diff options
Diffstat (limited to 'src/mame/drivers/shangkid.c')
-rw-r--r-- | src/mame/drivers/shangkid.c | 999 |
1 files changed, 999 insertions, 0 deletions
diff --git a/src/mame/drivers/shangkid.c b/src/mame/drivers/shangkid.c new file mode 100644 index 00000000000..297c8fcfebf --- /dev/null +++ b/src/mame/drivers/shangkid.c @@ -0,0 +1,999 @@ +/* +Dynamic Ski +(c)1984 Taiyo + +Dynamic Ski runs on a single Z80. It has the same graphics format as the +newer Taiyo games. + +The game has some minor priority glitches. + +--------------------------------------------------------------------------- + +Chinese Hero (developed by Taiyo) +(c)1984 Taiyo + +Chinese Hero hardware differs only slightly from Shanghai Kid: +- sprites have 3 bitplanes instead of 2 +- videoram attributes for the tilemap don't include xflip +- no protection + +--------------------------------------------------------------------------- + +Shanghai Kid / (Hokuha Syourin) Hiryu no Ken +(c)1985 Nihon Game (distributed by Taito) + + 3 Z-80A CPU + 1 AY-3-8910 + 1 XTAL 18.432MHz + +Also distributed with Data East and Memetron license. + +Two board set CPU/sound & video. + +There is a 1.5" by 2" by 4" black epoxy block that has an external battery. +The block is connected to the PCB by a 40 pin DIP socket labeled IC30. +There is a small smt IC on the video board with the numbers ground off. + +--------------------------------------------------------------------------- + +Some company history: + +Nihon Game changed their name to Culture Brain. + +Games by Nihon Game/Culture Brain: + 1982 Monster Zero + 1983 Space Hunter + 1984 Chinese Hero + 1985 Hokuha Syourin Hiryuu no Ken / Shanghai Kid + 1986 Super Chinese (Nintendo Vs. System) +*/ + +#include "driver.h" +#include "cpu/z80/z80.h" +#include "sound/ay8910.h" +#include "sound/dac.h" + +/* from video/shangkid.c */ +extern UINT8 *shangkid_videoreg; +extern int shangkid_gfx_type; + +VIDEO_START( shangkid ); +VIDEO_UPDATE( shangkid ); +WRITE8_HANDLER( shangkid_videoram_w ); + +PALETTE_INIT( dynamski ); +VIDEO_UPDATE( dynamski ); + +/***************************************************************************************/ + +static UINT8 bbx_sound_enable; +static UINT8 bbx_AY8910_control; +static UINT8 sound_latch; + +/***************************************************************************************/ + +static WRITE8_HANDLER( shangkid_maincpu_bank_w ) +{ + memory_set_bank(1, data & 1); +} + +static WRITE8_HANDLER( shangkid_bbx_enable_w ) +{ + cpunum_set_input_line(1, INPUT_LINE_HALT, data?0:1 ); +} + +static WRITE8_HANDLER( shangkid_cpu_reset_w ) +{ + if( data == 0 ) + { + cpunum_set_input_line(1, INPUT_LINE_RESET, PULSE_LINE); + } + else if( data == 1 ) + { + cpunum_set_input_line(0, INPUT_LINE_RESET, PULSE_LINE); + } +} + +static WRITE8_HANDLER( shangkid_sound_enable_w ) +{ + bbx_sound_enable = data; +} + +static WRITE8_HANDLER( shangkid_bbx_AY8910_control_w ) +{ + bbx_AY8910_control = data; + AY8910_control_port_0_w( offset, data ); +} + +static WRITE8_HANDLER( chinhero_bbx_AY8910_write_w ) +{ + switch( bbx_AY8910_control ) + { + case 0x0e: + if( bbx_sound_enable ) + { + if( data == 0x01 ) + /* 0->1 transition triggers interrupt on Sound CPU */ + cpunum_set_input_line( 2, 0, HOLD_LINE ); + } + break; + + case 0x0f: + sound_latch = data; + break; + + default: + AY8910_write_port_0_w( offset, data ); + break; + } +} + +static WRITE8_HANDLER( shangkid_bbx_AY8910_write_w ) +{ + switch( bbx_AY8910_control ) + { + case 0x0e: + if( bbx_sound_enable ) + { + if( data == 0x01 ) + /* 0->1 transition triggers interrupt on Sound CPU */ + cpunum_set_input_line( 2, 0, HOLD_LINE ); + } + else + memory_set_bank(2, data ? 0 : 1); + break; + + case 0x0f: + sound_latch = data; + break; + + default: + AY8910_write_port_0_w( offset, data ); + break; + } +} + +/***************************************************************************************/ + +static READ8_HANDLER( shangkid_soundlatch_r ) +{ + return sound_latch; +} + +/***************************************************************************************/ + +static DRIVER_INIT( chinhero ) +{ + shangkid_gfx_type = 0; +} + +static DRIVER_INIT( shangkid ) +{ + shangkid_gfx_type = 1; + + /* set up banking */ + memory_configure_bank(1, 0, 2, memory_region(REGION_CPU1) + 0x8000, 0x8000); + memory_configure_bank(2, 0, 2, memory_region(REGION_CPU3) + 0x0000, 0x10000); +} + +/***************************************************************************************/ + +static MACHINE_RESET( chinhero ) +{ + cpunum_set_input_line(1, INPUT_LINE_HALT, 1 ); +} + +static MACHINE_RESET( shangkid ) +{ + cpunum_set_input_line(1, INPUT_LINE_HALT, 1 ); + + memory_set_bank(1, 0); + memory_set_bank(2, 0); +} + +/***************************************************************************************/ + +static const gfx_layout shangkid_char_layout = { + 8,8, + RGN_FRAC(1,1), + 2, + { 0,4 }, + { 0,1,2,3,8,9,10,11 }, + { 0*16,1*16,2*16,3*16,4*16,5*16,6*16,7*16 }, + 8*16 +}; + +static const gfx_layout shangkid_sprite_layout = { + 16,16, + RGN_FRAC(1,1), + 2, + { 0,4 }, + { + 0,1,2,3,8,9,10,11, + 128+0,128+1,128+2,128+3,128+8,128+9,128+10,128+11 + }, + { + 0*16,1*16,2*16,3*16,4*16,5*16,6*16,7*16, + 256+0*16,256+1*16,256+2*16,256+3*16,256+4*16,256+5*16,256+6*16,256+7*16 + }, + 8*0x40 +}; + +static const gfx_layout chinhero_sprite_layout1 = { + 16,16, + 0x80, + 3, + { 0x4000*8+4,0,4 }, + { + 0,1,2,3,8,9,10,11, + 