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Diffstat (limited to 'src/mame/drivers/sidearms.c')
-rw-r--r--src/mame/drivers/sidearms.c1222
1 files changed, 1222 insertions, 0 deletions
diff --git a/src/mame/drivers/sidearms.c b/src/mame/drivers/sidearms.c
new file mode 100644
index 00000000000..243ec1b0d6a
--- /dev/null
+++ b/src/mame/drivers/sidearms.c
@@ -0,0 +1,1222 @@
+/***************************************************************************
+
+ Sidearms
+ ========
+
+ Driver provided by Paul Leaman
+
+
+Change Log:
+
+JUL-2003 AAT
+
+- cleaned video and corrected screen flipping
+
+JUN-2003 (Curt Coder)
+
+- converted driver to use tilemaps
+
+FEB-2003 AAT
+
+- added preliminary starfield emulation. circuit transcribed from
+ schematics but still not perfect.
+
+- rewrote video update and the following bugs seem to be fixed:
+
+ sidearms060red: attract mode and stage six crashing
+ sidearms055gre: strange background color
+ turtship37b5yel: various graphics glitches and priority problems
+
+Notes:
+
+ Unknown PROMs are mostly used for timing. Only the first four sprite
+ encoding parameters have been identified, the other 28(!) are
+ believed to be line-buffer controls.
+
+***************************************************************************/
+
+#include "driver.h"
+#include "sound/2203intf.h"
+#include "sound/2151intf.h"
+
+extern UINT8 *sidearms_bg_scrollx;
+extern UINT8 *sidearms_bg_scrolly;
+
+extern WRITE8_HANDLER( sidearms_videoram_w );
+extern WRITE8_HANDLER( sidearms_colorram_w );
+extern WRITE8_HANDLER( sidearms_star_scrollx_w );
+extern WRITE8_HANDLER( sidearms_star_scrolly_w );
+extern WRITE8_HANDLER( sidearms_c804_w );
+extern WRITE8_HANDLER( sidearms_gfxctrl_w );
+
+extern PALETTE_INIT( sidearms );
+extern VIDEO_START( sidearms );
+extern VIDEO_UPDATE( sidearms );
+extern VIDEO_EOF( sidearms );
+
+int sidearms_gameid;
+
+static WRITE8_HANDLER( sidearms_bankswitch_w )
+{
+ int bankaddress;
+ UINT8 *RAM = memory_region(REGION_CPU1);
+
+
+ /* bits 0 and 1 select the ROM bank */
+ bankaddress = 0x10000 + (data & 0x0f) * 0x4000;
+ memory_set_bankptr(1,&RAM[bankaddress]);
+}
+
+
+
+
+/* Turtle Ship input ports are rotated 90 degrees */
+static READ8_HANDLER( turtship_ports_r )
+{
+ int i,res;
+
+
+ res = 0;
+ for (i = 0;i < 8;i++)
+ res |= ((readinputport(i) >> offset) & 1) << i;
+
+ return res;
+}
+
+
+static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0x8000, 0xbfff) AM_READ(MRA8_BANK1)
+ AM_RANGE(0xc800, 0xc800) AM_READ(input_port_0_r)
+ AM_RANGE(0xc801, 0xc801) AM_READ(input_port_1_r)
+ AM_RANGE(0xc802, 0xc802) AM_READ(input_port_2_r)
+ AM_RANGE(0xc803, 0xc803) AM_READ(input_port_3_r)
+ AM_RANGE(0xc804, 0xc804) AM_READ(input_port_4_r)
+ AM_RANGE(0xc805, 0xc805) AM_READ(input_port_5_r)
+ AM_RANGE(0xd000, 0xffff) AM_READ(MRA8_RAM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0xc000, 0xc3ff) AM_WRITE(paletteram_xxxxBBBBRRRRGGGG_split1_w) AM_BASE(&paletteram)
+ AM_RANGE(0xc400, 0xc7ff) AM_WRITE(paletteram_xxxxBBBBRRRRGGGG_split2_w) AM_BASE(&paletteram_2)
+ AM_RANGE(0xc800, 0xc800) AM_WRITE(soundlatch_w)
+ AM_RANGE(0xc801, 0xc801) AM_WRITE(sidearms_bankswitch_w)
+ AM_RANGE(0xc802, 0xc802) AM_WRITE(watchdog_reset_w)
+ AM_RANGE(0xc804, 0xc804) AM_WRITE(sidearms_c804_w)
+ AM_RANGE(0xc805, 0xc805) AM_WRITE(sidearms_star_scrollx_w)
+ AM_RANGE(0xc806, 0xc806) AM_WRITE(sidearms_star_scrolly_w)
+ AM_RANGE(0xc808, 0xc809) AM_WRITE(MWA8_RAM) AM_BASE(&sidearms_bg_scrollx)
+ AM_RANGE(0xc80a, 0xc80b) AM_WRITE(MWA8_RAM) AM_BASE(&sidearms_bg_scrolly)
+ AM_RANGE(0xc80c, 0xc80c) AM_WRITE(sidearms_gfxctrl_w) /* background and sprite enable */
+ AM_RANGE(0xd000, 0xd7ff) AM_WRITE(sidearms_videoram_w) AM_BASE(&videoram)
+ AM_RANGE(0xd800, 0xdfff) AM_WRITE(sidearms_colorram_w) AM_BASE(&colorram)
+ AM_RANGE(0xe000, 0xefff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0xf000, 0xffff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( turtship_readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0x8000, 0xbfff) AM_READ(MRA8_BANK1)
+ AM_RANGE(0xc000, 0xe7ff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xe800, 0xe807) AM_READ(turtship_ports_r)
+ AM_RANGE(0xf000, 0xffff) AM_READ(MRA8_RAM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( turtship_writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0xc000, 0xcfff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0xd000, 0xdfff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
+ AM_RANGE(0xe000, 0xe3ff) AM_WRITE(paletteram_xxxxBBBBRRRRGGGG_split1_w) AM_BASE(&paletteram)
+ AM_RANGE(0xe400, 0xe7ff) AM_WRITE(paletteram_xxxxBBBBRRRRGGGG_split2_w) AM_BASE(&paletteram_2)
+ AM_RANGE(0xe800, 0xe800) AM_WRITE(soundlatch_w)
+ AM_RANGE(0xe801, 0xe801) AM_WRITE(sidearms_bankswitch_w)
+ AM_RANGE(0xe802, 0xe802) AM_WRITE(watchdog_reset_w)
+ AM_RANGE(0xe804, 0xe804) AM_WRITE(sidearms_c804_w)
+ AM_RANGE(0xe805, 0xe805) AM_WRITE(sidearms_star_scrollx_w)
+ AM_RANGE(0xe806, 0xe806) AM_WRITE(sidearms_star_scrolly_w)
+ AM_RANGE(0xe808, 0xe809) AM_WRITE(MWA8_RAM) AM_BASE(&sidearms_bg_scrollx)
+ AM_RANGE(0xe80a, 0xe80b) AM_WRITE(MWA8_RAM) AM_BASE(&sidearms_bg_scrolly)
+ AM_RANGE(0xe80c, 0xe80c) AM_WRITE(sidearms_gfxctrl_w) /* background and sprite enable */
+ AM_RANGE(0xf000, 0xf7ff) AM_WRITE(sidearms_videoram_w) AM_BASE(&videoram)
+ AM_RANGE(0xf800, 0xffff) AM_WRITE(sidearms_colorram_w) AM_BASE(&colorram)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0xc000, 0xc7ff) AM_READ(MRA8_RAM)
+ AM_RANGE(0xd000, 0xd000) AM_READ(soundlatch_r)
+ AM_RANGE(0xf000, 0xf000) AM_READ(YM2203_status_port_0_r)
+ AM_RANGE(0xf002, 0xf002) AM_READ(YM2203_status_port_1_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0xc000, 0xc7ff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0xf000, 0xf000) AM_WRITE(YM2203_control_port_0_w)
+ AM_RANGE(0xf001, 0xf001) AM_WRITE(YM2203_write_port_0_w)
+ AM_RANGE(0xf002, 0xf002) AM_WRITE(YM2203_control_port_1_w)
+ AM_RANGE(0xf003, 0xf003) AM_WRITE(YM2203_write_port_1_w)
