon, 0, pballoon, pballoon, fantasy_state, empty_init, ROT90, "SNK", "Pioneer Balloon", MACHINE_SUPPORTS_SAVE ) -GAME( 1982, pballoonr, pballoon, pballoon, pballoon, fantasy_state, empty_init, ROT90, "SNK (Rock-Ola license)", "Pioneer Balloon (Rock-Ola license)", MACHINE_SUPPORTS_SAVE ) -GAME( 1982, nibbler, 0, nibbler, nibbler, fantasy_state, empty_init, ROT90, "Rock-Ola", "Nibbler (rev 9, set 1)", MACHINE_SUPPORTS_SAVE ) -GAME( 1982, nibblera, nibbler, nibbler, nibbler, fantasy_state, empty_init, ROT90, "Rock-Ola", "Nibbler (rev 9, set 2)", MACHINE_SUPPORTS_SAVE ) -GAME( 1982, nibbler8, nibbler, nibbler, nibbler8, fantasy_state, empty_init, ROT90, "Rock-Ola", "Nibbler (rev 8)", MACHINE_SUPPORTS_SAVE ) -GAME( 1983, nibblero, nibbler, nibbler, nibbler8, fantasy_state, empty_init, ROT90, "Rock-Ola (Olympia license)", "Nibbler (rev 8, Olympia)", MACHINE_SUPPORTS_SAVE ) -GAME( 1982, nibbler7, nibbler, nibbler, nibbler8, fantasy_state, empty_init, ROT90, "Rock-Ola", "Nibbler (rev 7)", MACHINE_SUPPORTS_SAVE ) -GAME( 1982, nibbler6, nibbler, nibbler, nibbler6, fantasy_state, empty_init, ROT90, "Rock-Ola", "Nibbler (rev 6)", MACHINE_SUPPORTS_SAVE ) -GAME( 1982, nibblerp, nibbler, nibbler, nibbler6, fantasy_state, empty_init, ROT90, "Rock-Ola", "Nibbler (rev 6, Pioneer Balloon conversion)", MACHINE_SUPPORTS_SAVE ) // music |