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Diffstat (limited to 'src/mame/drivers/shanghai.cpp')
-rw-r--r--src/mame/drivers/shanghai.cpp697
1 files changed, 697 insertions, 0 deletions
diff --git a/src/mame/drivers/shanghai.cpp b/src/mame/drivers/shanghai.cpp
new file mode 100644
index 00000000000..aed79c8463b
--- /dev/null
+++ b/src/mame/drivers/shanghai.cpp
@@ -0,0 +1,697 @@
+// license:BSD-3-Clause
+// copyright-holders:Nicola Salmoria
+/***************************************************************************
+
+Shanghai
+
+driver by Nicola Salmoria
+
+The end of round animation in Shanghai is wrong; change the opcode at 0xfb1f2
+to a NOP to jump to it immediately at the beginning of a round.
+
+I'm not sure about the refresh rate, 60Hz makes time match the dip switch
+settings, but music runs too fast.
+
+
+* kothello
+
+Notes: If you use the key labeled as 'Service Coin' you can start the game
+with a single 'coin' no matter the Coinage Setting, but the credit is not
+displayed.
+
+***************************************************************************/
+
+#include "emu.h"
+#include "cpu/nec/nec.h"
+#include "audio/seibu.h"
+#include "video/hd63484.h"
+
+
+class shanghai_state : public driver_device
+{
+public:
+ shanghai_state(const machine_config &mconfig, device_type type, const char *tag)
+ : driver_device(mconfig, type, tag),
+ m_maincpu(*this, "maincpu"),
+ m_hd63484(*this, "hd63484") { }
+
+ required_device<cpu_device> m_maincpu;
+ required_device<hd63484_device> m_hd63484;
+
+ DECLARE_WRITE16_MEMBER(shanghai_coin_w);
+ DECLARE_READ16_MEMBER(kothello_hd63484_status_r);
+
+ virtual void video_start();
+ DECLARE_PALETTE_INIT(shanghai);
+
+ UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
+
+ INTERRUPT_GEN_MEMBER(interrupt);
+};
+
+
+PALETTE_INIT_MEMBER(shanghai_state,shanghai)
+{
+ int i;
+
+
+ for (i = 0;i < palette.entries();i++)
+ {
+ int bit0,bit1,bit2,r,g,b;
+
+
+ /* red component */
+ bit0 = (i >> 2) & 0x01;
+ bit1 = (i >> 3) & 0x01;
+ bit2 = (i >> 4) & 0x01;
+ r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
+ /* green component */
+ bit0 = (i >> 5) & 0x01;
+ bit1 = (i >> 6) & 0x01;
+ bit2 = (i >> 7) & 0x01;
+ g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
+ /* blue component */
+ bit0 = 0;
+ bit1 = (i >> 0) & 0x01;
+ bit2 = (i >> 1) & 0x01;
+ b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
+
+ palette.set_pen_color(i,rgb_t(r,g,b));
+ }
+}
+
+void shanghai_state::video_start()
+{
+}
+
+UINT32 shanghai_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
+{
+ int x, y, b, src;
+
+ address_space &space = machine().driver_data()->generic_space();
+ b = ((m_hd63484->regs_r(space, 0xcc/2, 0xffff) & 0x000f) << 16) + m_hd63484->regs_r(space, 0xce/2, 0xffff);
+ for (y = 0; y < 280; y++)
+ {
+ for (x = 0 ; x < (m_hd63484->regs_r(space, 0xca/2, 0xffff) & 0x0fff) * 2 ; x += 2)
+ {
+ b &= (HD63484_RAM_SIZE - 1);
+ src = m_hd63484->ram_r(space, b, 0xffff);
+ bitmap.pix16(y, x) = src & 0x00ff;