+ADDRESS_MAP_END
+
+/* Whizz */
+
+static WRITE8_HANDLER( whizz_bankswitch_w )
+{
+ int bankaddress;
+ UINT8 *RAM = memory_region(REGION_CPU1);
+ int bank = 0;
+
+ switch (data & 0xC0)
+ {
+ case 0x00 : bank = 0; break;
+ case 0x40 : bank = 2; break;
+ case 0x80 : bank = 1; break;
+ case 0xC0 : bank = 3; break;
+ }
+
+ bankaddress = 0x10000 + bank * 0x4000;
+ memory_set_bankptr(1,&RAM[bankaddress]);
+}
+
+static ADDRESS_MAP_START( whizz_readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0x8000, 0xbfff) AM_READ(MRA8_BANK1)
+ AM_RANGE(0xc800, 0xc800) AM_READ(input_port_0_r)
+ AM_RANGE(0xc801, 0xc801) AM_READ(input_port_1_r)
+ AM_RANGE(0xc802, 0xc802) AM_READ(input_port_2_r)
+ AM_RANGE(0xc803, 0xc803) AM_READ(input_port_3_r)
+ AM_RANGE(0xc804, 0xc804) AM_READ(input_port_4_r)
+ AM_RANGE(0xc805, 0xc805) AM_READ(input_port_5_r)
+ AM_RANGE(0xc806, 0xc806) AM_READ(input_port_6_r)
+ AM_RANGE(0xc807, 0xc807) AM_READ(input_port_7_r)
+ AM_RANGE(0xd000, 0xffff) AM_READ(MRA8_RAM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( whizz_writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0xbfff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0xc000, 0xc3ff) AM_WRITE(paletteram_xxxxBBBBRRRRGGGG_split1_w) AM_BASE(&paletteram)
+ AM_RANGE(0xc400, 0xc7ff) AM_WRITE(paletteram_xxxxBBBBRRRRGGGG_split2_w) AM_BASE(&paletteram_2)
+ AM_RANGE(0xc800, 0xc800) AM_WRITE(soundlatch_w)
+ AM_RANGE(0xc801, 0xc801) AM_WRITE(whizz_bankswitch_w)
+ AM_RANGE(0xc802, 0xc802) AM_WRITE(watchdog_reset_w)
+ AM_RANGE(0xc803, 0xc803) AM_WRITE(MWA8_NOP) /* ? */
+ AM_RANGE(0xc804, 0xc804) AM_WRITE(sidearms_c804_w)
+ AM_RANGE(0xc805, 0xc805) AM_WRITE(MWA8_NOP) /* ? */
+ AM_RANGE(0xe805, 0xe805) AM_WRITE(sidearms_star_scrollx_w)
+ AM_RANGE(0xe806, 0xe806) AM_WRITE(sidearms_star_scrolly_w)
+ AM_RANGE(0xc808, 0xc809) AM_WRITE(MWA8_RAM) AM_BASE(&sidearms_bg_scrollx)
+ AM_RANGE(0xc80a, 0xc80b) AM_WRITE(MWA8_RAM) AM_BASE(&sidearms_bg_scrolly)
+ AM_RANGE(0xc80c, 0xc80c) AM_WRITE(sidearms_gfxctrl_w)
+ AM_RANGE(0xd000, 0xd7ff) AM_WRITE(sidearms_videoram_w) AM_BASE(&videoram)
+ AM_RANGE(0xd800, 0xdfff) AM_WRITE(sidearms_colorram_w) AM_BASE(&colorram)
+ AM_RANGE(0xe000, 0xefff) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0xf000, 0xffff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( whizz_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0xf800, 0xffff) AM_READ(MRA8_RAM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( whizz_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0xf800, 0xffff) AM_WRITE(MWA8_RAM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( whizz_readport, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE(0x01, 0x01) AM_READ(YM2151_status_port_0_r)
+ AM_RANGE(0xc0, 0xc0) AM_READ(soundlatch_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( whizz_writeport, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE(0x00, 0x00) AM_WRITE(YM2151_register_port_0_w)
+ AM_RANGE(0x01, 0x01) AM_WRITE(YM2151_data_port_0_w)
+ AM_RANGE(0x40, 0x40) AM_WRITE(MWA8_NOP)
+ADDRESS_MAP_END
+
+
+static INPUT_PORTS_START( sidearms )
+ PORT_START_TAG("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_DIPNAME( 0x08, 0x08, "Freeze" ) /* I'm not sure it's really a dip switch */
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )
+
+ PORT_START_TAG("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("DSW0")
+ PORT_DIPNAME( 0x07, 0x04, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x07, "0 (Easiest)" )
+ PORT_DIPSETTING( 0x06, "1" )
+ PORT_DIPSETTING( 0x05, "2" )
+ PORT_DIPSETTING( 0x04, "3 (Normal)" )
+ PORT_DIPSETTING( 0x03, "4" )
+ PORT_DIPSETTING( 0x02, "5" )
+ PORT_DIPSETTING( 0x01, "6" )
+ PORT_DIPSETTING( 0x00, "7 (Hardest)" )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x08, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x30, "100000" )
+ PORT_DIPSETTING( 0x20, "100000 100000" )
+ PORT_DIPSETTING( 0x10, "150000 150000" )
+ PORT_DIPSETTING( 0x00, "200000 200000" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
+
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_6C ) )
+ PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x18, DEF_STR( 1C_6C ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START_TAG("DSW2")
+ PORT_BIT( 0x7f, IP_ACTIVE_LOW, IPT_UNUSED )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_VBLANK ) /* not sure, but likely */
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( turtship )
+ PORT_START_TAG("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )
+
+ PORT_START_TAG("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("DSW0")
+ PORT_DIPNAME( 0x01, 0x01, "Invulnerability (Cheat)")
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hard ) )
+ PORT_DIPNAME( 0xe0, 0xa0, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0xe0, "1" )
+ PORT_DIPSETTING( 0x60, "2" )
+ PORT_DIPSETTING( 0xa0, "3" )
+ PORT_DIPSETTING( 0x20, "4" )
+ PORT_DIPSETTING( 0xc0, "5" )
+ PORT_DIPSETTING( 0x40, "6" )
+ PORT_DIPSETTING( 0x80, "7" )
+ PORT_DIPSETTING( 0x00, "8" )
+
+ PORT_START_TAG("DSW1")
+ PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0c, 0x08, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x08, "Every 150000" )
+ PORT_DIPSETTING( 0x00, "Every 200000" )
+ PORT_DIPSETTING( 0x0c, "150000 only" )
+ PORT_DIPSETTING( 0x04, "200000 only" )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x60, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0xa0, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) )
+ /* 0xc0 1 Coin/1 Credit */
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( dyger )
+ PORT_START_TAG("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* seems to be 1-player only */
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* seems to be 1-player only */
+
+ PORT_START_TAG("DSW0")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hard ) )
+ PORT_DIPNAME( 0xe0, 0xa0, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0xe0, "1" )
