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-rw-r--r--src/mame/drivers/snesb.cpp147
1 files changed, 115 insertions, 32 deletions
diff --git a/src/mame/drivers/snesb.cpp b/src/mame/drivers/snesb.cpp
index 376ccaa3095..e26162aadc8 100644
--- a/src/mame/drivers/snesb.cpp
+++ b/src/mame/drivers/snesb.cpp
@@ -15,6 +15,7 @@
- Gundam Wing: Endless Duel
- Legend
- Rushing Beat
+ - Venom & Spider-Man - Separation Anxiety
Not dumped:
- Final Fight 3
@@ -22,14 +23,15 @@
TODO:
- all games : (re)add PORT_DIPLOCATION
- - kiinstb : fix gfx glitches, missing texts
+ - kinstb : fix gfx glitches, missing texts
- ffight2b : remove hack for starting credits (RAM - mainly 0x7eadce where credits are stored - is filled with 0x55,
so you are awarded 55 credits on a hard reset)
- sblast2b : dipswitches
- sblast2b : pressing start during gameplay changes the character used. Intentional?
- - denseib : fix gfx glitches, missing texts
+ - denseib,2: fix gfx glitches, missing texts
- legendsb : dipswitches
- rushbets : everything
+ - venom : gfx glitches on second level
***************************************************************************
@@ -167,6 +169,7 @@ public:
void init_iron();
void init_denseib();
+ void init_denseib2();
void init_kinstb();
void init_sblast2b();
void init_ffight2b();
@@ -756,23 +759,23 @@ static INPUT_PORTS_START( venom )
PORT_BIT( 0x000f, IP_ACTIVE_HIGH, IPT_UNUSED )
INPUT_PORTS_END
-MACHINE_CONFIG_START(snesb_state::kinstb)
-
+void snesb_state::kinstb(machine_config &config)
+{
/* basic machine hardware */
- MCFG_DEVICE_ADD("maincpu", _5A22, 3580000*6) /* 2.68Mhz, also 3.58Mhz */
- MCFG_DEVICE_PROGRAM_MAP(snesb_map)
+ _5A22(config, m_maincpu, 3580000*6); /* 2.68Mhz, also 3.58Mhz */
+ m_maincpu->set_addrmap(AS_PROGRAM, &snesb_state::snesb_map);
/* audio CPU */
// runs at 24.576 MHz / 12 = 2.048 MHz
- MCFG_DEVICE_ADD("soundcpu", SPC700, XTAL(24'576'000) / 12)
- MCFG_DEVICE_PROGRAM_MAP(spc_mem)
+ SPC700(config, m_soundcpu, XTAL(24'576'000) / 12);
+ m_soundcpu->set_addrmap(AS_PROGRAM, &snesb_state::spc_mem);
- MCFG_QUANTUM_PERFECT_CPU("maincpu")
+ config.m_perfect_cpu_quantum = subtag("maincpu");
/* video hardware */
- MCFG_SCREEN_ADD("screen", RASTER)
- MCFG_SCREEN_RAW_PARAMS(DOTCLK_NTSC, SNES_HTOTAL, 0, SNES_SCR_WIDTH, SNES_VTOTAL_NTSC, 0, SNES_SCR_HEIGHT_NTSC)
- MCFG_SCREEN_UPDATE_DRIVER( snes_state, screen_update )
+ SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
+ m_screen->set_raw(DOTCLK_NTSC, SNES_HTOTAL, 0, SNES_SCR_WIDTH, SNES_VTOTAL_NTSC, 0, SNES_SCR_HEIGHT_NTSC);
+ m_screen->set_screen_update(FUNC(snes_state::screen_update));
SNES_PPU(config, m_ppu, MCLK_NTSC);
m_ppu->open_bus_callback().set([this] { return snes_open_bus_r(); }); // lambda because overloaded function name