+ bitmap.pix16(y, x + 1) = (src & 0xff00) >> 8;
+ b++;
+ }
+ }
+
+ if ((m_hd63484->regs_r(space, 0x06/2, 0xffff) & 0x0300) == 0x0300)
+ {
+ int sy = (m_hd63484->regs_r(space, 0x94/2, 0xffff) & 0x0fff) - (m_hd63484->regs_r(space, 0x88/2, 0xffff) >> 8);
+ int h = m_hd63484->regs_r(space, 0x96/2, 0xffff) & 0x0fff;
+ int sx = ((m_hd63484->regs_r(space, 0x92/2, 0xffff) >> 8) - (m_hd63484->regs_r(space, 0x84/2, 0xffff) >> 8)) * 4;
+ int w = (m_hd63484->regs_r(space, 0x92/2, 0xffff) & 0xff) * 4;
+ if (sx < 0) sx = 0; // not sure about this (shangha2 title screen)
+
+ b = (((m_hd63484->regs_r(space, 0xdc/2, 0xffff) & 0x000f) << 16) + m_hd63484->regs_r(space, 0xde/2, 0xffff));
+
+ for (y = sy ; y <= sy + h && y < 280 ; y++)
+ {
+ for (x = 0 ; x < (m_hd63484->regs_r(space, 0xca/2, 0xffff) & 0x0fff) * 2 ; x += 2)
+ {
+ b &= (HD63484_RAM_SIZE - 1);
+ src = m_hd63484->ram_r(space, b, 0xffff);
+ if (x <= w && x + sx >= 0 && x + sx < (m_hd63484->regs_r(space, 0xca/2, 0xffff) & 0x0fff) * 2)
+ {
+ bitmap.pix16(y, x + sx) = src & 0x00ff;
+ bitmap.pix16(y, x + sx + 1) = (src & 0xff00) >> 8;
+ }
+ b++;
+ }
+ }
+ }
+
+ return 0;
+}
+
+INTERRUPT_GEN_MEMBER(shanghai_state::interrupt)
+{
+ device.execute().set_input_line_and_vector(0,HOLD_LINE,0x80);
+}
+
+WRITE16_MEMBER(shanghai_state::shanghai_coin_w)
+{
+ if (ACCESSING_BITS_0_7)
+ {
+ coin_counter_w(machine(), 0,data & 1);
+ coin_counter_w(machine(), 1,data & 2);
+ }
+}
+
+static ADDRESS_MAP_START( shanghai_map, AS_PROGRAM, 16, shanghai_state )
+ AM_RANGE(0x00000, 0x03fff) AM_RAM
+ AM_RANGE(0x80000, 0xfffff) AM_ROM
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( shangha2_map, AS_PROGRAM, 16, shanghai_state )
+ AM_RANGE(0x00000, 0x03fff) AM_RAM
+ AM_RANGE(0x04000, 0x041ff) AM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette")
+ AM_RANGE(0x80000, 0xfffff) AM_ROM
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( shanghai_portmap, AS_IO, 16, shanghai_state )
+ AM_RANGE(0x00, 0x01) AM_DEVREADWRITE("hd63484", hd63484_device, status_r, address_w)
+ AM_RANGE(0x02, 0x03) AM_DEVREADWRITE("hd63484", hd63484_device, data_r, data_w)
+ AM_RANGE(0x20, 0x23) AM_DEVREADWRITE8("ymsnd", ym2203_device, read, write, 0x00ff)
+ AM_RANGE(0x40, 0x41) AM_READ_PORT("P1")
+ AM_RANGE(0x44, 0x45) AM_READ_PORT("P2")
+ AM_RANGE(0x48, 0x49) AM_READ_PORT("SYSTEM")
+ AM_RANGE(0x4c, 0x4d) AM_WRITE(shanghai_coin_w)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( shangha2_portmap, AS_IO, 16, shanghai_state )
+ AM_RANGE(0x00, 0x01) AM_READ_PORT("P1")
+ AM_RANGE(0x10, 0x11) AM_READ_PORT("P2")
+ AM_RANGE(0x20, 0x21) AM_READ_PORT("SYSTEM")
+ AM_RANGE(0x30, 0x31) AM_DEVREADWRITE("hd63484", hd63484_device, status_r, address_w)
+ AM_RANGE(0x32, 0x33) AM_DEVREADWRITE("hd63484", hd63484_device, data_r, data_w)
+ AM_RANGE(0x40, 0x43) AM_DEVREADWRITE8("ymsnd", ym2203_device, read, write, 0x00ff)
+ AM_RANGE(0x50, 0x51) AM_WRITE(shanghai_coin_w)
+ADDRESS_MAP_END
+
+READ16_MEMBER(shanghai_state::kothello_hd63484_status_r)
+{
+ return 0xff22; /* write FIFO ready + command end + read FIFO ready */
+}
+
+static ADDRESS_MAP_START( kothello_map, AS_PROGRAM, 16, shanghai_state )
+ AM_RANGE(0x00000, 0x07fff) AM_RAM
+ AM_RANGE(0x08010, 0x08011) AM_READ(kothello_hd63484_status_r) AM_DEVWRITE("hd63484", hd63484_device, address_w)
+ AM_RANGE(0x08012, 0x08013) AM_DEVREADWRITE("hd63484", hd63484_device, data_r, data_w)
+ AM_RANGE(0x09010, 0x09011) AM_READ_PORT("P1")
+ AM_RANGE(0x09012, 0x09013) AM_READ_PORT("P2")
+ AM_RANGE(0x09014, 0x09015) AM_READ_PORT("SYSTEM")
+ AM_RANGE(0x09016, 0x0901f) AM_WRITENOP // 0x9016 is set to 0 at the boot
+ AM_RANGE(0x0a000, 0x0a1ff) AM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette")
+ AM_RANGE(0x0b010, 0x0b01f) AM_DEVREADWRITE("seibu_sound", seibu_sound_device, main_word_r, main_word_w)
+ AM_RANGE(0x80000, 0xfffff) AM_ROM
+ADDRESS_MAP_END
+
+static INPUT_PORTS_START( kothello )
+ SEIBU_COIN_INPUTS /* coin inputs read through sound cpu */
+
+ PORT_START("P1")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("P2")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSW")
+ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_4C ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( shanghai )
+ PORT_START("P1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("P2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSW1")
+ PORT_SERVICE_DIPLOC( 0x01, IP_ACTIVE_LOW, "SW1:8" )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:7")
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:6,5,4")
+ PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x1c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x18, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x14, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_4C ) )
+ PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:3,2,1")
+ PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x60, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0xa0, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x01, 0x01, "Confirmation" ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x01, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x02, 0x02, "Help" ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0c, 0x08, "2 Players Move Time" ) PORT_DIPLOCATION("SW2:6,5")
+ PORT_DIPSETTING( 0x0c, "8" )
+ PORT_DIPSETTING( 0x08, "10" )
+ PORT_DIPSETTING( 0x04, "12" )
+ PORT_DIPSETTING( 0x00, "14" )
+ PORT_DIPNAME( 0x30, 0x20, "Bonus Time for Making Pair" ) PORT_DIPLOCATION("SW2:4,3")
+ PORT_DIPSETTING( 0x30, "3" )
+ PORT_DIPSETTING( 0x20, "4" )
+ PORT_DIPSETTING( 0x10, "5" )
+ PORT_DIPSETTING( 0x00, "6" )
+ PORT_DIPNAME( 0xc0, 0x40, "Start Time" ) PORT_DIPLOCATION("SW2:2,1")
+ PORT_DIPSETTING( 0xc0, "30" )
+ PORT_DIPSETTING( 0x80, "60" )
+ PORT_DIPSETTING( 0x40, "90" )
+ PORT_DIPSETTING( 0x00, "120" )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( shangha2 )
+ PORT_START("P1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("P2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSW1")