+ PORT_DIPSETTING( 0x60, "2" )
+ PORT_DIPSETTING( 0xa0, "3" )
+ PORT_DIPSETTING( 0x20, "4" )
+ PORT_DIPSETTING( 0xc0, "5" )
+ PORT_DIPSETTING( 0x40, "6" )
+ PORT_DIPSETTING( 0x80, "7" )
+ PORT_DIPSETTING( 0x00, "8" )
+
+ PORT_START_TAG("DSW1")
+ PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x04, "Every 150000" )
+ PORT_DIPSETTING( 0x00, "Every 200000" )
+ PORT_DIPSETTING( 0x0c, "150000 only" )
+ PORT_DIPSETTING( 0x08, "200000 only" )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( On ) )
+ PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x60, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0xa0, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) )
+ /* 0xc0 1 Coin/1 Credit */
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( whizz )
+ PORT_START_TAG("DSW0") /* 8-bit */
+ PORT_DIPNAME( 0x07, 0x04, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x07, "0 (Easiest)" )
+ PORT_DIPSETTING( 0x06, "1" )
+ PORT_DIPSETTING( 0x05, "2" )
+ PORT_DIPSETTING( 0x04, "3 (Normal)" )
+ PORT_DIPSETTING( 0x03, "4" )
+ PORT_DIPSETTING( 0x02, "5" )
+ PORT_DIPSETTING( 0x01, "6" )
+ PORT_DIPSETTING( 0x00, "7 (Hardest)" )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("DSW1") /* 8-bit */
+ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) )
+ PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x18, "100000 Only" )
+ PORT_DIPSETTING( 0x10, "Every 100000" )
+ PORT_DIPSETTING( 0x08, "Every 150000" )
+ PORT_DIPSETTING( 0x00, "Every 200000" )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("DSW2") /* 8-bit */
+ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x10, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN3")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN4") /* 8-bit */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN5") /* 8-bit */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN6")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0c, IP_ACTIVE_LOW, IPT_BUTTON4 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH,IPT_VBLANK )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN7")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+static const gfx_layout charlayout =
+{
+ 8,8, /* 8*8 characters */
+ RGN_FRAC(1,1), /* 1024 characters */
+ 2, /* 2 bits per pixel */
+ { 4, 0 },
+ { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3 },
+ { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
+ 16*8 /* every char takes 16 consecutive bytes */
+};
+
+static const gfx_layout spritelayout =
+{
+ 16,16, /* 16*16 sprites */
+ RGN_FRAC(1,2), /* 2048 sprites */
+ 4, /* 4 bits per pixel */
+ { RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 4, 0 },
+ { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3,
+ 32*8+0, 32*8+1, 32*8+2, 32*8+3, 33*8+0, 33*8+1, 33*8+2, 33*8+3 },
+ { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
+ 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 },
+ 64*8 /* every sprite takes 64 consecutive bytes */
+};
+
+static const gfx_layout tilelayout =
+{
+ 32,32, /* 32*32 tiles */
+ RGN_FRAC(1,2), /* 512 tiles */
+ 4, /* 4 bits per pixel */
+ { RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 4, 0 },
+ {
+ 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3,
+ 32*16+0, 32*16+1, 32*16+2, 32*16+3, 32*16+8+0, 32*16+8+1, 32*16+8+2, 32*16+8+3,
+ 64*16+0, 64*16+1, 64*16+2, 64*16+3, 64*16+8+0, 64*16+8+1, 64*16+8+2, 64*16+8+3,
+ 96*16+0, 96*16+1, 96*16+2, 96*16+3, 96*16+8+0, 96*16+8+1, 96*16+8+2, 96*16+8+3,
+ },
+ {
+ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
+ 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16,
+ 16*16, 17*16, 18*16, 19*16, 20*16, 21*16, 22*16, 23*16,
+ 24*16, 25*16, 26*16, 27*16, 28*16, 29*16, 30*16, 31*16
+ },
+ 256*8 /* every tile takes 256 consecutive bytes */
+};
+
+static GFXDECODE_START( sidearms )
+ GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 768, 64 ) /* colors 768-1023 */
+ GFXDECODE_ENTRY( REGION_GFX2, 0, tilelayout, 0, 32 ) /* colors 0-511 */
+ GFXDECODE_ENTRY( REGION_GFX3, 0, spritelayout, 512, 16 ) /* colors 512-767 */
+GFXDECODE_END
+
+
+
+static const gfx_layout turtship_tilelayout =
+{
+ 32,32, /* 32*32 tiles */
+ RGN_FRAC(1,2), /* 768 tiles */
+ 4, /* 4 bits per pixel */
+ { RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 4, 0 },
+ {
+ 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3,
+ 32*16+0, 32*16+1, 32*16+2, 32*16+3, 32*16+8+0, 32*16+8+1, 32*16+8+2, 32*16+8+3,
+ 64*16+0, 64*16+1, 64*16+2, 64*16+3, 64*16+8+0, 64*16+8+1, 64*16+8+2, 64*16+8+3,
+ 96*16+0, 96*16+1, 96*16+2, 96*16+3, 96*16+8+0, 96*16+8+1, 96*16+8+2, 96*16+8+3,
+ },
+ {
+ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
+ 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16,
+ 16*16, 17*16, 18*16, 19*16, 20*16, 21*16, 22*16, 23*16,
+ 24*16, 25*16, 26*16, 27*16, 28*16, 29*16, 30*16, 31*16
+ },
+ 256*8 /* every tile takes 256 consecutive bytes */
+};
+
+static GFXDECODE_START( turtship )
+ GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 768, 64 ) /* colors 768-1023 */
+ GFXDECODE_ENTRY( REGION_GFX2, 0, turtship_tilelayout, 0, 32 ) /* colors 0-511 */
+ GFXDECODE_ENTRY( REGION_GFX3, 0, spritelayout, 512, 16 ) /* colors 512-767 */
+GFXDECODE_END
+
+/* handler called by the 2203 emulator when the internal timers cause an IRQ */
+static void irqhandler(int irq)
+{
+ cpunum_set_input_line(1,0,irq ? ASSERT_LINE : CLEAR_LINE);
+}
+
+static struct YM2203interface ym2203_interface =
+{
+ 0,0,0,0,irqhandler
+};
+
+static struct YM2151interface whizz_ym2151_interface =
+{
+ irqhandler
+};
+
+static MACHINE_DRIVER_START( sidearms )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz (?) */
+ MDRV_CPU_PROGRAM_MAP(readmem,writemem)
+ MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
+
+ MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz (?) */
+ /* audio CPU */
+ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(64*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(8*8, (64-8)*8-1, 2*8, 30*8-1 )