@@ -781,22 +784,23 @@ MACHINE_CONFIG_START(snesb_state::kinstb)
/* sound hardware */
SPEAKER(config, "lspeaker").front_left();
SPEAKER(config, "rspeaker").front_right();
- MCFG_DEVICE_ADD("spc700", SNES_SOUND)
- MCFG_SOUND_ROUTE(0, "lspeaker", 1.00)
- MCFG_SOUND_ROUTE(1, "rspeaker", 1.00)
-MACHINE_CONFIG_END
+ SNES_SOUND(config, m_spc700);
+ m_spc700->add_route(0, "lspeaker", 1.00);
+ m_spc700->add_route(1, "rspeaker", 1.00);
+}
void snesb_state::mcu_io_map(address_map &map)
{
}
-MACHINE_CONFIG_START(snesb_state::mk3snes)
+void snesb_state::mk3snes(machine_config &config)
+{
kinstb(config);
- MCFG_DEVICE_ADD("mcu", I8751, XTAL(8'000'000))
- MCFG_DEVICE_IO_MAP(mcu_io_map)
-MACHINE_CONFIG_END
+ i8751_device &mcu(I8751(config, "mcu", XTAL(8'000'000)));
+ mcu.set_addrmap(AS_IO, &snesb_state::mcu_io_map);
+}
MACHINE_RESET_MEMBER( snesb_state, ffight2b )
@@ -808,10 +812,11 @@ MACHINE_RESET_MEMBER( snesb_state, ffight2b )
cpu0space.write_byte(0x7eadce, 0x00);
}
-MACHINE_CONFIG_START(snesb_state::ffight2b)
+void snesb_state::ffight2b(machine_config &config)
+{
kinstb(config);
MCFG_MACHINE_RESET_OVERRIDE( snesb_state, ffight2b )
-MACHINE_CONFIG_END
+}
void snesb_state::init_kinstb()
{
@@ -934,6 +939,68 @@ void snesb_state::init_denseib()
init_snes_hirom();
}
+void snesb_state::init_denseib2()
+{
+ uint8_t *src = memregion("user7")->base();
+ uint8_t *dst = memregion("user3")->base();
+
+ static const uint8_t address_tab_high[0x40] = {
+ 0x0b, 0x1d, 0x05, 0x15, 0x09, 0x19, 0x04, 0x13, 0x02, 0x1f, 0x07, 0x17, 0x0d, 0x11, 0x0a, 0x1a,
+ 0x14, 0x0e, 0x18, 0x06, 0x1e, 0x01, 0x10, 0x0c, 0x1b, 0x0f, 0x16, 0x00, 0x12, 0x08, 0x1c, 0x03,
+ 0x2b, 0x3d, 0x25, 0x35, 0x29, 0x39, 0x24, 0x33, 0x22, 0x3f, 0x27, 0x37, 0x2d, 0x31, 0x2a, 0x3a,
+ 0x34, 0x2e, 0x38, 0x26, 0x3e, 0x21, 0x30, 0x2c, 0x3b, 0x2f, 0x36, 0x20, 0x32, 0x28, 0x3c, 0x23
+ };
+
+ static const uint8_t address_tab_low[0x40] = {
+ 0x14, 0x1d, 0x11, 0x3c, 0x0a, 0x29, 0x2d, 0x2e, 0x30, 0x32, 0x16, 0x36, 0x05, 0x25, 0x26, 0x37,
+ 0x20, 0x21, 0x27, 0x28, 0x33, 0x34, 0x23, 0x12, 0x1e, 0x1f, 0x3b, 0x24, 0x2c, 0x35, 0x38, 0x39,
+ 0x3d, 0x0c, 0x2a, 0x0d, 0x22, 0x18, 0x19, 0x1a, 0x03, 0x08, 0x04, 0x3a, 0x0b, 0x0f, 0x15, 0x17,
+ 0x1b, 0x13, 0x00, 0x1c, 0x2b, 0x01, 0x06, 0x2f, 0x07, 0x09, 0x02, 0x31, 0x10, 0x0e, 0x3f, 0x3e
+ };
+
+ static const uint8_t data_high[16] = {
+ 0x03, 0x04, 0x85, 0x01, 0x81, 0x87, 0x07, 0x05, 0x86, 0x00, 0x02, 0x82, 0x84, 0x83, 0x06, 0x80
+ };
+
+ static const uint8_t data_low[16] = {
+ 0x30, 0x40, 0x58, 0x10, 0x18, 0x78, 0x70, 0x50, 0x68, 0x00, 0x20, 0x28, 0x48, 0x38, 0x60, 0x08
+ };
+
+ for (int i = 0; i < 0x200000; i++)
+ {
+ int j = (address_tab_high[i >> 15] << 15) + (i & 0x7fc0) + address_tab_low[i & 0x3f];
+
+ dst[i] = data_high[src[j]>>4] | data_low[src[j]&0xf];