128+0,128+1,128+2,128+3,128+8,128+9,128+10,128+11 + }, + { + 0*16,1*16,2*16,3*16,4*16,5*16,6*16,7*16, + 256+0*16,256+1*16,256+2*16,256+3*16,256+4*16,256+5*16,256+6*16,256+7*16 + }, + 8*0x40 +}; + +static const gfx_layout chinhero_sprite_layout2 = { + 16,16, + 0x80, + 3, + { 0x4000*8,0x2000*8+0,0x2000*8+4 }, + { + 0,1,2,3,8,9,10,11, + 128+0,128+1,128+2,128+3,128+8,128+9,128+10,128+11 + }, + { + 0*16,1*16,2*16,3*16,4*16,5*16,6*16,7*16, + 256+0*16,256+1*16,256+2*16,256+3*16,256+4*16,256+5*16,256+6*16,256+7*16 + }, + 8*0x40 +}; + +static GFXDECODE_START( chinhero ) + GFXDECODE_ENTRY( REGION_GFX1, 0, shangkid_char_layout, 0, 0x40 ) + GFXDECODE_ENTRY( REGION_GFX2, 0, chinhero_sprite_layout1, 0, 0x20 ) + GFXDECODE_ENTRY( REGION_GFX2, 0, chinhero_sprite_layout2, 0, 0x20 ) + GFXDECODE_ENTRY( REGION_GFX3, 0, chinhero_sprite_layout1, 0, 0x20 ) + GFXDECODE_ENTRY( REGION_GFX3, 0, chinhero_sprite_layout2, 0, 0x20 ) +GFXDECODE_END + +static GFXDECODE_START( shangkid ) + GFXDECODE_ENTRY( REGION_GFX1, 0, shangkid_char_layout, 0, 0x40 ) + GFXDECODE_ENTRY( REGION_GFX2, 0, shangkid_sprite_layout, 0, 0x40 ) +GFXDECODE_END + +static GFXDECODE_START( dynamski ) + GFXDECODE_ENTRY( REGION_GFX1, 0, shangkid_char_layout, 0, 0x10 ) + GFXDECODE_ENTRY( REGION_GFX2, 0, shangkid_sprite_layout, 0x40, 0x10 ) +GFXDECODE_END + +/***************************************************************************************/ + +static ADDRESS_MAP_START( chinhero_main_map, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x9fff) AM_ROM + AM_RANGE(0xa000, 0xa000) AM_WRITE(MWA8_NOP) /* ? */ + AM_RANGE(0xb000, 0xb000) AM_WRITE(shangkid_bbx_enable_w) + AM_RANGE(0xb001, 0xb001) AM_WRITE(shangkid_sound_enable_w) + AM_RANGE(0xb002, 0xb002) AM_WRITE(MWA8_NOP) /* main CPU interrupt-related */ + AM_RANGE(0xb003, 0xb003) AM_WRITE(MWA8_NOP) /* BBX interrupt-related */ + AM_RANGE(0xb004, 0xb004) AM_WRITE(shangkid_cpu_reset_w) + AM_RANGE(0xb006, 0xb006) AM_WRITE(MWA8_NOP) /* coin counter */ + AM_RANGE(0xb800, 0xb800) AM_READ(input_port_0_r) /* SW1 */ + AM_RANGE(0xb801, 0xb801) AM_READ(input_port_1_r) /* coin/start */ + AM_RANGE(0xb802, 0xb802) AM_READ(input_port_2_r) /* player#2 */ + AM_RANGE(0xb803, 0xb803) AM_READ(input_port_3_r) /* player#1 */ + AM_RANGE(0xc000, 0xc002) AM_WRITE(MWA8_RAM) AM_BASE(&shangkid_videoreg) + AM_RANGE(0xd000, 0xdfff) AM_READWRITE(MRA8_RAM, shangkid_videoram_w) AM_BASE(&videoram) AM_SHARE(1) + AM_RANGE(0xe000, 0xfdff) AM_RAM AM_SHARE(2) + AM_RANGE(0xfe00, 0xffff) AM_RAM AM_BASE(&spriteram) AM_SHARE(3) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( shangkid_main_map, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_ROM + AM_RANGE(0x8000, 0x9fff) AM_ROMBANK(1) + AM_RANGE(0xa000, 0xa000) AM_WRITE(MWA8_NOP) /* ? */ + AM_RANGE(0xb000, 0xb000) AM_WRITE(shangkid_bbx_enable_w) + AM_RANGE(0xb001, 0xb001) AM_WRITE(shangkid_sound_enable_w) + AM_RANGE(0xb002, 0xb002) AM_WRITE(MWA8_NOP) /* main CPU interrupt-related */ + AM_RANGE(0xb003, 0xb003) AM_WRITE(MWA8_NOP) /* BBX interrupt-related */ + AM_RANGE(0xb004, 0xb004) AM_WRITE(shangkid_cpu_reset_w) + AM_RANGE(0xb006, 0xb006) AM_WRITE(MWA8_NOP) /* coin counter */ + AM_RANGE(0xb007, 0xb007) AM_WRITE(shangkid_maincpu_bank_w) + AM_RANGE(0xb800, 0xb800) AM_READ(input_port_0_r) /* SW1 */ + AM_RANGE(0xb801, 0xb801) AM_READ(input_port_1_r) /* coin/start */ + AM_RANGE(0xb802, 0xb802) AM_READ(input_port_2_r) /* player#2 */ + AM_RANGE(0xb803, 0xb803) AM_READ(input_port_3_r) /* player#1 */ + AM_RANGE(0xc000, 0xc002) AM_WRITE(MWA8_RAM) AM_BASE(&shangkid_videoreg) + AM_RANGE(0xd000, 0xdfff) AM_READWRITE(MRA8_RAM, shangkid_videoram_w) AM_BASE(&videoram) AM_SHARE(1) + AM_RANGE(0xe000, 0xfdff) AM_RAM AM_SHARE(2) + AM_RANGE(0xfe00, 0xffff) AM_RAM AM_BASE(&spriteram) AM_SHARE(3) +ADDRESS_MAP_END + +/***************************************************************************************/ + +static ADDRESS_MAP_START( chinhero_bbx_map, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x9fff) AM_ROM + AM_RANGE(0xa000, 0xa000) AM_WRITE(MWA8_NOP) /* ? */ + AM_RANGE(0xb000, 0xb000) AM_WRITE(shangkid_bbx_enable_w) + AM_RANGE(0xb001, 0xb001) AM_WRITE(shangkid_sound_enable_w) + AM_RANGE(0xb002, 0xb002) AM_WRITE(MWA8_NOP) /* main CPU interrupt-related */ + AM_RANGE(0xb003, 0xb003) AM_WRITE(MWA8_NOP) /* BBX interrupt-related */ + AM_RANGE(0xb004, 0xb004) AM_WRITE(shangkid_cpu_reset_w) + AM_RANGE(0xb006, 0xb006) AM_WRITE(MWA8_NOP) /* coin counter */ + AM_RANGE(0xb800, 0xb800) AM_READ(input_port_0_r) /* SW1 */ + AM_RANGE(0xb801, 0xb801) AM_READ(input_port_1_r) /* coin/start */ + AM_RANGE(0xb802, 0xb802) AM_READ(input_port_2_r) /* player#2 */ + AM_RANGE(0xb803, 0xb803) AM_READ(input_port_3_r) /* player#1 */ + AM_RANGE(0xd000, 0xdfff) AM_READWRITE(MRA8_RAM, shangkid_videoram_w) AM_SHARE(1) + AM_RANGE(0xe000, 0xfdff) AM_RAM AM_SHARE(2) + AM_RANGE(0xfe00, 0xffff) AM_RAM AM_SHARE(3) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( shangkid_bbx_map, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x9fff) AM_ROM + AM_RANGE(0xa000, 0xa000) AM_WRITE(MWA8_NOP) /* ? */ + AM_RANGE(0xb000, 0xb000) AM_WRITE(shangkid_bbx_enable_w) + AM_RANGE(0xb001, 0xb001) AM_WRITE(shangkid_sound_enable_w) + AM_RANGE(0xb002, 0xb002) AM_WRITE(MWA8_NOP) /* main CPU interrupt-related */ + AM_RANGE(0xb003, 0xb003) AM_WRITE(MWA8_NOP) /* BBX interrupt-related */ + AM_RANGE(0xb004, 0xb004) AM_WRITE(shangkid_cpu_reset_w) + AM_RANGE(0xb006, 0xb006) AM_WRITE(MWA8_NOP) /* coin counter */ + AM_RANGE(0xb007, 0xb007) AM_WRITE(shangkid_maincpu_bank_w) + AM_RANGE(0xb800, 0xb800) AM_READ(input_port_0_r) /* SW1 */ + AM_RANGE(0xb801, 0xb801) AM_READ(input_port_1_r) /* coin/start */ + AM_RANGE(0xb802, 0xb802) AM_READ(input_port_2_r) /* player#2 */ + AM_RANGE(0xb803, 0xb803) AM_READ(input_port_3_r) /* player#1 */ + AM_RANGE(0xd000, 0xdfff) AM_READWRITE(MRA8_RAM, shangkid_videoram_w) AM_SHARE(1) + AM_RANGE(0xe000, 0xfdff) AM_RAM AM_SHARE(2) + AM_RANGE(0xfe00, 0xffff) AM_RAM AM_SHARE(3) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( chinhero_bbx_portmap, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x00) AM_WRITE(shangkid_bbx_AY8910_control_w) + AM_RANGE(0x01, 0x01) AM_WRITE(chinhero_bbx_AY8910_write_w) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( shangkid_bbx_portmap, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x00) AM_WRITE(shangkid_bbx_AY8910_control_w) + AM_RANGE(0x01, 0x01) AM_WRITE(shangkid_bbx_AY8910_write_w) +ADDRESS_MAP_END + +/***************************************************************************************/ + +static ADDRESS_MAP_START( chinhero_sound_map, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xdfff) AM_ROM + AM_RANGE(0xe000, 0xefff) AM_RAM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( shangkid_sound_map, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xdfff) AM_ROMBANK(2) /* sample player writes to ROM area */ + AM_RANGE(0xe000, 0xefff) AM_RAM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_portmap, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x00) AM_READWRITE(shangkid_soundlatch_r, DAC_0_data_w) +ADDRESS_MAP_END + +/***************************************************************************************/ + +static MACHINE_DRIVER_START( chinhero ) + + /* basic machine hardware */ + MDRV_CPU_ADD_TAG("main", Z80, 3000000) /* ? */ + MDRV_CPU_PROGRAM_MAP(chinhero_main_map,0) + MDRV_CPU_VBLANK_INT(irq0_line_hold,1) + + MDRV_CPU_ADD_TAG("bbx", Z80, 3000000) /* ? */ + MDRV_CPU_PROGRAM_MAP(chinhero_bbx_map,0) + MDRV_CPU_IO_MAP(chinhero_bbx_portmap,0) + MDRV_CPU_VBLANK_INT(irq0_line_hold,1) + + MDRV_CPU_ADD_TAG("audio", Z80, 3000000) /* ? */ + MDRV_CPU_PROGRAM_MAP(chinhero_sound_map,0) + MDRV_CPU_IO_MAP(sound_portmap,0) + + MDRV_MACHINE_RESET(chinhero) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION) + MDRV_INTERLEAVE(10) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(40*8, 28*8) + MDRV_SCREEN_VISIBLE_AREA(16, 319-16, 0, 223) + MDRV_GFXDECODE(chinhero) + MDRV_PALETTE_LENGTH(256) + + MDRV_PALETTE_INIT(RRRR_GGGG_BBBB) + MDRV_VIDEO_START(shangkid) + MDRV_VIDEO_UPDATE(shangkid) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(DAC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) + + MDRV_SOUND_ADD(AY8910, 2000000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.10) +MACHINE_DRIVER_END + + +static MACHINE_DRIVER_START( shangkid ) + + /* basic machine hardware */ + MDRV_IMPORT_FROM(chinhero) + MDRV_CPU_MODIFY("main") + MDRV_CPU_PROGRAM_MAP(shangkid_main_map,0) + + MDRV_CPU_MODIFY("bbx") + MDRV_CPU_PROGRAM_MAP(shangkid_bbx_map,0) + MDRV_CPU_IO_MAP(shangkid_bbx_portmap,0) + + MDRV_CPU_MODIFY("audio") + MDRV_CPU_PROGRAM_MAP(shangkid_sound_map,0) + + MDRV_MACHINE_RESET(shangkid) + + /* video hardware */ + MDRV_GFXDECODE(shangkid) +MACHINE_DRIVER_END + + + +static ADDRESS_MAP_START( dynamski_map, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_ROM + AM_RANGE(0xc000, 0xc7ff) AM_RAM AM_BASE(&videoram) /* tilemap */ + AM_RANGE(0xc800, 0xcbff) AM_RAM + AM_RANGE(0xd000, 0xd3ff) AM_RAM + AM_RANGE(0xd800, 0xdbff) AM_RAM + AM_RANGE(0xe000, 0xe000) AM_WRITENOP /* IRQ disable */ + AM_RANGE(0xe001, 0xe002) AM_RAM /* screen flip */ + AM_RANGE(0xe800, 0xe800) AM_READ(input_port_0_r) + AM_RANGE(0xe801, 0xe801) AM_READ(input_port_1_r) + AM_RANGE(0xe802, 0xe802) AM_READ(input_port_2_r) + AM_RANGE(0xe803, 0xe803) AM_READ(input_port_3_r) + AM_RANGE(0xf000, 0xf7ff) AM_RAM /* work ram */ +ADDRESS_MAP_END + +static ADDRESS_MAP_START( dynamski_portmap, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + /* ports are reversed */ + AM_RANGE(0x00, 0x00) AM_WRITE(AY8910_write_port_0_w) + AM_RANGE(0x01, 0x01) AM_WRITE(AY8910_control_port_0_w) +ADDRESS_MAP_END + +static MACHINE_DRIVER_START( dynamski ) + + /* basic machine hardware */ + MDRV_CPU_ADD(Z80, 3000000) /* ? */ + MDRV_CPU_PROGRAM_MAP(dynamski_map,0) + MDRV_CPU_IO_MAP(dynamski_portmap,0) + MDRV_CPU_VBLANK_INT(irq0_line_hold,1) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(256+32, 256) + MDRV_SCREEN_VISIBLE_AREA(0, 255+32, 16, 255-16) + MDRV_GFXDECODE(dynamski) + MDRV_PALETTE_LENGTH(32) + MDRV_COLORTABLE_LENGTH(16*4+16*4) + + MDRV_PALETTE_INIT(dynamski) + MDRV_VIDEO_UPDATE(dynamski) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(AY8910, 2000000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.10) +MACHINE_DRIVER_END + +/***************************************************************************************/ + +static INPUT_PORTS_START( dynamski ) + PORT_START_TAG("IN0") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE1 ) /* service */ + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START_TAG("IN1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START_TAG("IN2") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START_TAG("DSW") + PORT_DIPNAME( 0x03, 0x01, DEF_STR( Unknown ) ) + /* what's 00 ? */ + PORT_DIPSETTING( 0x01, "A" ) + PORT_DIPSETTING( 0x02, "B" ) + PORT_DIPSETTING( 0x03, "C" ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x18, 0x00, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0x18, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x20, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) /* unused? */ + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x40, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) /* unused? */ + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( chinhero ) + PORT_START_TAG("DSW") + PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x01, "3" ) + PORT_DIPSETTING( 0x02, "4" ) + PORT_DIPSETTING( 0x03, "5" ) + PORT_DIPSETTING( 0x00, "Infinite (Cheat)") + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x18, 0x00, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0x18, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Difficulty ) ) /* not verified */ + PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Medium ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( Hardest ) ) + + PORT_START_TAG("IN0") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE1 ) /* service */ + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START_TAG("IN1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2) + + PORT_START_TAG("IN2") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON3 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON4 ) +INPUT_PORTS_END + +static INPUT_PORTS_START( shangkid ) + PORT_START_TAG("DSW") + /* There are also two potentiometers on the PCB for volume: + ** RV1 - Music + ** RV2 - Sound Effects + */ + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x1c, 0x04, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Unknown ) ) /* 1C_1C; no coin counter */ + PORT_DIPSETTING( 0x04, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x14, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x18, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x1c, DEF_STR( 1C_5C ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Medium ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( Hardest ) ) + + PORT_START_TAG("IN0") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE1 ) /* service */ + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) /* busy flag? */ + + PORT_START_TAG("IN1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) /* kick */ + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) /* punch */ + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) + + PORT_START_TAG("IN2") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) /* kick */ + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) /* punch */ + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) +INPUT_PORTS_END + +/***************************************************************************************/ + +ROM_START( chinhero ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* Z80 code (main) */ + ROM_LOAD( "ic2.1", 0x0000, 0x2000, CRC(8974bac4) SHA1(932a677d0928f4146201f206b71ac2bcc0f6735c) ) + ROM_LOAD( "ic3.2", 0x2000, 0x2000, CRC(9b7a02fe) SHA1(b17593262ec24b999d66634b84eee95c1088f7eb) ) + ROM_LOAD( "ic4.3", 0x4000, 0x2000, CRC(e86d4195) SHA1(5081500e0a6d4fd19690134efd6f35b6047e6727) ) + ROM_LOAD( "ic5.4", 0x6000, 0x2000, CRC(2b629d2c) SHA1(7e92e2c2d09d3501ddbf79a14228cf273f4a17df) ) + ROM_LOAD( "ic6.5", 0x8000, 0x2000, CRC(35bf4a4f) SHA1(2600c57d40355775847eed8a9592c67f5d11f1f1) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code (coprocessor) */ + ROM_LOAD( "ic31.6", 0x0000, 0x2000, CRC(7c56927b) SHA1(565a10b39f2d5d38cb5415aadd7fbdb90dcf13cb) ) + ROM_LOAD( "ic32.7", 0x2000, 0x2000, CRC(d67b8045) SHA1(0374cafb8d4828e195791784ac187772c49c18f9) ) + + ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* Z80 code (sound) */ + ROM_LOAD( "ic47.8", 0x0000, 0x2000, CRC(3c396062) SHA1(2c1540eb123b3124e1679ba09e063e80f2423022) ) + ROM_LOAD( "ic48.9", 0x2000, 0x2000, CRC(b14f2bab) SHA1(3643b430e3b464b0bc9aca81122b07fb8eb0fb9f) ) + ROM_LOAD( "ic49.10", 0x4000, 0x2000, CRC(8c0e43d1) SHA1(acaead801b4782875c8b6092e987b73f9973f8b0) ) + + ROM_REGION( 0x4000, REGION_GFX1, ROMREGION_DISPOSE|ROMREGION_INVERT ) /* tiles */ + ROM_LOAD( "ic21.11", 0x0000, 0x2000, CRC(3a37fb45) SHA1(4c631cf924f1e1dfea6db3f014ab7d9cb9f4b0c4) ) + ROM_LOAD( "ic22.12", 0x2000, 0x2000, CRC(bc21c002) SHA1(4fc5e4dfe8331a3feb1c370a8aca9c8303eb7b4e) ) + + ROM_REGION( 0x6000, REGION_GFX2, ROMREGION_DISPOSE|ROMREGION_INVERT ) /* sprites */ + ROM_LOAD( "ic114.18", 0x0000, 0x2000, CRC(fc4183a8) SHA1(4bc891a9e16cd84ce353180705cc8fcadf414a49) ) + ROM_LOAD( "ic113.17", 0x2000, 0x2000, CRC(d713d7fe) SHA1(8dd97f96a1190c5be5e19721227dd80adf060b4d) ) + ROM_LOAD( "ic99.13", 0x4000, 0x2000, CRC(a8e2a3f4) SHA1(db9f954d4b46660f5f1cb4122838e6418f92d0a3) ) + + ROM_REGION( 0x6000, REGION_GFX3, ROMREGION_DISPOSE|ROMREGION_INVERT ) /* sprites */ + ROM_LOAD( "ic112.16", 0x0000, 0x2000, CRC(dd5170ca) SHA1(e0a9d1dbc021a8ad84dd7d1bd7e390e51e6328b7) ) + ROM_LOAD( "ic111.15", 0x2000, 0x2000, CRC(20f6052e) SHA1(e22ddb3fb90ff8df5ce7fda6a26c1b9fce2f59ab) ) + ROM_LOAD( "ic110.14", 0x4000, 0x2000, CRC(9bc2d568) SHA1(a4ee8822709645b0dc088635c0a9c263fb5a2245) ) + + ROM_REGION( 0xa80, REGION_PROMS, 0 ) + ROM_LOAD( "v_ic36_r", 0x000, 0x100, CRC(16ae1692) SHA1(e287b96890da4815350af72e9f2189d0c72313b6) ) /* red */ + ROM_LOAD( "v_ic35_g", 0x100, 0x100, CRC(b3d0a074) SHA1(e955fda8cb8df389507e17b7b4609e845e5ef0c4) ) /* green */ + ROM_LOAD( "v_ic27_b", 0x200, 0x100, CRC(353a2d11) SHA1(76f21e3e092024592d9ccd33ae69c438254c5755) ) /* blue */ + + ROM_LOAD( "v_ic28_m", 0x300, 0x100, CRC(7ca273c1) SHA1(20d85547d96bea8b310c943c45e4978a7e5b5585) ) /* unknown */ + ROM_LOAD( "v_ic69", 0x400, 0x200, CRC(410d6f86) SHA1(3cfaef3702dbda3e7c7eb84a93561e36778aec3e) ) /* zoom */ + ROM_LOAD( "v_ic108", 0x600, 0x200, CRC(d33c02ae) SHA1(1a2146ae404a5e8a701e1d547a8409a376d4bee4) ) /* zoom */ + + ROM_LOAD( "v_ic12", 0x800, 0x100, CRC(0de07e89) SHA1(5655bce6ff3abad63f5b31add402cdbb51c323f0) ) /* tile pen priority */ + ROM_LOAD( "v_ic15_p", 0x900, 0x100, CRC(7e0a0581) SHA1(e355a6ef21a65a1e828d7bd5b0f2224b06438b4a) ) /* sprite pen transparency */ + ROM_LOAD( "v_ic8", 0xa00, 0x020, CRC(4c62974d) SHA1(fd5970b5ba1d9e986515ae06c2e83f8bf20b3cdc) ) + + ROM_LOAD( "ic8", 0xa20, 0x020, CRC(84bcd9af) SHA1(5a5afeb6aedb8ac6ac49fb8da62df57fbd8b1780) ) /* main CPU banking */ + ROM_LOAD( "ic22", 0xa40, 0x020, CRC(84bcd9af) SHA1(5a5afeb6aedb8ac6ac49fb8da62df57fbd8b1780) ) /* coprocessor banking */ + ROM_LOAD( "ic42", 0xa60, 0x020, CRC(2ccfe10a) SHA1(d89ea91e5da436805fca9ded9b33609f4a862724) ) /* sound cpu banking */ +ROM_END + +ROM_START( chinher2 ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* Z80 code (main) */ + ROM_LOAD( "1.128", 0x0000, 0x4000, CRC(68e247aa) SHA1(27c2b864e482ba10c81337ed7c03a58b395e52bb) ) + ROM_LOAD( "2.128", 0x4000, 0x4000, CRC(0346d8c9) SHA1(458b9a37b0ad0cafecdb0348f7d93508531bc310) ) + ROM_LOAD( "3.128", 0x8000, 0x4000, CRC(a78b8d78) SHA1(c2b7b2d56e2fdb7a2a11bb8b1aab35a841331b96) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code (coprocessor) */ + ROM_LOAD( "4.128", 0x0000, 0x4000, CRC(6ab2e836) SHA1(61c84c0b685e29bac8020a0051586267ecd20166) ) + + ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* Z80 code (sound) */ + ROM_LOAD( "5.128", 0x0000, 0x4000, CRC(4e4f3f92) SHA1(57d0485f8a0110f5448b554d2fab1caba52551fd) ) + ROM_LOAD( "ic49.10", 0x4000, 0x2000, CRC(8c0e43d1) SHA1(acaead801b4782875c8b6092e987b73f9973f8b0) ) + + ROM_REGION( 0x4000, REGION_GFX1, ROMREGION_DISPOSE|ROMREGION_INVERT ) /* tiles */ + ROM_LOAD( "ic21.11", 0x0000, 0x2000, CRC(3a37fb45) SHA1(4c631cf924f1e1dfea6db3f014ab7d9cb9f4b0c4) ) + ROM_LOAD( "ic22.12", 0x2000, 0x2000, CRC(bc21c002) SHA1(4fc5e4dfe8331a3feb1c370a8aca9c8303eb7b4e) ) + + ROM_REGION( 0x6000, REGION_GFX2, ROMREGION_DISPOSE|ROMREGION_INVERT ) /* sprites */ + ROM_LOAD( "ic114.18", 0x0000, 0x2000, CRC(fc4183a8) SHA1(4bc891a9e16cd84ce353180705cc8fcadf414a49) ) + ROM_LOAD( "ic113.17", 0x2000, 0x2000, CRC(d713d7fe) SHA1(8dd97f96a1190c5be5e19721227dd80adf060b4d) ) + ROM_LOAD( "ic99.13", 0x4000, 0x2000, CRC(a8e2a3f4) SHA1(db9f954d4b46660f5f1cb4122838e6418f92d0a3) ) + + ROM_REGION( 0x6000, REGION_GFX3, ROMREGION_DISPOSE|ROMREGION_INVERT ) /* sprites */ + ROM_LOAD( "ic112.16", 0x0000, 0x2000, CRC(dd5170ca) SHA1(e0a9d1dbc021a8ad84dd7d1bd7e390e51e6328b7) ) + ROM_LOAD( "ic111.15", 0x2000, 0x2000, CRC(20f6052e) SHA1(e22ddb3fb90ff8df5ce7fda6a26c1b9fce2f59ab) ) + ROM_LOAD( "ic110.14", 0x4000, 0x2000, CRC(9bc2d568) SHA1(a4ee8822709645b0dc088635c0a9c263fb5a2245) ) + + ROM_REGION( 0xa80, REGION_PROMS, 0 ) + ROM_LOAD( "v_ic36_r", 0x000, 0x100, CRC(16ae1692) SHA1(e287b96890da4815350af72e9f2189d0c72313b6) ) /* red */ + ROM_LOAD( "v_ic35_g", 0x100, 0x100, CRC(b3d0a074) SHA1(e955fda8cb8df389507e17b7b4609e845e5ef0c4) ) /* green */ + ROM_LOAD( "v_ic27_b", 0x200, 0x100, CRC(353a2d11) SHA1(76f21e3e092024592d9ccd33ae69c438254c5755) ) /* blue */ + + ROM_LOAD( "v_ic28_m", 0x300, 0x100, CRC(7ca273c1) SHA1(20d85547d96bea8b310c943c45e4978a7e5b5585) ) /* unknown */ + ROM_LOAD( "v_ic69", 0x400, 0x200, CRC(410d6f86) SHA1(3cfaef3702dbda3e7c7eb84a93561e36778aec3e) ) /* zoom */ + ROM_LOAD( "v_ic108", 0x600, 0x200, CRC(d33c02ae) SHA1(1a2146ae404a5e8a701e1d547a8409a376d4bee4) ) /* zoom */ + + ROM_LOAD( "v_ic12", 0x800, 0x100, CRC(0de07e89) SHA1(5655bce6ff3abad63f5b31add402cdbb51c323f0) ) /* tile pen priority */ + ROM_LOAD( "v_ic15_p", 0x900, 0x100, CRC(7e0a0581) SHA1(e355a6ef21a65a1e828d7bd5b0f2224b06438b4a) ) /* sprite pen transparency */ + ROM_LOAD( "v_ic8", 0xa00, 0x020, CRC(4c62974d) SHA1(fd5970b5ba1d9e986515ae06c2e83f8bf20b3cdc) ) + + ROM_LOAD( "ic8", 0xa20, 0x020, CRC(84bcd9af) SHA1(5a5afeb6aedb8ac6ac49fb8da62df57fbd8b1780) ) /* main CPU banking */ + ROM_LOAD( "ic22", 0xa40, 0x020, CRC(84bcd9af) SHA1(5a5afeb6aedb8ac6ac49fb8da62df57fbd8b1780) ) /* coprocessor banking */ + ROM_LOAD( "ic42", 0xa60, 0x020, CRC(2ccfe10a) SHA1(d89ea91e5da436805fca9ded9b33609f4a862724) ) /* sound cpu banking */ +ROM_END + +/* + +CPU +Main cpu z80A x2 +Sound cpu z80A +Sound chip AY-3-8910 +Other ics: on lower video board,one flat-pack and two smd types.I cannot read id code on them because it was been erased. +Osc 18,432 Mhz + +ROMs +chtaito1 to 4 main program +chtaito5-6 sound program +chtaito11 to 18 graphics + +All eproms are 27128,2764 + +There are present 12 bipolar proms but i cannot dump them,but i think that code is identical to Taiyo set. + */ + +ROM_START( chinhert ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* Z80 code (main) */ + ROM_LOAD( "chtaito1.bin", 0x0000, 0x4000, CRC(2bd64de0) SHA1(cce14f9779a830ed83fa185918d22de0658e40ea) ) + ROM_LOAD( "chtaito2.bin", 0x4000, 0x4000, CRC(8fd04da9) SHA1(17f868c33ad01f0df96fe50e78dbde35ac8e2fe1) ) + ROM_LOAD( "chtaito3.bin", 0x8000, 0x2000, CRC(cd6908e7) SHA1(0a9b1d91bf64e8722a4e9c89658f5d4ea96c07a4) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80 code (coprocessor) */ + ROM_LOAD( "chtaito4.bin", 0x0000, 0x4000, CRC(2a012614) SHA1(384575197f927a6acc8b77c3b3516e0d93e7784d) ) + + ROM_REGION( 0x10000, REGION_CPU3, 0 ) /* Z80 code (sound) */ + ROM_LOAD( "chtaito5.bin", 0x0000, 0x4000, CRC(4e4f3f92) SHA1(57d0485f8a0110f5448b554d2fab1caba52551fd) ) + ROM_LOAD( "chtaito6.bin", 0x4000, 0x2000, CRC(8c0e43d1) SHA1(acaead801b4782875c8b6092e987b73f9973f8b0) ) + + ROM_REGION( 0x4000, REGION_GFX1, ROMREGION_DISPOSE|ROMREGION_INVERT ) /* tiles */ + ROM_LOAD( "chtaito11.bin", 0x0000, 0x2000, CRC(3a37fb45) SHA1(4c631cf924f1e1dfea6db3f014ab7d9cb9f4b0c4) ) + ROM_LOAD( "chtaito12.bin", 0x2000, 0x2000, CRC(bc21c002) SHA1(4fc5e4dfe8331a3feb1c370a8aca9c8303eb7b4e) ) + + ROM_REGION( 0x6000, REGION_GFX2, ROMREGION_DISPOSE|ROMREGION_INVERT ) /* sprites */ + ROM_LOAD( "chtaito18.bin", 0x0000, 0x2000, CRC(fc4183a8) SHA1(4bc891a9e16cd84ce353180705cc8fcadf414a49) ) + ROM_LOAD( "chtaito17.bin", 0x2000, 0x2000, CRC(d713d7fe) SHA1(8dd97f96a1190c5be5e19721227dd80adf060b4d) ) + ROM_LOAD( "chtaito13.bin", 0x4000, 0x2000, CRC(a8e2a3f4) SHA1(db9f954d4b46660f5f1cb4122838e6418f92d0a3) ) + + ROM_REGION( 0x6000, REGION_GFX3, ROMREGION_DISPOSE|ROMREGION_INVERT ) /* sprites */ + ROM_LOAD( "chtaito16.bin", 0x0000, 0x2000, CRC(dd5170ca) SHA1(e0a9d1dbc021a8ad84dd7d1bd7e390e51e6328b7) ) + ROM_LOAD( "chtaito15.bin", 0x2000, 0x2000, CRC(20f6052e) SHA1(e22ddb3fb90ff8df5ce7fda6a26c1b9fce2f59ab) ) + ROM_LOAD( "chtaito14.bin", 0x4000, 0x2000, CRC(9bc2d568) SHA1(a4ee8822709645b0dc088635c0a9c263fb5a2245) ) + + /* these were not dumped from this pcb */ + ROM_REGION( 0xa80, REGION_PROMS, 0 ) + ROM_LOAD( "v_ic36_r", 0x000, 0x100, CRC(16ae1692) SHA1(e287b96890da4815350af72e9f2189d0c72313b6) ) /* red */ + ROM_LOAD( "v_ic35_g", 0x100, 0x100, CRC(b3d0a074) SHA1(e955fda8cb8df389507e17b7b4609e845e5ef0c4) ) /* green */ + ROM_LOAD( "v_ic27_b", 0x200, 0x100, CRC(353a2d11) SHA1(76f21e3e092024592d9ccd33ae69c438254c5755) ) /* blue */ + + ROM_LOAD( "v_ic28_m", 0x300, 0x100, CRC(7ca273c1) SHA1(20d85547d96bea8b310c943c45e4978a7e5b5585) ) /* unknown */ + ROM_LOAD( "v_ic69", 0x400, 0x200, CRC(410d6f86) SHA1(3cfaef3702dbda3e7c7eb84a93561e36778aec3e) ) /* zoom */ + ROM_LOAD( "v_ic108", 0x600, 0x200, CRC(d33c02ae) SHA1(1a2146ae404a5e8a701e1d547a8409a376d4bee4) ) /* zoom */ + + ROM_LOAD( "v_ic12", 0x800, 0x100, CRC(0de07e89) SHA1(5655bce6ff3abad63f5b31add402cdbb51c323f0) ) /* tile pen priority */ + ROM_LOAD( "v_ic15_p", 0x900, 0x100, CRC(7e0a0581) SHA1(e355a6ef21a65a1e828d7bd5b0f2224b06438b4a) ) /* sprite pen transparency */ + ROM_LOAD( "v_ic8", 0xa00, 0x020, CRC(4c62974d) SHA1(fd5970b5ba1d9e986515ae06c2e83f8bf20b3cdc) ) + + ROM_LOAD( "ic8", 0xa20, 0x020, CRC(84bcd9af) SHA1(5a5afeb6aedb8ac6ac49fb8da62df57fbd8b1780) ) /* main CPU banking */ + ROM_LOAD( "ic22", 0xa40, 0x020, CRC(84bcd9af) SHA1(5a5afeb6aedb8ac6ac49fb8da62df57fbd8b1780) ) /* coprocessor banking */ + ROM_LOAD( "ic42", 0xa60, 0x020, CRC(2ccfe10a) SHA1(d89ea91e5da436805fca9ded9b33609f4a862724) ) /* sound cpu banking */ +ROM_END + +ROM_START( shangkid ) + /* Main CPU - handles game logic */ + ROM_REGION( 0x12000, REGION_CPU1, 0 ) /* Z80 (NEC D780C-1) code */ + ROM_LOAD( "cr00ic02.bin", 0x00000, 0x4000, CRC(2e420377) SHA1(73eb916b1693ffab8049ea0d8d3503629fa27948) ) + ROM_LOAD( "cr01ic03.bin", 0x04000, 0x4000, CRC(161cd358) SHA1(2cc1c30b3d3215ddc7c7f96a3358ed50e0f850e3) ) + ROM_LOAD( "cr02ic04.bin", 0x08000, 0x2000, CRC(85b6e455) SHA1(3b2cd1e55355d24c014c5afe0212c6c9f0899a28) ) /* banked at 0x8000 */ + ROM_LOAD( "cr03ic05.bin", 0x10000, 0x2000, CRC(3b383863) SHA1(3fb10a7f89cf2387d70b0337916063fd4ec5f754) ) /* banked at 0x8000 */ + + /* The BBX coprocessor is burried in an epoxy block. It contains: + ** - a surface-mounted Z80 (TMPZ84C00P) + ** - LS245 logic IC + ** - battery backed ram chip Fujitsu MB8464 + ** + ** The BBX coprocessor receives graphics and sound-related commands from + ** the main CPU via shared RAM. It directly manages an AY8910, is + ** responsible for populating spriteram, and forwards appropriate sound + ** commands to the sample-playing CPU. + */ + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80: bbx module */ + ROM_LOAD( "bbx.bin", 0x0000, 0x2000, CRC(560c0abd) SHA1(165beadd55bc29195cc680825f71f3f7f60fa0f6) ) /* battery-backed RAM */ + ROM_LOAD( "cr04ic31.bin", 0x2000, 0x2000, CRC(cb207885) SHA1(b73458c959a4ebceb4c88931f8e3d1aff01dbaff) ) + ROM_LOAD( "cr05ic32.bin", 0x4000, 0x4000, CRC(cf3b8d55) SHA1(c2e196e2762dd7884f461fc2be37698b9ed1deef) ) + ROM_LOAD( "cr06ic33.bin", 0x8000, 0x2000, CRC(0f3bdbd8) SHA1(2e0e81425e4e5592d3e2c8395075720c2ad3f79a) ) + + /* The Sound CPU is a dedicated Sample Player */ + ROM_REGION( 0x1e000, REGION_CPU3, 0 ) /* Z80 (NEC D780C-1) */ + ROM_LOAD( "cr11ic51.bin", 0x00000, 0x4000, CRC(2e2d6afe) SHA1(1414a06b6cf14dfd69ca6cf35e4eb7d75af3f219) ) + ROM_LOAD( "cr12ic43.bin", 0x04000, 0x4000, CRC(dd29a0c8) SHA1(8411c31fefdce8c9233fe531b5bf3b6c43c03cba) ) + ROM_LOAD( "cr13ic44.bin", 0x08000, 0x4000, CRC(879d0de0) SHA1(b1422cf239381ac949867c42ca8101fa8dcac9d6) ) + ROM_LOAD( "cr07ic47.bin", 0x10000, 0x4000, CRC(20540f7c) SHA1(85c0b913948a67a34b25f0974fdd22e1dbb63166) ) + ROM_LOAD( "cr08ic48.bin", 0x14000, 0x2000, CRC(392f24db) SHA1(5bd68a4105717e18e79afba4c00733ad74b39875) ) + ROM_LOAD( "cr09ic49.bin", 0x18000, 0x4000, CRC(d50c96a8) SHA1(7fcf798b49b0827349366475dbbca1554df25cc4) ) + ROM_LOAD( "cr10ic50.bin", 0x1c000, 0x2000, CRC(873a5f2d) SHA1(32f806da319807bef68b5e810815ef2aba6ea0a7) ) + + ROM_REGION( 0x4000, REGION_GFX1, ROMREGION_DISPOSE|ROMREGION_INVERT ) /* 8x8 tiles */ + ROM_LOAD( "cr20ic21.bin", 0x0000, 0x2000, CRC(eb3cbb11) SHA1(8d36d6f328263eb0b956c0bd752d2cac84795c1a) ) + ROM_LOAD( "cr21ic22.bin", 0x2000, 0x2000, CRC(7c6e75f4) SHA1(2a4a7971777136a476b8ca0b888e65a31a032a9e) ) + + ROM_REGION( 0x18000, REGION_GFX2, ROMREGION_DISPOSE|ROMREGION_INVERT ) /* 16x16 sprites */ + ROM_LOAD( "cr14i114.bin", 0x00000, 0x4000, CRC(ee1f348f) SHA1(7bfcdf645a2f406130444bb7b641a91351761c83) ) + ROM_LOAD( "cr15i113.bin", 0x04000, 0x4000, CRC(a46398bd) SHA1(2f968eb95f3406110b4b503fe4da735bb64b548b) ) + ROM_LOAD( "cr16i112.bin", 0x08000, 0x4000, CRC(cbed446c) SHA1(cc36ab32b42f6ec8ce574f040f7fb034b1351467) ) + ROM_LOAD( "cr17i111.bin", 0x0c000, 0x4000, CRC(b0a44330) SHA1(9d52856243e21ab906ee1701b6485411f2933707) ) + ROM_LOAD( "cr18ic99.bin", 0x10000, 0x4000, CRC(ff7efd7c) SHA1(95f83a9aa2f0845efe2c9c72d29e7a08c78d9b1f) ) + ROM_LOAD( "cr19i100.bin", 0x14000, 0x4000, CRC(f948f829) SHA1(c4305d4a04213af39413e1575eaee3905344c788) ) + + ROM_REGION( 0xa80, REGION_PROMS, 0 ) + ROM_LOAD( "cr31ic36.bin", 0x000, 0x100, CRC(9439590b) SHA1(cd07526d6373358bae6bfce8dbcab7d44472041f) ) /* 82S129 - red */ + ROM_LOAD( "cr30ic35.bin", 0x100, 0x100, CRC(324e295e) SHA1(9076e3da2edc8889bd635191e7687676b6fb4cec) ) /* 82S129 - green */ + ROM_LOAD( "cr28ic27.bin", 0x200, 0x100, CRC(375cba96) SHA1(fd3ba36588147a3252b800f1f86b2897e9605b8d) ) /* 82S129 - blue */ + + ROM_LOAD( "cr29ic28.bin", 0x300, 0x100, CRC(7ca273c1) SHA1(20d85547d96bea8b310c943c45e4978a7e5b5585) ) /* 82S129 - unknown */ + ROM_LOAD( "cr32ic69.bin", 0x400, 0x200, CRC(410d6f86) SHA1(3cfaef3702dbda3e7c7eb84a93561e36778aec3e) ) /* 82S147 - sprite-related (zoom?) */ + ROM_LOAD( "cr33-108.bin", 0x600, 0x200, CRC(d33c02ae) SHA1(1a2146ae404a5e8a701e1d547a8409a376d4bee4) ) /* 82S147 - sprite-related (zoom?) */ + + ROM_LOAD( "cr26ic12.bin", 0x800, 0x100, CRC(85b5e958) SHA1(f211b5122fccf84e4aa1556c0290b5cb83935386) ) /* 82S129 - tile pen priority? */ + ROM_LOAD( "cr27ic15.bin", 0x900, 0x100, CRC(f7a19fe2) SHA1(d88e0743aa858b132f636fcd5d493ccb1af82224) ) /* 82S129 - sprite pen transparency */ + + ROM_LOAD( "cr25ic8.bin", 0xa00, 0x020, CRC(c85e09ad) SHA1(f42e3840ec0e4720067eda7c536b6dcc540e63ff) ) /* 82S123 */ + ROM_LOAD( "cr22ic8.bin", 0xa20, 0x020, CRC(1a7e0b06) SHA1(648d58a4ad14f4b242e492cf302d6678d899cf4f) ) /* 82S123 - main CPU banking */ + ROM_LOAD( "cr23ic22.bin", 0xa40, 0x020, CRC(efb5f265) SHA1(3de15e03cb12956d34074abb48236537f2b47dba) ) /* 82S123 - coprocessor banking */ + ROM_LOAD( "cr24ic42.bin", 0xa60, 0x020, CRC(823878aa) SHA1(eb5026270890e5af9193e354b7e814f32238a9bf) ) /* 82S123 - sample player banking */ +ROM_END + +ROM_START( hiryuken ) + /* Main CPU - handles game logic */ + ROM_REGION( 0x12000, REGION_CPU1, 0 ) /* Z80 (NEC D780C-1) code */ + ROM_LOAD( "1.2", 0x00000, 0x4000, CRC(c7af7f2e) SHA1(b035a4230e10bcf0891e41423a51fb6169087b8e) ) + ROM_LOAD( "2.3", 0x04000, 0x4000, CRC(639afdb3) SHA1(50bd1deffb66049f101faceb108ee95eb3fe8ae6) ) + ROM_LOAD( "3.4", 0x08000, 0x2000, CRC(ad210482) SHA1(9a32bbaf601d3b00f0a79ce90bb9a32e8e608977) ) /* banked at 0x8000 */ + ROM_LOAD( "4.5", 0x10000, 0x2000, CRC(6518943a) SHA1(b5e78267d5a58c466c9ae20ba4f9c5e14e252287) ) /* banked at 0x8000 */ + + /* The BBX coprocessor is burried in an epoxy block. It contains: + ** - a surface-mounted Z80 (TMPZ84C00P) + ** - LS245 logic IC + ** - battery backed ram chip Fujitsu MB8464 + ** + ** The BBX coprocessor receives graphics and sound-related commands from + ** the main CPU via shared RAM. It directly manages an AY8910, is + ** responsible for populating spriteram, and forwards appropriate sound + ** commands to the sample-playing CPU. + */ + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Z80: bbx module */ + ROM_LOAD( "bbxj.bin", 0x0000, 0x2000, CRC(8def4aaf) SHA1(bfb9b2874294499c1026f2a4cd20f9cd0efd30f9) ) /* battery-backed RAM */ + ROM_LOAD( "5.31", 0x2000, 0x2000, CRC(8ae37ce7) SHA1(6299b0cd4e7348d4599126d61192924f19ae5401) ) + ROM_LOAD( "6.32", 0x4000, 0x4000, CRC(e835bb7f) SHA1(4ed8033994fe6ca268e20e30382dbe61eb8d2cf6) ) + ROM_LOAD( "7.33", 0x8000, 0x2000, CRC(3745ed36) SHA1(29a462a7d6e994cd2a917ce0b79fe342cfcc2417) ) + + /* The Sound CPU is a dedicated Sample Player */ + ROM_REGION( 0x1e000, REGION_CPU3, 0 ) /* Z80 (NEC D780C-1) */ + ROM_LOAD( "cr11ic51.bin", 0x00000, 0x4000, CRC(2e2d6afe) SHA1(1414a06b6cf14dfd69ca6cf35e4eb7d75af3f219) ) // 12.51 +// ROM_LOAD( "cr12ic43.bin", 0x04000, 0x4000, CRC(dd29a0c8) SHA1(8411c31fefdce8c9233fe531b5bf3b6c43c03cba) ) // not present in this set +// ROM_LOAD( "cr13ic44.bin", 0x08000, 0x4000, CRC(879d0de0) SHA1(b1422cf239381ac949867c42ca8101fa8dcac9d6) ) // not present in this set + ROM_LOAD( "cr07ic47.bin", 0x10000, 0x4000, CRC(20540f7c) SHA1(85c0b913948a67a34b25f0974fdd22e1dbb63166) ) // 8.47 + ROM_LOAD( "9.48", 0x14000, 0x4000, CRC(8da23cad) SHA1(051459d7b5395336d698b03f1cc8566f33b62c8b) ) + ROM_LOAD( "10.49", 0x18000, 0x4000, CRC(52b82fee) SHA1(99a2952af6493586745463c33b11ab69251af063) ) + ROM_LOAD( "cr10ic50.bin", 0x1c000, 0x2000, CRC(873a5f2d) SHA1(32f806da319807bef68b5e810815ef2aba6ea0a7) ) // 11.50 + + ROM_REGION( 0x4000, REGION_GFX1, ROMREGION_DISPOSE|ROMREGION_INVERT ) /* 8x8 tiles */ + ROM_LOAD( "21.21", 0x0000, 0x2000, CRC(ce20a1d4) SHA1(4d5708a1b8b3ac81afeebd82eb6a3d9763ef3d39) ) + ROM_LOAD( "22.22", 0x2000, 0x2000, CRC(26fc88bf) SHA1(663c88510b4df8153b10d1b0cc20b332aab5ca2e) ) + + ROM_REGION( 0x18000, REGION_GFX2, ROMREGION_DISPOSE|ROMREGION_INVERT ) /* 16x16 sprites */ + ROM_LOAD( "15.114", 0x00000, 0x4000, CRC(ed07854e) SHA1(caebd227c458717a5fc58daa6e774b1a09e68d34) ) + ROM_LOAD( "16.113", 0x04000, 0x4000, CRC(85cf1939) SHA1(8bf410a91aba40b0336e3c6c5b2c2b353aeea420) ) + ROM_LOAD( "cr16i112.bin", 0x08000, 0x4000, CRC(cbed446c) SHA1(cc36ab32b42f6ec8ce574f040f7fb034b1351467) ) // 17.112 + ROM_LOAD( "cr17i111.bin", 0x0c000, 0x4000, CRC(b0a44330) SHA1(9d52856243e21ab906ee1701b6485411f2933707) ) // 18.111 + ROM_LOAD( "cr18ic99.bin", 0x10000, 0x4000, CRC(ff7efd7c) SHA1(95f83a9aa2f0845efe2c9c72d29e7a08c78d9b1f) ) // 19.99 + ROM_LOAD( "20.100", 0x14000, 0x4000, CRC(4bc77ca0) SHA1(22a057c3c29ff9feb0afab0cb76b37c4a1363cb1) ) + + ROM_REGION( 0xa80, REGION_PROMS, 0 ) + ROM_LOAD( "r.36", 0x000, 0x100, CRC(65dec63d) SHA1(b481151687311f8d732f8c313f8af183a53dbc2f) ) /* 82S129 - red */ + ROM_LOAD( "g.35", 0x100, 0x100, CRC(e79de8cf) SHA1(65cc626c91830eafbf5a7e4ce7571cbb0ada91c1) ) /* 82S129 - green */ + ROM_LOAD( "b.27", 0x200, 0x100, CRC(d6ab3448) SHA1(efb879e7c5dd50ea70fb5ed5e4d3b87ab2c1b8b9) ) /* 82S129 - blue */ + + ROM_LOAD( "cr29ic28.bin", 0x300, 0x100, CRC(7ca273c1) SHA1(20d85547d96bea8b310c943c45e4978a7e5b5585) ) /* 82S129 - unknown */ // m.28 + ROM_LOAD( "cr32ic69.bin", 0x400, 0x200, CRC(410d6f86) SHA1(3cfaef3702dbda3e7c7eb84a93561e36778aec3e) ) /* 82S147 - sprite-related (zoom?) */ // ic69 + ROM_LOAD( "cr33-108.bin", 0x600, 0x200, CRC(d33c02ae) SHA1(1a2146ae404a5e8a701e1d547a8409a376d4bee4) ) /* 82S147 - sprite-related (zoom?) */ // ic108 + + ROM_LOAD( "cr26ic12.bin", 0x800, 0x100, CRC(85b5e958) SHA1(f211b5122fccf84e4aa1556c0290b5cb83935386) ) /* 82S129 - tile pen priority? */ // sc.12 + ROM_LOAD( "cr27ic15.bin", 0x900, 0x100, CRC(f7a19fe2) SHA1(d88e0743aa858b132f636fcd5d493ccb1af82224) ) /* 82S129 - sprite pen transparency */ // sp.15 + + ROM_LOAD( "cr25ic8.bin", 0xa00, 0x020, CRC(c85e09ad) SHA1(f42e3840ec0e4720067eda7c536b6dcc540e63ff) ) /* 82S123 */ // a.8 + ROM_LOAD( "cr22ic8.bin", 0xa20, 0x020, CRC(1a7e0b06) SHA1(648d58a4ad14f4b242e492cf302d6678d899cf4f) ) /* 82S123 - main CPU banking */ // 1.8 + ROM_LOAD( "cr23ic22.bin", 0xa40, 0x020, CRC(efb5f265) SHA1(3de15e03cb12956d34074abb48236537f2b47dba) ) /* 82S123 - coprocessor banking */ // 2.22 + ROM_LOAD( "cr24ic42.bin", 0xa60, 0x020, CRC(823878aa) SHA1(eb5026270890e5af9193e354b7e814f32238a9bf) ) /* 82S123 - sample player banking */ // 3.42 +ROM_END + +ROM_START( dynamski ) + ROM_REGION( 0x12000, REGION_CPU1, 0 ) /* Z80 code */ + ROM_LOAD( "dynski.1", 0x00000, 0x1000, CRC(30191160) SHA1(5ffa3355f53e4be65bd96101088d2d7b66490141) ) /* code */ + ROM_LOAD( "dynski.2", 0x01000, 0x1000, CRC(5e08a0b0) SHA1(89398752e8ea1ffd8ec8392f5c8e20f25cf8fdfb) ) + ROM_LOAD( "dynski.3", 0x02000, 0x1000, CRC(29cfd740) SHA1(a5d6b7b59e631f387788f29e8f029eaf00d1ea3f) ) + ROM_LOAD( "dynski.4", 0x03000, 0x1000, CRC(e1d47776) SHA1(d08985a5b523706bc2b3e090373a72b781116a80) ) + ROM_LOAD( "dynski.5", 0x04000, 0x1000, CRC(e39aba1b) SHA1(133d6280abccdca248b553e80dedcc4682ae8d70) ) + ROM_LOAD( "dynski.6", 0x05000, 0x1000, CRC(95780608) SHA1(16b28e014ec5602df48e382e2b63d14acb60b9ba) ) + ROM_LOAD( "dynski.7", 0x06000, 0x1000, CRC(b88d328b) SHA1(5229fcb0ed1067770fcd47bec674a6fd7b999484) ) + ROM_LOAD( "dynski.8", 0x07000, 0x1000, CRC(8db5e691) SHA1(ccacfb7cd30f03de95690bbd32ab46e39d084244) ) + + ROM_REGION( 0x4000, REGION_GFX1, ROMREGION_DISPOSE|ROMREGION_INVERT ) /* 8x8 tiles */ + ROM_LOAD( "dynski8.3e", 0x0000, 0x2000, CRC(32c354dc) SHA1(6f73c9fc3802ec5f349a6088d7eaee5876c901de) ) + ROM_LOAD( "dynski9.2e", 0x2000, 0x2000, CRC(80a6290c) SHA1(3a1581451802bf2e822fba1084800e6de9bd0f7a) ) + + ROM_REGION( 0x6000, REGION_GFX2, ROMREGION_DISPOSE|ROMREGION_INVERT ) /* 16x16 sprites */ + ROM_LOAD( "dynski5.14b", 0x0000, 0x2000, CRC(aa4ac6e2) SHA1(b6f7cb7310be2a12ca17dfd0ee3526e0522eb85b) ) + ROM_LOAD( "dynski6.15b", 0x2000, 0x2000, CRC(47e76886) SHA1(c42bd3d973cf17ec265852527085085bcc674b18) ) + ROM_LOAD( "dynski7.14d", 0x4000, 0x2000, CRC(a153dfa9) SHA1(c81dbdce2e11e9d6d8465f400a048d7688745232) ) + + ROM_REGION( 0x240, REGION_PROMS, 0 ) + ROM_LOAD( "dynskic.15g", 0x000, 0x020, CRC(9333a5e4) SHA1(11025f53c98c2ae21e9d4f95da86bba4703a52bc) ) /* palette */ + ROM_LOAD( "dynskic.15f", 0x020, 0x020, CRC(3869514b) SHA1(1ef062284e52777ec6e269368a16b9b357a2647a) ) /* palette */ + ROM_LOAD( "dynski.11e", 0x040, 0x100, CRC(e625aa09) SHA1(c10371f1adf7245815c0bdcb24458c7b04edd5b9) ) /* lookup table */ + ROM_LOAD( "dynski.4g", 0x140, 0x100, CRC(761fe465) SHA1(87741a6e4d14440073aaed3a8a15bc5e30b8fcfc) ) /* lookup table */ +ROM_END + + +GAME( 1984, dynamski, 0, dynamski, dynamski, 0, ROT90, "Taiyo", "Dynamic Ski", GAME_NO_COCKTAIL ) +GAME( 1984, chinhero, 0, chinhero, chinhero, chinhero, ROT90, "Taiyo", "Chinese Hero", 0 ) +GAME( 1984, chinher2, chinhero, chinhero, chinhero, chinhero, ROT90, "Taiyo", "Chinese Hero (older)", 0 ) +GAME( 1984, chinhert, chinhero, chinhero, chinhero, chinhero, ROT90, "Taito", "Chinese Heroe (Taito)", 0 ) +GAME( 1985, shangkid, 0, shangkid, shangkid, shangkid, ROT0, "Taiyo (Data East license)", "Shanghai Kid", GAME_NO_COCKTAIL ) +GAME( 1985, hiryuken, shangkid, shangkid, shangkid, shangkid, ROT0, "[Nihon Game] (Taito license)", "Hokuha Syourin Hiryu no Ken", GAME_NO_COCKTAIL ) |