+ MDRV_GFXDECODE(sidearms)
+ MDRV_PALETTE_LENGTH(1024)
+
+ MDRV_VIDEO_START(sidearms)
+ MDRV_VIDEO_EOF(sidearms)
+ MDRV_VIDEO_UPDATE(sidearms)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2203, 4000000)
+ MDRV_SOUND_CONFIG(ym2203_interface)
+ MDRV_SOUND_ROUTE(0, "mono", 0.15)
+ MDRV_SOUND_ROUTE(1, "mono", 0.15)
+ MDRV_SOUND_ROUTE(2, "mono", 0.15)
+ MDRV_SOUND_ROUTE(3, "mono", 0.25)
+
+ MDRV_SOUND_ADD(YM2203, 4000000)
+ MDRV_SOUND_ROUTE(0, "mono", 0.15)
+ MDRV_SOUND_ROUTE(1, "mono", 0.15)
+ MDRV_SOUND_ROUTE(2, "mono", 0.15)
+ MDRV_SOUND_ROUTE(3, "mono", 0.25)
+MACHINE_DRIVER_END
+
+
+static MACHINE_DRIVER_START( turtship )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz (?) */
+ MDRV_CPU_PROGRAM_MAP(turtship_readmem,turtship_writemem)
+ MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
+
+ MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz (?) */
+ /* audio CPU */
+ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(64*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(8*8, (64-8)*8-1, 2*8, 30*8-1 )
+ MDRV_GFXDECODE(turtship)
+ MDRV_PALETTE_LENGTH(1024)
+
+ MDRV_VIDEO_START(sidearms)
+ MDRV_VIDEO_EOF(sidearms)
+ MDRV_VIDEO_UPDATE(sidearms)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2203, 4000000)
+ MDRV_SOUND_CONFIG(ym2203_interface)
+ MDRV_SOUND_ROUTE(0, "mono", 0.15)
+ MDRV_SOUND_ROUTE(1, "mono", 0.15)
+ MDRV_SOUND_ROUTE(2, "mono", 0.15)
+ MDRV_SOUND_ROUTE(3, "mono", 0.25)
+
+ MDRV_SOUND_ADD(YM2203, 4000000)
+ MDRV_SOUND_ROUTE(0, "mono", 0.15)
+ MDRV_SOUND_ROUTE(1, "mono", 0.15)
+ MDRV_SOUND_ROUTE(2, "mono", 0.15)
+ MDRV_SOUND_ROUTE(3, "mono", 0.25)
+MACHINE_DRIVER_END
+
+static MACHINE_DRIVER_START( whizz )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz (?) */
+ MDRV_CPU_PROGRAM_MAP(whizz_readmem,whizz_writemem)
+ MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
+
+ MDRV_CPU_ADD(Z80, 4000000)
+ /* audio CPU */
+ MDRV_CPU_PROGRAM_MAP(whizz_sound_readmem,whizz_sound_writemem)
+ MDRV_CPU_IO_MAP(whizz_readport,whizz_writeport)
+ MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION)
+ MDRV_INTERLEAVE(1000)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(64*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(8*8, (64-8)*8-1, 2*8, 30*8-1 )
+ MDRV_GFXDECODE(turtship)
+ MDRV_PALETTE_LENGTH(1024)
+
+ MDRV_VIDEO_START(sidearms)
+ MDRV_VIDEO_UPDATE(sidearms)
+ MDRV_VIDEO_EOF(sidearms)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2151, 4000000)
+ MDRV_SOUND_CONFIG(whizz_ym2151_interface)
+ MDRV_SOUND_ROUTE(0, "mono", 1.0)
+ MDRV_SOUND_ROUTE(1, "mono", 1.0)
+MACHINE_DRIVER_END
+
+
+
+
+ROM_START( sidearms )
+ ROM_REGION( 0x20000, REGION_CPU1, 0 ) /* 64k for code + banked ROMs images */
+ ROM_LOAD( "sa03.bin", 0x00000, 0x08000, CRC(e10fe6a0) SHA1(ae59461768d044f14b9aac3e4e491c76cec7adac) ) /* CODE */
+ ROM_LOAD( "a_14e.rom", 0x10000, 0x08000, CRC(4925ed03) SHA1(b11dbd9889db89cff008ca21beb6b1b70d983e16) ) /* 0+1 */
+ ROM_LOAD( "a_12e.rom", 0x18000, 0x08000, CRC(81d0ece7) SHA1(5c1d154f9c1de6b5f5d7abf5d413e9c493461e6f) ) /* 2+3 */
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "a_04k.rom", 0x0000, 0x8000, CRC(34efe2d2) SHA1(e1d8895c113e4dee1a132e2471d75dfa6c36b620) )
+
+ ROM_REGION( 0x08000, REGION_USER1, 0 ) /* starfield data */
+ ROM_LOAD( "b_11j.rom", 0x0000, 0x8000, CRC(134dc35b) SHA1(6360c1efa7c4e1d6d817a97ca43dd4af8ed6afe5) )
+
+ ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "a_10j.rom", 0x00000, 0x4000, CRC(651fef75) SHA1(9c821a2ee30c222987f0d4192133776490d6a4e0) ) /* characters */
+
+ ROM_REGION( 0x40000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "b_13d.rom", 0x00000, 0x8000, CRC(3c59afe1) SHA1(5459a5795cf13012674993aa55bbd39e9a5c2f1b) ) /* tiles */
+ ROM_LOAD( "b_13e.rom", 0x08000, 0x8000, CRC(64bc3b77) SHA1(54fe6f258fda509a92eb0f5aa238102efce729e0) )
+ ROM_LOAD( "b_13f.rom", 0x10000, 0x8000, CRC(e6bcea6f) SHA1(19477e284967beafc4e7cd0d0da3534eb6dec388) )
+ ROM_LOAD( "b_13g.rom", 0x18000, 0x8000, CRC(c71a3053) SHA1(963e105aa0b0174e8aa5e1f7676c5c604ca72d1c) )
+ ROM_LOAD( "b_14d.rom", 0x20000, 0x8000, CRC(826e8a97) SHA1(ad5ed9a81805dde54fb2703345b2ab7b56853ec6) )
+ ROM_LOAD( "b_14e.rom", 0x28000, 0x8000, CRC(6cfc02a4) SHA1(491e880e85d5256fa2eea6d0fb402f0a1176b675) )
+ ROM_LOAD( "b_14f.rom", 0x30000, 0x8000, CRC(9b9f6730) SHA1(0f8fe5dc32ee50ebb2051c0c0c4d635582416317) )
+ ROM_LOAD( "b_14g.rom", 0x38000, 0x8000, CRC(ef6af630) SHA1(499b17eeb5e7256ede477510b0547df520316996) )
+
+ ROM_REGION( 0x40000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "b_11b.rom", 0x00000, 0x8000, CRC(eb6f278c) SHA1(15e250aa98ee69ac3983d4511976c35833b37cab) ) /* sprites */
+ ROM_LOAD( "b_13b.rom", 0x08000, 0x8000, CRC(e91b4014) SHA1(6557344ce8bc05309ab8ebe846871ed554b256b8) )
+ ROM_LOAD( "b_11a.rom", 0x10000, 0x8000, CRC(2822c522) SHA1(00b3cab899e5ac1af6300f2ec2a54303df9ab014) )
+ ROM_LOAD( "b_13a.rom", 0x18000, 0x8000, CRC(3e8a9f75) SHA1(b1bfb7604791950aa0454b68b24f6ad3b9131be8) )
+ ROM_LOAD( "b_12b.rom", 0x20000, 0x8000, CRC(86e43eda) SHA1(c33b0ab6f7f0f886410a3943988b737d175635be) )
+ ROM_LOAD( "b_14b.rom", 0x28000, 0x8000, CRC(076e92d1) SHA1(27144834b5b2849be8c46e97aaaeaa8b304ea810) )
+ ROM_LOAD( "b_12a.rom", 0x30000, 0x8000, CRC(ce107f3c) SHA1(2235281449247cb2446b008b36077788c5b15026) )
+ ROM_LOAD( "b_14a.rom", 0x38000, 0x8000, CRC(dba06076) SHA1(87b3b3437bc4bd727ce7e34dd914e6fe23bcac3d) )
+
+ ROM_REGION( 0x08000, REGION_GFX4, 0 ) /* background tilemaps */
+ ROM_LOAD( "b_03d.rom", 0x0000, 0x8000, CRC(6f348008) SHA1(b500bc32ba47e9cc9dcf2254b9455ac4d61992db) )
+
+ ROM_REGION( 0x0320, REGION_PROMS, 0 )
+ ROM_LOAD( "63s141.16h", 0x0000, 0x0100, CRC(75af3553) SHA1(14da009592877a6097b34ea844fa897ceda7465e) ) // timing
+ ROM_LOAD( "63s141.11h", 0x0100, 0x0100, CRC(a6e4d68f) SHA1(b9367e0c959cdf0397d33a49d778a66a407572b7) ) // color mixing
+ ROM_LOAD( "63s141.15h", 0x0200, 0x0100, CRC(c47c182a) SHA1(47d6139256e6838f633a04084bd0a7a84912f7fb) ) // timing
+ ROM_LOAD( "63s081.3j", 0x0300, 0x0020, CRC(c5817816) SHA1(cc642daafa0bcb160ee04e74e2d168fd44087608) ) // unknown
+ROM_END
+
+ROM_START( sidearmr )
+ ROM_REGION( 0x20000, REGION_CPU1, 0 ) /* 64k for code + banked ROMs images */
+ ROM_LOAD( "03", 0x00000, 0x08000, CRC(9a799c45) SHA1(cf6836108506929ee2449546a4867a7cbf00bcc8) ) /* CODE */
+ ROM_LOAD( "a_14e.rom", 0x10000, 0x08000, CRC(4925ed03) SHA1(b11dbd9889db89cff008ca21beb6b1b70d983e16) ) /* 0+1 */
+ ROM_LOAD( "a_12e.rom", 0x18000, 0x08000, CRC(81d0ece7) SHA1(5c1d154f9c1de6b5f5d7abf5d413e9c493461e6f) ) /* 2+3 */
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "a_04k.rom", 0x0000, 0x8000, CRC(34efe2d2) SHA1(e1d8895c113e4dee1a132e2471d75dfa6c36b620) )
+
+ ROM_REGION( 0x08000, REGION_USER1, 0 ) /* starfield data */
+ ROM_LOAD( "b_11j.rom", 0x0000, 0x8000, CRC(134dc35b) SHA1(6360c1efa7c4e1d6d817a97ca43dd4af8ed6afe5) )
+
+ ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "a_10j.rom", 0x00000, 0x4000, CRC(651fef75) SHA1(9c821a2ee30c222987f0d4192133776490d6a4e0) ) /* characters */
+
+ ROM_REGION( 0x40000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "b_13d.rom", 0x00000, 0x8000, CRC(3c59afe1) SHA1(5459a5795cf13012674993aa55bbd39e9a5c2f1b) ) /* tiles */
+ ROM_LOAD( "b_13e.rom", 0x08000, 0x8000, CRC(64bc3b77) SHA1(54fe6f258fda509a92eb0f5aa238102efce729e0) )
+ ROM_LOAD( "b_13f.rom", 0x10000, 0x8000, CRC(e6bcea6f) SHA1(19477e284967beafc4e7cd0d0da3534eb6dec388) )
+ ROM_LOAD( "b_13g.rom", 0x18000, 0x8000, CRC(c71a3053) SHA1(963e105aa0b0174e8aa5e1f7676c5c604ca72d1c) )
+ ROM_LOAD( "b_14d.rom", 0x20000, 0x8000, CRC(826e8a97) SHA1(ad5ed9a81805dde54fb2703345b2ab7b56853ec6) )
+ ROM_LOAD( "b_14e.rom", 0x28000, 0x8000, CRC(6cfc02a4) SHA1(491e880e85d5256fa2eea6d0fb402f0a1176b675) )
+ ROM_LOAD( "b_14f.rom", 0x30000, 0x8000, CRC(9b9f6730) SHA1(0f8fe5dc32ee50ebb2051c0c0c4d635582416317) )
+ ROM_LOAD( "b_14g.rom", 0x38000, 0x8000, CRC(ef6af630) SHA1(499b17eeb5e7256ede477510b0547df520316996) )
+
+ ROM_REGION( 0x40000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "b_11b.rom", 0x00000, 0x8000, CRC(eb6f278c) SHA1(15e250aa98ee69ac3983d4511976c35833b37cab) ) /* sprites */
+ ROM_LOAD( "b_13b.rom", 0x08000, 0x8000, CRC(e91b4014) SHA1(6557344ce8bc05309ab8ebe846871ed554b256b8) )
+ ROM_LOAD( "b_11a.rom", 0x10000, 0x8000, CRC(2822c522) SHA1(00b3cab899e5ac1af6300f2ec2a54303df9ab014) )
+ ROM_LOAD( "b_13a.rom", 0x18000, 0x8000, CRC(3e8a9f75) SHA1(b1bfb7604791950aa0454b68b24f6ad3b9131be8) )
+ ROM_LOAD( "b_12b.rom", 0x20000, 0x8000, CRC(86e43eda) SHA1(c33b0ab6f7f0f886410a3943988b737d175635be) )
+ ROM_LOAD( "b_14b.rom", 0x28000, 0x8000, CRC(076e92d1) SHA1(27144834b5b2849be8c46e97aaaeaa8b304ea810) )
+ ROM_LOAD( "b_12a.rom", 0x30000, 0x8000, CRC(ce107f3c) SHA1(2235281449247cb2446b008b36077788c5b15026) )
+ ROM_LOAD( "b_14a.rom", 0x38000, 0x8000, CRC(dba06076) SHA1(87b3b3437bc4bd727ce7e34dd914e6fe23bcac3d) )
+
+ ROM_REGION( 0x08000, REGION_GFX4, 0 ) /* background tilemaps */
+ ROM_LOAD( "b_03d.rom", 0x0000, 0x8000, CRC(6f348008) SHA1(b500bc32ba47e9cc9dcf2254b9455ac4d61992db) )
+
+ ROM_REGION( 0x0320, REGION_PROMS, 0 )
+ ROM_LOAD( "63s141.16h", 0x0000, 0x0100, CRC(75af3553) SHA1(14da009592877a6097b34ea844fa897ceda7465e) ) // timing
+ ROM_LOAD( "63s141.11h", 0x0100, 0x0100, CRC(a6e4d68f) SHA1(b9367e0c959cdf0397d33a49d778a66a407572b7) ) // color mixing
+ ROM_LOAD( "63s141.15h", 0x0200, 0x0100, CRC(c47c182a) SHA1(47d6139256e6838f633a04084bd0a7a84912f7fb) ) // timing
+ ROM_LOAD( "63s081.3j", 0x0300, 0x0020, CRC(c5817816) SHA1(cc642daafa0bcb160ee04e74e2d168fd44087608) ) // unknown
+ROM_END
+
+ROM_START( sidearjp )
+ ROM_REGION( 0x20000, REGION_CPU1, 0 ) /* 64k for code + banked ROMs images */
+ ROM_LOAD( "a_15e.rom", 0x00000, 0x08000, CRC(61ceb0cc) SHA1(bacf28e5e02b90a9d404c3ade0267e0a7cd73cd8) ) /* CODE */
+ ROM_LOAD( "a_14e.rom", 0x10000, 0x08000, CRC(4925ed03) SHA1(b11dbd9889db89cff008ca21beb6b1b70d983e16) ) /* 0+1 */
+ ROM_LOAD( "a_12e.rom", 0x18000, 0x08000, CRC(81d0ece7) SHA1(5c1d154f9c1de6b5f5d7abf5d413e9c493461e6f) ) /* 2+3 */
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "a_04k.rom", 0x0000, 0x8000, CRC(34efe2d2) SHA1(e1d8895c113e4dee1a132e2471d75dfa6c36b620) )
+
+ ROM_REGION( 0x08000, REGION_USER1, 0 ) /* starfield data */
+ ROM_LOAD( "b_11j.rom", 0x0000, 0x8000, CRC(134dc35b) SHA1(6360c1efa7c4e1d6d817a97ca43dd4af8ed6afe5) )
+
+ ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "a_10j.rom", 0x00000, 0x4000, CRC(651fef75) SHA1(9c821a2ee30c222987f0d4192133776490d6a4e0) ) /* characters */
+
+ ROM_REGION( 0x40000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "b_13d.rom", 0x00000, 0x8000, CRC(3c59afe1) SHA1(5459a5795cf13012674993aa55bbd39e9a5c2f1b) ) /* tiles */
+ ROM_LOAD( "b_13e.rom", 0x08000, 0x8000, CRC(64bc3b77) SHA1(54fe6f258fda509a92eb0f5aa238102efce729e0) )
+ ROM_LOAD( "b_13f.rom", 0x10000, 0x8000, CRC(e6bcea6f) SHA1(19477e284967beafc4e7cd0d0da3534eb6dec388) )
+ ROM_LOAD( "b_13g.rom", 0x18000, 0x8000, CRC(c71a3053) SHA1(963e105aa0b0174e8aa5e1f7676c5c604ca72d1c) )
+ ROM_LOAD( "b_14d.rom", 0x20000, 0x8000, CRC(826e8a97) SHA1(ad5ed9a81805dde54fb2703345b2ab7b56853ec6) )
+ ROM_LOAD( "b_14e.rom", 0x28000, 0x8000, CRC(6cfc02a4) SHA1(491e880e85d5256fa2eea6d0fb402f0a1176b675) )
+ ROM_LOAD( "b_14f.rom", 0x30000, 0x8000, CRC(9b9f6730) SHA1(0f8fe5dc32ee50ebb2051c0c0c4d635582416317) )
+ ROM_LOAD( "b_14g.rom", 0x38000, 0x8000, CRC(ef6af630) SHA1(499b17eeb5e7256ede477510b0547df520316996) )
+
+ ROM_REGION( 0x40000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "b_11b.rom", 0x00000, 0x8000, CRC(eb6f278c) SHA1(15e250aa98ee69ac3983d4511976c35833b37cab) ) /* sprites */
+ ROM_LOAD( "b_13b.rom", 0x08000, 0x8000, CRC(e91b4014) SHA1(6557344ce8bc05309ab8ebe846871ed554b256b8) )
+ ROM_LOAD( "b_11a.rom", 0x10000, 0x8000, CRC(2822c522) SHA1(00b3cab899e5ac1af6300f2ec2a54303df9ab014) )
+ ROM_LOAD( "b_13a.rom", 0x18000, 0x8000, CRC(3e8a9f75) SHA1(b1bfb7604791950aa0454b68b24f6ad3b9131be8) )
+ ROM_LOAD( "b_12b.rom", 0x20000, 0x8000, CRC(86e43eda) SHA1(c33b0ab6f7f0f886410a3943988b737d175635be) )
+ ROM_LOAD( "b_14b.rom", 0x28000, 0x8000, CRC(076e92d1) SHA1(27144834b5b2849be8c46e97aaaeaa8b304ea810) )
+ ROM_LOAD( "b_12a.rom", 0x30000, 0x8000, CRC(ce107f3c) SHA1(2235281449247cb2446b008b36077788c5b15026) )
+ ROM_LOAD( "b_14a.rom", 0x38000, 0x8000, CRC(dba06076) SHA1(87b3b3437bc4bd727ce7e34dd914e6fe23bcac3d) )
+
+ ROM_REGION( 0x08000, REGION_GFX4, 0 ) /* background tilemaps */
+ ROM_LOAD( "b_03d.rom", 0x0000, 0x8000, CRC(6f348008) SHA1(b500bc32ba47e9cc9dcf2254b9455ac4d61992db) )
+
+ ROM_REGION( 0x0320, REGION_PROMS, 0 )
+ ROM_LOAD( "63s141.16h", 0x0000, 0x0100, CRC(75af3553) SHA1(14da009592877a6097b34ea844fa897ceda7465e) ) // timing
+ ROM_LOAD( "63s141.11h", 0x0100, 0x0100, CRC(a6e4d68f) SHA1(b9367e0c959cdf0397d33a49d778a66a407572b7) ) // color mixing
+ ROM_LOAD( "63s141.15h", 0x0200, 0x0100, CRC(c47c182a) SHA1(47d6139256e6838f633a04084bd0a7a84912f7fb) ) // timing
+ ROM_LOAD( "63s081.3j", 0x0300, 0x0020, CRC(c5817816) SHA1(cc642daafa0bcb160ee04e74e2d168fd44087608) ) // unknown
+ROM_END
+
+ROM_START( turtship )
+ ROM_REGION( 0x20000, REGION_CPU1, 0 ) /* 64k for code + banked ROMs images */
+ ROM_LOAD( "t-3.bin", 0x00000, 0x08000, CRC(b73ed7f2) SHA1(bb98fe41b989d6568fe8cf1900a0d15c176b61a0) )
+ ROM_LOAD( "t-2.3g", 0x10000, 0x08000, CRC(2327b35a) SHA1(bf7b5e11c3f75aff7d09c0fc4ad61fb4bcb38100) )
+ ROM_LOAD( "t-1.bin", 0x18000, 0x08000, CRC(a258ffec) SHA1(caa689607ebe450a68736933dbfaf6bf9b6d3487) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "t-4.8a", 0x00000, 0x08000, CRC(1cbe48e8) SHA1(6ac5981d36a44595bb8dc847c54c7be7b374f82c) )
+
+ ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "t-5.8k", 0x00000, 0x04000, CRC(35c3dbc5) SHA1(6700c72e5e0f7bd1429d342cb5d3daccd6b1b70f) ) /* characters */
+ ROM_CONTINUE( 0x00000, 0x04000 ) /* is the first half used? */
+
+ ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "t-8.1d", 0x00000, 0x10000, CRC(30a857f0) SHA1(a2d261e8104d0459067bdbdd71662fe8d6917da1) ) /* tiles */
+ ROM_LOAD( "t-10.3c", 0x10000, 0x10000, CRC(76bb73bb) SHA1(4c4acd205421674878948a0d2bed6032bde3f97f) )
+ ROM_RELOAD( 0x30000, 0x10000)
+ ROM_LOAD( "t-11.3d", 0x20000, 0x10000, CRC(53da6cb1) SHA1(52720746298adb01828f959f81b385d268c94343) )
+ ROM_LOAD( "t-6.1a", 0x40000, 0x10000, CRC(45ce41ad) SHA1(6e2f559adc4aee80326b3ae5ae6c6688a3491962) )
+ ROM_LOAD( "t-7.1c", 0x50000, 0x10000, CRC(3ccf11b9) SHA1(777cc853bfcf2db4027b35d516fa5bef8b010e63) )
+ ROM_RELOAD( 0x70000, 0x10000)
+ ROM_LOAD( "t-9.3a", 0x60000, 0x10000, CRC(44762916) SHA1(3427066fc02d1b9b71a59ac41d3332d5cd8d1423) )
+
+ ROM_REGION( 0x40000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "t-13.1i", 0x00000, 0x10000, CRC(599f5246) SHA1(b7e5bbff3b6117613744970c8680b7bc171516bd) ) /* sprites */
+ ROM_LOAD( "t-15.bin", 0x10000, 0x10000, CRC(6489b7b4) SHA1(438d088db131f5bb4ef2124eee814b25c92115e3) )
+ ROM_LOAD( "t-12.1g", 0x20000, 0x10000, CRC(fb54cd33) SHA1(49f7b728a4de8b93f5fd929f59a65509e4556161) )
+ ROM_LOAD( "t-14.bin", 0x30000, 0x10000, CRC(1b67b674) SHA1(a77ef1b4ba4d544aa230acf779f9c339d0fc55db) )
+
+ ROM_REGION( 0x08000, REGION_GFX4, 0 ) /* background tilemaps */
+ ROM_LOAD( "t-16.9f", 0x00000, 0x08000, CRC(1a5a45d7) SHA1(51ceeae938fbda207c3f8ce65593d271dc8c4a41) )
+ROM_END
+
+ROM_START( turtshij )
+ ROM_REGION( 0x20000, REGION_CPU1, 0 ) /* 64k for code + banked ROMs images */
+ ROM_LOAD( "t-3.5g", 0x00000, 0x08000, CRC(0863fc1c) SHA1(b583e06e05e466c2344a4a420a47227c9ab8705c) )
+ ROM_LOAD( "t-2.3g", 0x10000, 0x08000, CRC(2327b35a) SHA1(bf7b5e11c3f75aff7d09c0fc4ad61fb4bcb38100) )
+ ROM_LOAD( "t-1.3e", 0x18000, 0x08000, CRC(845a9ab0) SHA1(f1455aeca92d129c7ed145d76e5093f41ce62ccb) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "t-4.8a", 0x00000, 0x08000, CRC(1cbe48e8) SHA1(6ac5981d36a44595bb8dc847c54c7be7b374f82c) )
+
+ ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "t-5.8k", 0x00000, 0x04000, CRC(35c3dbc5) SHA1(6700c72e5e0f7bd1429d342cb5d3daccd6b1b70f) ) /* characters */
+ ROM_CONTINUE( 0x00000, 0x04000 ) /* is the first half used? */
+
+ ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "t-8.1d", 0x00000, 0x10000, CRC(30a857f0) SHA1(a2d261e8104d0459067bdbdd71662fe8d6917da1) ) /* tiles */
+ ROM_LOAD( "t-10.3c", 0x10000, 0x10000, CRC(76bb73bb) SHA1(4c4acd205421674878948a0d2bed6032bde3f97f) )
+ ROM_RELOAD( 0x30000, 0x10000)
+ ROM_LOAD( "t-11.3d", 0x20000, 0x10000, CRC(53da6cb1) SHA1(52720746298adb01828f959f81b385d268c94343) )
+ ROM_LOAD( "t-6.1a", 0x40000, 0x10000, CRC(45ce41ad) SHA1(6e2f559adc4aee80326b3ae5ae6c6688a3491962) )
+ ROM_LOAD( "t-7.1c", 0x50000, 0x10000, CRC(3ccf11b9) SHA1(777cc853bfcf2db4027b35d516fa5bef8b010e63) )
+ ROM_RELOAD( 0x70000, 0x10000)
+ ROM_LOAD( "t-9.3a", 0x60000, 0x10000, CRC(44762916) SHA1(3427066fc02d1b9b71a59ac41d3332d5cd8d1423) )
+
+ ROM_REGION( 0x40000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "t-13.1i", 0x00000, 0x10000, CRC(599f5246) SHA1(b7e5bbff3b6117613744970c8680b7bc171516bd) ) /* sprites */
+ ROM_LOAD( "t-15.3i", 0x10000, 0x10000, CRC(f30cfa90) SHA1(0e4ecea069df6a6bb6ec03eff51c0f37e7531aa8) )
+ ROM_LOAD( "t-12.1g", 0x20000, 0x10000, CRC(fb54cd33) SHA1(49f7b728a4de8b93f5fd929f59a65509e4556161) )
+ ROM_LOAD( "t-14.3g", 0x30000, 0x10000, CRC(d636873c) SHA1(6edf01d0bd6d085eda491c600b1f4b4cbede5a74) )
+
+ ROM_REGION( 0x08000, REGION_GFX4, 0 ) /* background tilemaps */
+ ROM_LOAD( "t-16.9f", 0x00000, 0x08000, CRC(1a5a45d7) SHA1(51ceeae938fbda207c3f8ce65593d271dc8c4a41) )
+ROM_END
+
+ROM_START( turtshik )
+ ROM_REGION( 0x20000, REGION_CPU1, 0 ) /* 64k for code + banked ROMs images */
+ ROM_LOAD( "turtship.003", 0x00000, 0x08000, CRC(e7a7fc2e) SHA1(1a9147e82a5e56e8e5b68bbce144f96261e88669) )
+ ROM_LOAD( "turtship.002", 0x10000, 0x08000, CRC(e576f482) SHA1(3be3792cb437bff0345681a3a2fdefefa3439357) )
+ ROM_LOAD( "turtship.001", 0x18000, 0x08000, CRC(a9b64240) SHA1(38c59877de6055230c3250ef74abc97e4ed88cb6) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "t-4.8a", 0x00000, 0x08000, CRC(1cbe48e8) SHA1(6ac5981d36a44595bb8dc847c54c7be7b374f82c) )
+
+ ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "turtship.005", 0x00000, 0x04000, CRC(651fef75) SHA1(9c821a2ee30c222987f0d4192133776490d6a4e0) ) /* characters */
+
+ ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "turtship.008", 0x00000, 0x10000, CRC(e0658469) SHA1(931c41cd6af759b30f6018248c3bab4d544acb98) ) /* tiles */
+ ROM_LOAD( "t-10.3c", 0x10000, 0x10000, CRC(76bb73bb) SHA1(4c4acd205421674878948a0d2bed6032bde3f97f) )
+ ROM_RELOAD( 0x30000, 0x10000)
+ ROM_LOAD( "t-11.3d", 0x20000, 0x10000, CRC(53da6cb1) SHA1(52720746298adb01828f959f81b385d268c94343) )
+ ROM_LOAD( "turtship.006", 0x40000, 0x10000, CRC(a7cce654) SHA1(f6c99622dcacc1d76021ca29b0bbceefbb75c499) )
+ ROM_LOAD( "t-7.1c", 0x50000, 0x10000, CRC(3ccf11b9) SHA1(777cc853bfcf2db4027b35d516fa5bef8b010e63) )
+ ROM_RELOAD( 0x70000, 0x10000)
+ ROM_LOAD( "t-9.3a", 0x60000, 0x10000, CRC(44762916) SHA1(3427066fc02d1b9b71a59ac41d3332d5cd8d1423) )
+
+ ROM_REGION( 0x40000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "t-13.1i", 0x00000, 0x10000, CRC(599f5246) SHA1(b7e5bbff3b6117613744970c8680b7bc171516bd) ) /* sprites */
+ ROM_LOAD( "turtship.015", 0x10000, 0x10000, CRC(69fd202f) SHA1(67d7d6d08f5daa0460ce51516f1d27dfd6aef297) )
+ ROM_LOAD( "t-12.1g", 0x20000, 0x10000, CRC(fb54cd33) SHA1(49f7b728a4de8b93f5fd929f59a65509e4556161) )
+ ROM_LOAD( "turtship.014", 0x30000, 0x10000, CRC(b3ea74a3) SHA1(aa347a6cd75408a3ba4ce26d3e1015a1be1faa64) )
+
+ ROM_REGION( 0x08000, REGION_GFX4, 0 ) /* background tilemaps */
+ ROM_LOAD( "turtship.016", 0x00000, 0x08000, CRC(affd51dd) SHA1(3338aa1fdd6b9926acc215f7f3656d70803f1832) )
+ROM_END
+
+ROM_START( dyger )
+ ROM_REGION( 0x20000, REGION_CPU1, 0 ) /* 64k for code + banked ROMs images */
+ ROM_LOAD( "d-3.5g", 0x00000, 0x08000, CRC(bae9882e) SHA1(88194e58673ebd0841e9e07482842f6dbb823afc) )
+ ROM_LOAD( "d-2.3g", 0x10000, 0x08000, CRC(059ac4dc) SHA1(fe46d819946e168b4a8188302737fdde957743ea) )
+ ROM_LOAD( "d-1.3e", 0x18000, 0x08000, CRC(d8440f66) SHA1(3b2ee8c09d40edbe76d5004ed9074add0d4e4fd0) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "d-4.8a", 0x0000, 0x8000, CRC(8a256c09) SHA1(2c692af62da7c12b7d4f3f79264ee045a2cfa39f) )
+
+ ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "d-5.8k", 0x00000, 0x04000, CRC(c4bc72a5) SHA1(ee4ac5cbc9e97dd6fd0c9f507ee22a3eb36ba1b2) ) /* characters */
+ ROM_CONTINUE( 0x00000, 0x04000 ) /* is the first half used? */
+
+ ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "d-10.1d", 0x00000, 0x10000, CRC(9715880d) SHA1(a6a400a0f4a80f3d151851a8ed182a6695a468b7) ) /* tiles */
+ ROM_LOAD( "d-9.3c", 0x10000, 0x10000, CRC(628dae72) SHA1(5cfd5b87f702650afaf0999a45670f956b8254b2) )
+ ROM_RELOAD( 0x30000, 0x10000)
+ ROM_LOAD( "d-11.3d", 0x20000, 0x10000, CRC(23248db1) SHA1(47c5ef86e74be142faa0b896749d964ea1adc958) )
+ ROM_LOAD( "d-6.1a", 0x40000, 0x10000, CRC(4ba7a437) SHA1(14bd939e3c5c28c5c7379e57832a0d3d707984f7) )
+ ROM_LOAD( "d-8.1c", 0x50000, 0x10000, CRC(6c0f0e0c) SHA1(aac2b31346ebc6f2fb664faca732cd3738efcbab) )
+ ROM_RELOAD( 0x70000, 0x10000)
+ ROM_LOAD( "d-7.3a", 0x60000, 0x10000, CRC(2c50a229) SHA1(14498a06ec7c683c161f46633b270548ca8a9b85) )
+
+ ROM_REGION( 0x40000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "d-14.1i", 0x00000, 0x10000, CRC(99c60b26) SHA1(bcd56df5ef93c6133b61bce6472a708e340fbaaf) ) /* sprites */
+ ROM_LOAD( "d-15.3i", 0x10000, 0x10000, CRC(d6475ecc) SHA1(61f6a9b443810742a2d39e61d14b92924cc27da7) )
+ ROM_LOAD( "d-12.1g", 0x20000, 0x10000, CRC(e345705f) SHA1(0c51c0c598c0f51268108c7351b1b24977ae2b9f) )
+ ROM_LOAD( "d-13.3g", 0x30000, 0x10000, CRC(faf4be3a) SHA1(dcf1958a17b587845174374f9598d0a979d7a6d5) )
+
+ ROM_REGION( 0x08000, REGION_GFX4, 0 ) /* background tilemaps */
+ ROM_LOAD( "d-16.9f", 0x0000, 0x8000, CRC(0792e8f2) SHA1(3716839502679ecc973571d824065b40771d5bfa) )
+ROM_END
+
+ROM_START( dygera )
+ ROM_REGION( 0x20000, REGION_CPU1, 0 ) /* 64k for code + banked ROMs images */
+ ROM_LOAD( "d-3.bin", 0x00000, 0x08000, CRC(fc63da8b) SHA1(f324a314cda167ae05e2eb017da355709489a7a3) )
+ ROM_LOAD( "d-2.3g", 0x10000, 0x08000, CRC(059ac4dc) SHA1(fe46d819946e168b4a8188302737fdde957743ea) )
+ ROM_LOAD( "d-1.3e", 0x18000, 0x08000, CRC(d8440f66) SHA1(3b2ee8c09d40edbe76d5004ed9074add0d4e4fd0) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "d-4.8a", 0x0000, 0x8000, CRC(8a256c09) SHA1(2c692af62da7c12b7d4f3f79264ee045a2cfa39f) )
+
+ ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "d-5.8k", 0x00000, 0x04000, CRC(c4bc72a5) SHA1(ee4ac5cbc9e97dd6fd0c9f507ee22a3eb36ba1b2) ) /* characters */
+ ROM_CONTINUE( 0x00000, 0x04000 ) /* is the first half used? */
+
+ ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "d-10.1d", 0x00000, 0x10000, CRC(9715880d) SHA1(a6a400a0f4a80f3d151851a8ed182a6695a468b7) ) /* tiles */
+ ROM_LOAD( "d-9.3c", 0x10000, 0x10000, CRC(628dae72) SHA1(5cfd5b87f702650afaf0999a45670f956b8254b2) )
+ ROM_RELOAD( 0x30000, 0x10000)
+ ROM_LOAD( "d-11.3d", 0x20000, 0x10000, CRC(23248db1) SHA1(47c5ef86e74be142faa0b896749d964ea1adc958) )
+ ROM_LOAD( "d-6.1a", 0x40000, 0x10000, CRC(4ba7a437) SHA1(14bd939e3c5c28c5c7379e57832a0d3d707984f7) )
+ ROM_LOAD( "d-8.1c", 0x50000, 0x10000, CRC(6c0f0e0c) SHA1(aac2b31346ebc6f2fb664faca732cd3738efcbab) )
+ ROM_RELOAD( 0x70000, 0x10000)
+ ROM_LOAD( "d-7.3a", 0x60000, 0x10000, CRC(2c50a229) SHA1(14498a06ec7c683c161f46633b270548ca8a9b85) )
+
+ ROM_REGION( 0x40000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "d-14.1i", 0x00000, 0x10000, CRC(99c60b26) SHA1(bcd56df5ef93c6133b61bce6472a708e340fbaaf) ) /* sprites */
+ ROM_LOAD( "d-15.3i", 0x10000, 0x10000, CRC(d6475ecc) SHA1(61f6a9b443810742a2d39e61d14b92924cc27da7) )
+ ROM_LOAD( "d-12.1g", 0x20000, 0x10000, CRC(e345705f) SHA1(0c51c0c598c0f51268108c7351b1b24977ae2b9f) )
+ ROM_LOAD( "d-13.3g", 0x30000, 0x10000, CRC(faf4be3a) SHA1(dcf1958a17b587845174374f9598d0a979d7a6d5) )
+
+ ROM_REGION( 0x08000, REGION_GFX4, 0 ) /* background tilemaps */