+
+ if (i >= 0x00000 && i < 0x10000) {
+ dst[i] = bitswap<8>(dst[i],2,1,3,0,7,4,5,6) ^ 0xff;
+ }
+
+ if (i >= 0x10000 && i < 0x20000) {
+ dst[i] = bitswap<8>(dst[i],1,7,4,5,6,0,3,2);
+ }
+
+ if (i >= 0x20000 && i < 0x30000) {
+ dst[i] = bitswap<8>(dst[i],0,2,6,7,5,3,4,1) ^ 0xff;
+ }
+
+ if (i >= 0x30000 && i < 0x40000) {
+ dst[i] = bitswap<8>(dst[i],6,5,0,3,1,7,2,4) ^ 0xff;
+ }
+ }
+
+ /* boot vector */
+ dst[0xfffc] = 0x40;
+ dst[0xfffd] = 0xf7;
+
+ /* extra inputs */
+ m_maincpu->space(AS_PROGRAM).install_read_handler(0x770071, 0x770071, read8_delegate(FUNC(snesb_state::snesb_dsw1_r),this));
+ m_maincpu->space(AS_PROGRAM).install_read_handler(0x770073, 0x770073, read8_delegate(FUNC(snesb_state::snesb_dsw2_r),this));
+ m_maincpu->space(AS_PROGRAM).install_read_handler(0x770079, 0x770079, read8_delegate(FUNC(snesb_state::snesb_coin_r),this));
+
+ init_snes_hirom();
+}
+
void snesb_state::init_legendsb()
{
u8 *rom = memregion("user3")->base();
@@ -1352,6 +1419,21 @@ ROM_START( denseib )
ROM_REGION(0x800, "user6", ROMREGION_ERASEFF)
ROM_END
+ROM_START( denseib2 )
+ ROM_REGION( 0x200000, "user3", ROMREGION_ERASEFF )
+
+ ROM_REGION(0x100, "sound_ipl", 0)
+ ROM_LOAD("spc700.rom", 0, 0x40, CRC(44bb3a40) SHA1(97e352553e94242ae823547cd853eecda55c20f0) )
+
+ ROM_REGION(0x800, "user6", ROMREGION_ERASEFF)
+
+ ROM_REGION( 0x200000, "user7", 0 )
+ ROM_LOAD( "u31.bin", 0x000000, 0x080000, CRC(834723a8) SHA1(3f56bba5017f77147e7d52618678f1e2eff4991b) )
+ ROM_LOAD( "u32.bin", 0x080000, 0x080000, CRC(9748e86b) SHA1(68a62e0961d735602ae6ebd1aca5990c588ccbb1) )
+ ROM_LOAD( "u33.bin", 0x100000, 0x080000, CRC(abcc6b61) SHA1(ef90f23b674f6dd36b3d60c9c395a1d4bc853798) )
+ ROM_LOAD( "u34.bin", 0x180000, 0x080000, CRC(0a16ac96) SHA1(ddc11009d4b35a151aa7e357346f3ac109e112ef) )
+ROM_END
+
ROM_START( sblast2b )
ROM_REGION( 0x180000, "user3", ROMREGION_ERASEFF )
@@ -1455,13 +1537,14 @@ ROM_START( venom )
ROM_LOAD( "u34.bin", 0x280000, 0x0080000, CRC(7a09c9e0) SHA1(794965d5501ec0e21f1f3a8cb8fd66f913d42760) )
ROM_END
-GAME( 199?, kinstb, 0, kinstb, kinstb, snesb_state, init_kinstb, ROT0, "bootleg", "Killer Instinct (SNES bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 199?, mk3snes, 0, mk3snes, kinstb, snesb_state, init_mk3snes, ROT0, "bootleg", "Mortal Kombat 3 (SNES bootleg)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, ffight2b, 0, ffight2b, ffight2b, snesb_state, init_ffight2b, ROT0, "bootleg", "Final Fight 2 (SNES bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, iron, 0, kinstb, iron, snesb_state, init_iron, ROT0, "bootleg", "Iron (SNES bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, denseib, 0, kinstb, denseib, snesb_state, init_denseib, ROT0, "bootleg", "Ghost Chaser Densei (SNES bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, sblast2b, 0, kinstb, sblast2b, snesb_state, init_sblast2b, ROT0, "bootleg", "Sonic Blast Man 2 Special Turbo (SNES bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS)
-GAME( 1996, endless, 0, kinstb, endless, snesb_state, init_endless, ROT0, "bootleg", "Gundam Wing: Endless Duel (SNES bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1996, legendsb, 0, kinstb, kinstb, snesb_state, init_legendsb, ROT0, "bootleg", "Legend (SNES bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, rushbets, 0, kinstb, kinstb, snesb_state, init_rushbets, ROT0, "bootleg", "Rushing Beat Shura (SNES bootleg)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
-GAME( 1997, venom, 0, kinstb, venom, snesb_state, init_venom, ROT0, "bootleg", "Venom & Spider-Man - Separation Anxiety (SNES bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
+GAME( 199?, kinstb, 0, kinstb, kinstb, snesb_state, init_kinstb, ROT0, "bootleg", "Killer Instinct (SNES bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
+GAME( 199?, mk3snes, 0, mk3snes, kinstb, snesb_state, init_mk3snes, ROT0, "bootleg", "Mortal Kombat 3 (SNES bootleg)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
+GAME( 1996, ffight2b, 0, ffight2b, ffight2b, snesb_state, init_ffight2b, ROT0, "bootleg", "Final Fight 2 (SNES bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
+GAME( 1996, iron, 0, kinstb, iron, snesb_state, init_iron, ROT0, "bootleg", "Iron (SNES bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
+GAME( 1996, denseib, 0, kinstb, denseib, snesb_state, init_denseib, ROT0, "bootleg", "Ghost Chaser Densei (SNES bootleg, set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
+GAME( 1996, denseib2, denseib, kinstb, denseib, snesb_state, init_denseib2, ROT0, "bootleg", "Ghost Chaser Densei (SNES bootleg, set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
+GAME( 1997, sblast2b, 0, kinstb, sblast2b, snesb_state, init_sblast2b, ROT0, "bootleg", "Sonic Blast Man 2 Special Turbo (SNES bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS)
+GAME( 1996, endless, 0, kinstb, endless, snesb_state, init_endless, ROT0, "bootleg", "Gundam Wing: Endless Duel (SNES bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
+GAME( 1996, legendsb, 0, kinstb, kinstb, snesb_state, init_legendsb, ROT0, "bootleg", "Legend (SNES bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
+GAME( 1997, rushbets, 0, kinstb, kinstb, snesb_state, init_rushbets, ROT0, "bootleg", "Rushing Beat Shura (SNES bootleg)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
+GAME( 1997, venom, 0, kinstb, venom, snesb_state, init_venom, ROT0, "bootleg", "Venom & Spider-Man - Separation Anxiety (SNES bootleg)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )