diff options
Diffstat (limited to 'src/mame/drivers/silvmil.cpp')
-rw-r--r-- | src/mame/drivers/silvmil.cpp | 588 |
1 files changed, 0 insertions, 588 deletions
diff --git a/src/mame/drivers/silvmil.cpp b/src/mame/drivers/silvmil.cpp deleted file mode 100644 index ea83e4b8e0c..00000000000 --- a/src/mame/drivers/silvmil.cpp +++ /dev/null @@ -1,588 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:David Haywood -/* - Silver Millennium - - yet another Data East / Tumble Pop derived hardware - this one seems similar to (but not identical to) - the crospang.cpp hardware from F2 system - also very close to gotcha.c, which was also a Para - board. - - todo: refresh rate - verify dipswitches - difficulty & unknown dips - -OSC on Silver Millennium are 12MHz, 14.31818MHz & 4.096MHz -The above has been verified on two boards. - -OSC on World Puzzlove are 12MHz, 14.31818MHz & 4MHz -OSC on Korean Puzzlove are 12MHz, 15MHz & 4MHz -Only one example of each of these is known to exist so far. - -Very likely to be 'whatever crystals we had on hand which were close enough for the batch' situations. - -*/ - -#include "emu.h" -#include "cpu/z80/z80.h" -#include "cpu/m68000/m68000.h" -#include "machine/gen_latch.h" -#include "sound/okim6295.h" -#include "sound/ym2151.h" -#include "video/decospr.h" -#include "emupal.h" -#include "screen.h" -#include "speaker.h" -#include "tilemap.h" - - -class silvmil_state : public driver_device -{ -public: - silvmil_state(const machine_config &mconfig, device_type type, const char *tag) - : driver_device(mconfig, type, tag) - , m_maincpu(*this, "maincpu") - , m_gfxdecode(*this, "gfxdecode") - , m_sprgen(*this, "spritegen") - , m_soundlatch(*this, "soundlatch") - , m_bg_videoram(*this, "bg_videoram") - , m_fg_videoram(*this, "fg_videoram") - , m_spriteram(*this, "spriteram") - { } - - void puzzlovek(machine_config &config); - void puzzlove(machine_config &config); - void silvmil(machine_config &config); - -private: - /* devices */ - required_device<cpu_device> m_maincpu; - required_device<gfxdecode_device> m_gfxdecode; - required_device<decospr_device> m_sprgen; - required_device<generic_latch_8_device> m_soundlatch; - - /* memory pointers */ - required_shared_ptr<u16> m_bg_videoram; - required_shared_ptr<u16> m_fg_videoram; - required_shared_ptr<u16> m_spriteram; - - /* video-related */ - tilemap_t *m_bg_layer; - tilemap_t *m_fg_layer; - int m_tilebank[4]; - int m_whichbank; - - void tilebank_w(u16 data); - void tilebank1_w(u16 data); - void fg_scrolly_w(u16 data); - void bg_scrolly_w(u16 data); - void fg_scrollx_w(u16 data); - void bg_scrollx_w(u16 data); - - void fg_videoram_w(offs_t offset, u16 data, u16 mem_mask = ~0); - void bg_videoram_w(offs_t offset, u16 data, u16 mem_mask = ~0); - void soundcmd_w(u8 data); - - TILE_GET_INFO_MEMBER(get_bg_tile_info); - TILE_GET_INFO_MEMBER(get_fg_tile_info); - TILEMAP_MAPPER_MEMBER(scan_rows); - virtual void machine_start() override; - virtual void machine_reset() override; - virtual void video_start() override; - u32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); - - void mem_map(address_map &map); - void sound_map(address_map &map); -}; - -void silvmil_state::tilebank_w(u16 data) -{ - m_tilebank[m_whichbank] = (data >> 8) & 0x1f; - -// printf("%08x tilebank_w %04x (which = %04x)\n",pc, data, m_whichbank); - m_fg_layer->mark_all_dirty(); - m_bg_layer->mark_all_dirty(); -} - -void silvmil_state::tilebank1_w(u16 data) -{ - m_whichbank = (data >> 8) & 0x3; -} - -void silvmil_state::fg_scrolly_w(u16 data) -{ - m_fg_layer->set_scrolly(0, data + 8); -} - -void silvmil_state::bg_scrolly_w(u16 data) -{ - m_bg_layer->set_scrolly(0, data + 8); -} - -void silvmil_state::fg_scrollx_w(u16 data) -{ - m_fg_layer->set_scrollx(0, data); -} - -void silvmil_state::bg_scrollx_w(u16 data) -{ - m_bg_layer->set_scrollx(0, data + 4); -} - -void silvmil_state::fg_videoram_w(offs_t offset, u16 data, u16 mem_mask) -{ - COMBINE_DATA(&m_fg_videoram[offset]); - m_fg_layer->mark_tile_dirty(offset); -} - -void silvmil_state::bg_videoram_w(offs_t offset, u16 data, u16 mem_mask) -{ - COMBINE_DATA(&m_bg_videoram[offset]); - m_bg_layer->mark_tile_dirty(offset); -} - -TILE_GET_INFO_MEMBER(silvmil_state::get_bg_tile_info) -{ - int data = m_bg_videoram[tile_index]; - int tile = data & 0x3ff; - int color = (data >> 12) & 0x0f; - int bank = m_tilebank[(data & 0xc00) >> 10] * 0x400; - - tileinfo.set(1, tile + bank, color + 0x20, 0); -} - -TILE_GET_INFO_MEMBER(silvmil_state::get_fg_tile_info) -{ - int data = m_fg_videoram[tile_index]; - int tile = data & 0x3ff; - int color = (data >> 12) & 0x0f; - int bank = m_tilebank[(data & 0xc00) >> 10] * 0x400; - - tileinfo.set(1, tile + bank, color + 0x10, 0); -} - -TILEMAP_MAPPER_MEMBER(silvmil_state::scan_rows) -{ - /* logical (col,row) -> memory offset */ - return (col & 0x1f) + ((row & 0x1f) << 5) + ((col & 0x20) << 5) + ((row & 0x20) << 6); -} - -void silvmil_state::video_start() -{ - m_bg_layer = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(silvmil_state::get_bg_tile_info)), tilemap_mapper_delegate(*this, FUNC(silvmil_state::scan_rows)), 16, 16, 64, 32); - m_fg_layer = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(silvmil_state::get_fg_tile_info)), tilemap_mapper_delegate(*this, FUNC(silvmil_state::scan_rows)), 16, 16, 64, 32); - - m_fg_layer->set_transparent_pen(0); -} - -u32 silvmil_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) -{ - m_bg_layer->draw(screen, bitmap, cliprect, 0, 0); - m_fg_layer->draw(screen, bitmap, cliprect, 0, 0); - m_sprgen->draw_sprites(bitmap, cliprect, m_spriteram, 0x400); - return 0; -} - - -void silvmil_state::soundcmd_w(u8 data) -{ - m_soundlatch->write(data & 0xff); - machine().scheduler().boost_interleave(attotime::zero, attotime::from_usec(20)); -} - -void silvmil_state::mem_map(address_map &map) -{ - map(0x000000, 0x0fffff).rom(); - - map(0x100000, 0x100001).w(FUNC(silvmil_state::tilebank1_w)); - map(0x100002, 0x100003).w(FUNC(silvmil_state::fg_scrollx_w)); - map(0x100004, 0x100005).w(FUNC(silvmil_state::fg_scrolly_w)); - map(0x100006, 0x100007).w(FUNC(silvmil_state::bg_scrollx_w)); - map(0x100008, 0x100009).w(FUNC(silvmil_state::bg_scrolly_w)); - map(0x10000e, 0x10000f).w(FUNC(silvmil_state::tilebank_w)); - - map(0x120000, 0x120fff).ram().w(FUNC(silvmil_state::fg_videoram_w)).share("fg_videoram"); - map(0x122000, 0x122fff).ram().w(FUNC(silvmil_state::bg_videoram_w)).share("bg_videoram"); - map(0x200000, 0x2005ff).ram().w("palette", FUNC(palette_device::write16)).share("palette"); - map(0x210000, 0x2107ff).ram().share("spriteram"); - map(0x270001, 0x270001).w(FUNC(silvmil_state::soundcmd_w)); - map(0x280000, 0x280001).portr("P1_P2"); - map(0x280002, 0x280003).portr("COIN"); - map(0x280004, 0x280005).portr("DSW"); - map(0x300000, 0x30ffff).ram(); -} - - -static INPUT_PORTS_START( silvmil ) - PORT_START("P1_P2") - PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) - PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) - PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) - PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) - PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) - PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) - PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) - PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) - PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) - PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) - PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) - PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) - PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) - PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) - PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) - PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) - - PORT_START("COIN") - PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) - PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) - PORT_BIT( 0xfc00, IP_ACTIVE_LOW, IPT_UNKNOWN ) - - PORT_START("DSW") /* According to Service Mode - Need verification!! */ - PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:1,2") - PORT_DIPSETTING( 0x0002, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x0003, DEF_STR( Normal ) ) - PORT_DIPSETTING( 0x0001, DEF_STR( Hard ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) ) - PORT_DIPNAME( 0x0004, 0x0004, "DSW1:3 - Unknown" ) PORT_DIPLOCATION("SW1:3") - PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0008, 0x0008, "DSW1:4 - Unknown" ) PORT_DIPLOCATION("SW1:4") - PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0010, 0x0010, "DSW1:5 - Unknown" ) PORT_DIPLOCATION("SW1:5") - PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0020, 0x0020, "DSW1:6 - Unknown" ) PORT_DIPLOCATION("SW1:6") - PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0040, 0x0040, "DSW1:7 - Unknown" ) PORT_DIPLOCATION("SW1:7") - PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0080, 0x0080, "DSW1:8 - Unknown" ) PORT_DIPLOCATION("SW1:8") - PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0100, 0x0100, "DSW2:1 - Unknown" ) PORT_DIPLOCATION("SW2:1") - PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0200, 0x0200, "DSW2:2 - Unknown" ) PORT_DIPLOCATION("SW2:2") - PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:3") /* Verified */ - PORT_DIPSETTING( 0x0400, DEF_STR( Korean ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( English ) ) - PORT_DIPNAME( 0x3800, 0x3800, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:4,5,6") /* Verified */ - PORT_DIPSETTING( 0x0800, DEF_STR( 4C_1C ) ) - PORT_DIPSETTING( 0x1800, DEF_STR( 3C_1C ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( 4C_2C ) ) /* Works the same as 2C/1C */ - PORT_DIPSETTING( 0x2800, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x1000, DEF_STR( 3C_2C ) ) /* Works like 2C/1C then 1C/1C repeat */ - PORT_DIPSETTING( 0x2000, DEF_STR( 2C_2C ) ) /* Works the same as 1C/1C */ - PORT_DIPSETTING( 0x3800, DEF_STR( 1C_1C ) ) - PORT_DIPNAME( 0x4000, 0x4000, "Coin Box" ) PORT_DIPLOCATION("SW2:7") /* Functionally reversed?? */ - PORT_DIPSETTING( 0x4000, "1" ) /* Credits from Coin1 or Coin2 */ - PORT_DIPSETTING( 0x0000, "2" ) /* Doesn't credit up from Coin2 */ - PORT_SERVICE_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) /* Verified */ -INPUT_PORTS_END - - -static INPUT_PORTS_START( puzzlove ) - PORT_START("P1_P2") - PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) - PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) - PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) - PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) - PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) - PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) - PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) - PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) - PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) - PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) - PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) - PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) - PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) - PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) - PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) - PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) - - PORT_START("COIN") - PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) - PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) - PORT_BIT( 0xfc00, IP_ACTIVE_LOW, IPT_UNKNOWN ) - - PORT_START("DSW") /* NOTE: In the service mode, the game reports the dipswitch banks in reverse. IE: SW1 is actually SW2 & SW2 is actually SW1 */ - PORT_DIPUNUSED_DIPLOC( 0x0001, 0x0001, "SW1:1" ) /* Listed as "Unused" */ - PORT_DIPUNUSED_DIPLOC( 0x0002, 0x0002, "SW1:2" ) /* Listed as "Unused" */ - PORT_DIPUNUSED_DIPLOC( 0x0004, 0x0004, "SW1:3" ) /* Listed as "Unused" */ - PORT_DIPUNUSED_DIPLOC( 0x0008, 0x0008, "SW1:4" ) /* Listed as "Unused" */ - PORT_DIPUNUSED_DIPLOC( 0x0010, 0x0010, "SW1:5" ) /* Listed as "Unused" */ - PORT_DIPUNUSED_DIPLOC( 0x0020, 0x0020, "SW1:6" ) /* Listed as "Unused" */ - PORT_DIPUNUSED_DIPLOC( 0x0040, 0x0040, "SW1:7" ) /* Listed as "Unused" */ - PORT_DIPUNUSED_DIPLOC( 0x0080, 0x0080, "SW1:8" ) /* Listed as "Unused" */ - PORT_DIPNAME( 0x0300, 0x0100, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") - PORT_DIPSETTING( 0x0300, DEF_STR( Very_Easy ) ) /* Initial start time 40 secs */ - PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) ) /* Initial start time 30 secs - Other in game effects?? */ - PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) ) /* Initial start time 30 secs - Other in game effects?? */ - PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) ) /* Initial start time 30 secs - Other in game effects?? */ - PORT_DIPNAME( 0x1c00, 0x1c00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:3,4,5") - PORT_DIPSETTING( 0x1000, DEF_STR( 4C_1C ) ) - PORT_DIPSETTING( 0x1400, DEF_STR( 3C_1C ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( 4C_2C ) ) /* Works the same as 2C/1C */ - PORT_DIPSETTING( 0x1800, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x0400, DEF_STR( 3C_2C ) ) /* Works like 2C/1C then 1C/1C repeat */ - PORT_DIPSETTING( 0x0800, DEF_STR( 2C_2C ) ) /* Works the same as 1C/1C */ - PORT_DIPSETTING( 0x1c00, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x0c00, DEF_STR( 1C_2C ) ) - PORT_DIPNAME( 0x2000, 0x2000, "Coin Box" ) PORT_DIPLOCATION("SW2:6") /* Always displays total credits - No separate Credit display per player */ - PORT_DIPSETTING( 0x2000, "1" ) /* Both players use coins from either Coin 1 or Coin 2 */ - PORT_DIPSETTING( 0x0000, "2" ) /* Players use coins from own coin chute. IE: Player 1 -> Coin 1, Player 2 -> Coin 2 but shows only total credits */ - PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:7") - PORT_DIPSETTING( 0x0000, "2" ) - PORT_DIPSETTING( 0x4000, "3" ) - PORT_SERVICE_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:8" ) /* Verified */ -INPUT_PORTS_END - -static INPUT_PORTS_START( puzzlovek ) - PORT_INCLUDE(puzzlove) - - PORT_MODIFY("DSW") - /* Korean rev has demo sound */ - PORT_DIPNAME( 0x0001, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:1") - PORT_DIPSETTING( 0x0001, DEF_STR ( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR ( On ) ) - - /* Korean rev has slightly different difficulty settings */ - PORT_DIPNAME( 0x0300, 0x0100, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") - PORT_DIPSETTING( 0x0300, DEF_STR( Easy ) ) /* Initial start time 35 secs */ - PORT_DIPSETTING( 0x0200, DEF_STR( Very_Easy ) ) /* Initial start time 40 secs - Other in game effects?? */ - PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) ) /* Initial start time 30 secs - Other in game effects?? */ - PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) ) /* Initial start time 30 secs - Other in game effects?? */ -INPUT_PORTS_END - - - -static const gfx_layout tlayout = -{ - 16,16, - RGN_FRAC(1,2), - 4, - { RGN_FRAC(1,2)+8, RGN_FRAC(1,2)+0, 8, 0 }, - { STEP8(8*2*16,1), STEP8(0,1) }, - { STEP16(0,8*2) }, - 64*8 -}; - -static const gfx_layout tlayout_alt = -{ - 16,16, - RGN_FRAC(1,2), - 4, - { 8, 0, RGN_FRAC(1,2)+8, RGN_FRAC(1,2)+0 }, - { STEP8(0,1), STEP8(8*2*16,1) }, - { STEP16(0,8*2) }, - 64*8 -}; - - -static GFXDECODE_START( gfx_silvmil ) - GFXDECODE_ENTRY( "gfx2", 0, tlayout, 0, 64 ) /* Sprites 16x16 */ - GFXDECODE_ENTRY( "gfx1", 0, tlayout_alt, 0, 64 ) /* Tiles 16x16 */ -GFXDECODE_END - - -void silvmil_state::machine_start() -{ - save_item(NAME(m_tilebank)); - save_item(NAME(m_whichbank)); -} - -void silvmil_state::machine_reset() -{ - m_tilebank[0] = 0; - m_tilebank[1] = 0; - m_tilebank[2] = 0; - m_tilebank[3] = 0; - m_whichbank = 0; -} - - -void silvmil_state::sound_map(address_map &map) -{ - map(0x0000, 0xbfff).rom(); - map(0xc000, 0xc001).rw("ymsnd", FUNC(ym2151_device::read), FUNC(ym2151_device::write)); - map(0xc002, 0xc002).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write)).mirror(1); - map(0xc006, 0xc006).r(m_soundlatch, FUNC(generic_latch_8_device::read)); - map(0xc00f, 0xc00f).nopw(); // ?? - map(0xd000, 0xd7ff).ram(); -} - - -void silvmil_state::silvmil(machine_config &config) -{ - /* basic machine hardware */ - M68000(config, m_maincpu, XTAL(12'000'000)); /* Verified */ - m_maincpu->set_addrmap(AS_PROGRAM, &silvmil_state::mem_map); - m_maincpu->set_vblank_int("screen", FUNC(silvmil_state::irq6_line_hold)); - - z80_device &audiocpu(Z80(config, "audiocpu", XTAL(4'096'000))); /* Verified */ - audiocpu.set_addrmap(AS_PROGRAM, &silvmil_state::sound_map); - - /* video hardware */ - screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); - screen.set_refresh_hz(60); - screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); - screen.set_size(64*8, 64*8); - screen.set_visarea(0, 40*8-1, 0, 30*8-1); - screen.set_screen_update(FUNC(silvmil_state::screen_update)); - screen.set_palette("palette"); - - PALETTE(config, "palette").set_format(palette_device::xRGB_555, 0x300); - GFXDECODE(config, m_gfxdecode, "palette", gfx_silvmil); - - DECO_SPRITE(config, m_sprgen, 0); - m_sprgen->set_gfx_region(0); - m_sprgen->set_is_bootleg(true); - m_sprgen->set_offsets(5, 7); - m_sprgen->set_gfxdecode_tag(m_gfxdecode); - - SPEAKER(config, "mono").front_center(); - - GENERIC_LATCH_8(config, m_soundlatch); - - ym2151_device &ymsnd(YM2151(config, "ymsnd", XTAL(14'318'181)/4)); /* Verified */ - ymsnd.irq_handler().set_inputline("audiocpu", 0); - ymsnd.add_route(ALL_OUTPUTS, "mono", 0.25); - - OKIM6295(config, "oki", XTAL(4'096'000)/4, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.25); /* Verified */ -} - -void silvmil_state::puzzlove(machine_config &config) -{ - silvmil(config); - subdevice<z80_device>("audiocpu")->set_clock(XTAL(4'000'000)); /* Verified */ - - m_sprgen->set_bootleg_type(1); - - subdevice<okim6295_device>("oki")->set_clock(XTAL(4'000'000)/4); /* Verified */ -} - -void silvmil_state::puzzlovek(machine_config &config) -{ - puzzlove(config); - subdevice<ym2151_device>("ymsnd")->set_clock(XTAL(15'000'000)/4); /* Verified */ -} - - -ROM_START( silvmil ) - ROM_REGION( 0x100000, "maincpu", 0 ) /* 68k */ - ROM_LOAD16_BYTE( "d-13_u3.bin", 0x00000, 0x40000, CRC(46106c59) SHA1(ab965c1ea9ce89a67875530d76ac2bde7fd13e13) ) - ROM_LOAD16_BYTE( "d-14_u2.bin", 0x00001, 0x40000, CRC(65421eca) SHA1(5258df7ceab6427e1b6f93f51896f7f3a651300c) ) - - ROM_REGION( 0x10000, "audiocpu", 0 ) /* z80 */ - ROM_LOAD( "d-11_uz02.bin", 0x00000, 0x10000, CRC(b41289e6) SHA1(edf83206de418757a154d5a085b0b2fd97a77807) ) - - ROM_REGION( 0x40000, "oki", 0 ) /* samples */ - ROM_LOAD( "d-12_uz1.bin", 0x00000, 0x40000, CRC(a170d8a9) SHA1(77339382570498f9f6eeb80595bfe72fc853fd68)) - - ROM_REGION( 0x400000, "gfx1", 0 ) - ROM_LOAD16_BYTE( "d-16_u41.bin", 0x000000, 0x20000, CRC(ff5ea605) SHA1(38e32f391b211ed280dd7f05eb13301cb9ddf57c) ) - ROM_CONTINUE ( 0x200000,0x20000 ) - ROM_CONTINUE ( 0x040000,0x20000 ) - ROM_CONTINUE ( 0x240000,0x20000 ) - ROM_LOAD16_BYTE( "d-15_u42.bin", 0x000001, 0x20000, CRC(5f72d6cc) SHA1(88641a42c0fc6e84ffd009fb40d0b1774e8c0630) ) - ROM_CONTINUE ( 0x200001,0x20000 ) - ROM_CONTINUE ( 0x040001,0x20000 ) - ROM_CONTINUE ( 0x240001,0x20000 ) - ROM_LOAD16_BYTE( "d-20_pat01.bin", 0x080001, 0x20000, CRC(cc4d3b49) SHA1(a2ef0d949443c9133487f83d5879daabca688d66) ) - ROM_CONTINUE ( 0x280001,0x20000 ) - ROM_CONTINUE ( 0x0c0001,0x20000 ) - ROM_CONTINUE ( 0x2c0001,0x20000 ) - ROM_LOAD16_BYTE( "d-17_pat11.bin", 0x080000, 0x20000, CRC(2facb3f1) SHA1(ea380345e1f15451e1ded5de178ec4648c33e2f0) ) - ROM_CONTINUE ( 0x280000,0x20000 ) - ROM_CONTINUE ( 0x0c0000,0x20000 ) - ROM_CONTINUE ( 0x2c0000,0x20000 ) - ROM_LOAD16_BYTE( "d-17_pat02.bin", 0x100001, 0x20000, CRC(addc5261) SHA1(73c5e29a39364c286a110678eb65b85ab1cf97d4) ) - ROM_CONTINUE ( 0x300001,0x20000) - ROM_CONTINUE ( 0x140001,0x20000) - ROM_CONTINUE ( 0x340001,0x20000) - ROM_LOAD16_BYTE( "d-18_pat12.bin", 0x100000, 0x20000, CRC(a429b237) SHA1(ab709b93c5232f3fdbb60954f93d04bb3828ac76) ) - ROM_CONTINUE ( 0x300000,0x20000) - ROM_CONTINUE ( 0x140000,0x20000) - ROM_CONTINUE ( 0x340000,0x20000) - ROM_LOAD16_BYTE( "d-18_pat03.bin", 0x180001, 0x20000, CRC(36b9c407) SHA1(291e29a2f5de6db639988e99a010fcac233387ad) ) - ROM_CONTINUE ( 0x380001,0x20000) - ROM_CONTINUE ( 0x1c0001,0x20000) - ROM_CONTINUE ( 0x3c0001,0x20000) - ROM_LOAD16_BYTE( "d-19_pat13.bin", 0x180000, 0x20000, CRC(af2507ce) SHA1(280b3995a6164e4ef834247d637ee46c61bf9950) ) - ROM_CONTINUE ( 0x380000,0x20000) - ROM_CONTINUE ( 0x1c0000,0x20000) - ROM_CONTINUE ( 0x3c0000,0x20000) - - ROM_REGION( 0x200000, "gfx2", 0 ) /* sprites */ - ROM_LOAD16_BYTE( "d-17_u53.bin", 0x000000, 0x80000, CRC(4d177bda) SHA1(980205dead92830362095dac61d2e99bf62f0f5d) ) - ROM_LOAD16_BYTE( "d-18_u54.bin", 0x000001, 0x80000, CRC(218c4471) SHA1(6a64d7a6c18eb078a5848f4f97aa0c65e74ad3d9) ) - ROM_LOAD16_BYTE( "d-19_u55.bin", 0x100000, 0x80000, CRC(59507521) SHA1(8e0eaf8ecdfcaefccb5657278ecb2fea7489afb3) ) - ROM_LOAD16_BYTE( "d-20_u56.bin", 0x100001, 0x80000, CRC(e67c2c7d) SHA1(cddfd6a3d934e71853af62e3d2bf312618c9b4ff) ) -ROM_END - -ROM_START( puzzlove ) - ROM_REGION( 0x100000, "maincpu", 0 ) /* 68k */ - ROM_LOAD16_BYTE( "3.u3", 0x00000, 0x40000, CRC(826c8472) SHA1(54f1a9fa0431de840d6fce466e09098a8d601660) ) - ROM_LOAD16_BYTE( "4.u2", 0x00001, 0x40000, CRC(64ddc708) SHA1(60b29f8cd5dd654be34452fd197a77abc872e63d) ) - - ROM_REGION( 0x20000, "audiocpu", 0 ) /* z80 */ - ROM_LOAD( "1.uz02", 0x00000, 0x20000, CRC(3077e7f3) SHA1(e2bf634a2166e1851486a801e74a7ec0d4599c28) ) - - ROM_REGION( 0x40000, "oki", 0 ) /* samples */ - ROM_LOAD( "2.uz11", 0x00000, 0x40000, CRC(4c06ec68) SHA1(3cfca1c98e73c65a45b65d43e012c5529572c057) ) - - ROM_REGION( 0x100000, "gfx1", 0 ) - ROM_LOAD16_BYTE( "10.u41", 0x000000, 0x20000, CRC(7200f878) SHA1(27c6389f802f6e0af0210e2b01788914c0eb1d04) ) - ROM_CONTINUE ( 0x080000,0x20000 ) - ROM_CONTINUE ( 0x040000,0x20000 ) - ROM_CONTINUE ( 0x0c0000,0x20000 ) - ROM_LOAD16_BYTE( "9.u42", 0x000001, 0x20000, CRC(21b1b297) SHA1(0f589d1c62d0f79b1379e4444b119bdc4cc70cfb) ) - ROM_CONTINUE ( 0x080001,0x20000 ) - ROM_CONTINUE ( 0x040001,0x20000 ) - ROM_CONTINUE ( 0x0c0001,0x20000 ) - - ROM_REGION( 0x200000, "gfx2", 0 ) /* sprites */ - ROM_LOAD16_BYTE( "5.u53", 0x000000, 0x80000, CRC(8707d5a0) SHA1(05480ac34982a4e4768b7f3fccd2e557ca4b2545) ) - ROM_LOAD16_BYTE( "6.u54", 0x000001, 0x80000, CRC(60a6d614) SHA1(0693c08c51d6b3a05373c9999f01b0b8d23a1c89) ) - ROM_LOAD16_BYTE( "7.u55", 0x100000, 0x80000, CRC(0f2ea5c4) SHA1(4cb46fc6272e3cc14dfdcd7831157433ee7cf247) ) - ROM_LOAD16_BYTE( "8.u56", 0x100001, 0x80000, CRC(037dcd3d) SHA1(fcdf604710518982e0b4acc81a56fa703d0c9407) ) -ROM_END - -ROM_START( puzzlovek ) - ROM_REGION( 0x100000, "maincpu", 0 ) /* 68k */ - ROM_LOAD16_BYTE( "3.u3", 0x00000, 0x40000, CRC(28f403f0) SHA1(5f9fc18f705fe81f0dceaf2d62b6caffb0b0462e) ) // sldh - ROM_LOAD16_BYTE( "4.u2", 0x00001, 0x40000, CRC(809371b9) SHA1(6b2dc899a4e2cf4fca777f0ec4a08e636099e0d2) ) // sldh - - ROM_REGION( 0x20000, "audiocpu", 0 ) /* z80 */ - ROM_LOAD( "1.uz02", 0x00000, 0x20000, CRC(3077e7f3) SHA1(e2bf634a2166e1851486a801e74a7ec0d4599c28) ) - - ROM_REGION( 0x40000, "oki", 0 ) /* samples */ - ROM_LOAD( "2.uz11", 0x00000, 0x40000, CRC(4c06ec68) SHA1(3cfca1c98e73c65a45b65d43e012c5529572c057) ) - - ROM_REGION( 0x100000, "gfx1", 0 ) - ROM_LOAD16_BYTE( "10.u41", 0x000000, 0x20000, CRC(3f952c54) SHA1(1f18579ce98305d20ec0f4e216f8170a62b9c68b) ) // sldh - ROM_CONTINUE ( 0x080000,0x20000 ) - ROM_CONTINUE ( 0x040000,0x20000 ) - ROM_CONTINUE ( 0x0c0000,0x20000 ) - ROM_LOAD16_BYTE( "9.u42", 0x000001, 0x20000, CRC(4f71ee93) SHA1(db0d00fa0f6c9b7bc638dcb50f041fb32827c7c4) ) // sldh - ROM_CONTINUE ( 0x080001,0x20000 ) - ROM_CONTINUE ( 0x040001,0x20000 ) - ROM_CONTINUE ( 0x0c0001,0x20000 ) - - ROM_REGION( 0x200000, "gfx2", 0 ) /* sprites */ - ROM_LOAD16_BYTE( "5.u53", 0x000000, 0x80000, CRC(c5732995) SHA1(e7faecb19f4bdb103b782e38463d32b357ea63bc) ) // sldh - ROM_LOAD16_BYTE( "6.u54", 0x000001, 0x80000, CRC(a3b98fd1) SHA1(2b2b7c9df19882a0565e38504b73f56ea27d71ab) ) // sldh - ROM_LOAD16_BYTE( "7.u55", 0x100000, 0x80000, CRC(a4c73b48) SHA1(9f26af7b961c96cfd1c45f85f1d6dc4f364e3541) ) // sldh - ROM_LOAD16_BYTE( "8.u56", 0x100001, 0x80000, CRC(95b5f049) SHA1(1104dac1fbf6a894b7d8294b3f44a0edbf363157) ) // sldh -ROM_END - - -GAME( 1995, silvmil, 0, silvmil, silvmil, silvmil_state, empty_init, ROT270, "Para", "Silver Millennium", MACHINE_SUPPORTS_SAVE ) -GAME( 1994, puzzlove, 0, puzzlove, puzzlove, silvmil_state, empty_init, ROT0, "Para", "PuzzLove", MACHINE_SUPPORTS_SAVE ) -GAME( 1994, puzzlovek, puzzlove, puzzlovek, puzzlovek, silvmil_state, empty_init, ROT0, "Para", "PuzzLove (Korea)", MACHINE_SUPPORTS_SAVE ) |