+ ROM_LOAD( "d-16.9f", 0x0000, 0x8000, CRC(0792e8f2) SHA1(3716839502679ecc973571d824065b40771d5bfa) )
+ROM_END
+
+ROM_START( twinfalc ) /* Shows "Notice This game is for use in Korea only..." The real PCB displays the same :-) */
+ ROM_REGION( 0x20000, REGION_CPU1, 0 ) /* 64k for code + banked ROMs images */
+ ROM_LOAD( "t-15.bin", 0x00000, 0x08000, CRC(e1f20144) SHA1(911781232fc1a7d6e36abb1c45e68a4398d8deac) )
+ ROM_LOAD( "t-14.bin", 0x10000, 0x10000, CRC(c499ff83) SHA1(d99bb8cb04485638c5f05584cffdd2fbbe061af7) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "t-1.b4", 0x0000, 0x8000, CRC(b84bc980) SHA1(d2d302a96a9e3197f27144e525a901cfb9da09e4) )
+
+ ROM_REGION( 0x8000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "t-6.r6", 0x04000, 0x04000, CRC(8e4ca776) SHA1(412a47f030e3b491e23e5696ef88d065f9de0220) ) /* characters */
+ ROM_CONTINUE( 0x00000, 0x04000 ) /* is the first half used? */
+
+ ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "t-10.y10", 0x00000, 0x10000, CRC(b678ef5b) SHA1(cdddd2a033291585e25839e864e898ef36f4d287) )
+ ROM_LOAD( "t-9.w10", 0x10000, 0x10000, CRC(d7345fb9) SHA1(9da907c2bcacc750426a2989bae3c3e5fcc3e3ab) )
+ ROM_RELOAD( 0x30000, 0x10000)
+ ROM_LOAD( "t-8.u10", 0x20000, 0x10000, CRC(41428dac) SHA1(16ae6c178b91e5cd859deb13176b7333f05c378a) )
+ ROM_LOAD( "t-13.y11", 0x40000, 0x10000, CRC(0eba10bd) SHA1(e2504a5576c6af6c5bdb0263e1d3cb9ccabde3f8) )
+ ROM_LOAD( "t-12.w11", 0x50000, 0x10000, CRC(c65050ce) SHA1(f90616aa4e1f80d8d7fccf5748f564cb7bc2d83a) )
+ ROM_RELOAD( 0x70000, 0x10000)
+ ROM_LOAD( "t-11.u11", 0x60000, 0x10000, CRC(51a2c65d) SHA1(a89f46d581d2907b7813454925ce690af007997d) )
+
+ ROM_REGION( 0x40000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "t-2.a5", 0x00000, 0x10000, CRC(9c106835) SHA1(7e032e65e78c380b5f03a4febd6dcd3f0bdb642b) ) /* sprites */
+ ROM_LOAD( "t-3.b5", 0x10000, 0x10000, CRC(9b421ccf) SHA1(0365d48437da0f90c1c146da0605139a3da0b03b) )
+ ROM_LOAD( "t-4.a7", 0x20000, 0x10000, CRC(3a1db986) SHA1(5435e891eebe5b95a5a97ee8743a8a10282e4d19) )
+ ROM_LOAD( "t-5.b7", 0x30000, 0x10000, CRC(9bd22190) SHA1(7a571becde02ea4b64db4138f00408f312bf54c0) )
+
+ ROM_REGION( 0x08000, REGION_GFX4, 0 ) /* background tilemaps */
+ ROM_LOAD( "t-7.y8", 0x0000, 0x8000, CRC(a8b5f750) SHA1(94eb7af3cb8bee87ce3d31260e3bde062ebbc8f0) )
+ROM_END
+
+ROM_START( whizz ) /* Whizz Philko 1989. Original pcb. Boardnumber: 01-90 / Serial: WZ-089-00845 */
+ ROM_REGION( 0x20000, REGION_CPU1, 0 ) /* 64k for code + banked ROMs images */
+ ROM_LOAD( "t-15.l11", 0x00000, 0x08000, CRC(73161302) SHA1(de815bba66c376cea775139f4285de0b1a589d88) )
+ ROM_LOAD( "t-14.k11", 0x10000, 0x10000, CRC(bf248879) SHA1(f46f15e3949221e59d8c37de9c23473a74c2927e) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 )
+ ROM_LOAD( "t-1.b4", 0x0000, 0x8000, CRC(b84bc980) SHA1(d2d302a96a9e3197f27144e525a901cfb9da09e4) )
+
+ ROM_REGION( 0x8000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "t-6.r6", 0x04000, 0x04000, CRC(8e4ca776) SHA1(412a47f030e3b491e23e5696ef88d065f9de0220) ) /* characters */
+ ROM_CONTINUE( 0x00000, 0x04000 ) /* is the first half used? */
+
+ ROM_REGION( 0x80000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "t-10.y10", 0x00000, 0x10000, CRC(b678ef5b) SHA1(cdddd2a033291585e25839e864e898ef36f4d287) )
+ ROM_LOAD( "t-9.w10", 0x10000, 0x10000, CRC(d7345fb9) SHA1(9da907c2bcacc750426a2989bae3c3e5fcc3e3ab) )
+ ROM_RELOAD( 0x30000, 0x10000)
+ ROM_LOAD( "t-8.u10", 0x20000, 0x10000, CRC(41428dac) SHA1(16ae6c178b91e5cd859deb13176b7333f05c378a) )
+ ROM_LOAD( "t-13.y11", 0x40000, 0x10000, CRC(0eba10bd) SHA1(e2504a5576c6af6c5bdb0263e1d3cb9ccabde3f8) )
+ ROM_LOAD( "t-12.w11", 0x50000, 0x10000, CRC(c65050ce) SHA1(f90616aa4e1f80d8d7fccf5748f564cb7bc2d83a) )
+ ROM_RELOAD( 0x70000, 0x10000)
+ ROM_LOAD( "t-11.u11", 0x60000, 0x10000, CRC(51a2c65d) SHA1(a89f46d581d2907b7813454925ce690af007997d) )
+
+ ROM_REGION( 0x40000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "t-2.a5", 0x00000, 0x10000, CRC(9c106835) SHA1(7e032e65e78c380b5f03a4febd6dcd3f0bdb642b) ) /* sprites */
+ ROM_LOAD( "t-3.b5", 0x10000, 0x10000, CRC(9b421ccf) SHA1(0365d48437da0f90c1c146da0605139a3da0b03b) )
+ ROM_LOAD( "t-4.a7", 0x20000, 0x10000, CRC(3a1db986) SHA1(5435e891eebe5b95a5a97ee8743a8a10282e4d19) )
+ ROM_LOAD( "t-5.b7", 0x30000, 0x10000, CRC(9bd22190) SHA1(7a571becde02ea4b64db4138f00408f312bf54c0) )
+
+ ROM_REGION( 0x08000, REGION_GFX4, 0 ) /* background tilemaps */
+ ROM_LOAD( "t-7.y8", 0x0000, 0x8000, CRC(a8b5f750) SHA1(94eb7af3cb8bee87ce3d31260e3bde062ebbc8f0) )
+ROM_END
+
+static DRIVER_INIT( sidearms ) { sidearms_gameid = 0; }
+static DRIVER_INIT( turtship ) { sidearms_gameid = 1; }
+static DRIVER_INIT( dyger ) { sidearms_gameid = 2; }
+static DRIVER_INIT( whizz ) { sidearms_gameid = 3; }
+
+GAME( 1986, sidearms, 0, sidearms, sidearms, sidearms, ROT0, "Capcom", "Side Arms - Hyper Dyne (World)", GAME_IMPERFECT_GRAPHICS )
+GAME( 1986, sidearmr, sidearms, sidearms, sidearms, sidearms, ROT0, "Capcom (Romstar license)", "Side Arms - Hyper Dyne (US)", GAME_IMPERFECT_GRAPHICS )
+GAME( 1986, sidearjp, sidearms, sidearms, sidearms, sidearms, ROT0, "Capcom", "Side Arms - Hyper Dyne (Japan)", GAME_IMPERFECT_GRAPHICS )
+GAME( 1988, turtship, 0, turtship, turtship, turtship, ROT0, "Philko (Sharp Image license)", "Turtle Ship (North America)", 0 )
+GAME( 1988, turtshij, turtship, turtship, turtship, turtship, ROT0, "Philko (Pacific Games license)", "Turtle Ship (Japan)", 0 )
+GAME( 1988, turtshik, turtship, turtship, turtship, turtship, ROT0, "Philko", "Turtle Ship (Korea)", 0 )
+GAME( 1989, dyger, 0, turtship, dyger, dyger, ROT270, "Philko", "Dyger (Korea set 1)", 0 )
+GAME( 1989, dygera, dyger, turtship, dyger, dyger, ROT270, "Philko", "Dyger (Korea set 2)", 0 )
+GAME( 1989, twinfalc, 0, whizz, whizz, whizz, ROT0, "Philko (Poara Enterprises license)", "Twin Falcons", 0 )
+GAME( 1989, whizz, twinfalc, whizz, whizz, whizz, ROT0, "Philko", "Whizz", 0 )
+
+