+ PORT_SERVICE_DIPLOC( 0x01, IP_ACTIVE_LOW, "SW2:8" )
+ PORT_DIPNAME( 0x06, 0x06, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:7,6")
+ PORT_DIPSETTING( 0x06, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x08, 0x00, "2 Players Move Time" ) PORT_DIPLOCATION("SW2:5")
+ PORT_DIPSETTING( 0x08, "8" )
+ PORT_DIPSETTING( 0x00, "10" )
+ PORT_DIPNAME( 0x30, 0x20, "Bonus Time for Making Pair" ) PORT_DIPLOCATION("SW2:4,3")
+ PORT_DIPSETTING( 0x30, "3" )
+ PORT_DIPSETTING( 0x20, "4" )
+ PORT_DIPSETTING( 0x10, "5" )
+ PORT_DIPSETTING( 0x00, "6" )
+ PORT_DIPNAME( 0xc0, 0x40, "Start Time" ) PORT_DIPLOCATION("SW2:2,1")
+ PORT_DIPSETTING( 0xc0, "30" )
+ PORT_DIPSETTING( 0x80, "60" )
+ PORT_DIPSETTING( 0x40, "90" )
+ PORT_DIPSETTING( 0x00, "120" )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x03, 0x03, "Mystery Tiles" ) PORT_DIPLOCATION("SW1:8,7")
+ PORT_DIPSETTING( 0x03, "0" )
+ PORT_DIPSETTING( 0x02, "4" )
+ PORT_DIPSETTING( 0x01, "6" )
+ PORT_DIPSETTING( 0x00, "8" )
+ PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:6,5,4")
+ PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x1c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x18, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x14, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_4C ) )
+ PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:3,2,1")
+ PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x60, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0xa0, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) )
+INPUT_PORTS_END
+
+
+static MACHINE_CONFIG_START( shanghai, shanghai_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", V30, XTAL_16MHz/2) /* NEC D70116C-8 */
+ MCFG_CPU_PROGRAM_MAP(shanghai_map)
+ MCFG_CPU_IO_MAP(shanghai_portmap)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", shanghai_state, interrupt)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(30)
+ MCFG_SCREEN_SIZE(384, 280)
+ MCFG_SCREEN_VISIBLE_AREA(0, 384-1, 0, 280-1) // Base Screen is 384 pixel
+ MCFG_SCREEN_UPDATE_DRIVER(shanghai_state, screen_update)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_PALETTE_ADD("palette", 256)
+ MCFG_PALETTE_FORMAT(xxxxBBBBGGGGRRRR)
+ MCFG_PALETTE_INIT_OWNER(shanghai_state,shanghai)
+
+ // TODO: convert to use H63484
+ MCFG_DEVICE_ADD("hd63484", HD63484, 0)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ymsnd", YM2203, XTAL_16MHz/4)
+ MCFG_AY8910_PORT_A_READ_CB(IOPORT("DSW1"))
+ MCFG_AY8910_PORT_B_READ_CB(IOPORT("DSW2"))
+ MCFG_SOUND_ROUTE(0, "mono", 0.15)
+ MCFG_SOUND_ROUTE(1, "mono", 0.15)
+ MCFG_SOUND_ROUTE(2, "mono", 0.15)
+ MCFG_SOUND_ROUTE(3, "mono", 0.80)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_START( shangha2, shanghai_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", V30, XTAL_16MHz/2) /* ? */
+ MCFG_CPU_PROGRAM_MAP(shangha2_map)
+ MCFG_CPU_IO_MAP(shangha2_portmap)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", shanghai_state, interrupt)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(30)
+ MCFG_SCREEN_SIZE(384, 280)
+ MCFG_SCREEN_VISIBLE_AREA(0, 384-1, 0, 280-1) // Base Screen is 384 pixel
+ MCFG_SCREEN_UPDATE_DRIVER(shanghai_state, screen_update)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_PALETTE_ADD("palette", 256)
+ MCFG_PALETTE_FORMAT(xxxxBBBBGGGGRRRR)
+
+ // TODO: convert to use H63484
+ MCFG_DEVICE_ADD("hd63484", HD63484, 0)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ymsnd", YM2203, XTAL_16MHz/4)
+ MCFG_AY8910_PORT_A_READ_CB(IOPORT("DSW1"))
+ MCFG_AY8910_PORT_B_READ_CB(IOPORT("DSW2"))
+ MCFG_SOUND_ROUTE(0, "mono", 0.15)
+ MCFG_SOUND_ROUTE(1, "mono", 0.15)
+ MCFG_SOUND_ROUTE(2, "mono", 0.15)
+ MCFG_SOUND_ROUTE(3, "mono", 0.80)
+MACHINE_CONFIG_END
+
+
+static MACHINE_CONFIG_START( kothello, shanghai_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", V30, XTAL_16MHz)
+ MCFG_CPU_PROGRAM_MAP(kothello_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", shanghai_state, interrupt)
+
+ SEIBU3A_SOUND_SYSTEM_CPU(XTAL_16MHz/4)
+
+ MCFG_QUANTUM_TIME(attotime::from_hz(12000))
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(30) /* Should be 57Hz, but plays too fast */
+ MCFG_SCREEN_SIZE(384, 280)
+ MCFG_SCREEN_VISIBLE_AREA(8, 384-1, 0, 250-1) // Base Screen is 376 pixel
+ MCFG_SCREEN_UPDATE_DRIVER(shanghai_state, screen_update)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_PALETTE_ADD("palette", 256)
+ MCFG_PALETTE_FORMAT(xxxxBBBBGGGGRRRR)
+
+ // TODO: convert to use H63484
+ MCFG_DEVICE_ADD("hd63484", HD63484, 0)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ /* same as standard seibu ym2203, but "ym1" also reads "DSW" */
+ MCFG_SOUND_ADD("ym1", YM2203, XTAL_16MHz/4)
+ MCFG_YM2203_IRQ_HANDLER(DEVWRITELINE("seibu_sound", seibu_sound_device, fm_irqhandler))
+ MCFG_AY8910_PORT_A_READ_CB(IOPORT("DSW"))
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15)
+
+ MCFG_SOUND_ADD("ym2", YM2203, XTAL_16MHz/4)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15)
+
+ SEIBU_SOUND_SYSTEM_ADPCM_INTERFACE
+MACHINE_CONFIG_END
+
+/***************************************************************************
+
+ Game driver(s)
+
+***************************************************************************/
+
+/*
+
+Shanghai
+Sunsoft, (c) 1988
+original copyright (c) 1988 Activision, Inc.
+Arcade system designed by Sun Electronics (c) 1988
+
+PCB Layout
+
+SHG-01-B
++------------------------------------------+
+| DSW2 DSW1 16MHz |
+| YM2203C D70116C-8 D4364 D4364|
+| IC12* IC13*|
+| IC21 IC22 |
+| YM3014B IC27 IC28 |
+|J IC36 IC37 |
+|A |
+|M HD63484P8 |
+|M 18MHz MB81464 MB81464|
+|A MB81464 MB81464|
+| PAL MB81464 MB81464|
+| MB81464 MB81464|
+| MB81464 MB81464|
+| MB81464 MB81464|
+| MB81464 MB81464|
+| MB81464 MB81464|
++------------------------------------------+
+
+ CPU: NEC D70116C-8 V30
+Sound: YM2203C + YM3014B DAC
+Video: HD63484P8
+
+Ram:
+Fujitsu MB81464-12 64K x 4bit DRAM
+NEC D4364C-15L 8K x 8bit SRAM
+
+IC12 & IC13 unpopulated
+
+*/
+
+ROM_START( shanghai )
+ ROM_REGION( 0x100000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "shg-22a.ic22", 0xa0001, 0x10000, CRC(e0a085be) SHA1(e281043f97c4cd34a33eb1ec7154abbe67a9aa03) )
+ ROM_LOAD16_BYTE( "shg-21a.ic21", 0xa0000, 0x10000, CRC(4ab06d32) SHA1(02667d1270b101386b947d5b9bfe64052e498041) )
+ ROM_LOAD16_BYTE( "shg-28a.ic28", 0xc0001, 0x10000, CRC(983ec112) SHA1(110e120e35815d055d6108a7603e83d2d990c666) )
+ ROM_LOAD16_BYTE( "shg-27a.ic27", 0xc0000, 0x10000, CRC(41af0945) SHA1(dfc4638a17f716ccc8e59f275571d6dc1093a745) )
+ ROM_LOAD16_BYTE( "shg-37b.ic37", 0xe0001, 0x10000, CRC(ead3d66c) SHA1(f9be9a4773ea6c9ba931f7aa8c79121caacc231c) ) /* Single byte difference from IC37 below 0xD58C == 0x01 */
+ ROM_LOAD16_BYTE( "shg-36b.ic36", 0xe0000, 0x10000, CRC(a1d6af96) SHA1(01c4c22bf03b3d260fffcbc6dfc5f2dd2bcba14a) )
+ROM_END
+
+ROM_START( shanghaij )
+ ROM_REGION( 0x100000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "shg-22a.ic22", 0xa0001, 0x10000, CRC(e0a085be) SHA1(e281043f97c4cd34a33eb1ec7154abbe67a9aa03) )
+ ROM_LOAD16_BYTE( "shg-21a.ic21", 0xa0000, 0x10000, CRC(4ab06d32) SHA1(02667d1270b101386b947d5b9bfe64052e498041) )
+ ROM_LOAD16_BYTE( "shg-28a.ic28", 0xc0001, 0x10000, CRC(983ec112) SHA1(110e120e35815d055d6108a7603e83d2d990c666) )
+ ROM_LOAD16_BYTE( "shg-27a.ic27", 0xc0000, 0x10000, CRC(41af0945) SHA1(dfc4638a17f716ccc8e59f275571d6dc1093a745) )
+ ROM_LOAD16_BYTE( "shg-37b.ic37", 0xe0001, 0x10000, CRC(3f192da0) SHA1(e70d5da5d702e9bf9ac6b77df62bcf51894aadcf) ) /* 0xD58C == 0x00 */
+ ROM_LOAD16_BYTE( "shg-36b.ic36", 0xe0000, 0x10000, CRC(a1d6af96) SHA1(01c4c22bf03b3d260fffcbc6dfc5f2dd2bcba14a) )
+ROM_END
+
+ROM_START( shangha2 )
+ ROM_REGION( 0x100000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "sht-27j", 0x80001, 0x20000, CRC(969cbf00) SHA1(350025f4e39c7d89cb72e46b52fb467e3e9056f4) )
+ ROM_LOAD16_BYTE( "sht-26j", 0x80000, 0x20000, CRC(4bf01ab4) SHA1(6928374db080212a371991ee98cd563e158907f0) )
+ ROM_LOAD16_BYTE( "sht-31j", 0xc0001, 0x20000, CRC(312e3b9d) SHA1(f15f76a087d4972aa72145eced8d1fb15329b359) )
+ ROM_LOAD16_BYTE( "sht-30j", 0xc0000, 0x20000, CRC(2861a894) SHA1(6da99d15f41e900735f8943f2710487817f98579) )
+ROM_END
+
+ROM_START( shangha2a ) // content is the same, just different ROM sizes
+ ROM_REGION( 0x100000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "3.bin", 0x80001, 0x10000, CRC(93aacccb) SHA1(8b29b9b24cf268a4376b7f653c19d6f46d698552) )
+ ROM_LOAD16_BYTE( "1.bin", 0x80000, 0x10000, CRC(0fb2d8ee) SHA1(fee8074d8116f551c634f088b8121d48a9b4a008) )
+ ROM_LOAD16_BYTE( "7.bin", 0xa0001, 0x10000, CRC(f9e06880) SHA1(7840b6672cc02fd70f478a5c9f11cfc26ddfca52) )
+ ROM_LOAD16_BYTE( "5.bin", 0xa0000, 0x10000, CRC(06ada73c) SHA1(13ee91b94489096f03afc05fdd3d4c65a87a6628) )
+ ROM_LOAD16_BYTE( "4.bin", 0xc0001, 0x10000, CRC(b4d82724) SHA1(84496b7ad43817c307227bdab4f58a19484519bb) )
+ ROM_LOAD16_BYTE( "2.bin", 0xc0000, 0x10000, CRC(97a25fdb) SHA1(43f065b737e5c4bd44c02ab1d0d6fa34aea8d139) )
+
+ ROM_LOAD16_BYTE( "8.bin", 0xf0001, 0x08000, CRC(21c41557) SHA1(967c97a6b35407a5b32938c88bf7e719a1489b6b) )
+ ROM_LOAD16_BYTE( "6.bin", 0xf0000, 0x08000, CRC(14250057) SHA1(15af554099c977e3c753d758080805581a9e4c50) )
+ROM_END
+
+
+/*
+
+Kyuukyoku no Othello
+Success Corp. 1990
+
+PCB Layout
+
+SSS8906
+|------------------------------------------|
+| YM3014 DSW2 DSW1 4464 4464 |
+| 4464 4464 |
+| YM2203 4464 4464 |
+|J M5205 Z80 4464 4464 |
+|A 6116 4464 4464 |
+|M PAL 4464 4464 |
+|M 4464 4464 |
+|A ROM6 4464 4464 |
+| ROM5 HD63484 |
+| YM3931 898-3 |
+| S1S6091 |
+| |
+| |
+| PAL |
+| PAL ROM3 ROM4 |
+| PAL |
+| ROM2 ROM1 |
+| CXQ70116 |
+| D71011 6264 6264 |
+|16MHz PAL 6264 6264 |
+|------------------------------------------|
+Notes:
+ Z80 clock : 4.000MHz
+ CXQ70116 clock: 16.000MHz
+ YM3931 clock : 4.000MHz
+ YM2203 clock : 4.000MHz
+ M5205 clock : 444598Hz; sample rate = M5205 clock / 48
+ HD63484 clock : pin50- 4.000MHz, pin52- 2.000MHz
+ VSync : 57Hz
+
+ HD63484 : CRT Controller
+ CXQ70116 : Compatible with NEC V30 (DIP40)
+ D71011 : ? (DIP18) 710xx is series of common NEC ICs; timers, counters, parallel interface, interrupt controllers etc
+ 898-3 : BI 898-3-R 22 8920 (?, DIP16, tied to hd63484)
+ YM3931 : Also printed 'SEI0100BU' (SDIP64)
+ S1S6091 : Custom QFP80 (Graphics controller?)
+ 4464 : 64K x4 DRAM
+ 6264 8K x8 SRAM
+ 6116 : 2K x8 SRAM
+
+*/
+
+
+ROM_START( kothello )
+ ROM_REGION( 0x100000, "maincpu", 0 )
+ ROM_LOAD16_BYTE( "rom1.3e", 0x80001, 0x20000, CRC(8601dcfa) SHA1(e7ffc6da0bfb5cec5a543a2a5223b235c3428eb3) )
+ ROM_LOAD16_BYTE( "rom2.5e", 0x80000, 0x20000, CRC(68f6b7a3) SHA1(9f7e217e07bc79b1e95551cd0fe107294bf5889f) )
+ ROM_LOAD16_BYTE( "rom3.3f", 0xc0001, 0x20000, CRC(2f3dacd1) SHA1(35bfdc1f377b87a80c3abbb48f9f0b52108fbfc0) )
+ ROM_LOAD16_BYTE( "rom4.5f", 0xc0000, 0x20000, CRC(ee8bbea7) SHA1(35dfa7aa89cecba6482b18a5233511bacc4bf331) )
+
+ ROM_REGION( 0x20000, "audiocpu", 0 )
+ ROM_LOAD( "rom5.5l", 0x00000, 0x02000, CRC(7eb6e697) SHA1(4476e13f9a9e04472581f2c069760f53b33d5672))
+ ROM_CONTINUE( 0x10000, 0x0e000 )
+
+ ROM_REGION( 0x10000, "adpcm1", 0 )
+ ROM_LOAD( "rom6.7m", 0x00000, 0x10000, CRC(4ab1335d) SHA1(3a803e8a7e9b0c2a26ee23e7ac9c89c70cf2504b))
+
+ ROM_REGION( 0x10000, "adpcm2", ROMREGION_ERASE00 )
+ROM_END
+
+
+
+GAME( 1988, shanghai, 0, shanghai, shanghai, driver_device, 0, ROT0, "Sunsoft", "Shanghai (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
+GAME( 1988, shanghaij, shanghai, shanghai, shanghai, driver_device, 0, ROT0, "Sunsoft", "Shanghai (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
+GAME( 1989, shangha2, 0, shangha2, shangha2, driver_device, 0, ROT0, "Sunsoft", "Shanghai II (Japan, set 1)", MACHINE_SUPPORTS_SAVE )
+GAME( 1989, shangha2a, shangha2, shangha2, shangha2, driver_device, 0, ROT0, "Sunsoft", "Shanghai II (Japan, set 2)", MACHINE_SUPPORTS_SAVE )
+GAME( 1990, kothello, 0, kothello, kothello, driver_device, 0, ROT0, "Success", "Kyuukyoku no Othello", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )